Matt and Rick anniversary edition 1941 first game!


  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 1
    
        Research Technology - Japanese
            Japanese spend 5 on tech rolls
                Japanese rolls : 1/1 hits, 0.00 expected hits
            Japanese removing all Technology Tokens after successful research.
            Japanese discover Long Range Aircraft
    
        Activate Technology - Japanese
            Japanese activating Long Range Aircraft
    
        Purchase Units - Japanese
            Japanese buy 1 bomber; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            3 infantry moved from French Indo-China Thailand to Yunnan
            1 fighter moved from Formosa to Yunnan
            1 fighter moved from 61 Sea Zone to Yunnan
            2 infantry moved from Manchuria to Suiyuan
            1 fighter moved from Manchuria to Suiyuan
            1 cruiser moved from 61 Sea Zone to 50 Sea Zone
            1 battleship moved from 61 Sea Zone to 50 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 61 Sea Zone to 50 Sea Zone
            3 infantry moved from 50 Sea Zone to Philippine Islands
            1 artillery moved from 50 Sea Zone to Philippine Islands
            1 infantry moved from Caroline Islands to 51 Sea Zone
            1 infantry and 1 transport moved from 51 Sea Zone to 49 Sea Zone
            1 infantry moved from 49 Sea Zone to Borneo
                  Japanese take Borneo from British
            2 infantry moved from Caroline Islands to 51 Sea Zone
            2 infantry and 1 transport moved from 51 Sea Zone to 61 Sea Zone
            2 infantry moved from 61 Sea Zone to Kwangtung
            1 fighter moved from 61 Sea Zone to Kwangtung
            1 destroyer moved from 51 Sea Zone to 53 Sea Zone
            4 fighters moved from 57 Sea Zone to 53 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 artillery moved from Japan to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
            1 infantry moved from 61 Sea Zone to Fukien
            1 artillery moved from 61 Sea Zone to Fukien
            1 fighter moved from Japan to Fukien
    
        Combat - Japanese
            Battle in Fukien
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Fukien, round 2 : 0/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Fukien, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Fukien
                    Japanese roll dice for 1 artillery and 1 fighter in Fukien, round 3 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Fukien, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 fighter in Fukien, round 4 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Fukien, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Fukien
                Japanese win, taking Fukien from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Kwangtung
                Japanese attack with 1 fighter and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Kwangtung, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 2 infantry in Kwangtung, round 3 : 2/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Kwangtung, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in 50 Sea Zone
                Japanese attack with 1 battleship, 1 cruiser and 2 transports
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 battleship, 1 cruiser and 2 transports in 50 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 50 Sea Zone
                    1 transport owned by the Americans lost in 50 Sea Zone
                Japanese win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in Philippine Islands
                Japanese attack with 1 artillery and 3 infantry
                Americans defend with 2 infantry
                    Japanese roll dice for 1 artillery and 3 infantry in Philippine Islands, round 2 : 0/4 hits, 1.00 expected hits
                    Americans roll dice for 2 infantry in Philippine Islands, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Philippine Islands, round 3 : 0/4 hits, 1.00 expected hits
                    Americans roll dice for 2 infantry in Philippine Islands, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Philippine Islands
                    Japanese roll dice for 1 artillery and 2 infantry in Philippine Islands, round 4 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 2 infantry in Philippine Islands, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands
                    Japanese roll dice for 1 artillery and 1 infantry in Philippine Islands, round 5 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Philippine Islands, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Philippine Islands
                    Japanese roll dice for 1 artillery in Philippine Islands, round 6 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry in Philippine Islands, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Philippine Islands
                Japanese win, taking Philippine Islands from Americans with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Japanese: 3 infantry
                Casualties for Americans: 2 infantry
            Battle in Yunnan
                Japanese attack with 2 fighters and 3 infantry
                Chinese defend with 1 fighter and 1 infantry
                    Japanese roll dice for 2 fighters and 3 infantry in Yunnan, round 2 : 2/5 hits, 1.50 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 fighter and 1 infantry
            Battle in Suiyuan
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 2 : 2/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuan
                Japanese win, taking Suiyuan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 53 Sea Zone
                Japanese attack with 1 destroyer and 4 fighters
                Americans defend with 1 battleship
                    Japanese roll dice for 1 destroyer and 4 fighters in 53 Sea Zone, round 2 : 0/5 hits, 2.33 expected hits
                    Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer and 4 fighters in 53 Sea Zone, round 3 : 3/5 hits, 2.33 expected hits
                    Americans roll dice for 1 battleship in 53 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 destroyer owned by the Japanese and 1 battleship owned by the Americans lost in 53 Sea Zone
                Japanese win with 4 fighters remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 battleship
    
        Non Combat Move - Japanese
            1 fighter moved from Yunnan to 61 Sea Zone
            1 fighter moved from Yunnan to 61 Sea Zone
            2 infantry moved from Kiangsu to Manchuria
            1 fighter moved from Suiyuan to Manchuria
            1 fighter moved from Fukien to Manchuria
            1 carrier moved from 57 Sea Zone to 51 Sea Zone
            1 carrier moved from 57 Sea Zone to 51 Sea Zone
            4 fighters moved from 53 Sea Zone to 51 Sea Zone
            1 fighter moved from Kwangtung to Okinawa
    
        Place Units - Japanese
            1 bomber placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 27 PUs; end with 27 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    British : 0.33
    Japanese rolls : : 1.00
    Americans : -0.33
    Chinese : -0.33
    Japanese : -3.50
    

    Savegame


  • TripleA Turn Summary: British round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 1
    
        Research Technology - British
            British spend 10 on tech rolls
                British roll 4,1 and gets 0 hits
    
        Purchase Units - British
            British buy 1 armour, 1 factory, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - British
            1 infantry moved from Burma to French Indo-China Thailand
                  British take French Indo-China Thailand from Japanese
            1 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from India to Burma
            1 infantry moved from India to Burma
            1 infantry moved from India to Burma
            1 artillery moved from India to Persia
            1 destroyer moved from 9 Sea Zone to 2 Sea Zone
            1 destroyer moved from 6 Sea Zone to 5 Sea Zone
            1 fighter moved from United Kingdom to 5 Sea Zone
            1 fighter moved from United Kingdom to 5 Sea Zone
            1 bomber moved from United Kingdom to 5 Sea Zone
    
