@kwaspek104
Round 1
Germany: -1.89
Allies: -.18
Whack anti-Roman vs. dawg 270
-
TripleA Turn Summary: RomanRepublic round 13
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 13 Combat Move - RomanRepublic 20 cavalrys and 7 legionaires moved from Salonae to Pella 20 cavalrys moved from Pella to Dodona Non Combat Move - RomanRepublic Turn Complete - RomanRepublic
Combat Hit Differential Summary :
-
TripleA Turn Summary: GreekCityStates round 13
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 13 Combat Move - GreekCityStates 6 slingerss moved from Larissa to Delphi 3 cavalrys moved from Dodona to Delphi 2 archers, 12 hoplites and 5 slingerss moved from Philippopolis to Pella 4 cavalrys and 2 hoplites moved from Dodona to Pella 6 slingerss moved from Thessalonica to Dodona 7 slingerss moved from Athens to Delphi Purchase Units - GreekCityStates GreekCityStates buy 27 slingerss; Remaining resources: 0 PUs; Combat - GreekCityStates Battle in Delphi GreekCityStates attack with 3 cavalrys and 13 slingerss Carthage defend with 6 hoplites GreekCityStates roll dice for 3 cavalrys and 13 slingerss in Delphi, round 2 : 4/16 hits, 3.17 expected hits Carthage roll dice for 6 hoplites in Delphi, round 2 : 4/6 hits, 3.00 expected hits 4 hoplites owned by the Carthage and 4 slingerss owned by the GreekCityStates lost in Delphi GreekCityStates roll dice for 3 cavalrys and 9 slingerss in Delphi, round 3 : 1/12 hits, 2.50 expected hits Carthage roll dice for 2 hoplites in Delphi, round 3 : 2/2 hits, 1.00 expected hits 1 hoplite owned by the Carthage and 2 slingerss owned by the GreekCityStates lost in Delphi GreekCityStates roll dice for 3 cavalrys and 7 slingerss in Delphi, round 4 : 2/10 hits, 2.17 expected hits Carthage roll dice for 1 hoplite in Delphi, round 4 : 1/1 hits, 0.50 expected hits 1 hoplite owned by the Carthage and 1 slingers owned by the GreekCityStates lost in Delphi GreekCityStates win, taking Delphi from Carthage with 3 cavalrys and 6 slingerss remaining. Battle score for attacker is 16 Casualties for GreekCityStates: 7 slingerss Casualties for Carthage: 6 hoplites Non Combat Move - GreekCityStates Place Units - GreekCityStates 6 slingerss placed in Larissa 7 slingerss placed in Athens 6 slingerss placed in Thessalonica 4 slingerss placed in Corinth 4 slingerss placed in Sparta Turn Complete - GreekCityStates GreekCityStates collect 59 PUs; end with 59 PUs
Combat Hit Differential Summary :
Carthage : 2.50 GreekCityStates : -0.83
-
TripleA Turn Summary: Macedonia round 13
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 13 Combat Move - Macedonia 1 peltasts moved from Sardis to Pessinus Combat - Macedonia Battle in Pessinus Macedonia attack with 1 peltasts Egypt defend with 1 spearman Macedonia roll dice for 1 peltasts in Pessinus, round 2 : 0/1 hits, 0.17 expected hits Egypt roll dice for 1 spearman in Pessinus, round 2 : 0/1 hits, 0.33 expected hits Macedonia roll dice for 1 peltasts in Pessinus, round 3 : 0/1 hits, 0.17 expected hits Egypt roll dice for 1 spearman in Pessinus, round 3 : 0/1 hits, 0.33 expected hits Macedonia roll dice for 1 peltasts in Pessinus, round 4 : 0/1 hits, 0.17 expected hits Egypt roll dice for 1 spearman in Pessinus, round 4 : 1/1 hits, 0.33 expected hits 1 peltasts owned by the Macedonia lost in Pessinus Egypt win with 1 spearman remaining. Battle score for attacker is -2 Casualties for Macedonia: 1 peltasts Non Combat Move - Macedonia Turn Complete - Macedonia
