Odonis (Axis) vs Sovietishcat (Allies) BM3L19

  • '19

    Best OOL - tip AC - destroy AC - dds - cruiser ( UK first ) and fighter -

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 6 artilleries, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
            2 fighters and 1 tactical_bomber moved from Germany to 110 Sea Zone
            3 mech_infantrys moved from Volgograd to Northwest Persia
            3 infantry moved from Caucasus to Northwest Persia
            3 armour moved from Caucasus to Northwest Persia
            3 armour, 3 infantry and 6 mech_infantrys moved from Novgorod to Karelia
            4 armour moved from Belarus to Karelia
    
        Combat - Germans
            Battle in Northwest Persia
                Germans attack with 3 armour, 3 infantry and 3 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 3 armour, 3 infantry and 3 mech_infantrys in Northwest Persia, round 2 : 1/9 hits, 2.50 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 3 armour, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Karelia
                Germans attack with 7 armour, 3 infantry and 6 mech_infantrys
                Americans defend with 1 infantry
                    Germans roll dice for 7 armour, 3 infantry and 6 mech_infantrys in Karelia, round 2 : 6/16 hits, 5.00 expected hits
                    Americans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Karelia
                Germans win, taking Karelia from Americans with 7 armour, 2 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in 110 Sea Zone
                Germans attack with 3 bombers, 4 fighters and 2 tactical_bombers
                British defend with 1 cruiser, 1 destroyer, 1 fighter and 7 transports; Americans defend with 1 carrier, 2 cruisers, 4 destroyers, 1 submarine and 1 transport
                1 submarine owned by the Americans Submerged
                    Germans roll dice for 3 bombers, 4 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 5/9 hits, 5.33 expected hits
                    British roll dice for 1 carrier, 3 cruisers, 5 destroyers, 1 fighter and 8 transports in 110 Sea Zone, round 2 : 6/10 hits, 4.17 expected hits
                    3 destroyers owned by the Americans, 4 fighters owned by the Germans, 1 carrier owned by the Americans and 2 tactical_bombers owned by the Germans lost in 110 Sea Zone
                    Germans roll dice for 3 bombers in 110 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits
                    British roll dice for 3 cruisers, 2 destroyers, 1 fighter and 8 transports in 110 Sea Zone, round 3 : 2/6 hits, 2.83 expected hits
                    1 destroyer owned by the British, 1 destroyer owned by the Americans and 2 bombers owned by the Germans lost in 110 Sea Zone
                    Germans roll dice for 1 bomber in 110 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                    British roll dice for 3 cruisers, 1 fighter and 8 transports in 110 Sea Zone, round 4 : 2/4 hits, 2.17 expected hits
                    1 bomber owned by the Germans lost in 110 Sea Zone
                British win with 3 cruisers, 1 fighter and 8 transports remaining. Battle score for attacker is -42
                Casualties for Germans: 3 bombers, 4 fighters and 2 tactical_bombers
                Casualties for Americans: 1 carrier and 4 destroyers
                Casualties for British: 1 destroyer
                1 fighter owned by the British forced to land in United Kingdom
    
        Non Combat Move - Germans
            1 armour moved from Yunnan to India
            1 mech_infantry moved from Russia to Belarus
            1 fighter moved from Russia to Novgorod
            2 aaGuns moved from Belarus to Novgorod
            7 artilleries and 12 infantry moved from Western Germany to France
    
        Place Units - Germans
            2 armour and 1 artillery placed in Volgograd
            1 armour and 2 mech_infantrys placed in Ukraine
            3 artilleries placed in Novgorod
            2 armour and 1 mech_infantry placed in Russia
            3 mech_infantrys placed in Western Ukraine
            2 artilleries and 2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,4,1,3,4,4,4,6
            Germans collect 64 PUs (2 lost to blockades); end with 64 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.50
    British : 0.50
    Americans : 0.67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post: Russians round 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14
    
        Combat Move - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14
    
        Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    @Odonis donโ€™t forget our game:blush: You used to be playing almost everyday? Do you want to pause the game for a few days?


  • @Sovietishcat said in Odonis (Axis) vs Sovietishcat (Allies) BM3L19:

    @Odonis donโ€™t forget our game:blush: You used to be playing almost everyday? Do you want to pause the game for a few days?