        Combat - British
            Battle in 5 Sea Zone
                British attack with 1 bomber, 1 destroyer and 2 fighters
                Germans defend with 1 cruiser, 2 submarines and 1 transport
                    British roll dice for 1 bomber, 1 destroyer and 2 fighters in 5 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    Germans roll dice for 2 submarines in 5 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                    Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 destroyer owned by the British, 2 submarines owned by the Germans, 1 cruiser owned by the Germans and 1 fighter owned by the British lost in 5 Sea Zone
                    1 transport owned by the Germans lost in 5 Sea Zone
                British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 13
                Casualties for British: 1 destroyer and 1 fighter
                Casualties for Germans: 1 cruiser, 2 submarines and 1 transport
    
        Non Combat Move - British
            1 bomber moved from 5 Sea Zone to United Kingdom
            1 fighter moved from 5 Sea Zone to United Kingdom
    
        Place Units - British
            1 factory placed in Persia
            1 armour, 1 fighter and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 40 PUs; end with 40 PUs
            Objective 1: British met a national objective for an additional 5 PUs; end with 45 PUs
            Objective 2: British met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.17
    British : 1.00
    

    Savegame


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 armour and 1 infantry; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 infantry moved from Italy to 14 Sea Zone
            1 artillery moved from Italy to 14 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
            1 infantry moved from 15 Sea Zone to Trans-Jordan
                  Italians take Trans-Jordan from British
            1 artillery moved from 15 Sea Zone to Trans-Jordan
            2 cruisers moved from 14 Sea Zone to 15 Sea Zone
            1 battleship moved from 14 Sea Zone to 15 Sea Zone
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 armour moved from Balkans to East Poland
            1 fighter moved from Italy to Ukraine
    
        Place Units - Italians
            1 armour and 1 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 13 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 1
    
        Research Technology - Americans
            Americans spend 10 on tech rolls
                Americans roll 4,5 and gets 0 hits
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 fighter, 1 infantry and 1 transport; Remaining resources: 5 PUs; 2 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 2 units.
    
        Combat Move - Americans
            1 bomber moved from Western United States to 2 Sea Zone
            1 bomber moved from Eastern United States to 2 Sea Zone
            1 infantry moved from Central United States to Western United States
            1 infantry moved from Western United States to 56 Sea Zone
            1 infantry moved from 56 Sea Zone to Western United States
            1 fighter moved from Western United States to Hawaiian Islands
            1 artillery moved from Eastern United States to 10 Sea Zone
            1 infantry moved from Eastern United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 18 Sea Zone
            1 destroyer moved from 10 Sea Zone to 18 Sea Zone
            1 fighter moved from Eastern United States to United Kingdom
    
        Combat - Americans
            Battle in 2 Sea Zone
                British loiter and taunt; Americans attack with 2 bombers
                Germans defend with 1 submarine
                1 submarine owned by the Germans Submerged
    
        Non Combat Move - Americans
            1 bomber moved from 2 Sea Zone to Eastern United States
            1 bomber moved from 2 Sea Zone to United Kingdom
    
        Place Units - Americans
            1 armour, 1 fighter and 1 infantry placed in Eastern United States
            1 transport placed in 10 Sea Zone
    
        Place Units - Chinese
            1 infantry placed in Sikang
            1 infantry placed in Ningxia
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 43 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 2
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Germans
            1 submarine moved from 2 Sea Zone to 9 Sea Zone
            2 infantry moved from Norway to Finland
            1 fighter moved from Norway to Finland
            1 bomber moved from Norway to Finland
            2 infantry moved from Ukraine to Caucasus
            4 armour moved from Ukraine to Caucasus
            1 artillery moved from Ukraine to Caucasus
            1 bomber moved from Germany to Caucasus
            1 infantry moved from East Poland to Baltic States
            1 armour moved from East Poland to Baltic States
            1 fighter moved from France to Baltic States
            1 fighter moved from Poland to Finland
            1 infantry moved from East Poland to Belorussia
            1 armour moved from East Poland to Belorussia
            1 fighter moved from Germany to Belorussia
    
        Combat - Germans
            Battle in 9 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 9 Sea Zone
                    Germans roll dice for 1 submarine in 9 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Germans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Belorussia
                Germans attack with 1 armour, 1 fighter and 1 infantry
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 armour, 1 fighter and 1 infantry in Belorussia, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Belorussia, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
                1 armour owned by the Germans retreated to East Poland
                Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Finland
                Germans attack with 1 bomber, 2 fighters and 2 infantry
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Finland, round 2 : 1/5 hits, 2.00 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Finland, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland
                 retreated to Finland
                Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Germans attack with 1 armour, 1 fighter and 1 infantry
                Russians defend with 1 armour and 1 infantry
                    Germans roll dice for 1 armour, 1 fighter and 1 infantry in Baltic States, round 2 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 armour and 1 infantry in Baltic States, round 2 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 armour, 1 fighter and 1 infantry in Baltic States, round 3 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 armour and 1 infantry in Baltic States, round 3 : 0/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                    Germans roll dice for 1 armour, 1 fighter and 1 infantry in Baltic States, round 4 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 armour in Baltic States, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 1 armour and 1 infantry
            Battle in Caucasus
                Germans attack with 4 armour, 1 artillery, 1 bomber and 2 infantry
                Russians defend with 1 aaGun, 2 armour, 1 factory, 1 fighter and 3 infantry
                    AA fire in Caucasus : 1/1 hits, 0.17 expected hits
                    1 bomber owned by the Germans lost in Caucasus
                    Germans roll dice for 4 armour, 1 artillery and 2 infantry in Caucasus, round 2 : 4/7 hits, 2.83 expected hits
                    Russians roll dice for 2 armour, 1 fighter and 3 infantry in Caucasus, round 2 : 4/6 hits, 2.67 expected hits
                    3 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Caucasus
                    Germans roll dice for 3 armour in Caucasus, round 3 : 3/3 hits, 1.50 expected hits
                    Russians roll dice for 1 armour and 1 fighter in Caucasus, round 3 : 1/2 hits, 1.17 expected hits
                    1 fighter owned by the Russians, 1 armour owned by the Russians and 1 armour owned by the Germans lost in Caucasus
                Germans win, taking Caucasus from Russians with 2 armour remaining. Battle score for attacker is -3
                Casualties for Germans: 2 armour, 1 artillery, 1 bomber and 2 infantry
                Casualties for Russians: 2 armour, 1 fighter and 3 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Libya to 14 Sea Zone
            1 armour moved from Libya to 14 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone
            1 infantry moved from 16 Sea Zone to Caucasus
            1 armour moved from 16 Sea Zone to Caucasus
            1 bomber moved from Finland to Germany
            1 fighter moved from Baltic States to East Poland
            1 fighter moved from Belorussia to East Poland
            1 fighter moved from Finland to 5 Sea Zone
            1 fighter moved from Finland to Norway
            3 infantry moved from Germany to Balkans
    
