Made a couple mistakes. I’m rusty …
Hopefully the mistakes won’t matter
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Russians
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Italians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
2 infantry moved from Tambov to Volgograd
3 fighters and 1 tactical_bomber moved from Russia to Volgograd
Purchase Units - Russians
Russians buy 1 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat - Russians
Battle in Volgograd
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/6 hits, 2.50 expected hits
Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Russians
13 artilleries and 31 infantry moved from Tambov to Samara
6 infantry moved from Novosibirsk to Samara
10 artilleries and 18 infantry moved from Russia to Samara
3 fighters moved from Volgograd to Russia
1 tactical_bomber moved from Volgograd to Russia
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
4 aaGuns moved from Tambov to Russia
Place Units - Russians
1 armour, 5 infantry and 2 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Samara: 2 infantry
EDIT: Adding units owned by Russians to Russia: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : -0.50
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Russians
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Italians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
2 infantry moved from Tambov to Volgograd
3 fighters and 1 tactical_bomber moved from Russia to Volgograd
Purchase Units - Russians
Russians buy 1 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat - Russians
Battle in Volgograd
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/6 hits, 2.50 expected hits
Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Russians
13 artilleries and 31 infantry moved from Tambov to Samara
6 infantry moved from Novosibirsk to Samara
10 artilleries and 18 infantry moved from Russia to Samara
3 fighters moved from Volgograd to Russia
1 tactical_bomber moved from Volgograd to Russia
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
4 aaGuns moved from Tambov to Russia
Place Units - Russians
1 armour, 5 infantry and 2 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Samara: 2 infantry
EDIT: Adding units owned by Russians to Russia: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 2 infantry
EDIT: Adding units owned by Russians to Samara: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.67
Russians : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 36 Sea Zone to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from French Indo China to 37 Sea Zone
3 fighters moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
2 marines moved from French Indo China to 36 Sea Zone
1 artillery, 2 battleships, 2 cruisers, 1 infantry, 2 marines and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 42 Sea Zone to Java
1 fighter moved from 37 Sea Zone to Java
1 tactical_bomber moved from Philippines to Java
1 tactical_bomber moved from Philippines to 37 Sea Zone
2 bombers moved from Philippines to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 55 Sea Zone
4 destroyers moved from 36 Sea Zone to 42 Sea Zone
Purchase Units - Japanese
Japanese buy 2 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 29 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 55 Sea Zone
Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
Americans defend with 1 carrier
Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/4 hits, 2.50 expected hits
Americans roll dice for 1 carrier in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 carrier owned by the Americans lost in 55 Sea Zone
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Americans: 1 carrier
Battle in Hawaiian Islands
Japanese attack with 2 infantry
Americans defend with 2 aaGuns, 1 airfield and 1 harbour
2 aaGuns owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 2 infantry remaining. Battle score for attacker is 10
Casualties for Americans: 2 aaGuns
Battle in 41 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 2 cruisers, 4 destroyers and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 2 battleships, 2 cruisers, 4 destroyers and 1 transport in 42 Sea Zone, round 2 : 5/8 hits, 3.67 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 2 cruisers, 4 destroyers and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 2 marines and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 2 marines and 1 tactical_bomber in Java, round 2 : 2/6 hits, 2.50 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 fighter, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 37 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
2 armour moved from Yunnan to Malaya
1 infantry moved from Hunan to Anhwe
1 artillery, 1 infantry and 1 mech_infantry moved from Kiangsu to Anhwe
1 fighter moved from Japan to Anhwe
1 fighter and 2 tactical_bombers moved from Anhwe to Malaya
1 fighter moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
5 carriers moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
1 fighter moved from Caroline Islands to Philippines
2 bombers moved from 55 Sea Zone to Philippines
1 infantry moved from Yunnan to Hunan
5 artilleries and 1 marine moved from Yunnan to French Indo China
1 tactical_bomber moved from 37 Sea Zone to Malaya
3 transports moved from 36 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Korea to Manchuria
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 submarine moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
1 infantry and 2 mech_infantrys placed in French Indo China
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 53 PUs; end with 82 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 85 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Americans : -0.67
ANZAC : 2.00
Japanese : 0.67
Is it OK if I edit my buy? When I clicked done, I realised I hadn’t put in my whole buy.
I guess add 3inf 1art 1CV all for Japan/SZ6 if it’s ok.
