Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
Whack anti-Roman vs. dawg 270
-
TripleA Turn Summary: Macedonia round 12
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 12 Turn Complete - Macedonia
Combat Hit Differential Summary :
-
TripleA Turn Summary: Egypt round 12
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 12 Combat Move - Egypt 2 spearmen moved from Tavium to Pessinus 2 axemen moved from Paraetonium to Paliurus 1 spearman moved from Siwa to Paliurus 1 archer and 6 axemen moved from Paraetonium to Siwa 4 axemen and 5 spearmen moved from Alexandria to Paraetonium 2 axemen and 3 spearmen moved from Jerusalem to Sidon 1 spearman moved from Attalia to SZ 62 3 biremes, 1 spearman and 2 triremes moved from SZ 62 to SZ 65 1 spearman moved from SZ 65 to Rhodos GreekCityStates take Rhodos from Macedonia Purchase Units - Egypt Egypt buy 2 archers and 18 spearmen; Remaining resources: 0 PUs; Combat - Egypt Battle in Pessinus Egypt attack with 2 spearmen Macedonia defend with 1 peltasts Egypt roll dice for 2 spearmen in Pessinus, round 2 : 0/2 hits, 0.33 expected hits Seleucid roll dice for 1 peltasts in Pessinus, round 2 : 0/1 hits, 0.17 expected hits Egypt roll dice for 2 spearmen in Pessinus, round 3 : 1/2 hits, 0.33 expected hits Seleucid roll dice for 1 peltasts in Pessinus, round 3 : 1/1 hits, 0.17 expected hits 1 spearman owned by the Egypt and 1 peltasts owned by the Macedonia lost in Pessinus Egypt win, taking Pessinus from Seleucid with 1 spearman remaining. Battle score for attacker is -1 Casualties for Egypt: 1 spearman Casualties for Macedonia: 1 peltasts Battle in Paliurus Egypt attack with 2 axemen and 1 spearman Carthage defend with 1 swordman Egypt roll dice for 2 axemen and 1 spearman in Paliurus, round 2 : 0/3 hits, 0.83 expected hits Numidia roll dice for 1 swordman in Paliurus, round 2 : 0/1 hits, 0.33 expected hits Egypt roll dice for 2 axemen and 1 spearman in Paliurus, round 3 : 0/3 hits, 0.83 expected hits Numidia roll dice for 1 swordman in Paliurus, round 3 : 1/1 hits, 0.33 expected hits 1 spearman owned by the Egypt lost in Paliurus Egypt roll dice for 2 axemen in Paliurus, round 4 : 0/2 hits, 0.67 expected hits Numidia roll dice for 1 swordman in Paliurus, round 4 : 1/1 hits, 0.33 expected hits 1 axeman owned by the Egypt lost in Paliurus Egypt roll dice for 1 axeman in Paliurus, round 5 : 0/1 hits, 0.33 expected hits Numidia roll dice for 1 swordman in Paliurus, round 5 : 0/1 hits, 0.33 expected hits Egypt roll dice for 1 axeman in Paliurus, round 6 : 1/1 hits, 0.33 expected hits Numidia roll dice for 1 swordman in Paliurus, round 6 : 0/1 hits, 0.33 expected hits 1 swordman owned by the Carthage lost in Paliurus Egypt win, taking Paliurus from Numidia with 1 axeman remaining. Battle score for attacker is -2 Casualties for Egypt: 1 axeman and 1 spearman Casualties for Carthage: 1 swordman Non Combat Move - Egypt Place Units - Egypt 2 archers and 3 spearmen placed in Tarsus 9 spearmen placed in Alexandria 6 spearmen placed in Jerusalem Turn Complete - Egypt Egypt collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
Egypt : -1.67 Numidia : 0.33 Seleucid : 0.67
-
TripleA Turn Summary: Seleucid round 12
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 12 Purchase Units - Seleucid Seleucid buy 3 hoplites and 8 peltastss; Remaining resources: 0 PUs; Place Units - Seleucid 3 hoplites and 8 peltastss placed in Antioch Turn Complete - Seleucid Seleucid collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Parthia round 12
