OOL
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 1 factory_minor, 2 infantry, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
1 battleship moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 43 Sea Zone to 38 Sea Zone
1 infantry moved from Hunan to Yunnan
1 infantry moved from French Indo China to Yunnan
1 bomber, 2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
1 bomber, 3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from French Indo China to Shan State
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
Combat - Japanese
Battle in 38 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 38 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Sumatra
Battle in Celebes
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 1 submarine and 1 transport
British defend with 1 cruiser
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
British roll dice for 1 cruiser in 37 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the British lost in 37 Sea Zone
Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch with 1 battleship, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Malaya
Battle in Shan State
Japanese attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry; ANZAC defend with 1 infantry
Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 3/6 hits, 3.17 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Shan State
Japanese win, taking Malaya from UK_Pacific with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 4/9 hits, 4.50 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
1 bomber, 3 fighters and 3 tactical_bombers moved from Yunnan to French Indo China
1 tactical_bomber moved from Kwangsi to 6 Sea Zone
2 fighters moved from 36 Sea Zone to Japan
1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 carrier moved from 43 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from Kiangsi to Kwangsi
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
2 artilleries, 6 infantry and 1 mech_infantry moved from Anhwe to Hunan
1 aaGun and 5 infantry moved from Jehol to Anhwe
4 infantry moved from Manchuria to Jehol
1 bomber moved from Shan State to French Indo China
1 fighter moved from 38 Sea Zone to 41 Sea Zone
1 fighter moved from Shan State to 41 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from Shan State to 37 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
2 tactical_bombers moved from Shan State to French Indo China
1 fighter and 2 tactical_bombers moved from French Indo China to Kwangsi
1 mech_infantry moved from Hunan to Kwangsi
Place Units - Japanese
1 carrier placed in 6 Sea Zone
1 marine placed in Japan
1 factory_minor placed in French Indo China
2 infantry and 1 mech_infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
Combat Hit Differential Summary :
British : -0.50
Chinese : -1.00
UK_Pacific : 0.33
Japanese : 0.00
tip CV first if you attack SZ41.
wow no SBRs so far, I’m shocked lol
@axis-dominion said in Axis-dominion (L) vs Simon33 (X) BM3:
wow no SBRs so far, I’m shocked lol
I’ve definitely reduced my emphasis on that.
Not only have there been no SBRs, I haven’t bought a 3rd bomber for either Germany or Japan.
Bombing London, even when there are no interceptors, risks bombers which may be better used against USSR.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Russians from 123 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 106 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
EDIT: Turning off Edit Mode
Americans buy 2 carriers, 2 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
Combat - Americans
Battle in French West Africa
Americans attack with 1 armour and 1 infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 cruiser in French West Africa, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour and 1 infantry in French West Africa, round 2 : 1/2 hits, 0.67 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in French West Africa
Americans win, taking French West Africa from Neutral_Axis with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - Americans
2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
1 carrier, 2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 25 Sea Zone
2 infantry and 2 mech_infantrys moved from 25 Sea Zone to Midway
1 bomber moved from New Zealand to Midway
1 artillery moved from Central United States to Western United States
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 fighters moved from Midway to 25 Sea Zone
Place Units - Americans
2 carriers, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters, 1 infantry and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
10 infantry moved from Szechwan to Yunnan
1 fighter moved from Burma to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 10 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 10 infantry in Yunnan, round 2 : 2/11 hits, 2.17 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
1 infantry moved from Shensi to Sikang
1 infantry moved from Shensi to Szechwan
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 1 fighter
EDIT: Adding units owned by Americans to Egypt: 1 fighter
EDIT: Turning off Edit Mode
British buy 1 airfield, 1 factory_minor and 1 fighter; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
4 fighters moved from Gibraltar to Egypt
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to Quebec
1 battleship, 1 cruiser and 1 destroyer moved from 123 Sea Zone to 106 Sea Zone
2 infantry moved from Rhodesia to Tanganyika Territory
2 aaGuns moved from Burma to Yunnan
1 aaGun moved from Burma to India
1 artillery moved from Burma to Yunnan
4 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
5 infantry moved from Burma to India
1 destroyer moved from 79 Sea Zone to 80 Sea Zone
