• TripleA Turn Summary: Numidia round 12

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 12
    
        Combat Move - Numidia
            2 cavalrys moved from Sabrata to Leptis Magna
            1 archer, 1 spearman and 3 swordmen moved from Thenae to Sabrata
            2 cavalrys moved from Thapsus to Sabrata
            2 cavalrys moved from Cirta to Thapsus
    
        Purchase Units - Numidia
            Numidia buy 4 archers, 1 cavalry and 1 spearman; Remaining resources: 0 PUs; 
    
        Non Combat Move - Numidia
    
        Place Units - Numidia
            4 archers placed in Leptis Magna
            1 cavalry and 1 spearman placed in Cirta
    
        Turn Complete - Numidia
            Numidia collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Carthage round 13

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 13
    
        Combat Move - Carthage
            10 swordmen moved from Carthago to SZ 36
            1 cavalry and 1 swordman moved from Thapsus to SZ 36
            1 cavalry and 11 swordmen moved from SZ 36 to Lilybaeum
            14 cavalrys and 1 swordman moved from Nemausus to Mediolanum
            1 bireme and 1 spearman moved from SZ 23 to SZ 20
            5 cavalrys moved from Barcino to Nemausus
            5 cavalrys moved from Valentia to Barcino
            5 cavalrys moved from Corduba to Valentia
    
        Purchase Units - Carthage
            Carthage buy 7 cavalrys, 17 swordmen and 1 warelephant; Remaining resources: 6 PUs; 
    
        Combat - Carthage
            Battle in Lilybaeum
                Carthage attack with 1 cavalry and 11 swordmen
                RomanRepublic defend with 1 city, 1 fort and 7 legionaires
                    Carthage roll dice for 1 cavalry and 11 swordmen in Lilybaeum, round 2 : 5/12 hits, 4.00 expected hits
                Units damaged: 1 fort owned by the RomanRepublic
                    RomanRepublic roll dice for 1 fort and 7 legionaires in Lilybaeum, round 2 : 3/8 hits, 3.00 expected hits
                    1 cavalry owned by the Carthage, 2 swordmen owned by the Carthage and 4 legionaires owned by the RomanRepublic lost in Lilybaeum
                    Carthage roll dice for 9 swordmen in Lilybaeum, round 3 : 2/9 hits, 3.00 expected hits
                    RomanRepublic roll dice for 1 fort and 3 legionaires in Lilybaeum, round 3 : 3/4 hits, 1.67 expected hits
                    3 swordmen owned by the Carthage and 2 legionaires owned by the RomanRepublic lost in Lilybaeum
                    Carthage roll dice for 6 swordmen in Lilybaeum, round 4 : 1/6 hits, 2.00 expected hits
                    RomanRepublic roll dice for 1 fort and 1 legionaire in Lilybaeum, round 4 : 1/2 hits, 1.00 expected hits
                    1 swordman owned by the Carthage and 1 legionaire owned by the RomanRepublic lost in Lilybaeum
                    Carthage roll dice for 5 swordmen in Lilybaeum, round 5 : 2/5 hits, 1.67 expected hits
                    RomanRepublic roll dice for 1 fort in Lilybaeum, round 5 : 1/1 hits, 0.67 expected hits
                    1 fort owned by the RomanRepublic and 1 swordman owned by the Carthage lost in Lilybaeum
                Carthage win, taking Lilybaeum from RomanRepublic with 4 swordmen remaining. Battle score for attacker is 2
                Casualties for Carthage: 1 cavalry and 7 swordmen
                Casualties for RomanRepublic: 1 fort and 7 legionaires
            Battle in Mediolanum
                Carthage attack with 14 cavalrys and 1 swordman
                RomanRepublic defend with 1 velites
                    Carthage roll dice for 14 cavalrys and 1 swordman in Mediolanum, round 2 : 3/15 hits, 5.00 expected hits
                    RomanRepublic roll dice for 1 velites in Mediolanum, round 2 : 0/1 hits, 0.33 expected hits
                    1 velites owned by the RomanRepublic lost in Mediolanum
                Carthage win, taking Mediolanum from RomanRepublic with 14 cavalrys and 1 swordman remaining. Battle score for attacker is 3
                Casualties for RomanRepublic: 1 velites
    
        Non Combat Move - Carthage
            1 swordman moved from Stabula to Vindonissa
            1 swordman moved from Veldidena to Patavium
    
        Place Units - Carthage
            2 swordmen and 1 warelephant placed in Nemausus
            Carthage undo move 1.
            10 swordmen placed in Carthago
            7 swordmen placed in Thapsus
            2 cavalrys and 1 warelephant placed in Nemausus
            5 cavalrys placed in Corduba
    
        Turn Complete - Carthage
            Carthage collect 88 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Carthage : -2.67
    RomanRepublic : 1.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: RomanRepublic round 13

