Kilroynothere (Allies) vs MadDogMadrid (Axis) G40 2E - Game 3

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 10 PUs; 
    
        Combat Move - Italians
            1 unit repaired.
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 armour and 1 mech_infantry moved from Tobruk to Tunisia
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 artillery moved from Tobruk to 96 Sea Zone
            1 artillery moved from Northern Italy to 95 Sea Zone
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
            2 artilleries and 2 infantry moved from 96 Sea Zone to Malta
            1 armour and 2 infantry moved from Albania to Yugoslavia
            1 armour, 1 artillery and 2 infantry moved from Northern Italy to Southern France
            1 bomber moved from Northern Italy to Malta
            2 fighters moved from Southern Italy to Malta
            1 battleship moved from 97 Sea Zone to 93 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
    
        Combat - Italians
            Battle in Malta
                Italians attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry
                British defend with 1 aaGun, 2 fighters and 1 infantry
                    AA fire in Malta : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Italians lost in Malta
                    Italians roll dice for 2 artilleries, 1 bomber, 1 fighter and 2 infantry in Malta, round 2 : 3/6 hits, 2.50 expected hits
                    British roll dice for 1 aaGun, 2 fighters and 1 infantry in Malta, round 2 : 0/3 hits, 1.67 expected hits
                    1 aaGun owned by the British, 1 fighter owned by the British and 1 infantry owned by the British lost in Malta
                    Italians roll dice for 2 artilleries, 1 bomber, 1 fighter and 2 infantry in Malta, round 3 : 2/6 hits, 2.50 expected hits
                    British roll dice for 1 fighter in Malta, round 3 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the British lost in Malta
                Italians win, taking Malta from British with 2 artilleries, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 18
                Casualties for Italians: 1 fighter
                Casualties for British: 1 aaGun, 2 fighters and 1 infantry
            Battle in Yugoslavia
                Italians attack with 1 armour and 2 infantry
                Neutral_Allies defend with 1 infantry
                    Italians roll dice for 1 armour and 2 infantry in Yugoslavia, round 2 : 0/3 hits, 0.83 expected hits
                    Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Yugoslavia
                    Italians roll dice for 1 armour and 1 infantry in Yugoslavia, round 3 : 0/2 hits, 0.67 expected hits
                    Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour and 1 infantry in Yugoslavia, round 4 : 0/2 hits, 0.67 expected hits
                    Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour and 1 infantry in Yugoslavia, round 5 : 2/2 hits, 0.67 expected hits
                    Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Yugoslavia
                Italians win, taking Yugoslavia from Neutral_Allies with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Neutral_Allies: 1 infantry
            Battle in Southern France
                Italians attack with 1 armour, 1 artillery and 2 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 armour, 1 artillery and 2 infantry in Southern France, round 2 : 0/4 hits, 1.33 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Southern France
                    Italians roll dice for 1 armour, 1 artillery and 1 infantry in Southern France, round 3 : 1/3 hits, 1.17 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the French and 1 infantry owned by the Italians lost in Southern France
                    Italians roll dice for 1 armour and 1 artillery in Southern France, round 4 : 0/2 hits, 0.83 expected hits
                    French roll dice for 1 artillery in Southern France, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour and 1 artillery in Southern France, round 5 : 1/2 hits, 0.83 expected hits
                    French roll dice for 1 artillery in Southern France, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the French lost in Southern France
                Italians win, taking Southern France from French with 1 armour and 1 artillery remaining. Battle score for attacker is 1
                Casualties for Italians: 2 infantry
                Casualties for French: 1 artillery and 1 infantry
            Battle in Tunisia
                Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/4 hits, 1.33 expected hits
                    French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Tunisia
                Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in 93 Sea Zone
                Italians attack with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
                French defend with 1 cruiser and 1 destroyer
                    Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                Units damaged: 1 battleship owned by the Italians
                    1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 20
                Casualties for French: 1 cruiser and 1 destroyer
    
        Non Combat Move - Italians
            1 fighter moved from Malta to Tobruk
            1 bomber moved from Malta to Southern Italy
            1 aaGun moved from Northern Italy to Yugoslavia
            1 aaGun moved from Northern Italy to Southern France
            2 aaGuns and 4 infantry moved from Southern Italy to Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
            Italians collect 15 PUs (1 lost to blockades); end with 25 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.17
    British : -2.33
    French : -0.17
    AA fire in Malta : : 0.50
    Neutral_Allies : -0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy nothing; Remaining resources: 10 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser moved from 63 Sea Zone to 61 Sea Zone
            1 transport moved from 62 Sea Zone to 61 Sea Zone
            1 destroyer moved from 62 Sea Zone to 61 Sea Zone
            1 fighter moved from Queensland to New South Wales
            2 infantry moved from Queensland to New South Wales
            1 artillery moved from Queensland to New South Wales
            2 fighters moved from New Zealand to New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy nothing; Remaining resources: 10 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser moved from 63 Sea Zone to 61 Sea Zone
            1 transport moved from 62 Sea Zone to 61 Sea Zone
            1 destroyer moved from 62 Sea Zone to 61 Sea Zone
            1 fighter moved from Queensland to New South Wales
            2 infantry moved from Queensland to New South Wales
            1 artillery moved from Queensland to New South Wales
            2 fighters moved from New Zealand to New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 20 PUs
    