        Place Units - Germans
            1 carrier and 1 transport placed in 5 Sea Zone
            1 fighter placed in 5 Sea Zone
            3 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 37 PUs; end with 37 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 42 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 47 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Germans rolls : : 0.00
    Russians : 0.00
    AA fire in Caucasus : : 0.83
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 2
    
        Research Technology - Russians
            Russians spend 10 on tech rolls
                Russians roll 3,3 and gets 0 hits
    
        Purchase Units - Russians
            Russians buy 3 armour and 3 infantry; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - Russians
            1 infantry moved from Finland to Norway
            1 artillery moved from Finland to Norway
            1 infantry moved from Russia to Archangel
            1 infantry moved from Russia to Archangel
            1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
            1 infantry moved from Novosibirsk to Kazakh S.S.R.
            1 infantry moved from Karelia S.S.R. to Finland
    
        Combat - Russians
            Battle in Norway
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 fighter
                    Russians roll dice for 1 artillery and 1 infantry in Norway, round 2 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 fighter in Norway, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 fighter owned by the Germans lost in Norway
                Russians win, taking Norway from Germans with 1 artillery remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 fighter
    
        Non Combat Move - Russians
            1 submarine moved from 4 Sea Zone to 6 Sea Zone
    
        Place Units - Russians
            3 armour and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : 1.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 2
    
        Research Technology - Japanese
            Japanese spend 5 on tech rolls
                Japanese rolls : 1/1 hits, 0.00 expected hits
            Japanese removing all Technology Tokens after successful research.
            Japanese discover Mechanized Infantry
    
        Activate Technology - Japanese
            Japanese activating Mechanized Infantry
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 factory and 2 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kiangsu to Hupeh
            1 artillery moved from Fukien to Hupeh
            2 infantry moved from Suiyuan to Ningxia
            1 fighter moved from Manchuria to Ningxia
            1 fighter moved from Manchuria to Hupeh
            1 infantry moved from Kwangtung to French Indo-China Thailand
            1 infantry moved from Borneo to 49 Sea Zone
            1 infantry and 1 transport moved from 49 Sea Zone to 38 Sea Zone
            1 infantry moved from 38 Sea Zone to East Indies
                  Japanese take East Indies from British
            2 fighters moved from 61 Sea Zone to French Indo-China Thailand
            1 infantry moved from Yunnan to Sikang
            1 bomber moved from Japan to Sikang
            1 artillery moved from Philippine Islands to 50 Sea Zone
            1 artillery and 1 transport moved from 50 Sea Zone to 36 Sea Zone
            1 artillery moved from 36 Sea Zone to French Indo-China Thailand
            1 transport moved from 50 Sea Zone to 60 Sea Zone
            1 infantry moved from Okinawa to 60 Sea Zone
            1 infantry and 1 transport moved from 60 Sea Zone to 52 Sea Zone
            1 infantry moved from 52 Sea Zone to Wake Island
            1 fighter moved from Okinawa to Wake Island
            2 fighters moved from 51 Sea Zone to 41 Sea Zone
    
        Combat - Japanese
            Battle in French Indo-China Thailand
                Japanese attack with 1 artillery, 2 fighters and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in French Indo-China Thailand, round 2 : 4/4 hits, 1.67 expected hits
                    British roll dice for 1 infantry in French Indo-China Thailand, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo-China Thailand
                Japanese win, taking French Indo-China Thailand from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Hupeh
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Hupeh, round 2 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hupeh
                Japanese win, taking Hupeh from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 41 Sea Zone
                Japanese attack with 2 fighters
                British defend with 1 destroyer and 1 transport
                    Japanese roll dice for 2 fighters in 41 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    British roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 transport owned by the British lost in 41 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
            Battle in Ningxia
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Ningxia, round 2 : 2/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Ningxia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Ningxia
                Japanese win, taking Ningxia from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Sikang
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Sikang, round 2 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Wake Island
                Japanese attack with 1 fighter and 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 infantry in Wake Island, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Wake Island, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Wake Island
                Americans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
                1 fighter owned by the Japanese retreated
    
        Non Combat Move - Japanese
            1 carrier moved from 51 Sea Zone to 52 Sea Zone
            1 fighter moved from Wake Island to 52 Sea Zone
            1 battleship moved from 50 Sea Zone to 38 Sea Zone
            1 cruiser moved from 50 Sea Zone to 36 Sea Zone
            1 transport moved from 61 Sea Zone to 62 Sea Zone
            1 transport moved from 61 Sea Zone to 62 Sea Zone
            1 armour moved from Japan to 62 Sea Zone
            3 infantry moved from Japan to 62 Sea Zone
            1 armour moved from 62 Sea Zone to Manchuria
            3 infantry moved from 62 Sea Zone to Manchuria
            1 bomber moved from Sikang to Manchuria
            1 carrier moved from 61 Sea Zone to 36 Sea Zone
            2 fighters moved from French Indo-China Thailand to 36 Sea Zone
            2 fighters moved from 41 Sea Zone to 51 Sea Zone
            1 fighter moved from 51 Sea Zone to 52 Sea Zone
            1 fighter moved from 51 Sea Zone to Caroline Islands
            1 fighter moved from Hupeh to Yunnan
            1 fighter moved from Ningxia to Yunnan
    
