@kwaspek104
Round 1
Germany: -1.89
Allies: -.18
LF vs Shrike
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians buy 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery and 7 infantry moved from Bryansk to Belarus 2 infantry moved from Ukraine to Bessarabia 1 artillery moved from Western Ukraine to Bessarabia 1 fighter moved from Russia to Eastern Poland 1 infantry moved from Western Ukraine to Eastern Poland 9 mech_infantrys moved from Western Ukraine to Belarus Combat - Russians Battle in Bessarabia Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 artillery, 7 infantry and 9 mech_infantrys Germans defend with 1 infantry Russians roll dice for 1 artillery, 7 infantry and 9 mech_infantrys in Belarus, round 2 : 4/17 hits, 3.17 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery, 7 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Eastern Poland to Western Ukraine 1 infantry moved from Russia to Vologda 1 fighter moved from Tsinghai to Russia 1 infantry moved from Tsinghai to Novosibirsk 4 infantry moved from Tsinghai to Kazakhstan 2 infantry moved from Rostov to Volgograd 1 infantry moved from Russia to Smolensk Place Units - Russians 2 mech_infantrys placed in Volgograd 9 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : 0.00
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 factory_minor, 1 harbour, 8 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 2 tactical_bombers moved from India to 41 Sea Zone 2 cruisers moved from 37 Sea Zone to 19 Sea Zone 1 battleship moved from 37 Sea Zone to 19 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 2 Sea Zone 1 infantry moved from Alaska to British Columbia Japanese take British Columbia from British 5 infantry moved from Yunnan to Szechwan 2 fighters moved from Kweichow to Szechwan 1 tactical_bomber moved from Kweichow to Szechwan 5 fighters moved from Kweichow to India 2 fighters moved from India to 39 Sea Zone 1 fighter moved from India to 39 Sea Zone 1 fighter moved from India to 39 Sea Zone 1 fighter moved from India to 39 Sea Zone 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 1 infantry moved from Yunnan to Szechwan 2 infantry moved from French Indo China to Yunnan 2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone 1 infantry moved from West India to Afghanistan 2 tactical_bombers moved from India to Afghanistan 1 bomber moved from India to Afghanistan 3 armour, 9 artilleries, 11 infantry and 23 mech_infantrys moved from West India to Eastern Persia 2 mech_infantrys moved from India to Eastern Persia 1 armour moved from India to Eastern Persia 1 infantry moved from India to West India 2 mech_infantrys moved from Burma to West India 1 armour and 3 mech_infantrys moved from Urals to Kansu 1 artillery, 2 infantry and 1 mech_infantry moved from Timguska to Kansu 3 mech_infantrys moved from Olgiy to Kansu 2 mech_infantrys moved from Tsagaan Olom to Kansu 2 mech_infantrys moved from Suiyuyan to Kansu 1 mech_infantry moved from Chahar to Kansu 1 mech_infantry moved from Hopei to Suiyuyan 1 infantry moved from Suiyuyan to Kansu 1 mech_infantry moved from Suiyuyan to Kansu 1 infantry moved from Shensi to Sikang Japanese take Sikang from Chinese 1 mech_infantry moved from Hunan to Shensi 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Shantung to Anhwe 2 mech_infantrys moved from Shantung to Kweichow 1 mech_infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Manchuria to Anhwe 2 mech_infantrys moved from Manchuria to Chahar 1 mech_infantry moved from Central Mongolia to Kansu 3 mech_infantrys moved from Kiangsu to Kweichow 1 mech_infantry moved from French Indo China to Hunan 2 mech_infantrys moved from French Indo China to Kweichow 1 infantry moved from Shan State to 37 Sea Zone 3 carriers, 1 infantry and 3 transports moved from 37 Sea Zone to 39 Sea Zone 1 bomber moved from Yunnan to India 1 bomber moved from India to Afghanistan 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 infantry moved from 39 Sea Zone to Ceylon Combat - Japanese Battle in Ceylon Battle in 41 Sea Zone Japanese attack with 1 destroyer and 2 tactical_bombers British defend with 1 submarine Japanese roll dice for 1 destroyer and 2 tactical_bombers in 41 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 41 Sea Zone Japanese win, taking Ceylon from UK_Pacific, taking 41 Sea Zone from UK_Pacific with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Afghanistan Japanese attack with 2 bombers, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 bombers, 1 infantry and 2 tactical_bombers in Afghanistan, round 2 : 3/5 hits, 2.50 expected hits British roll dice for 1 infantry in Afghanistan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Afghanistan Japanese win, taking Afghanistan from British with 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kansu Japanese attack with 1 armour, 1 artillery, 3 infantry and 14 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 3 infantry and 14 mech_infantrys in Kansu, round 2 : 2/19 hits, 3.83 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 armour, 1 artillery, 2 infantry and 14 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Eastern Persia Japanese attack with 4 armour, 9 artilleries, 11 infantry and 25 mech_infantrys British defend with 1 infantry Japanese roll dice for 4 armour, 9 artilleries, 11 infantry and 25 mech_infantrys in Eastern Persia, round 2 : 15/49 hits, 12.50 expected hits British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Eastern