L20 Giallo(x) vs Sovietishcat(Y) BM

  • '21 '20 '19 '18 '17 '16

    scramble? + ool or do you want me to post after the 1st round of attack

  • '19

    @Giallo Please scramble 3 fighters use best OOL, 1 hit AC - dd - destroyed AC - cruisers - tac - fighters ( Please keep UK fighters last )

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 2 mech_infantrys; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Italian Somaliland to Ethiopia
            1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
            1 battleship and 1 cruiser moved from 97 Sea Zone to 92 Sea Zone
            1 bomber moved from Northern Italy to 92 Sea Zone
            2 fighters moved from Southern Italy to Algeria
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 artillery moved from Libya to 96 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 artillery moved from Tobruk to 96 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 94 Sea Zone
            2 artilleries and 2 infantry moved from 94 Sea Zone to Algeria
            1 infantry moved from Libya to Tunisia
            1 armour and 1 mech_infantry moved from Tobruk to Tunisia
            3 infantry moved from Tobruk to Libya
    
        Combat - Italians
            British scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
            Battle in Tunisia
                Italians attack with 1 armour, 1 infantry and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/3 hits, 0,83 expected hits
                    French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
                Italians win, taking Tunisia from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for French: 1 infantry
            Battle in 92 Sea Zone
                Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 1 submarine
                British defend with 1 carrier, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport; Americans defend with 1 fighter
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 carrier owned by the British
                    Italians roll dice for 1 battleship, 1 bomber, 2 cruisers and 1 destroyer in 92 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
                    British roll dice for 1 carrier, 2 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport in 92 Sea Zone, round 2 : 7/9 hits, 4,83 expected hits
                    1 destroyer owned by the Italians, 1 destroyer owned by the British, 2 cruisers owned by the Italians, 1 cruiser owned by the British, 1 bomber owned by the Italians, 1 submarine owned by the Italians, 1 battleship owned by the Italians and 1 carrier owned by the British lost in 92 Sea Zone
                British win with 1 cruiser, 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -34
                Casualties for Italians: 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 1 submarine
                Casualties for British: 1 carrier, 1 cruiser and 1 destroyer
            Battle in Algeria
                Italians attack with 2 artilleries, 2 fighters and 2 infantry
                British defend with 1 aaGun and 1 infantry; French defend with 1 infantry
                    AA fire in Algeria : 0/2 hits, 0,33 expected hits
                    Italians roll dice for 2 artilleries, 2 fighters and 2 infantry in Algeria, round 2 : 3/6 hits, 2,33 expected hits
                    French roll dice for 1 aaGun and 2 infantry in Algeria, round 2 : 1/2 hits, 0,67 expected hits
                    1 aaGun owned by the British, 1 infantry owned by the French, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Algeria
                Italians win, taking Algeria from French with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Italians: 1 infantry
                Casualties for British: 1 aaGun and 1 infantry
                Casualties for French: 1 infantry
            Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
            Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
            Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
                1 tactical_bomber owned by the British and 1 fighter owned by the British forced to land in Gibraltar
    
        Non Combat Move - Italians
            2 fighters moved from Algeria to Libya
            1 armour moved from Northern Italy to Slovakia Hungary
            1 armour moved from Albania to Slovakia Hungary
            2 infantry moved from Albania to Yugoslavia
            2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
            2 aaGuns moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians : 2,83
    British : 2,17
    French : 1,00
    AA fire in Algeria : : -0,33
    

    Savegame

  • '19

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 63 Sea Zone to 62 Sea Zone
            2 fighters moved from New Zealand to 62 Sea Zone
            1 fighter moved from Queensland to 62 Sea Zone
    
        Combat - ANZAC
            Battle in 62 Sea Zone
                ANZAC attack with 1 cruiser and 3 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 cruiser and 3 fighters in 62 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                    Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 62 Sea Zone
                ANZAC win, taking 62 Sea Zone from Japanese with 1 cruiser and 3 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            3 fighters moved from 62 Sea Zone to New South Wales
            1 artillery and 2 infantry moved from Queensland to South Australia
            1 aaGun and 1 infantry moved from New South Wales to South Australia
            1 infantry moved from New South Wales to South Australia
            1 aaGun moved from New South Wales to South Australia
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Politics - French
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0,00
    Japanese : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Germans round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour and 14 mech_infantrys; Remaining resources: 2 PUs; 
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            4 fighters and 4 tactical_bombers moved from Western Germany to 92 Sea Zone
            2 bombers moved from Western Germany to Greece
            1 fighter moved from Southern Italy to Greece
            3 infantry moved from Bulgaria to Greece
            1 infantry moved from Bulgaria to Greece
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    scramble?