        Place Units - Japanese
            1 armour and 2 infantry placed in Japan
            1 factory placed in Borneo
    
        Turn Complete - Japanese
            Japanese collect 34 PUs; end with 35 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    British : 0.33
    Japanese rolls : : 1.00
    Americans : 0.33
    Chinese : -1.00
    Japanese : 3.17
    

    Savegame


  • TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 2
    
        Research Technology - British
            British spend 15 on tech rolls
                British roll 5,5,6,5,2 and gets 1 hit
            British removing all Technology Tokens after successful research.
            British discover Mechanized Infantry
    
        Activate Technology - British
            British activating Mechanized Infantry
    
        Purchase Units - British
            British buy 3 armour, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            1 artillery moved from Egypt to Libya
            1 armour, 1 fighter and 4 infantry moved from Egypt to Libya
            1 destroyer moved from 2 Sea Zone to 9 Sea Zone
            1 destroyer moved from 12 Sea Zone to 9 Sea Zone
            1 cruiser moved from 12 Sea Zone to 6 Sea Zone
            1 destroyer moved from 35 Sea Zone to 29 Sea Zone
            1 transport moved from 35 Sea Zone to 29 Sea Zone
    
        Combat - British
            Battle in 9 Sea Zone
                British attack with 2 destroyers
                Germans defend with 1 submarine
                    British roll dice for 2 destroyers in 9 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 submarine in 9 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 9 Sea Zone
                British win with 1 destroyer remaining. Battle score for attacker is -2
                Casualties for British: 1 destroyer
                Casualties for Germans: 1 submarine
            Battle in Libya
                British attack with 1 armour, 1 artillery, 1 fighter and 4 infantry
                Germans defend with 1 armour, 1 artillery and 1 infantry; Italians defend with 2 infantry
                    British roll dice for 1 armour, 1 artillery, 1 fighter and 4 infantry in Libya, round 2 : 3/7 hits, 2.17 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 3 infantry in Libya, round 2 : 2/5 hits, 1.83 expected hits
                    1 infantry owned by the Germans, 2 infantry owned by the Italians and 2 infantry owned by the British lost in Libya
                    British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Libya, round 3 : 1/5 hits, 1.83 expected hits
                    Italians roll dice for 1 armour and 1 artillery in Libya, round 3 : 1/2 hits, 0.83 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the British lost in Libya
                    British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Libya, round 4 : 3/4 hits, 1.67 expected hits
                    Italians roll dice for 1 armour in Libya, round 4 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Germans and 1 infantry owned by the British lost in Libya
                British win, taking Libya from Italians with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 6
                Casualties for British: 4 infantry
                Casualties for Germans: 1 armour, 1 artillery and 1 infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - British
            1 fighter moved from Libya to Egypt
    
        Place Units - British
            1 armour placed in Persia
            British undo move 1.
            1 fighter placed in Persia
            3 armour, 1 artillery and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Objective 2: British met a national objective for an additional 5 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.83
    British : 1.67
    Italians : 0.83
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 battleship moved from 15 Sea Zone to 14 Sea Zone
            1 transport moved from 15 Sea Zone to 14 Sea Zone
            1 armour moved from Italy to 14 Sea Zone
            1 infantry moved from Italy to 14 Sea Zone
            1 artillery moved from Trans-Jordan to Egypt
            1 infantry moved from Trans-Jordan to Egypt
            1 armour moved from 14 Sea Zone to Libya
            1 infantry moved from 14 Sea Zone to Libya
            1 fighter moved from Ukraine to Libya
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 fighter
                    Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 fighter in Egypt, round 2 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the British lost in Egypt
                Italians win, taking Egypt from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 10
                Casualties for British: 1 fighter
            Battle in Libya
                Italians attack with 1 armour, 1 fighter and 1 infantry
                British defend with 1 armour and 1 artillery
                    Italians roll dice for 1 battleship in Libya, round 2 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 armour, 1 fighter and 1 infantry in Libya, round 2 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 armour and 1 artillery in Libya, round 2 : 1/2 hits, 0.83 expected hits
                    1 artillery owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Libya
                Italians win, taking Libya from British with 1 armour and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Italians: 1 infantry
                Casualties for British: 1 armour and 1 artillery
    
        Non Combat Move - Italians
            1 fighter moved from Libya to Morocco Algeria
            1 cruiser moved from 15 Sea Zone to 13 Sea Zone
            1 cruiser moved from 15 Sea Zone to 13 Sea Zone
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 15 PUs
            Objective 1: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.50
    British : -0.50
    

    Savegame


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 2
    
        Research Technology - Americans
            Americans spend 15 on tech rolls
                Americans roll 6,5,2,1,3 and gets 1 hit
            Americans removing all Technology Tokens after successful research.
            Americans discover AA Radar
    
        Activate Technology - Americans
            Americans activating AA Radar
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier and 2 fighters; Remaining resources: 0 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to Morocco Algeria
            1 artillery, 1 infantry and 1 transport moved from 18 Sea Zone to 12 Sea Zone
            1 infantry moved from 12 Sea Zone to Morocco Algeria
            1 artillery moved from 12 Sea Zone to Morocco Algeria
            1 destroyer moved from 18 Sea Zone to 12 Sea Zone
            1 fighter moved from United Kingdom to Baltic States
            1 carrier moved from 44 Sea Zone to 53 Sea Zone
            1 destroyer moved from 44 Sea Zone to 53 Sea Zone
            1 fighter moved from 44 Sea Zone to 53 Sea Zone
            1 fighter moved from 53 Sea Zone to 52 Sea Zone
            1 fighter moved from Hawaiian Islands to 52 Sea Zone
            1 fighter moved from Hawaiian Islands to 52 Sea Zone
    
