Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 carrier and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Ukraine to East Poland
            1 infantry moved from Ukraine to East Poland
            1 armour moved from Ukraine to East Poland
            1 transport moved from 15 Sea Zone to 14 Sea Zone
            2 infantry moved from Italy to 14 Sea Zone
            2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
            2 infantry moved from 15 Sea Zone to Egypt
            1 fighter moved from Libya to Egypt
    
        Combat - Italians
            Battle in East Poland
                Italians attack with 1 armour and 2 infantry
                Russians defend with 1 artillery
                    Italians roll dice for 1 armour and 2 infantry in East Poland, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 artillery in East Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Italians lost in East Poland
                Italians win, taking East Poland from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 artillery
            Battle in Egypt
                Italians attack with 1 fighter and 2 infantry
                British defend with 1 artillery
                    Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 0/2 hits, 1.17 expected hits
                    Italians roll dice for 1 fighter and 2 infantry in Egypt, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 artillery in Egypt, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the British and 1 infantry owned by the Italians lost in Egypt
                Italians win, taking Egypt from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for British: 1 artillery
    
        Non Combat Move - Italians
            1 fighter moved from Egypt to 14 Sea Zone
            1 fighter moved from Italy to 14 Sea Zone
            1 armour moved from France to Balkans
            1 infantry moved from Balkans to Bulgaria Romania
    
        Place Units - Italians
            1 carrier placed in 14 Sea Zone
            1 artillery and 1 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 15 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.83
    British : 0.67
    Russians : 0.67
    

    Savegame

  • '19 '18 '17 '16 '15

    @gribble said in Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup:

    Savegame

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 bombers and 2 fighters; Remaining resources: 0 PUs; 
    
        Purchase Units - Chinese
            Chinese builds 3 units.
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Western United States to 56 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to Solomon Islands
    
        Combat - Americans
            Battle in Solomon Islands
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Solomon Islands, round 2 :  1/2 hits
                    Japanese roll dice for 1 infantry in Solomon Islands, round 2 :  0/1 hits
                    1 infantry owned by the Japanese lost in Solomon Islands
                Americans win, taking Solomon Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 carrier moved from 56 Sea Zone to 46 Sea Zone
            2 fighters moved from 56 Sea Zone to 46 Sea Zone
            1 destroyer moved from 56 Sea Zone to 46 Sea Zone
            1 armour and 1 infantry moved from Mexico to 55 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
    
        Place Units - Americans
            2 bombers and 2 fighters placed in Western United States
    
        Combat Move - Chinese
            2 infantry moved from Ningxia to Suiyuan
                  Chinese take Suiyuan from Japanese
            3 infantry moved from Hupeh to Kiangsu
            1 infantry moved from Fukien to Kiangsu
    
        Combat - Chinese
            Battle in Kiangsu
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Kiangsu, round 2 :  0/4 hits
                    Japanese roll dice for 1 infantry in Kiangsu, round 2 :  0/1 hits
                    Chinese roll dice for 4 infantry in Kiangsu, round 3 :  1/4 hits
                    Japanese roll dice for 1 infantry in Kiangsu, round 3 :  0/1 hits
                    1 infantry owned by the Japanese lost in Kiangsu
                Chinese win, taking Kiangsu from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Fukien
            2 infantry placed in Suiyuan
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 38 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 43 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 48 PUs
    

    未命名.tsvg


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 4
    
        Research Technology - Japanese
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 3 artilleries, 1 fighter and 5 infantry; Remaining resources: 7 PUs; 
    
        Non Combat Move - Japanese
            1 infantry moved from Japan to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to Manchuria
            1 infantry moved from Kwangtung to French Indo-China Thailand
            1 carrier moved from 61 Sea Zone to 50 Sea Zone
            1 cruiser moved from 61 Sea Zone to 50 Sea Zone
            2 fighters moved from 61 Sea Zone to 50 Sea Zone
            1 submarine moved from 60 Sea Zone to 50 Sea Zone
            1 battleship moved from 62 Sea Zone to 50 Sea Zone
            1 transport moved from 61 Sea Zone to 62 Sea Zone
    
        Place Units - Japanese
            1 fighter placed in 62 Sea Zone
            1 armour, 1 artillery and 1 infantry placed in East Indies
            2 artilleries and 3 infantry placed in Japan
            1 infantry placed in East Indies
    
        Turn Complete - Japanese
            Japanese collect 27 PUs; end with 34 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '18 '17 '16 '15

    @gribble said in Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup:

    Savegame

    Game History

    Round: 4
    
        Research Technology - Russians
            Russians spend 5 on tech rolls
                Russians rolls :  0/1 hits
    