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 12 Purchase Units - Parthia Parthia buy 2 cavalrys and 22 spearmen; Remaining resources: 0 PUs; Non Combat Move - Parthia 2 cavalrys and 2 spearmen moved from Persepolis to Babylon 2 cavalrys moved from Babylon to Seleucia 1 cavalry and 10 spearmen moved from Seleucia to Hatra 1 cavalry, 2 horsearchers and 13 spearmen moved from Hatra to Emesa Place Units - Parthia 4 spearmen placed in Emesa 5 spearmen placed in Hatra 10 spearmen placed in Seleucia 2 cavalrys and 3 spearmen placed in Persepolis Turn Complete - Parthia Parthia collect 74 PUs; end with 74 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Numidia round 12
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 12 Combat Move - Numidia 1 archer and 1 spearman moved from Thenae to Sabrata 2 archers moved from Sabrata to Oea 2 archers, 1 spearman and 5 swordmen moved from Oea to Leptis Magna 5 archers moved from Leptis Magna to Berenice 3 cavalrys moved from Berenice to Paliurus Purchase Units - Numidia Numidia buy 2 spearmen and 5 swordmen; Remaining resources: 0 PUs; Combat - Numidia Battle in Paliurus Numidia attack with 3 cavalrys Egypt defend with 1 axeman Numidia roll dice for 3 cavalrys in Paliurus, round 2 : 1/3 hits, 1.00 expected hits Egypt roll dice for 1 axeman in Paliurus, round 2 : 1/1 hits, 0.17 expected hits 1 axeman owned by the Egypt and 1 cavalry owned by the Numidia lost in Paliurus Numidia win, taking Paliurus from Egypt with 2 cavalrys remaining. Battle score for attacker is -1 Casualties for Numidia: 1 cavalry Casualties for Egypt: 1 axeman Non Combat Move - Numidia Place Units - Numidia 2 spearmen placed in Thenae 1 swordman placed in Oea 4 swordmen placed in Leptis Magna Turn Complete - Numidia Numidia collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Numidia : 0.00 Egypt : 0.83
-
TripleA Turn Summary: Carthage round 13
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 13 Combat Move - Carthage 4 cavalrys moved from Carthago Nova to Tarraco 4 cavalrys moved from Tarraco to Narbo 10 cavalrys and 6 swordmen moved from Barcino to Narbo 1 cavalry moved from Veldidena to Aemona 2 hoplites moved from Patavium to Aemona 8 cavalrys, 8 hoplites, 8 swordmen and 4 warelephants moved from Patavium to Senio 3 hoplites and 4 swordmen moved from Verona to Patavium 1 trireme moved from SZ 25 to SZ 28 1 bireme moved from SZ 34 to SZ 35 2 cavalrys moved from Thapsus to Sabrata 7 spearmen moved from Oea to SZ 39 1 bireme, 7 spearmen and 2 triremes moved from SZ 39 to SZ 41 7 spearmen moved from SZ 41 to Berenice 6 spearmen moved from Oea to Leptis Magna 9 hoplites moved from Roma to Salapia 9 hoplites moved from Salapia to Tarentum 6 hoplites moved from Tarentum to SZ 45 6 hoplites moved from SZ 45 to Delphi 4 hoplites moved from Messana to SZ 35 1 bireme, 4 hoplites and 1 trireme moved from SZ 35 to SZ 44 4 hoplites moved from SZ 44 to Tarentum Purchase Units - Carthage Carthage buy 1 cavalry, 1 city, 6 hoplites, 19 swordmen and 2 warelephants; Remaining resources: 0 PUs; Combat - Carthage Battle in Narbo Carthage attack with 14 cavalrys and 6 swordmen Neutral defend with 1 cavalry and 2 swordmen Carthage roll dice for 14 cavalrys and 6 swordmen in Narbo, round 2 : 9/20 hits, 6.67 expected hits Neutral roll dice for 1 cavalry and 2 swordmen in Narbo, round 2 : 1/3 hits, 0.83 expected hits 1 cavalry owned by the Neutral, 1 cavalry owned by the Carthage and 2 swordmen owned by the Neutral lost in Narbo Carthage loses 0 PUs for violating Narbos neutrality. Carthage