Persia Japanese win, taking Eastern Persia from British with 4 armour, 9 artilleries, 11 infantry and 25 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Szechwan Japanese attack with 2 fighters, 6 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 6 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/9 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans Non Combat Move - Japanese 1 infantry moved from 19 Sea Zone to Manchuria 1 artillery moved from 19 Sea Zone to Manchuria 2 infantry moved from 2 Sea Zone to Alaska 2 fighters and 1 tactical_bomber moved from Szechwan to Kweichow 2 bombers and 2 tactical_bombers moved from Afghanistan to India 1 infantry moved from 39 Sea Zone to India 2 tactical_bombers moved from 41 Sea Zone to India 1 aaGun moved from West India to Eastern Persia Place Units - Japanese 1 factory_minor and 1 harbour placed in Alaska 3 infantry placed in India 3 infantry placed in Kiangsu 2 infantry and 1 mech_infantry placed in Shantung 3 mech_infantrys placed in French Indo China 3 mech_infantrys placed in Malaya 3 mech_infantrys placed in Manchuria Turn Complete - Japanese Japanese collect 82 PUs; end with 82 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 85 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
British : -0.83 Chinese : 0.33 Japanese : 0.17
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 armour, 19 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Americans 3 infantry moved from Western United States to British Columbia 1 fighter moved from 10 Sea Zone to British Columbia 1 destroyer moved from 25 Sea Zone to 8 Sea Zone 4 carriers, 4 fighters and 4 tactical_bombers moved from 26 Sea Zone to 1 Sea Zone 1 submarine moved from 25 Sea Zone to 6 Sea Zone Americans take 6 Sea Zone from Japanese 1 fighter moved from Midway to 1 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 1 Sea Zone 1 cruiser moved from 26 Sea Zone to 32 Sea Zone 1 marine moved from Marshall Islands to 32 Sea Zone 1 cruiser and 1 marine moved from 32 Sea Zone to 33 Sea Zone 1 artillery moved from Queensland to Northern Territory 1 marine moved from South Australia to Northern Territory 1 mech_infantry moved from Bolivia to Chile 2 armour moved from Peru to Chile 3 infantry moved from Normandy Bordeaux to Holland Belgium 3 bombers moved from Spain to Holland Belgium 6 artilleries and 9 infantry moved from Spain to Southern France 6 transports moved from 91 Sea Zone to 102 Sea Zone 10 infantry moved from Eastern United States to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 12 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone 6 transports moved from 102 Sea Zone to 101 Sea Zone 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Southern France 1 destroyer and 2 fighters moved from 91 Sea Zone to 110 Sea Zone Combat - Americans Battle in 110 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Holland Belgium Americans attack with 3 bombers and 3 infantry Germans defend with 2 infantry Americans roll dice for 3 bombers and 3 infantry in Holland Belgium, round 2 : 2/6 hits, 2.50 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 3 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Germans: 2 infantry Battle in British Columbia Americans attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Americans roll dice for 1 fighter and 3 infantry in British Columbia, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in British Columbia Americans win, taking British Columbia from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Chile Americans attack with 2 armour and 1 mech_infantry Neutral_True defend with 2 infantry Americans roll dice for 2 armour and 1 mech_infantry in Chile, round 2 : 0/3 hits, 1.17 expected hits Neutral_True roll dice for 2 infantry in Chile, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 2 armour and 1 mech_infantry in Chile, round 3 : 2/3 hits, 1.17 expected hits Neutral_True roll dice for 2 infantry in Chile, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True and 1 mech_infantry owned by the Americans lost in Chile Americans win, taking Chile from Neutral_True with 2 armour remaining. Battle score for attacker is 2 Casualties for Americans: 1 mech_infantry Casualties for Neutral_True: 2 infantry Battle in Southern France Americans attack with 6 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber Germans defend with 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 6 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Southern France, round 2 : 4/17 hits, 5.67 expected hits Germans roll dice for 3 artilleries and 3 infantry in Southern France, round 2 : 0/6 hits, 2.00 expected hits 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Southern France Americans roll dice for 6 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Southern France, round 3 : 7/17 hits, 5.67 expected hits Germans roll dice for 2 artilleries in Southern France, round 3 : 1/2 hits, 0.67 expected hits 2 artilleries owned by the Germans and 1 infantry owned by the Americans lost in Southern France Americans win, taking Southern France from Germans with 6 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Germans: 3 artilleries and 3 infantry Casualties for Americans: 1 infantry Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Southern France to 91 Sea Zone 2 fighters moved from 110 Sea Zone to 91 Sea Zone 12 infantry moved from 91 Sea Zone to Spain 1 fighter moved from British Columbia to 1 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 3 bombers moved from Holland Belgium to Spain Place Units - Americans 3 infantry placed in Normandy Bordeaux 1 armour and 2 mech_infantrys placed in Spain 3 mech_infantrys placed in Western United States 4 infantry placed in Western United States 10 infantry placed in Eastern United States 2 infantry placed in Central United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : -0.67 Americans : -0.50 Neutral_True : -0.33 Japanese : -0.33