@simon33 no problem. Do you want to repost or I can edit them. I won’t get to look at the board until tonight so if you read this before that you can just repost.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 36 Sea Zone to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from French Indo China to 37 Sea Zone
3 fighters moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
2 marines moved from French Indo China to 36 Sea Zone
1 artillery, 2 battleships, 2 cruisers, 1 infantry, 2 marines and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 42 Sea Zone to Java
1 fighter moved from 37 Sea Zone to Java
1 tactical_bomber moved from Philippines to Java
1 tactical_bomber moved from Philippines to 37 Sea Zone
2 bombers moved from Philippines to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 55 Sea Zone
4 destroyers moved from 36 Sea Zone to 42 Sea Zone
Purchase Units - Japanese
Japanese buy 2 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 29 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 55 Sea Zone
Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
Americans defend with 1 carrier
Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/4 hits, 2.50 expected hits
Americans roll dice for 1 carrier in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 carrier owned by the Americans lost in 55 Sea Zone
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Americans: 1 carrier
Battle in Hawaiian Islands
Japanese attack with 2 infantry
Americans defend with 2 aaGuns, 1 airfield and 1 harbour
2 aaGuns owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 2 infantry remaining. Battle score for attacker is 10
Casualties for Americans: 2 aaGuns
Battle in 41 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 2 cruisers, 4 destroyers and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 2 battleships, 2 cruisers, 4 destroyers and 1 transport in 42 Sea Zone, round 2 : 5/8 hits, 3.67 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 2 cruisers, 4 destroyers and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 2 marines and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 2 marines and 1 tactical_bomber in Java, round 2 : 2/6 hits, 2.50 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 fighter, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 37 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
2 armour moved from Yunnan to Malaya
1 infantry moved from Hunan to Anhwe
1 artillery, 1 infantry and 1 mech_infantry moved from Kiangsu to Anhwe
1 fighter moved from Japan to Anhwe
1 fighter and 2 tactical_bombers moved from Anhwe to Malaya
1 fighter moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
5 carriers moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
1 fighter moved from Caroline Islands to Philippines
2 bombers moved from 55 Sea Zone to Philippines
1 infantry moved from Yunnan to Hunan
5 artilleries and 1 marine moved from Yunnan to French Indo China
1 tactical_bomber moved from 37 Sea Zone to Malaya
3 transports moved from 36 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Korea to Manchuria
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 submarine moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
1 infantry and 2 mech_infantrys placed in French Indo China
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 53 PUs; end with 82 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 85 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 90 to 61
EDIT: Adding units owned by Japanese to Japan: 1 artillery and 3 infantry
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0.67
ANZAC : 2.00
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Americans
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 bombers moved from Queensland to Java
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship and 1 cruiser moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
2 bombers moved from Kweichow to Yunnan
Purchase Units - Americans
Americans buy 1 airfield, 2 bombers, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs;
Combat - Americans
Battle in Morocco
Battle in Hawaiian Islands
Americans attack with 1 fighter and 2 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Hawaiian Islands, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 fighter and 2 infantry in Hawaiian Islands, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Hawaiian Islands, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
Americans roll dice for 1 fighter and 1 infantry in Hawaiian Islands, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hawaiian Islands, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Morocco from Italians with 1 infantry remaining. Battle score for attacker is -3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
1 fighter owned by the Americans retreated
Battle in Java
Americans attack with 2 bombers
Japanese defend with 2 marines
Americans roll dice for 2 bombers in Java, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 2 marines in Java, round 2 : 0/2 hits, 0.67 expected hits
2 marines owned by the Japanese lost in Java
Americans win with 2 bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 2 marines
Battle in Yunnan
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans roll dice for 2 bombers in Yunnan, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Americans win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from Queensland to Sumatra
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Sumatra
2 carriers, 2 cruisers, 2 destroyers and 2 submarines moved from 54 Sea Zone to 26 Sea Zone
2 bombers moved from Java to Sumatra
1 bomber moved from Yunnan to Sumatra
2 carriers, 1 destroyer and 2 fighters moved from 87 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 armour and 1 mech_infantry moved from French West Africa to French Equatorial Africa
2 infantry moved from French West Africa to 87 Sea Zone
2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 armour, 2 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 64 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 64 Sea Zone to 11 Sea Zone
1 mech_infantry moved from Central United States to Southeast Mexico
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 mech_infantry moved from 87 Sea Zone to French West Africa
1 infantry moved from 87 Sea Zone to French West Africa
1 transport moved from 87 Sea Zone to 89 Sea Zone
1 armour and 2 mech_infantrys moved from Iraq to Persia
1 mech_infantry moved from Egypt to Iraq
1 bomber moved from Yunnan to Sumatra
2 bombers moved from Eastern United States to Western United States
Place Units - Americans
1 airfield placed in Sumatra
1 infantry placed in Central United States
2 transports placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