win, taking Narbo from Neutral with 13 cavalrys and 6 swordmen remaining. Battle score for attacker is 8 Casualties for Carthage: 1 cavalry Casualties for Neutral: 1 cavalry and 2 swordmen Battle in Senio Carthage attack with 8 cavalrys, 8 hoplites, 8 swordmen and 4 warelephants RomanRepublic defend with 1 ballista Carthage roll dice for 8 cavalrys, 8 hoplites, 8 swordmen and 4 warelephants in Senio, round 2 : 11/28 hits, 10.67 expected hits 1 ballista owned by the RomanRepublic lost in Senio Carthage win, taking Senio from RomanRepublic with 8 cavalrys, 8 hoplites, 8 swordmen and 4 warelephants remaining. Battle score for attacker is 5 Casualties for RomanRepublic: 1 ballista Battle in Aemona Carthage attack with 1 cavalry and 2 hoplites RomanRepublic defend with 1 cavalry Carthage roll dice for 1 cavalry and 2 hoplites in Aemona, round 2 : 0/3 hits, 1.00 expected hits RomanRepublic roll dice for 1 cavalry in Aemona, round 2 : 0/1 hits, 0.17 expected hits Carthage roll dice for 1 cavalry and 2 hoplites in Aemona, round 3 : 1/3 hits, 1.00 expected hits RomanRepublic roll dice for 1 cavalry in Aemona, round 3 : 1/1 hits, 0.17 expected hits 1 cavalry owned by the Carthage and 1 cavalry owned by the RomanRepublic lost in Aemona Carthage win, taking Aemona from RomanRepublic with 2 hoplites remaining. Battle score for attacker is 0 Casualties for Carthage: 1 cavalry Casualties for RomanRepublic: 1 cavalry Battle in Delphi Carthage attack with 6 hoplites GreekCityStates defend with 5 slingerss Carthage roll dice for 6 hoplites in Delphi, round 2 : 3/6 hits, 2.00 expected hits GreekCityStates roll dice for 5 slingerss in Delphi, round 2 : 0/5 hits, 0.83 expected hits 3 slingerss owned by the GreekCityStates lost in Delphi Carthage roll dice for 6 hoplites in Delphi, round 3 : 4/6 hits, 2.00 expected hits GreekCityStates roll dice for 2 slingerss in Delphi, round 3 : 0/2 hits, 0.33 expected hits 2 slingerss owned by the GreekCityStates lost in Delphi Carthage win, taking Delphi from GreekCityStates with 6 hoplites remaining. Battle score for attacker is 10 Casualties for GreekCityStates: 5 slingerss Non Combat Move - Carthage 2 biremes moved from SZ 44 to SZ 43 1 bireme and 1 trireme moved from SZ 40 to SZ 42 2 triremes moved from SZ 35 to SZ 40 2 biremes moved from SZ 35 to SZ 40 2 biremes moved from SZ 37 to SZ 39 2 biremes moved from SZ 45 to SZ 50 Place Units - Carthage 1 city placed in Syracuse 1 cavalry placed in Carthago Nova 6 hoplites and 2 warelephants placed in Patavium 6 swordmen placed in Tarentum 4 swordmen placed in Croton 9 swordmen placed in Roma Turn Complete - Carthage Carthage collect 160 PUs; end with 160 PUs
Combat Hit Differential Summary :
Carthage : 4.67 Neutral : 0.17 RomanRepublic : 0.67 GreekCityStates : -1.17
-
TripleA Turn Summary: RomanRepublic round 13
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 13 Combat Move - RomanRepublic 20 cavalrys and 7 legionaires moved from Salonae to Pella 20 cavalrys moved from Pella to Dodona Non Combat Move - RomanRepublic Turn Complete - RomanRepublic
Combat Hit Differential Summary :
-
TripleA Turn Summary: GreekCityStates round 13