    Sorry, on vacation and forgot to tell you. Give me a couple of days!

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 3 fighters, 4 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            7 armour and 11 mech_infantrys moved from Shensi to Kansu
            2 mech_infantrys moved from Hopei to Kansu
            1 infantry moved from Tsinghai to Kansu
            1 mech_infantry moved from Suiyuyan to Kansu
            3 mech_infantrys moved from Kweichow to Kansu
            1 fighter moved from French Indo China to 41 Sea Zone
            1 fighter moved from French Indo China to 43 Sea Zone
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
            1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
            1 artillery moved from Alaska to British Columbia
                  Japanese take British Columbia from British
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 43 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 41 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Tanganyika Territory
            Battle in Kansu
                Japanese attack with 7 armour, 1 infantry and 17 mech_infantrys
                Chinese defend with 14 infantry; Russians defend with 8 infantry
                    Japanese roll dice for 7 armour, 1 infantry and 17 mech_infantrys in Kansu, round 2 : 5/25 hits, 6.50 expected hits
                    Chinese roll dice for 22 infantry in Kansu, round 2 : 4/22 hits, 7.33 expected hits
                    1 infantry owned by the Japanese, 3 mech_infantrys owned by the Japanese and 5 infantry owned by the Chinese lost in Kansu
                    Japanese roll dice for 7 armour and 14 mech_infantrys in Kansu, round 3 : 6/21 hits, 5.83 expected hits
                    Chinese roll dice for 17 infantry in Kansu, round 3 : 2/17 hits, 5.67 expected hits
                    2 mech_infantrys owned by the Japanese and 6 infantry owned by the Chinese lost in Kansu
                    Japanese roll dice for 7 armour and 12 mech_infantrys in Kansu, round 4 : 3/19 hits, 5.50 expected hits
                    Chinese roll dice for 11 infantry in Kansu, round 4 : 5/11 hits, 3.67 expected hits
                    5 mech_infantrys owned by the Japanese and 3 infantry owned by the Chinese lost in Kansu
                    Japanese roll dice for 7 armour and 7 mech_infantrys in Kansu, round 5 : 2/14 hits, 4.67 expected hits
                    Chinese roll dice for 8 infantry in Kansu, round 5 : 2/8 hits, 2.67 expected hits
                    2 infantry owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Kansu
                    Japanese roll dice for 7 armour and 5 mech_infantrys in Kansu, round 6 : 4/12 hits, 4.33 expected hits
                    Chinese roll dice for 6 infantry in Kansu, round 6 : 1/6 hits, 2.00 expected hits
                    4 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kansu
                    Japanese roll dice for 7 armour and 4 mech_infantrys in Kansu, round 7 : 4/11 hits, 4.17 expected hits
                    Chinese roll dice for 2 infantry in Kansu, round 7 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kansu
                Japanese win, taking Tanganyika Territory from British, taking Kansu from Chinese with 7 armour and 3 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry and 14 mech_infantrys
                Casualties for Chinese: 14 infantry
                Casualties for Russians: 8 infantry
            Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
    
        Non Combat Move - Japanese
            1 mech_infantry moved from Chahar to Suiyuyan
            1 mech_infantry moved from Szechwan to Tsinghai
            1 mech_infantry moved from Anhwe to Shensi
            1 mech_infantry moved from Manchuria to Chahar
            1 mech_infantry moved from Kiangsu to Hopei
            1 mech_infantry moved from Manchuria to Anhwe
            1 mech_infantry moved from Kiangsu to Kweichow
            1 mech_infantry moved from Hunan to Szechwan
            1 mech_infantry moved from Kiangsu to Hunan
            1 fighter moved from French Indo China to India
            1 fighter moved from 41 Sea Zone to India
            3 armour and 3 mech_infantrys moved from Eastern Persia to India
            1 fighter moved from 43 Sea Zone to French Indo China
            1 mech_infantry moved from Manchuria to Anhwe
            1 destroyer moved from 18 Sea Zone to 6 Sea Zone
            1 aaGun moved from Hopei to Kweichow
    
