Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
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Matt and Rick anniversary edition 1941 first game!
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Research Technology - Americans Americans spend 10 on tech rolls Americans roll 4,5 and gets 0 hits Purchase Units - Americans Americans buy 1 armour, 1 fighter, 1 infantry and 1 transport; Remaining resources: 5 PUs; 2 techTokens; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 bomber moved from Western United States to 2 Sea Zone 1 bomber moved from Eastern United States to 2 Sea Zone 1 infantry moved from Central United States to Western United States 1 infantry moved from Western United States to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Western United States 1 fighter moved from Western United States to Hawaiian Islands 1 artillery moved from Eastern United States to 10 Sea Zone 1 infantry moved from Eastern United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 18 Sea Zone 1 destroyer moved from 10 Sea Zone to 18 Sea Zone 1 fighter moved from Eastern United States to United Kingdom Combat - Americans Battle in 2 Sea Zone British loiter and taunt; Americans attack with 2 bombers Germans defend with 1 submarine 1 submarine owned by the Germans Submerged Non Combat Move - Americans 1 bomber moved from 2 Sea Zone to Eastern United States 1 bomber moved from 2 Sea Zone to United Kingdom Place Units - Americans 1 armour, 1 fighter and 1 infantry placed in Eastern United States 1 transport placed in 10 Sea Zone Place Units - Chinese 1 infantry placed in Sikang 1 infantry placed in Ningxia Turn Complete - Americans Americans collect 38 PUs; end with 43 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 48 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Research Technology - Germans Germans spend 5 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans buy 1 carrier, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Germans 1 submarine moved from 2 Sea Zone to 9 Sea Zone 2 infantry moved from Norway to Finland 1 fighter moved from Norway to Finland 1 bomber moved from Norway to Finland 2 infantry moved from Ukraine to Caucasus 4 armour moved from Ukraine to Caucasus 1 artillery moved from Ukraine to Caucasus 1 bomber moved from Germany to Caucasus 1 infantry moved from East Poland to Baltic States 1 armour moved from East Poland to Baltic States 1 fighter moved from France to Baltic States 1 fighter moved from Poland to Finland 1 infantry moved from East Poland to Belorussia 1 armour moved from East Poland to Belorussia 1 fighter moved from Germany to Belorussia Combat - Germans Battle in 9 Sea Zone Germans attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 9 Sea Zone Germans roll dice for 1 submarine in 9 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Belorussia Germans attack with 1 armour, 1 fighter and 1 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 armour, 1 fighter and 1 infantry in Belorussia, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 artillery and 2 infantry in Belorussia, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia 1 armour owned by the Germans retreated to East Poland Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Finland Germans attack with 1 bomber, 2 fighters and 2 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Finland, round 2 : 1/5 hits, 2.00 expected hits Russians roll dice for 1 artillery and 2 infantry in Finland, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland retreated to Finland Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 1 armour, 1 fighter and 1 infantry Russians defend with 1 armour and 1 infantry Germans roll dice for 1 armour, 1 fighter and 1 infantry in Baltic States, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 armour and 1 infantry in Baltic States, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 armour, 1 fighter and 1 infantry in Baltic States, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 armour and 1 infantry in Baltic States, round 3 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Russians lost in Baltic States Germans roll dice for 1 armour, 1 fighter and 1 infantry in Baltic States, round 4 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 armour in Baltic States, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 1 armour and 1 infantry Battle in Caucasus Germans attack with 4 armour, 1 artillery, 1 bomber and 2 infantry Russians defend with 1 aaGun, 2 armour, 1 factory, 1 fighter and 3 infantry AA fire in Caucasus : 1/1 hits, 0.17 expected hits 1 bomber owned by the Germans lost in Caucasus Germans roll dice for 4 armour, 1 artillery and 2 infantry in Caucasus, round 2 : 4/7 hits, 2.83 expected hits Russians roll dice for 2 armour, 1 fighter and 3 infantry in Caucasus, round 2 : 4/6 hits, 2.67 expected hits 3 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Caucasus Germans roll dice for 3 armour in Caucasus, round 3 : 3/3 hits, 1.50 expected hits Russians roll dice for 1 armour and 1 fighter in Caucasus, round 3 : 1/2 hits, 1.17 expected hits 1 fighter owned by the Russians, 1 armour owned by the Russians and 1 armour owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 2 armour remaining. Battle score for attacker is -3 Casualties for Germans: 2 armour, 1 artillery, 1 bomber and 2 infantry Casualties for Russians: 2 armour, 1 fighter and 3 infantry Non Combat Move - Germans 1 infantry moved from Libya to 14 Sea Zone 1 armour moved from Libya to 14 Sea Zone 1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone 1 infantry moved from 16 Sea Zone to Caucasus 1 armour moved from 16 Sea Zone to Caucasus 1 bomber moved from Finland to Germany 1 fighter moved from Baltic States to East Poland 1 fighter moved from Belorussia to East Poland 1 fighter moved from Finland to 5 Sea Zone 1 fighter moved from Finland to Norway 3 infantry moved from Germany to Balkans Place Units - Germans 1 carrier and 1 transport placed in 5 Sea Zone 1 fighter placed in 5 Sea Zone 3 infantry placed in Germany Turn Complete - Germans Germans collect 37 PUs; end with 37 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 42 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans : 0.67 Germans rolls : : 0.00 Russians : 0.00 AA fire in Caucasus : : 0.83