  • '19

    @Giallo no thanks

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour and 14 mech_infantrys; Remaining resources: 2 PUs; 
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            4 fighters and 4 tactical_bombers moved from Western Germany to 92 Sea Zone
            2 bombers moved from Western Germany to Greece
            1 fighter moved from Southern Italy to Greece
            3 infantry moved from Bulgaria to Greece
            1 infantry moved from Bulgaria to Greece
    
        Combat - Germans
            Battle in Greece
                Germans attack with 2 bombers, 1 fighter and 4 infantry
                Neutral_Allies defend with 4 infantry
                    Germans roll dice for 2 bombers, 1 fighter and 4 infantry in Greece, round 2 : 2/7 hits, 2,50 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1,33 expected hits
                    2 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece
                    Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Greece, round 3 : 2/5 hits, 2,17 expected hits
                    Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Neutral_Allies lost in Greece
                Germans win, taking Greece from Neutral_Allies with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in 92 Sea Zone
                Germans attack with 4 fighters and 4 tactical_bombers
                British defend with 1 cruiser and 1 transport
                    Germans roll dice for 4 fighters and 4 tactical_bombers in 92 Sea Zone, round 2 : 6/8 hits, 4,67 expected hits
                    British roll dice for 1 cruiser and 1 transport in 92 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 transport owned by the British, 1 cruiser owned by the British and 1 fighter owned by the Germans lost in 92 Sea Zone
                Germans win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Germans: 1 fighter
                Casualties for British: 1 cruiser and 1 transport
    
        Non Combat Move - Germans
            3 fighters and 4 tactical_bombers moved from 92 Sea Zone to Algeria
            1 fighter moved from Greece to Southern Italy
            2 bombers moved from Greece to Western Germany
            2 aaGuns moved from Holland Belgium to Western Germany
            1 tactical_bomber moved from Holland Belgium to Western Germany
            1 submarine moved from 111 Sea Zone to 125 Sea Zone
            1 cruiser, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 submarine moved from 111 Sea Zone to 113 Sea Zone
            2 infantry moved from Norway to Finland
            6 artilleries moved from Germany to Poland
            1 infantry moved from Bulgaria to Romania
            2 armour, 2 artilleries and 8 infantry moved from Yugoslavia to Romania
            5 armour moved from France to Germany
            1 armour moved from Normandy Bordeaux to Western Germany
            1 artillery and 1 infantry moved from Normandy Bordeaux to France
    
        Place Units - Germans
            2 armour and 8 mech_infantrys placed in Germany
            6 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    British : 0,50
    Neutral_Allies : 0,00
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 aaGuns, 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Bryansk to Belarus
            2 fighters and 1 tactical_bomber moved from Novgorod to Belarus
            8 infantry moved from Novgorod to Belarus
            1 infantry moved from Ukraine to Bessarabia
            1 infantry moved from Ukraine to Bryansk
            2 infantry moved from Rostov to Bryansk
            9 infantry moved from Russia to Bryansk
            6 infantry moved from Yakut S.S.R. to Yenisey
            2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
            2 fighters and 1 tactical_bomber moved from Belarus to Russia
            1 submarine moved from 111 Sea Zone to 104 Sea Zone
    
        Place Units - Russians
            3 infantry placed in Novgorod
            3 infantry placed in Ukraine
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 carrier and 1 factory_minor; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            2 infantry moved from French Indo China to Yunnan
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Anhwe to Hunan
                  Japanese take Hunan from Chinese
            1 bomber moved from Kwangsi to India
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 artillery moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Malaya
            4 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
            1 bomber moved from Kwangsi to Shan State
            1 fighter moved from Siam to Shan State
            1 tactical_bomber moved from Kwangsi to Shan State
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Yunnan
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Malaya
            1 battleship moved from 35 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
    
