axis-dominion vs adam (allies+9) bm3

  • '19 '17

    Finally Germany buys land units.

  • '19 '17

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Ukraine to Bessarabia
                  Russians take Bessarabia from Germans
            1 infantry moved from Karelia to Novgorod
            1 infantry moved from Belarus to Novgorod
            1 fighter and 1 tactical_bomber moved from Russia to Novgorod
            2 fighters moved from Russia to Western Ukraine
            1 armour moved from Belarus to Baltic States
                  Russians take Baltic States from Germans
            4 artilleries and 30 infantry moved from Belarus to Eastern Poland
            1 armour moved from Baltic States to Eastern Poland
            1 mech_infantry moved from Belarus to Western Ukraine
            1 infantry moved from Ukraine to Western Ukraine
            1 infantry moved from Vologda to Urals
                  Russians take Urals from Italians
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 3 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Eastern Poland
                Russians attack with 1 armour, 4 artilleries and 30 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 4 artilleries and 30 infantry in Eastern Poland, round 2 : 10/35 hits, 7.50 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 1 armour, 4 artilleries and 29 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Western Ukraine
                Russians attack with 2 fighters, 1 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 0/4 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Western Ukraine, round 3 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Western Ukraine
                Russians win, taking Western Ukraine from Italians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Western Ukraine to Russia
            1 aaGun moved from Belarus to Eastern Poland
            4 artilleries moved from Belarus to Eastern Poland
            21 infantry moved from Belarus to Eastern Poland
            1 mech_infantry moved from Russia to Bryansk
            1 mech_infantry moved from Russia to Smolensk
            1 infantry moved from Belarus to Archangel
            10 infantry moved from Belarus to Eastern Poland
            1 infantry moved from Ukraine to Bessarabia
            1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
            1 infantry moved from Rostov to Bryansk
            1 infantry moved from Belarus to Bryansk
            1 infantry moved from Bryansk to Russia
            1 aaGun moved from Russia to Smolensk
            1 infantry moved from Russia to Vologda
            1 aaGun moved from Bryansk to Western Ukraine
            3 armour moved from Belarus to Western Ukraine
            2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
            1 armour moved from Belarus to Western Ukraine
    
        Place Units - Russians
            2 artilleries and 8 infantry placed in Russia
            2 infantry placed in Ukraine
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Italians : -0.67
    Russians : 0.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 1 destroyer, 1 harbour, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            1 infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 armour moved from India to Eastern Persia
                  Japanese take West India from UK_Pacific
                  Japanese take Eastern Persia from British
            4 fighters moved from Japan to Iwo Jima
            1 fighter moved from Japan to 17 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 battleship moved from 34 Sea Zone to 46 Sea Zone
            10 submarines moved from 34 Sea Zone to 46 Sea Zone
            2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 46 Sea Zone
            3 fighters moved from 34 Sea Zone to 46 Sea Zone
            1 destroyer moved from 34 Sea Zone to 46 Sea Zone
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 17 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 46 Sea Zone
                Japanese attack with 1 battleship, 1 destroyer, 5 fighters, 10 submarines and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 10 submarines in 46 Sea Zone, round 2 : 3/10 hits, 3.33 expected hits
                    1 submarine owned by the Americans lost in 46 Sea Zone
                Japanese win with 1 battleship, 1 destroyer, 5 fighters, 10 submarines and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Iwo Jima
                Japanese attack with 1 artillery, 4 fighters and 1 infantry
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Iwo Jima, round 2 : 2/6 hits, 2.67 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Iwo Jima
                Japanese win, taking Iwo Jima from ANZAC with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            1 fighter moved from Iwo Jima to 6 Sea Zone
            3 fighters moved from Iwo Jima to 6 Sea Zone
            2 cruisers and 1 marine moved from 34 Sea Zone to 46 Sea Zone
            1 marine moved from 46 Sea Zone to New Guinea
            2 infantry and 1 transport moved from 34 Sea Zone to 46 Sea Zone
            2 infantry moved from 46 Sea Zone to New Guinea
            1 infantry moved from Paulau Island to 34 Sea Zone
            2 infantry moved from Shan State to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 carrier moved from 37 Sea Zone to 46 Sea Zone
            9 carriers moved from 34 Sea Zone to 46 Sea Zone
            6 submarines moved from 34 Sea Zone to 46 Sea Zone
            6 destroyers moved from 34 Sea Zone to 46 Sea Zone
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
            1 battleship moved from 34 Sea Zone to 46 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            2 infantry and 1 transport moved from 34 Sea Zone to 46 Sea Zone
            2 infantry moved from 46 Sea Zone to New Guinea
            1 aaGun moved from Paulau Island to 34 Sea Zone
            1 aaGun and 1 transport moved from 34 Sea Zone to 21 Sea Zone
            1 infantry moved from Guam to 21 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 21 Sea Zone to 46 Sea Zone
            1 aaGun and 1 infantry moved from 46 Sea Zone to New Guinea
            2 submarines moved from 36 Sea Zone to 46 Sea Zone
            1 tactical_bomber moved from Shan State to 46 Sea Zone
            5 tactical_bombers moved from Kwangsi to 46 Sea Zone
            1 fighter moved from Kwangsi to 46 Sea Zone
            2 fighters moved from 34 Sea Zone to 46 Sea Zone
            2 fighters moved from 34 Sea Zone to 46 Sea Zone
            1 fighter moved from 34 Sea Zone to 46 Sea Zone
            1 fighter moved from 17 Sea Zone to Guam
            2 infantry moved from Manchuria to Amur
            1 infantry moved from India to West India
            2 mech_infantrys moved from Burma to West India
            3 mech_infantrys moved from Tsinghai to Caucasus
            1 mech_infantry moved from Sikang to Caucasus
            1 mech_infantry moved from Shensi to Tsinghai
            1 mech_infantry moved from Szechwan to Sikang
            1 mech_infantry moved from Anhwe to Shensi
            1 mech_infantry moved from Kweichow to Szechwan
            1 mech_infantry moved from Kiangsu to Kweichow
            1 mech_infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kiangsu to Chahar
            1 infantry moved from Manchuria to Amur
            1 aaGun moved from Manchuria to Amur
            5 fighters moved from 34 Sea Zone to Guam
            1 fighter moved from 34 Sea Zone to Guam
            1 fighter moved from Shan State to 46 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 46 Sea Zone
            2 infantry moved from 46 Sea Zone to New Guinea
            4 bombers moved from Kwangsi to New Guinea
            1 destroyer moved from 42 Sea Zone to 46 Sea Zone
    