        Combat - Americans
            Battle in 52 Sea Zone
                Americans attack with 3 fighters
                Japanese defend with 1 carrier, 2 fighters and 1 transport
                    Americans roll dice for 3 fighters in 52 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 carrier, 2 fighters and 1 transport in 52 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    1 fighter owned by the Japanese, 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 52 Sea Zone
                    Americans roll dice for 2 fighters in 52 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 fighter and 1 transport in 52 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 52 Sea Zone
                    1 transport owned by the Japanese lost in 52 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 21
                Casualties for Americans: 2 fighters
                Casualties for Japanese: 1 carrier, 2 fighters and 1 transport
            Battle in Baltic States
                Americans attack with 1 fighter
                Germans defend with 1 armour and 1 infantry
                    Americans roll dice for 1 fighter in Baltic States, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 armour and 1 infantry in Baltic States, round 2 : 0/2 hits, 0.83 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                    Americans roll dice for 1 fighter in Baltic States, round 3 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 armour in Baltic States, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Baltic States
                Americans win with 1 fighter remaining. Battle score for attacker is 8
                Casualties for Germans: 1 armour and 1 infantry
            Battle in Morocco Algeria
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Germans defend with 1 infantry; Italians defend with 1 fighter
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco Algeria, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 fighter and 1 infantry in Morocco Algeria, round 2 : 2/2 hits, 1.00 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Morocco Algeria
                    Americans roll dice for 1 bomber in Morocco Algeria, round 3 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 fighter in Morocco Algeria, round 3 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Italians lost in Morocco Algeria
                Americans win with 1 bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Germans: 1 infantry
                Casualties for Italians: 1 fighter
    
        Non Combat Move - Americans
            1 bomber moved from Morocco Algeria to United Kingdom
            1 fighter moved from Baltic States to Karelia S.S.R.
            1 infantry moved from Eastern United States to 10 Sea Zone
            1 armour moved from Eastern United States to 10 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
            1 bomber moved from Eastern United States to 3 Sea Zone
            1 bomber moved from 3 Sea Zone to United Kingdom
            1 fighter moved from Eastern United States to Gibraltar
            1 fighter moved from 52 Sea Zone to 53 Sea Zone
            1 infantry moved from Western United States to 56 Sea Zone
            1 infantry moved from Western United States to 56 Sea Zone
            2 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone
            1 destroyer moved from 56 Sea Zone to 53 Sea Zone
    
        Place Units - Americans
            1 artillery and 2 fighters placed in Western United States
            1 carrier placed in 56 Sea Zone
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 38 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Americans : 1.50
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Research Technology - Germans
            Germans spend 0 on tech rolls
                Germans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Germans
            Germans buy 1 bomber, 1 destroyer, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 1 PUs; 1 techTokens; 
    
        Combat Move - Germans
            2 infantry moved from Germany to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Norway
            2 fighters moved from 5 Sea Zone to Norway
    
        Combat - Germans
            Battle in Norway
                Germans attack with 2 fighters and 2 infantry
                Russians defend with 1 artillery
                    Germans roll dice for 2 fighters and 2 infantry in Norway, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery in Norway, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Norway
                Germans win, taking Norway from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery
    
        Non Combat Move - Germans
            2 fighters moved from Norway to 5 Sea Zone
            1 fighter moved from East Poland to Caucasus
            1 fighter moved from East Poland to Caucasus
            1 armour moved from East Poland to Baltic States
            1 aaGun moved from Germany to Poland
            1 infantry moved from Germany to Poland
            1 transport moved from 16 Sea Zone to 14 Sea Zone
            2 infantry moved from Balkans to 14 Sea Zone
            2 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone
            2 infantry moved from 16 Sea Zone to Ukraine
            1 infantry moved from Balkans to Bulgaria Romania
            1 bomber moved from Germany to Caucasus
    
        Place Units - Germans
            1 destroyer placed in 16 Sea Zone
            1 submarine placed in 5 Sea Zone
            3 infantry placed in Caucasus
            1 bomber, 1 fighter and 2 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 37 PUs; end with 38 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 43 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Germans rolls : : 0.00
    Russians : 0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Research Technology - Russians
            Russians spend 10 on tech rolls
                Russians roll 3,4,3,4 and gets 0 hits
    
        Purchase Units - Russians
            Russians buy 2 armour and 4 infantry; Remaining resources: 0 PUs; 4 techTokens; 
    
        Combat Move - Russians
            1 armour moved from Russia to Ukraine
            1 infantry moved from Eastern Ukraine to Ukraine
            1 infantry moved from Eastern Ukraine to Ukraine
            1 artillery moved from Belorussia to East Poland
            1 infantry moved from Belorussia to East Poland
            1 armour moved from Russia to Baltic States
            1 infantry moved from Karelia S.S.R. to Baltic States
            1 infantry moved from Archangel to Karelia S.S.R.
            1 infantry moved from Archangel to Karelia S.S.R.
            1 infantry moved from Finland to Norway
            1 infantry moved from Russia to Archangel
            1 infantry moved from Russia to Kazakh S.S.R.
            1 infantry moved from Russia to Eastern Ukraine
    
        Combat - Russians
            Battle in Norway
                Russians attack with 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 infantry in Norway, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Norway
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in East Poland
                Russians attack with 1 artillery and 1 infantry
                Italians defend with 1 armour
                    Russians roll dice for 1 artillery and 1 infantry in East Poland, round 2 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 armour in East Poland, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in East Poland
                Russians win, taking East Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Italians: 1 armour
            Battle in Ukraine
                Russians attack with 1 armour and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 armour and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 2 infantry in Ukraine, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Ukraine
                1 armour owned by the Russians retreated to Eastern Ukraine
                Germans win with 2 infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 2 infantry
            Battle in Baltic States
                Russians attack with 1 armour and 1 infantry
                Germans defend with 1 armour
                    Russians roll dice for 1 armour and 1 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 armour in Baltic States, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 armour and 1 infantry in Baltic States, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 armour in Baltic States, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                    Russians roll dice for 1 armour in Baltic States, round 4 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 armour in Baltic States, round 4 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 armour in Baltic States, round 5 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 armour in Baltic States, round 5 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Baltic States
                Germans win with 1 armour remaining. Battle score for attacker is -8
                Casualties for Russians: 1 armour and 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Eastern Ukraine to Belorussia
    
