Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup
-
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4 Purchase Units - Germans Germans buy 2 armour, 1 carrier and 7 infantry; Remaining resources: 3 PUs; Combat Move - Germans 1 infantry moved from Germany to 5 Sea Zone 1 artillery moved from Germany to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 artillery moved from 5 Sea Zone to Karelia S.S.R. 2 fighters moved from 5 Sea Zone to Karelia S.S.R. 1 artillery moved from Poland to East Poland 1 infantry moved from Poland to East Poland 1 fighter moved from Poland to East Poland 1 bomber moved from Germany to United Kingdom Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory Bombing raid in United Kingdom causes 5 damage total. Battle in East Poland Germans attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 artillery Germans roll dice for 1 artillery, 1 fighter and 1 infantry in East Poland, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 artillery in East Poland, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in East Poland Germans win, taking East Poland from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Karelia S.S.R. Germans attack with 1 artillery, 2 fighters and 1 infantry Russians defend with 1 armour and 1 factory Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 armour in Karelia S.S.R., round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour Non Combat Move - Germans 2 fighters moved from Karelia S.S.R. to 5 Sea Zone 2 fighters moved from Germany to 5 Sea Zone 2 infantry moved from Germany to Poland 1 artillery moved from Germany to Poland 1 fighter moved from East Poland to Baltic States 1 armour moved from Poland to Baltic States 1 bomber moved from United Kingdom to Germany Place Units - Germans 1 carrier placed in 5 Sea Zone 2 armour and 7 infantry placed in Germany Turn Complete - Germans Germans collect 35 PUs; end with 38 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : -0.83 AA fire in United Kingdom : : -0.17
-
@gribble said in Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup:
Savegame
Game History
Round: 4 Research Technology - British British spend 0 on tech rolls British rolls : 0/1 hits Purchase Units - British British repair damage of 5x factory; Remaining resources: 33 PUs; 1 techTokens; British buy 3 armour, 1 bomber and 1 submarine; Remaining resources: 0 PUs; 1 techTokens; Combat Move - British 3 armour moved from Burma to French Indo-China Thailand 3 armour moved from India to French Indo-China Thailand 1 armour moved from Trans-Jordan to Egypt 1 transport moved from 42 Sea Zone to 47 Sea Zone 2 infantry moved from Australia to 47 Sea Zone 2 infantry and 1 transport moved from 47 Sea Zone to 48 Sea Zone 2 infantry moved from 48 Sea Zone to New Guinea 1 bomber moved from United Kingdom to 15 Sea Zone 2 bombers moved from Trans-Jordan to 15 Sea Zone 1 fighter moved from Trans-Jordan to Egypt 1 fighter moved from Trans-Jordan to 15 Sea Zone Combat - British Battle in French Indo-China Thailand British attack with 6 armour Japanese defend with 1 infantry British roll dice for 6 armour in French Indo-China Thailand, round 2 : 4/6 hits Japanese roll dice for 1 infantry in French Indo-China Thailand, round 2 : 0/1 hits 1 infantry owned by the Japanese lost in French Indo-China Thailand British win, taking French Indo-China Thailand from Japanese with 6 armour remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in New Guinea British attack with 2 infantry Japanese defend with 1 infantry British roll dice for 2 infantry in New Guinea, round 2 : 1/2 hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits 1 infantry owned by the Japanese lost in New Guinea British win, taking New Guinea from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Egypt British attack with 1 armour and 1 fighter Italians defend with 1 infantry British roll dice for 1 armour and 1 fighter in Egypt, round 2 : 1/2 hits Italians roll dice for 1 infantry in Egypt, round 2 : 1/1 hits 1 armour owned by the British and 1 infantry owned by the Italians lost in Egypt British win with 1 fighter remaining. Battle score for attacker is -2 Casualties for British: 1 armour Casualties for Italians: 1 infantry Battle in 15 Sea Zone British attack with 3 bombers and 1 fighter Germans defend with 1 transport; Italians defend with 1 battleship, 2 cruisers and 1 transport British roll dice for 3 bombers and 1 fighter in 15 Sea Zone, round 2 : 2/4 hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 15 Sea Zone, round 2 : 2/3 hits 1 bomber owned by the British, 1 fighter owned by the British and 1 cruiser owned by the Italians lost in 15 Sea Zone British roll dice for 