Combat Hit Differential Summary :
Egypt : 0.00 Macedonia : -0.50
-
TripleA Turn Summary: Egypt round 13
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 13 Combat Move - Egypt 2 axemen and 1 spearman moved from Paraetonium to Paliurus 3 biremes and 2 triremes moved from SZ 65 to SZ 68 1 spearman moved from Pessinus to Sardis Egypt take Sardis from Seleucid Purchase Units - Egypt Egypt buy 2 archers, 15 axemen and 4 spearmen; Remaining resources: 0 PUs; Combat - Egypt Battle in Paliurus Egypt attack with 2 axemen and 1 spearman Numidia defend with 2 cavalrys Egypt roll dice for 2 axemen and 1 spearman in Paliurus, round 2 : 2/3 hits, 0.83 expected hits Numidia roll dice for 2 cavalrys in Paliurus, round 2 : 0/2 hits, 0.33 expected hits 2 cavalrys owned by the Numidia lost in Paliurus Egypt win, taking Paliurus from Numidia with 2 axemen and 1 spearman remaining. Battle score for attacker is 8 Casualties for Numidia: 2 cavalrys Battle in SZ 68 Egypt attack with 3 biremes and 2 triremes Macedonia defend with 1 trireme Egypt roll dice for 3 biremes and 2 triremes in SZ 68, round 2 : 4/5 hits, 1.50 expected hits Macedonia roll dice for 1 trireme in SZ 68, round 2 : 1/1 hits, 0.33 expected hits 1 trireme owned by the Macedonia and 1 bireme owned by the Egypt lost in SZ 68 Egypt win with 2 biremes and 2 triremes remaining. Battle score for attacker is 5 Casualties for Egypt: 1 bireme Casualties for Macedonia: 1 trireme Non Combat Move - Egypt 2 axemen and 4 spearmen moved from Paraetonium to Siwa 9 spearmen moved from Alexandria to Paraetonium 6 spearmen moved from Jerusalem to Sidon Place Units - Egypt 2 archers, 3 axemen and 4 spearmen placed in Alexandria 5 axemen placed in Tarsus 7 axemen placed in Jerusalem Turn Complete - Egypt Egypt collect 72 PUs; end with 72 PUs
Combat Hit Differential Summary :
Egypt : 3.67 Numidia : -0.33 Macedonia : 0.67
-
TripleA Turn Summary: Seleucid round 13
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 13 Purchase Units - Seleucid Seleucid buy 2 hoplites and 9 peltastss; Remaining resources: 0 PUs; Place Units - Seleucid 2 hoplites and 9 peltastss placed in Antioch Turn Complete - Seleucid Seleucid collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Parthia round 13
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 13 Combat Move - Parthia 15 spearmen moved from Hatra to Emesa 2 cavalrys and 10 spearmen moved from Seleucia to Hatra 2 cavalrys and 3 spearmen moved from Persepolis to Babylon 2 cavalrys and 2 spearmen moved from Babylon to Seleucia Purchase Units - Parthia Parthia buy 5 cataphracts, 4 cavalrys and 3 horsearchers; Remaining resources: 5 PUs; Combat - Parthia Non Combat Move - Parthia Place Units - Parthia 4 cavalrys placed in Emesa 5 cataphracts placed in Hatra 3 horsearchers placed in Seleucia Turn Complete - Parthia Parthia collect 74 PUs; end with 79 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Numidia round 13
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 13 Combat Move - Numidia 2 archers, 1 spearman and 9 swordmen moved from Leptis Magna to Berenice 2 archers and 1 swordman moved from Oea to Leptis Magna 1 archer and 1 spearman moved from Sabrata to Oea 2 spearmen moved from Thenae to Sabrata Purchase Units - Numidia Numidia buy 6 swordmen; Remaining resources: 3 PUs; Combat - Numidia Non Combat Move - Numidia Place Units - Numidia 2 swordmen placed in Thenae 1 swordman placed in Oea 3 swordmen placed in Leptis Magna Turn Complete - Numidia Numidia collect 26 PUs; end with 29 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Carthage round 14