        Place Units - Japanese
            3 fighters placed in Japan
            3 mech_infantrys placed in Manchuria
            3 mech_infantrys placed in India
            3 mech_infantrys placed in French Indo China
            2 infantry placed in Kiangsu
            2 infantry placed in Malaya
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,6
            Japanese collect 58 PUs (2 lost to blockades); end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Chinese : -7.00
    Japanese : -7.00
    

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 27 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 armour and 1 infantry moved from 112 Sea Zone to Denmark
            2 fighters moved from Norway to Denmark
            1 bomber moved from Norway to Denmark
            1 artillery and 1 infantry moved from Western United States to British Columbia
            1 bomber moved from Western United States to British Columbia
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
            1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
    
        Combat - Americans
            Americans creates battle in territory 44 Sea Zone
            Battle in Alaska
            Battle in Denmark
                Americans attack with 1 armour, 1 bomber, 2 fighters and 1 infantry
                Germans defend with 2 infantry
                    Americans roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Denmark, round 2 : 3/5 hits, 2,33 expected hits
                    Germans roll dice for 2 infantry in Denmark, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark
                Americans win, taking Alaska from Japanese, taking Denmark from Germans with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in British Columbia
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in British Columbia, round 2 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery in British Columbia, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in British Columbia
                Americans win, taking British Columbia from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Americans
            1 bomber moved from British Columbia to Eastern United States
            1 aaGun, 1 armour and 2 mech_infantrys moved from Norway to Finland
            2 fighters moved from Denmark to 113 Sea Zone
            1 bomber moved from Denmark to Finland
            9 transports moved from 102 Sea Zone to 101 Sea Zone
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            3 fighters moved from Guam to Philippines
            2 destroyers and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
            4 fighters and 4 tactical_bombers moved from Guam to Java
            4 destroyers moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 110 Sea Zone to 92 Sea Zone
    
        Place Units - Americans
            3 infantry placed in Finland
            3 mech_infantrys placed in Norway
            10 infantry placed in Eastern United States
            1 artillery and 7 infantry placed in Central United States
            3 infantry placed in Normandy Bordeaux
            3 infantry placed in Southern France
            1 carrier placed in 10 Sea Zone
            1 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 80 PUs; end with 80 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 105 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 110 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 115 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 120 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 125 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 11 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            8 artilleries, 6 infantry and 3 mech_infantrys moved from Persia to Northwest Persia
            2 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
            1 infantry moved from Vyborg to Finland
    
        Combat - British
            Battle in Northwest Persia
                British attack with 8 artilleries, 8 infantry and 4 mech_infantrys
                Germans defend with 3 armour, 3 infantry and 3 mech_infantrys
                    British roll dice for 8 artilleries, 8 infantry and 4 mech_infantrys in Northwest Persia, round 2 : 8/20 hits, 6,00 expected hits
                    Germans roll dice for 3 armour, 3 infantry and 3 mech_infantrys in Northwest Persia, round 2 : 4/9 hits, 3,50 expected hits
                    3 infantry owned by the Germans, 2 armour owned by the Germans, 3 mech_infantrys owned by the Germans and 4 infantry owned by the British lost in Northwest Persia
                    British roll dice for 8 artilleries, 4 infantry and 4 mech_infantrys in Northwest Persia, round 3 : 6/16 hits, 5,33 expected hits
                    Germans roll dice for 1 armour in Northwest Persia, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 8 artilleries, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 27
                Casualties for British: 4 infantry
                Casualties for Germans: 3 armour, 3 infantry and 3 mech_infantrys
    
        Non Combat Move - British
            10 infantry moved from United Kingdom to 110 Sea Zone
            10 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 battleship, 1 carrier and 2 cruisers moved from 113 Sea Zone to 110 Sea Zone
            1 fighter moved from United Kingdom to Southern France
    
        Place Units - British
            1 submarine placed in 71 Sea Zone
            2 infantry placed in Union of South Africa
            3 infantry placed in Persia
            3 infantry placed in Egypt
            British undo move 4.
            1 artillery and 2 infantry placed in Egypt
            1 artillery and 4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 0,33
    British : 2,67
    Americans : 0,33
    Japanese : -0,33
    

    Savegame


  • @Sovietishcat
    Sorry Iโ€™ve been slow recently - been super busy on holidays then work. I am travelling for work for a week so Iโ€™ll make my move once I returnโ€ฆ