        Place Units - Russians
            2 armour and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.17
    Russians : -2.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Research Technology - Japanese
            Japanese spend 5 on tech rolls
                Japanese rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 bomber, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Japanese
            6 infantry moved from Manchuria to Buryatia S.S.R.
            1 armour moved from Manchuria to Buryatia S.S.R.
            1 bomber moved from Manchuria to Buryatia S.S.R.
            1 artillery moved from French Indo-China Thailand to Burma
            1 infantry moved from Yunnan to Burma
            1 infantry moved from East Indies to 38 Sea Zone
            1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Burma
            1 fighter moved from Yunnan to Burma
            1 fighter moved from Yunnan to Burma
            1 infantry moved from Ningxia to Chinghai
                  Japanese take Chinghai from Chinese
            2 fighters moved from 36 Sea Zone to 53 Sea Zone
            1 fighter moved from Caroline Islands to 53 Sea Zone
            2 fighters moved from 51 Sea Zone to 53 Sea Zone
    
        Combat - Japanese
            Battle in Buryatia S.S.R.
                Japanese attack with 1 armour, 1 bomber and 6 infantry
                Russians defend with 6 infantry
                    Japanese roll dice for 1 armour, 1 bomber and 6 infantry in Buryatia S.S.R., round 2 : 1/8 hits, 2.17 expected hits
                    Russians roll dice for 6 infantry in Buryatia S.S.R., round 2 : 4/6 hits, 2.00 expected hits
                    4 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia S.S.R.
                2 infantry owned by the Japanese and 1 armour owned by the Japanese retreated to Manchuria
                Russians win with 5 infantry remaining. Battle score for attacker is -9
                Casualties for Japanese: 4 infantry
                Casualties for Russians: 1 infantry
            Battle in Burma
                Japanese attack with 1 artillery, 2 fighters and 2 infantry
                British defend with 3 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Burma, round 2 : 2/5 hits, 1.83 expected hits
                    British roll dice for 3 infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the British lost in Burma
                    Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Burma, round 3 : 2/5 hits, 1.83 expected hits
                    British roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from British with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
                Casualties for British: 3 infantry
            Battle in 53 Sea Zone
                Japanese attack with 5 fighters
                Americans defend with 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 1 transport
                    Japanese roll dice for 5 fighters in 53 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                    Americans roll dice for 1 carrier, 2 destroyers, 1 fighter and 1 transport in 53 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
                    1 fighter owned by the Japanese and 2 destroyers owned by the Americans lost in 53 Sea Zone
                    Japanese roll dice for 4 fighters in 53 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
                    Americans roll dice for 1 carrier, 1 fighter and 1 transport in 53 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    1 fighter owned by the Japanese, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 53 Sea Zone
                    2 infantry owned by the Americans and 1 transport owned by the Americans lost in 53 Sea Zone
                Japanese win with 3 fighters remaining. Battle score for attacker is 33
                Casualties for Japanese: 2 fighters
                Casualties for Americans: 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 1 transport
    
        Non Combat Move - Japanese
            1 carrier moved from 51 Sea Zone to 62 Sea Zone
            2 fighters moved from 53 Sea Zone to 62 Sea Zone
            1 fighter moved from 53 Sea Zone to 36 Sea Zone
            1 transport moved from 36 Sea Zone to 49 Sea Zone
            2 infantry moved from Japan to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 50 Sea Zone
            2 infantry moved from 50 Sea Zone to Philippine Islands
            1 battleship moved from 38 Sea Zone to 37 Sea Zone
            1 fighter moved from Burma to 36 Sea Zone
            1 fighter moved from Burma to Borneo
            1 artillery moved from Hupeh to Kiangsu
            1 infantry moved from Hupeh to Ningxia
            1 infantry moved from Ningxia to Chinghai
            1 infantry moved from Sikang to Chinghai
            1 bomber moved from Buryatia S.S.R. to Japan
            1 armour moved from Japan to 62 Sea Zone
            1 armour moved from 62 Sea Zone to Manchuria
    
        Place Units - Japanese
            4 infantry placed in Borneo
            2 armour and 1 bomber placed in Japan
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 37 PUs; end with 37 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    British : -1.33
    Japanese rolls : : 0.00
    Americans : -0.67
    Russians : 2.00
    Japanese : -1.33
    

    Savegame


  • TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Research Technology - British
            British spend 10 on tech rolls
                British roll 4,1 and gets 0 hits
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - British
            1 artillery moved from Persia to Trans-Jordan
                  British take Trans-Jordan from Italians
            1 transport moved from 29 Sea Zone to 27 Sea Zone
            1 destroyer moved from 29 Sea Zone to 27 Sea Zone
            1 armour moved from Eastern Canada to Eastern United States
            1 infantry moved from Western Canada to Western United States
            1 fighter moved from United Kingdom to Baltic States
            1 bomber moved from United Kingdom to Baltic States
    
        Combat - British
            Battle in Baltic States
                British attack with 1 bomber and 1 fighter
                Germans defend with 1 armour
                    British roll dice for 1 bomber and 1 fighter in Baltic States, round 2 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 1 armour in Baltic States, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Baltic States
                British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 5
                Casualties for Germans: 1 armour
    
        Non Combat Move - British
            1 fighter moved from Baltic States to Belorussia
            1 bomber moved from Baltic States to Russia
    
        Place Units - British
            1 fighter placed in Persia
            1 artillery placed in United Kingdom
            1 destroyer and 1 transport placed in 6 Sea Zone
            British undo move 3.
            British undo move 2.
            British undo move 1.
            1 fighter placed in Persia
            1 destroyer and 1 transport placed in 6 Sea Zone
            1 artillery placed in United Kingdom
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    British : -0.17
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 artillery moved from Egypt to Trans-Jordan
            1 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from Italy to 14 Sea Zone
            2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
            2 infantry moved from 15 Sea Zone to Trans-Jordan
            1 armour moved from Libya to Anglo-Egypt Sudan
                  Italians take Anglo-Egypt Sudan from British
            1 fighter moved from Italy to Trans-Jordan
            2 cruisers moved from 13 Sea Zone to 15 Sea Zone
            1 battleship moved from 14 Sea Zone to 15 Sea Zone
    
        Combat - Italians
            Battle in Trans-Jordan
                Italians attack with 1 artillery, 1 fighter and 3 infantry
                British defend with 1 artillery
                    Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 0/2 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Trans-Jordan, round 2 : 2/5 hits, 1.50 expected hits
                    British roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
    