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Research Technology - Russians Russians spend 10 on tech rolls Russians roll 3,3 and gets 0 hits Purchase Units - Russians Russians buy 3 armour and 3 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Russians 1 infantry moved from Finland to Norway 1 artillery moved from Finland to Norway 1 infantry moved from Russia to Archangel 1 infantry moved from Russia to Archangel 1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. 1 infantry moved from Novosibirsk to Kazakh S.S.R. 1 infantry moved from Karelia S.S.R. to Finland Combat - Russians Battle in Norway Russians attack with 1 artillery and 1 infantry Germans defend with 1 fighter Russians roll dice for 1 artillery and 1 infantry in Norway, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 fighter in Norway, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 fighter owned by the Germans lost in Norway Russians win, taking Norway from Germans with 1 artillery remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 fighter Non Combat Move - Russians 1 submarine moved from 4 Sea Zone to 6 Sea Zone Place Units - Russians 3 armour and 3 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : 1.33
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese rolls : 1/1 hits, 0.00 expected hits Japanese removing all Technology Tokens after successful research. Japanese discover Mechanized Infantry Activate Technology - Japanese Japanese activating Mechanized Infantry Purchase Units - Japanese Japanese buy 1 armour, 1 factory and 2 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Japanese 1 infantry moved from Kiangsu to Hupeh 1 artillery moved from Fukien to Hupeh 2 infantry moved from Suiyuan to Ningxia 1 fighter moved from Manchuria to Ningxia 1 fighter moved from Manchuria to Hupeh 1 infantry moved from Kwangtung to French Indo-China Thailand 1 infantry moved from Borneo to 49 Sea Zone 1 infantry and 1 transport moved from 49 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to East Indies Japanese take East Indies from British 2 fighters moved from 61 Sea Zone to French Indo-China Thailand 1 infantry moved from Yunnan to Sikang 1 bomber moved from Japan to Sikang 1 artillery moved from Philippine Islands to 50 Sea Zone 1 artillery and 1 transport moved from 50 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo-China Thailand 1 transport moved from 50 Sea Zone to 60 Sea Zone 1 infantry moved from Okinawa to 60 Sea Zone 1 infantry and 1 transport moved from 60 Sea Zone to 52 Sea Zone 1 infantry moved from 52 Sea Zone to Wake Island 1 fighter moved from Okinawa to Wake Island 2 fighters moved from 51 Sea Zone to 41 Sea Zone Combat - Japanese Battle in French Indo-China Thailand Japanese attack with 1 artillery, 2 fighters and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in French Indo-China Thailand, round 2 : 4/4 hits, 1.67 expected hits British roll dice for 1 infantry in French Indo-China Thailand, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo-China Thailand Japanese win, taking French Indo-China Thailand from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Hupeh Japanese attack with 1 artillery, 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Hupeh, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hupeh Japanese win, taking Hupeh from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 41 Sea Zone Japanese attack with 2 fighters British defend with 1 destroyer and 1 transport Japanese roll dice for 2 fighters in 41 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 transport owned by the British lost in 41 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in Ningxia Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Ningxia, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Ningxia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Ningxia Japanese win, taking Ningxia from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Sikang Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Sikang, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Wake Island Japanese attack with 1 fighter and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Wake Island, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Wake Island, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Wake Island Americans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry 1 fighter owned by the Japanese retreated Non Combat Move - Japanese 1 carrier moved from 51 Sea Zone to 52 Sea Zone 1 fighter moved from Wake Island to 52 Sea Zone 1 battleship moved from 50 Sea Zone to 38 Sea Zone 1 cruiser moved from 50 Sea Zone to 36 Sea Zone 1 transport moved from 61 Sea Zone to 62 Sea Zone 1 transport moved from 61 Sea Zone to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 3 infantry moved from Japan to 62 Sea Zone 1 armour moved from 62 Sea Zone to Manchuria 3 infantry moved from 62 Sea Zone to Manchuria 1 bomber moved from Sikang to Manchuria 1 carrier moved from 61 Sea Zone to 36 Sea Zone 2 fighters moved from French Indo-China Thailand to 36 Sea Zone 2 fighters moved from 41 Sea Zone to 51 Sea Zone 1 fighter moved from 51 Sea Zone to 52 Sea Zone 1 fighter moved from 51 Sea Zone to Caroline Islands 1 fighter moved from Hupeh to Yunnan 1 fighter moved from Ningxia to Yunnan Place Units - Japanese 1 armour and 2 infantry placed in Japan 1 factory placed in Borneo Turn Complete - Japanese Japanese collect 34 PUs; end with 35 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 40 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
British : 0.33 Japanese rolls : : 1.00 Americans : 0.33 Chinese : -1.00 Japanese : 3.17
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Research Technology - British British spend 15 on tech rolls British roll 5,5,6,5,2 and gets 1 hit British removing all Technology Tokens after successful research. British discover Mechanized Infantry Activate Technology - British British activating Mechanized Infantry Purchase Units - British British buy 3 armour, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 artillery moved from Egypt to Libya 1 armour, 1 fighter and 4 infantry moved from Egypt to Libya 1 destroyer moved from 2 Sea Zone to 9 Sea Zone 1 destroyer moved from 12 Sea Zone to 9 Sea Zone 1 cruiser moved from 12 Sea Zone to 6 Sea Zone 1 destroyer moved from 35 Sea Zone to 29 Sea Zone 1 transport moved from 35 Sea Zone to 29 Sea Zone Combat - British Battle in 9 Sea Zone British attack with 2 destroyers Germans defend with 1 submarine British roll dice for 2 destroyers in 9 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 submarine in 9 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 9 Sea Zone British win with 1 destroyer remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Battle in Libya British attack with 1 armour, 1 artillery, 1 fighter and 4 infantry Germans defend with 1 armour, 1 artillery and 1 infantry; Italians defend with 2 infantry British roll dice for 1 armour, 1 artillery, 1 fighter and 4 infantry in Libya, round 2 : 3/7 