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 13 Combat Move - GreekCityStates 6 slingerss moved from Larissa to Delphi 3 cavalrys moved from Dodona to Delphi 2 archers, 12 hoplites and 5 slingerss moved from Philippopolis to Pella 4 cavalrys and 2 hoplites moved from Dodona to Pella 6 slingerss moved from Thessalonica to Dodona 7 slingerss moved from Athens to Delphi Purchase Units - GreekCityStates GreekCityStates buy 27 slingerss; Remaining resources: 0 PUs; Combat - GreekCityStates Battle in Delphi GreekCityStates attack with 3 cavalrys and 13 slingerss Carthage defend with 6 hoplites GreekCityStates roll dice for 3 cavalrys and 13 slingerss in Delphi, round 2 : 4/16 hits, 3.17 expected hits Carthage roll dice for 6 hoplites in Delphi, round 2 : 4/6 hits, 3.00 expected hits 4 hoplites owned by the Carthage and 4 slingerss owned by the GreekCityStates lost in Delphi GreekCityStates roll dice for 3 cavalrys and 9 slingerss in Delphi, round 3 : 1/12 hits, 2.50 expected hits Carthage roll dice for 2 hoplites in Delphi, round 3 : 2/2 hits, 1.00 expected hits 1 hoplite owned by the Carthage and 2 slingerss owned by the GreekCityStates lost in Delphi GreekCityStates roll dice for 3 cavalrys and 7 slingerss in Delphi, round 4 : 2/10 hits, 2.17 expected hits Carthage roll dice for 1 hoplite in Delphi, round 4 : 1/1 hits, 0.50 expected hits 1 hoplite owned by the Carthage and 1 slingers owned by the GreekCityStates lost in Delphi GreekCityStates win, taking Delphi from Carthage with 3 cavalrys and 6 slingerss remaining. Battle score for attacker is 16 Casualties for GreekCityStates: 7 slingerss Casualties for Carthage: 6 hoplites Non Combat Move - GreekCityStates Place Units - GreekCityStates 6 slingerss placed in Larissa 7 slingerss placed in Athens 6 slingerss placed in Thessalonica 4 slingerss placed in Corinth 4 slingerss placed in Sparta Turn Complete - GreekCityStates GreekCityStates collect 59 PUs; end with 59 PUs
Combat Hit Differential Summary :
Carthage : 2.50 GreekCityStates : -0.83
-
TripleA Turn Summary: Macedonia round 13
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 13 Combat Move - Macedonia 1 peltasts moved from Sardis to Pessinus Combat - Macedonia Battle in Pessinus Macedonia attack with 1 peltasts Egypt defend with 1 spearman Macedonia roll dice for 1 peltasts in Pessinus, round 2 : 0/1 hits, 0.17 expected hits Egypt roll dice for 1 spearman in Pessinus, round 2 : 0/1 hits, 0.33 expected hits Macedonia roll dice for 1 peltasts in Pessinus, round 3 : 0/1 hits, 0.17 expected hits Egypt roll dice for 1 spearman in Pessinus, round 3 : 0/1 hits, 0.33 expected hits Macedonia roll dice for 1 peltasts in Pessinus, round 4 : 0/1 hits, 0.17 expected hits Egypt roll dice for 1 spearman in Pessinus, round 4 : 1/1 hits, 0.33 expected hits 1 peltasts owned by the Macedonia lost in Pessinus Egypt win with 1 spearman remaining. Battle score for attacker is -2 Casualties for Macedonia: 1 peltasts Non Combat Move - Macedonia Turn Complete - Macedonia
Combat Hit Differential Summary :
Egypt : 0.00 Macedonia : -0.50
-
TripleA Turn Summary: Egypt round 13
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 13 Combat Move - Egypt 2 axemen and 1 spearman moved from Paraetonium to Paliurus 3 biremes and 2 triremes moved from SZ 65 to SZ 68 1 spearman moved from Pessinus to Sardis Egypt take Sardis from Seleucid Purchase Units - Egypt Egypt buy 2 archers, 15 axemen and 4 spearmen; Remaining resources: 0 PUs; Combat - Egypt Battle in Paliurus Egypt attack with 2 axemen and 1 spearman Numidia defend with 2 cavalrys Egypt roll dice for 2 axemen and 1 spearman in Paliurus, round 2 : 2/3 hits, 0.83 expected hits Numidia roll dice for 2 cavalrys in Paliurus, round 2 : 0/2 hits, 0.33 expected hits 2 cavalrys owned by the Numidia lost in Paliurus Egypt win, taking Paliurus from Numidia with 2 axemen and 1 spearman remaining. Battle score for attacker is 8 Casualties