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Western Germany to Denmark
            1 fighter moved from Northern Italy to 112 Sea Zone
            1 mech_infantry moved from Holland Belgium to Denmark
    
        Combat - Italians
            Battle in 112 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 112 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Denmark
                Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
                Americans defend with 1 armour
                    Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Denmark, round 2 : 2/3 hits, 0.83 expected hits
                    Americans roll dice for 1 armour in Denmark, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Americans and 1 infantry owned by the Italians lost in Denmark
                Italians win, taking Denmark from Americans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 armour
    
        Non Combat Move - Italians
            1 fighter moved from 112 Sea Zone to Western Germany
            1 fighter moved from Northern Italy to Southern Italy
            2 aaGuns, 4 artilleries, 16 infantry and 1 mech_infantry moved from Northern Italy to France
            2 infantry moved from Western Germany to France
    
        Place Units - Italians
            2 artilleries and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,2,4,1,5,4,2,5,3
            Italians collect 2 PUs (10 lost to blockades); end with 2 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.17
    Americans : 0.50
    

    Savegame

  • '19

    TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 armour and 1 infantry moved from Philippines to 35 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
            1 armour and 1 infantry moved from 19 Sea Zone to Okinawa
            1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                  ANZAC take 43 Sea Zone from Japanese
                  ANZAC take 35 Sea Zone from Japanese
    
        Combat - ANZAC
            Battle in Okinawa
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 armour and 1 mech_infantry moved from New South Wales to Queensland
            1 destroyer moved from 42 Sea Zone to 35 Sea Zone
            2 fighters moved from Caroline Islands to Java
    
        Place Units - ANZAC
            2 transports placed in 54 Sea Zone
            1 infantry placed in Queensland
            1 infantry placed in New South Wales
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from New Zealand: 1 infantry
            EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 8 artilleries, 6 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Karelia to Vyborg
                  Germans take Vyborg from British
            1 armour moved from Vyborg to Novgorod
    
        Combat - Germans
    
        Non Combat Move - Germans
            6 armour, 2 infantry and 6 mech_infantrys moved from Karelia to Novgorod
            1 mech_infantry moved from Belarus to Novgorod
            1 fighter moved from Novgorod to Western Germany
            2 artilleries and 11 mech_infantrys moved from Western Germany to France
            3 mech_infantrys moved from Germany to France
            12 infantry moved from Germany to Western Germany
            1 armour and 2 mech_infantrys moved from Ukraine to Volgograd
            2 armour and 1 mech_infantry moved from Russia to Volgograd
            1 infantry moved from Sikang to Kazakhstan
            1 armour moved from India to West India
            3 mech_infantrys moved from Western Ukraine to Rostov
            1 aaGun moved from Russia to Tambov
    
        Place Units - Germans
            6 infantry placed in Western Germany
            4 mech_infantrys placed in Western Germany
            3 artilleries placed in France
            3 artilleries placed in Volgograd
            3 mech_infantrys placed in Ukraine
            2 mech_infantrys placed in Russia
            2 artilleries placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,5,6,2,2,1,1,1,2
            Germans collect 64 PUs (2 lost to blockades); end with 64 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 6 destroyers and 6 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Eastern Persia to Persia
            1 artillery and 1 infantry moved from Tanganyika Territory to 72 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Persia
            2 fighters moved from India to Persia
            1 fighter moved from Japan to 19 Sea Zone
    
        Combat - Japanese
            Battle in 19 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 19 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Persia
                Japanese attack with 1 artillery, 2 fighters and 2 infantry
                British defend with 1 aaGun, 1 factory_minor and 3 infantry; ANZAC defend with 2 infantry
                    AA fire in Persia : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Persia, round 2 : 0/5 hits, 1.83 expected hits
                    British roll dice for 1 aaGun and 5 infantry in Persia, round 2 : 3/5 hits, 1.67 expected hits
                    2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Persia
                British win with 1 aaGun and 5 infantry remaining. Battle score for attacker is -10
                Casualties for Japanese: 1 artillery and 2 infantry
                2 fighters owned by the Japanese retreated
    