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Tsinghai to Shensi 1 fighter and 4 infantry moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Sikang, round 2 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Shensi, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese : 0.83 Japanese : 1.00
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 armour, 19 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Americans 3 infantry moved from Western United States to British Columbia 1 fighter moved from 10 Sea Zone to British Columbia 1 destroyer moved from 25 Sea Zone to 8 Sea Zone 4 carriers, 4 fighters and 4 tactical_bombers moved from 26 Sea Zone to 1 Sea Zone 1 submarine moved from 25 Sea Zone to 6 Sea Zone Americans take 6 Sea Zone from Japanese 1 fighter moved from Midway to 1 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 1 Sea Zone 1 cruiser moved from 26 Sea Zone to 32 Sea Zone 1 marine moved from Marshall Islands to 32 Sea Zone 1 cruiser and 1 marine moved from 32 Sea Zone to 33 Sea Zone 1 artillery moved from Queensland to Northern Territory 1 marine moved from South Australia to Northern Territory 1 mech_infantry moved from Bolivia to Chile 2 armour moved from Peru to Chile 3 infantry moved from Normandy Bordeaux to Holland Belgium 3 bombers moved from Spain to Holland Belgium 6 artilleries and 9 infantry moved from Spain to Southern France 6 transports moved from 91 Sea Zone to 102 Sea Zone 10 infantry moved from Eastern United States to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 12 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone 6 transports moved from 102 Sea Zone to 101 Sea Zone 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Southern France 1 destroyer and 2 fighters moved from 91 Sea Zone to 110 Sea Zone Combat - Americans Battle in 110 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Holland Belgium Americans attack with 3 bombers and 3 infantry Germans defend with 2 infantry Americans roll dice for 3 bombers and 3 infantry in Holland Belgium, round 2 : 2/6 hits, 2.50 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 3 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Germans: 2 infantry Battle in British Columbia Americans attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Americans roll dice for 1 fighter and 3 infantry in British Columbia, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in British Columbia Americans win, taking British Columbia from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Chile Americans attack with 2 armour and 1 mech_infantry Neutral_True defend with 2 infantry Americans roll dice for 2 armour and 1 mech_infantry in Chile, round 2 : 0/3 hits, 1.17 expected hits Neutral_True roll dice for 2 infantry in Chile, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 2 armour and 1 mech_infantry in Chile, round 3 : 2/3 hits, 1.17 expected hits Neutral_True roll dice for 2 infantry in Chile, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True and 1 mech_infantry owned by the Americans lost in Chile Americans win, taking Chile from Neutral_True with 2 armour remaining. Battle score for attacker is 2 Casualties for Americans: 1 mech_infantry Casualties for Neutral_True: 2 infantry Battle in Southern France Americans attack with 6 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber Germans defend with 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 6 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Southern France, round 2 : 4/17 hits, 5.67 expected hits Germans roll dice for 3 artilleries and 3 infantry in Southern France, round 2 : 0/6 hits, 2.00 expected hits 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Southern France Americans roll dice for 6 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Southern France, round 3 : 7/17 hits, 5.67 expected hits Germans roll dice for 2 artilleries in Southern France, round 3 : 1/2 hits, 0.67 expected hits 2 artilleries owned by the Germans and 1 infantry owned by the Americans lost in Southern France Americans win, taking Southern France from Germans with 6 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Germans: 3 artilleries and 3 infantry Casualties for Americans: 1 infantry Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Southern France to 91 Sea Zone 2 fighters moved from 110 Sea Zone to 91 Sea Zone 12 infantry moved from 91 Sea Zone to Spain 1 fighter moved from British Columbia to 1 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 3 bombers moved from Holland Belgium to Spain Place Units - Americans 3 infantry placed in Normandy Bordeaux 1 armour and 2 mech_infantrys placed in Spain 3 mech_infantrys placed in Western United States 4 infantry placed in Western United States 10 infantry placed in Eastern United States 2 infantry placed in Central United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Tsinghai to Shensi 1 fighter and 4 infantry moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Sikang, round 