hits, 2.17 expected hits Italians roll dice for 1 armour, 1 artillery and 3 infantry in Libya, round 2 : 2/5 hits, 1.83 expected hits 1 infantry owned by the Germans, 2 infantry owned by the Italians and 2 infantry owned by the British lost in Libya British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Libya, round 3 : 1/5 hits, 1.83 expected hits Italians roll dice for 1 armour and 1 artillery in Libya, round 3 : 1/2 hits, 0.83 expected hits 1 artillery owned by the Germans and 1 infantry owned by the British lost in Libya British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Libya, round 4 : 3/4 hits, 1.67 expected hits Italians roll dice for 1 armour in Libya, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in Libya British win, taking Libya from Italians with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 4 infantry Casualties for Germans: 1 armour, 1 artillery and 1 infantry Casualties for Italians: 2 infantry Non Combat Move - British 1 fighter moved from Libya to Egypt Place Units - British 1 armour placed in Persia British undo move 1. 1 fighter placed in Persia 3 armour, 1 artillery and 2 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : 0.83 British : 1.67 Italians : 0.83
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Italians 1 battleship moved from 15 Sea Zone to 14 Sea Zone 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 armour moved from Italy to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 1 artillery moved from Trans-Jordan to Egypt 1 infantry moved from Trans-Jordan to Egypt 1 armour moved from 14 Sea Zone to Libya 1 infantry moved from 14 Sea Zone to Libya 1 fighter moved from Ukraine to Libya Combat - Italians Battle in Egypt Italians attack with 1 artillery and 1 infantry British defend with 1 fighter Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 fighter in Egypt, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the British lost in Egypt Italians win, taking Egypt from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 10 Casualties for British: 1 fighter Battle in Libya Italians attack with 1 armour, 1 fighter and 1 infantry British defend with 1 armour and 1 artillery Italians roll dice for 1 battleship in Libya, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 armour, 1 fighter and 1 infantry in Libya, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 armour and 1 artillery in Libya, round 2 : 1/2 hits, 0.83 expected hits 1 artillery owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Libya Italians win, taking Libya from British with 1 armour and 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 infantry Casualties for British: 1 armour and 1 artillery Non Combat Move - Italians 1 fighter moved from Libya to Morocco Algeria 1 cruiser moved from 15 Sea Zone to 13 Sea Zone 1 cruiser moved from 15 Sea Zone to 13 Sea Zone Place Units - Italians 1 fighter and 2 infantry placed in Italy Turn Complete - Italians Italians collect 13 PUs; end with 15 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : 0.50 British : -0.50
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Research Technology - Americans Americans spend 15 on tech rolls Americans roll 6,5,2,1,3 and gets 1 hit Americans removing all Technology Tokens after successful research. Americans discover AA Radar Activate Technology - Americans Americans activating AA Radar Purchase Units - Americans Americans buy 1 artillery, 1 carrier and 2 fighters; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 bomber moved from United Kingdom to Morocco Algeria 1 artillery, 1 infantry and 1 transport moved from 18 Sea Zone to 12 Sea Zone 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 artillery moved from 12 Sea Zone to Morocco Algeria 1 destroyer moved from 18 Sea Zone to 12 Sea Zone 1 fighter moved from United Kingdom to Baltic States 1 carrier moved from 44 Sea Zone to 53 Sea Zone 1 destroyer moved from 44 Sea Zone to 53 Sea Zone 1 fighter moved from 44 Sea Zone to 53 Sea Zone 1 fighter moved from 53 Sea Zone to 52 Sea Zone 1 fighter moved from Hawaiian Islands to 52 Sea Zone 1 fighter moved from Hawaiian Islands to 52 Sea Zone Combat - Americans Battle in 52 Sea Zone Americans attack with 3 fighters Japanese defend with 1 carrier, 2 fighters and 1 transport Americans roll dice for 3 fighters in 52 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 carrier, 2 fighters and 1 transport in 52 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits 1 fighter owned by the Japanese, 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 52 Sea Zone Americans roll dice for 2 fighters in 52 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 fighter and 1 transport in 52 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 52 Sea Zone 1 transport owned by the Japanese lost in 52 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 21 Casualties for Americans: 2 fighters Casualties for Japanese: 1 carrier, 2 fighters and 1 transport Battle in Baltic States Americans attack with 1 fighter Germans defend with 1 armour and 1 infantry Americans roll dice for 1 fighter in Baltic States, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 armour and 1 infantry in Baltic States, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Germans lost in Baltic States Americans roll dice for 1 fighter in Baltic States, round 3 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 armour in Baltic States, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Baltic States Americans win with 1 fighter remaining. Battle score for attacker is 8 Casualties for Germans: 1 armour and 1 infantry Battle in Morocco Algeria Americans attack with 1 artillery, 1 bomber and 1 infantry Germans defend with 1 infantry; Italians defend with 1 fighter Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco Algeria, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 fighter and 1 infantry in Morocco Algeria, round 2 : 2/2 hits, 1.00 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Morocco Algeria Americans roll dice for 1 bomber in Morocco Algeria, round 3 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 fighter in Morocco Algeria, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Italians lost in Morocco Algeria Americans win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 artillery and 1 infantry Casualties for Germans: 1 infantry Casualties for Italians: 1 fighter Non Combat Move - Americans 1 bomber moved from Morocco Algeria to United Kingdom 1 fighter moved from Baltic States to Karelia S.S.R. 1 infantry moved from Eastern United States to 10 Sea Zone 1 armour moved from Eastern United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 bomber moved from Eastern United States to 3 Sea Zone 1 bomber moved from 3 Sea Zone to United Kingdom 1 fighter moved from Eastern United States to Gibraltar 1 fighter moved from 52 Sea Zone to 53 Sea Zone 1 infantry moved from Western United States to 56 Sea Zone 1 infantry moved from Western United States to 56 Sea Zone 2 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone 1 destroyer moved from 56 Sea Zone to 53 Sea Zone Place Units - Americans 1 artillery and 2 fighters placed in Western United States 1 carrier placed in 56 Sea Zone Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans : -1.00 Americans : 1.50 Japanese : -0.33