2 bombers in 15 Sea Zone, round 3 : 2/2 hits Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 15 Sea Zone, round 3 : 2/2 hits 1 battleship owned by the Italians, 2 bombers owned by the British and 1 cruiser owned by the Italians lost in 15 Sea Zone Italians win with 2 transports remaining. Battle score for attacker is -2 Casualties for British: 3 bombers and 1 fighter Casualties for Italians: 1 battleship and 2 cruisers Non Combat Move - British 1 fighter moved from Egypt to Persia 1 aaGun moved from Burma to French Indo-China Thailand 1 fighter moved from United Kingdom to Gibraltar 1 submarine moved from 8 Sea Zone to 6 Sea Zone Place Units - British 3 armour placed in India 1 bomber placed in United Kingdom 1 submarine placed in 3 Sea Zone Turn Complete - British British collect 34 PUs; end with 34 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 39 PUs
-
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4 Purchase Units - Italians Italians buy 1 cruiser and 2 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 armour moved from Balkans to Ukraine 1 infantry moved from Bulgaria Romania to Ukraine 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 1 artillery moved from Italy to 14 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone 1 artillery moved from 16 Sea Zone to Caucasus 1 infantry moved from 16 Sea Zone to Caucasus 1 fighter moved from 14 Sea Zone to Caucasus 1 fighter moved from 14 Sea Zone to Caucasus Combat - Italians Battle in Ukraine Italians attack with 1 armour and 1 infantry Russians defend with 1 artillery and 1 infantry Italians roll dice for 1 armour and 1 infantry in Ukraine, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine Italians win, taking Ukraine from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Caucasus Italians attack with 1 artillery, 2 fighters and 1 infantry Russians defend with 1 aaGun, 1 artillery, 1 factory and 1 infantry AA fire in Caucasus : 0/2 hits, 0.33 expected hits Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Caucasus, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Caucasus Italians roll dice for 1 artillery and 2 fighters in Caucasus, round 3 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 artillery in Caucasus, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 2 fighters in Caucasus, round 4 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 artillery in Caucasus, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Caucasus Italians win, taking Caucasus from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Italians 2 fighters moved from Caucasus to 14 Sea Zone Place Units - Italians 1 cruiser placed in 14 Sea Zone 2 infantry placed in Italy Turn Complete - Italians Italians collect 18 PUs; end with 20 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : -1.00 Russians : -1.00 AA fire in Caucasus : : -0.33
-
Game History
Round: 4 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 0/1 hits Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer and 1 transport; Remaining resources: 2 PUs; 1 techTokens; Purchase Units - Chinese Chinese builds 4 units. Combat Move - Americans 2 fighters moved from 46 Sea Zone to 50 Sea Zone 1 carrier and 1 destroyer moved from 46 Sea Zone to 50 Sea Zone 2 bombers moved from Western United States to 50 Sea Zone 2 fighters moved from Western United States to 50 Sea Zone 1 artillery and 1 infantry moved from Solomon Islands to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 49 Sea Zone 1 artillery and 1 infantry moved from 49 Sea Zone to Borneo Combat - Americans Battle in Borneo Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits 1 infantry owned by the Japanese lost in Borneo Americans win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 50 Sea Zone Americans attack with 2 bombers, 1 carrier, 1 destroyer and 4 fighters Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 submarine Americans roll dice for 2 bombers, 1 carrier, 1 destroyer and 4 fighters in 50 Sea Zone, round 2 : 3/8 hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 submarine in 50 Sea Zone, round 2 : 1/1 hits Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 fighters in 50 Sea Zone, round 2 : 2/5 hits 1 carrier owned by the Americans, 1 submarine owned by the Japanese, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 50 Sea Zone Americans roll dice for 2 bombers and 3 fighters in 50 Sea Zone, round 3 : 0/5 hits Japanese roll dice for 1 battleship, 1 cruiser and 2 fighters in 50 Sea Zone, round 3 : 2/4 hits 2 fighters owned by the Americans lost in 50 Sea Zone Americans roll dice for 2 bombers and 1 fighter in 50 Sea Zone, round 4 : 3/3 hits Japanese roll dice for 1 battleship, 1 