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 13
    
        Combat Move - RomanRepublic
            3 biremes and 1 trireme moved from SZ 21 to SZ 20
            1 velites moved from Arretium to SZ 21
            1 bireme and 1 velites moved from SZ 21 to SZ 20
            4 legionaires moved from Messana to Lilybaeum
            1 legionaire and 2 velitess moved from Roma to SZ 28
            2 biremes, 1 legionaire and 1 velites moved from SZ 28 to SZ 34
            1 legionaire and 1 velites moved from SZ 34 to Lilybaeum
            1 bireme and 1 velites moved from SZ 28 to SZ 34
            1 velites moved from SZ 34 to Lilybaeum
            1 velites moved from Arretium to Salapia
            9 legionaires moved from Caralis to SZ 24
            9 legionaires and 3 triremes moved from SZ 24 to SZ 25
            9 legionaires moved from SZ 25 to Arretium
            1 velites moved from Arretium to Genua
            1 legionaire and 2 velitess moved from Caralis to SZ 24
            3 biremes, 1 legionaire and 2 velitess moved from SZ 24 to SZ 25
            1 legionaire and 2 velitess moved from SZ 25 to Arretium
            1 bireme moved from SZ 21 to SZ 24
            8 biremes and 1 trireme moved from SZ 25 to SZ 27
            1 bireme moved from SZ 34 to SZ 35
            1 legionaire moved from Croton to SZ 35
            1 legionaire moved from SZ 35 to Messana
    
        Purchase Units - RomanRepublic
            RomanRepublic buy 2 ballistas, 8 legionaires and 7 velitess; Remaining resources: 2 PUs; 
    
        Combat - RomanRepublic
            Battle in SZ 20
                RomanRepublic attack with 4 biremes, 1 trireme and 1 velites
                Carthage defend with 1 bireme and 1 spearman
                    RomanRepublic roll dice for 4 biremes and 1 trireme in SZ 20, round 2 : 2/5 hits, 1.17 expected hits
                    Carthage roll dice for 1 bireme in SZ 20, round 2 : 1/1 hits, 0.33 expected hits
                    1 spearman owned by the Carthage, 1 bireme owned by the Carthage and 1 bireme owned by the RomanRepublic lost in SZ 20
                RomanRepublic win with 3 biremes and 1 trireme remaining. Battle score for attacker is 3
                Casualties for RomanRepublic: 1 bireme
                Casualties for Carthage: 1 bireme and 1 spearman
            Battle in Lilybaeum
                RomanRepublic attack with 5 legionaires and 2 velitess
                Carthage defend with 1 city and 4 swordmen
                    RomanRepublic roll dice for 5 legionaires and 2 velitess in Lilybaeum, round 2 : 2/7 hits, 2.00 expected hits
                    Carthage roll dice for 4 swordmen in Lilybaeum, round 2 : 1/4 hits, 1.33 expected hits
                    1 velites owned by the RomanRepublic and 2 swordmen owned by the Carthage lost in Lilybaeum
                    RomanRepublic roll dice for 5 legionaires and 1 velites in Lilybaeum, round 3 : 0/6 hits, 1.83 expected hits
                    Carthage roll dice for 2 swordmen in Lilybaeum, round 3 : 0/2 hits, 0.67 expected hits
                    RomanRepublic roll dice for 5 legionaires and 1 velites in Lilybaeum, round 4 : 1/6 hits, 1.83 expected hits
                    Carthage roll dice for 2 swordmen in Lilybaeum, round 4 : 2/2 hits, 0.67 expected hits
                    1 velites owned by the RomanRepublic, 1 swordman owned by the Carthage and 1 legionaire owned by the RomanRepublic lost in Lilybaeum
                    RomanRepublic roll dice for 4 legionaires in Lilybaeum, round 5 : 1/4 hits, 1.33 expected hits
                    Carthage roll dice for 1 swordman in Lilybaeum, round 5 : 0/1 hits, 0.33 expected hits
                    1 swordman owned by the Carthage lost in Lilybaeum
                RomanRepublic win, taking Lilybaeum from Carthage with 4 legionaires remaining. Battle score for attacker is 6
                Casualties for RomanRepublic: 1 legionaire and 2 velitess
                Casualties for Carthage: 4 swordmen
    
        Non Combat Move - RomanRepublic
    
        Place Units - RomanRepublic
            2 ballistas and 2 legionaires placed in Messana
            7 velitess placed in Capua
            6 legionaires placed in Roma
    
        Turn Complete - RomanRepublic
            RomanRepublic collect 54 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Carthage : 0.67
    RomanRepublic : -2.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: GreekCityStates round 13

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 13
    
        Turn Complete - GreekCityStates
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Macedonia round 13