        Place Units - Japanese
            2 carriers, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
            1 harbour placed in New Guinea
            3 mech_infantrys placed in India
    
        Turn Complete - Japanese
            Japanese collect 71 PUs; end with 72 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.67
    Japanese : -1.00
    

    Savegame


  • adjustment coming


  • TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 1 destroyer, 1 harbour, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            1 infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 armour moved from India to Eastern Persia
                  Japanese take West India from UK_Pacific
                  Japanese take Eastern Persia from British
            4 fighters moved from Japan to Iwo Jima
            1 fighter moved from Japan to 17 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 battleship moved from 34 Sea Zone to 46 Sea Zone
            10 submarines moved from 34 Sea Zone to 46 Sea Zone
            2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 46 Sea Zone
            3 fighters moved from 34 Sea Zone to 46 Sea Zone
            1 destroyer moved from 34 Sea Zone to 46 Sea Zone
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 17 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 46 Sea Zone
                Japanese attack with 1 battleship, 1 destroyer, 5 fighters, 10 submarines and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 10 submarines in 46 Sea Zone, round 2 : 3/10 hits, 3.33 expected hits
                    1 submarine owned by the Americans lost in 46 Sea Zone
                Japanese win with 1 battleship, 1 destroyer, 5 fighters, 10 submarines and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Iwo Jima
                Japanese attack with 1 artillery, 4 fighters and 1 infantry
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Iwo Jima, round 2 : 2/6 hits, 2.67 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Iwo Jima
                Japanese win, taking Iwo Jima from ANZAC with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            1 fighter moved from Iwo Jima to 6 Sea Zone
            3 fighters moved from Iwo Jima to 6 Sea Zone
            2 cruisers and 1 marine moved from 34 Sea Zone to 46 Sea Zone
            1 marine moved from 46 Sea Zone to New Guinea
            2 infantry and 1 transport moved from 34 Sea Zone to 46 Sea Zone
            2 infantry moved from 46 Sea Zone to New Guinea
            1 infantry moved from Paulau Island to 34 Sea Zone
            2 infantry moved from Shan State to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 carrier moved from 37 Sea Zone to 46 Sea Zone
            9 carriers moved from 34 Sea Zone to 46 Sea Zone
            6 submarines moved from 34 Sea Zone to 46 Sea Zone
            6 destroyers moved from 34 Sea Zone to 46 Sea Zone
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
            1 battleship moved from 34 Sea Zone to 46 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            2 infantry and 1 transport moved from 34 Sea Zone to 46 Sea Zone
            2 infantry moved from 46 Sea Zone to New Guinea
            1 aaGun moved from Paulau Island to 34 Sea Zone
            1 aaGun and 1 transport moved from 34 Sea Zone to 21 Sea Zone
            1 infantry moved from Guam to 21 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 21 Sea Zone to 46 Sea Zone
            1 aaGun and 1 infantry moved from 46 Sea Zone to New Guinea
            2 submarines moved from 36 Sea Zone to 46 Sea Zone
            1 tactical_bomber moved from Shan State to 46 Sea Zone
            5 tactical_bombers moved from Kwangsi to 46 Sea Zone
            1 fighter moved from Kwangsi to 46 Sea Zone
            2 fighters moved from 34 Sea Zone to 46 Sea Zone
            2 fighters moved from 34 Sea Zone to 46 Sea Zone
            1 fighter moved from 34 Sea Zone to 46 Sea Zone
            1 fighter moved from 17 Sea Zone to Guam
            2 infantry moved from Manchuria to Amur
            1 infantry moved from India to West India
            2 mech_infantrys moved from Burma to West India
            3 mech_infantrys moved from Tsinghai to Caucasus
            1 mech_infantry moved from Sikang to Caucasus
            1 mech_infantry moved from Shensi to Tsinghai
            1 mech_infantry moved from Szechwan to Sikang