for Numidia: 2 cavalrys Battle in SZ 68 Egypt attack with 3 biremes and 2 triremes Macedonia defend with 1 trireme Egypt roll dice for 3 biremes and 2 triremes in SZ 68, round 2 : 4/5 hits, 1.50 expected hits Macedonia roll dice for 1 trireme in SZ 68, round 2 : 1/1 hits, 0.33 expected hits 1 trireme owned by the Macedonia and 1 bireme owned by the Egypt lost in SZ 68 Egypt win with 2 biremes and 2 triremes remaining. Battle score for attacker is 5 Casualties for Egypt: 1 bireme Casualties for Macedonia: 1 trireme Non Combat Move - Egypt 2 axemen and 4 spearmen moved from Paraetonium to Siwa 9 spearmen moved from Alexandria to Paraetonium 6 spearmen moved from Jerusalem to Sidon Place Units - Egypt 2 archers, 3 axemen and 4 spearmen placed in Alexandria 5 axemen placed in Tarsus 7 axemen placed in Jerusalem Turn Complete - Egypt Egypt collect 72 PUs; end with 72 PUs
Combat Hit Differential Summary :
Egypt : 3.67 Numidia : -0.33 Macedonia : 0.67
-
TripleA Turn Summary: Seleucid round 13
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 13 Purchase Units - Seleucid Seleucid buy 2 hoplites and 9 peltastss; Remaining resources: 0 PUs; Place Units - Seleucid 2 hoplites and 9 peltastss placed in Antioch Turn Complete - Seleucid Seleucid collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Parthia round 13
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 13 Combat Move - Parthia 15 spearmen moved from Hatra to Emesa 2 cavalrys and 10 spearmen moved from Seleucia to Hatra 2 cavalrys and 3 spearmen moved from Persepolis to Babylon 2 cavalrys and 2 spearmen moved from Babylon to Seleucia Purchase Units - Parthia Parthia buy 5 cataphracts, 4 cavalrys and 3 horsearchers; Remaining resources: 5 PUs; Combat - Parthia Non Combat Move - Parthia Place Units - Parthia 4 cavalrys placed in Emesa 5 cataphracts placed in Hatra 3 horsearchers placed in Seleucia Turn Complete - Parthia Parthia collect 74 PUs; end with 79 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Numidia round 13
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 13 Combat Move - Numidia 2 archers, 1 spearman and 9 swordmen moved from Leptis Magna to Berenice 2 archers and 1 swordman moved from Oea to Leptis Magna 1 archer and 1 spearman moved from Sabrata to Oea 2 spearmen moved from Thenae to Sabrata Purchase Units - Numidia Numidia buy 6 swordmen; Remaining resources: 3 PUs; Combat - Numidia Non Combat Move - Numidia Place Units - Numidia 2 swordmen placed in Thenae 1 swordman placed in Oea 3 swordmen placed in Leptis Magna Turn Complete - Numidia Numidia collect 26 PUs; end with 29 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Carthage round 14
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 14 Combat Move - Carthage 1 cavalry moved from Carthago Nova to Tarraco 6 swordmen moved from Narbo to Tolosa 4 cavalrys moved from Tarraco to Tolosa 13 cavalrys moved from Narbo to Massilia 8 cavalrys, 8 hoplites, 8 swordmen and 4 warelephants moved from Senio to Salonae 9 hoplites, 4 swordmen and 2 warelephants moved from Patavium to Senio 2 hoplites moved from Aemona to Senio 7 triremes moved from SZ 45 to SZ 46 13 hoplites and 6 swordmen moved from Tarentum to SZ 46 13 hoplites and 6 swordmen moved from SZ 46 to Salonae 9 hoplites moved from Salapia to Tarentum 9 swordmen moved from Roma to Salapia 4 swordmen moved from Croton to Tarentum 1 trireme moved from SZ 28 to SZ 34 1 bireme moved from SZ 35 to SZ 44 4 biremes and 1 trireme moved from SZ 44 to SZ 45 2 biremes moved from SZ 50 to SZ 45 2 biremes moved