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 13
    
        Combat Move - Macedonia
            1 swordman moved from Sardis to Attalia
                  Macedonia take Attalia from Parthia
            1 swordman moved from Sardis to Pessinus
                  Macedonia take Pessinus from Parthia
            1 peltasts moved from Nicaea to Heraclea Pontica
                  Macedonia take Heraclea Pontica from Parthia
            2 cavalrys, 2 hoplites and 1 swordman moved from Pergamum to Sardis
            1 cavalry and 1 hoplite moved from Verona to Genua
    
        Purchase Units - Macedonia
            Macedonia buy 2 biremes, 3 cavalrys, 3 hoplites and 28 peltastss; Remaining resources: 0 PUs; 
    
        Combat - Macedonia
            Battle in Genua
                Macedonia attack with 1 cavalry and 1 hoplite
                RomanRepublic defend with 1 velites
                    Macedonia roll dice for 1 cavalry and 1 hoplite in Genua, round 2 : 1/2 hits, 0.67 expected hits
                    RomanRepublic roll dice for 1 velites in Genua, round 2 : 1/1 hits, 0.33 expected hits
                    1 velites owned by the RomanRepublic and 1 cavalry owned by the Macedonia lost in Genua
                Macedonia win, taking Genua from RomanRepublic with 1 hoplite remaining. Battle score for attacker is -1
                Casualties for Macedonia: 1 cavalry
                Casualties for RomanRepublic: 1 velites
    
        Non Combat Move - Macedonia
    
        Place Units - Macedonia
            2 biremes placed in SZ 70
            1 cavalry, 2 hoplites and 3 peltastss placed in Pergamum
            2 cavalrys, 1 hoplite and 5 peltastss placed in Patavium
            4 peltastss placed in Thessalonica
            6 peltastss placed in Larissa
            5 peltastss placed in Athens
            5 peltastss placed in Sparta
    
        Turn Complete - Macedonia
            Macedonia collect 110 PUs; end with 110 PUs
    

    Combat Hit Differential Summary :

    RomanRepublic : 0.67
    Macedonia : 0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Egypt round 13

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 13
    
        Combat Move - Egypt
            12 archers and 9 axemen moved from Siwa to Berenice
            4 axemen moved from Cyrene to Berenice
            9 chariots moved from Alexandria to Siwa
            9 axemen moved from Paraetonium to Siwa
            6 chariots moved from Memphis to Paraetonium
            1 bireme moved from SZ 66 to SZ 67
            1 bireme moved from SZ 67 to SZ 53
            1 bireme moved from SZ 53 to SZ 50
            2 biremes moved from SZ 66 to SZ 68
            1 bireme moved from SZ 64 to SZ 66
            2 axemen moved from Jerusalem to Pharan
            1 chariot moved from Jerusalem to Memphis
    
        Purchase Units - Egypt
            Egypt buy 2 biremes, 4 chariots and 2 triremes; Remaining resources: 4 PUs; 
    
        Non Combat Move - Egypt
    
        Place Units - Egypt
            4 chariots placed in Cyrene
            2 biremes and 2 triremes placed in SZ 56
    
        Turn Complete - Egypt
            Egypt collect 65 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Parthia round 13

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 13
    
        Combat Move - Parthia
            5 horsearchers moved from Satala to Heraclea Pontica
            11 archers moved from Tarsus to Attalia
            11 archers moved from Antioch to Tarsus
            5 archers moved from Melitene to Tavium
            1 archer, 4 cataphracts, 24 cavalrys, 4 horsearchers and 1 spearman moved from Tavium to Pessinus
            8 horsearchers moved from Melitene to Attalia
            6 cavalrys moved from Satala to Tavium
            5 horsearchers moved from Tarsus to Attalia
            5 spearmen moved from Edessa to Melitene
            7 cavalrys moved from Emesa to Tarsus
            8 cataphracts and 2 cavalrys moved from Seleucia to Edessa
            4 biremes and 3 triremes moved from SZ 62 to SZ 65
            7 biremes and 4 triremes moved from SZ 65 to SZ 68
    
        Purchase Units - Parthia
            Parthia buy 5 archers, 3 cataphracts, 7 horsearchers and 11 spearmen; Remaining resources: 0 PUs; 
    