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 14 Combat Move - Carthage 1 cavalry moved from Carthago Nova to Tarraco 6 swordmen moved from Narbo to Tolosa 4 cavalrys moved from Tarraco to Tolosa 13 cavalrys moved from Narbo to Massilia 8 cavalrys, 8 hoplites, 8 swordmen and 4 warelephants moved from Senio to Salonae 9 hoplites, 4 swordmen and 2 warelephants moved from Patavium to Senio 2 hoplites moved from Aemona to Senio 7 triremes moved from SZ 45 to SZ 46 13 hoplites and 6 swordmen moved from Tarentum to SZ 46 13 hoplites and 6 swordmen moved from SZ 46 to Salonae 9 hoplites moved from Salapia to Tarentum 9 swordmen moved from Roma to Salapia 4 swordmen moved from Croton to Tarentum 1 trireme moved from SZ 28 to SZ 34 1 bireme moved from SZ 35 to SZ 44 4 biremes and 1 trireme moved from SZ 44 to SZ 45 2 biremes moved from SZ 50 to SZ 45 2 biremes moved from SZ 43 to SZ 51 2 biremes and 2 triremes moved from SZ 40 to SZ 42 1 bireme and 1 trireme moved from SZ 42 to SZ 52 6 spearmen moved from Leptis Magna to SZ 41 1 bireme, 6 spearmen and 2 triremes moved from SZ 41 to SZ 42 6 spearmen moved from SZ 42 to Cyrene 2 hoplites, 7 spearmen and 1 swordman moved from Berenice to Cyrene 2 cavalrys moved from Sabrata to SZ 39 2 biremes and 2 cavalrys moved from SZ 39 to SZ 41 2 cavalrys moved from SZ 41 to Cyrene Purchase Units - Carthage Carthage buy 4 cavalrys, 21 hoplites, 3 spearmen, 1 trireme and 1 warelephant; Remaining resources: 4 PUs; Combat - Carthage Battle in Cyrene Carthage attack with 2 cavalrys, 2 hoplites, 13 spearmen and 1 swordman Neutral defend with 1 archer and 3 spearmen Carthage roll dice for 2 cavalrys, 2 hoplites, 13 spearmen and 1 swordman in Cyrene, round 2 : 3/18 hits, 3.83 expected hits Neutral roll dice for 1 archer and 3 spearmen in Cyrene, round 2 : 1/4 hits, 1.50 expected hits 3 spearmen owned by the Neutral and 1 spearman owned by the Carthage lost in Cyrene Carthage roll dice for 2 cavalrys, 2 hoplites, 12 spearmen and 1 swordman in Cyrene, round 3 : 5/17 hits, 3.67 expected hits Neutral roll dice for 1 archer in Cyrene, round 3 : 1/1 hits, 0.50 expected hits 1 archer owned by the Neutral and 1 spearman owned by the Carthage lost in Cyrene Carthage loses 0 PUs for violating Cyrenes neutrality. Carthage win, taking Cyrene from Neutral with 2 cavalrys, 2 hoplites, 11 spearmen and 1 swordman remaining. Battle score for attacker is 7 Casualties for Carthage: 2 spearmen Casualties for Neutral: 1 archer and 3 spearmen Battle in Salonae Carthage attack with 8 cavalrys, 21 hoplites, 14 swordmen and 4 warelephants RomanRepublic defend with 1 cavalry Carthage roll dice for 8 cavalrys, 21 hoplites, 14 swordmen and 4 warelephants in Salonae, round 2 : 20/47 hits, 17.00 expected hits RomanRepublic roll dice for 1 cavalry in Salonae, round 2 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the RomanRepublic lost in Salonae Carthage win, taking Salonae from RomanRepublic with 8 cavalrys, 21 hoplites, 14 swordmen and 4 warelephants remaining. Battle score for attacker is 4 Casualties for RomanRepublic: 1 cavalry Battle in Massilia Carthage attack with 13 cavalrys Neutral defend with 