cruiser and 2 fighters in 50 Sea Zone, round 4 : 3/4 hits 1 cruiser owned by the Japanese, 2 bombers owned by the Americans, 2 fighters owned by the Japanese and 1 fighter owned by the Americans lost in 50 Sea Zone Japanese win with 1 battleship remaining. Battle score for attacker is -34 Casualties for Americans: 2 bombers, 1 carrier, 1 destroyer and 4 fighters Casualties for Japanese: 1 carrier, 1 cruiser, 2 fighters and 1 submarine Non Combat Move - Americans 2 infantry moved from Central United States to Western United States 1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 41 Sea Zone 1 armour and 1 infantry moved from 41 Sea Zone to Australia Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 56 Sea Zone 1 bomber placed in Western United States Combat Move - Chinese 1 infantry moved from Fukien to Kwangtung British take Kwangtung from Japanese Combat - Chinese Non Combat Move - Chinese 4 infantry moved from Suiyuan to Manchuria 4 infantry moved from Kiangsu to Fukien Place Units - Chinese 4 infantry placed in Kiangsu Turn Complete - Chinese 1 unit repaired. Turn Complete - Americans Americans collect 38 PUs; end with 40 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 45 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 50 PUs
-
My computer restarted during the battle so I have to restart the round again.
I dont’ recall exactly the result of first play but believe the 2nd play is on your favor overall(I lost all my jets during sea battles but I don’t lose any ground troop in island conquer) so possibly it’s okie : -)…Let me know please if you have any questions -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5 Research Technology - Japanese Purchase Units - Japanese Japanese buy 1 carrier, 2 fighters and 1 infantry; Remaining resources: 2 PUs; Combat Move - Japanese 1 fighter moved from 62 Sea Zone to 49 Sea Zone 1 bomber moved from Japan to 48 Sea Zone 2 artilleries moved from Japan to 62 Sea Zone 2 infantry moved from Japan to 62 Sea Zone 2 infantry moved from 62 Sea Zone to Buryatia S.S.R. Japanese take Buryatia S.S.R. from Russians 2 artilleries moved from 62 Sea Zone to Buryatia S.S.R. Combat - Japanese Battle in 48 Sea Zone Japanese attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 48 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 49 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 49 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Non Combat Move - Japanese 1 fighter moved from 49 Sea Zone to 38 Sea Zone 1 bomber moved from 48 Sea Zone to East Indies 1 battleship moved from 50 Sea Zone to 62 Sea Zone Place Units - Japanese 1 carrier placed in 38 Sea Zone 1 fighter placed in 38 Sea Zone 1 fighter placed in 62 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 17 PUs; end with 19 PUs
Combat Hit Differential Summary :
-
@gribble said in Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup:
Savegame
Game History
Round: 5 Research Technology - Russians Russians spend 0 on tech rolls Russians rolls : 0/1 hits Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 1 bomber and 2 infantry; Remaining resources: 3 PUs; 1 techTokens; Combat Move - Russians 2 infantry moved from Eastern Ukraine to East Poland 1 artillery moved from Eastern Ukraine to East Poland 1 infantry moved from Eastern Ukraine to Ukraine 1 armour moved from Eastern Ukraine to Ukraine 1 fighter moved from Eastern Ukraine to Ukraine 2 infantry moved from Archangel to Karelia S.S.R. 1 artillery moved from Archangel to Karelia S.S.R. 2 armour moved from Russia to Caucasus 1 armour moved from Russia to Caucasus 1 bomber moved from Eastern Ukraine to Ukraine Combat - Russians Battle in East Poland Russians attack with 1 artillery and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery and 2 infantry in East Poland, round 2 : 2/3 hits Germans roll dice for 1 artillery and 1 infantry in East Poland, round 2 : 0/2 hits 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in East Poland Russians win, taking East Poland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Ukraine Russians attack with 1 armour, 1 bomber, 1 fighter and 1 infantry Italians defend with 1 armour and 1 infantry Russians roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Ukraine, round 2 : 3/4 hits Italians roll dice for 1 armour and 1 infantry in Ukraine, round 2 : 1/2 hits 1 armour owned by the Italians, 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine Russians win, taking Ukraine from Italians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour and 1 infantry Battle in Caucasus Russians attack with 3 armour Italians defend with 1 aaGun, 1 artillery and 1 factory Russians roll dice for 3 armour in