        Purchase Units - Russians
            Russians buy 3 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Russians
            2 infantry moved from Belorussia to Baltic States
            1 armour moved from Russia to Karelia S.S.R.
            1 armour moved from Russia to Karelia S.S.R.
            1 bomber moved from Caucasus to Baltic States
            2 infantry moved from Eastern Ukraine to East Poland
            1 artillery moved from Eastern Ukraine to East Poland
            1 fighter moved from Eastern Ukraine to East Poland
            1 artillery and 2 infantry moved from Caucasus to Ukraine
            6 infantry moved from Buryatia S.S.R. to Manchuria
    
        Combat - Russians
            Battle in East Poland
                Russians attack with 1 artillery, 1 fighter and 2 infantry
                Italians defend with 1 armour and 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in East Poland, round 2 :  2/4 hits
                    Italians roll dice for 1 armour and 1 infantry in East Poland, round 2 :  2/2 hits
                    1 armour owned by the Italians, 2 infantry owned by the Russians and 1 infantry owned by the Italians lost in East Poland
                Russians win, taking East Poland from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Russians: 2 infantry
                Casualties for Italians: 1 armour and 1 infantry
            Battle in Ukraine
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 :  1/3 hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 :  1/1 hits
                    1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Russians attack with 1 bomber and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 bomber and 2 infantry in Baltic States, round 2 :  0/3 hits
                    Germans roll dice for 2 infantry in Baltic States, round 2 :  1/2 hits
                    1 infantry owned by the Russians lost in Baltic States
                    Russians roll dice for 1 bomber and 1 infantry in Baltic States, round 3 :  1/2 hits
                    Germans roll dice for 2 infantry in Baltic States, round 3 :  1/2 hits
                    1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Baltic States
                 retreated to Baltic States
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Manchuria
                Russians attack with 6 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 6 infantry in Manchuria, round 2 :  0/6 hits
                    Japanese roll dice for 1 infantry in Manchuria, round 2 :  1/1 hits
                    1 infantry owned by the Russians lost in Manchuria
                    Russians roll dice for 5 infantry in Manchuria, round 3 :  1/5 hits
                    Japanese roll dice for 1 infantry in Manchuria, round 3 :  0/1 hits
                    1 infantry owned by the Japanese lost in Manchuria
                Russians win, taking Manchuria from Japanese with 5 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Karelia S.S.R.
                Russians attack with 2 armour
                Germans defend with 1 factory and 1 infantry
                    Russians roll dice for 2 armour in Karelia S.S.R., round 2 :  2/2 hits
                    Germans roll dice for 1 infantry in Karelia S.S.R., round 2 :  1/1 hits
                    1 armour owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
                Russians win, taking Karelia S.S.R. from Germans with 1 armour remaining. Battle score for attacker is -2
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour
    
        Non Combat Move - Russians
            3 infantry moved from Caucasus to Eastern Ukraine
            1 artillery moved from Caucasus to Eastern Ukraine
            1 aaGun moved from Belorussia to Archangel
            2 infantry moved from Russia to Archangel
            1 artillery moved from Russia to Archangel
            1 fighter moved from East Poland to Eastern Ukraine
            1 bomber moved from Baltic States to Eastern Ukraine
    
        Place Units - Russians
            3 armour placed in Russia
            1 artillery and 1 infantry placed in Caucasus
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 34 PUs
    

    R4.tsvg


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 4
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 carrier and 7 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Germany to 5 Sea Zone
            1 artillery moved from Germany to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Karelia S.S.R.
            1 artillery moved from 5 Sea Zone to Karelia S.S.R.
            2 fighters moved from 5 Sea Zone to Karelia S.S.R.
            1 artillery moved from Poland to East Poland
            1 infantry moved from Poland to East Poland
            1 fighter moved from Poland to East Poland
            1 bomber moved from Germany to United Kingdom
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
                Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory
                Bombing raid in United Kingdom causes 5 damage total. 
            Battle in East Poland
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                Russians defend with 1 artillery
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in East Poland, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery in East Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in East Poland
                Germans win, taking East Poland from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Karelia S.S.R.
                Germans attack with 1 artillery, 2 fighters and 1 infantry
                Russians defend with 1 armour and 1 factory
                    Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 armour in Karelia S.S.R., round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Karelia S.S.R.
                Germans win, taking Karelia S.S.R. from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 armour
    