        Politics - French
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from United Kingdom to Scotland
            1 infantry moved from Algeria to Morocco
            1 infantry moved from French West Africa to French Central Africa
            1 destroyer moved from 72 Sea Zone to 76 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 bomber, 1 carrier, 1 fighter, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Germans
            1 armour, 3 artilleries and 14 infantry moved from Poland to Baltic States
            1 armour moved from Romania to Eastern Poland
                  Germans take Eastern Poland from Russians
            1 armour moved from Eastern Poland to Baltic States
            7 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
            1 bomber moved from Western Germany to Ukraine
            1 submarine moved from 91 Sea Zone to 109 Sea Zone
            1 fighter moved from Southern Italy to 112 Sea Zone
            1 fighter and 1 tactical_bomber moved from Holland Belgium to United Kingdom
            1 bomber, 1 fighter and 2 tactical_bombers moved from Western Germany to United Kingdom
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 6 units heading to United Kingdom
                British launches 5 interceptors out of United Kingdom
                    Attackers Fire,  : 1/6 hits, 1.00 expected hits
                    Defenders Fire,  : 0/5 hits, 0.83 expected hits
                    1 fighter owned by the French lost in United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Ukraine
                    AA fire in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Ukraine causes 5 damage total. 
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
                    AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
                    AA fire in United Kingdom : 1/2 hits, 0.33 expected hits
                1 tactical_bomber killed by AA
                Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major
                Bombing raid in United Kingdom rolls: 2 and causes: 2 damage to unit: airfield
                Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: harbour
                Bombing raid in United Kingdom causes 13 damage total.  Damaged units is as follows: factory_major = 5, airfield = 2, harbour = 6
            Battle in Baltic States
                Germans attack with 2 armour, 3 artilleries and 14 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour, 3 artilleries and 14 infantry in Baltic States, round 2 : 5/19 hits, 4.83 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 2 armour, 3 artilleries and 14 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 112 Sea Zone
                Germans attack with 1 cruiser, 1 destroyer and 1 fighter
                Russians defend with 1 submarine
                    Germans roll dice for 1 cruiser, 1 destroyer and 1 fighter in 112 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 112 Sea Zone
                Germans win with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 transport moved from 113 Sea Zone to 110 Sea Zone
            1 armour moved from Normandy Bordeaux to 110 Sea Zone
            1 armour and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from Western Germany to 112 Sea Zone
            1 armour and 1 infantry moved from 112 Sea Zone to Norway
            1 bomber moved from United Kingdom to Western Germany
            1 bomber moved from Ukraine to Romania
            1 armour and 4 infantry moved from Bulgaria to Romania
            3 aaGuns moved from Poland to Baltic States
            1 artillery and 5 infantry moved from Germany to Poland
            2 artilleries moved from France to Holland Belgium
            1 artillery moved from France to Western Germany
            2 mech_infantrys moved from Normandy Bordeaux to Western Germany
            5 armour and 2 mech_infantrys moved from France to Germany
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 tactical_bomber moved from United Kingdom to 112 Sea Zone
            1 fighter moved from United Kingdom to 112 Sea Zone
            1 fighter moved from 112 Sea Zone to Western Germany
            1 fighter moved from United Kingdom to Holland Belgium
            1 tactical_bomber moved from United Kingdom to Holland Belgium
            2 infantry moved from Norway to Finland
    