        Combat - Japanese
            Strategic bombing raid in India
                    AA fire in India : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in India causes 0 damage total. 
            Battle in Sumatra
            Battle in Guam
            Battle in Yunnan
                Japanese attack with 5 fighters, 2 infantry and 5 tactical_bombers
                Chinese defend with 6 infantry
                    Japanese roll dice for 5 fighters, 2 infantry and 5 tactical_bombers in Yunnan, round 2 : 3/12 hits, 6,17 expected hits
                    Chinese roll dice for 6 infantry in Yunnan, round 2 : 4/6 hits, 2,00 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 4 fighters and 4 tactical_bombers in Yunnan, round 3 : 5/8 hits, 4,67 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits, 1,00 expected hits
                    1 fighter owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Sumatra from Dutch, taking Guam from Americans with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -19
                Casualties for Japanese: 2 fighters, 2 infantry and 1 tactical_bomber
                Casualties for Chinese: 6 infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 3 infantry
                    Japanese roll dice for 1 cruiser in Shan State, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 2,50 expected hits
                    UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Shan State, round 3 : 2/4 hits, 2,17 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 3 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for British: 3 infantry
            Battle in Malaya
                Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0,67 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            3 fighters and 4 tactical_bombers moved from Yunnan to French Indo China
            1 bomber, 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
            1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
            1 carrier moved from 43 Sea Zone to 37 Sea Zone
            1 submarine moved from 35 Sea Zone to 6 Sea Zone
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 battleship and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            3 artilleries, 4 infantry and 1 mech_infantry moved from Anhwe to Kweichow
            1 aaGun and 5 infantry moved from Jehol to Anhwe
            4 infantry moved from Manchuria to Jehol
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            3 artilleries placed in Kiangsu
            1 carrier placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 51 PUs; end with 54 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Chinese : 2,00
    UK_Pacific : -1,00
    AA fire in India : : 0,83
    Japanese : -4,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    Let’s see if I can recover from that…

  • '19

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers, 1 marine, 1 mech_infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 1 infantry moved from Brazil to 86 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 bomber and 1 fighter moved from Gibraltar to Morocco
    
        Combat - Americans
            Battle in Morocco
                Americans attack with 1 armour, 1 bomber, 1 fighter and 1 infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Morocco, round 2 : 1/4 hits, 1,83 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco
                Americans win, taking Morocco from Neutral_Axis with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Morocco to Brazil
            1 fighter moved from Morocco to British Guiana
            1 cruiser moved from 89 Sea Zone to 101 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            2 carriers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - Americans
            1 carrier placed in 101 Sea Zone
            1 tactical_bomber placed in 101 Sea Zone
            1 marine placed in Central United States
            3 destroyers and 3 submarines placed in 10 Sea Zone
            1 mech_infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 fighter and 7 infantry moved from Szechwan to Sikang
            2 infantry moved from Shensi to Sikang
    
        Place Units - Chinese
            3 artilleries placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from Gibraltar to 94 Sea Zone
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            3 infantry moved from Persia to Iraq
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            1 cruiser and 1 destroyer moved from 76 Sea Zone to 80 Sea Zone
            1 infantry moved from Eastern Persia to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Iraq
            2 artilleries and 3 infantry moved from Egypt to Anglo Egyptian Sudan
    
        Combat - British
            Battle in 94 Sea Zone
                British attack with 1 fighter
                Italians defend with 2 transports
                    2 transports owned by the Italians lost in 94 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Italians: 2 transports
            Battle in Iraq
                British attack with 1 armour, 4 infantry and 1 mech_infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0,50 expected hits
                    British roll dice for 1 armour, 4 infantry and 1 mech_infantry in Iraq, round 2 : 2/6 hits, 1,33 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            2 infantry moved from Rhodesia to Belgian Congo
            1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Egypt
            1 fighter moved from 94 Sea Zone to Morocco
            2 fighters and 1 tactical_bomber moved from Gibraltar to Morocco
            1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from United Kingdom to Morocco
            1 mech_infantry moved from Eire to United Kingdom
            1 destroyer moved from 110 Sea Zone to 104 Sea Zone
            1 fighter moved from Szechwan to India
    
        Place Units - British
            1 factory_minor placed in Egypt
            2 submarines placed in 109 Sea Zone
            1 fighter placed in United Kingdom
            Turning on Edit Mode
            EDIT: Removing units owned by British from 81 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 80 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    British : 1,17
    Americans : -0,83
    Neutral_Axis : -0,33
    

    Savegame

  • '19

    @Giallo said in L20 Giallo(x) vs Sovietishcat(Y) BM:

    Let’s see if I can recover from that…

    Don’t worry Japan has too many planes

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
            Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Italians
            1 armour moved from Slovakia Hungary to Eastern Poland
                  Italians take Eastern Poland from Russians
            2 fighters and 3 infantry moved from Libya to Tobruk
            1 infantry moved from Ethiopia to Kenya
                  Italians take Kenya from British
            1 artillery and 2 infantry moved from Ethiopia to British Somaliland
                  Italians take British Somaliland from British
    
        Combat - Italians
            Battle in Tobruk
                Italians attack with 2 fighters and 3 infantry
                British defend with 1 infantry
                    Italians roll dice for 2 fighters and 3 infantry in Tobruk, round 2 : 2/5 hits, 1,50 expected hits
                    British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Tobruk
                Italians win, taking Tobruk from British with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Tobruk to Southern Italy
            2 mech_infantrys moved from Northern Italy to Slovakia Hungary
            2 aaGuns, 2 artilleries and 4 infantry moved from Yugoslavia to Romania
            1 armour and 1 mech_infantry moved from Tunisia to Algeria
    