            1 mech_infantry moved from Anhwe to Shensi
            1 mech_infantry moved from Kweichow to Szechwan
            1 mech_infantry moved from Kiangsu to Kweichow
            1 mech_infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kiangsu to Chahar
            1 infantry moved from Manchuria to Amur
            1 aaGun moved from Manchuria to Amur
            5 fighters moved from 34 Sea Zone to Guam
            1 fighter moved from 34 Sea Zone to Guam
            1 fighter moved from Shan State to 46 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 46 Sea Zone
            2 infantry moved from 46 Sea Zone to New Guinea
            4 bombers moved from Kwangsi to New Guinea
            1 destroyer moved from 42 Sea Zone to 46 Sea Zone
    
        Place Units - Japanese
            2 carriers, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
            1 harbour placed in New Guinea
            3 mech_infantrys placed in India
    
        Turn Complete - Japanese
            Japanese collect 71 PUs; end with 72 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Amur: 1 infantry
            EDIT: Adding units owned by Japanese to Korea: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : -0.67
    Japanese : -1.00
    

    Savegame

  • '19 '17

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 3 carriers and 3 fighters; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 artillery and 4 infantry moved from United Kingdom to 110 Sea Zone
            2 marines moved from United Kingdom to 110 Sea Zone
            1 artillery, 5 infantry and 2 marines moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            1 fighter moved from 110 Sea Zone to Normandy Bordeaux
            5 fighters moved from 110 Sea Zone to 112 Sea Zone
            1 fighter moved from United Kingdom to Normandy Bordeaux
            1 bomber moved from United Kingdom to Normandy Bordeaux
            1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
    
        Combat - Americans
            Battle in Normandy Bordeaux
                Americans attack with 3 artilleries, 1 bomber, 2 fighters, 7 infantry and 2 marines
                Germans defend with 1 factory_minor, 1 harbour and 3 infantry
                    Americans roll dice for 2 cruisers in Normandy Bordeaux, round 2 : 2/2 hits, 1.00 expected hits
                    Americans roll dice for 3 artilleries, 1 bomber, 2 fighters, 7 infantry and 2 marines in Normandy Bordeaux, round 2 : 5/15 hits, 5.00 expected hits
                    Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 3 artilleries, 1 bomber, 2 fighters, 6 infantry and 2 marines remaining. Battle score for attacker is 6
                Casualties for Americans: 1 infantry
                Casualties for Germans: 3 infantry
            Battle in 112 Sea Zone
                Americans attack with 1 destroyer and 5 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 5 fighters in 112 Sea Zone, round 2 : 5/6 hits, 2.83 expected hits
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 112 Sea Zone
                Americans win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Trans-Jordan
                Americans attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 2/7 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Trans-Jordan
                Americans win, taking Trans-Jordan from Germans with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            1 aaGun moved from Egypt to Trans-Jordan
            1 infantry and 1 transport moved from 30 Sea Zone to 49 Sea Zone
            1 infantry moved from Solomon Islands to 49 Sea Zone
            2 infantry and 1 transport moved from 49 Sea Zone to 30 Sea Zone
            1 infantry moved from 30 Sea Zone to Johnston Island
            1 transport moved from 30 Sea Zone to 10 Sea Zone
            1 carrier and 3 destroyers moved from 10 Sea Zone to 30 Sea Zone
            2 fighters moved from Western United States to 30 Sea Zone
            6 fighters moved from Gibraltar to Mexico
            1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
            1 fighter moved from 112 Sea Zone to United Kingdom
            4 fighters moved from 112 Sea Zone to 110 Sea Zone
            1 bomber moved from Normandy Bordeaux to United Kingdom
            1 submarine moved from 104 Sea Zone to 92 Sea Zone
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
    