1 archer and 4 swordmen Carthage roll dice for 13 cavalrys in Massilia, round 2 : 4/13 hits, 4.33 expected hits Neutral roll dice for 1 archer and 4 swordmen in Massilia, round 2 : 1/5 hits, 1.83 expected hits 1 cavalry owned by the Carthage and 4 swordmen owned by the Neutral lost in Massilia Carthage roll dice for 12 cavalrys in Massilia, round 3 : 2/12 hits, 4.00 expected hits Neutral roll dice for 1 archer in Massilia, round 3 : 0/1 hits, 0.50 expected hits 1 archer owned by the Neutral lost in Massilia Carthage loses 0 PUs for violating Massilias neutrality. Carthage win, taking Massilia from Neutral with 12 cavalrys remaining. Battle score for attacker is 16 Casualties for Carthage: 1 cavalry Casualties for Neutral: 1 archer and 4 swordmen Battle in Tolosa Carthage attack with 4 cavalrys and 6 swordmen Neutral defend with 1 axeman and 2 swordmen Carthage roll dice for 4 cavalrys and 6 swordmen in Tolosa, round 2 : 3/10 hits, 3.33 expected hits Neutral roll dice for 1 axeman and 2 swordmen in Tolosa, round 2 : 0/3 hits, 0.83 expected hits 1 axeman owned by the Neutral and 2 swordmen owned by the Neutral lost in Tolosa Carthage loses 0 PUs for violating Tolosas neutrality. Carthage win, taking Tolosa from Neutral with 4 cavalrys and 6 swordmen remaining. Battle score for attacker is 11 Casualties for Neutral: 1 axeman and 2 swordmen Non Combat Move - Carthage Place Units - Carthage 1 trireme placed in SZ 40 2 cavalrys and 3 spearmen placed in Syracuse Carthage undo move 2. 3 spearmen placed in Syracuse 4 cavalrys placed in Carthago Nova 8 hoplites placed in Patavium Carthage undo move 4. 7 hoplites and 1 warelephant placed in Patavium 6 hoplites placed in Tarentum 4 hoplites placed in Croton 4 hoplites placed in Roma Turn Complete - Carthage Carthage collect 170 PUs; end with 174 PUs
Combat Hit Differential Summary :
Carthage : 0.83 Neutral : -2.17 RomanRepublic : -0.17
-
TripleA Turn Summary: RomanRepublic round 14
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 14 Turn Complete - RomanRepublic
Combat Hit Differential Summary :
-
TripleA Turn Summary: GreekCityStates round 14
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 14 Purchase Units - GreekCityStates GreekCityStates buy 1 hoplite and 27 slingerss; Remaining resources: 0 PUs; Place Units - GreekCityStates 7 slingerss placed in Athens 1 hoplite and 5 slingerss placed in Thessalonica 6 slingerss placed in Larissa 7 slingerss placed in Corinth 2 slingerss placed in Sparta Turn Complete - GreekCityStates GreekCityStates collect 59 PUs; end with 59 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Macedonia round 14
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 14 Turn Complete - Macedonia
Combat Hit Differential Summary :
-
TripleA Turn Summary: Egypt round 14
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 14 Combat Move - Egypt 4 archers, 6 axemen and 9 spearmen moved from Tarsus to Antioch 10 archers, 12 axemen, 4 chariots and 16 spearmen moved from Sidon to Antioch 2 archers, 3 axemen and 4 spearmen moved from Alexandria to Paraetonium 2 axemen and 1 spearman moved from Paliurus to Siwa 1 spearman moved from Sardis to Pergamum GreekCityStates take Pergamum from Seleucid 2 biremes and 2 triremes moved from SZ 68 to SZ 69 Purchase Units - Egypt Egypt buy 6 archers, 8 axemen and 8 spearmen; Remaining resources: 0 PUs; Combat - Egypt Battle in Antioch Egypt