2 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Shensi, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 6 armour, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 7 armour, 2 artilleries, 2 infantry and 2 marines moved from Turkey to Greece 3 carriers, 1 destroyer, 4 fighters, 2 tactical_bombers and 3 transports moved from 99 Sea Zone to 98 Sea Zone 3 infantry moved from Egypt to 98 Sea Zone 3 carriers, 1 destroyer, 4 fighters, 3 infantry, 2 tactical_bombers and 3 transports moved from 98 Sea Zone to 96 Sea Zone 4 fighters, 3 infantry and 2 tactical_bombers moved from 96 Sea Zone to Malta Combat - British Battle in Greece British attack with 7 armour, 2 artilleries, 2 infantry and 2 marines Italians defend with 1 armour and 1 factory_minor British roll dice for 7 armour, 2 artilleries, 2 infantry and 2 marines in Greece, round 2 : 4/13 hits, 5.17 expected hits Italians roll dice for 1 armour in Greece, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British and 1 armour owned by the Italians lost in Greece British win, taking Greece from Italians with 7 armour, 2 artilleries, 1 infantry and 2 marines remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 1 armour Battle in Malta British attack with 4 fighters, 3 infantry and 2 tactical_bombers Italians defend with 2 infantry British roll dice for 4 fighters, 3 infantry and 2 tactical_bombers in Malta, round 2 : 6/9 hits, 3.83 expected hits Italians roll dice for 2 infantry in Malta, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Malta British win, taking Malta from Italians with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - British 4 fighters and 2 tactical_bombers moved from Malta to 96 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Saudi Arabia to Iraq 1 infantry moved from Trans-Jordan to Iraq 4 armour, 1 bomber, 2 fighters and 13 mech_infantrys moved from Persia to Northwest Persia 3 armour moved from Iraq to Northwest Persia 3 aaGuns and 13 infantry moved from Kazakhstan to Caucasus 2 fighters moved from Gibraltar to Egypt Place Units - British 3 infantry placed in Iraq British undo move 1. 3 armour placed in Iraq 3 armour placed in Egypt 2 infantry and 1 mech_infantry placed in Union of South Africa 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 45 PUs; end with 46 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 52 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 55 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.67 British : 1.00 Italians : 0.83 Americans : -0.50 Neutral_True : -0.33 Chinese : 0.83 Japanese : 0.67
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Lmao, how long have you been in Alaska?! I’m such a dope. A factory and a naval base? Hahahaha.
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@TheShrike Got there last turn, figured if you weren’t going to boot me that I might as well settle in… Sometimes I wish I had a 36" wall monitor so I could see the whole board at once.
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Yugoslavia to Slovakia Hungary Non Combat Move - Italians Place Units - Italians 3 infantry placed in Southern Italy 1 infantry placed in France Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5 Italians collect 11 PUs (2 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Egypt to Trans-Jordan Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,4 ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Egypt to Trans-Jordan Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,4 ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans repair damage of 10x factory_major; Remaining resources: 45 PUs; Germans buy 15 infantry; Remaining resources: 0 PUs; Combat Move - Germans 10 infantry moved from Northern Italy to Southern France 1 mech_infantry moved from Western Germany to France 1 mech_infantry moved from France to Southern France 5 mech_infantrys moved from Southern Italy to Southern France 4 mech_infantrys moved from Western Germany to Normandy Bordeaux 2 tactical_bombers moved from Western Germany to Normandy Bordeaux 2 fighters moved from Western Germany to Normandy Bordeaux 2 bombers moved from Western Germany to Southern France 7 fighters moved from Western Germany to Southern France 1 fighter moved from Germany to Southern France 3 armour moved from Greater Southern Germany to Southern France 2 infantry moved from Poland to Eastern Poland 1 infantry moved from Archangel to Vologda 1 tactical_bomber moved from Novgorod to Vologda 1 fighter moved from Novgorod to Vologda 2 infantry moved from Novgorod to Karelia 1 fighter and 2 tactical_bombers moved from Novgorod to Eastern Poland 1 infantry moved from Archangel to Nenetsia 9 artilleries and 7 infantry moved from Poland to Slovakia Hungary 1 armour moved from Germany to Holland Belgium 2 infantry moved from Western Germany to Holland Belgium 2 armour moved from Greater Southern Germany to Southern France Combat - Germans Battle in Southern France Germans attack with 5 armour, 2 bombers, 8 fighters, 10 infantry and 6 mech_infantrys Americans defend with 6 artilleries, 1 factory_minor, 1 harbour and 8 infantry Germans roll dice for 5 armour, 2 bombers, 8 fighters, 10 infantry and 6 mech_infantrys in Southern France, round 2 : 8/31 hits, 10.50 expected hits Americans roll dice for 6 artilleries and 8 infantry in Southern France, round 2 : 5/14 hits, 4.67 expected hits 5 infantry owned by the Germans and 8 infantry owned by the Americans lost in Southern