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans buy 1 bomber, 1 destroyer, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 1 PUs; 1 techTokens; Combat Move - Germans 2 infantry moved from Germany to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Norway 2 fighters moved from 5 Sea Zone to Norway Combat - Germans Battle in Norway Germans attack with 2 fighters and 2 infantry Russians defend with 1 artillery Germans roll dice for 2 fighters and 2 infantry in Norway, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 artillery in Norway, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Norway Germans win, taking Norway from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Non Combat Move - Germans 2 fighters moved from Norway to 5 Sea Zone 1 fighter moved from East Poland to Caucasus 1 fighter moved from East Poland to Caucasus 1 armour moved from East Poland to Baltic States 1 aaGun moved from Germany to Poland 1 infantry moved from Germany to Poland 1 transport moved from 16 Sea Zone to 14 Sea Zone 2 infantry moved from Balkans to 14 Sea Zone 2 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone 2 infantry moved from 16 Sea Zone to Ukraine 1 infantry moved from Balkans to Bulgaria Romania 1 bomber moved from Germany to Caucasus Place Units - Germans 1 destroyer placed in 16 Sea Zone 1 submarine placed in 5 Sea Zone 3 infantry placed in Caucasus 1 bomber, 1 fighter and 2 infantry placed in Germany Turn Complete - Germans Germans collect 37 PUs; end with 38 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : -0.33 Germans rolls : : 0.00 Russians : 0.67
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Research Technology - Russians Russians spend 10 on tech rolls Russians roll 3,4,3,4 and gets 0 hits Purchase Units - Russians Russians buy 2 armour and 4 infantry; Remaining resources: 0 PUs; 4 techTokens; Combat Move - Russians 1 armour moved from Russia to Ukraine 1 infantry moved from Eastern Ukraine to Ukraine 1 infantry moved from Eastern Ukraine to Ukraine 1 artillery moved from Belorussia to East Poland 1 infantry moved from Belorussia to East Poland 1 armour moved from Russia to Baltic States 1 infantry moved from Karelia S.S.R. to Baltic States 1 infantry moved from Archangel to Karelia S.S.R. 1 infantry moved from Archangel to Karelia S.S.R. 1 infantry moved from Finland to Norway 1 infantry moved from Russia to Archangel 1 infantry moved from Russia to Kazakh S.S.R. 1 infantry moved from Russia to Eastern Ukraine Combat - Russians Battle in Norway Russians attack with 1 infantry Germans defend with 1 infantry Russians roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 infantry in Norway, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Norway Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in East Poland Russians attack with 1 artillery and 1 infantry Italians defend with 1 armour Russians roll dice for 1 artillery and 1 infantry in East Poland, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 armour in East Poland, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in East Poland Russians win, taking East Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 armour Battle in Ukraine Russians attack with 1 armour and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 armour and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Ukraine, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Ukraine 1 armour owned by the Russians retreated to Eastern Ukraine Germans win with 2 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Battle in Baltic States Russians attack with 1 armour and 1 infantry Germans defend with 1 armour Russians roll dice for 1 armour and 1 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 armour in Baltic States, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 armour and 1 infantry in Baltic States, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 armour in Baltic States, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Baltic States Russians roll dice for 1 armour in Baltic States, round 4 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 armour in Baltic States, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 armour in Baltic States, round 5 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 armour in Baltic States, round 5 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Baltic States Germans win with 1 armour remaining. Battle score for attacker is -8 Casualties for Russians: 1 armour and 1 infantry Non Combat Move - Russians 1 infantry moved from Eastern Ukraine to Belorussia Place Units - Russians 2 armour and 4 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : 1.17 Russians : -2.17
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 2 armour, 1 bomber, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Japanese 6 infantry moved from Manchuria to Buryatia S.S.R. 1 armour moved from Manchuria to Buryatia S.S.R. 1 bomber moved from Manchuria to Buryatia S.S.R. 1 artillery moved from French Indo-China Thailand to Burma 1 infantry moved from Yunnan to Burma 1 infantry moved from East Indies to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Burma 1 fighter moved from Yunnan to Burma 1 fighter moved from Yunnan to Burma 1 infantry moved from Ningxia to Chinghai Japanese take Chinghai from Chinese 2 fighters moved from 36 Sea Zone to 53 Sea Zone 1 fighter moved from Caroline Islands to 53 Sea Zone 2 fighters moved from 51 Sea Zone to 53 Sea Zone Combat - Japanese Battle in Buryatia S.S.R. Japanese attack with 1 armour, 1 bomber and 6 infantry Russians defend with 6 infantry Japanese roll dice for 1 armour, 1 bomber and 6 infantry in Buryatia S.S.R., round 2 : 1/8 hits, 2.17 expected hits Russians roll dice for 6 infantry in Buryatia S.S.R., round 2 : 4/6 hits, 2.00 expected hits 4 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia S.S.R. 2 infantry owned by the Japanese and 1 armour owned by the Japanese retreated to Manchuria Russians win with 5 infantry remaining. Battle score for