attack with 14 archers, 18 axemen, 4 chariots and 25 spearmen Seleucid defend with 4 cataphracts, 1 city, 35 hoplites, 6 legionaires and 37 peltastss Egypt roll dice for 14 archers, 18 axemen, 4 chariots and 25 spearmen in Antioch, round 2 : 15/61 hits, 13.83 expected hits Seleucid roll dice for 4 cataphracts, 35 hoplites, 6 legionaires and 37 peltastss in Antioch, round 2 : 32/82 hits, 27.67 expected hits 15 peltastss owned by the Seleucid, 25 spearmen owned by the Egypt and 7 archers owned by the Egypt lost in Antioch Egypt roll dice for 7 archers, 18 axemen and 4 chariots in Antioch, round 3 : 9/29 hits, 8.50 expected hits Seleucid roll dice for 4 cataphracts, 35 hoplites, 6 legionaires and 22 peltastss in Antioch, round 3 : 17/67 hits, 25.17 expected hits 6 axemen owned by the Egypt, 4 chariots owned by the Egypt, 9 peltastss owned by the Seleucid and 7 archers owned by the Egypt lost in Antioch Egypt roll dice for 12 axemen in Antioch, round 4 : 6/12 hits, 4.00 expected hits Seleucid roll dice for 4 cataphracts, 35 hoplites, 6 legionaires and 13 peltastss in Antioch, round 4 : 24/58 hits, 23.67 expected hits 12 axemen owned by the Egypt and 6 peltastss owned by the Seleucid lost in Antioch Seleucid win with 4 cataphracts, 35 hoplites, 6 legionaires and 7 peltastss remaining. Battle score for attacker is -149 Casualties for Egypt: 14 archers, 18 axemen, 4 chariots and 25 spearmen Casualties for Seleucid: 30 peltastss Battle in SZ 69 Egypt attack with 2 biremes and 2 triremes Macedonia defend with 1 bireme Egypt roll dice for 2 biremes and 2 triremes in SZ 69, round 2 : 3/4 hits, 1.33 expected hits Macedonia roll dice for 1 bireme in SZ 69, round 2 : 0/1 hits, 0.33 expected hits 1 bireme owned by the Macedonia lost in SZ 69 Egypt win with 2 biremes and 2 triremes remaining. Battle score for attacker is 7 Casualties for Macedonia: 1 bireme Non Combat Move - Egypt Place Units - Egypt 6 archers and 3 axemen placed in Alexandria 5 axemen placed in Tarsus 8 spearmen placed in Jerusalem Turning on Edit Mode EDIT: Removing units owned by Egypt from Jerusalem: 7 axemen EDIT: Adding units owned by Egypt to Pharan: 7 axemen EDIT: Turning off Edit Mode Turn Complete - Egypt Egypt collect 72 PUs; end with 72 PUs
Combat Hit Differential Summary :
Egypt : 5.33 Macedonia : -0.33 Seleucid : -3.50
-
TripleA Turn Summary: Seleucid round 14
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 14 Purchase Units - Seleucid Seleucid buy 10 peltastss; Remaining resources: 1 PUs; Place Units - Seleucid 10 peltastss placed in Antioch Turn Complete - Seleucid Seleucid collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Parthia round 14
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 14 Combat Move - Parthia 3 archers, 4 cataphracts, 20 cavalrys, 21 horsearchers and 52 spearmen moved from Emesa to Antioch 5 cataphracts and 2 cavalrys moved from Hatra to Antioch 1 spearman moved from Edessa to Antioch 1 spearman moved from Damascus to Antioch 3 horsearchers moved from Seleucia to Antioch Purchase Units - Parthia Parthia buy 1 cataphract and 18 cavalrys; Remaining resources: 0 PUs; Combat - Parthia Battle in Antioch Parthia attack with 3 archers, 9 cataphracts, 22 cavalrys, 24 horsearchers and 54 spearmen Seleucid defend with 4 cataphracts, 1 city, 35 hoplites, 6 legionaires and 17 peltastss Parthia roll dice for 3 archers, 9 cataphracts, 22 cavalrys, 24 horsearchers