France 5 infantry owned by the Germans, 5 armour owned by the Germans and 6 mech_infantrys owned by the Germans retreated to France Americans win with 6 artilleries remaining. Battle score for attacker is 9 Casualties for Germans: 5 infantry Casualties for Americans: 8 infantry Battle in Normandy Bordeaux Germans attack with 2 fighters, 4 mech_infantrys and 2 tactical_bombers Americans defend with 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 2 fighters, 4 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 2 : 2/8 hits, 3.00 expected hits Americans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 3/3 hits, 1.00 expected hits 2 infantry owned by the Americans and 3 mech_infantrys owned by the Germans lost in Normandy Bordeaux Germans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 3 : 4/5 hits, 2.50 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -13 Casualties for Germans: 1 fighter and 3 mech_infantrys Casualties for Americans: 3 infantry Battle in Holland Belgium Germans attack with 1 armour and 2 infantry Americans defend with 1 infantry Germans roll dice for 1 armour and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Eastern Poland Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Eastern Poland, round 2 : 4/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Vologda to Karelia 1 fighter and 2 tactical_bombers moved from Eastern Poland to Western Germany 2 aaGuns moved from Poland to Slovakia Hungary 3 infantry and 5 mech_infantrys moved from Germany to Western Germany 5 armour moved from Greater Southern Germany to Western Germany 2 bombers and 7 fighters moved from Southern France to Western Germany 3 aaGuns and 5 infantry moved from Northern Italy to France 1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany 1 fighter moved from Southern France to France 1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 112 Sea Zone to 113 Sea Zone Place Units - Germans 1 infantry placed in Novgorod 4 infantry placed in Western Germany 10 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1 Germans collect 45 PUs (1 lost to blockades); end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : 0.83 Americans : 2.67 Russians : -0.67
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Please use this file instead (forgot to move 3 fighters).G12.tsvg
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novosibirsk to Timguska Russians take Timguska from Japanese 1 infantry moved from Smolensk to Archangel Russians take Archangel from Germans 1 fighter and 2 infantry moved from Russia to Vologda 1 infantry moved from Bessarabia to Romania Russians take Romania from Germans 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 1 fighter and 2 infantry moved from Western Ukraine to Eastern Poland 1 tactical_bomber moved from Russia to Eastern Poland 1 artillery moved from Bessarabia to Western Ukraine 1 artillery and 5 infantry moved from Belarus to Novgorod 1 infantry moved from Belarus to Novgorod 1 fighter moved from Russia to Vologda Combat - Russians Battle in Novgorod Russians attack with 1 artillery and 6 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 artillery and 6 infantry in Novgorod, round 2 : 2/7 hits, 1.50 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine 2 fighters moved from Vologda to Russia 1 infantry moved from Kazakhstan to Turkmenistan 3 infantry moved from Kazakhstan to Samara 2 infantry and 2 mech_infantrys moved from Volgograd to Samara 2 aaGuns, 4 fighters and 14 infantry moved from Russia to Samara 9 mech_infantrys moved from Belarus to Russia Place Units - Russians 6 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 0.67
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 2 armour, 1 destroyer, 1 factory_minor, 1 infantry and 15 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 2 submarines moved from 2 Sea Zone to 8 Sea Zone 2 fighters moved from 2 Sea Zone to 8 Sea Zone 1 tactical_bomber moved from 2 Sea Zone to 8 Sea Zone 1 destroyer moved from 2 Sea Zone to 8 Sea Zone 2 battleships, 2 carriers, 2 submarines and 2 transports moved from 2 Sea Zone to 5 Sea Zone 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 41 Sea Zone to 39 Sea Zone 1 infantry moved from Afghanistan to Kazakhstan Japanese take Kazakhstan from Russians 2 infantry moved from Eastern Persia to Turkmenistan 4 armour, 8 artilleries, 9 infantry and 25 mech_infantrys moved from Eastern Persia to Persia Japanese take Persia from British 1 armour moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 1 armour moved from Novosibirsk to Timguska 1 artillery moved from Kansu to Timguska 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Kansu to Timguska 1 mech_infantry moved from Kansu to Timguska 13 mech_infantrys moved from Kansu to Tsinghai 1 infantry moved from Suiyuyan to Shensi 1 mech_infantry moved from Chahar to Kansu 1 infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Chahar to Shensi 1 infantry moved from Hopei to Shensi 1 mech_infantry moved from Anhwe to Hopei 2 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Shantung to Chahar 1 fighter, 9 mech_infantrys and 1 tactical_bomber moved from Kweichow to Shensi 5 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Szechwan to Sikang 2 mech_infantrys moved from French Indo China to Yunnan 1 mech_infantry moved from Yunnan to Szechwan 1 mech_infantry moved from French Indo China to Shan State 1 mech_infantry moved from Shan State to Burma 2 mech_infantrys moved from