        Place Units - Italians
            1 submarine and 1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,50
    British : -0,33
    

    Savegame

  • '19

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from New South Wales to Queensland
            1 cruiser and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
            1 fighter moved from United Kingdom to Morocco
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Germans round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 destroyer, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 armour, 9 artilleries and 14 infantry moved from Poland to Eastern Poland
            1 infantry moved from Romania to Bessarabia
            7 armour and 8 mech_infantrys moved from Germany to Eastern Poland
            2 artilleries and 2 infantry moved from Romania to Bessarabia
            1 armour moved from Romania to Bessarabia
            1 armour and 6 infantry moved from Romania to Eastern Poland
            1 submarine moved from 113 Sea Zone to 104 Sea Zone
            2 bombers moved from Western Germany to 104 Sea Zone
            3 fighters and 4 tactical_bombers moved from Algeria to 91 Sea Zone
            1 submarine moved from 113 Sea Zone to 114 Sea Zone
            1 tactical_bomber moved from Western Germany to 114 Sea Zone
            1 cruiser moved from 113 Sea Zone to 114 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    will the russian sub fight in 104

  • '19

    @Giallo no thanks

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 destroyer, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 armour, 9 artilleries and 14 infantry moved from Poland to Eastern Poland
            1 infantry moved from Romania to Bessarabia
            7 armour and 8 mech_infantrys moved from Germany to Eastern Poland
            2 artilleries and 2 infantry moved from Romania to Bessarabia
            1 armour moved from Romania to Bessarabia
            1 armour and 6 infantry moved from Romania to Eastern Poland
            1 submarine moved from 113 Sea Zone to 104 Sea Zone
            2 bombers moved from Western Germany to 104 Sea Zone
            3 fighters and 4 tactical_bombers moved from Algeria to 91 Sea Zone
            1 submarine moved from 113 Sea Zone to 114 Sea Zone
            1 tactical_bomber moved from Western Germany to 114 Sea Zone
            1 cruiser moved from 113 Sea Zone to 114 Sea Zone
    
        Combat - Germans
            Battle in Bessarabia
                Germans attack with 1 armour, 2 artilleries and 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 2 artilleries and 3 infantry in Bessarabia, round 2 : 1/6 hits, 2,00 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 114 Sea Zone
                Germans attack with 1 cruiser, 1 submarine and 1 tactical_bomber
                Russians defend with 1 cruiser
                    Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 cruiser and 1 tactical_bomber in 114 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 1 cruiser, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
            Battle in 91 Sea Zone
                Germans attack with 3 fighters and 4 tactical_bombers
                British defend with 1 destroyer and 2 transports; Americans defend with 1 transport
                    Germans roll dice for 3 fighters and 4 tactical_bombers in 91 Sea Zone, round 2 : 5/7 hits, 4,00 expected hits
                    British roll dice for 1 destroyer and 3 transports in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British, 2 transports owned by the British and 1 transport owned by the Americans lost in 91 Sea Zone
                Germans win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 29
                Casualties for British: 1 destroyer and 2 transports
                Casualties for Americans: 1 transport
            Battle in 104 Sea Zone
                Germans attack with 2 bombers and 1 submarine
                British defend with 1 destroyer; Russians defend with 1 submarine
                1 submarine owned by the Russians Submerged
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 bombers in 104 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
                    Russians roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 104 Sea Zone
                Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Germans
            3 fighters and 4 tactical_bombers moved from 91 Sea Zone to Algeria
            2 bombers moved from 104 Sea Zone to Western Germany
            1 fighter moved from Southern Italy to Western Germany
            1 tactical_bomber moved from 114 Sea Zone to Western Germany
            2 aaGuns moved from Poland to Eastern Poland
            1 armour and 6 mech_infantrys moved from Western Germany to Poland
            1 aaGun moved from Poland to Eastern Poland
            3 artilleries and 1 infantry moved from France to Western Germany
            7 infantry moved from Finland to Vyborg
    
        Place Units - Germans
            2 armour and 8 mech_infantrys placed in Germany
            1 destroyer placed in 113 Sea Zone
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 44 PUs; end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,00
    British : -0,33
    Russians : -1,17
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: Russians round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 3 artilleries and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 submarine moved from 115 Sea Zone to 114 Sea Zone
            1 submarine moved from 104 Sea Zone to 92 Sea Zone
    
        Combat - Russians
            Battle in 114 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 cruiser and 1 submarine
    

    Combat Hit Differential Summary :

    Savegame

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