and 54 spearmen in Antioch, round 2 : 36/112 hits, 29.33 expected hits Seleucid roll dice for 4 cataphracts, 35 hoplites, 6 legionaires and 17 peltastss in Antioch, round 2 : 25/62 hits, 24.33 expected hits 6 legionaires owned by the Seleucid, 13 hoplites owned by the Seleucid, 25 spearmen owned by the Parthia and 17 peltastss owned by the Seleucid lost in Antioch Parthia roll dice for 3 archers, 9 cataphracts, 22 cavalrys, 24 horsearchers and 29 spearmen in Antioch, round 3 : 30/87 hits, 25.17 expected hits Seleucid roll dice for 4 cataphracts and 22 hoplites in Antioch, round 3 : 10/26 hits, 13.00 expected hits 4 cataphracts owned by the Seleucid, 22 hoplites owned by the Seleucid and 10 spearmen owned by the Parthia lost in Antioch Parthia captures 16PUs while taking Seleucid capital Parthia win, taking Antioch from Seleucid with 3 archers, 9 cataphracts, 22 cavalrys, 24 horsearchers and 19 spearmen remaining. Battle score for attacker is 156 Casualties for Parthia: 35 spearmen Casualties for Seleucid: 4 cataphracts, 35 hoplites, 6 legionaires and 17 peltastss Non Combat Move - Parthia 10 spearmen moved from Hatra to Emesa 2 cavalrys and 2 spearmen moved from Seleucia to Hatra 2 cavalrys moved from Hatra to Emesa 3 spearmen moved from Babylon to Seleucia Place Units - Parthia 1 cataphract and 3 cavalrys placed in Emesa 5 cavalrys placed in Hatra 10 cavalrys placed in Seleucia Turn Complete - Parthia Parthia collect 85 PUs; end with 101 PUs
Combat Hit Differential Summary :
Parthia : 11.50 Seleucid : -2.33
-
TripleA Turn Summary: Numidia round 14
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 14 Combat Move - Numidia 2 swordmen moved from Thenae to Sabrata 2 spearmen moved from Sabrata to Oea 1 archer, 1 spearman and 1 swordman moved from Oea to Leptis Magna 2 archers and 4 swordmen moved from Leptis Magna to Berenice 15 archers, 2 cavalrys, 1 spearman and 18 swordmen moved from Berenice to Siwa Purchase Units - Numidia Numidia buy 7 archers; Remaining resources: 1 PUs; Combat - Numidia Battle in Siwa Numidia attack with 15 archers, 2 cavalrys, 1 spearman and 18 swordmen Egypt defend with 7 archers, 23 axemen and 12 spearmen Numidia roll dice for 15 archers, 2 cavalrys, 1 spearman and 18 swordmen in Siwa, round 2 : 8/36 hits, 9.33 expected hits Egypt roll dice for 7 archers, 23 axemen and 12 spearmen in Siwa, round 2 : 15/42 hits, 11.33 expected hits 8 axemen owned by the Egypt, 14 swordmen owned by the Numidia and 1 spearman owned by the Numidia lost in Siwa 15 archers owned by the Numidia, 2 cavalrys owned by the Numidia and 4 swordmen owned by the Numidia retreated to Berenice Egypt win with 7 archers, 15 axemen and 12 spearmen remaining. Battle score for attacker is -35 Casualties for Numidia: 1 spearman and 14 swordmen Casualties for Egypt: 8 axemen Non Combat Move - Numidia Place Units - Numidia 4 archers placed in Leptis Magna 1 archer placed in Oea 2 archers placed in Thenae Turn Complete - Numidia Numidia collect 26 PUs; end with 27 PUs
Combat Hit Differential Summary :
Numidia : -1.33 Egypt : 3.67
-
TripleA Turn Summary: Carthage round 15