        Non Combat Move - Germans
            2 fighters moved from Karelia S.S.R. to 5 Sea Zone
            2 fighters moved from Germany to 5 Sea Zone
            2 infantry moved from Germany to Poland
            1 artillery moved from Germany to Poland
            1 fighter moved from East Poland to Baltic States
            1 armour moved from Poland to Baltic States
            1 bomber moved from United Kingdom to Germany
    
        Place Units - Germans
            1 carrier placed in 5 Sea Zone
            2 armour and 7 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 35 PUs; end with 38 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 43 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : -0.83
    AA fire in United Kingdom : : -0.17
    

    Savegame

  • '19 '18 '17 '16 '15

    @gribble said in Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup:

    Savegame

    Game History

    Round: 4
    
        Research Technology - British
            British spend 0 on tech rolls
                British rolls :  0/1 hits
    
        Purchase Units - British
            British repair damage of 5x factory; Remaining resources: 33 PUs; 1 techTokens; 
            British buy 3 armour, 1 bomber and 1 submarine; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - British
            3 armour moved from Burma to French Indo-China Thailand
            3 armour moved from India to French Indo-China Thailand
            1 armour moved from Trans-Jordan to Egypt
            1 transport moved from 42 Sea Zone to 47 Sea Zone
            2 infantry moved from Australia to 47 Sea Zone
            2 infantry and 1 transport moved from 47 Sea Zone to 48 Sea Zone
            2 infantry moved from 48 Sea Zone to New Guinea
            1 bomber moved from United Kingdom to 15 Sea Zone
            2 bombers moved from Trans-Jordan to 15 Sea Zone
            1 fighter moved from Trans-Jordan to Egypt
            1 fighter moved from Trans-Jordan to 15 Sea Zone
    
        Combat - British
            Battle in French Indo-China Thailand
                British attack with 6 armour
                Japanese defend with 1 infantry
                    British roll dice for 6 armour in French Indo-China Thailand, round 2 :  4/6 hits
                    Japanese roll dice for 1 infantry in French Indo-China Thailand, round 2 :  0/1 hits
                    1 infantry owned by the Japanese lost in French Indo-China Thailand
                British win, taking French Indo-China Thailand from Japanese with 6 armour remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in New Guinea
                British attack with 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 infantry in New Guinea, round 2 :  1/2 hits
                    Japanese roll dice for 1 infantry in New Guinea, round 2 :  0/1 hits
                    1 infantry owned by the Japanese lost in New Guinea
                British win, taking New Guinea from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Egypt
                British attack with 1 armour and 1 fighter
                Italians defend with 1 infantry
                    British roll dice for 1 armour and 1 fighter in Egypt, round 2 :  1/2 hits
                    Italians roll dice for 1 infantry in Egypt, round 2 :  1/1 hits
                    1 armour owned by the British and 1 infantry owned by the Italians lost in Egypt
                British win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for British: 1 armour
                Casualties for Italians: 1 infantry
            Battle in 15 Sea Zone
                British attack with 3 bombers and 1 fighter
                Germans defend with 1 transport; Italians defend with 1 battleship, 2 cruisers and 1 transport
                    British roll dice for 3 bombers and 1 fighter in 15 Sea Zone, round 2 :  2/4 hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 15 Sea Zone, round 2 :  2/3 hits
                    1 bomber owned by the British, 1 fighter owned by the British and 1 cruiser owned by the Italians lost in 15 Sea Zone
                    British roll dice for 2 bombers in 15 Sea Zone, round 3 :  2/2 hits
                    Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 15 Sea Zone, round 3 :  2/2 hits
                    1 battleship owned by the Italians, 2 bombers owned by the British and 1 cruiser owned by the Italians lost in 15 Sea Zone
                Italians win with 2 transports remaining. Battle score for attacker is -2
                Casualties for British: 3 bombers and 1 fighter
                Casualties for Italians: 1 battleship and 2 cruisers
    
        Non Combat Move - British
            1 fighter moved from Egypt to Persia
            1 aaGun moved from Burma to French Indo-China Thailand
            1 fighter moved from United Kingdom to Gibraltar
            1 submarine moved from 8 Sea Zone to 6 Sea Zone
    
        Place Units - British
            3 armour placed in India
            1 bomber placed in United Kingdom
            1 submarine placed in 3 Sea Zone
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Objective 1: British met a national objective for an additional 5 PUs; end with 39 PUs
    

    B4.tsvg


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 cruiser and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 armour moved from Balkans to Ukraine
            1 infantry moved from Bulgaria Romania to Ukraine
            1 transport moved from 15 Sea Zone to 14 Sea Zone
            1 infantry moved from Italy to 14 Sea Zone
            1 artillery moved from Italy to 14 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone
            1 artillery moved from 16 Sea Zone to Caucasus
            1 infantry moved from 16 Sea Zone to Caucasus
            1 fighter moved from 14 Sea Zone to Caucasus
            1 fighter moved from 14 Sea Zone to Caucasus
    