attacker is -9 Casualties for Japanese: 4 infantry Casualties for Russians: 1 infantry Battle in Burma Japanese attack with 1 artillery, 2 fighters and 2 infantry British defend with 3 infantry Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Burma, round 2 : 2/5 hits, 1.83 expected hits British roll dice for 3 infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the British lost in Burma Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Burma, round 3 : 2/5 hits, 1.83 expected hits British roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from British with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Battle in 53 Sea Zone Japanese attack with 5 fighters Americans defend with 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 1 transport Japanese roll dice for 5 fighters in 53 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Americans roll dice for 1 carrier, 2 destroyers, 1 fighter and 1 transport in 53 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits 1 fighter owned by the Japanese and 2 destroyers owned by the Americans lost in 53 Sea Zone Japanese roll dice for 4 fighters in 53 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 carrier, 1 fighter and 1 transport in 53 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits 1 fighter owned by the Japanese, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 53 Sea Zone 2 infantry owned by the Americans and 1 transport owned by the Americans lost in 53 Sea Zone Japanese win with 3 fighters remaining. Battle score for attacker is 33 Casualties for Japanese: 2 fighters Casualties for Americans: 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 1 transport Non Combat Move - Japanese 1 carrier moved from 51 Sea Zone to 62 Sea Zone 2 fighters moved from 53 Sea Zone to 62 Sea Zone 1 fighter moved from 53 Sea Zone to 36 Sea Zone 1 transport moved from 36 Sea Zone to 49 Sea Zone 2 infantry moved from Japan to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 50 Sea Zone 2 infantry moved from 50 Sea Zone to Philippine Islands 1 battleship moved from 38 Sea Zone to 37 Sea Zone 1 fighter moved from Burma to 36 Sea Zone 1 fighter moved from Burma to Borneo 1 artillery moved from Hupeh to Kiangsu 1 infantry moved from Hupeh to Ningxia 1 infantry moved from Ningxia to Chinghai 1 infantry moved from Sikang to Chinghai 1 bomber moved from Buryatia S.S.R. to Japan 1 armour moved from Japan to 62 Sea Zone 1 armour moved from 62 Sea Zone to Manchuria Place Units - Japanese 4 infantry placed in Borneo 2 armour and 1 bomber placed in Japan 1 submarine placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 37 PUs; end with 37 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 42 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
British : -1.33 Japanese rolls : : 0.00 Americans : -0.67 Russians : 2.00 Japanese : -1.33
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Research Technology - British British spend 10 on tech rolls British roll 4,1 and gets 0 hits Purchase Units - British British buy 1 artillery, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs; 2 techTokens; Combat Move - British 1 artillery moved from Persia to Trans-Jordan British take Trans-Jordan from Italians 1 transport moved from 29 Sea Zone to 27 Sea Zone 1 destroyer moved from 29 Sea Zone to 27 Sea Zone 1 armour moved from Eastern Canada to Eastern United States 1 infantry moved from Western Canada to Western United States 1 fighter moved from United Kingdom to Baltic States 1 bomber moved from United Kingdom to Baltic States Combat - British Battle in Baltic States British attack with 1 bomber and 1 fighter Germans defend with 1 armour British roll dice for 1 bomber and 1 fighter in Baltic States, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 armour in Baltic States, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Baltic States British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 5 Casualties for Germans: 1 armour Non Combat Move - British 1 fighter moved from Baltic States to Belorussia 1 bomber moved from Baltic States to Russia Place Units - British 1 fighter placed in Persia 1 artillery placed in United Kingdom 1 destroyer and 1 transport placed in 6 Sea Zone British undo move 3. British undo move 2. British undo move 1. 1 fighter placed in Persia 1 destroyer and 1 transport placed in 6 Sea Zone 1 artillery placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : -0.50 British : -0.17
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 artillery moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Italy to 14 Sea Zone 2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 2 infantry moved from 15 Sea Zone to Trans-Jordan 1 armour moved from Libya to Anglo-Egypt Sudan Italians take Anglo-Egypt Sudan from British 1 fighter moved from Italy to Trans-Jordan 2 cruisers moved from 13 Sea Zone to 15 Sea Zone 1 battleship moved from 14 Sea Zone to 15 Sea Zone Combat - Italians Battle in Trans-Jordan Italians attack with 1 artillery, 1 fighter and 3 infantry British defend with 1 artillery Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 0/2 hits, 1.17 expected hits Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Trans-Jordan, round 2 : 2/5 hits, 1.50 expected hits British roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Italians 1 fighter moved from Trans-Jordan to Egypt Place Units - Italians 1 armour, 1 artillery, 1 fighter and 2 infantry placed in Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : -0.67 British : -0.33
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Research Technology - Americans Americans spend 15 on tech rolls Americans roll 1,6,6 and gets 2 hits Americans removing all Technology Tokens after successful research. Americans discover Jet Power Activate Technology - Americans Americans activating Jet Power Purchase Units - Americans Americans buy 1 cruiser and 2 fighters; Remaining resources: 1 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 infantry moved from 12 Sea Zone to Morocco Algeria Americans take Morocco Algeria from Germans 1 armour moved from 12 Sea Zone to Morocco Algeria 1 fighter moved from Gibraltar to Morocco Algeria 1 transport moved from 12 Sea Zone to 10 Sea Zone 1 bomber moved from United Kingdom to Balkans 1 bomber moved from United Kingdom to Balkans 1 fighter moved from Karelia S.S.R. to Ukraine 1 fighter moved from Western United States to 59 Sea Zone 1 fighter moved from Western United States to 59 Sea Zone Combat - Americans Battle in Ukraine Americans attack with 1 fighter Germans defend with 2 infantry Americans roll dice for 1 fighter in Ukraine, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Ukraine