        Combat - Parthia
            Battle in Pessinus
                Parthia attack with 1 archer, 4 cataphracts, 24 cavalrys, 4 horsearchers and 1 spearman
                Macedonia defend with 1 swordman
                    Parthia roll dice for 1 archer, 4 cataphracts, 24 cavalrys, 4 horsearchers and 1 spearman in Pessinus, round 2 : 15/34 hits, 11.67 expected hits
                    Macedonia roll dice for 1 swordman in Pessinus, round 2 : 0/1 hits, 0.33 expected hits
                    1 swordman owned by the Macedonia lost in Pessinus
                Parthia win, taking Pessinus from Macedonia with 1 archer, 4 cataphracts, 24 cavalrys, 4 horsearchers and 1 spearman remaining. Battle score for attacker is 4
                Casualties for Macedonia: 1 swordman
            Battle in Heraclea Pontica
                Parthia attack with 5 horsearchers
                Macedonia defend with 1 peltasts
                    Parthia roll dice for 5 horsearchers in Heraclea Pontica, round 2 : 1/5 hits, 1.67 expected hits
                    Macedonia roll dice for 1 peltasts in Heraclea Pontica, round 2 : 0/1 hits, 0.17 expected hits
                    1 peltasts owned by the Macedonia lost in Heraclea Pontica
                Parthia win, taking Heraclea Pontica from Macedonia with 5 horsearchers remaining. Battle score for attacker is 2
                Casualties for Macedonia: 1 peltasts
            Battle in Attalia
                Parthia attack with 11 archers and 13 horsearchers
                Macedonia defend with 1 swordman
                    Parthia roll dice for 11 archers and 13 horsearchers in Attalia, round 2 : 7/24 hits, 6.17 expected hits
                    Macedonia roll dice for 1 swordman in Attalia, round 2 : 1/1 hits, 0.33 expected hits
                    1 swordman owned by the Macedonia and 1 archer owned by the Parthia lost in Attalia
                Parthia win, taking Attalia from Macedonia with 10 archers and 13 horsearchers remaining. Battle score for attacker is 0
                Casualties for Parthia: 1 archer
                Casualties for Macedonia: 1 swordman
    
        Non Combat Move - Parthia
    
        Place Units - Parthia
            11 spearmen placed in Antioch
            5 archers placed in Edessa
            3 cataphracts and 7 horsearchers placed in Seleucia
    
        Turn Complete - Parthia
            Parthia collect 115 PUs; end with 115 PUs
    

    Combat Hit Differential Summary :

    Parthia : 3.50
    Macedonia : 0.17
    

    Savegame


  • TripleA Turn Summary: Numidia round 13

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 13
    
        Combat Move - Numidia
            1 archer, 2 cavalrys, 1 spearman and 3 swordmen moved from Sabrata to Oea
            2 cavalrys moved from Oea to Leptis Magna
            2 cavalrys moved from Thapsus to Sabrata
            1 cavalry and 1 spearman moved from Cirta to Zama
            1 cavalry moved from Zama to Thapsus
    
        Purchase Units - Numidia
            Numidia buy 3 archers, 2 cavalrys and 1 spearman; Remaining resources: 0 PUs; 
    
        Non Combat Move - Numidia
    
        Place Units - Numidia
            3 archers and 1 spearman placed in Leptis Magna
            2 cavalrys placed in Cirta
    
        Turn Complete - Numidia
            Numidia collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Carthage round 14

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 14
    
        Combat Move - Carthage
            14 cavalrys moved from Mediolanum to Ariminum
            1 swordman moved from Mediolanum to Genua
            7 cavalrys and 1 warelephant moved from Nemausus to Mediolanum
            1 swordman moved from Vindonissa to Mediolanum
            5 cavalrys moved from Barcino to Nemausus
            1 bireme moved from SZ 23 to SZ 22
            5 cavalrys moved from Valentia to Barcino
            5 cavalrys moved from Corduba to Valentia
            10 swordmen moved from Carthago to SZ 36
            7 swordmen moved from Thapsus to SZ 36
            17 swordmen moved from SZ 36 to Lilybaeum
    
        Purchase Units - Carthage
            Carthage buy 8 cavalrys, 2 spearmen and 14 swordmen; Remaining resources: 0 PUs; 
    
        Combat - Carthage
            Battle in Lilybaeum
                Carthage attack with 17 swordmen
                RomanRepublic defend with 1 city and 4 legionaires
                    Carthage roll dice for 17 swordmen in Lilybaeum, round 2 : 5/17 hits, 5.67 expected hits
                    RomanRepublic roll dice for 4 legionaires in Lilybaeum, round 2 : 2/4 hits, 1.33 expected hits
                    2 swordmen owned by the Carthage and 4 legionaires owned by the RomanRepublic lost in Lilybaeum
                Carthage win, taking Lilybaeum from RomanRepublic with 15 swordmen remaining. Battle score for attacker is 8
                Casualties for Carthage: 2 swordmen
                Casualties for RomanRepublic: 4 legionaires
    
        Non Combat Move - Carthage
    
        Place Units - Carthage
            10 swordmen placed in Carthago
            3 cavalrys placed in Nemausus
            5 cavalrys placed in Corduba
            2 spearmen and 4 swordmen placed in Thapsus
    
        Turn Complete - Carthage
            Carthage collect 88 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Carthage : -0.67
    RomanRepublic : 0.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: RomanRepublic round 14