2 bombers and 1 fighter placed in Western United States
1 mech_infantry placed in Central United States
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
2 infantry moved from Kweichow to Hunan
1 fighter moved from Kweichow to Hunan
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Chinese creates battle in territory Yunnan
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Yunnan from Japanese, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Szechwan
20 infantry moved from Kweichow to Szechwan
Place Units - Chinese
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
Purchase Units - British
British buy 2 armour, 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;
Combat - British
Non Combat Move - British
1 armour moved from Eastern Persia to Persia
2 mech_infantrys moved from Northwest Persia to Persia
1 armour and 2 mech_infantrys moved from Iraq to Persia
1 armour moved from Turkmenistan to Persia
3 aaGuns, 1 armour, 1 artillery, 9 infantry and 2 mech_infantrys moved from Burma to India
1 armour moved from West India to Persia
1 mech_infantry moved from Samara to Turkmenistan
1 bomber moved from Kweichow to Persia
7 fighters and 2 tactical_bombers moved from Kweichow to India
2 mech_infantrys moved from India to Eastern Persia
2 mech_infantrys moved from India to West India
1 armour moved from India to West India
3 fighters moved from Russia to Persia
1 fighter moved from United Kingdom to 91 Sea Zone
1 destroyer moved from 87 Sea Zone to 92 Sea Zone
1 submarine moved from 94 Sea Zone to 92 Sea Zone
2 artilleries moved from Belgian Congo to Anglo Egyptian Sudan
Place Units - British
2 armour and 1 infantry placed in Persia
1 destroyer placed in 110 Sea Zone
2 fighters placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
1 armour and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 armour and 1 infantry
Combat Hit Differential Summary :
Americans : -1.33
Chinese : 1.17
Japanese : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Italians
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 bomber and 2 fighters moved from Southern Italy to 92 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 armour, 2 artilleries and 4 infantry moved from Algeria to Morocco
1 battleship moved from 93 Sea Zone to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
3 armour and 1 mech_infantry moved from Rostov to Northwest Persia
Italians take Northwest Persia from British
Purchase Units - Italians
Italians buy 2 fighters and 1 transport; Remaining resources: 0 PUs;
Combat - Italians
Combat Hit Differential Summary :
Scramble to SZ92?
no scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Italians
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 bomber and 2 fighters moved from Southern Italy to 92 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 armour, 2 artilleries and 4 infantry moved from Algeria to Morocco
1 battleship moved from 93 Sea Zone to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
3 armour and 1 mech_infantry moved from Rostov to Northwest Persia
Italians take Northwest Persia from British
Purchase Units - Italians
Italians buy 2 fighters and 1 transport; Remaining resources: 0 PUs;
Combat - Italians
Battle in Malta
Battle in 92 Sea Zone
Italians attack with 1 battleship, 1 bomber, 2 destroyers and 2 fighters
British defend with 1 destroyer and 1 submarine
Italians roll dice for 1 battleship, 1 bomber, 2 destroyers and 2 fighters in 92 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
British roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 battleship owned by the Italians
British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the British lost in 92 Sea Zone
Italians win, taking Malta from British with 1 battleship, 1 bomber, 2 destroyers and 2 fighters remaining. Battle score for attacker is 14
Casualties for British: 1 destroyer and 1 submarine
Battle in Morocco
Italians attack with 1 armour, 2 artilleries and 4 infantry
Americans defend with 1 artillery and 1 infantry
Italians roll dice for 1 armour, 2 artilleries and 4 infantry in Morocco, round 2 : 3/7 hits, 2.17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Morocco
Italians win, taking Morocco from Americans with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Italians
1 mech_infantry moved from Algeria to Libya
2 fighters moved from 92 Sea Zone to Southern France
1 bomber moved from 92 Sea Zone to Southern Italy
1 infantry moved from Ukraine to Rostov
Place Units - Italians
1 transport placed in 97 Sea Zone
2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : 0.83
British : 0.50
Americans : 1.33
That was hard luck in Hawaii. An 11IPC swing on that one. Interesting stand in Sumatra. Wonder how it will turn out.
Yes Hawaii was a very frustrating loss. More than the Ipc is how I now have to pull transports to the pacific. Oh well. Game should get really interesting here soon. Unless I missed something there are some pivotal 50/50 battles shaping up that will make or break the board.
Very fun game for me so far thanks for playing.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - ANZAC
1 carrier and 1 cruiser moved from 54 Sea Zone to 26 Sea Zone
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;
Combat - ANZAC
Battle in 26 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 carrier and 1 cruiser
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 26 Sea Zone
ANZAC win, taking 26 Sea Zone from Neutral with 1 carrier and 1 cruiser remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
5 fighters moved from Burma to Sumatra
2 infantry moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7
Research Technology - Germans
Combat Move - Germans
2 infantry moved from Rostov to Volgograd
2 mech_infantrys moved from Caucasus to Iraq
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Gibraltar
1 fighter moved from Southern Italy to Gibraltar
1 tactical_bomber moved from Algeria to Gibraltar
1 fighter and 1 tactical_bomber moved from Algeria to Gibraltar
1 tactical_bomber moved from Algeria to 92 Sea Zone
1 carrier moved from 93 Sea Zone to 92 Sea Zone
3 bombers moved from Greece to 92 Sea Zone
1 fighter moved from Rostov to Iraq
1 artillery moved from Rostov to Volgograd
1 armour moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Archangel to Smolensk
Germans take Smolensk from Russians
4 artilleries, 6 infantry and 5 mech_infantrys moved from Archangel to Smolensk
1 armour moved from Vologda to Smolensk
2 mech_infantrys moved from Eastern Poland to Smolensk
1 artillery moved from Ukraine to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
Purchase Units - Germans
Germans buy 4 artilleries, 3 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Combat Hit Differential Summary :
Scramble from Gibraltar?
no scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7
Research Technology - Germans
Combat Move - Germans
2 infantry moved from Rostov to Volgograd
2 mech_infantrys moved from Caucasus to Iraq
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Gibraltar
1 fighter moved from Southern Italy to Gibraltar
1 tactical_bomber moved from Algeria to Gibraltar
1 fighter and 1 tactical_bomber moved from Algeria to Gibraltar
1 tactical_bomber moved from Algeria to 92 Sea Zone
1 carrier moved from 93 Sea Zone to 92 Sea Zone
3 bombers moved from Greece to 92 Sea Zone
1 fighter moved from Rostov to Iraq
1 artillery moved from Rostov to Volgograd
1 armour moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Archangel to Smolensk
Germans take Smolensk from Russians
4 artilleries, 6 infantry and 5 mech_infantrys moved from Archangel to Smolensk
1 armour moved from Vologda to Smolensk
2 mech_infantrys moved from Eastern Poland to Smolensk
1 artillery moved from Ukraine to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
Purchase Units - Germans
Germans buy 4 artilleries, 3 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in Gibraltar
Germans attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 airfield and 1 harbour; French defend with 1 fighter; Americans defend with 2 fighters and 2 infantry
Germans roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Gibraltar, round 2 : 6/8 hits, 4.17 expected hits
British roll dice for 3 fighters and 2 infantry in Gibraltar, round 2 : 1/5 hits, 2.67 expected hits
1 infantry owned by the Germans, 2 infantry owned by the Americans, 2 fighters owned by the Americans and 1 fighter owned by the French lost in Gibraltar
Germans win, taking Gibraltar from British with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Germans: 1 infantry
Casualties for Americans: 2 fighters and 2 infantry
Casualties for French: 1 fighter
Battle in Bryansk
Germans attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 mech_infantry in Bryansk, round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
Germans roll dice for 1 artillery in Volgograd, round 3 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Volgograd
Russians win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Battle in Iraq
Germans attack with 1 fighter and 2 mech_infantrys
British defend with 1 factory_minor; Americans defend with 1 mech_infantry
Germans roll dice for 1 fighter and 2 mech_infantrys in Iraq, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 mech_infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Iraq
Germans roll dice for 1 fighter and 1 mech_infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits
British roll dice for 1 mech_infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Iraq
Germans win, taking Iraq from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 mech_infantry
Non Combat Move - Germans
1 fighter moved from Iraq to Northwest Persia
3 artilleries moved from Novgorod to Belarus
1 armour and 7 mech_infantrys moved from Rostov to Northwest Persia
3 aaGuns, 11 artilleries and 28 infantry moved from Rostov to Caucasus
7 armour and 11 mech_infantrys moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Eastern Poland to Ukraine
3 mech_infantrys moved from Bessarabia to Rostov
2 artilleries moved from Ukraine to Rostov
5 mech_infantrys moved from Ukraine to Rostov
4 mech_infantrys moved from Ukraine to Caucasus
1 artillery moved from Northern Italy to Southern France
3 bombers moved from 92 Sea Zone to Southern France
1 tactical_bomber moved from 92 Sea Zone to Southern Italy
3 fighters and 3 tactical_bombers moved from Gibraltar to 92 Sea Zone
1 fighter and 3 tactical_bombers moved from 92 Sea Zone to Morocco
1 artillery moved from Northern Italy to Yugoslavia
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 125 Sea Zone
3 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Germany to Poland
Place Units - Germans
3 artilleries placed in Ukraine
1 artillery and 1 infantry placed in Germany
1 infantry placed in Southern France
3 mech_infantrys placed in Novgorod
1 infantry and 7 mech_infantrys placed in Germany
3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : 3.50
British : -1.33
Russians : 1.67
Those dice were great! Only problem was not taking Stalingrad.
Yes frustrating dice these last few rounds. Oh well. You should have won those GIb but I wish I would have gotten at least 1 more hit.
I am not sure how most people feel but getting diced doesn’t bother me too much. Gives me something to blame besides my poor strategy.