        Combat - Italians
            Battle in Ukraine
                Italians attack with 1 armour and 1 infantry
                Russians defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 armour and 1 infantry in Ukraine, round 2 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine
                Italians win, taking Ukraine from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Caucasus
                Italians attack with 1 artillery, 2 fighters and 1 infantry
                Russians defend with 1 aaGun, 1 artillery, 1 factory and 1 infantry
                    AA fire in Caucasus : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Caucasus, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Caucasus
                    Italians roll dice for 1 artillery and 2 fighters in Caucasus, round 3 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 2 fighters in Caucasus, round 4 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery in Caucasus, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Caucasus
                Italians win, taking Caucasus from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Caucasus to 14 Sea Zone
    
        Place Units - Italians
            1 cruiser placed in 14 Sea Zone
            2 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 20 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.00
    Russians : -1.00
    AA fire in Caucasus : : -0.33
    

    Savegame

  • '19 '18 '17 '16 '15

    Game History

    Round: 4
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans rolls :  0/1 hits
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 destroyer and 1 transport; Remaining resources: 2 PUs; 1 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 4 units.
    
        Combat Move - Americans
            2 fighters moved from 46 Sea Zone to 50 Sea Zone
            1 carrier and 1 destroyer moved from 46 Sea Zone to 50 Sea Zone
            2 bombers moved from Western United States to 50 Sea Zone
            2 fighters moved from Western United States to 50 Sea Zone
            1 artillery and 1 infantry moved from Solomon Islands to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 49 Sea Zone
            1 artillery and 1 infantry moved from 49 Sea Zone to Borneo
    
        Combat - Americans
            Battle in Borneo
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 :  1/2 hits
                    Japanese roll dice for 1 infantry in Borneo, round 2 :  0/1 hits
                    1 infantry owned by the Japanese lost in Borneo
                Americans win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 50 Sea Zone
                Americans attack with 2 bombers, 1 carrier, 1 destroyer and 4 fighters
                Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 submarine
                    Americans roll dice for 2 bombers, 1 carrier, 1 destroyer and 4 fighters in 50 Sea Zone, round 2 :  3/8 hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 submarine in 50 Sea Zone, round 2 :  1/1 hits
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 fighters in 50 Sea Zone, round 2 :  2/5 hits
                    1 carrier owned by the Americans, 1 submarine owned by the Japanese, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 50 Sea Zone
                    Americans roll dice for 2 bombers and 3 fighters in 50 Sea Zone, round 3 :  0/5 hits
                    Japanese roll dice for 1 battleship, 1 cruiser and 2 fighters in 50 Sea Zone, round 3 :  2/4 hits
                    2 fighters owned by the Americans lost in 50 Sea Zone
                    Americans roll dice for 2 bombers and 1 fighter in 50 Sea Zone, round 4 :  3/3 hits
                    Japanese roll dice for 1 battleship, 1 cruiser and 2 fighters in 50 Sea Zone, round 4 :  3/4 hits
                    1 cruiser owned by the Japanese, 2 bombers owned by the Americans, 2 fighters owned by the Japanese and 1 fighter owned by the Americans lost in 50 Sea Zone
                Japanese win with 1 battleship remaining. Battle score for attacker is -34
                Casualties for Americans: 2 bombers, 1 carrier, 1 destroyer and 4 fighters
                Casualties for Japanese: 1 carrier, 1 cruiser, 2 fighters and 1 submarine
    
        Non Combat Move - Americans
            2 infantry moved from Central United States to Western United States
            1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 41 Sea Zone
            1 armour and 1 infantry moved from 41 Sea Zone to Australia
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 56 Sea Zone
            1 bomber placed in Western United States
    
        Combat Move - Chinese
            1 infantry moved from Fukien to Kwangtung
                  British take Kwangtung from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            4 infantry moved from Suiyuan to Manchuria
            4 infantry moved from Kiangsu to Fukien
    
        Place Units - Chinese
            4 infantry placed in Kiangsu
    
        Turn Complete - Chinese
            1 unit repaired.
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 40 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 45 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 50 PUs
    

    US4.tsvg

  • '19 '18 '17 '16 '15

    My computer restarted during the battle so I have to restart the round again.
    I dont’ recall exactly the result of first play but believe the 2nd play is on your favor overall(I lost all my jets during sea battles but I don’t lose any ground troop in island conquer) so possibly it’s okie : -)…Let me know please if you have any questions


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 5
    
        Research Technology - Japanese
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 fighters and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Japanese
            1 fighter moved from 62 Sea Zone to 49 Sea Zone
            1 bomber moved from Japan to 48 Sea Zone
            2 artilleries moved from Japan to 62 Sea Zone
            2 infantry moved from Japan to 62 Sea Zone
            2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
                  Japanese take Buryatia S.S.R. from Russians
            2 artilleries moved from 62 Sea Zone to Buryatia S.S.R.
    