        Non Combat Move - Japanese
            3 armour and 6 mech_infantrys moved from India to Eastern Persia
            2 fighters moved from Persia to Eastern Persia
            7 armour and 3 mech_infantrys moved from Kansu to Kazakhstan
            1 mech_infantry moved from Tsinghai to Kazakhstan
            1 mech_infantry moved from Anhwe to Suiyuyan
            1 mech_infantry moved from Anhwe to Shensi
            1 mech_infantry moved from Shensi to Tsinghai
            1 mech_infantry moved from Suiyuyan to Kansu
            1 mech_infantry moved from Szechwan to Sikang
            1 mech_infantry moved from Yunnan to Szechwan
            1 mech_infantry moved from Kweichow to Yunnan
            1 mech_infantry moved from Hunan to Kweichow
            1 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from French Indo China to Hunan
            1 fighter moved from French Indo China to Japan
            1 fighter moved from 19 Sea Zone to 6 Sea Zone
            1 fighter moved from 6 Sea Zone to Japan
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Malaya to Shan State
            1 mech_infantry moved from French Indo China to Yunnan
    
        Place Units - Japanese
            2 destroyers placed in 6 Sea Zone
            1 destroyer placed in 19 Sea Zone
            1 destroyer placed in 36 Sea Zone
            1 destroyer placed in 39 Sea Zone
            1 destroyer placed in 37 Sea Zone
            1 infantry placed in Malaya
            1 infantry placed in French Indo China
            1 infantry placed in India
            3 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3
            Japanese collect 53 PUs (3 lost to blockades); end with 53 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    AA fire in Persia : : -0.33
    British : 1.33
    Japanese : -1.83
    

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 1 airfield, 2 armour, 1 carrier, 2 destroyers, 3 infantry, 4 mech_infantrys, 1 submarine and 5 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
                Americans converts factory_major into different units
            1 infantry moved from Finland to Karelia
                  Americans take Karelia from Germans
            1 infantry moved from Finland to Vyborg
                  Americans take Vyborg from Germans
            1 infantry moved from Southern France to Northern Italy
                  Americans take Northern Italy from Italians
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
            1 armour moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
            1 armour moved from Holland Belgium to Normandy Bordeaux
            1 artillery and 1 infantry moved from Alaska to 1 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
            1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
            2 submarines moved from 54 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            1 bomber moved from Finland to Germany
    
        Combat - Americans
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0,17 expected hits
                Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
                Bombing raid in Germany causes 5 damage total. 
            Battle in Soviet Far East
            Battle in 37 Sea Zone
                ANZAC loiter and taunt; Americans attack with 1 destroyer, 2 submarines and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 37 Sea Zone
                Americans win, taking Soviet Far East from Japanese with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Shan State
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Shan State, round 4 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Shan State
                Americans win, taking Shan State from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 artillery and 9 infantry moved from Southern France to Normandy Bordeaux
            2 fighters moved from 113 Sea Zone to Normandy Bordeaux
            1 aaGun moved from Finland to Vyborg
            1 aaGun, 1 armour, 2 artilleries, 1 infantry, 2 marines and 3 mech_infantrys moved from Finland to Karelia
            3 mech_infantrys moved from Norway to Karelia
            1 bomber moved from Germany to Normandy Bordeaux
            1 bomber moved from Eastern United States to Normandy Bordeaux
            10 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery and 7 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 17 infantry and 9 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 17 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from British Columbia to Western United States
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            3 destroyers moved from 26 Sea Zone to 33 Sea Zone
            4 fighters and 4 tactical_bombers moved from Java to Ceylon
    
        Place Units - Americans
            3 transports placed in 110 Sea Zone
            2 transports placed in 10 Sea Zone
            2 infantry placed in Western United States
            1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
            1 airfield placed in Normandy Bordeaux
            3 mech_infantrys placed in Norway
            2 armour and 1 mech_infantry placed in Finland
            1 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 88 PUs; end with 88 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 108 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 113 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 118 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 123 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 128 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 133 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 artillery, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 unit repaired.
            1 submarine moved from 71 Sea Zone to 80 Sea Zone
            2 infantry moved from Union of South Africa to Rhodesia
            1 infantry moved from Northwest Persia to Caucasus
                  British take Caucasus from Germans
            1 fighter moved from Southern France to 113 Sea Zone
    