1 carrier moved from 81 Sea Zone to 80 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 87 Sea Zone
1 cruiser moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from Morocco to Gibraltar
1 transport moved from 91 Sea Zone to 86 Sea Zone
4 mech_infantrys moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to India
Place Units - British
1 airfield and 1 factory_minor placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 29 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Place Units - UK_Pacific
2 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,5,6,3,4,1,5
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Americans : -0.17
Chinese : -0.17
Neutral_Axis : -0.33
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 2 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 armour moved from Romania to Bessarabia
Italians take Eastern Poland from Russians
Italians take Bessarabia from Russians
Combat - Italians
Battle in Malta
Non Combat Move - Italians
1 artillery and 2 infantry moved from Yugoslavia to Romania
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport moved from 99 Sea Zone to 95 Sea Zone
2 fighters moved from Southern Italy to Tobruk
1 armour and 1 mech_infantry moved from Alexandria to Libya
1 artillery and 1 infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
1 artillery and 3 infantry moved from Alexandria to Tobruk
Place Units - Italians
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
Interesting strategy in China. Looks like Yunnan will hold and probably for more than 1 turn.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from Egypt to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
Combat - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Queensland to Hawaiian Islands
1 cruiser and 1 submarine moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New South Wales to Queensland
2 infantry moved from Queensland to South Australia
1 aaGun moved from Queensland to South Australia
1 infantry moved from Queensland to South Australia
1 artillery moved from Queensland to South Australia
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Move - French
1 fighter moved from Gibraltar to 96 Sea Zone
Combat - French
Battle in 96 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - French
1 fighter moved from 96 Sea Zone to Egypt
1 destroyer moved from 79 Sea Zone to 80 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 bomber, 1 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Western Germany to 112 Sea Zone
1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Novgorod
1 armour moved from Poland to Eastern Poland
Germans take Baltic States from Russians
2 bombers moved from Western Germany to 115 Sea Zone
1 fighter and 2 tactical_bombers moved from Western Germany to 115 Sea Zone
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 2 bombers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 2 tactical_bombers and 1 transport
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers, 1 cruiser, 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport in 115 Sea Zone, round 2 : 6/7 hits, 3.83 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Russians, 1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 2 bombers, 1 cruiser, 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 12
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Novgorod
Non Combat Move - Germans
2 bombers moved from 115 Sea Zone to Bessarabia
1 fighter and 2 tactical_bombers moved from 115 Sea Zone to Eastern Poland
1 armour moved from Poland to Eastern Poland
4 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Germany to Poland
1 artillery moved from Western Germany to France
4 mech_infantrys moved from Western Germany to Poland
1 submarine moved from 112 Sea Zone to 125 Sea Zone
3 aaGuns, 5 artilleries and 23 infantry moved from Romania to Bessarabia
4 artilleries and 4 infantry moved from Slovakia Hungary to Eastern Poland
2 fighters moved from Alexandria to Bessarabia
1 tactical_bomber moved from Western Germany to Eastern Poland
1 armour moved from Northern Italy to Romania
1 armour moved from Greece to Romania
4 infantry moved from Greece to Bulgaria
Place Units - Germans
1 armour, 1 artillery and 1 infantry placed in Germany
6 mech_infantrys placed in Germany
1 submarine placed in 110 Sea Zone
1 bomber placed in Western Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : 1.83
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Belarus to Novgorod
1 bomber moved from Russia to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 bomber and 2 infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 bomber and 2 infantry in Novgorod, round 3 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 fighters moved from Szechwan to Russia
2 armour and 2 mech_infantrys moved from Szechwan to Yunnan
1 armour and 2 mech_infantrys moved from Sikang to Yunnan
1 aaGun moved from Kazakhstan to Sikang
1 infantry moved from Sikang to Szechwan
1 bomber moved from Novgorod to Russia
1 tactical_bomber moved from Russia to Yunnan
1 aaGun and 3 infantry moved from Ukraine to Bryansk
1 artillery and 4 infantry moved from Russia to Bryansk
2 aaGuns, 2 artilleries and 18 infantry moved from Belarus to Bryansk
1 submarine moved from 106 Sea Zone to 91 Sea Zone
Place Units - Russians
1 mech_infantry placed in Volgograd
10 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 harbour, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 armour moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to French Indo China
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
5 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Kiangsu to Hunan
2 artilleries, 3 infantry and 1 mech_infantry moved from Kwangsi to Hunan