from SZ 43 to SZ 51 2 biremes and 2 triremes moved from SZ 40 to SZ 42 1 bireme and 1 trireme moved from SZ 42 to SZ 52 6 spearmen moved from Leptis Magna to SZ 41 1 bireme, 6 spearmen and 2 triremes moved from SZ 41 to SZ 42 6 spearmen moved from SZ 42 to Cyrene 2 hoplites, 7 spearmen and 1 swordman moved from Berenice to Cyrene 2 cavalrys moved from Sabrata to SZ 39 2 biremes and 2 cavalrys moved from SZ 39 to SZ 41 2 cavalrys moved from SZ 41 to Cyrene Purchase Units - Carthage Carthage buy 4 cavalrys, 21 hoplites, 3 spearmen, 1 trireme and 1 warelephant; Remaining resources: 4 PUs; Combat - Carthage Battle in Cyrene Carthage attack with 2 cavalrys, 2 hoplites, 13 spearmen and 1 swordman Neutral defend with 1 archer and 3 spearmen Carthage roll dice for 2 cavalrys, 2 hoplites, 13 spearmen and 1 swordman in Cyrene, round 2 : 3/18 hits, 3.83 expected hits Neutral roll dice for 1 archer and 3 spearmen in Cyrene, round 2 : 1/4 hits, 1.50 expected hits 3 spearmen owned by the Neutral and 1 spearman owned by the Carthage lost in Cyrene Carthage roll dice for 2 cavalrys, 2 hoplites, 12 spearmen and 1 swordman in Cyrene, round 3 : 5/17 hits, 3.67 expected hits Neutral roll dice for 1 archer in Cyrene, round 3 : 1/1 hits, 0.50 expected hits 1 archer owned by the Neutral and 1 spearman owned by the Carthage lost in Cyrene Carthage loses 0 PUs for violating Cyrenes neutrality. Carthage win, taking Cyrene from Neutral with 2 cavalrys, 2 hoplites, 11 spearmen and 1 swordman remaining. Battle score for attacker is 7 Casualties for Carthage: 2 spearmen Casualties for Neutral: 1 archer and 3 spearmen Battle in Salonae Carthage attack with 8 cavalrys, 21 hoplites, 14 swordmen and 4 warelephants RomanRepublic defend with 1 cavalry Carthage roll dice for 8 cavalrys, 21 hoplites, 14 swordmen and 4 warelephants in Salonae, round 2 : 20/47 hits, 17.00 expected hits RomanRepublic roll dice for 1 cavalry in Salonae, round 2 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the RomanRepublic lost in Salonae Carthage win, taking Salonae from RomanRepublic with 8 cavalrys, 21 hoplites, 14 swordmen and 4 warelephants remaining. Battle score for attacker is 4 Casualties for RomanRepublic: 1 cavalry Battle in Massilia Carthage attack with 13 cavalrys Neutral defend with 1 archer and 4 swordmen Carthage roll dice for 13 cavalrys in Massilia, round 2 : 4/13 hits, 4.33 expected hits Neutral roll dice for 1 archer and 4 swordmen in Massilia, round 2 : 1/5 hits, 1.83 expected hits 1 cavalry owned by the Carthage and 4 swordmen owned by the Neutral lost in Massilia Carthage roll dice for 12 cavalrys in Massilia, round 3 : 2/12 hits, 4.00 expected hits Neutral roll dice for 1 archer in Massilia, round 3 : 0/1 hits, 0.50 expected hits 1 archer owned by the Neutral lost in Massilia Carthage loses 0 PUs for violating Massilias neutrality. Carthage win, taking Massilia from Neutral with 12 cavalrys remaining. Battle score for attacker is 16 Casualties for Carthage: 1 cavalry Casualties for Neutral: 1 archer and 4 swordmen Battle in Tolosa Carthage attack with 4 cavalrys and 6 swordmen Neutral defend with 1 axeman and 2 swordmen Carthage roll dice for 4 cavalrys and 6 swordmen in Tolosa, round 2 : 3/10 hits, 3.33 expected hits Neutral roll dice for 1 axeman and 2 swordmen in Tolosa, round 2 : 0/3 hits, 0.83 expected hits 1 axeman owned by the Neutral and 2 swordmen owned by the Neutral lost in Tolosa Carthage loses 0 PUs for violating Tolosas neutrality. Carthage win, taking Tolosa from Neutral with 4 cavalrys and 6 swordmen remaining. Battle score for attacker is 11 Casualties for Neutral: 1 axeman and 2 swordmen Non Combat Move - Carthage Place Units - Carthage 1 trireme placed in SZ 40 2 cavalrys and 3 spearmen placed in Syracuse Carthage undo move 2. 