        Place Units - Americans
            3 carriers placed in 10 Sea Zone
            3 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British repair damage of 13x factory_major; Remaining resources: 43 PUs; 
            British buy 3 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            10 fighters and 1 tactical_bomber moved from United Kingdom to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
    
        Combat - British
            Battle in Holland Belgium
                British attack with 12 fighters and 1 tactical_bomber
                Germans defend with 1 airfield and 1 infantry
                    British roll dice for 12 fighters and 1 tactical_bomber in Holland Belgium, round 2 : 8/13 hits, 6.67 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 fighter owned by the British lost in Holland Belgium
                British win with 11 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7
                Casualties for British: 1 fighter
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            11 fighters and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
            2 aaGuns and 4 infantry moved from United Kingdom to 110 Sea Zone
            2 aaGuns and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from Gibraltar to Normandy Bordeaux
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            2 armour, 13 artilleries, 17 infantry and 8 mech_infantrys moved from Egypt to Trans-Jordan
            1 bomber moved from Egypt to Gibraltar
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 2 infantry
            EDIT: Adding units owned by Americans to 109 Sea Zone: 1 transport
            EDIT: Adding units owned by British to 109 Sea Zone: 2 infantry
            EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            3 fighters placed in United Kingdom
            British undo move 1.
            1 fighter placed in 110 Sea Zone
            2 fighters placed in United Kingdom
            3 infantry placed in Egypt
            1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 29 PUs; end with 29 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by British from 109 Sea Zone: 2 infantry
            EDIT: Removing units owned by Americans from 109 Sea Zone: 1 transport
            EDIT: Removing units owned by British from 110 Sea Zone: 3 transports
            EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport
            EDIT: Adding units owned by British to 110 Sea Zone: 2 infantry
            EDIT: Adding units owned by British to 110 Sea Zone: 3 transports
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 1.17
    British : 1.33
    Americans : 3.33
    

    Savegame

  • '19 '17 '16

    @JDOW said in axis-dominion vs adam (allies+9) bm3:

    MARTI gave the Axis all they needed in the early turns :)

    Can I ask which battles you are referring to here? The critical battles G1 seem to have gone about average, perhaps except for the Axis losing SZ91.

  • '15 '14

    @simon33 said in axis-dominion vs adam (allies+9) bm3:

    @JDOW said in axis-dominion vs adam (allies+9) bm3:

    MARTI gave the Axis all they needed in the early turns :)

    Can I ask which battles you are referring to here? The critical battles G1 seem to have gone about average, perhaps except for the Axis losing SZ91.

    J2 and J3.

    Many games are not decided by big battles but on how smoothly Japan goes through turns 2-4.


  • TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 armour moved from Iraq to Syria
                  Italians take Syria from ANZAC
            1 armour moved from Syria to Iraq
            1 bomber moved from Western Germany to Egypt
    
        Combat - Italians
            Strategic bombing raid in Egypt
                    AA fire in Egypt : 0/1 hits, 0.17 expected hits
                Bombing raid in Egypt rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Egypt causes 6 damage total. 
    