        Non Combat Move - Italians
            1 fighter moved from Trans-Jordan to Egypt
    
        Place Units - Italians
            1 armour, 1 artillery, 1 fighter and 2 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective 1: Italians met a national objective for an additional 5 PUs; end with 19 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.67
    British : -0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Research Technology - Americans
            Americans spend 15 on tech rolls
                Americans roll 1,6,6 and gets 2 hits
            Americans removing all Technology Tokens after successful research.
            Americans discover Jet Power
    
        Activate Technology - Americans
            Americans activating Jet Power
    
        Purchase Units - Americans
            Americans buy 1 cruiser and 2 fighters; Remaining resources: 1 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Combat Move - Americans
            1 infantry moved from 12 Sea Zone to Morocco Algeria
                  Americans take Morocco Algeria from Germans
            1 armour moved from 12 Sea Zone to Morocco Algeria
            1 fighter moved from Gibraltar to Morocco Algeria
            1 transport moved from 12 Sea Zone to 10 Sea Zone
            1 bomber moved from United Kingdom to Balkans
            1 bomber moved from United Kingdom to Balkans
            1 fighter moved from Karelia S.S.R. to Ukraine
            1 fighter moved from Western United States to 59 Sea Zone
            1 fighter moved from Western United States to 59 Sea Zone
    
        Combat - Americans
            Battle in Ukraine
                Americans attack with 1 fighter
                Germans defend with 2 infantry
                    Americans roll dice for 1 fighter in Ukraine, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Ukraine
                Germans win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Americans: 1 fighter
                Casualties for Germans: 1 infantry
            Battle in Balkans
                Americans attack with 2 bombers
                Italians defend with 2 infantry
                    Americans roll dice for 2 bombers in Balkans, round 2 : 1/2 hits, 1.33 expected hits
                    Italians roll dice for 2 infantry in Balkans, round 2 : 1/2 hits, 0.67 expected hits
                    1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Balkans
                    Americans roll dice for 1 bomber in Balkans, round 3 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Balkans, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in Balkans, round 4 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Balkans, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in Balkans, round 5 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Balkans, round 5 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Balkans
                Italians win with no units remaining. Battle score for attacker is -18
                Casualties for Americans: 2 bombers
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            1 carrier moved from 56 Sea Zone to 57 Sea Zone
            1 fighter moved from 59 Sea Zone to 57 Sea Zone
            1 fighter moved from 59 Sea Zone to 57 Sea Zone
            1 fighter moved from Morocco Algeria to Gibraltar
    
        Place Units - Americans
            2 fighters placed in Western United States
            1 cruiser placed in 56 Sea Zone
    
        Turn Complete - Americans
            Americans collect 39 PUs; end with 40 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Italians : 0.33
    Americans : -1.00
    

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans roll 6,4 and gets 1 hit
            Germans removing all Technology Tokens after successful research.
            Germans discover Improved Artillery Support
    
        Activate Technology - Germans
            Germans activating Improved Artillery Support
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 1 cruiser, 4 infantry and 1 submarine; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Germans
            3 armour moved from Caucasus to Russia
            4 infantry moved from Caucasus to Russia
            1 bomber moved from Caucasus to Russia
            1 bomber moved from Germany to Russia
            2 fighters moved from Caucasus to Russia
            2 fighters moved from 5 Sea Zone to 6 Sea Zone
            1 fighter moved from Germany to 6 Sea Zone
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
    
        Combat - Germans
            Battle in 6 Sea Zone
                Germans attack with 3 fighters and 1 submarine
                British defend with 1 cruiser, 1 destroyer and 1 transport; Russians defend with 1 submarine
                    British roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 6 Sea Zone
                    Germans roll dice for 3 fighters in 6 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    British roll dice for 1 cruiser, 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    1 destroyer owned by the British and 1 cruiser owned by the British lost in 6 Sea Zone
                1 submarine owned by the Russians Submerged
                    1 transport owned by the British lost in 6 Sea Zone
                Germans win with 3 fighters remaining. Battle score for attacker is 21
                Casualties for Germans: 1 submarine
                Casualties for British: 1 cruiser, 1 destroyer and 1 transport
            Battle in Russia
                Germans attack with 3 armour, 2 bombers, 2 fighters and 4 infantry
                British defend with 1 bomber; Russians defend with 1 aaGun, 3 armour, 1 factory and 4 infantry
                    AA fire in Russia : 0/4 hits, 0.67 expected hits
                    Germans roll dice for 3 armour, 2 bombers, 2 fighters and 4 infantry in Russia, round 2 : 7/11 hits, 4.50 expected hits
                    Russians roll dice for 3 armour, 1 bomber and 4 infantry in Russia, round 2 : 4/8 hits, 3.00 expected hits
                    4 infantry owned by the Russians, 2 armour owned by the Russians, 4 infantry owned by the Germans and 1 bomber owned by the British lost in Russia
                    Germans roll dice for 3 armour, 2 bombers and 2 fighters in Russia, round 3 : 3/7 hits, 3.83 expected hits
                    Russians roll dice for 1 armour in Russia, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Russia
                Germans captures 25PUs while taking Russians capital
                Germans win, taking Russia from Russians with 3 armour, 2 bombers and 2 fighters remaining. Battle score for attacker is 27
                Casualties for Germans: 4 infantry
                Casualties for British: 1 bomber
                Casualties for Russians: 3 armour and 4 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Bulgaria Romania to 16 Sea Zone
            1 infantry moved from 16 Sea Zone to Caucasus
            1 aaGun moved from Poland to Germany
            1 infantry moved from Germany to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Baltic States
            1 infantry moved from Germany to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Baltic States
            2 fighters moved from 6 Sea Zone to 5 Sea Zone
            1 fighter moved from 6 Sea Zone to Germany
            2 fighters moved from Russia to Caucasus
            2 bombers moved from Russia to Caucasus
    