3 spearmen placed in Syracuse 4 cavalrys placed in Carthago Nova 8 hoplites placed in Patavium Carthage undo move 4. 7 hoplites and 1 warelephant placed in Patavium 6 hoplites placed in Tarentum 4 hoplites placed in Croton 4 hoplites placed in Roma Turn Complete - Carthage Carthage collect 170 PUs; end with 174 PUs
Combat Hit Differential Summary :
Carthage : 0.83 Neutral : -2.17 RomanRepublic : -0.17
-
TripleA Turn Summary: RomanRepublic round 14
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 14 Turn Complete - RomanRepublic
Combat Hit Differential Summary :
-
TripleA Turn Summary: GreekCityStates round 14
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 14 Purchase Units - GreekCityStates GreekCityStates buy 1 hoplite and 27 slingerss; Remaining resources: 0 PUs; Place Units - GreekCityStates 7 slingerss placed in Athens 1 hoplite and 5 slingerss placed in Thessalonica 6 slingerss placed in Larissa 7 slingerss placed in Corinth 2 slingerss placed in Sparta Turn Complete - GreekCityStates GreekCityStates collect 59 PUs; end with 59 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Macedonia round 14
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 14 Turn Complete - Macedonia
Combat Hit Differential Summary :
-
TripleA Turn Summary: Egypt round 14
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 14 Combat Move - Egypt 4 archers, 6 axemen and 9 spearmen moved from Tarsus to Antioch 10 archers, 12 axemen, 4 chariots and 16 spearmen moved from Sidon to Antioch 2 archers, 3 axemen and 4 spearmen moved from Alexandria to Paraetonium 2 axemen and 1 spearman moved from Paliurus to Siwa 1 spearman moved from Sardis to Pergamum GreekCityStates take Pergamum from Seleucid 2 biremes and 2 triremes moved from SZ 68 to SZ 69 Purchase Units - Egypt Egypt buy 6 archers, 8 axemen and 8 spearmen; Remaining resources: 0 PUs; Combat - Egypt Battle in Antioch Egypt attack with 14 archers, 18 axemen, 4 chariots and 25 spearmen Seleucid defend with 4 cataphracts, 1 city, 35 hoplites, 6 legionaires and 37 peltastss Egypt roll dice for 14 archers, 18 axemen, 4 chariots and 25 spearmen in Antioch, round 2 : 15/61 hits, 13.83 expected hits Seleucid roll dice for 4 cataphracts, 35 hoplites, 6 legionaires and 37 peltastss in Antioch, round 2 : 32/82 hits, 27.67 expected hits 15 peltastss owned by the Seleucid, 25 spearmen owned by the Egypt and 7 archers owned by the Egypt lost in Antioch Egypt roll dice for 7 archers, 18 axemen and 4 chariots in Antioch, round 3 : 9/29 hits, 8.50 expected hits Seleucid roll dice for 4 cataphracts, 35 hoplites, 6 legionaires and 22 peltastss in Antioch, round 3 : 17/67 hits, 25.17 expected hits 6 axemen owned by the Egypt, 4 chariots owned by the Egypt, 9 peltastss owned by the Seleucid and 7 archers owned by the Egypt lost in Antioch Egypt roll dice for 12 axemen in Antioch, round 4 : 6/12 hits, 4.00 expected hits Seleucid roll dice for 4 cataphracts, 35 hoplites, 6 legionaires and 13 peltastss in Antioch, round 4 : 24/58 hits, 23.67 expected hits 12 axemen owned by the Egypt and 6 peltastss owned by the Seleucid lost in Antioch Seleucid win with 4 cataphracts, 35 hoplites, 6 legionaires and 7 peltastss remaining. Battle score for attacker is -149 Casualties for Egypt: 14 archers, 18 axemen, 4 chariots and 25 