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 14
    
        Combat Move - RomanRepublic
            1 legionaire moved from Messana to Syracuse
                  RomanRepublic take Syracuse from Carthage
            1 velites moved from Capua to SZ 35
            1 velites moved from SZ 35 to Messana
            3 velitess moved from Capua to SZ 34
            3 velitess moved from SZ 34 to Messana
            1 bireme moved from SZ 28 to SZ 34
            1 ballista moved from Messana to SZ 34
            1 ballista and 1 bireme moved from SZ 34 to SZ 28
            1 ballista moved from SZ 28 to Roma
            1 bireme moved from SZ 28 to SZ 34
            1 ballista moved from Messana to SZ 34
            1 ballista and 1 bireme moved from SZ 34 to SZ 28
            1 ballista moved from SZ 28 to Roma
            2 velitess moved from Capua to SZ 34
            2 velitess moved from SZ 34 to Messana
            1 bireme moved from SZ 28 to SZ 34
            1 velites moved from Capua to SZ 34
            1 velites moved from SZ 34 to Messana
            3 biremes, 1 trireme and 1 velites moved from SZ 20 to SZ 22
            1 legionaire moved from Roma to Capua
    
        Purchase Units - RomanRepublic
            RomanRepublic buy 2 forts and 14 velitess; Remaining resources: 2 PUs; 
    
        Combat - RomanRepublic
            Battle in SZ 22
                RomanRepublic attack with 3 biremes, 1 trireme and 1 velites
                Carthage defend with 1 bireme
                    RomanRepublic roll dice for 3 biremes and 1 trireme in SZ 22, round 2 : 2/4 hits, 1.00 expected hits
                    Carthage roll dice for 1 bireme in SZ 22, round 2 : 0/1 hits, 0.33 expected hits
                    1 bireme owned by the Carthage lost in SZ 22
                RomanRepublic win with 3 biremes and 1 trireme remaining. Battle score for attacker is 7
                Casualties for Carthage: 1 bireme
    
        Non Combat Move - RomanRepublic
            2 biremes and 2 triremes moved from SZ 25 to SZ 27
            2 biremes moved from SZ 24 to SZ 27
            22 biremes moved from SZ 28 to SZ 27
    
        Place Units - RomanRepublic
            1 fort placed in Arretium
            1 fort and 8 velitess placed in Roma
            6 velitess placed in Capua
    
        Turn Complete - RomanRepublic
            RomanRepublic collect 51 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Carthage : -0.33
    RomanRepublic : 1.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: GreekCityStates round 14

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 14
    
        Turn Complete - GreekCityStates
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Macedonia round 14

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 14
    
        Combat Move - Macedonia
            15 peltastss moved from Sparta to Corinth
            20 peltastss moved from Corinth to Athens
            10 biremes and 8 triremes moved from SZ 70 to SZ 69
            25 peltastss moved from Athens to SZ 69
            1 peltasts moved from Sardis to Nicaea
            9 peltastss moved from Larissa to SZ 69
            34 peltastss moved from SZ 69 to Sardis
            9 peltastss moved from Larissa to Thessalonica
            7 peltastss moved from Odessus to Byzantium
            2 cavalrys, 1 hoplite and 5 peltastss moved from Patavium to Ariminum
            1 hoplite moved from Genua to Ariminum
    
        Purchase Units - Macedonia
            Macedonia buy 3 biremes, 7 cavalrys, 1 hoplite and 28 peltastss; Remaining resources: 0 PUs; 
    
        Non Combat Move - Macedonia
            1 cavalry, 2 hoplites and 3 peltastss moved from Pergamum to Sardis
    
        Place Units - Macedonia
            3 biremes placed in SZ 69
            7 cavalrys and 1 peltasts placed in Patavium
            1 hoplite and 5 peltastss placed in Pergamum
            6 peltastss placed in Thessalonica
            6 peltastss placed in Larissa
            4 peltastss placed in Athens
            6 peltastss placed in Sparta
    
        Turn Complete - Macedonia
            Macedonia collect 101 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Egypt round 14

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 14
    
        Combat Move - Egypt
            19 archers, 50 axemen, 20 chariots and 8 spearmen moved from Berenice to Leptis Magna
            4 chariots moved from Cyrene to Leptis Magna
            9 axemen and 9 chariots moved from Siwa to Berenice
            9 chariots moved from Berenice to Leptis Magna
            2 biremes and 2 triremes moved from SZ 56 to SZ 55
            6 chariots moved from Paraetonium to Berenice
            1 chariot moved from Memphis to Paraetonium
            2 axemen moved from Pharan to Memphis
    
        Purchase Units - Egypt
            Egypt buy 3 biremes and 4 triremes; Remaining resources: 0 PUs; 
    