Germans win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Germans: 1 infantry Battle in Balkans Americans attack with 2 bombers Italians defend with 2 infantry Americans roll dice for 2 bombers in Balkans, round 2 : 1/2 hits, 1.33 expected hits Italians roll dice for 2 infantry in Balkans, round 2 : 1/2 hits, 0.67 expected hits 1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Balkans Americans roll dice for 1 bomber in Balkans, round 3 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 infantry in Balkans, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in Balkans, round 4 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 infantry in Balkans, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in Balkans, round 5 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 infantry in Balkans, round 5 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Balkans Italians win with no units remaining. Battle score for attacker is -18 Casualties for Americans: 2 bombers Casualties for Italians: 2 infantry Non Combat Move - Americans 1 carrier moved from 56 Sea Zone to 57 Sea Zone 1 fighter moved from 59 Sea Zone to 57 Sea Zone 1 fighter moved from 59 Sea Zone to 57 Sea Zone 1 fighter moved from Morocco Algeria to Gibraltar Place Units - Americans 2 fighters placed in Western United States 1 cruiser placed in 56 Sea Zone Turn Complete - Americans Americans collect 39 PUs; end with 40 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans : 0.33 Italians : 0.33 Americans : -1.00
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Research Technology - Germans Germans spend 5 on tech rolls Germans roll 6,4 and gets 1 hit Germans removing all Technology Tokens after successful research. Germans discover Improved Artillery Support Activate Technology - Germans Germans activating Improved Artillery Support Purchase Units - Germans Germans buy 4 artilleries, 1 cruiser, 4 infantry and 1 submarine; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Germans 3 armour moved from Caucasus to Russia 4 infantry moved from Caucasus to Russia 1 bomber moved from Caucasus to Russia 1 bomber moved from Germany to Russia 2 fighters moved from Caucasus to Russia 2 fighters moved from 5 Sea Zone to 6 Sea Zone 1 fighter moved from Germany to 6 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone Combat - Germans Battle in 6 Sea Zone Germans attack with 3 fighters and 1 submarine British defend with 1 cruiser, 1 destroyer and 1 transport; Russians defend with 1 submarine British roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 6 Sea Zone Germans roll dice for 3 fighters in 6 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits British roll dice for 1 cruiser, 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the British and 1 cruiser owned by the British lost in 6 Sea Zone 1 submarine owned by the Russians Submerged 1 transport owned by the British lost in 6 Sea Zone Germans win with 3 fighters remaining. Battle score for attacker is 21 Casualties for Germans: 1 submarine Casualties for British: 1 cruiser, 1 destroyer and 1 transport Battle in Russia Germans attack with 3 armour, 2 bombers, 2 fighters and 4 infantry British defend with 1 bomber; Russians defend with 1 aaGun, 3 armour, 1 factory and 4 infantry AA fire in Russia : 0/4 hits, 0.67 expected hits Germans roll dice for 3 armour, 2 bombers, 2 fighters and 4 infantry in Russia, round 2 : 7/11 hits, 4.50 expected hits Russians roll dice for 3 armour, 1 bomber and 4 infantry in Russia, round 2 : 4/8 hits, 3.00 expected hits 4 infantry owned by the Russians, 2 armour owned by the Russians, 4 infantry owned by the Germans and 1 bomber owned by the British lost in Russia Germans roll dice for 3 armour, 2 bombers and 2 fighters in Russia, round 3 : 3/7 hits, 3.83 expected hits Russians roll dice for 1 armour in Russia, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Russia Germans captures 25PUs while taking Russians capital Germans win, taking Russia from Russians with 3 armour, 2 bombers and 2 fighters remaining. Battle score for attacker is 27 Casualties for Germans: 4 infantry Casualties for British: 1 bomber Casualties for Russians: 3 armour and 4 infantry Non Combat Move - Germans 1 infantry moved from Bulgaria Romania to 16 Sea Zone 1 infantry moved from 16 Sea Zone to Caucasus 1 aaGun moved from Poland to Germany 1 infantry moved from Germany to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Baltic States 1 infantry moved from Germany to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Baltic States 2 fighters moved from 6 Sea Zone to 5 Sea Zone 1 fighter moved from 6 Sea Zone to Germany 2 fighters moved from Russia to Caucasus 2 bombers moved from Russia to Caucasus Place Units - Germans 2 artilleries and 2 infantry placed in Caucasus 2 artilleries and 2 infantry placed in Germany 1 cruiser and 1 submarine placed in 5 Sea Zone Turn Complete - Germans Germans collect 41 PUs; end with 68 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : 2.17 AA fire in Russia : : -0.67 British : 0.00 Russians : 0.50
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Combat Move - Russians 1 infantry moved from Archangel to Russia 1 infantry moved from Karelia S.S.R. to Belorussia 1 infantry moved from Belorussia to Russia 1 infantry moved from Eastern Ukraine to Russia 1 infantry moved from Eastern Ukraine to Russia 1 infantry moved from Eastern Ukraine to Russia 1 armour moved from Eastern Ukraine to Russia 1 infantry moved from Eastern Ukraine to Russia 1 infantry moved from East Poland to Eastern Ukraine Combat - Russians Battle in Russia Russians attack with 1 armour and 6 infantry Germans defend with 1 aaGun, 3 armour and 1 factory Russians roll dice for 1 armour and 6 infantry in Russia, round 2 : 1/7 hits, 1.50 expected hits Germans roll dice for 3 armour in Russia, round 2 : 2/3 hits, 1.50 expected hits 2 infantry owned by the Russians and 1 armour owned by the Germans lost in Russia Russians roll dice for 1 armour and 4 infantry in Russia, round 3 : 2/5 hits, 1.17 expected hits Germans roll dice for 2 armour in Russia, round 3 : 2/2 hits, 1.00 expected hits 2 infantry owned by the Russians and 2 armour owned by the Germans lost in Russia Russians win, taking Russia from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 4 infantry Casualties for Germans: 3 armour Non Combat Move - Russians 1 infantry moved from Karelia S.S.R. to Finland Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : 1.50 Russians : 0.33