West India to Persia 1 infantry moved from Ceylon to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Saudi Arabia 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 1 transport moved from 39 Sea Zone to 79 Sea Zone 1 infantry moved from West India to 79 Sea Zone 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 artillery moved from Eastern Persia to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 5 fighters moved from 39 Sea Zone to Iraq 1 tactical_bomber moved from India to Sikang 1 tactical_bomber moved from India to Iraq 1 tactical_bomber moved from India to Turkmenistan 1 tactical_bomber moved from India to Sikang 1 bomber moved from India to Sikang 1 bomber moved from India to Sikang 1 fighter moved from Kweichow to Tsinghai 3 mech_infantrys moved from Manchuria to Chahar 3 infantry moved from Kiangsu to Anhwe 1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone 3 mech_infantrys moved from Malaya to Yunnan 3 carriers and 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 destroyer moved from 2 Sea Zone to 5 Sea Zone Combat - Japanese Battle in Saudi Arabia Battle in 8 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 2 submarines in 8 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 8 Sea Zone Japanese win, taking Saudi Arabia from British with 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 33 Sea Zone Japanese attack with 1 submarine Americans defend with 1 cruiser Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Americans lost in 33 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 12 Casualties for Americans: 1 cruiser Battle in Timguska Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Timguska, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Timguska Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Timguska, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Timguska, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Timguska Japanese win, taking Timguska from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Tsinghai Japanese attack with 1 fighter, 1 infantry and 13 mech_infantrys Chinese defend with 1 fighter and 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 13 mech_infantrys in Tsinghai, round 2 : 2/15 hits, 2.83 expected hits Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 fighter and 13 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 fighter and 1 infantry Battle in Shensi Japanese attack with 1 fighter, 2 infantry, 10 mech_infantrys and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry, 10 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 4/14 hits, 3.17 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 fighter, 2 infantry, 10 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Sikang Japanese attack with 2 bombers, 6 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 2 bombers, 6 infantry and 2 tactical_bombers in Sikang, round 2 : 3/10 hits, 3.33 expected hits Chinese roll dice for 3 infantry in Sikang, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 2 bombers, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Battle in Turkmenistan Japanese attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 2 infantry and 1 tactical_bomber in Turkmenistan, round 2 : 3/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Turkmenistan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Turkmenistan Japanese win, taking Turkmenistan from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Iraq Japanese attack with 1 artillery, 5 fighters, 5 infantry and 1 tactical_bomber British defend with 3 armour, 1 factory_minor and 3 infantry; ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 5 fighters, 5 infantry and 1 tactical_bomber in Iraq, round 2 : 4/12 hits, 4.50 expected hits British roll dice for 3 armour and 5 infantry in Iraq, round 2 : 3/8 hits, 3.17 expected hits 3 infantry owned by the Japanese, 2 infantry owned by the ANZAC and 2 infantry owned by the British lost in Iraq Japanese roll dice for 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 3 : 3/9 hits, 4.00 expected hits British roll dice for 3 armour and 1 infantry in Iraq, round 3 : 3/4 hits, 1.83 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the British and 2 armour owned by the British lost in Iraq British win with 1 armour remaining. Battle score for attacker is 8 Casualties for Japanese: 1 artillery and 5 infantry Casualties for ANZAC: 2 infantry Casualties for British: 2 armour and 3 infantry 5 fighters owned by the Japanese and 1 tactical_bomber owned by the Japanese retreated Non Combat Move - Japanese 1 aaGun moved from Eastern Persia to Persia 5 fighters and 1 tactical_bomber moved from Iraq to 80 Sea Zone 1 tactical_bomber moved from Turkmenistan to West India 2 bombers and 2 tactical_bombers moved from Sikang to Szechwan 1 fighter and 1 tactical_bomber moved from Shensi to Yenisey 1 fighter moved from Tsinghai to Shensi 1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Japan 1 artillery moved from 6 Sea Zone to Japan 2 fighters and 1 tactical_bomber moved from 8 Sea Zone to 5 Sea Zone 1 fighter moved from Shensi to Szechwan Place Units - Japanese 2 armour and 1 mech_infantry placed in India 1 factory_minor placed in West India 3 mech_infantrys placed in Malaya 1 infantry and 2 mech_infantrys placed in Kiangsu 3 mech_infantrys placed in French Indo China Japanese undo move 5. Japanese undo move 4. 1 infantry and 2 mech_infantrys placed in French Indo China 3 mech_infantrys placed in Kiangsu 3 mech_infantrys placed in Shantung 3 mech_infantrys placed in Manchuria 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,6,1,5,6,3,4,4,3,6,6,6,1,4,2,1,4,1,3,5,5,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6 Japanese collect 86 PUs (2 lost to blockades); end with 86 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 89 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 94 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 99 PUs