Caucasus, round 2 : 0/3 hits Italians roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits Russians roll dice for 3 armour in Caucasus, round 3 : 1/3 hits Italians roll dice for 1 artillery in Caucasus, round 3 : 0/1 hits 1 artillery owned by the Italians lost in Caucasus Russians win, taking Caucasus from Italians with 3 armour remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Karelia S.S.R. Russians attack with 1 artillery and 2 infantry Germans defend with 1 artillery, 1 factory and 1 infantry Russians roll dice for 1 artillery and 2 infantry in Karelia S.S.R., round 2 : 0/3 hits Germans roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 2 : 1/2 hits 1 infantry owned by the Russians lost in Karelia S.S.R. Russians roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 3 : 2/2 hits Germans roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 3 : 1/2 hits 1 infantry owned by the Germans, 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Karelia S.S.R. Russians win, taking Karelia S.S.R. from Germans with 1 artillery remaining. Battle score for attacker is 1 Casualties for Germans: 1 artillery and 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Russians 1 aaGun moved from Archangel to Russia 1 fighter moved from Ukraine to Russia 1 bomber moved from Ukraine to Russia 1 bomber moved from Russia to Novosibirsk 1 aaGun moved from Eastern Ukraine to Caucasus Place Units - Russians 1 armour, 1 artillery, 1 bomber and 1 infantry placed in Russia 1 infantry placed in Russia 1 artillery placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 31 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 36 PUs
-
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5 Research Technology - Germans Germans spend 5 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans buy 1 armour, 1 bomber, 4 infantry and 2 transports; Remaining resources: 1 techTokens; 0 PUs; Combat Move - Germans 2 infantry moved from Germany to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 fighter moved from 5 Sea Zone to Karelia S.S.R. 1 submarine moved from 22 Sea Zone to 27 Sea Zone 1 artillery moved from Poland to East Poland 1 infantry moved from Poland to East Poland 1 infantry moved from Poland to East Poland 1 infantry moved from Baltic States to Belorussia Germans take Belorussia from Russians 1 fighter moved from 5 Sea Zone to East Poland 1 bomber moved from Germany to United Kingdom 1 fighter moved from 5 Sea Zone to East Poland Combat - Germans Germans creates battle in territory 3 Sea Zone Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory Bombing raid in United Kingdom causes 6 damage total. Battle in Karelia S.S.R. Germans attack with 1 fighter and 2 infantry Russians defend with 1 artillery and 1 factory Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 artillery in Karelia S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Battle in East Poland Germans attack with 1 artillery, 2 fighters and 2 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 artillery, 2 fighters and 2 infantry in East Poland, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 artillery and 2 infantry in East Poland, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in East Poland Germans roll dice for 1 artillery and 2 fighters in East Poland, round 3 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 artillery in East Poland, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in East Poland Germans win, taking East Poland from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 4 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Germans 1 fighter moved from Karelia S.S.R. to 5 Sea Zone 2 fighters moved from East Poland to 5 Sea Zone 3 infantry moved from Germany to Poland 1 armour moved from Baltic States to Bulgaria Romania 2 armour moved from Germany to Poland 1 bomber moved from United Kingdom to Germany 1 fighter moved from Baltic States to France 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 submarine moved from 3 Sea Zone to 6 Sea Zone Place Units - Germans 1 armour, 1 bomber and 4 infantry placed in Germany 2 transports placed in 5 Sea Zone Turn Complete - Germans Germans collect 36 PUs; end with 36 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 41 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : 1.33 Germans rolls : : 0.00 Russians : 1.33 AA fire in United Kingdom : : -0.17
-
Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 1:44:51
Savegame -
Game History