spearmen Casualties for Seleucid: 30 peltastss Battle in SZ 69 Egypt attack with 2 biremes and 2 triremes Macedonia defend with 1 bireme Egypt roll dice for 2 biremes and 2 triremes in SZ 69, round 2 : 3/4 hits, 1.33 expected hits Macedonia roll dice for 1 bireme in SZ 69, round 2 : 0/1 hits, 0.33 expected hits 1 bireme owned by the Macedonia lost in SZ 69 Egypt win with 2 biremes and 2 triremes remaining. Battle score for attacker is 7 Casualties for Macedonia: 1 bireme Non Combat Move - Egypt Place Units - Egypt 6 archers and 3 axemen placed in Alexandria 5 axemen placed in Tarsus 8 spearmen placed in Jerusalem Turning on Edit Mode EDIT: Removing units owned by Egypt from Jerusalem: 7 axemen EDIT: Adding units owned by Egypt to Pharan: 7 axemen EDIT: Turning off Edit Mode Turn Complete - Egypt Egypt collect 72 PUs; end with 72 PUs
Combat Hit Differential Summary :
Egypt : 5.33 Macedonia : -0.33 Seleucid : -3.50
-
TripleA Turn Summary: Seleucid round 14
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 14 Purchase Units - Seleucid Seleucid buy 10 peltastss; Remaining resources: 1 PUs; Place Units - Seleucid 10 peltastss placed in Antioch Turn Complete - Seleucid Seleucid collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Parthia round 14
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 14 Combat Move - Parthia 3 archers, 4 cataphracts, 20 cavalrys, 21 horsearchers and 52 spearmen moved from Emesa to Antioch 5 cataphracts and 2 cavalrys moved from Hatra to Antioch 1 spearman moved from Edessa to Antioch 1 spearman moved from Damascus to Antioch 3 horsearchers moved from Seleucia to Antioch Purchase Units - Parthia Parthia buy 1 cataphract and 18 cavalrys; Remaining resources: 0 PUs; Combat - Parthia Battle in Antioch Parthia attack with 3 archers, 9 cataphracts, 22 cavalrys, 24 horsearchers and 54 spearmen Seleucid defend with 4 cataphracts, 1 city, 35 hoplites, 6 legionaires and 17 peltastss Parthia roll dice for 3 archers, 9 cataphracts, 22 cavalrys, 24 horsearchers and 54 spearmen in Antioch, round 2 : 36/112 hits, 29.33 expected hits Seleucid roll dice for 4 cataphracts, 35 hoplites, 6 legionaires and 17 peltastss in Antioch, round 2 : 25/62 hits, 24.33 expected hits 6 legionaires owned by the Seleucid, 13 hoplites owned by the Seleucid, 25 spearmen owned by the Parthia and 17 peltastss owned by the Seleucid lost in Antioch Parthia roll dice for 3 archers, 9 cataphracts, 22 cavalrys, 24 horsearchers and 29 spearmen in Antioch, round 3 : 30/87 hits, 25.17 expected hits Seleucid roll dice for 4 cataphracts and 22 hoplites in Antioch, round 3 : 10/26 hits, 13.00 expected hits 4 cataphracts owned by the Seleucid, 22 hoplites owned by the Seleucid and 10 spearmen owned by the Parthia lost in Antioch Parthia captures 16PUs while taking Seleucid capital Parthia win, taking Antioch from Seleucid with 3 archers, 9 cataphracts, 22 cavalrys, 24 horsearchers and 19 spearmen remaining. Battle score for attacker is 156 Casualties for Parthia: 35 spearmen Casualties for Seleucid: 4 cataphracts, 35 hoplites, 6 legionaires and 17 peltastss Non Combat Move - Parthia 10 spearmen moved from Hatra to Emesa 2 cavalrys and 2 spearmen moved from Seleucia to Hatra 2 cavalrys moved from Hatra to Emesa 3 spearmen moved from Babylon to Seleucia Place Units - Parthia 1 cataphract and 3 cavalrys placed in Emesa 5 cavalrys placed in Hatra 10 cavalrys placed in Seleucia Turn Complete - Parthia Parthia collect 85 PUs; end with 101 PUs
Combat Hit Differential Summary :
Parthia : 11.50 Seleucid : -2.33