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese roll 4,2 and gets 0 hits Purchase Units - Japanese Japanese buy 1 bomber, 1 destroyer and 4 infantry; Remaining resources: 10 PUs; 2 techTokens; Combat Move - Japanese 1 infantry moved from Burma to India Japanese take India from British 1 infantry moved from Burma to 37 Sea Zone 1 artillery moved from Burma to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 battleship moved from 37 Sea Zone to 39 Sea Zone 2 infantry moved from Manchuria to Buryatia S.S.R. 2 armour moved from Manchuria to Buryatia S.S.R. 1 armour moved from Japan to 62 Sea Zone 1 armour moved from 62 Sea Zone to Buryatia S.S.R. 2 bombers moved from Japan to Buryatia S.S.R. 2 fighters moved from 62 Sea Zone to Buryatia S.S.R. 1 transport moved from 50 Sea Zone to 49 Sea Zone 1 infantry moved from Borneo to 49 Sea Zone 1 infantry and 1 transport moved from 49 Sea Zone to 48 Sea Zone 1 infantry moved from 48 Sea Zone to New Guinea Japanese take New Guinea from British 2 infantry moved from Borneo to 49 Sea Zone 2 infantry and 1 transport moved from 49 Sea Zone to 39 Sea Zone 2 fighters moved from 36 Sea Zone to Australia 3 infantry moved from 39 Sea Zone to Australia 1 artillery moved from 39 Sea Zone to Australia 1 cruiser moved from 36 Sea Zone to 62 Sea Zone Combat - Japanese Battle in Buryatia S.S.R. Japanese attack with 3 armour, 2 bombers, 2 fighters and 2 infantry Russians defend with 5 infantry Japanese roll dice for 1 cruiser in Buryatia S.S.R., round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 3 armour, 2 bombers, 2 fighters and 2 infantry in Buryatia S.S.R., round 2 : 4/9 hits, 4.17 expected hits Russians roll dice for 5 infantry in Buryatia S.S.R., round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 3 armour, 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 1 infantry Casualties for Russians: 5 infantry Battle in Australia Japanese attack with 1 artillery, 2 fighters and 3 infantry British defend with 1 aaGun, 1 artillery and 3 infantry AA fire in Australia : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 battleship in Australia, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 2 fighters and 3 infantry in Australia, round 2 : 1/6 hits, 2.00 expected hits British roll dice for 1 artillery and 3 infantry in Australia, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Australia Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Australia, round 3 : 2/5 hits, 1.83 expected hits British roll dice for 1 artillery and 2 infantry in Australia, round 3 : 0/3 hits, 1.00 expected hits 2 infantry owned by the British lost in Australia Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Australia, round 4 : 1/5 hits, 1.83 expected hits British roll dice for 1 artillery in Australia, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Australia Japanese win, taking Australia from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 2 infantry Casualties for British: 1 artillery and 3 infantry Non Combat Move - Japanese 2 bombers moved from Buryatia S.S.R. to Japan 2 fighters moved from Buryatia S.S.R. to 62 Sea Zone 1 fighter moved from Australia to 48 Sea Zone 1 carrier moved from 36 Sea Zone to 48 Sea Zone 1 fighter moved from Australia to 48 Sea Zone 1 fighter moved from Borneo to Chinghai 1 infantry moved from Ningxia to Chinghai 1 artillery moved from Kiangsu to Manchuria Place Units - Japanese 1 destroyer placed in 62 Sea Zone 1 bomber and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 44 PUs; end with 54 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 59 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 64 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
British : -0.67 AA fire in Australia : : -0.33 Russians : -0.67 Japanese : -2.00
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Research Technology - British British spend 10 on tech rolls British roll 2,4,4,1 and gets 0 hits Purchase Units - British British buy 2 armour and 1 fighter; Remaining resources: 0 PUs; 4 techTokens; Combat Move - British 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Union of South Africa to Rhodesia 1 transport moved from 27 Sea Zone to 17 Sea Zone 1 destroyer moved from 27 Sea Zone to 17 Sea Zone 1 destroyer moved from 9 Sea Zone to 13 Sea Zone 1 fighter moved from United Kingdom to Russia Non Combat Move - British Place Units - British 1 armour placed in Persia 1 armour and 1 fighter placed in United Kingdom Turn Complete - British British collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Purchase Units - Italians Italians buy 1 carrier and 3 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Italians 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 armour moved from Italy to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone 1 armour moved from 13 Sea Zone to Morocco Algeria 1 infantry moved from 13 Sea Zone to Morocco Algeria 2 cruisers moved from 15 Sea Zone to 13 Sea Zone 1 battleship moved from 15 Sea Zone to 13 Sea Zone 1 fighter moved from Egypt to Morocco Algeria 1 fighter moved from Italy to 13 Sea Zone Combat - Italians Battle in 13 Sea Zone Italians attack with 1 battleship, 2 cruisers, 1 fighter and 1 transport British defend with 1 destroyer Italians roll dice for 1 battleship, 2 cruisers, 1 fighter and 1 transport in 13 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits British roll dice for 1 destroyer in 13 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the British lost in 13 Sea Zone Italians win with 1 battleship, 2 cruisers, 1 fighter and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Morocco Algeria Italians attack with 1 armour, 1 fighter and 1 infantry Americans defend with 1 armour and 1 infantry Italians roll dice for 1 armour, 1 fighter and 1 infantry in Morocco Algeria, round 2 : 0/3 hits, 1.17 expected hits Americans roll dice for 1 armour and 1 infantry in Morocco Algeria, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Italians lost in Morocco Algeria Italians roll dice for 1 armour and 1 fighter in Morocco Algeria, round 3 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 armour and 1 infantry in Morocco Algeria, round 3 : 1/2 hits, 0.83 expected hits 1 armour owned by the Italians lost in Morocco Algeria Americans win with 1 armour and 1 infantry remaining. Battle score for attacker is -8 Casualties for Italians: 1 armour and 1 infantry 1 fighter owned by the Italians retreated Non Combat Move - Italians 1 fighter moved from 13 Sea Zone to 14 Sea Zone 1 fighter moved from Morocco Algeria to 14 Sea Zone 1 armour moved from Italy to Bulgaria Romania Place Units - Italians 3 infantry placed in Italy 1 carrier placed in 14 Sea Zone Turn Complete - Italians Italians collect 14 PUs; end with 15 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 20 PUs 1 unit repaired.