        Combat - British
            Battle in 80 Sea Zone
                British attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 80 Sea Zone
                    British roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                British win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - British
            8 artilleries, 3 infantry and 4 mech_infantrys moved from Northwest Persia to Persia
            1 artillery and 4 infantry moved from Egypt to Trans-Jordan
            3 aaGuns, 2 artilleries and 16 infantry moved from Southern France to Normandy Bordeaux
            1 artillery and 4 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Finland to Vyborg
            2 artilleries, 10 infantry and 1 mech_infantry moved from Finland to Karelia
    
        Place Units - British
            3 mech_infantrys placed in Egypt
            3 infantry placed in Persia
            1 artillery and 6 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    British : -0,33
    Americans : -0,67
    Japanese : 0,67
    AA fire in Germany : : -0,17
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15
    
        Purchase Units - Italians
            Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Southern Italy to Northern Italy
            4 artilleries, 18 infantry and 1 mech_infantry moved from France to Northern Italy
            1 fighter moved from Southern Italy to 113 Sea Zone
            1 fighter moved from Western Germany to 113 Sea Zone
            1 mech_infantry moved from Denmark to Holland Belgium
                  Germans take Holland Belgium from Americans
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 5 artilleries, 19 infantry and 1 mech_infantry
                Americans defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 5 artilleries, 19 infantry and 1 mech_infantry in Northern Italy, round 2 : 7/25 hits, 5.83 expected hits
                    Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Northern Italy
                Italians win, taking Northern Italy from Americans with 5 artilleries, 19 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in 113 Sea Zone
                Italians attack with 2 fighters
                British defend with 1 fighter; Americans defend with 1 carrier
                    Italians roll dice for 2 fighters in 113 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Americans roll dice for 1 carrier and 1 fighter in 113 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    1 carrier owned by the Americans and 2 fighters owned by the Italians lost in 113 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is -4
                Casualties for Italians: 2 fighters
                Casualties for Americans: 1 carrier
                1 fighter owned by the British forced to land in Norway
    
        Non Combat Move - Italians
            1 artillery moved from Denmark to Western Germany
            2 aaGuns moved from France to Northern Italy
            1 artillery moved from Southern Italy to Northern Italy
            1 aaGun moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 artillery and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,4,6,5,4,4,1,2,6
            Italians collect 3 PUs (9 lost to blockades); end with 3 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Italians : 2.17
    Americans : 0.67
    

    Savegame

  • '20 '19 '18 '15 '13

    @Odonis @Sovietishcat

    Your choice whether to keep the damaged AC or the FTR - figured FTR, but edit in what you wishโ€ฆ

  • '19

    TripleA Turn Summary: French round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 fighter moved from Java to 39 Sea Zone
            1 armour and 1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 armour and 1 infantry moved from 37 Sea Zone to Malaya
            1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
            1 fighter moved from Java to Malaya
            1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 mech_infantry moved from Java to 42 Sea Zone
            1 mech_infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 mech_infantry moved from 37 Sea Zone to Malaya
    
        Combat - ANZAC
            Battle in 39 Sea Zone
                ANZAC attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 fighter in 39 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the ANZAC lost in 39 Sea Zone
                    ANZAC roll dice for 1 fighter in 39 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer in 39 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 39 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Malaya
                ANZAC attack with 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys
                Japanese defend with 1 factory_minor, 1 harbour and 2 infantry
                    ANZAC roll dice for 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys in Malaya, round 2 : 3/6 hits, 1,67 expected hits
                    Japanese roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
                ANZAC win, taking Malaya from Japanese with 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - ANZAC
            1 fighter could not land in Malaya and was removed
            1 fighter moved from 39 Sea Zone to Ceylon
            1 aaGun and 1 infantry moved from New South Wales to Queensland
            2 destroyers moved from 35 Sea Zone to 37 Sea Zone
            1 cruiser moved from 35 Sea Zone to 54 Sea Zone
            2 destroyers moved from 35 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            Turning on Edit Mode
            EDIT: Adding units owned by ANZAC to Malaya: 1 infantry
            EDIT: Turning off Edit Mode
            1 transport placed in 54 Sea Zone
            1 armour and 1 marine placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5
            ANZAC collect 18 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 1,00
    Japanese : 0,67
    