        Combat - Egypt
            Battle in Leptis Magna
                Egypt attack with 19 archers, 50 axemen, 33 chariots and 8 spearmen
                Numidia defend with 37 archers, 25 cavalrys, 1 city and 12 spearmen
                    Egypt roll dice for 19 archers, 50 axemen, 33 chariots and 8 spearmen in Leptis Magna, round 2 : 29/110 hits, 32.17 expected hits
                    Numidia roll dice for 37 archers, 25 cavalrys and 12 spearmen in Leptis Magna, round 2 : 20/74 hits, 26.67 expected hits
                    25 cavalrys owned by the Numidia, 8 spearmen owned by the Egypt, 12 archers owned by the Egypt and 4 spearmen owned by the Numidia lost in Leptis Magna
                    Egypt roll dice for 7 archers, 50 axemen and 33 chariots in Leptis Magna, round 3 : 26/90 hits, 28.83 expected hits
                    Numidia roll dice for 37 archers and 8 spearmen in Leptis Magna, round 3 : 19/45 hits, 21.17 expected hits
                    18 archers owned by the Numidia, 19 axemen owned by the Egypt and 8 spearmen owned by the Numidia lost in Leptis Magna
                    Egypt roll dice for 7 archers, 31 axemen and 33 chariots in Leptis Magna, round 4 : 25/71 hits, 22.17 expected hits
                    Numidia roll dice for 19 archers in Leptis Magna, round 4 : 7/19 hits, 9.50 expected hits
                    19 archers owned by the Numidia and 7 axemen owned by the Egypt lost in Leptis Magna
                Egypt win, taking Leptis Magna from Numidia with 7 archers, 24 axemen and 33 chariots remaining. Battle score for attacker is 134
                Casualties for Egypt: 12 archers, 26 axemen and 8 spearmen
                Casualties for Numidia: 37 archers, 25 cavalrys and 12 spearmen
    
        Non Combat Move - Egypt
    
        Place Units - Egypt
            4 triremes placed in SZ 41
            3 biremes placed in SZ 56
    
        Turn Complete - Egypt
            Egypt collect 69 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Egypt : -3.17
    Numidia : -11.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Parthia round 14

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 14
    
        Combat Move - Parthia
            10 archers and 13 horsearchers moved from Attalia to Sardis
            1 archer, 4 cataphracts, 24 cavalrys, 4 horsearchers and 1 spearman moved from Pessinus to Sardis
            6 cavalrys moved from Tavium to Sardis
            7 cavalrys moved from Tarsus to Sardis
            11 archers moved from Tarsus to Attalia
            5 archers moved from Tavium to Pessinus
            5 horsearchers moved from Heraclea Pontica to Sardis
            5 spearmen moved from Melitene to Tavium
            11 spearmen moved from Antioch to Tarsus
            5 archers moved from Edessa to Melitene
            8 cataphracts and 2 cavalrys moved from Edessa to Tavium
            3 cataphracts and 7 horsearchers moved from Seleucia to Edessa
            7 horsearchers moved from Edessa to Melitene
            4 biremes and 3 triremes moved from SZ 65 to SZ 68
    
        Purchase Units - Parthia
            Parthia buy 6 archers, 7 cataphracts, 3 cavalrys and 10 spearmen; Remaining resources: 0 PUs; 
    
        Combat - Parthia
            Battle in Sardis
                Parthia attack with 11 archers, 4 cataphracts, 37 cavalrys, 22 horsearchers and 1 spearman
                Macedonia defend with 3 cavalrys, 18 hoplites, 37 peltastss and 8 swordmen
                    Parthia roll dice for 11 archers, 4 cataphracts, 37 cavalrys, 22 horsearchers and 1 spearman in Sardis, round 2 : 20/75 hits, 23.67 expected hits
                    Macedonia roll dice for 3 cavalrys, 18 hoplites, 37 peltastss and 8 swordmen in Sardis, round 2 : 18/66 hits, 18.33 expected hits
                    11 archers owned by the Parthia, 1 spearman owned by the Parthia, 20 peltastss owned by the Macedonia and 6 cavalrys owned by the Parthia lost in Sardis
                    Parthia roll dice for 4 cataphracts, 31 cavalrys and 22 horsearchers in Sardis, round 3 : 22/57 hits, 19.67 expected hits
                    Macedonia roll dice for 3 cavalrys, 18 hoplites, 17 peltastss and 8 swordmen in Sardis, round 3 : 19/46 hits, 15.00 expected hits
                    2 swordmen owned by the Macedonia, 3 cavalrys owned by the Macedonia, 17 peltastss owned by the Macedonia and 19 cavalrys owned by the Parthia lost in Sardis
                    Parthia roll dice for 4 cataphracts, 12 cavalrys and 22 horsearchers in Sardis, round 4 : 18/38 hits, 13.33 expected hits
                    Macedonia roll dice for 18 hoplites and 6 swordmen in Sardis, round 4 : 7/24 hits, 11.00 expected hits
                    6 swordmen owned by the Macedonia, 12 hoplites owned by the Macedonia and 7 cavalrys owned by the Parthia lost in Sardis
                    Parthia roll dice for 4 cataphracts, 5 cavalrys and 22 horsearchers in Sardis, round 5 : 9/31 hits, 11.00 expected hits
                    Macedonia roll dice for 6 hoplites in Sardis, round 5 : 2/6 hits, 3.00 expected hits
                    6 hoplites owned by the Macedonia and 2 cavalrys owned by the Parthia lost in Sardis
                Parthia win, taking Sardis from Macedonia with 4 cataphracts, 3 cavalrys and 22 horsearchers remaining. Battle score for attacker is 25
                Casualties for Parthia: 11 archers, 34 cavalrys and 1 spearman
                Casualties for Macedonia: 3 cavalrys, 18 hoplites, 37 peltastss and 8 swordmen
    