        Non Combat Move - Italians
            1 bomber moved from Egypt to Iraq
            1 armour moved from Evenkiyskiy to Kansu
            1 aaGun moved from Poland to Slovakia Hungary
            4 mech_infantrys moved from Germany to Slovakia Hungary
            3 mech_infantrys moved from Western Germany to Slovakia Hungary
            1 fighter moved from Western Germany to Slovakia Hungary
            1 artillery and 10 infantry moved from Northern Italy to Western Germany
            1 aaGun, 1 infantry and 2 marines moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,4,3,6,2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1
            Italians collect 12 PUs (6 lost to blockades); end with 14 PUs
    

    Combat Hit Differential Summary :

    AA fire in Egypt : : -0.17
    

    Savegame


  • TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 armour moved from Iraq to Syria
                  Italians take Syria from ANZAC
            1 armour moved from Syria to Iraq
            1 bomber moved from Western Germany to Egypt
    
        Combat - Italians
            Strategic bombing raid in Egypt
                    AA fire in Egypt : 0/1 hits, 0.17 expected hits
                Bombing raid in Egypt rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Egypt causes 6 damage total. 
    
        Non Combat Move - Italians
            1 bomber moved from Egypt to Iraq
            1 armour moved from Evenkiyskiy to Kansu
            1 aaGun moved from Poland to Slovakia Hungary
            4 mech_infantrys moved from Germany to Slovakia Hungary
            3 mech_infantrys moved from Western Germany to Slovakia Hungary
            1 fighter moved from Western Germany to Slovakia Hungary
            1 artillery and 10 infantry moved from Northern Italy to Western Germany
            1 aaGun, 1 infantry and 2 marines moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,4,3,6,2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1
            Italians collect 12 PUs (6 lost to blockades); end with 14 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Slovakia Hungary: 1 infantry
            EDIT: Adding units owned by Italians to Romania: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    AA fire in Egypt : : -0.17
    

    Savegame

  • '19 '17

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 30 Sea Zone to 17 Sea Zone
    
        Combat - ANZAC
            Battle in 17 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 17 Sea Zone
                    ANZAC roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                ANZAC win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 destroyer moved from 30 Sea Zone to 54 Sea Zone
            1 fighter moved from New South Wales to Queensland
            1 mech_infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
    
        Non Combat Move - French
            3 infantry moved from Egypt to Trans-Jordan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    

    Savegame

  • '19 '17

    TripleA Manual Gamesave Post: French round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 30 Sea Zone to 17 Sea Zone
    
        Combat - ANZAC
            Battle in 17 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 17 Sea Zone
                    ANZAC roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                ANZAC win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 destroyer moved from 30 Sea Zone to 54 Sea Zone
            1 fighter moved from New South Wales to Queensland
            1 mech_infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
    
        Non Combat Move - French
            3 infantry moved from Egypt to Trans-Jordan
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Northern Territory: 1 infantry
            EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 8 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Finland to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Novgorod
            4 bombers moved from Western Germany to Novgorod
            2 bombers moved from Germany to Novgorod
            1 bomber moved from Guam to 54 Sea Zone
            2 infantry moved from Volgograd to Rostov
            8 armour and 9 mech_infantrys moved from Volgograd to Rostov
    