        Place Units - Germans
            1 carrier and 1 submarine placed in 112 Sea Zone
            2 artilleries, 4 infantry and 1 mech_infantry placed in Germany
            1 bomber and 1 fighter placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 42 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.83
    Defenders Fire,  : : -0.83
    AA fire in Ukraine : : -0.17
    Attackers Fire,  : : 0.00
    Russians : -0.50
    AA fire in United Kingdom : : 0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians repair damage of 5x factory_minor; Remaining resources: 33 PUs; 
            Russians buy 1 armour, 1 fighter and 5 infantry; Remaining resources: 2 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
            Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            1 infantry moved from Bessarabia to Eastern Poland
                  Russians take Eastern Poland from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 infantry moved from Dzavhan to Yakut S.S.R.
            1 infantry moved from Ulaanbaatar to Yakut S.S.R.
            1 infantry moved from Olgiy to Dzavhan
            1 infantry moved from Olgiy to Dzavhan
            1 mech_infantry moved from Caucasus to Bryansk
            1 armour moved from Caucasus to Bryansk
            1 infantry moved from Caucasus to Rostov
            1 infantry moved from Caucasus to Rostov
            1 infantry moved from Ukraine to Bessarabia
            1 artillery moved from Western Ukraine to Bryansk
            1 infantry moved from Ukraine to Bryansk
            1 infantry moved from Ukraine to Bryansk
            1 infantry moved from Ukraine to Bryansk
            1 infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Western Ukraine to Bryansk
            1 aaGun and 7 infantry moved from Russia to Bryansk
            2 aaGuns, 1 artillery and 8 infantry moved from Belarus to Bryansk
            2 mech_infantrys moved from Russia to Smolensk
            4 infantry moved from Novgorod to Archangel
            1 fighter moved from Novgorod to Russia
    
        Place Units - Russians
            3 infantry placed in Ukraine
            1 armour, 1 fighter and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 36 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 armour moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 artillery and 1 infantry moved from Hunan to Yunnan
            1 artillery and 1 infantry moved from Kwangsi to Yunnan
            1 armour moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            2 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            2 bombers, 2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 fighter moved from Jehol to Yunnan
            1 tactical_bomber moved from Jehol to Kweichow
            1 fighter moved from Jehol to Kweichow
            1 fighter and 1 tactical_bomber moved from Jehol to Yunnan
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 2 artilleries, 2 bombers, 5 fighters, 2 infantry and 3 tactical_bombers
                Chinese defend with 5 infantry
                    Japanese roll dice for 2 artilleries, 2 bombers, 5 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 8/14 hits, 7.17 expected hits
                    Chinese roll dice for 5 infantry in Yunnan, round 2 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 5 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 5 infantry
            Battle in Kweichow
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Amur
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 destroyer moved from 35 Sea Zone to 37 Sea Zone
            1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
            1 destroyer moved from 33 Sea Zone to 36 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from Yunnan to 37 Sea Zone
            1 artillery and 3 infantry moved from Japan to 6 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
            1 artillery and 2 infantry moved from Kiangsi to Kwangsi
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Buyant-Uhaa to Chahar
            1 aaGun and 1 infantry moved from Jehol to Chahar
            1 artillery moved from Anhwe to Hunan
            1 fighter and 1 tactical_bomber moved from Kweichow to Chahar
            1 tactical_bomber moved from Yunnan to Chahar
            1 fighter moved from Japan to Chahar
            2 bombers, 3 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
            1 tactical_bomber moved from Japan to Caroline Islands
            1 fighter and 1 tactical_bomber moved from Japan to Caroline Islands
    
        Place Units - Japanese
            1 destroyer placed in 6 Sea Zone
            1 factory_minor placed in Kiangsu
            1 armour, 1 artillery and 4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 36 PUs; end with 36 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.00
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 bombers, 2 destroyers, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 fighter moved from Philippines to Guam
            1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 destroyer moved from 35 Sea Zone to 54 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 armour moved from Eastern United States to Western United States
    
        Place Units - Americans
            1 artillery, 1 bomber and 1 infantry placed in Eastern United States
            1 bomber and 1 infantry placed in Central United States
            1 destroyer placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
            1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 6 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 6 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 6 infantry in Kweichow, round 2 : 2/7 hits, 1.50 expected hits
                    Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Kweichow to Shensi
    
        Place Units - Chinese
            5 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.50
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 bombers, 2 destroyers, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 fighter moved from Philippines to Guam
            1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 destroyer moved from 35 Sea Zone to 54 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 armour moved from Eastern United States to Western United States
    
        Place Units - Americans
            1 artillery, 1 bomber and 1 infantry placed in Eastern United States
            1 bomber and 1 infantry placed in Central United States
            1 destroyer placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
            1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 6 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 6 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 6 infantry in Kweichow, round 2 : 2/7 hits, 1.50 expected hits
                    Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Kweichow to Shensi
    