1 fighter moved from French Indo China to 36 Sea Zone
1 fighter moved from Kwangsi to 36 Sea Zone
2 tactical_bombers moved from Kwangsi to French Indo China
Combat - Japanese
Battle in Java
Battle in Guam
Non Combat Move - Japanese
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 41 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 battleship and 1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from 36 Sea Zone to 6 Sea Zone
2 fighters moved from 37 Sea Zone to French Indo China
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Jehol to Chahar
3 infantry moved from Jehol to Anhwe
2 infantry moved from Kiangsu to Anhwe
1 aaGun moved from Anhwe to Hunan
2 bombers moved from French Indo China to Philippines
Place Units - Japanese
1 carrier and 1 submarine placed in 6 Sea Zone
2 artilleries, 1 harbour and 1 infantry placed in French Indo China
2 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
You made that turn hard.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery, 5 infantry and 2 mech_infantrys moved from Midway to 25 Sea Zone
1 artillery, 5 infantry, 2 mech_infantrys and 4 transports moved from 25 Sea Zone to 33 Sea Zone
1 artillery, 5 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
1 battleship and 2 cruisers moved from 25 Sea Zone to 33 Sea Zone
1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 5 infantry and 2 mech_infantrys
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 artillery, 5 infantry and 2 mech_infantrys in Caroline Islands, round 2 : 1/8 hits, 1.67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 22 Sea Zone
1 destroyer moved from 25 Sea Zone to 23 Sea Zone
2 carriers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
2 carriers and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Midway to Wake Island
1 bomber moved from Midway to Queensland
1 tactical_bomber moved from Western United States to Wake Island
2 fighters moved from Western United States to Hawaiian Islands
1 armour moved from French West Africa to 87 Sea Zone
1 armour and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 cruiser moved from 87 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
1 infantry placed in Central United States
1 destroyer placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 fighter placed in Western United States
1 infantry placed in Western United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Sikang to Yunnan
1 infantry moved from Sikang to Szechwan
Place Units - Chinese
3 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British buy 2 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
2 infantry moved from Tanganyika Territory to Belgian Congo
1 armour and 1 mech_infantry moved from Egypt to Belgian Congo
4 fighters moved from Egypt to Belgian Congo
1 infantry moved from Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Kenya
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
Combat - British
Battle in Kenya
Battle in Belgian Congo
British attack with 1 armour, 4 fighters, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 armour, 4 fighters, 2 infantry and 1 mech_infantry in Belgian Congo, round 2 : 2/8 hits, 3.00 expected hits
Italians roll dice for 1 artillery and 3 infantry in Belgian Congo, round 2 : 1/4 hits, 1.33 expected hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Belgian Congo
British roll dice for 1 armour, 4 fighters, 1 infantry and 1 mech_infantry in Belgian Congo, round 3 : 3/7 hits, 2.83 expected hits
Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 3 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Belgian Congo
British win, taking Kenya from Italians, taking Belgian Congo from Italians with 1 armour, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 3 infantry
Non Combat Move - British
4 fighters moved from Belgian Congo to Egypt
1 fighter moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 cruiser and 1 destroyer moved from 87 Sea Zone to 91 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 carrier and 1 cruiser moved from 80 Sea Zone to 81 Sea Zone
2 mech_infantrys moved from India to Yunnan
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 infantry moved from Persia to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - British
1 submarine placed in 81 Sea Zone
2 infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 2 infantry
EDIT: Adding units owned by British to Trans-Jordan: 2 infantry
EDIT: Turning off Edit Mode
2 fighters placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : -0.83
Italians : 0.00
Americans : -0.33
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Bessarabia to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Bessarabia
Combat - Italians
Non Combat Move - Italians
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Romania to Bessarabia
1 artillery and 2 infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
1 armour and 1 mech_infantry moved from Libya to Algeria
2 fighters moved from Tobruk to Southern Italy
1 artillery and 3 infantry moved from Tobruk to Libya
1 infantry moved from Northern Italy to Western Germany
3 infantry moved from Northern Italy to France
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 marine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
ANZAC take Ethiopia from Italians
Combat - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 cruiser and 1 submarine moved from 63 Sea Zone to 33 Sea Zone
1 aaGun, 1 artillery and 3 infantry moved from South Australia to Queensland
1 fighter moved from Queensland to Caroline Islands
2 fighters moved from Hawaiian Islands to Caroline Islands
Place Units - ANZAC
1 fighter and 1 marine placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Egypt to Eastern Persia