Combat Hit Differential Summary :
British : 1.00 Americans : -0.33 Chinese : -1.67 Russians : 1.00 Japanese : -0.17
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 2 battleships, 2 destroyers, 6 infantry and 2 marines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Southern France to Northern Italy Americans take Northern Italy from Italians 5 artilleries moved from Southern France to Normandy Bordeaux 10 infantry moved from Eastern United States to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 12 infantry and 6 transports moved from 101 Sea Zone to 11 Sea Zone 6 transports moved from 91 Sea Zone to 101 Sea Zone 3 infantry moved from British Columbia to Alaska 6 fighters and 4 tactical_bombers moved from 1 Sea Zone to Alaska 5 carriers and 1 submarine moved from 1 Sea Zone to 10 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 3 bombers and 2 infantry moved from Spain to Portugal 1 armour, 10 infantry and 2 mech_infantrys moved from Spain to Normandy Bordeaux 1 submarine moved from 6 Sea Zone to 19 Sea Zone Americans take 19 Sea Zone from Japanese Combat - Americans Battle in Normandy Bordeaux Americans attack with 1 armour, 5 artilleries, 10 infantry and 2 mech_infantrys Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 1 armour, 5 artilleries, 10 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 4/18 hits, 5.00 expected hits Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 armour, 5 artilleries, 10 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Alaska Americans attack with 6 fighters, 3 infantry and 4 tactical_bombers Japanese defend with 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 6 fighters, 3 infantry and 4 tactical_bombers in Alaska, round 2 : 9/13 hits, 6.17 expected hits Japanese roll dice for 3 infantry in Alaska, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alaska Americans win, taking Alaska from Japanese with 6 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Japanese: 3 infantry Battle in Portugal Americans attack with 3 bombers and 2 infantry Neutral_True defend with 2 infantry Americans roll dice for 3 bombers and 2 infantry in Portugal, round 2 : 2/5 hits, 2.33 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True lost in Portugal Americans win, taking Portugal from Neutral_True with 3 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Non Combat Move - Americans 3 bombers moved from Portugal to United Kingdom 6 fighters and 4 tactical_bombers moved from Alaska to 10 Sea Zone Place Units - Americans 3 infantry placed in Southern France 3 infantry placed in Spain 2 battleships and 2 destroyers placed in 10 Sea Zone 2 marines placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from Chile: 2 armour EDIT: Adding units owned by Americans to Colombia: 2 armour EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 68 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Germans : -0.33 Americans : 1.50 Neutral_True : -0.67 Japanese : 0.00
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 2 battleships, 2 destroyers, 6 infantry and 2 marines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Southern France to Northern Italy Americans take Northern Italy from Italians 5 artilleries moved from Southern France to Normandy Bordeaux 10 infantry moved from Eastern United States to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 12 infantry and 6 transports moved from 101 Sea Zone to 11 Sea Zone 6 transports moved from 91 Sea Zone to 101 Sea Zone 3 infantry moved from British Columbia to Alaska 6 fighters and 4 tactical_bombers moved from 1 Sea Zone to Alaska 5 carriers and 1 submarine moved from 1 Sea Zone to 10 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 3 bombers and 2 infantry moved from Spain to Portugal 1 armour, 10 infantry and 2 mech_infantrys moved from Spain to Normandy Bordeaux 1 submarine moved from 6 Sea Zone to 19 Sea Zone Americans take 19 Sea Zone from Japanese Combat - Americans Battle in Normandy Bordeaux Americans attack with 1 armour, 5 artilleries, 10 infantry and 2 mech_infantrys Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 1 armour, 5 artilleries, 10 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 4/18 hits, 5.00 expected hits Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 armour, 5 artilleries, 10 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Alaska Americans attack with 6 fighters, 3 infantry and 4 tactical_bombers Japanese defend with 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 6 fighters, 3 infantry and 4 tactical_bombers in Alaska, round 2 : 9/13 hits, 6.17 expected hits Japanese roll dice for 3 infantry in Alaska, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alaska Americans win, taking Alaska from Japanese with 6 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Japanese: 3 infantry Battle in Portugal Americans attack with 3 bombers and 2 infantry Neutral_True defend with 2 infantry Americans roll dice for 3 bombers and 2 infantry in Portugal, round 2 : 2/5 hits, 