        Place Units - Chinese
            5 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Purchase Units - British
            British repair damage of 4x harbour, 1x airfield; Remaining resources: 29 PUs; 
            British buy 2 destroyers, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            British takes Political Action: Political Action British To War With Japanese
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - British
            1 armour moved from Ethiopia to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 armour moved from Italian Somaliland to Kenya
            1 mech_infantry moved from Ethiopia to Kenya
            2 infantry moved from Ethiopia to Anglo Egyptian Sudan
            2 infantry moved from Kwangtung to Kiangsi
                  Chinese take Kiangsi from Japanese
            2 infantry moved from Burma to Yunnan
            1 artillery moved from Burma to Yunnan
            1 tactical_bomber moved from India to Yunnan
            1 fighter moved from India to Yunnan
    
        Combat - British
            British creates battle in territory 106 Sea Zone
            Battle in Yunnan
                British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 2 artilleries and 1 infantry
                    British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 2.00 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                    British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/4 hits, 1.83 expected hits
                    Japanese roll dice for 2 artilleries in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                    2 artilleries owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 artilleries and 1 infantry
            Battle in Kenya
                British attack with 1 armour and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour and 1 mech_infantry in Kenya, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 1 armour remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            1 tactical_bomber moved from Yunnan to India
            1 fighter moved from Yunnan to India
            1 infantry moved from Shan State to Burma
            1 infantry moved from Malaya to Shan State
            1 infantry moved from Malaya to Shan State
            1 transport moved from 76 Sea Zone to 71 Sea Zone
            1 destroyer moved from 76 Sea Zone to 80 Sea Zone
            2 infantry moved from Scotland to United Kingdom
            1 aaGun moved from Scotland to United Kingdom
    
        Place Units - British
            2 destroyers and 1 transport placed in 106 Sea Zone
            1 submarine placed in 71 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6
            British collect 30 PUs (1 lost to blockades); end with 30 PUs
    
        Place Units - UK_Pacific
            1 armour, 1 artillery and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,6,4,1,4,3,1,6,6
            UK_Pacific collect 13 PUs (4 lost to blockades); end with 13 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 18 PUs
            Some Units in India change ownership: 1 armour, 1 artillery and 3 infantry
    

    Combat Hit Differential Summary :

    British : -0.50
    Italians : 0.67
    Chinese : 0.50
    Japanese : -1.33
    

    Savegame

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 carrier and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 unit repaired.
            3 infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 infantry moved from Malta to 96 Sea Zone
            1 artillery moved from Malta to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 artillery moved from Malta to 96 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
            2 artilleries and 2 infantry moved from 98 Sea Zone to Alexandria
            1 artillery and 1 infantry moved from Tunisia to Algeria
                  Italians take Algeria from French
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 armour and 1 mech_infantry moved from Tunisia to Tobruk
            1 fighter moved from Tobruk to Southern Italy
            1 aaGun, 1 armour and 1 infantry moved from Yugoslavia to Romania
            1 aaGun moved from Northern Italy to Yugoslavia
            4 infantry moved from Northern Italy to Yugoslavia
            1 armour moved from Southern France to Yugoslavia
            1 artillery moved from Southern France to Northern Italy
            1 battleship, 1 cruiser and 1 destroyer moved from 93 Sea Zone to 98 Sea Zone
    
        Place Units - Italians
            1 carrier and 2 transports placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 61 Sea Zone to 62 Sea Zone
            1 destroyer moved from 61 Sea Zone to 62 Sea Zone
            1 cruiser moved from 61 Sea Zone to 62 Sea Zone
            2 fighters moved from New South Wales to 62 Sea Zone
            1 fighter moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 61 Sea Zone to 62 Sea Zone
            1 destroyer moved from 61 Sea Zone to 62 Sea Zone
            1 cruiser moved from 61 Sea Zone to 62 Sea Zone
            2 fighters moved from New South Wales to 62 Sea Zone
            1 fighter moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Syria to Trans-Jordan
            1 infantry moved from French Central Africa to French Equatorial Africa
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '21 '19 '18 '17 '16

    TripleA Move Summary: Germans round 1

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Holland Belgium to Normandy Bordeaux
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Norway to 111 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 battleship moved from 113 Sea Zone to 110 Sea Zone
            1 fighter moved from Western Germany to 111 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 tactical_bomber moved from Germany to 110 Sea Zone
            2 tactical_bombers moved from Western Germany to 111 Sea Zone
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            1 submarine moved from 108 Sea Zone to 91 Sea Zone
            2 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France
            1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
            3 armour moved from Greater Southern Germany to France
            1 tactical_bomber moved from Poland to France
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            1 fighter moved from Slovakia Hungary to Yugoslavia
            1 submarine moved from 118 Sea Zone to 111 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            2 bombers moved from Germany to 110 Sea Zone
            1 infantry moved from Romania to Yugoslavia
    

    Savegame

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