Combat Hit Differential Summary :
Italians : -2.33 British : 0.67 Americans : 0.33
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Research Technology - Americans Americans spend 15 on tech rolls Americans roll 5,1,6 and gets 1 hit Americans removing all Technology Tokens after successful research. Americans discover Paratroopers Activate Technology - Americans Americans activating Paratroopers Purchase Units - Americans Americans buy 2 armour, 2 infantry and 2 transports; Remaining resources: 5 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 armour moved from Morocco Algeria to Egypt Americans take Libya from Italians British take Egypt from Italians 1 infantry moved from Morocco Algeria to Libya 1 fighter moved from Gibraltar to 13 Sea Zone 1 destroyer moved from 12 Sea Zone to 13 Sea Zone 1 transport moved from 12 Sea Zone to 13 Sea Zone Combat - Americans Battle in 13 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 transport Italians defend with 1 battleship, 2 cruisers and 1 transport Americans roll dice for 1 destroyer, 1 fighter and 1 transport in 13 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 13 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 1 destroyer owned by the Americans and 1 fighter owned by the Americans lost in 13 Sea Zone 1 transport owned by the Americans retreated to 12 Sea Zone Italians win with 1 battleship, 2 cruisers and 1 transport remaining. Battle score for attacker is -18 Casualties for Americans: 1 destroyer and 1 fighter Non Combat Move - Americans Place Units - Americans 2 armour and 2 infantry placed in Western United States 2 transports placed in 56 Sea Zone Turn Complete - Chinese 1 unit repaired. Turn Complete - Americans Americans collect 40 PUs; end with 45 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 50 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Italians : 0.33 Americans : 0.00
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Research Technology - Germans Germans spend 5 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans buy 2 bombers, 8 infantry and 2 transports; Remaining resources: 11 PUs; 1 techTokens; Combat Move - Germans 1 infantry moved from Caucasus to 16 Sea Zone 1 artillery moved from Caucasus to 16 Sea Zone 1 artillery moved from Caucasus to Russia 2 infantry moved from Caucasus to Russia 2 bombers moved from Caucasus to Russia 2 fighters moved from Caucasus to Russia 1 artillery moved from Germany to 5 Sea Zone 1 infantry moved from Germany to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Finland 1 artillery moved from 5 Sea Zone to Finland 1 fighter moved from 5 Sea Zone to Finland 1 infantry moved from Baltic States to Karelia S.S.R. Germans take Karelia S.S.R. from Russians 1 artillery, 1 infantry and 1 transport moved from 16 Sea Zone to 14 Sea Zone 1 infantry moved from 14 Sea Zone to Libya 1 artillery moved from 14 Sea Zone to Libya 1 fighter moved from Germany to Trans-Jordan Combat - Germans Battle in Finland Germans attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 cruiser in Finland, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Finland Germans win, taking Finland from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Libya Germans attack with 1 artillery and 1 infantry Americans defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Libya, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Libya, round 3 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Libya, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Libya Germans win, taking Libya from Americans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Russia Germans attack with 1 artillery, 2 bombers, 2 fighters and 2 infantry British defend with 1 fighter; Russians defend with 1 aaGun, 1 armour, 1 factory and 2 infantry AA fire in Russia : 1/4 hits, 0.67 expected hits 1 fighter owned by the Germans lost in Russia Germans roll dice for 1 artillery, 2 bombers, 1 fighter and 2 infantry in Russia, round 2 : 3/6 hits, 2.83 expected hits Russians roll dice for 1 armour, 1 fighter and 2 infantry in Russia, round 2 : 2/4 hits, 1.83 expected hits 2 infantry owned by the Russians, 1 armour owned by the Russians and 2 infantry owned by the Germans lost in Russia Germans roll dice for 1 artillery, 2 bombers and 1 fighter in Russia, round 3 : 3/4 hits, 2.17 expected hits Russians roll dice for 1 fighter in Russia, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans and 1 fighter owned by the British lost in Russia Germans captures 25PUs while taking Russians capital Germans win, taking Russia from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is -5 Casualties for Germans: 2 fighters and 2 infantry Casualties for Russians: 1 armour and 2 infantry Casualties for British: 1 fighter Non Combat Move - Germans 2 bombers moved from Russia to Germany 1 fighter moved from Finland to 5 Sea Zone 1 infantry moved from Ukraine to Caucasus 1 destroyer moved from 16 Sea Zone to 13 Sea Zone Place Units - Germans 2 bombers placed in Germany 2 transports placed in 5 Sea Zone 4 infantry placed in Caucasus 4 infantry placed in Germany Turn Complete - Germans Germans collect 45 PUs; end with 81 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 86 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Germans : 2.17 AA fire in Russia : : 0.33 Americans : 0.33 Germans rolls : : 0.00 Russians : 0.17