Round: 5 Research Technology - British British spend 0 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British repair damage of 6x factory; Remaining resources: 1 techTokens; 33 PUs; British buy 2 armour, 2 fighters and 1 infantry; Remaining resources: 1 techTokens; 0 PUs; Combat Move - British 1 fighter moved from Persia to 16 Sea Zone Combat - British British creates battle in territory 3 Sea Zone British creates battle in territory 6 Sea Zone Battle in 16 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 16 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - British 1 armour moved from French Indo-China Thailand to Kiangsu 5 armour moved from French Indo-China Thailand to Kiangsu 1 aaGun moved from French Indo-China Thailand to Burma 2 armour moved from India to Trans-Jordan 1 fighter moved from 16 Sea Zone to Trans-Jordan 1 armour moved from India to Burma 1 destroyer moved from 41 Sea Zone to 43 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 1 submarine moved from 3 Sea Zone to 7 Sea Zone Place Units - British 2 armour, 2 fighters and 1 infantry placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 39 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
British rolls : : 0.00
-
TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5 Research Technology - British British spend 0 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British repair damage of 6x factory; Remaining resources: 1 techTokens; 33 PUs; British buy 2 armour, 2 fighters and 1 infantry; Remaining resources: 1 techTokens; 0 PUs; Combat Move - British 1 fighter moved from Persia to 16 Sea Zone Combat - British British creates battle in territory 3 Sea Zone British creates battle in territory 6 Sea Zone Battle in 16 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 16 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - British 1 armour moved from French Indo-China Thailand to Kiangsu 5 armour moved from French Indo-China Thailand to Kiangsu 1 aaGun moved from French Indo-China Thailand to Burma 2 armour moved from India to Trans-Jordan 1 fighter moved from 16 Sea Zone to Trans-Jordan 1 armour moved from India to Burma 1 destroyer moved from 41 Sea Zone to 43 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 1 submarine moved from 3 Sea Zone to 7 Sea Zone Place Units - British 2 armour, 2 fighters and 1 infantry placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 39 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
British rolls : : 0.00
-
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 2 fighters moved from 14 Sea Zone to Ukraine Combat - Italians Battle in Ukraine Italians attack with 2 fighters Russians defend with 1 armour Italians roll dice for 2 fighters in Ukraine, round 2 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 fighter owned by the Italians lost in Ukraine Italians win with 1 fighter remaining. Battle score for attacker is -5 Casualties for Italians: 1 fighter Casualties for Russians: 1 armour Non Combat Move - Italians 1 fighter moved from Ukraine to 14 Sea Zone 2 infantry moved from Italy to 14 Sea Zone Place Units - Italians 1 transport placed in 14 Sea Zone 1 armour, 1 artillery and 3 infantry placed in Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 1.00 Russians : 0.50
-
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5 Research Technology - Americans Americans rolls : 1/1 hits, 0.00 expected hits Americans removing all Technology Tokens after successful research. Americans discover Shipyards Activate Technology - Americans Americans activating Shipyards Purchase Units - Americans Americans buy 1 battleship, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 0 techTokens; 0 PUs; Purchase Units - Chinese Chinese builds 4 units. Non Combat Move - Americans 1 bomber moved from Western United States to Manchuria 1 armour and 1 infantry moved from Australia to 41 Sea Zone 1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone Place Units - Americans 1 battleship, 1 destroyer, 2 fighters and 1 transport placed in 56 Sea Zone Non Combat Move - Chinese 4 infantry moved from Kiangsu to Manchuria 4 infantry moved from Fukien to Kwangtung Place Units - Chinese 4 infantry placed in Kiangsu Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Americans rolls : : 1.00
Territory Summary for Americans and Chinese :
Alaska : 1 infantry Borneo : 1 artillery and 1 infantry Eastern United States : 1 aaGun and 1 factory Hawaiian Islands : 2 infantry Kiangsu : 4 infantry Kwangtung : 5 infantry Manchuria : 1 bomber and 8 infantry Midway : 3 infantry Western United States : 1 aaGun, 1 factory and 2 infantry 43 Sea Zone : 1 armour, 1 infantry and 1 transport 56 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 transports
Production/PUs Summary :
Japanese : 17 / 19 Russians : 24 / 36 Germans : 36 / 51 British : 39 / 44 Italians : 12 / 17 Chinese : 12 / 0 Americans : 38 / 48
-