        Place Units - Germans
            2 artilleries and 2 infantry placed in Caucasus
            2 artilleries and 2 infantry placed in Germany
            1 cruiser and 1 submarine placed in 5 Sea Zone
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 68 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.17
    AA fire in Russia : : -0.67
    British : 0.00
    Russians : 0.50
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Combat Move - Russians
            1 infantry moved from Archangel to Russia
            1 infantry moved from Karelia S.S.R. to Belorussia
            1 infantry moved from Belorussia to Russia
            1 infantry moved from Eastern Ukraine to Russia
            1 infantry moved from Eastern Ukraine to Russia
            1 infantry moved from Eastern Ukraine to Russia
            1 armour moved from Eastern Ukraine to Russia
            1 infantry moved from Eastern Ukraine to Russia
            1 infantry moved from East Poland to Eastern Ukraine
    
        Combat - Russians
            Battle in Russia
                Russians attack with 1 armour and 6 infantry
                Germans defend with 1 aaGun, 3 armour and 1 factory
                    Russians roll dice for 1 armour and 6 infantry in Russia, round 2 : 1/7 hits, 1.50 expected hits
                    Germans roll dice for 3 armour in Russia, round 2 : 2/3 hits, 1.50 expected hits
                    2 infantry owned by the Russians and 1 armour owned by the Germans lost in Russia
                    Russians roll dice for 1 armour and 4 infantry in Russia, round 3 : 2/5 hits, 1.17 expected hits
                    Germans roll dice for 2 armour in Russia, round 3 : 2/2 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 2 armour owned by the Germans lost in Russia
                Russians win, taking Russia from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 4 infantry
                Casualties for Germans: 3 armour
    
        Non Combat Move - Russians
            1 infantry moved from Karelia S.S.R. to Finland
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.50
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Research Technology - Japanese
            Japanese spend 5 on tech rolls
                Japanese roll 4,2 and gets 0 hits
    
        Purchase Units - Japanese
            Japanese buy 1 bomber, 1 destroyer and 4 infantry; Remaining resources: 10 PUs; 2 techTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Burma to India
                  Japanese take India from British
            1 infantry moved from Burma to 37 Sea Zone
            1 artillery moved from Burma to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
            1 battleship moved from 37 Sea Zone to 39 Sea Zone
            2 infantry moved from Manchuria to Buryatia S.S.R.
            2 armour moved from Manchuria to Buryatia S.S.R.
            1 armour moved from Japan to 62 Sea Zone
            1 armour moved from 62 Sea Zone to Buryatia S.S.R.
            2 bombers moved from Japan to Buryatia S.S.R.
            2 fighters moved from 62 Sea Zone to Buryatia S.S.R.
            1 transport moved from 50 Sea Zone to 49 Sea Zone
            1 infantry moved from Borneo to 49 Sea Zone
            1 infantry and 1 transport moved from 49 Sea Zone to 48 Sea Zone
            1 infantry moved from 48 Sea Zone to New Guinea
                  Japanese take New Guinea from British
            2 infantry moved from Borneo to 49 Sea Zone
            2 infantry and 1 transport moved from 49 Sea Zone to 39 Sea Zone
            2 fighters moved from 36 Sea Zone to Australia
            3 infantry moved from 39 Sea Zone to Australia
            1 artillery moved from 39 Sea Zone to Australia
            1 cruiser moved from 36 Sea Zone to 62 Sea Zone
    
        Combat - Japanese
            Battle in Buryatia S.S.R.
                Japanese attack with 3 armour, 2 bombers, 2 fighters and 2 infantry
                Russians defend with 5 infantry
                    Japanese roll dice for 1 cruiser in Buryatia S.S.R., round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 3 armour, 2 bombers, 2 fighters and 2 infantry in Buryatia S.S.R., round 2 : 4/9 hits, 4.17 expected hits
                    Russians roll dice for 5 infantry in Buryatia S.S.R., round 2 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Buryatia S.S.R.
                Japanese win, taking Buryatia S.S.R. from Russians with 3 armour, 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 5 infantry
            Battle in Australia
                Japanese attack with 1 artillery, 2 fighters and 3 infantry
                British defend with 1 aaGun, 1 artillery and 3 infantry
                    AA fire in Australia : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship in Australia, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery, 2 fighters and 3 infantry in Australia, round 2 : 1/6 hits, 2.00 expected hits
                    British roll dice for 1 artillery and 3 infantry in Australia, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Australia
                    Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Australia, round 3 : 2/5 hits, 1.83 expected hits
                    British roll dice for 1 artillery and 2 infantry in Australia, round 3 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the British lost in Australia
                    Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Australia, round 4 : 1/5 hits, 1.83 expected hits
                    British roll dice for 1 artillery in Australia, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the British lost in Australia
                Japanese win, taking Australia from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 artillery and 3 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Buryatia S.S.R. to Japan
            2 fighters moved from Buryatia S.S.R. to 62 Sea Zone
            1 fighter moved from Australia to 48 Sea Zone
            1 carrier moved from 36 Sea Zone to 48 Sea Zone
            1 fighter moved from Australia to 48 Sea Zone
            1 fighter moved from Borneo to Chinghai
            1 infantry moved from Ningxia to Chinghai
            1 artillery moved from Kiangsu to Manchuria
    
        Place Units - Japanese
            1 destroyer placed in 62 Sea Zone
            1 bomber and 4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 44 PUs; end with 54 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    British : -0.67
    AA fire in Australia : : -0.33
    Russians : -0.67
    Japanese : -2.00
    

    Savegame


  • TripleA Turn Summary: British round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Research Technology - British
            British spend 10 on tech rolls
                British roll 2,4,4,1 and gets 0 hits
    
        Purchase Units - British
            British buy 2 armour and 1 fighter; Remaining resources: 0 PUs; 4 techTokens; 
    
        Combat Move - British
            1 infantry moved from Union of South Africa to Rhodesia
            1 infantry moved from Union of South Africa to Rhodesia
            1 transport moved from 27 Sea Zone to 17 Sea Zone
            1 destroyer moved from 27 Sea Zone to 17 Sea Zone
            1 destroyer moved from 9 Sea Zone to 13 Sea Zone
            1 fighter moved from United Kingdom to Russia
    
        Non Combat Move - British
    
        Place Units - British
            1 armour placed in Persia
            1 armour and 1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame

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