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter and 12 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
6 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
2 bombers moved from Bessarabia to Novgorod
1 bomber moved from Western Germany to Novgorod
2 tactical_bombers moved from Eastern Poland to Novgorod
1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod
Combat - Germans
Battle in Novgorod
Germans attack with 1 artillery, 3 bombers, 1 fighter, 3 infantry and 3 tactical_bombers
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 cruiser in Novgorod, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 artillery, 3 bombers, 1 fighter, 3 infantry and 3 tactical_bombers in Novgorod, round 2 : 4/11 hits, 5.17 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery, 3 bombers, 1 fighter, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
5 infantry moved from Karelia to Finland
1 submarine moved from 110 Sea Zone to 113 Sea Zone
4 artilleries and 4 infantry moved from Eastern Poland to Bessarabia
2 armour moved from Romania to Ukraine
3 aaGuns, 5 artilleries and 23 infantry moved from Bessarabia to Ukraine
3 bombers moved from Novgorod to Bessarabia
1 fighter and 3 tactical_bombers moved from Novgorod to Eastern Poland
1 infantry and 4 mech_infantrys moved from Poland to Eastern Poland
4 mech_infantrys moved from Eastern Poland to Bessarabia
1 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Southern Italy to Western Germany
Place Units - Germans
5 mech_infantrys placed in Germany
1 fighter and 4 mech_infantrys placed in Western Germany
3 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : -1.67
Russians : -0.33
Did you come after Japan first because of it having a much better start than Germany?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 6 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 bomber moved from Russia to Ukraine
1 armour moved from Yunnan to Shan State
UK_Pacific take Shan State from Japanese
1 armour moved from Shan State to Yunnan
Combat - Russians
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Non Combat Move - Russians
1 bomber moved from Ukraine to Russia
4 artilleries moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Tambov
2 aaGuns moved from Bryansk to Russia
18 infantry moved from Bryansk to Tambov
1 infantry moved from Volgograd to Tambov
1 infantry moved from Bryansk to Tambov
3 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Volgograd to Russia
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
5 infantry moved from Bryansk to Russia
5 infantry moved from Russia to Tambov
1 infantry moved from Szechwan to Yunnan
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 aaGun and 1 infantry moved from Sikang to Szechwan
Place Units - Russians
6 artilleries and 4 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
AA fire in Ukraine : : -0.17
@simon33 said in Axis-dominion (L) vs Simon33 (X) BM3:
Did you come after Japan first because of it having a much better start than Germany?
well, that certainly helped me feel better about sending some troops over to the other side of the map. however, I mainly went for Japan because I was craving a different game, as I pretty much always go Europe first :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 fighter, 8 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 23 Sea Zone
2 bombers moved from Philippines to 23 Sea Zone
1 fighter moved from 42 Sea Zone to 45 Sea Zone
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 22 Sea Zone
1 armour moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to French Indo China
2 mech_infantrys moved from Hunan to Kwangtung
1 infantry moved from Hunan to Kwangsi
4 infantry moved from Anhwe to Hunan
1 fighter and 3 tactical_bombers moved from French Indo China to Kwangtung
1 fighter and 2 tactical_bombers moved from French Indo China to Kwangsi
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangtung
Japanese attack with 1 fighter, 2 mech_infantrys and 3 tactical_bombers
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 fighter, 2 mech_infantrys and 3 tactical_bombers in Kwangtung, round 2 : 3/6 hits, 2.50 expected hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in 22 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters and 3 tactical_bombers in 22 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 22 Sea Zone
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 23 Sea Zone
Japanese attack with 2 bombers and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 bombers in 23 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 23 Sea Zone
Japanese win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kwangsi
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan
2 tactical_bombers moved from Kwangtung to French Indo China
1 tactical_bomber moved from Kwangsi to Kiangsu
1 fighter moved from Kwangsi to Kiangsu
1 tactical_bomber moved from Kwangsi to French Indo China
1 fighter moved from Japan to Kiangsu
1 marine moved from Japan to 6 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
2 bombers moved from 23 Sea Zone to Japan
1 battleship, 1 destroyer and 3 transports moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
2 fighters and 3 tactical_bombers moved from 22 Sea Zone to 35 Sea Zone
1 fighter moved from 45 Sea Zone to French Indo China
1 fighter moved from 42 Sea Zone to French Indo China
1 artillery, 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 1 marine moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Kiangsu
3 submarines placed in 6 Sea Zone
2 artilleries, 1 fighter and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans : 0.33
Chinese : 0.67
UK_Pacific : 0.67
Japanese : 0.50