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 6 Research Technology - Japanese Purchase Units - Japanese Japanese buy 1 cruiser and 1 transport; Remaining resources: 0 PUs; Combat Move - Japanese 1 bomber moved from East Indies to India 1 infantry moved from Buryatia S.S.R. to Soviet Far East Japanese take Soviet Far East from Russians Combat - Japanese Strategic bombing raid in India Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory Bombing raid in India causes 6 damage total. Non Combat Move - Japanese 1 bomber moved from India to East Indies 2 infantry moved from Japan to 62 Sea Zone 2 infantry moved from 62 Sea Zone to Buryatia S.S.R. Place Units - Japanese 1 cruiser placed in 62 Sea Zone 1 transport placed in 38 Sea Zone Turn Complete - Japanese Japanese collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 6 Research Technology - Russians Russians rolls : 0/1 hits, 0.00 expected hits Purchase Units - Russians Russians buy 3 armour and 7 infantry; Remaining resources: 1 techTokens; 0 PUs; Combat Move - Russians 1 armour moved from Russia to Karelia S.S.R. 1 infantry moved from Russia to Belorussia 1 artillery moved from Russia to Belorussia 1 armour moved from Caucasus to Bulgaria Romania 5 infantry moved from Manchuria to Buryatia S.S.R. 1 bomber moved from Novosibirsk to Buryatia S.S.R. 1 fighter moved from Russia to Karelia S.S.R. 1 bomber moved from Russia to Bulgaria Romania Combat - Russians Battle in Bulgaria Romania Russians attack with 1 armour and 1 bomber Germans defend with 1 armour Russians roll dice for 1 armour and 1 bomber in Bulgaria Romania, round 2 : 2/2 hits, 1.17 expected hits Germans roll dice for 1 armour in Bulgaria Romania, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 armour owned by the Germans lost in Bulgaria Romania Russians win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 armour Casualties for Germans: 1 armour Battle in Belorussia Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Buryatia S.S.R. Russians attack with 1 bomber and 5 infantry Japanese defend with 2 artilleries and 3 infantry Russians roll dice for 1 bomber and 5 infantry in Buryatia S.S.R., round 2 : 3/6 hits, 1.50 expected hits Japanese roll dice for 2 artilleries and 3 infantry in Buryatia S.S.R., round 2 : 1/5 hits, 1.67 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia S.S.R. Russians roll dice for 1 bomber and 4 infantry in Buryatia S.S.R., round 3 : 0/5 hits, 1.33 expected hits Japanese roll dice for 2 artilleries in Buryatia S.S.R., round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Buryatia S.S.R. Russians roll dice for 1 bomber and 3 infantry in Buryatia S.S.R., round 4 : 1/4 hits, 1.17 expected hits Japanese roll dice for 2 artilleries in Buryatia S.S.R., round 4 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Japanese lost in Buryatia S.S.R. Russians roll dice for 1 bomber and 3 infantry in Buryatia S.S.R., round 5 : 1/4 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Buryatia S.S.R., round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Buryatia S.S.R. Russians win, taking Buryatia S.S.R. from Japanese with 1 bomber and 3 infantry remaining. Battle score for attacker is 11 Casualties for Russians: 2 infantry Casualties for Japanese: 2 artilleries and 3 infantry Battle in Karelia S.S.R. Russians attack with 1 armour and 1 fighter Germans defend with 1 factory and 1 infantry Russians roll dice for 1 armour and 1 fighter in Karelia S.S.R., round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia S.S.R. Russians win, taking Karelia S.S.R. from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 armour moved from Caucasus to India 1 aaGun moved from Caucasus to Russia 1 aaGun moved from Russia to Archangel 1 infantry moved from Russia to Archangel 1 artillery moved from Russia to Archangel 1 fighter moved from Karelia S.S.R. to Russia 1 bomber moved from Bulgaria Romania to Russia 1 bomber moved from Buryatia S.S.R. to Manchuria Place Units - Russians 2 armour placed in Russia 3 infantry placed in Caucasus 1 armour placed in Caucasus 4 infantry placed in Russia Russians undo move 4. Russians undo move 3. 1 armour placed in Caucasus 4 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : 0.83 Russians rolls : : 0.00 Russians : 1.00 Japanese : -1.33
-