        Non Combat Move - Parthia
    
        Place Units - Parthia
            1 archer and 10 spearmen placed in Antioch
            5 archers placed in Edessa
            7 cataphracts and 3 cavalrys placed in Seleucia
    
        Turn Complete - Parthia
            Parthia collect 122 PUs; end with 122 PUs
    

    Combat Hit Differential Summary :

    Parthia : 1.33
    Macedonia : -1.33
    

    Savegame


  • TripleA Turn Summary: Numidia round 14

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 14
    
        Combat Move - Numidia
            1 cavalry moved from Thapsus to Sabrata
            1 archer and 3 swordmen moved from Oea to Sabrata
            2 cavalrys moved from Cirta to Zama
    
        Purchase Units - Numidia
            Numidia buy 4 archers; Remaining resources: 7 PUs; 
    
        Non Combat Move - Numidia
    
        Place Units - Numidia
            4 archers placed in Cirta
    
        Turn Complete - Numidia
            Numidia collect 19 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Carthage round 15

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 15
    
        Combat Move - Carthage
            7 cavalrys moved from Mediolanum to Ariminum
            1 swordman and 1 warelephant moved from Mediolanum to Verona
            8 cavalrys moved from Nemausus to Verona
            5 cavalrys moved from Barcino to Nemausus
            5 cavalrys moved from Valentia to Barcino
            5 cavalrys moved from Corduba to Valentia
    
        Purchase Units - Carthage
            Carthage buy 8 cavalrys, 4 hoplites and 12 spearmen; Remaining resources: 0 PUs; 
    
        Non Combat Move - Carthage
            10 swordmen moved from Carthago to SZ 36
            10 biremes and 10 swordmen moved from SZ 36 to SZ 37
            10 swordmen moved from SZ 37 to Sabrata
            2 spearmen and 4 swordmen moved from Thapsus to SZ 36
            6 biremes, 2 spearmen and 4 swordmen moved from SZ 36 to SZ 37
            2 spearmen and 4 swordmen moved from SZ 37 to Sabrata
            7 swordmen moved from Lilybaeum to SZ 36
            7 biremes and 7 swordmen moved from SZ 36 to SZ 37
            7 swordmen moved from SZ 37 to Sabrata
    
        Place Units - Carthage
            5 cavalrys placed in Corduba
            3 cavalrys placed in Nemausus
            4 hoplites and 1 spearman placed in Lilybaeum
            10 spearmen placed in Carthago
            1 spearman placed in Thapsus
    
        Turn Complete - Carthage
            Carthage collect 82 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: RomanRepublic round 15

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 15
    
        Combat Move - RomanRepublic
            34 biremes and 3 triremes moved from SZ 27 to SZ 33
            6 biremes moved from SZ 34 to SZ 33
            2 biremes moved from SZ 28 to SZ 34
            1 trireme moved from SZ 25 to SZ 27
            1 bireme moved from SZ 24 to SZ 27
            1 bireme moved from SZ 25 to SZ 27
            1 bireme moved from SZ 21 to SZ 24
            1 bireme and 1 velites moved from SZ 22 to SZ 18
            1 velites moved from SZ 18 to Palma
                  RomanRepublic take Palma from Carthage
            2 biremes and 1 trireme moved from SZ 22 to SZ 18
    
        Purchase Units - RomanRepublic
            RomanRepublic buy 1 fort and 15 velitess; Remaining resources: 2 PUs; 
    
        Combat - RomanRepublic
            Battle in SZ 33
                RomanRepublic attack with 40 biremes and 3 triremes
                Numidia defend with 1 bireme
                    RomanRepublic roll dice for 40 biremes and 3 triremes in SZ 33, round 2 : 8/43 hits, 8.17 expected hits
                    Numidia roll dice for 1 bireme in SZ 33, round 2 : 1/1 hits, 0.33 expected hits
                    1 bireme owned by the Numidia and 1 bireme owned by the RomanRepublic lost in SZ 33
                RomanRepublic win with 39 biremes and 3 triremes remaining. Battle score for attacker is 0
                Casualties for RomanRepublic: 1 bireme
                Casualties for Numidia: 1 bireme
    
        Non Combat Move - RomanRepublic
            1 legionaire and 6 velitess moved from Capua to Salapia
            17 legionaires and 7 velitess moved from Arretium to Salapia
    
        Place Units - RomanRepublic
            1 fort placed in Salapia
            9 velitess placed in Roma
            6 velitess placed in Capua
    
        Turn Complete - RomanRepublic
            RomanRepublic collect 55 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    RomanRepublic : -0.17
    Numidia : 0.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: GreekCityStates round 15

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 15
    
        Turn Complete - GreekCityStates
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Macedonia round 15

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 15
    
        Combat Move - Macedonia
            16 cavalrys, 8 hoplites, 5 peltastss and 2 swordmen moved from Ariminum to Arretium
            7 cavalrys moved from Patavium to Arretium
            1 peltasts moved from Patavium to Ariminum
            1 peltasts moved from Nicaea to Heraclea Pontica
                  Macedonia take Heraclea Pontica from Parthia
            29 peltastss and 1 swordman moved from Thessalonica to Larissa
            16 peltastss moved from Byzantium to Thessalonica
    
        Purchase Units - Macedonia
            Macedonia buy 19 hoplites and 3 peltastss; Remaining resources: 0 PUs; 
    
        Combat - Macedonia
            Battle in Arretium
                Macedonia attack with 23 cavalrys, 8 hoplites, 5 peltastss and 2 swordmen
                RomanRepublic defend with 1 fort
                    Macedonia roll dice for 23 cavalrys, 8 hoplites, 5 peltastss and 2 swordmen in Arretium, round 2 : 13/38 hits, 11.83 expected hits
                    RomanRepublic roll dice for 1 fort in Arretium, round 2 : 1/1 hits, 0.67 expected hits
                    1 fort owned by the RomanRepublic and 1 peltasts owned by the Macedonia lost in Arretium
                Macedonia win, taking Arretium from RomanRepublic with 23 cavalrys, 8 hoplites, 4 peltastss and 2 swordmen remaining. Battle score for attacker is 4
                Casualties for Macedonia: 1 peltasts
                Casualties for RomanRepublic: 1 fort
    
        Non Combat Move - Macedonia
    
        Place Units - Macedonia
            6 hoplites placed in Thessalonica
            6 hoplites placed in Sparta
            7 hoplites placed in Athens
            3 peltastss placed in Larissa
    
        Turn Complete - Macedonia
            Macedonia collect 102 PUs; end with 102 PUs
    

    Combat Hit Differential Summary :

    RomanRepublic : 0.33
    Macedonia : 1.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Egypt round 15

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 15
    
        Combat Move - Egypt
            7 archers, 24 axemen and 33 chariots moved from Leptis Magna to Oea
            6 chariots moved from Berenice to Oea
            9 axemen moved from Berenice to Leptis Magna
            1 chariot moved from Paraetonium to Berenice
            2 axemen moved from Memphis to Alexandria
            1 bireme moved from SZ 66 to SZ 68
            3 biremes moved from SZ 56 to SZ 55
            2 biremes and 2 triremes moved from SZ 55 to SZ 54
    
        Purchase Units - Egypt
            Egypt buy 7 axemen, 3 biremes and 2 triremes; Remaining resources: 3 PUs; 
    
        Combat - Egypt
            Battle in Oea
                Egypt attack with 7 archers, 24 axemen and 39 chariots
                Numidia defend with 1 spearman
                    Egypt roll dice for 7 archers, 24 axemen and 39 chariots in Oea, round 2 : 14/70 hits, 19.67 expected hits
                    Numidia roll dice for 1 spearman in Oea, round 2 : 1/1 hits, 0.33 expected hits
                    1 chariot owned by the Egypt and 1 spearman owned by the Numidia lost in Oea
                Egypt win, taking Oea from Numidia with 7 archers, 24 axemen and 38 chariots remaining. Battle score for attacker is -3
                Casualties for Egypt: 1 chariot
                Casualties for Numidia: 1 spearman
    
        Non Combat Move - Egypt
    
        Place Units - Egypt
            4 axemen placed in Cyrene
            1 bireme placed in SZ 41
            3 axemen placed in Leptis Magna
            2 biremes and 2 triremes placed in SZ 56
    
        Turn Complete - Egypt
            Egypt collect 70 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Egypt : -5.67
    Numidia : 0.67
    

    Savegame

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