    Savegame

  • '19

    @Odonis said in Odonis (Axis) vs Sovietishcat (Allies) BM3L19:

    @Odonis @Sovietishcat

    Your choice whether to keep the damaged AC or the FTR - figured FTR, but edit in what you wishโ€ฆ

    @Odonis After a long thought, I chose to keep the fighter:dizzy_face: Also in Malaya, you hit one dice, so I wanted to choose the fighter but I clicked too fast, so I edited back the inf and let the plane in the ocean. Let me know if you are not okay with it.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_major; Remaining resources: 79 PUs; 
            Germans buy 1 artillery, 2 fighters, 17 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            5 armour, 4 artilleries and 3 mech_infantrys moved from Volgograd to Caucasus
            3 mech_infantrys moved from Rostov to Caucasus
            3 mech_infantrys moved from Ukraine to Caucasus
            1 infantry moved from Kazakhstan to Caucasus
            1 infantry moved from France to Southern France
                  Germans take Southern France from Americans
    
        Combat - Germans
            Battle in Caucasus
                Germans attack with 5 armour, 4 artilleries, 1 infantry and 9 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 5 armour, 4 artilleries, 1 infantry and 9 mech_infantrys in Caucasus, round 2 : 5/19 hits, 6.17 expected hits
                    British roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from British with 5 armour, 4 artilleries and 9 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Tambov to Russia
            2 mech_infantrys moved from Russia to Belarus
            12 artilleries moved from France to Western Germany
            12 infantry moved from Western Germany to France
            4 infantry moved from Western Germany to France
            4 mech_infantrys moved from France to Western Germany
            1 armour moved from West India to India
    
        Place Units - Germans
            3 infantry placed in Novgorod
            1 artillery, 1 fighter, 4 infantry and 1 mech_infantry placed in Western Germany
            1 fighter and 9 infantry placed in Germany
            1 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from France: 10 mech_infantrys
            EDIT: Adding units owned by Germans to Germany: 10 mech_infantrys
            EDIT: Removing units owned by Germans from France: 1 aaGun and 27 infantry
            EDIT: Adding units owned by Germans to Western Germany: 1 aaGun and 27 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,5,3,5,4,6,4,4,1
            Germans collect 65 PUs (3 lost to blockades); end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.17
    British : 0.67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16
    
        Purchase Units - Japanese
            Japanese buy 1 fighter, 8 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 3 Sea Zone
            1 infantry and 1 mech_infantry moved from French Indo China to Shan State
            1 mech_infantry moved from Yunnan to Shan State
            1 mech_infantry moved from Yunnan to Shan State
            1 mech_infantry moved from Kazakhstan to Northwest Persia
                  Japanese take Northwest Persia from British
    
        Combat - Japanese
            Japanese creates battle in territory 19 Sea Zone
            Battle in 3 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 3 Sea Zone
                Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Shan State
                Japanese attack with 1 infantry and 3 mech_infantrys
                Americans defend with 1 artillery
                    Japanese roll dice for 1 infantry and 3 mech_infantrys in Shan State, round 2 : 0/4 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry and 3 mech_infantrys in Shan State, round 3 : 1/4 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Shan State
                Japanese win, taking Shan State from Americans with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
    
        Non Combat Move - Japanese
            1 infantry moved from Anhwe to Kweichow
            1 mech_infantry moved from Kweichow to Yunnan
            1 aaGun moved from Kweichow to Yunnan
            3 mech_infantrys moved from Manchuria to Siberia
            1 destroyer moved from 19 Sea Zone to 6 Sea Zone
            7 armour and 3 mech_infantrys moved from Kazakhstan to Eastern Persia
            2 fighters moved from Eastern Persia to India
    
        Place Units - Japanese
            3 infantry placed in India
            Japanese undo move 1.
            3 mech_infantrys placed in India
            3 infantry placed in French Indo China
            3 mech_infantrys placed in Kiangsu
            1 fighter and 5 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,4,5,1
            Japanese collect 50 PUs (2 lost to blockades); end with 50 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.67
    Japanese : -0.33
    

    Savegame

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