        Combat - Japanese
            Battle in 48 Sea Zone
                Japanese attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 48 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 49 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 49 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
    
        Non Combat Move - Japanese
            1 fighter moved from 49 Sea Zone to 38 Sea Zone
            1 bomber moved from 48 Sea Zone to East Indies
            1 battleship moved from 50 Sea Zone to 62 Sea Zone
    
        Place Units - Japanese
            1 carrier placed in 38 Sea Zone
            1 fighter placed in 38 Sea Zone
            1 fighter placed in 62 Sea Zone
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 17 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '18 '17 '16 '15

    @gribble said in Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup:

    Savegame

    Game History

    Round: 5
    
        Research Technology - Russians
            Russians spend 0 on tech rolls
                Russians rolls :  0/1 hits
    
        Purchase Units - Russians
            Russians buy 1 armour, 2 artilleries, 1 bomber and 2 infantry; Remaining resources: 3 PUs; 1 techTokens; 
    
        Combat Move - Russians
            2 infantry moved from Eastern Ukraine to East Poland
            1 artillery moved from Eastern Ukraine to East Poland
            1 infantry moved from Eastern Ukraine to Ukraine
            1 armour moved from Eastern Ukraine to Ukraine
            1 fighter moved from Eastern Ukraine to Ukraine
            2 infantry moved from Archangel to Karelia S.S.R.
            1 artillery moved from Archangel to Karelia S.S.R.
            2 armour moved from Russia to Caucasus
            1 armour moved from Russia to Caucasus
            1 bomber moved from Eastern Ukraine to Ukraine
    
        Combat - Russians
            Battle in East Poland
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in East Poland, round 2 :  2/3 hits
                    Germans roll dice for 1 artillery and 1 infantry in East Poland, round 2 :  0/2 hits
                    1 infantry owned by the Germans and 1 artillery owned by the Germans lost in East Poland
                Russians win, taking East Poland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Ukraine
                Russians attack with 1 armour, 1 bomber, 1 fighter and 1 infantry
                Italians defend with 1 armour and 1 infantry
                    Russians roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Ukraine, round 2 :  3/4 hits
                    Italians roll dice for 1 armour and 1 infantry in Ukraine, round 2 :  1/2 hits
                    1 armour owned by the Italians, 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
                Russians win, taking Ukraine from Italians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 armour and 1 infantry
            Battle in Caucasus
                Russians attack with 3 armour
                Italians defend with 1 aaGun, 1 artillery and 1 factory
                    Russians roll dice for 3 armour in Caucasus, round 2 :  0/3 hits
                    Italians roll dice for 1 artillery in Caucasus, round 2 :  0/1 hits
                    Russians roll dice for 3 armour in Caucasus, round 3 :  1/3 hits
                    Italians roll dice for 1 artillery in Caucasus, round 3 :  0/1 hits
                    1 artillery owned by the Italians lost in Caucasus
                Russians win, taking Caucasus from Italians with 3 armour remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Karelia S.S.R.
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 artillery, 1 factory and 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Karelia S.S.R., round 2 :  0/3 hits
                    Germans roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 2 :  1/2 hits
                    1 infantry owned by the Russians lost in Karelia S.S.R.
                    Russians roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 3 :  2/2 hits
                    Germans roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 3 :  1/2 hits
                    1 infantry owned by the Germans, 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Karelia S.S.R.
                Russians win, taking Karelia S.S.R. from Germans with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Archangel to Russia
            1 fighter moved from Ukraine to Russia
            1 bomber moved from Ukraine to Russia
            1 bomber moved from Russia to Novosibirsk
            1 aaGun moved from Eastern Ukraine to Caucasus
    
        Place Units - Russians
            1 armour, 1 artillery, 1 bomber and 1 infantry placed in Russia
            1 infantry placed in Russia
            1 artillery placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 31 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 36 PUs
    

    triplea_33475_R6.tsvg


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 5
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 bomber, 4 infantry and 2 transports; Remaining resources: 1 techTokens; 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Germany to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Karelia S.S.R.
            1 fighter moved from 5 Sea Zone to Karelia S.S.R.
            1 submarine moved from 22 Sea Zone to 27 Sea Zone
            1 artillery moved from Poland to East Poland
            1 infantry moved from Poland to East Poland
            1 infantry moved from Poland to East Poland
            1 infantry moved from Baltic States to Belorussia
                  Germans take Belorussia from Russians
            1 fighter moved from 5 Sea Zone to East Poland
            1 bomber moved from Germany to United Kingdom
            1 fighter moved from 5 Sea Zone to East Poland
    
        Combat - Germans
            Germans creates battle in territory 3 Sea Zone
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
                Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory
                Bombing raid in United Kingdom causes 6 damage total. 
            Battle in Karelia S.S.R.
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 artillery and 1 factory
                    Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 artillery in Karelia S.S.R., round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
                Germans win, taking Karelia S.S.R. from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery
            Battle in East Poland
                Germans attack with 1 artillery, 2 fighters and 2 infantry
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 artillery, 2 fighters and 2 infantry in East Poland, round 2 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in East Poland, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in East Poland
                    Germans roll dice for 1 artillery and 2 fighters in East Poland, round 3 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery in East Poland, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in East Poland
                Germans win, taking East Poland from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 artillery and 2 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Karelia S.S.R. to 5 Sea Zone
            2 fighters moved from East Poland to 5 Sea Zone
            3 infantry moved from Germany to Poland
            1 armour moved from Baltic States to Bulgaria Romania
            2 armour moved from Germany to Poland
            1 bomber moved from United Kingdom to Germany
            1 fighter moved from Baltic States to France
            1 transport moved from 15 Sea Zone to 14 Sea Zone
            1 submarine moved from 3 Sea Zone to 6 Sea Zone
    
        Place Units - Germans
            1 armour, 1 bomber and 4 infantry placed in Germany
            2 transports placed in 5 Sea Zone
    
        Turn Complete - Germans
            Germans collect 36 PUs; end with 36 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 41 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Germans rolls : : 0.00
    Russians : 1.33
    AA fire in United Kingdom : : -0.17
    

    Savegame

  • '19 '18 '17 '16 '15

    Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 1:44:51
    Savegame

  • '19 '18 '17 '16 '15

    Game History

    Round: 5
    
        Research Technology - British
            British spend 0 on tech rolls
                British rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - British
            British repair damage of 6x factory; Remaining resources: 1 techTokens; 33 PUs; 
            British buy 2 armour, 2 fighters and 1 infantry; Remaining resources: 1 techTokens; 0 PUs; 
    
        Combat Move - British
            1 fighter moved from Persia to 16 Sea Zone
    
        Combat - British
            British creates battle in territory 3 Sea Zone
            British creates battle in territory 6 Sea Zone
            Battle in 16 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 16 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
    
        Non Combat Move - British
            1 armour moved from French Indo-China Thailand to Kiangsu
            5 armour moved from French Indo-China Thailand to Kiangsu
            1 aaGun moved from French Indo-China Thailand to Burma
            2 armour moved from India to Trans-Jordan
            1 fighter moved from 16 Sea Zone to Trans-Jordan
            1 armour moved from India to Burma
            1 destroyer moved from 41 Sea Zone to 43 Sea Zone
            1 fighter moved from Gibraltar to United Kingdom
            1 submarine moved from 3 Sea Zone to 7 Sea Zone
    
        Place Units - British
            2 armour, 2 fighters and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Objective 1: British met a national objective for an additional 5 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    British rolls : : 0.00
    

    UK5.tsvg

  • '19 '18 '17 '16 '15

    TripleA Turn Summary: British round 5

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 5
    
        Research Technology - British
            British spend 0 on tech rolls
                British rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - British
            British repair damage of 6x factory; Remaining resources: 1 techTokens; 33 PUs; 
            British buy 2 armour, 2 fighters and 1 infantry; Remaining resources: 1 techTokens; 0 PUs; 
    
        Combat Move - British
            1 fighter moved from Persia to 16 Sea Zone
    
        Combat - British
            British creates battle in territory 3 Sea Zone
            British creates battle in territory 6 Sea Zone
            Battle in 16 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 16 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
    
        Non Combat Move - British
            1 armour moved from French Indo-China Thailand to Kiangsu
            5 armour moved from French Indo-China Thailand to Kiangsu
            1 aaGun moved from French Indo-China Thailand to Burma
            2 armour moved from India to Trans-Jordan
            1 fighter moved from 16 Sea Zone to Trans-Jordan
            1 armour moved from India to Burma
            1 destroyer moved from 41 Sea Zone to 43 Sea Zone
            1 fighter moved from Gibraltar to United Kingdom
            1 submarine moved from 3 Sea Zone to 7 Sea Zone
    
        Place Units - British
            2 armour, 2 fighters and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Objective 1: British met a national objective for an additional 5 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    British rolls : : 0.00
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 fighters moved from 14 Sea Zone to Ukraine
    
        Combat - Italians
            Battle in Ukraine
                Italians attack with 2 fighters
                Russians defend with 1 armour
                    Italians roll dice for 2 fighters in Ukraine, round 2 : 2/2 hits, 1.00 expected hits
                    Russians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Russians and 1 fighter owned by the Italians lost in Ukraine
                Italians win with 1 fighter remaining. Battle score for attacker is -5
                Casualties for Italians: 1 fighter
                Casualties for Russians: 1 armour
    
        Non Combat Move - Italians
            1 fighter moved from Ukraine to 14 Sea Zone
            2 infantry moved from Italy to 14 Sea Zone
    
        Place Units - Italians
            1 transport placed in 14 Sea Zone
            1 armour, 1 artillery and 3 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.00
    Russians : 0.50
    

    Savegame

  • '19 '18 '17 '16 '15

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 5
    
        Research Technology - Americans
                Americans rolls : 1/1 hits, 0.00 expected hits
            Americans removing all Technology Tokens after successful research.
            Americans discover Shipyards
    
        Activate Technology - Americans
            Americans activating Shipyards
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 0 techTokens; 0 PUs; 
    
        Purchase Units - Chinese
            Chinese builds 4 units.
    
        Non Combat Move - Americans
            1 bomber moved from Western United States to Manchuria
            1 armour and 1 infantry moved from Australia to 41 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
    
        Place Units - Americans
            1 battleship, 1 destroyer, 2 fighters and 1 transport placed in 56 Sea Zone
    
        Non Combat Move - Chinese
            4 infantry moved from Kiangsu to Manchuria
            4 infantry moved from Fukien to Kwangtung
    
        Place Units - Chinese
            4 infantry placed in Kiangsu
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 38 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Americans rolls : : 1.00
    

    Territory Summary for Americans and Chinese :

    Alaska : 1 infantry
    Borneo : 1 artillery and 1 infantry
    Eastern United States : 1 aaGun and 1 factory
    Hawaiian Islands : 2 infantry
    Kiangsu : 4 infantry
    Kwangtung : 5 infantry
    Manchuria : 1 bomber and 8 infantry
    Midway : 3 infantry
    Western United States : 1 aaGun, 1 factory and 2 infantry
    43 Sea Zone : 1 armour, 1 infantry and 1 transport
    56 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 transports
    

    Production/PUs Summary :

    Japanese : 17 / 19
    Russians : 24 / 36
    Germans : 36 / 51
    British : 39 / 44
    Italians : 12 / 17
    Chinese : 12 / 0
    Americans : 38 / 48
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 6
    
        Research Technology - Japanese
    
        Purchase Units - Japanese
            Japanese buy 1 cruiser and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            1 bomber moved from East Indies to India
            1 infantry moved from Buryatia S.S.R. to Soviet Far East
                  Japanese take Soviet Far East from Russians
    
        Combat - Japanese
            Strategic bombing raid in India
                Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory
                Bombing raid in India causes 6 damage total. 
    
        Non Combat Move - Japanese
            1 bomber moved from India to East Indies
            2 infantry moved from Japan to 62 Sea Zone
            2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
    
        Place Units - Japanese
            1 cruiser placed in 62 Sea Zone
            1 transport placed in 38 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '18 '17 '16 '15

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 6
    
        Research Technology - Russians
                Russians rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Russians
            Russians buy 3 armour and 7 infantry; Remaining resources: 1 techTokens; 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Russia to Karelia S.S.R.
            1 infantry moved from Russia to Belorussia
            1 artillery moved from Russia to Belorussia
            1 armour moved from Caucasus to Bulgaria Romania
            5 infantry moved from Manchuria to Buryatia S.S.R.
            1 bomber moved from Novosibirsk to Buryatia S.S.R.
            1 fighter moved from Russia to Karelia S.S.R.
            1 bomber moved from Russia to Bulgaria Romania
    
        Combat - Russians
            Battle in Bulgaria Romania
                Russians attack with 1 armour and 1 bomber
                Germans defend with 1 armour
                    Russians roll dice for 1 armour and 1 bomber in Bulgaria Romania, round 2 : 2/2 hits, 1.17 expected hits
                    Germans roll dice for 1 armour in Bulgaria Romania, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Russians and 1 armour owned by the Germans lost in Bulgaria Romania
                Russians win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 armour
                Casualties for Germans: 1 armour
            Battle in Belorussia
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
                Russians win, taking Belorussia from Germans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Buryatia S.S.R.
                Russians attack with 1 bomber and 5 infantry
                Japanese defend with 2 artilleries and 3 infantry
                    Russians roll dice for 1 bomber and 5 infantry in Buryatia S.S.R., round 2 : 3/6 hits, 1.50 expected hits
                    Japanese roll dice for 2 artilleries and 3 infantry in Buryatia S.S.R., round 2 : 1/5 hits, 1.67 expected hits
                    3 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia S.S.R.
                    Russians roll dice for 1 bomber and 4 infantry in Buryatia S.S.R., round 3 : 0/5 hits, 1.33 expected hits
                    Japanese roll dice for 2 artilleries in Buryatia S.S.R., round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Buryatia S.S.R.
                    Russians roll dice for 1 bomber and 3 infantry in Buryatia S.S.R., round 4 : 1/4 hits, 1.17 expected hits
                    Japanese roll dice for 2 artilleries in Buryatia S.S.R., round 4 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Japanese lost in Buryatia S.S.R.
                    Russians roll dice for 1 bomber and 3 infantry in Buryatia S.S.R., round 5 : 1/4 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Buryatia S.S.R., round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Buryatia S.S.R.
                Russians win, taking Buryatia S.S.R. from Japanese with 1 bomber and 3 infantry remaining. Battle score for attacker is 11
                Casualties for Russians: 2 infantry
                Casualties for Japanese: 2 artilleries and 3 infantry
            Battle in Karelia S.S.R.
                Russians attack with 1 armour and 1 fighter
                Germans defend with 1 factory and 1 infantry
                    Russians roll dice for 1 armour and 1 fighter in Karelia S.S.R., round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Karelia S.S.R.
                Russians win, taking Karelia S.S.R. from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 armour moved from Caucasus to India
            1 aaGun moved from Caucasus to Russia
            1 aaGun moved from Russia to Archangel
            1 infantry moved from Russia to Archangel
            1 artillery moved from Russia to Archangel
            1 fighter moved from Karelia S.S.R. to Russia
            1 bomber moved from Bulgaria Romania to Russia
            1 bomber moved from Buryatia S.S.R. to Manchuria
    
        Place Units - Russians
            2 armour placed in Russia
            3 infantry placed in Caucasus
            1 armour placed in Caucasus
            4 infantry placed in Russia
            Russians undo move 4.
            Russians undo move 3.
            1 armour placed in Caucasus
            4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.83
    Russians rolls : : 0.00
    Russians : 1.00
    Japanese : -1.33
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 6
    
        Research Technology - Germans
            Germans spend 0 on tech rolls
                Germans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 1 bomber, 4 infantry and 1 transport; Remaining resources: 1 techTokens; 4 PUs; 
    
        Combat Move - Germans
            1 armour moved from Germany to 5 Sea Zone
            4 fighters moved from 5 Sea Zone to Karelia S.S.R.
            1 infantry moved from Germany to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Karelia S.S.R.
            1 armour moved from 5 Sea Zone to Karelia S.S.R.
    
        Combat - Germans
            Germans creates battle in territory 6 Sea Zone
            Battle in Karelia S.S.R.
                Germans attack with 1 armour, 4 fighters and 1 infantry
                Russians defend with 1 armour and 1 factory
                    Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 armour in Karelia S.S.R., round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
                Germans win, taking Karelia S.S.R. from Russians with 1 armour and 4 fighters remaining. Battle score for attacker is 2
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour
    
        Non Combat Move - Germans
            4 fighters moved from Karelia S.S.R. to 5 Sea Zone
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 submarine moved from 3 Sea Zone to 5 Sea Zone
            3 infantry moved from Poland to East Poland
            2 infantry moved from Germany to Balkans
            3 infantry moved from Germany to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Karelia S.S.R.
            1 infantry moved from 5 Sea Zone to Baltic States
            1 armour moved from Poland to East Poland
            1 armour moved from Poland to East Poland
            1 infantry moved from Morocco Algeria to Libya
    
        Place Units - Germans
            4 artilleries, 1 bomber and 4 infantry placed in Germany
            1 transport placed in 5 Sea Zone
    
        Turn Complete - Germans
            Germans collect 35 PUs; end with 39 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 44 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    Germans rolls : : 0.00
    Russians : 0.50
    

    Savegame

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