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 15 Combat Move - Carthage 1 spearman moved from Cyrene to Paliurus Numidia take Paliurus from Egypt 3 spearmen moved from Syracuse to SZ 40 3 spearmen and 1 trireme moved from SZ 40 to SZ 42 3 spearmen moved from SZ 42 to Cyrene 1 trireme moved from SZ 42 to SZ 40 1 trireme moved from SZ 42 to SZ 40 2 biremes moved from SZ 41 to SZ 42 3 biremes and 1 trireme moved from SZ 42 to SZ 52 1 bireme and 1 trireme moved from SZ 52 to SZ 54 2 biremes moved from SZ 51 to SZ 53 4 cavalrys moved from Carthago Nova to Tarraco 1 cavalry moved from Tarraco to Cesaraugusta 3 swordmen moved from Tolosa to Cesaraugusta 2 cavalrys and 3 swordmen moved from Tolosa to Elusa 2 cavalrys moved from Tolosa to Cesaraugusta 8 cavalrys, 21 hoplites, 14 swordmen and 4 warelephants moved from Salonae to Pella 11 hoplites, 4 swordmen and 2 warelephants moved from Senio to Sirmium 7 hoplites and 1 warelephant moved from Patavium to Senio 1 bireme moved from SZ 44 to SZ 45 10 hoplites moved from Tarentum to SZ 45 10 hoplites moved from SZ 45 to Delphi 9 swordmen moved from Salapia to Tarentum 4 hoplites moved from Roma to Salapia 4 hoplites moved from Croton to Tarentum Purchase Units - Carthage Carthage buy 1 bireme, 1 city, 16 hoplites, 6 spearmen, 4 swordmen, 2 triremes and 1 warelephant; Remaining resources: 0 PUs; Combat - Carthage Battle in Pella Carthage attack with 8 cavalrys, 21 hoplites, 14 swordmen and 4 warelephants RomanRepublic defend with 7 legionaires; GreekCityStates defend with 2 archers, 4 cavalrys, 15 hoplites and 5 slingerss Carthage roll dice for 8 cavalrys, 21 hoplites, 14 swordmen and 4 warelephants in Pella, round 2 : 18/47 hits, 17.00 expected hits RomanRepublic roll dice for 2 archers, 4 cavalrys, 15 hoplites, 7 legionaires and 5 slingerss in Pella, round 2 : 12/33 hits, 12.33 expected hits Units damaged: 4 warelephants owned by the Carthage 8 cavalrys owned by the Carthage, 2 archers owned by the GreekCityStates, 7 legionaires owned by the RomanRepublic, 4 cavalrys owned by the GreekCityStates and 5 slingerss owned by the GreekCityStates lost in Pella Carthage roll dice for 21 hoplites, 14 swordmen and 4 warelephants in Pella, round 3 : 16/39 hits, 14.33 expected hits RomanRepublic roll dice for 15 hoplites in Pella, round 3 : 8/15 hits, 7.50 expected hits 15 hoplites owned by the GreekCityStates and 8 swordmen owned by the Carthage lost in Pella Carthage win, taking Pella from RomanRepublic with 21 hoplites, 6 swordmen and 4 warelephants remaining. Battle score for attacker is 73 Casualties for Carthage: 8 cavalrys and 8 swordmen Casualties for GreekCityStates: 2 archers, 4 cavalrys, 15 hoplites and 5 slingerss Casualties for RomanRepublic: 7 legionaires Battle in Elusa Carthage attack with 2 cavalrys and 3 swordmen Neutral defend with 1 cavalry and 1 swordman Carthage roll dice for 2 cavalrys and 3 swordmen in Elusa, round 2 : 2/5 hits, 1.67 expected hits Neutral roll dice for 1 cavalry and 1 swordman in Elusa, round 2 : 0/2 hits, 0.50 expected hits 1 cavalry owned by the Neutral and 1 swordman owned by the Neutral lost in Elusa Carthage loses 0 PUs for violating Elusas neutrality. Carthage win, taking Elusa from Neutral with 2 cavalrys and 3 swordmen remaining. Battle score for attacker is 8 Casualties for Neutral: 1 cavalry and 1 swordman Battle in Sirmium Carthage attack with 11 hoplites, 4 swordmen and 2 warelephants Neutral defend with 1 cavalry and 2 swordmen Carthage roll dice for 11 hoplites, 4 swordmen and 2 warelephants in Sirmium, round 2 : 5/17 hits, 6.33 expected hits Neutral roll dice for 1 cavalry and 2 swordmen in Sirmium, round 2 : 2/3 hits, 0.83 expected hits Units