2.33 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True lost in Portugal Americans win, taking Portugal from Neutral_True with 3 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Non Combat Move - Americans 3 bombers moved from Portugal to United Kingdom 6 fighters and 4 tactical_bombers moved from Alaska to 10 Sea Zone Place Units - Americans 3 infantry placed in Southern France 3 infantry placed in Spain 2 battleships and 2 destroyers placed in 10 Sea Zone 2 marines placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from Chile: 2 armour EDIT: Adding units owned by Americans to Colombia: 2 armour EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 68 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 2 battleships, 1 cruiser and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Malta to 96 Sea Zone 3 carriers, 1 destroyer, 4 fighters, 2 infantry, 2 tactical_bombers and 3 transports moved from 96 Sea Zone to 98 Sea Zone 3 armour and 1 infantry moved from Egypt to 98 Sea Zone 3 armour, 3 carriers, 1 destroyer, 4 fighters, 3 infantry, 2 tactical_bombers and 3 transports moved from 98 Sea Zone to 81 Sea Zone 3 armour and 3 infantry moved from 81 Sea Zone to Saudi Arabia 4 fighters and 2 tactical_bombers moved from 81 Sea Zone to Saudi Arabia 2 fighters moved from Egypt to Saudi Arabia 1 infantry moved from Greece to Bulgaria British take Bulgaria from Italians 2 artilleries and 2 marines moved from Greece to Albania 7 armour moved from Greece to Northwest Persia 1 armour moved from Iraq to Northwest Persia 13 infantry moved from Caucasus to Northwest Persia 1 submarine moved from 104 Sea Zone to 109 Sea Zone 1 fighter moved from United Kingdom to Scotland Combat - British Battle in Saudi Arabia British attack with 3 armour, 6 fighters, 3 infantry and 2 tactical_bombers Japanese defend with 2 infantry British roll dice for 3 armour, 6 fighters, 3 infantry and 2 tactical_bombers in Saudi Arabia, round 2 : 6/14 hits, 6.33 expected hits Japanese roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Saudi Arabia British win, taking Saudi Arabia from Japanese with 3 armour, 6 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Albania British attack with 2 artilleries and 2 marines Germans defend with 1 infantry British roll dice for 2 artilleries and 2 marines in Albania, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0.33 expected hits 1 marine owned by the British and 1 infantry owned by the Germans lost in Albania British win, taking Albania from Italians with 2 artilleries and 1 marine remaining. Battle score for attacker is -2 Casualties for British: 1 marine Casualties for Germans: 1 infantry Non Combat Move - British 4 fighters and 2 tactical_bombers moved from Saudi Arabia to 81 Sea Zone 2 fighters moved from Saudi Arabia to Northwest Persia Place Units - British 2 battleships and 1 cruiser placed in 81 Sea Zone 1 infantry placed in Greece Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3,6,1,6,5,6,1,2,5,6,5,6,5 British collect 41 PUs (4 lost to blockades); end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.33 British : -0.33 Italians : 0.67 Americans : 1.50 Neutral_True : -0.67 Japanese : -0.67
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Slovakia Hungary to Romania 1 fighter moved from Southern Italy to Romania 1 bomber moved from Southern Italy to Romania 6 infantry moved from Southern Italy to Northern Italy 3 artilleries moved from Southern Italy to Northern Italy 2 artilleries moved from Southern Italy to Northern Italy 1 fighter moved from Southern Italy to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 5 artilleries, 1 fighter and 6 infantry Americans defend with 1 artillery and 1 factory_minor Italians roll dice for 5 artilleries, 1 fighter and 6 infantry in Northern Italy, round 2 : 4/12 hits, 4.00 expected hits Americans roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Northern Italy Italians win, taking Northern Italy from Americans with 5 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Romania Italians attack with 1 bomber, 1 fighter and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Romania, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Romania to Southern Italy 1 fighter moved from Northern Italy to Southern Italy 1 fighter moved from Romania to Slovakia Hungary Place Units - Italians 2 artilleries and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2 Italians collect 6 PUs (5 lost to blockades); end with 6 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians : -0.33 Americans : -0.33 Russians : 0.67
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TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone ANZAC take 54 Sea Zone from Japanese ANZAC take 62 Sea Zone from Japanese ANZAC take 42 Sea Zone from Japanese 1 submarine moved from 62 Sea Zone to 45 Sea Zone Combat - ANZAC Non Combat Move - ANZAC 2 fighters moved from New South Wales to Queensland 2 fighters moved from New South Wales to 62 Sea Zone Place Units - ANZAC 1 carrier placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone ANZAC take 54 Sea Zone from Japanese ANZAC take 62 Sea Zone from Japanese ANZAC take 42 Sea Zone from Japanese 1 submarine moved from 62 Sea Zone to 45 Sea Zone Combat - ANZAC Non Combat Move - ANZAC 2 fighters moved from New South Wales to Queensland 2 fighters moved from New South Wales to 62 Sea Zone Place Units - ANZAC 1 carrier placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :