Your assumption is correct.
SixUnder (Allies) vs AetV (X) BM
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forgot to take shan state back, durr
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 2 armour; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 artillery moved from Malta to 96 Sea Zone 1 artillery and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Crete 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 armour moved from Romania to Bessarabia Italians take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland Italians take Eastern Poland from Russians Combat - Italians Battle in Crete Battle in Cyprus Non Combat Move - Italians 4 infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 2 artilleries moved from Libya to Tunisia 1 armour and 1 mech_infantry moved from Libya to Tunisia 1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 96 Sea Zone to 99 Sea Zone 1 armour moved from Northern Italy to Romania 1 mech_infantry moved from Northern Italy to Romania 1 aaGun and 1 infantry moved from Yugoslavia to Romania Place Units - Italians 2 armour placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 fighter moved from New South Wales to Queensland Non Combat Move - ANZAC Place Units - ANZAC 1 infantry placed in New South Wales 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 artillery, 4 fighters, 1 harbour and 3 infantry New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 1 factory_minor, 1 harbour and 1 infantry 54 Sea Zone : 1 cruiser and 1 destroyer 62 Sea Zone : 1 destroyer and 1 transport Egypt : 2 infantry
Production/PUs Summary :
Germans : 41 / 51 Russians : 36 / 38 Japanese : 52 / 57 Americans : 54 / 74 Chinese : 8 / 12 British : 32 / 33 UK_Pacific : 6 / 11 Italians : 13 / 21 ANZAC : 10 / 15 French : 1 / 0 Dutch : 3 / 0 Mongolians : 0 / 0 Neutral_Axis : 9 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 48 times 2 was rolled 61 times 3 was rolled 56 times 4 was rolled 59 times 5 was rolled 58 times 6 was rolled 47 times Average roll : 3.483 Median : 3.000 Variance : 0.533 Standard Deviation : 0.730 Total rolls : 329 Null / Other 3 was rolled 2 times 6 was rolled 2 times Average roll : 4.500 Median : 4.500 Variance : 1.778 Standard Deviation : 1.333 Total rolls : 4 Germans Combat 1 was rolled 10 times 2 was rolled 17 times 3 was rolled 16 times 4 was rolled 16 times 5 was rolled 8 times 6 was rolled 16 times Average roll : 3.518 Median : 3.000 Variance : 0.888 Standard Deviation : 0.942 Total rolls : 83 British Combat 1 was rolled 8 times 2 was rolled 6 times 3 was rolled 7 times 4 was rolled 7 times 5 was rolled 8 times 6 was rolled 7 times Average roll : 3.512 Median : 4.000 Variance : 0.067 Standard Deviation : 0.260 Total rolls : 43 Italians Combat 1 was rolled 3 times 2 was rolled 7 times 3 was rolled 7 times 4 was rolled 13 times 5 was rolled 9 times 6 was rolled 8 times Average roll : 3.894 Median : 4.000 Variance : 1.149 Standard Deviation : 1.072 Total rolls : 47 French Combat 1 was rolled 4 times 2 was rolled 4 times 3 was rolled 3 times 4 was rolled 5 times 6 was rolled 1 times Average roll : 2.765 Median : 3.000 Variance : 1.177 Standard Deviation : 1.085 Total rolls : 17 Americans Combat 1 was rolled 2 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.683 Standard Deviation : 0.827 Total rolls : 11 ANZAC Combat 2 was rolled 1 times 4 was rolled 1 times 6 was rolled 1 times Average roll : 4.000 Median : 4.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 4 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.417 Median : 3.000 Variance : 0.909 Standard Deviation : 0.953 Total rolls : 12 Chinese Combat 1 was rolled 3 times 2 was rolled 5 times 3 was rolled 2 times 4 was rolled 4 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 3.222 Median : 3.000 Variance : 0.588 Standard Deviation : 0.767 Total rolls : 18 UK_Pacific Combat 2 was rolled 2 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 1 times Average roll : 4.143 Median : 5.000 Variance : 1.139 Standard Deviation : 1.067 Total rolls : 7 Neutral_Axis Combat 5 was rolled 1 times Average roll : 5.000 Median : 5.000 Variance : ∞ Standard Deviation : ∞ Total rolls : 1 Japanese Combat 1 was rolled 17 times 2 was rolled 15 times 3 was rolled 13 times 4 was rolled 11 times 5 was rolled 22 times 6 was rolled 5 times Average roll : 3.253 Median : 3.000 Variance : 2.010 Standard Deviation : 1.418 Total rolls : 83
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 fighter moved from New South Wales to Queensland Non Combat Move - ANZAC Place Units - ANZAC 1 infantry placed in New South Wales 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 1 aaGun, 1 airfield, 1 artillery, 4 fighters, 1 harbour and 3 infantry New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 1 factory_minor, 1 harbour and 1 infantry 54 Sea Zone : 1 cruiser and 1 destroyer 62 Sea Zone : 1 destroyer and 1 transport Gibraltar : 1 fighter Egypt : 2 infantry United Kingdom : 2 infantry 81 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 41 / 51 Russians : 36 / 38 Japanese : 52 / 57 Americans : 54 / 74 Chinese : 8 / 12 British : 32 / 33 UK_Pacific : 6 / 11 Italians : 13 / 21 ANZAC : 10 / 15 French : 1 / 0 Dutch : 3 / 0 Mongolians : 0 / 0 Neutral_Axis : 9 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 48 times 2 was rolled 61 times 3 was rolled 56 times 4 was rolled 59 times 5 was rolled 58 times 6 was rolled 47 times Average roll : 3.483 Median : 3.000 Variance : 0.533 Standard Deviation : 0.730 Total rolls : 329 Null / Other 3 was rolled 2 times 6 was rolled 2 times Average roll : 4.500 Median : 4.500 Variance : 1.778 Standard Deviation : 1.333 Total rolls : 4 Germans Combat 1 was rolled 10 times 2 was rolled 17 times 3 was rolled 16 times 4 was rolled 16 times 5 was rolled 8 times 6 was rolled 16 times Average roll : 3.518 Median : 3.000 Variance : 0.888 Standard Deviation : 0.942 Total rolls : 83 British Combat 1 was rolled 8 times 2 was rolled 6 times 3 was rolled 7 times 4 was rolled 7 times 5 was rolled 8 times 6 was rolled 7 times Average roll : 3.512 Median : 4.000 Variance : 0.067 Standard Deviation : 0.260 Total rolls : 43 Italians Combat 1 was rolled 3 times 2 was rolled 7 times 3 was rolled 7 times 4 was rolled 13 times 5 was rolled 9 times 6 was rolled 8 times Average roll : 3.894 Median : 4.000 Variance : 1.149 Standard Deviation : 1.072 Total rolls : 47 French Combat 1 was rolled 4 times 2 was rolled 4 times 3 was rolled 3 times 4 was rolled 5 times 6 was rolled 1 times Average roll : 2.765 Median : 3.000 Variance : 1.177 Standard Deviation : 1.085 Total rolls : 17 Americans Combat 1 was rolled 2 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.683 Standard Deviation : 0.827 Total rolls : 11 ANZAC Combat 2 was rolled 1 times 4 was rolled 1 times 6 was rolled 1 times Average roll : 4.000 Median : 4.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 4 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.417 Median : 3.000 Variance : 0.909 Standard Deviation : 0.953 Total rolls : 12 Chinese Combat 1 was rolled 3 times 2 was rolled 5 times 3 was rolled 2 times 4 was rolled 4 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 3.222 Median : 3.000 Variance : 0.588 Standard Deviation : 0.767 Total rolls : 18 UK_Pacific Combat 2 was rolled 2 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 1 times Average roll : 4.143 Median : 5.000 Variance : 1.139 Standard Deviation : 1.067 Total rolls : 7 Neutral_Axis Combat 5 was rolled 1 times Average roll : 5.000 Median : 5.000 Variance : ∞ Standard Deviation : ∞ Total rolls : 1 Japanese Combat 1 was rolled 17 times 2 was rolled 15 times 3 was rolled 13 times 4 was rolled 11 times 5 was rolled 22 times 6 was rolled 5 times Average roll : 3.253 Median : 3.000 Variance : 2.010 Standard Deviation : 1.418 Total rolls : 83
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 submarine moved from 105 Sea Zone to 113 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 3 bombers moved from Norway to 113 Sea Zone 4 fighters and 5 tactical_bombers moved from Western Germany to 113 Sea Zone Combat - Germans Battle in 113 Sea Zone Germans attack with 1 battleship, 3 bombers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 5 tactical_bombers Russians defend with 1 cruiser Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 battleship, 3 bombers, 1 cruiser, 1 destroyer, 4 fighters and 5 tactical_bombers in 113 Sea Zone, round 2 : 9/15 hits, 8,67 expected hits Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Russians lost in 113 Sea Zone Germans win with 1 battleship, 3 bombers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Non Combat Move - Germans 3 bombers, 4 fighters and 5 tactical_bombers moved from 113 Sea Zone to Western Germany 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 aaGun moved from Norway to Finland 1 infantry moved from Norway to Finland 10 armour and 7 mech_infantrys moved from Germany to Eastern Poland 3 aaGuns, 1 armour, 4 artilleries and 14 infantry moved from Poland to Eastern Poland 5 infantry moved from Romania to Bessarabia 2 armour, 2 artilleries and 5 infantry moved from Slovakia Hungary to Eastern Poland 1 armour and 3 mech_infantrys moved from Western Germany to Poland 1 aaGun and 3 artilleries moved from France to Normandy Bordeaux Place Units - Germans 3 infantry placed in Normandy Bordeaux 3 armour and 6 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3 Germans collect 40 PUs (3 lost to blockades); end with 40 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 47 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to Eastern Poland: 3 bombers EDIT: Removing units owned by Germans from Western Germany: 3 bombers EDIT: Adding units owned by Germans to Eastern Poland: 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,00 Russians : -0,50
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 artillery moved from Belarus to Baltic States 1 infantry moved from Novgorod to Baltic States 18 infantry moved from Novgorod to Vyborg 1 artillery moved from Novgorod to Vyborg 1 mech_infantry moved from Novgorod to Karelia 1 infantry moved from Novgorod to Karelia 2 fighters and 1 tactical_bomber moved from Novgorod to Karelia Combat - Russians Battle in Karelia Russians attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Karelia, round 2 : 0/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Karelia, round 3 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vyborg Russians attack with 1 artillery and 18 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 18 infantry in Vyborg, round 2 : 5/19 hits, 3.50 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vyborg Russians win, taking Vyborg from Germans with 1 artillery and 18 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Novgorod to Vyborg 2 fighters and 1 tactical_bomber moved from Karelia to Russia 6 infantry moved from Russia to Bryansk 1 armour moved from Novgorod to Karelia 1 armour and 2 mech_infantrys moved from Novgorod to Bryansk 3 infantry moved from Ukraine to Bryansk 6 infantry moved from Yenisey to Timguska 2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey 4 infantry moved from Belarus to Bryansk 1 artillery moved from Belarus to Bryansk 2 aaGuns moved from Belarus to Bryansk 9 infantry moved from Russia to Bryansk Place Units - Russians 10 infantry placed in Russia 2 infantry placed in Ukraine Turn Complete - Russians Russians collect 36 PUs; end with 38 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : -0.17
Territory Summary for Russians :
Yenisey : 2 aaGuns and 12 infantry Timguska : 6 infantry Belarus : 1 infantry Karelia : 1 armour, 1 infantry and 1 mech_infantry Baltic States : 1 artillery Bryansk : 3 aaGuns, 1 armour, 1 artillery, 28 infantry and 2 mech_infantrys Vyborg : 1 aaGun, 1 artillery and 18 infantry Russia : 1 airfield, 1 factory_major, 2 fighters, 10 infantry and 1 tactical_bomber Ukraine : 1 factory_minor and 2 infantry Western Ukraine : 1 infantry Volgograd : 1 factory_minor Novgorod : 1 airfield, 1 factory_minor and 1 harbour 125 Sea Zone : 1 submarine 114 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 41 / 47 Russians : 36 / 47 Japanese : 52 / 57 Americans : 54 / 74 Chinese : 8 / 12 British : 32 / 33 UK_Pacific : 6 / 11 Italians : 13 / 21 ANZAC : 10 / 15 French : 1 / 0 Dutch : 3 / 0 Mongolians : 0 / 0 Neutral_Axis : 9 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 57 times 2 was rolled 68 times 3 was rolled 62 times 4 was rolled 69 times 5 was rolled 70 times 6 was rolled 55 times Average roll : 3.504 Median : 4.000 Variance : 0.551 Standard Deviation : 0.743 Total rolls : 381 Null / Other 3 was rolled 2 times 6 was rolled 2 times Average roll : 4.500 Median : 4.500 Variance : 1.778 Standard Deviation : 1.333 Total rolls : 4 Germans Combat 1 was rolled 13 times 2 was rolled 23 times 3 was rolled 16 times 4 was rolled 18 times 5 was rolled 12 times 6 was rolled 21 times Average roll : 3.544 Median : 3.000 Variance : 0.930 Standard Deviation : 0.964 Total rolls : 103 British Combat 1 was rolled 8 times 2 was rolled 6 times 3 was rolled 7 times 4 was rolled 7 times 5 was rolled 8 times 6 was rolled 7 times Average roll : 3.512 Median : 4.000 Variance : 0.067 Standard Deviation : 0.260 Total rolls : 43 Italians Combat 1 was rolled 3 times 2 was rolled 7 times 3 was rolled 7 times 4 was rolled 13 times 5 was rolled 9 times 6 was rolled 8 times Average roll : 3.894 Median : 4.000 Variance : 1.149 Standard Deviation : 1.072 Total rolls : 47 Americans Combat 1 was rolled 2 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.683 Standard Deviation : 0.827 Total rolls : 11 Neutral_Axis Combat 5 was rolled 1 times Average roll : 5.000 Median : 5.000 Variance : ∞ Standard Deviation : ∞ Total rolls : 1 Japanese Combat 1 was rolled 17 times 2 was rolled 15 times 3 was rolled 13 times 4 was rolled 11 times 5 was rolled 22 times 6 was rolled 5 times Average roll : 3.253 Median : 3.000 Variance : 2.010 Standard Deviation : 1.418 Total rolls : 83 French Combat 1 was rolled 4 times 2 was rolled 4 times 3 was rolled 3 times 4 was rolled 5 times 6 was rolled 1 times Average roll : 2.765 Median : 3.000 Variance : 1.177 Standard Deviation : 1.085 Total rolls : 17 ANZAC Combat 2 was rolled 1 times 4 was rolled 1 times 6 was rolled 1 times Average roll : 4.000 Median : 4.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 4 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.417 Median : 3.000 Variance : 0.909 Standard Deviation : 0.953 Total rolls : 12 Chinese Combat 1 was rolled 3 times 2 was rolled 5 times 3 was rolled 2 times 4 was rolled 4 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 3.222 Median : 3.000 Variance : 0.588 Standard Deviation : 0.767 Total rolls : 18 UK_Pacific Combat 2 was rolled 2 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 1 times Average roll : 4.143 Median : 5.000 Variance : 1.139 Standard Deviation : 1.067 Total rolls : 7 Russians Combat 1 was rolled 6 times 2 was rolled 1 times 3 was rolled 6 times 4 was rolled 8 times 5 was rolled 8 times 6 was rolled 3 times Average roll : 3.625 Median : 4.000 Variance : 1.269 Standard Deviation : 1.126 Total rolls : 32
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier, 1 factory_minor, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sumatra to 41 Sea Zone 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Yunnan 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Shan State to Yunnan 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Yunnan 2 artilleries and 4 infantry moved from Hunan to Yunnan 2 infantry moved from Chahar to Suiyuyan 1 fighter moved from Anhwe to Suiyuyan 1 infantry moved from Hopei to Shensi 1 mech_infantry moved from Hopei to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Kweichow to Shensi 1 bomber moved from French Indo China to Shensi 1 artillery moved from Kwangtung to Kwangsi 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi 1 bomber moved from French Indo China to Yunnan 3 artilleries, 1 fighter, 3 infantry and 4 tactical_bombers moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan 1 armour and 1 infantry moved from Java to 42 Sea Zone 1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi 1 battleship and 1 carrier moved from 37 Sea Zone to 36 Sea Zone 1 battleship and 1 carrier moved from 42 Sea Zone to 36 Sea Zone 1 marine moved from Guam to 21 Sea Zone 1 cruiser, 1 marine and 1 submarine moved from 21 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Kwangsi Combat - Japanese Battle in Celebes Battle in Kwangsi Japanese attack with 1 armour, 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 battleships and 1 cruiser in Kwangsi, round 2 : 2/3 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Celebes from Dutch, taking Kwangsi from Chinese with 1 armour, 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 5 artilleries, 1 bomber, 4 fighters, 8 infantry and 7 tactical_bombers British defend with 1 aaGun and 2 infantry; Chinese defend with 3 artilleries and 9 infantry AA fire in Yunnan : 0/3 hits, 0,50 expected hits Japanese roll dice for 5 artilleries, 1 bomber, 4 fighters, 8 infantry and 7 tactical_bombers in Yunnan, round 2 : 13/25 hits, 10,67 expected hits Chinese roll dice for 1 aaGun, 3 artilleries and 11 infantry in Yunnan, round 2 : 4/14 hits, 4,67 expected hits 4 infantry owned by the Japanese, 1 aaGun owned by the British, 9 infantry owned by the Chinese, 1 artillery owned by the Chinese and 2 infantry owned by the British lost in Yunnan Japanese roll dice for 5 artilleries, 1 bomber, 4 fighters, 4 infantry and 7 tactical_bombers in Yunnan, round 3 : 10/21 hits, 9,83 expected hits Chinese roll dice for 2 artilleries in Yunnan, round 3 : 0/2 hits, 0,67 expected hits 2 artilleries owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 5 artilleries, 1 bomber, 4 fighters, 4 infantry and 7 tactical_bombers remaining. Battle score for attacker is 38 Casualties for Japanese: 4 infantry Casualties for British: 1 aaGun and 2 infantry Casualties for Chinese: 3 artilleries and 9 infantry Battle in Suiyuyan Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 2/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Shensi, round 2 : 1/3 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 aaGun moved from Anhwe to Hunan 1 bomber moved from Shensi to French Indo China 1 bomber, 4 fighters and 7 tactical_bombers moved from Yunnan to French Indo China 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China 1 fighter moved from Suiyuyan to Kweichow 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from Japan to Caroline Islands 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 44 Sea Zone Place Units - Japanese 1 factory_minor placed in Malaya 1 carrier placed in 36 Sea Zone 2 infantry placed in French Indo China 2 fighters and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
AA fire in Yunnan : : -0,50 Chinese : -2,33 Japanese : 3,83
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 1 fighter, 3 infantry, 2 marines, 3 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 marine moved from Brazil to 86 Sea Zone 1 cruiser and 1 marine moved from 86 Sea Zone to 87 Sea Zone 1 marine moved from 87 Sea Zone to French West Africa 1 bomber moved from Gibraltar to French West Africa Combat - Americans Americans creates battle in territory 17 Sea Zone Battle in French West Africa Americans attack with 1 bomber and 1 marine Neutral_Axis defend with 1 infantry Americans roll dice for 1 cruiser in French West Africa, round 2 : 1/1 hits, 0.50 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 marine owned by the Americans lost in French West Africa Americans win, taking 17 Sea Zone from Japanese with 1 bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 marine Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from French West Africa to Gibraltar 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery moved from Central United States to 101 Sea Zone 1 bomber moved from Western United States to United Kingdom 2 artilleries, 1 destroyer, 1 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 1 infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 17 Sea Zone to 25 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 fighter moved from Western United States to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 25 Sea Zone: 1 artillery, 1 infantry and 1 transport EDIT: Adding units owned by Americans to Midway: 1 artillery and 1 infantry EDIT: Adding units owned by Americans to 25 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 1 fighter and 2 marines placed in Western United States 2 submarines placed in 10 Sea Zone Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans : 0.50 Neutral_Axis : 0.67
Territory Summary for Americans :
Iwo Jima : 1 flag Wake Island : 1 airfield Western United States : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry, 2 marines and 4 mech_infantrys Hawaiian Islands : 1 airfield, 1 armour, 1 harbour and 3 infantry Midway : 1 airfield, 1 artillery and 1 infantry 26 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 submarine 25 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport 10 Sea Zone : 2 submarines and 2 transports 17 Sea Zone : 1 flag Central United States : 4 aaGuns and 1 factory_major Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry Gibraltar : 1 bomber and 2 fighters United Kingdom : 1 bomber Morocco : 1 flag, 3 artilleries and 2 infantry 87 Sea Zone : 1 cruiser 86 Sea Zone : 1 transport 101 Sea Zone : 1 destroyer, 1 submarine and 1 transport Brazil : 1 flag, 3 infantry 91 Sea Zone : 3 destroyers and 2 transports
Production/PUs Summary :
Germans : 41 / 47 Russians : 36 / 47 Japanese : 61 / 66 Americans : 54 / 75 Chinese : 3 / 12 British : 32 / 33 UK_Pacific : 5 / 11 Italians : 13 / 21 ANZAC : 10 / 15 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 9 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 69 times 2 was rolled 84 times 3 was rolled 77 times 4 was rolled 82 times 5 was rolled 84 times 6 was rolled 64 times Average roll : 3.478 Median : 3.500 Variance : 0.774 Standard Deviation : 0.880 Total rolls : 460 Null / Other 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 1 times 6 was rolled 3 times Average roll : 4.286 Median : 4.000 Variance : 1.139 Standard Deviation : 1.067 Total rolls : 7 Germans Combat 1 was rolled 13 times 2 was rolled 23 times 3 was rolled 16 times 4 was rolled 18 times 5 was rolled 12 times 6 was rolled 21 times Average roll : 3.544 Median : 3.000 Variance : 0.930 Standard Deviation : 0.964 Total rolls : 103 British Combat 1 was rolled 8 times 2 was rolled 6 times 3 was rolled 7 times 4 was rolled 7 times 5 was rolled 8 times 6 was rolled 7 times Average roll : 3.512 Median : 4.000 Variance : 0.067 Standard Deviation : 0.260 Total rolls : 43 Italians Combat 1 was rolled 3 times 2 was rolled 7 times 3 was rolled 7 times 4 was rolled 13 times 5 was rolled 9 times 6 was rolled 8 times Average roll : 3.894 Median : 4.000 Variance : 1.149 Standard Deviation : 1.072 Total rolls : 47 Americans Combat 1 was rolled 2 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.583 Median : 3.500 Variance : 0.727 Standard Deviation : 0.853 Total rolls : 12 Neutral_Axis Combat 1 was rolled 1 times 5 was rolled 1 times Average roll : 3.000 Median : 3.000 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Japanese Combat 1 was rolled 26 times 2 was rolled 28 times 3 was rolled 20 times 4 was rolled 20 times 5 was rolled 33 times 6 was rolled 11 times Average roll : 3.283 Median : 3.000 Variance : 2.161 Standard Deviation : 1.470 Total rolls : 138 French Combat 1 was rolled 4 times 2 was rolled 4 times 3 was rolled 3 times 4 was rolled 5 times 6 was rolled 1 times Average roll : 2.765 Median : 3.000 Variance : 1.177 Standard Deviation : 1.085 Total rolls : 17 ANZAC Combat 2 was rolled 1 times 4 was rolled 1 times 6 was rolled 1 times Average roll : 4.000 Median : 4.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 4 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.417 Median : 3.000 Variance : 0.909 Standard Deviation : 0.953 Total rolls : 12 Chinese Combat 1 was rolled 5 times 2 was rolled 7 times 3 was rolled 9 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 5 times Average roll : 3.351 Median : 3.000 Variance : 0.468 Standard Deviation : 0.684 Total rolls : 37 UK_Pacific Combat 2 was rolled 2 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 1 times Average roll : 4.143 Median : 5.000 Variance : 1.139 Standard Deviation : 1.067 Total rolls : 7 Russians Combat 1 was rolled 6 times 2 was rolled 1 times 3 was rolled 6 times 4 was rolled 8 times 5 was rolled 8 times 6 was rolled 3 times Average roll : 3.625 Median : 4.000 Variance : 1.269 Standard Deviation : 1.126 Total rolls : 32
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 4 infantry placed in Sikang Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
Territory Summary for Chinese :
Sikang : 4 infantry
Production/PUs Summary :
Germans : 41 / 47 Russians : 36 / 47 Japanese : 61 / 66 Americans : 54 / 75 Chinese : 3 / 3 British : 32 / 33 UK_Pacific : 5 / 11 Italians : 13 / 21 ANZAC : 10 / 15 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 9 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 69 times 2 was rolled 84 times 3 was rolled 77 times 4 was rolled 82 times 5 was rolled 84 times 6 was rolled 64 times Average roll : 3.478 Median : 3.500 Variance : 0.774 Standard Deviation : 0.880 Total rolls : 460 Null / Other 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 1 times 6 was rolled 3 times Average roll : 4.286 Median : 4.000 Variance : 1.139 Standard Deviation : 1.067 Total rolls : 7 Germans Combat 1 was rolled 13 times 2 was rolled 23 times 3 was rolled 16 times 4 was rolled 18 times 5 was rolled 12 times 6 was rolled 21 times Average roll : 3.544 Median : 3.000 Variance : 0.930 Standard Deviation : 0.964 Total rolls : 103 British Combat 1 was rolled 8 times 2 was rolled 6 times 3 was rolled 7 times 4 was rolled 7 times 5 was rolled 8 times 6 was rolled 7 times Average roll : 3.512 Median : 4.000 Variance : 0.067 Standard Deviation : 0.260 Total rolls : 43 Italians Combat 1 was rolled 3 times 2 was rolled 7 times 3 was rolled 7 times 4 was rolled 13 times 5 was rolled 9 times 6 was rolled 8 times Average roll : 3.894 Median : 4.000 Variance : 1.149 Standard Deviation : 1.072 Total rolls : 47 Americans Combat 1 was rolled 2 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.583 Median : 3.500 Variance : 0.727 Standard Deviation : 0.853 Total rolls : 12 Neutral_Axis Combat 1 was rolled 1 times 5 was rolled 1 times Average roll : 3.000 Median : 3.000 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Japanese Combat 1 was rolled 26 times 2 was rolled 28 times 3 was rolled 20 times 4 was rolled 20 times 5 was rolled 33 times 6 was rolled 11 times Average roll : 3.283 Median : 3.000 Variance : 2.161 Standard Deviation : 1.470 Total rolls : 138 French Combat 1 was rolled 4 times 2 was rolled 4 times 3 was rolled 3 times 4 was rolled 5 times 6 was rolled 1 times Average roll : 2.765 Median : 3.000 Variance : 1.177 Standard Deviation : 1.085 Total rolls : 17 ANZAC Combat 2 was rolled 1 times 4 was rolled 1 times 6 was rolled 1 times Average roll : 4.000 Median : 4.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 4 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.417 Median : 3.000 Variance : 0.909 Standard Deviation : 0.953 Total rolls : 12 Chinese Combat 1 was rolled 5 times 2 was rolled 7 times 3 was rolled 9 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 5 times Average roll : 3.351 Median : 3.000 Variance : 0.468 Standard Deviation : 0.684 Total rolls : 37 UK_Pacific Combat 2 was rolled 2 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 1 times Average roll : 4.143 Median : 5.000 Variance : 1.139 Standard Deviation : 1.067 Total rolls : 7 Russians Combat 1 was rolled 6 times 2 was rolled 1 times 3 was rolled 6 times 4 was rolled 8 times 5 was rolled 8 times 6 was rolled 3 times Average roll : 3.625 Median : 4.000 Variance : 1.269 Standard Deviation : 1.126 Total rolls : 32
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 1 fighter, 3 infantry, 2 marines, 3 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 marine moved from Brazil to 86 Sea Zone 1 cruiser and 1 marine moved from 86 Sea Zone to 87 Sea Zone 1 marine moved from 87 Sea Zone to French West Africa 1 bomber moved from Gibraltar to French West Africa Combat - Americans Americans creates battle in territory 17 Sea Zone Battle in French West Africa Americans attack with 1 bomber and 1 marine Neutral_Axis defend with 1 infantry Americans roll dice for 1 cruiser in French West Africa, round 2 : 1/1 hits, 0.50 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 marine owned by the Americans lost in French West Africa Americans win, taking 17 Sea Zone from Japanese with 1 bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 marine Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from French West Africa to Gibraltar 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery moved from Central United States to 101 Sea Zone 1 bomber moved from Western United States to United Kingdom 2 artilleries, 1 destroyer, 1 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 1 infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 17 Sea Zone to 25 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 fighter moved from Western United States to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 25 Sea Zone: 1 artillery, 1 infantry and 1 transport EDIT: Adding units owned by Americans to Midway: 1 artillery and 1 infantry EDIT: Adding units owned by Americans to 25 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 1 fighter and 2 marines placed in Western United States 2 submarines placed in 10 Sea Zone Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 4 infantry placed in Sikang Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 1 armour, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Persia to Iraq 1 infantry moved from Northwest Persia to Iraq 1 infantry and 1 mech_infantry moved from Ethiopia to 76 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 infantry and 1 mech_infantry moved from 80 Sea Zone to Iraq 1 cruiser moved from 76 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from French Madagascar to 72 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland 1 armour and 1 infantry moved from Ethiopia to British Somaliland 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 artillery and 1 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from India to Burma 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians Combat - British Battle in British Somaliland British attack with 1 armour, 1 artillery and 2 infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 artillery and 2 infantry in British Somaliland, round 2 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour, 1 artillery and 2 infantry in British Somaliland, round 3 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in British Somaliland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in British Somaliland British win, taking British Somaliland from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Iraq British attack with 3 infantry and 1 mech_infantry Neutral_Axis defend with 3 infantry British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 3 infantry and 1 mech_infantry in Iraq, round 2 : 0/4 hits, 0.67 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 2 infantry and 1 mech_infantry in Iraq, round 3 : 0/3 hits, 0.50 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Iraq British roll dice for 1 mech_infantry in Iraq, round 4 : 0/1 hits, 0.17 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 0/2 hits, 0.67 expected hits British roll dice for 1 mech_infantry in Iraq, round 5 : 0/1 hits, 0.17 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 5 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the British lost in Iraq Neutral_Axis win with 2 infantry remaining. Battle score for attacker is -10 Casualties for British: 3 infantry and 1 mech_infantry Casualties for Neutral_Axis: 1 infantry Battle in Burma British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 3/5 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Burma to India 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 91 Sea Zone to 92 Sea Zone Place Units - British 3 infantry placed in Persia 1 armour and 1 mech_infantry placed in Egypt 2 transports placed in 106 Sea Zone Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4 UK_Pacific collect 6 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
British : -2.00 Italians : -0.67 Americans : 0.50 Neutral_Axis : 1.67 Japanese : 0.67
Territory Summary for Americans, British, Chinese and UK_Pacific :
Iwo Jima : 1 flag Sikang : 4 infantry Burma : 1 artillery India : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 14 infantry and 1 tactical_bomber Wake Island : 1 airfield Western United States : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry, 2 marines and 4 mech_infantrys Hawaiian Islands : 1 airfield, 1 armour, 1 harbour and 3 infantry Midway : 1 airfield, 1 artillery and 1 infantry 26 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 submarine 25 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport 10 Sea Zone : 2 submarines and 2 transports 17 Sea Zone : 1 flag Central United States : 4 aaGuns and 1 factory_major Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry Iceland : 1 airfield Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry Trans-Jordan : 1 artillery and 1 infantry British Somaliland : 1 armour, 1 artillery and 2 infantry Gibraltar : 1 bomber, 4 fighters and 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 7 infantry and 1 mech_infantry Anglo Egyptian Sudan : 2 infantry Morocco : 1 flag, 3 artilleries and 2 infantry French Madagascar : 1 flag Tobruk : 1 flag, 1 infantry Ethiopia : 1 flag 80 Sea Zone : 1 cruiser and 1 transport 76 Sea Zone : 1 transport 87 Sea Zone : 1 cruiser 106 Sea Zone : 2 transports 86 Sea Zone : 1 transport 92 Sea Zone : 1 destroyer Eastern Persia : 1 flag 101 Sea Zone : 1 destroyer, 1 submarine and 1 transport Brazil : 1 flag, 3 infantry Northwest Persia : 1 flag Persia : 1 flag, 1 factory_minor and 3 infantry 91 Sea Zone : 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
Production/PUs Summary :
Germans : 41 / 47 Russians : 36 / 47 Japanese : 60 / 66 Americans : 54 / 75 Chinese : 3 / 3 British : 32 / 35 UK_Pacific : 6 / 10 Italians : 13 / 21 ANZAC : 10 / 15 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 9 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 103 times 2 was rolled 114 times 3 was rolled 102 times 4 was rolled 109 times 5 was rolled 122 times 6 was rolled 81 times Average roll : 3.437 Median : 3.000 Variance : 1.547 Standard Deviation : 1.244 Total rolls : 631 Null / Other 1 was rolled 27 times 2 was rolled 28 times 3 was rolled 20 times 4 was rolled 22 times 5 was rolled 33 times 6 was rolled 11 times Average roll : 3.277 Median : 3.000 Variance : 2.096 Standard Deviation : 1.448 Total rolls : 141 Germans Combat 1 was rolled 13 times 2 was rolled 23 times 3 was rolled 16 times 4 was rolled 18 times 5 was rolled 12 times 6 was rolled 21 times Average roll : 3.544 Median : 3.000 Variance : 0.930 Standard Deviation : 0.964 Total rolls : 103 British Combat 1 was rolled 12 times 2 was rolled 7 times 3 was rolled 10 times 4 was rolled 9 times 5 was rolled 13 times 6 was rolled 15 times Average roll : 3.742 Median : 4.000 Variance : 0.646 Standard Deviation : 0.804 Total rolls : 66 Italians Combat 1 was rolled 3 times 2 was rolled 7 times 3 was rolled 8 times 4 was rolled 13 times 5 was rolled 9 times 6 was rolled 9 times Average roll : 3.918 Median : 4.000 Variance : 1.101 Standard Deviation : 1.049 Total rolls : 49 Americans Combat 1 was rolled 2 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.583 Median : 3.500 Variance : 0.727 Standard Deviation : 0.853 Total rolls : 12 Neutral_Axis Combat 1 was rolled 3 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 1 times Average roll : 2.636 Median : 3.000 Variance : 0.683 Standard Deviation : 0.827 Total rolls : 11 Japanese Combat 1 was rolled 27 times 2 was rolled 28 times 3 was rolled 20 times 4 was rolled 22 times 5 was rolled 33 times 6 was rolled 11 times Average roll : 3.277 Median : 3.000 Variance : 2.096 Standard Deviation : 1.448 Total rolls : 141 French Combat 1 was rolled 4 times 2 was rolled 4 times 3 was rolled 3 times 4 was rolled 5 times 6 was rolled 1 times Average roll : 2.765 Median : 3.000 Variance : 1.177 Standard Deviation : 1.085 Total rolls : 17 ANZAC Combat 2 was rolled 1 times 4 was rolled 1 times 6 was rolled 1 times Average roll : 4.000 Median : 4.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 4 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.417 Median : 3.000 Variance : 0.909 Standard Deviation : 0.953 Total rolls : 12 Chinese Combat 1 was rolled 5 times 2 was rolled 7 times 3 was rolled 9 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 5 times Average roll : 3.351 Median : 3.000 Variance : 0.468 Standard Deviation : 0.684 Total rolls : 37 UK_Pacific Combat 2 was rolled 2 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 1 times Average roll : 4.143 Median : 5.000 Variance : 1.139 Standard Deviation : 1.067 Total rolls : 7 Russians Combat 1 was rolled 6 times 2 was rolled 1 times 3 was rolled 6 times 4 was rolled 8 times 5 was rolled 8 times 6 was rolled 3 times Average roll : 3.625 Median : 4.000 Variance : 1.269 Standard Deviation : 1.126 Total rolls : 32
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 armour, 1 fighter and 1 marine; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Romania to Western Ukraine 1 armour moved from Eastern Poland to Belarus 1 bomber moved from Southern Italy to Belarus Combat - Italians Battle in Western Ukraine Italians attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 3 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 4 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 5 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Italians attack with 1 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 1 armour and 1 bomber in Belarus, round 2 : 1/2 hits, 1,17 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Belarus Italians win with 1 bomber remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Belarus to Eastern Poland 1 aaGun and 1 infantry moved from Romania to Eastern Poland 1 infantry moved from Cyprus to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Syria Italians take Syria from Neutral_Axis 1 artillery and 1 infantry moved from Crete to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Syria 1 artillery moved from 99 Sea Zone to Syria 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Tunisia to Algeria Italians take Algeria from Neutral_Axis 2 armour moved from Northern Italy to Romania 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 armour and 1 fighter placed in Southern Italy 1 marine placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : -1,83 Russians : -0,67
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 2 infantry moved from Egypt to Trans-Jordan Non Combat Move - ANZAC 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 4 fighters, 1 harbour and 4 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour New Guinea : 1 artillery and 1 infantry 46 Sea Zone : 1 transport 54 Sea Zone : 1 cruiser and 2 destroyers 62 Sea Zone : 1 destroyer and 1 transport Trans-Jordan : 2 infantry
Production/PUs Summary :
Germans : 41 / 47 Russians : 34 / 47 Japanese : 60 / 66 Americans : 54 / 75 Chinese : 3 / 3 British : 32 / 35 UK_Pacific : 6 / 10 Italians : 17 / 20 ANZAC : 10 / 13 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 7 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 77 times 2 was rolled 89 times 3 was rolled 87 times 4 was rolled 89 times 5 was rolled 92 times 6 was rolled 76 times Average roll : 3.506 Median : 4.000 Variance : 0.452 Standard Deviation : 0.672 Total rolls : 510 Null / Other 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 1 times 6 was rolled 3 times Average roll : 4.286 Median : 4.000 Variance : 1.139 Standard Deviation : 1.067 Total rolls : 7 Germans Combat 1 was rolled 13 times 2 was rolled 23 times 3 was rolled 16 times 4 was rolled 18 times 5 was rolled 12 times 6 was rolled 21 times Average roll : 3.544 Median : 3.000 Variance : 0.930 Standard Deviation : 0.964 Total rolls : 103 British Combat 1 was rolled 12 times 2 was rolled 7 times 3 was rolled 10 times 4 was rolled 9 times 5 was rolled 13 times 6 was rolled 15 times Average roll : 3.742 Median : 4.000 Variance : 0.646 Standard Deviation : 0.804 Total rolls : 66 Italians Combat 1 was rolled 4 times 2 was rolled 8 times 3 was rolled 10 times 4 was rolled 15 times 5 was rolled 11 times 6 was rolled 11 times Average roll : 3.915 Median : 4.000 Variance : 1.152 Standard Deviation : 1.073 Total rolls : 59 Americans Combat 1 was rolled 2 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.583 Median : 3.500 Variance : 0.727 Standard Deviation : 0.853 Total rolls : 12 Neutral_Axis Combat 1 was rolled 3 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 1 times Average roll : 2.636 Median : 3.000 Variance : 0.683 Standard Deviation : 0.827 Total rolls : 11 Japanese Combat 1 was rolled 27 times 2 was rolled 28 times 3 was rolled 20 times 4 was rolled 20 times 5 was rolled 33 times 6 was rolled 11 times Average roll : 3.266 Median : 3.000 Variance : 2.194 Standard Deviation : 1.481 Total rolls : 139 French Combat 1 was rolled 4 times 2 was rolled 4 times 3 was rolled 3 times 4 was rolled 5 times 6 was rolled 1 times Average roll : 2.765 Median : 3.000 Variance : 1.177 Standard Deviation : 1.085 Total rolls : 17 ANZAC Combat 2 was rolled 1 times 4 was rolled 1 times 6 was rolled 1 times Average roll : 4.000 Median : 4.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 4 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.417 Median : 3.000 Variance : 0.909 Standard Deviation : 0.953 Total rolls : 12 Chinese Combat 1 was rolled 5 times 2 was rolled 7 times 3 was rolled 9 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 5 times Average roll : 3.351 Median : 3.000 Variance : 0.468 Standard Deviation : 0.684 Total rolls : 37 UK_Pacific Combat 2 was rolled 2 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 1 times Average roll : 4.143 Median : 5.000 Variance : 1.139 Standard Deviation : 1.067 Total rolls : 7 Russians Combat 1 was rolled 6 times 2 was rolled 2 times 3 was rolled 7 times 4 was rolled 9 times 5 was rolled 9 times 6 was rolled 4 times Average roll : 3.676 Median : 4.000 Variance : 1.079 Standard Deviation : 1.039 Total rolls : 37
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 2 infantry moved from Egypt to Trans-Jordan Non Combat Move - ANZAC 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French 1 destroyer moved from 81 Sea Zone to 80 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 1 aaGun, 1 airfield, 4 fighters, 1 harbour and 4 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour New Guinea : 1 artillery and 1 infantry 46 Sea Zone : 1 transport 54 Sea Zone : 1 cruiser and 2 destroyers 62 Sea Zone : 1 destroyer and 1 transport Trans-Jordan : 2 infantry Gibraltar : 1 fighter United Kingdom : 2 infantry 80 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 41 / 47 Russians : 34 / 47 Japanese : 60 / 66 Americans : 54 / 75 Chinese : 3 / 3 British : 32 / 35 UK_Pacific : 6 / 10 Italians : 17 / 20 ANZAC : 10 / 13 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 7 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 77 times 2 was rolled 89 times 3 was rolled 87 times 4 was rolled 89 times 5 was rolled 92 times 6 was rolled 76 times Average roll : 3.506 Median : 4.000 Variance : 0.452 Standard Deviation : 0.672 Total rolls : 510 Null / Other 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 1 times 6 was rolled 3 times Average roll : 4.286 Median : 4.000 Variance : 1.139 Standard Deviation : 1.067 Total rolls : 7 Germans Combat 1 was rolled 13 times 2 was rolled 23 times 3 was rolled 16 times 4 was rolled 18 times 5 was rolled 12 times 6 was rolled 21 times Average roll : 3.544 Median : 3.000 Variance : 0.930 Standard Deviation : 0.964 Total rolls : 103 British Combat 1 was rolled 12 times 2 was rolled 7 times 3 was rolled 10 times 4 was rolled 9 times 5 was rolled 13 times 6 was rolled 15 times Average roll : 3.742 Median : 4.000 Variance : 0.646 Standard Deviation : 0.804 Total rolls : 66 Italians Combat 1 was rolled 4 times 2 was rolled 8 times 3 was rolled 10 times 4 was rolled 15 times 5 was rolled 11 times 6 was rolled 11 times Average roll : 3.915 Median : 4.000 Variance : 1.152 Standard Deviation : 1.073 Total rolls : 59 Americans Combat 1 was rolled 2 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.583 Median : 3.500 Variance : 0.727 Standard Deviation : 0.853 Total rolls : 12 Neutral_Axis Combat 1 was rolled 3 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 1 times Average roll : 2.636 Median : 3.000 Variance : 0.683 Standard Deviation : 0.827 Total rolls : 11 Japanese Combat 1 was rolled 27 times 2 was rolled 28 times 3 was rolled 20 times 4 was rolled 20 times 5 was rolled 33 times 6 was rolled 11 times Average roll : 3.266 Median : 3.000 Variance : 2.194 Standard Deviation : 1.481 Total rolls : 139 French Combat 1 was rolled 4 times 2 was rolled 4 times 3 was rolled 3 times 4 was rolled 5 times 6 was rolled 1 times Average roll : 2.765 Median : 3.000 Variance : 1.177 Standard Deviation : 1.085 Total rolls : 17 ANZAC Combat 2 was rolled 1 times 4 was rolled 1 times 6 was rolled 1 times Average roll : 4.000 Median : 4.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 4 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.417 Median : 3.000 Variance : 0.909 Standard Deviation : 0.953 Total rolls : 12 Chinese Combat 1 was rolled 5 times 2 was rolled 7 times 3 was rolled 9 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 5 times Average roll : 3.351 Median : 3.000 Variance : 0.468 Standard Deviation : 0.684 Total rolls : 37 UK_Pacific Combat 2 was rolled 2 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 1 times Average roll : 4.143 Median : 5.000 Variance : 1.139 Standard Deviation : 1.067 Total rolls : 7 Russians Combat 1 was rolled 6 times 2 was rolled 2 times 3 was rolled 7 times 4 was rolled 9 times 5 was rolled 9 times 6 was rolled 4 times Average roll : 3.676 Median : 4.000 Variance : 1.079 Standard Deviation : 1.039 Total rolls : 37
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 artillery, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Eastern Poland to Baltic States 1 infantry moved from Eastern Poland to Baltic States 2 infantry moved from Bessarabia to Ukraine 1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine 3 bombers moved from Eastern Poland to Karelia 3 infantry moved from Finland to Karelia 1 armour and 1 mech_infantry moved from Germany to Baltic States 1 armour moved from Eastern Poland to Smolensk Germans take Belarus from Russians Germans take Smolensk from Russians 1 armour moved from Eastern Poland to Archangel Germans take Archangel from Russians 1 infantry moved from Eastern Poland to Belarus 1 mech_infantry moved from Germany to 113 Sea Zone 1 mech_infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 mech_infantry moved from 115 Sea Zone to Novgorod 1 destroyer moved from 113 Sea Zone to 114 Sea Zone 1 submarine moved from 113 Sea Zone to 114 Sea Zone 3 fighters and 4 tactical_bombers moved from Western Germany to 114 Sea Zone Combat - Germans Battle in Novgorod Battle in 114 Sea Zone Germans attack with 1 destroyer, 3 fighters, 1 submarine and 4 tactical_bombers Russians defend with 1 submarine Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Russians lost in 114 Sea Zone Germans win, taking Novgorod from Russians with 1 destroyer, 3 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Karelia Germans attack with 3 bombers and 3 infantry Russians defend with 1 armour, 1 infantry and 1 mech_infantry Germans roll dice for 3 bombers and 3 infantry in Karelia, round 2 : 4/6 hits, 2,50 expected hits Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Karelia, round 2 : 1/3 hits, 1,17 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Karelia Germans win, taking Karelia from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantry Battle in Ukraine Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1,50 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Ukraine Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Baltic States Germans attack with 1 armour, 2 infantry and 1 mech_infantry Russians defend with 1 artillery Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Baltic States, round 2 : 1/4 hits, 1,00 expected hits Russians roll dice for 1 artillery in Baltic States, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 3 aaGuns, 11 armour, 6 artilleries, 16 infantry and 7 mech_infantrys moved from Eastern Poland to Western Ukraine 1 armour and 3 mech_infantrys moved from Poland to Western Ukraine 2 armour and 4 mech_infantrys moved from Germany to Eastern Poland 3 fighters and 4 tactical_bombers moved from 114 Sea Zone to Western Germany 2 mech_infantrys moved from Western Germany to Northern Italy 1 infantry moved from Normandy Bordeaux to Southern France Germans take Southern France from Neutral_Axis 3 bombers moved from Karelia to Eastern Poland 1 battleship and 1 cruiser moved from 113 Sea Zone to 115 Sea Zone 1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine 3 infantry moved from Bessarabia to Western Ukraine 1 infantry moved from Yugoslavia to Northern Italy Place Units - Germans 1 transport placed in 114 Sea Zone 1 artillery and 2 infantry placed in Normandy Bordeaux 2 infantry placed in Western Germany 4 armour placed in Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2 Germans collect 50 PUs (3 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : 2,17 Russians : -0,50
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 7 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Vyborg to Novgorod 6 infantry moved from Vyborg to Karelia 11 infantry moved from Vyborg to Finland 2 fighters, 10 infantry and 1 tactical_bomber moved from Russia to Bryansk 6 infantry moved from Timguska to Novosibirsk 12 infantry moved from Yenisey to Timguska Combat - Russians Battle in Novgorod Russians attack with 1 artillery and 1 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Karelia Russians attack with 6 infantry Germans defend with 2 infantry Russians roll dice for 6 infantry in Karelia, round 2 : 2/6 hits, 1.00 expected hits Germans roll dice for 2 infantry in Karelia, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 4 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Finland Russians attack with 11 infantry Germans defend with 1 aaGun and 5 infantry Russians roll dice for 11 infantry in Finland, round 2 : 1/11 hits, 1.83 expected hits Germans roll dice for 1 aaGun and 5 infantry in Finland, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Finland Russians roll dice for 9 infantry in Finland, round 3 : 1/9 hits, 1.50 expected hits Germans roll dice for 5 infantry in Finland, round 3 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland Russians roll dice for 7 infantry in Finland, round 4 : 1/7 hits, 1.17 expected hits Germans roll dice for 4 infantry in Finland, round 4 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland Russians roll dice for 6 infantry in Finland, round 5 : 2/6 hits, 1.00 expected hits Germans roll dice for 3 infantry in Finland, round 5 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland Russians roll dice for 5 infantry in Finland, round 6 : 0/5 hits, 0.83 expected hits Germans roll dice for 1 infantry in Finland, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Finland Russians roll dice for 4 infantry in Finland, round 7 : 0/4 hits, 0.67 expected hits Germans roll dice for 1 infantry in Finland, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Finland Russians roll dice for 3 infantry in Finland, round 8 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Finland, round 8 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Finland, round 9 : 2/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Finland, round 9 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 3 infantry remaining. Battle score for attacker is -4 Casualties for Russians: 8 infantry Casualties for Germans: 1 aaGun and 5 infantry Non Combat Move - Russians 1 aaGun moved from Bryansk to Russia 2 aaGuns moved from Yenisey to Timguska 1 aaGun moved from Vyborg to Finland Place Units - Russians 7 artilleries, 1 fighter and 2 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : 3.00 Russians : 1.33
Territory Summary for Russians :
Timguska : 2 aaGuns and 12 infantry Karelia : 4 infantry Bryansk : 2 aaGuns, 1 armour, 1 artillery, 2 fighters, 38 infantry, 2 mech_infantrys and 1 tactical_bomber Russia : 1 aaGun, 1 airfield, 7 artilleries, 1 factory_major, 1 fighter and 2 infantry Novosibirsk : 6 infantry Volgograd : 1 factory_minor and 1 infantry Novgorod : 1 airfield, 1 artillery, 1 factory_minor and 1 harbour 125 Sea Zone : 1 submarine Finland : 1 flag, 1 aaGun and 3 infantry
Production/PUs Summary :
Germans : 48 / 62 Russians : 30 / 40 Japanese : 60 / 66 Americans : 54 / 75 Chinese : 3 / 3 British : 32 / 35 UK_Pacific : 6 / 10 Italians : 17 / 20 ANZAC : 10 / 13 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 4 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 99 times 2 was rolled 114 times 3 was rolled 103 times 4 was rolled 101 times 5 was rolled 105 times 6 was rolled 94 times Average roll : 3.456 Median : 3.000 Variance : 0.366 Standard Deviation : 0.605 Total rolls : 616 Null / Other 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 1 times 6 was rolled 3 times Average roll : 4.286 Median : 4.000 Variance : 1.139 Standard Deviation : 1.067 Total rolls : 7 Germans Combat 1 was rolled 25 times 2 was rolled 34 times 3 was rolled 21 times 4 was rolled 23 times 5 was rolled 17 times 6 was rolled 26 times Average roll : 3.349 Median : 3.000 Variance : 1.126 Standard Deviation : 1.061 Total rolls : 146 British Combat 1 was rolled 12 times 2 was rolled 7 times 3 was rolled 10 times 4 was rolled 9 times 5 was rolled 13 times 6 was rolled 15 times Average roll : 3.742 Median : 4.000 Variance : 0.646 Standard Deviation : 0.804 Total rolls : 66 Italians Combat 1 was rolled 4 times 2 was rolled 8 times 3 was rolled 10 times 4 was rolled 15 times 5 was rolled 11 times 6 was rolled 11 times Average roll : 3.915 Median : 4.000 Variance : 1.152 Standard Deviation : 1.073 Total rolls : 59 Americans Combat 1 was rolled 2 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.583 Median : 3.500 Variance : 0.727 Standard Deviation : 0.853 Total rolls : 12 Neutral_Axis Combat 1 was rolled 3 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 1 times Average roll : 2.636 Median : 3.000 Variance : 0.683 Standard Deviation : 0.827 Total rolls : 11 Japanese Combat 1 was rolled 27 times 2 was rolled 28 times 3 was rolled 20 times 4 was rolled 20 times 5 was rolled 33 times 6 was rolled 11 times Average roll : 3.266 Median : 3.000 Variance : 2.194 Standard Deviation : 1.481 Total rolls : 139 French Combat 1 was rolled 4 times 2 was rolled 4 times 3 was rolled 3 times 4 was rolled 5 times 6 was rolled 1 times Average roll : 2.765 Median : 3.000 Variance : 1.177 Standard Deviation : 1.085 Total rolls : 17 ANZAC Combat 2 was rolled 1 times 4 was rolled 1 times 6 was rolled 1 times Average roll : 4.000 Median : 4.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 4 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.417 Median : 3.000 Variance : 0.909 Standard Deviation : 0.953 Total rolls : 12 Chinese Combat 1 was rolled 5 times 2 was rolled 7 times 3 was rolled 9 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 5 times Average roll : 3.351 Median : 3.000 Variance : 0.468 Standard Deviation : 0.684 Total rolls : 37 UK_Pacific Combat 2 was rolled 2 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 1 times Average roll : 4.143 Median : 5.000 Variance : 1.139 Standard Deviation : 1.067 Total rolls : 7 Russians Combat 1 was rolled 16 times 2 was rolled 16 times 3 was rolled 18 times 4 was rolled 16 times 5 was rolled 17 times 6 was rolled 17 times Average roll : 3.530 Median : 3.500 Variance : 0.034 Standard Deviation : 0.183 Total rolls : 100
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 3 destroyers, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Yunnan to Burma 1 fighter moved from Kweichow to Burma 2 tactical_bombers moved from French Indo China to Burma 1 tactical_bomber moved from French Indo China to Burma 1 bomber moved from French Indo China to Burma 1 bomber moved from French Indo China to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Burma Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Burma Japanese attack with 1 bomber, 2 fighters, 1 infantry and 4 tactical_bombers British defend with 1 artillery Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 4 tactical_bombers in Burma, round 2 : 3/8 hits, 4,17 expected hits UK_Pacific roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Burma Japanese win with 1 bomber, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery Non Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from French Indo China to 35 Sea Zone 2 infantry moved from French Indo China to Shan State 1 armour moved from Kwangsi to Shan State 2 artilleries and 2 infantry moved from Yunnan to Szechwan 3 artilleries and 1 infantry moved from Yunnan to Shan State 1 infantry moved from Kwangsi to Yunnan 2 artilleries, 1 infantry and 1 marine moved from Kwangsi to Yunnan 1 aaGun moved from Hunan to Yunnan 4 infantry moved from Jehol to Chahar 1 infantry moved from Chahar to Hopei 1 bomber moved from 46 Sea Zone to Philippines 1 bomber, 2 fighters and 4 tactical_bombers moved from Burma to French Indo China 1 infantry moved from Celebes to 44 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State 1 submarine moved from 36 Sea Zone to 37 Sea Zone 2 battleships, 3 carriers, 1 cruiser, 1 submarine and 5 transports moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in Malaya 1 infantry and 2 mech_infantrys placed in French Indo China 7 infantry placed in Japan 3 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
UK_Pacific : 0,67 Japanese : -1,17
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU
Combat Hit Differential Summary :
Territory Summary for Chinese :
Sikang : 5 infantry
Production/PUs Summary :
Germans : 48 / 62 Russians : 30 / 40 Japanese : 62 / 67 Americans : 55 / 75 Chinese : 1 / 1 British : 32 / 35 UK_Pacific : 6 / 10 Italians : 17 / 20 ANZAC : 10 / 13 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 3 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 107 times 2 was rolled 122 times 3 was rolled 112 times 4 was rolled 111 times 5 was rolled 113 times 6 was rolled 103 times Average roll : 3.464 Median : 3.000 Variance : 0.308 Standard Deviation : 0.555 Total rolls : 668 Null / Other 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 1 times 6 was rolled 3 times Average roll : 4.286 Median : 4.000 Variance : 1.139 Standard Deviation : 1.067 Total rolls : 7 Germans Combat 1 was rolled 25 times 2 was rolled 34 times 3 was rolled 21 times 4 was rolled 23 times 5 was rolled 17 times 6 was rolled 26 times Average roll : 3.349 Median : 3.000 Variance : 1.126 Standard Deviation : 1.061 Total rolls : 146 British Combat 1 was rolled 12 times 2 was rolled 7 times 3 was rolled 10 times 4 was rolled 9 times 5 was rolled 13 times 6 was rolled 15 times Average roll : 3.742 Median : 4.000 Variance : 0.646 Standard Deviation : 0.804 Total rolls : 66 Italians Combat 1 was rolled 6 times 2 was rolled 12 times 3 was rolled 14 times 4 was rolled 19 times 5 was rolled 15 times 6 was rolled 12 times Average roll : 3.782 Median : 4.000 Variance : 1.195 Standard Deviation : 1.093 Total rolls : 78 Americans Combat 1 was rolled 7 times 2 was rolled 4 times 3 was rolled 7 times 4 was rolled 6 times 5 was rolled 7 times 6 was rolled 5 times Average roll : 3.472 Median : 3.500 Variance : 0.229 Standard Deviation : 0.478 Total rolls : 36 Neutral_Axis Combat 1 was rolled 3 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 1 times Average roll : 2.636 Median : 3.000 Variance : 0.683 Standard Deviation : 0.827 Total rolls : 11 Japanese Combat 1 was rolled 27 times 2 was rolled 29 times 3 was rolled 21 times 4 was rolled 21 times 5 was rolled 34 times 6 was rolled 15 times Average roll : 3.347 Median : 3.000 Variance : 1.586 Standard Deviation : 1.259 Total rolls : 147 French Combat 1 was rolled 4 times 2 was rolled 4 times 3 was rolled 3 times 4 was rolled 5 times 6 was rolled 1 times Average roll : 2.765 Median : 3.000 Variance : 1.177 Standard Deviation : 1.085 Total rolls : 17 ANZAC Combat 2 was rolled 1 times 4 was rolled 1 times 6 was rolled 1 times Average roll : 4.000 Median : 4.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 4 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.417 Median : 3.000 Variance : 0.909 Standard Deviation : 0.953 Total rolls : 12 Chinese Combat 1 was rolled 5 times 2 was rolled 7 times 3 was rolled 9 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 5 times Average roll : 3.351 Median : 3.000 Variance : 0.468 Standard Deviation : 0.684 Total rolls : 37 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 2 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 1 times Average roll : 3.750 Median : 4.500 Variance : 0.762 Standard Deviation : 0.873 Total rolls : 8 Russians Combat 1 was rolled 16 times 2 was rolled 16 times 3 was rolled 18 times 4 was rolled 16 times 5 was rolled 17 times 6 was rolled 17 times Average roll : 3.530 Median : 3.500 Variance : 0.034 Standard Deviation : 0.183 Total rolls : 100
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to Algeria 1 bomber and 2 fighters moved from Gibraltar to Algeria 2 infantry moved from Morocco to Algeria 3 artilleries moved from Morocco to Algeria 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 2 infantry moved from 87 Sea Zone to French West Africa 1 cruiser moved from 87 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone Combat - Americans Battle in French West Africa Battle in Algeria Americans attack with 3 artilleries, 2 bombers, 2 fighters and 2 infantry Italians defend with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry Americans roll dice for 3 artilleries, 2 bombers, 2 fighters and 2 infantry in Algeria, round 2 : 5/9 hits, 4.00 expected hits Italians roll dice for 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Algeria, round 2 : 3/10 hits, 3.50 expected hits 2 infantry owned by the Americans, 1 artillery owned by the Americans and 5 infantry owned by the Italians lost in Algeria Americans roll dice for 2 artilleries, 2 bombers and 2 fighters in Algeria, round 3 : 2/6 hits, 3.00 expected hits Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Algeria, round 3 : 1/5 hits, 1.83 expected hits 1 mech_infantry owned by the Italians, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Algeria Americans roll dice for 1 artillery, 2 bombers and 2 fighters in Algeria, round 4 : 2/5 hits, 2.67 expected hits Italians roll dice for 1 armour and 2 artilleries in Algeria, round 4 : 1/3 hits, 1.17 expected hits 1 artillery owned by the Americans and 2 artilleries owned by the Italians lost in Algeria Americans roll dice for 2 bombers and 2 fighters in Algeria, round 5 : 2/4 hits, 2.33 expected hits Italians roll dice for 1 armour in Algeria, round 5 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Americans and 1 armour owned by the Italians lost in Algeria Americans win, taking French West Africa from Neutral_Axis with 2 bombers and 1 fighter remaining. Battle score for attacker is 8 Casualties for Americans: 3 artilleries, 1 fighter and 2 infantry Casualties for Italians: 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry Non Combat Move - Americans 2 bombers and 1 fighter moved from Algeria to Gibraltar 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Western United States to 26 Sea Zone 1 artillery and 1 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 25 Sea Zone to 26 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 mech_infantrys moved from Western United States to 10 Sea Zone 2 infantry, 2 mech_infantrys, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 2 artilleries and 2 infantry placed in Eastern United States 2 transports placed in 10 Sea Zone 1 carrier and 1 destroyer placed in 101 Sea Zone 1 fighter placed in 101 Sea Zone 1 armour, 1 artillery and 1 infantry placed in Central United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU Purchase Units - British British buy 1 aaGun, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 1 armour and 1 infantry moved from British Somaliland to 76 Sea Zone 1 armour, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 armour and 1 infantry moved from 80 Sea Zone to Iraq 3 infantry moved from Persia to Iraq 1 infantry moved from British Somaliland to Italian Somaliland British take Italian Somaliland from Italians 1 artillery moved from British Somaliland to Ethiopia 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Tobruk to Libya British take Libya from Italians 1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone Combat - British Battle in Iraq British attack with 1 armour, 1 artillery and 5 infantry Neutral_Axis defend with 2 infantry British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 armour, 1 artillery and 5 infantry in Iraq, round 2 : 0/7 hits, 1.83 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 armour, 1 artillery and 5 infantry in Iraq, round 3 : 3/7 hits, 1.83 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Neutral_Axis: 2 infantry Non Combat Move - British 1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan 2 fighters moved from United Kingdom to Karelia 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco Place Units - British 3 infantry placed in Egypt 1 destroyer placed in 106 Sea Zone 1 fighter placed in United Kingdom 1 aaGun and 1 infantry placed in Persia Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4 UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Italians : -1.00 British : -1.17 Americans : -1.00 Neutral_Axis : -0.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Iwo Jima : 1 flag Sikang : 5 infantry India : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 16 infantry and 1 tactical_bomber Wake Island : 1 airfield Western United States : 1 airfield, 1 factory_major, 1 harbour, 2 marines and 2 mech_infantrys Hawaiian Islands : 1 airfield, 1 armour, 1 artillery, 1 harbour, 6 infantry and 2 mech_infantrys Midway : 1 airfield 26 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 4 submarines, 1 tactical_bomber and 3 transports 10 Sea Zone : 2 transports 17 Sea Zone : 1 flag Central United States : 4 aaGuns, 1 armour, 1 artillery, 1 factory_major and 1 infantry Eastern United States : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry Iceland : 1 airfield Quebec : 1 factory_minor Trans-Jordan : 1 armour and 1 mech_infantry Gibraltar : 2 bombers, 3 fighters and 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 2 artilleries, 1 factory_minor, 1 harbour and 9 infantry Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 1 mech_infantry Morocco : 1 flag, 1 armour, 2 artilleries and 3 infantry French Madagascar : 1 flag French West Africa : 1 flag, 2 infantry Tobruk : 1 flag Libya : 1 flag, 1 infantry Italian Somaliland : 1 flag, 1 infantry Ethiopia : 1 flag, 1 artillery Karelia : 2 fighters 80 Sea Zone : 1 cruiser and 2 transports 87 Sea Zone : 1 transport 106 Sea Zone : 1 destroyer Iraq : 1 flag, 1 armour, 1 artillery and 4 infantry 92 Sea Zone : 1 destroyer Eastern Persia : 1 flag 101 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 2 transports Brazil : 1 flag, 1 infantry Northwest Persia : 1 flag Persia : 1 flag, 1 aaGun, 1 factory_minor and 1 infantry 91 Sea Zone : 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
Production/PUs Summary :
Germans : 48 / 62 Russians : 30 / 40 Japanese : 62 / 67 Americans : 55 / 75 Chinese : 1 / 1 British : 35 / 38 UK_Pacific : 6 / 9 Italians : 16 / 20 ANZAC : 10 / 13 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 138 times 2 was rolled 151 times 3 was rolled 134 times 4 was rolled 137 times 5 was rolled 151 times 6 was rolled 120 times Average roll : 3.448 Median : 3.000 Variance : 0.816 Standard Deviation : 0.903 Total rolls : 831 Null / Other 1 was rolled 27 times 2 was rolled 29 times 3 was rolled 21 times 4 was rolled 22 times 5 was rolled 35 times 6 was rolled 15 times Average roll : 3.362 Median : 3.000 Variance : 1.654 Standard Deviation : 1.286 Total rolls : 149 Germans Combat 1 was rolled 25 times 2 was rolled 34 times 3 was rolled 21 times 4 was rolled 23 times 5 was rolled 17 times 6 was rolled 26 times Average roll : 3.349 Median : 3.000 Variance : 1.126 Standard Deviation : 1.061 Total rolls : 146 British Combat 1 was rolled 15 times 2 was rolled 8 times 3 was rolled 13 times 4 was rolled 11 times 5 was rolled 15 times 6 was rolled 19 times Average roll : 3.741 Median : 4.000 Variance : 0.894 Standard Deviation : 0.945 Total rolls : 81 Italians Combat 1 was rolled 6 times 2 was rolled 12 times 3 was rolled 14 times 4 was rolled 19 times 5 was rolled 15 times 6 was rolled 12 times Average roll : 3.782 Median : 4.000 Variance : 1.195 Standard Deviation : 1.093 Total rolls : 78 Americans Combat 1 was rolled 7 times 2 was rolled 4 times 3 was rolled 7 times 4 was rolled 6 times 5 was rolled 7 times 6 was rolled 5 times Average roll : 3.472 Median : 3.500 Variance : 0.229 Standard Deviation : 0.478 Total rolls : 36 Neutral_Axis Combat 1 was rolled 4 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 4 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.933 Median : 3.000 Variance : 0.679 Standard Deviation : 0.824 Total rolls : 15 Japanese Combat 1 was rolled 27 times 2 was rolled 29 times 3 was rolled 21 times 4 was rolled 22 times 5 was rolled 35 times 6 was rolled 15 times Average roll : 3.362 Median : 3.000 Variance : 1.654 Standard Deviation : 1.286 Total rolls : 149 French Combat 1 was rolled 4 times 2 was rolled 4 times 3 was rolled 3 times 4 was rolled 5 times 6 was rolled 1 times Average roll : 2.765 Median : 3.000 Variance : 1.177 Standard Deviation : 1.085 Total rolls : 17 ANZAC Combat 2 was rolled 1 times 4 was rolled 1 times 6 was rolled 1 times Average roll : 4.000 Median : 4.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 4 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.417 Median : 3.000 Variance : 0.909 Standard Deviation : 0.953 Total rolls : 12 Chinese Combat 1 was rolled 5 times 2 was rolled 7 times 3 was rolled 9 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 5 times Average roll : 3.351 Median : 3.000 Variance : 0.468 Standard Deviation : 0.684 Total rolls : 37 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 2 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 1 times Average roll : 3.750 Median : 4.500 Variance : 0.762 Standard Deviation : 0.873 Total rolls : 8 Russians Combat 1 was rolled 16 times 2 was rolled 16 times 3 was rolled 18 times 4 was rolled 16 times 5 was rolled 17 times 6 was rolled 17 times Average roll : 3.530 Median : 3.500 Variance : 0.034 Standard Deviation : 0.183 Total rolls : 100
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 carrier and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Eastern Poland to Novgorod 1 armour and 1 mech_infantry moved from Western Ukraine to Rostov Italians take Rostov from Russians 1 artillery and 3 infantry moved from Syria to Trans-Jordan 1 armour and 1 infantry moved from Greece to 99 Sea Zone 1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan Combat - Italians Battle in Novgorod Italians attack with 1 bomber Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour Italians roll dice for 1 bomber in Novgorod, round 2 : 0/1 hits, 0,67 expected hits Russians roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber in Novgorod, round 3 : 1/1 hits, 0,67 expected hits Russians roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Novgorod Italians win with 1 bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Trans-Jordan Italians attack with 1 armour, 1 artillery and 4 infantry British defend with 1 armour and 1 mech_infantry; ANZAC defend with 2 infantry Italians roll dice for 1 armour, 1 artillery and 4 infantry in Trans-Jordan, round 2 : 0/6 hits, 1,67 expected hits British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 2/4 hits, 1,50 expected hits 2 infantry owned by the Italians lost in Trans-Jordan Italians roll dice for 1 armour, 1 artillery and 2 infantry in Trans-Jordan, round 3 : 2/4 hits, 1,33 expected hits British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Trans-Jordan, round 3 : 1/4 hits, 1,50 expected hits 2 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Trans-Jordan Italians roll dice for 1 armour, 1 artillery and 1 infantry in Trans-Jordan, round 4 : 1/3 hits, 1,17 expected hits British roll dice for 1 armour and 1 mech_infantry in Trans-Jordan, round 4 : 1/2 hits, 0,83 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan Italians roll dice for 1 armour and 1 artillery in Trans-Jordan, round 5 : 2/2 hits, 0,83 expected hits British roll dice for 1 armour in Trans-Jordan, round 5 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 armour and 1 artillery remaining. Battle score for attacker is 4 Casualties for Italians: 4 infantry Casualties for ANZAC: 2 infantry Casualties for British: 1 armour and 1 mech_infantry Non Combat Move - Italians 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport moved from 97 Sea Zone to 95 Sea Zone 2 fighters moved from Southern Italy to 95 Sea Zone 1 bomber moved from Novgorod to Ukraine 2 armour moved from Romania to Ukraine 1 aaGun and 1 infantry moved from Eastern Poland to Western Ukraine Place Units - Italians 1 carrier placed in 95 Sea Zone 1 mech_infantry placed in Northern Italy Turning on Edit Mode EDIT: Adding units owned by Italians to Yugoslavia: 1 armour EDIT: Removing units owned by Italians from Southern Italy: 1 armour EDIT: Adding units owned by Italians to Southern Italy: 2 infantry EDIT: Removing units owned by Italians from Northern Italy: 2 infantry and 1 marine EDIT: Adding units owned by Italians to Southern Italy: 1 marine EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : -0,33 British : -0,33 Russians : -0,67
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in Java Non Combat Move - ANZAC Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 4 fighters, 1 harbour and 2 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Java : 1 flag, 2 infantry Dutch New Guinea : 1 flag, 1 artillery and 1 infantry 42 Sea Zone : 1 transport 54 Sea Zone : 1 cruiser and 3 destroyers 62 Sea Zone : 1 submarine and 1 transport
Production/PUs Summary :
Germans : 48 / 62 Russians : 28 / 40 Japanese : 58 / 67 Americans : 55 / 75 Chinese : 1 / 1 British : 34 / 38 UK_Pacific : 6 / 9 Italians : 19 / 22 ANZAC : 14 / 20 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 116 times 2 was rolled 125 times 3 was rolled 123 times 4 was rolled 120 times 5 was rolled 118 times 6 was rolled 115 times Average roll : 3.480 Median : 3.000 Variance : 0.108 Standard Deviation : 0.329 Total rolls : 717 Null / Other 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 1 times 6 was rolled 3 times Average roll : 4.286 Median : 4.000 Variance : 1.139 Standard Deviation : 1.067 Total rolls : 7 Germans Combat 1 was rolled 25 times 2 was rolled 34 times 3 was rolled 21 times 4 was rolled 23 times 5 was rolled 17 times 6 was rolled 26 times Average roll : 3.349 Median : 3.000 Variance : 1.126 Standard Deviation : 1.061 Total rolls : 146 British Combat 1 was rolled 17 times 2 was rolled 9 times 3 was rolled 15 times 4 was rolled 14 times 5 was rolled 16 times 6 was rolled 21 times Average roll : 3.717 Median : 4.000 Variance : 0.850 Standard Deviation : 0.922 Total rolls : 92 Italians Combat 1 was rolled 9 times 2 was rolled 13 times 3 was rolled 20 times 4 was rolled 20 times 5 was rolled 16 times 6 was rolled 17 times Average roll : 3.758 Median : 4.000 Variance : 0.966 Standard Deviation : 0.983 Total rolls : 95 Americans Combat 1 was rolled 7 times 2 was rolled 4 times 3 was rolled 7 times 4 was rolled 6 times 5 was rolled 7 times 6 was rolled 5 times Average roll : 3.472 Median : 3.500 Variance : 0.229 Standard Deviation : 0.478 Total rolls : 36 Neutral_Axis Combat 1 was rolled 4 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 4 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.933 Median : 3.000 Variance : 0.679 Standard Deviation : 0.824 Total rolls : 15 Japanese Combat 1 was rolled 27 times 2 was rolled 29 times 3 was rolled 21 times 4 was rolled 21 times 5 was rolled 34 times 6 was rolled 15 times Average roll : 3.347 Median : 3.000 Variance : 1.586 Standard Deviation : 1.259 Total rolls : 147 French Combat 1 was rolled 4 times 2 was rolled 4 times 3 was rolled 3 times 4 was rolled 5 times 6 was rolled 1 times Average roll : 2.765 Median : 3.000 Variance : 1.177 Standard Deviation : 1.085 Total rolls : 17 ANZAC Combat 2 was rolled 1 times 4 was rolled 1 times 6 was rolled 1 times Average roll : 4.000 Median : 4.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 4 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.417 Median : 3.000 Variance : 0.909 Standard Deviation : 0.953 Total rolls : 12 Chinese Combat 1 was rolled 5 times 2 was rolled 7 times 3 was rolled 9 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 5 times Average roll : 3.351 Median : 3.000 Variance : 0.468 Standard Deviation : 0.684 Total rolls : 37 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 2 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 1 times Average roll : 3.750 Median : 4.500 Variance : 0.762 Standard Deviation : 0.873 Total rolls : 8 Russians Combat 1 was rolled 16 times 2 was rolled 16 times 3 was rolled 18 times 4 was rolled 17 times 5 was rolled 18 times 6 was rolled 17 times Average roll : 3.549 Median : 4.000 Variance : 0.040 Standard Deviation : 0.199 Total rolls : 102