damaged: 2 warelephants owned by the Carthage 1 cavalry owned by the Neutral and 2 swordmen owned by the Neutral lost in Sirmium Carthage loses 0 PUs for violating Sirmiums neutrality. Carthage win, taking Sirmium from Neutral with 11 hoplites, 4 swordmen and 2 warelephants remaining. Battle score for attacker is 12 Casualties for Neutral: 1 cavalry and 2 swordmen Battle in Cesaraugusta Carthage attack with 3 cavalrys and 3 swordmen Neutral defend with 3 cavalrys and 2 swordmen Carthage roll dice for 3 cavalrys and 3 swordmen in Cesaraugusta, round 2 : 3/6 hits, 2.00 expected hits Neutral roll dice for 3 cavalrys and 2 swordmen in Cesaraugusta, round 2 : 2/5 hits, 1.17 expected hits 3 cavalrys owned by the Neutral and 2 cavalrys owned by the Carthage lost in Cesaraugusta Carthage roll dice for 1 cavalry and 3 swordmen in Cesaraugusta, round 3 : 1/4 hits, 1.33 expected hits Neutral roll dice for 2 swordmen in Cesaraugusta, round 3 : 1/2 hits, 0.67 expected hits 1 cavalry owned by the Carthage and 1 swordman owned by the Neutral lost in Cesaraugusta Carthage roll dice for 3 swordmen in Cesaraugusta, round 4 : 1/3 hits, 1.00 expected hits Neutral roll dice for 1 swordman in Cesaraugusta, round 4 : 0/1 hits, 0.33 expected hits 1 swordman owned by the Neutral lost in Cesaraugusta Carthage loses 0 PUs for violating Cesaraugustas neutrality. Carthage win, taking Cesaraugusta from Neutral with 3 swordmen remaining. Battle score for attacker is 8 Casualties for Carthage: 3 cavalrys Casualties for Neutral: 3 cavalrys and 2 swordmen Battle in Delphi Carthage attack with 10 hoplites GreekCityStates defend with 3 cavalrys and 6 slingerss Carthage roll dice for 10 hoplites in Delphi, round 2 : 4/10 hits, 3.33 expected hits GreekCityStates roll dice for 3 cavalrys and 6 slingerss in Delphi, round 2 : 2/9 hits, 1.50 expected hits 2 hoplites owned by the Carthage and 4 slingerss owned by the GreekCityStates lost in Delphi Carthage roll dice for 8 hoplites in Delphi, round 3 : 2/8 hits, 2.67 expected hits GreekCityStates roll dice for 3 cavalrys and 2 slingerss in Delphi, round 3 : 2/5 hits, 0.83 expected hits 2 hoplites owned by the Carthage and 2 slingerss owned by the GreekCityStates lost in Delphi Carthage roll dice for 6 hoplites in Delphi, round 4 : 3/6 hits, 2.00 expected hits GreekCityStates roll dice for 3 cavalrys in Delphi, round 4 : 0/3 hits, 0.50 expected hits 3 cavalrys owned by the GreekCityStates lost in Delphi Carthage win, taking Delphi from GreekCityStates with 6 hoplites remaining. Battle score for attacker is 4 Casualties for Carthage: 4 hoplites Casualties for GreekCityStates: 3 cavalrys and 6 slingerss Non Combat Move - Carthage Place Units - Carthage 6 hoplites placed in Syracuse 4 hoplites placed in Croton 6 hoplites placed in Tarentum 1 city placed in Salonae 3 spearmen, 4 swordmen and 1 warelephant placed in Patavium 3 spearmen placed in Lilybaeum 1 trireme placed in SZ 38 1 bireme and 1 trireme placed in SZ 35 Turn Complete - Carthage Carthage collect 181 PUs; end with 181 PUs 6 units repaired.
Combat Hit Differential Summary :
Carthage : 3.33 Neutral : 1.50 RomanRepublic : 0.17 GreekCityStates : 1.17
-
TripleA Turn Summary: RomanRepublic round 15
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 15 Turn Complete - RomanRepublic
Combat Hit Differential Summary :
-
@Whackamatt this 1 is over
-
I shall start another as the anti-Romans