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 6 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans buy 4 artilleries, 1 bomber, 4 infantry and 1 transport; Remaining resources: 1 techTokens; 4 PUs; Combat Move - Germans 1 armour moved from Germany to 5 Sea Zone 4 fighters moved from 5 Sea Zone to Karelia S.S.R. 1 infantry moved from Germany to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 armour moved from 5 Sea Zone to Karelia S.S.R. Combat - Germans Germans creates battle in territory 6 Sea Zone Battle in Karelia S.S.R. Germans attack with 1 armour, 4 fighters and 1 infantry Russians defend with 1 armour and 1 factory Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 armour in Karelia S.S.R., round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 1 armour and 4 fighters remaining. Battle score for attacker is 2 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour Non Combat Move - Germans 4 fighters moved from Karelia S.S.R. to 5 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 submarine moved from 3 Sea Zone to 5 Sea Zone 3 infantry moved from Poland to East Poland 2 infantry moved from Germany to Balkans 3 infantry moved from Germany to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 infantry moved from 5 Sea Zone to Baltic States 1 armour moved from Poland to East Poland 1 armour moved from Poland to East Poland 1 infantry moved from Morocco Algeria to Libya Place Units - Germans 4 artilleries, 1 bomber and 4 infantry placed in Germany 1 transport placed in 5 Sea Zone Turn Complete - Germans Germans collect 35 PUs; end with 39 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 44 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans : 0.50 Germans rolls : : 0.00 Russians : 0.50
-
TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 6 Research Technology - British British spend 0 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British repair damage of 6x factory; Remaining resources: 1 techTokens; 38 PUs; British buy 1 armour, 1 artillery, 2 fighters and 3 infantry; Remaining resources: 1 techTokens; 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to Germany 1 armour moved from Trans-Jordan to Egypt British take Egypt from Italians 1 armour moved from Egypt to Anglo-Egypt Sudan Combat - British Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory Bombing raid in Germany causes 6 damage total. Non Combat Move - British 1 armour moved from Trans-Jordan to India 1 aaGun moved from Burma to India 1 armour moved from Burma to India 1 fighter moved from Trans-Jordan to India 1 submarine moved from 7 Sea Zone to 13 Sea Zone 1 submarine moved from 6 Sea Zone to 12 Sea Zone 1 bomber moved from Germany to United Kingdom 1 destroyer moved from 43 Sea Zone to 53 Sea Zone Place Units - British 2 fighters and 1 infantry placed in United Kingdom 1 infantry placed in United Kingdom 1 armour, 1 artillery and 1 infantry placed in India Turn Complete - British British collect 41 PUs; end with 41 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 46 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
British rolls : : 0.00 AA fire in Germany : : -0.17
-
@gribble said in Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup:
Savegame
Merry Christmas and happy holidays!
-
TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 6 Research Technology - British British spend 0 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British repair damage of 6x factory; Remaining resources: 1 techTokens; 38 PUs; British buy 1 armour, 1 artillery, 2 fighters and 3 infantry; Remaining resources: 1 techTokens; 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to Germany 1 armour moved from Trans-Jordan to Egypt British take Egypt from Italians 1 armour moved from Egypt to Anglo-Egypt Sudan Combat - British Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory Bombing raid in Germany causes 6 damage total. Non Combat Move - British 1 armour moved from Trans-Jordan to India 1 aaGun moved from Burma to India 1 armour moved from Burma to India 1 fighter moved from Trans-Jordan to India 1 submarine moved from 7 Sea Zone to 13 Sea Zone 1 submarine moved from 6 Sea Zone to 12 Sea Zone 1 bomber moved from Germany to United Kingdom 1 destroyer moved from 43 Sea Zone to 53 Sea Zone Place Units - British 2 fighters and 1 infantry placed in United Kingdom 1 infantry placed in United Kingdom 1 armour, 1 artillery and 1 infantry placed in India Turn Complete - British British collect 41 PUs; end with 41 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 46 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 51 PUs Turning on Edit Mode EDIT: Removing units owned by British from Kiangsu: 4 armour EDIT: Adding units owned by British to Buryatia S.S.R.: 4 armour EDIT: Removing units owned by British from Kiangsu: 2 armour EDIT: Adding units owned by British to Manchuria: 1 armour EDIT: Adding units owned by British to Kiangsu: 1 armour EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British rolls : : 0.00 AA fire in Germany : : -0.17
-
edit to relocate the armor in Asia…