        Combat - Germans
            ANZAC scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone
            Battle in 54 Sea Zone
                Germans attack with 1 bomber
                ANZAC defend with 1 destroyer and 1 fighter
                    Germans roll dice for 1 bomber in 54 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    ANZAC roll dice for 1 destroyer and 1 fighter in 54 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    1 fighter owned by the ANZAC and 1 bomber owned by the Germans lost in 54 Sea Zone
                ANZAC win with 1 destroyer remaining. Battle score for attacker is -2
                Casualties for Germans: 1 bomber
                Casualties for ANZAC: 1 fighter
            Battle in Novgorod
                Germans attack with 6 bombers and 2 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 1 cruiser in Novgorod, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 6 bombers and 2 infantry in Novgorod, round 2 : 3/8 hits, 4.33 expected hits
                    Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 6 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Rostov
                Germans attack with 8 armour, 2 infantry and 9 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 8 armour, 2 infantry and 9 mech_infantrys in Rostov, round 2 : 4/19 hits, 5.83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 8 armour, 1 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 artillery, 11 infantry and 11 mech_infantrys moved from Poland to Slovakia Hungary
            2 artilleries and 10 infantry moved from Germany to Slovakia Hungary
            5 mech_infantrys moved from Western Germany to Slovakia Hungary
            3 infantry and 1 marine moved from Western Germany to Germany
            4 tactical_bombers moved from Western Germany to Germany
            1 aaGun and 3 infantry moved from France to Western Germany
            7 fighters moved from Western Germany to Slovakia Hungary
            1 fighter moved from Southern Italy to Germany
            1 fighter moved from Western Germany to Germany
            3 carriers moved from 115 Sea Zone to 113 Sea Zone
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
            1 destroyer moved from 115 Sea Zone to 113 Sea Zone
            1 carrier moved from 115 Sea Zone to 113 Sea Zone
            1 fighter moved from Western Germany to 113 Sea Zone
            2 fighters moved from Germany to 113 Sea Zone
            3 fighters moved from Slovakia Hungary to 113 Sea Zone
            4 tactical_bombers moved from Germany to Slovakia Hungary
            2 fighters moved from Slovakia Hungary to Germany
            1 aaGun moved from Poland to Germany
            2 bombers moved from Iraq to Slovakia Hungary
            6 bombers moved from Novgorod to Germany
            3 bombers moved from Southern Italy to Germany
            2 fighters moved from Germany to Slovakia Hungary
            2 bombers moved from Slovakia Hungary to Germany
            2 armour, 6 artilleries, 4 infantry and 2 mech_infantrys moved from Persia to Iraq
            1 fighter and 1 tactical_bomber moved from Iraq to Volgograd
            8 mech_infantrys moved from Caucasus to Iraq
            1 mech_infantry moved from Caucasus to Iraq
            1 mech_infantry moved from Caucasus to Iraq
            1 armour moved from Caucasus to Iraq
            3 armour moved from Caucasus to Volgograd
            1 armour moved from Caucasus to Volgograd
            1 armour moved from Evenkiyskiy to Kansu
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 115 Sea Zone: 1 cruiser and 1 transport
            EDIT: Adding units owned by Germans to 113 Sea Zone: 1 cruiser and 1 transport
            EDIT: Removing units owned by Germans from Finland: 1 aaGun
            EDIT: Adding units owned by Germans to Germany: 1 aaGun
            EDIT: Turning off Edit Mode
            2 armour and 8 infantry placed in Germany
            1 mech_infantry placed in Iraq
            1 mech_infantry placed in Volgograd
            8 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,5,4,4,3
            Germans collect 48 PUs (3 lost to blockades); end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 59 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.33
    ANZAC : 0.00
    Russians : 1.00
    

    Savegame

  • '19 '17

    Going all out for the win I see.


  • @Adam514 said in axis-dominion vs adam (allies+9) bm3:

    Going all out for the win I see.

    isn’t winning the plan all along?


  • I think I’d rather go for the 87% chance than try to grind it out, with Europe falling apart by the turn

  • '19 '17

    Yeah maybe.

  • '19 '17

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            1 infantry moved from Eastern Poland to Poland
                  Russians take Poland from Germans
            1 infantry moved from Archangel to Novgorod
            1 mech_infantry moved from Smolensk to Novgorod
            1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
            1 infantry moved from Yenisey to Evenkiyskiy
                  Russians take Evenkiyskiy from Italians
            1 infantry moved from Olgiy to Timguska
                  Russians take Timguska from Germans
            1 infantry moved from Urals to Novosibirsk
                  Russians take Novosibirsk from Italians
            1 infantry moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Italians
            2 infantry moved from Bessarabia to Romania
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 4/4 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Romania
                Russians attack with 2 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Romania
                Russians win, taking Romania from Germans with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun, 1 armour, 8 artilleries and 59 infantry moved from Eastern Poland to Poland
            4 armour and 1 mech_infantry moved from Western Ukraine to Poland
            1 infantry moved from Ukraine to Bessarabia
            1 infantry moved from Western Ukraine to Eastern Poland
            1 aaGun moved from Western Ukraine to Eastern Poland
            1 infantry moved from Belarus to Baltic States
            1 infantry moved from Ukraine to Western Ukraine
            1 aaGun moved from Smolensk to Russia
            1 infantry moved from Vologda to Samara
            2 aaGuns and 11 infantry moved from Yenisey to Timguska
            1 infantry moved from Olgiy to Timguska
            1 infantry moved from Dzavhan to Olgiy
            1 infantry moved from Ulaanbaatar to Yakut S.S.R.
            2 infantry moved from Buyant-Uhaa to Ulaanbaatar
            1 mech_infantry moved from Bryansk to Baltic States
            1 armour moved from Russia to Belarus
            1 infantry moved from Russia to Bryansk
            2 infantry moved from Russia to Samara
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Samara
            1 armour, 4 artilleries and 27 infantry moved from Russia to Tambov
            1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
    
        Place Units - Russians
            1 infantry placed in Ukraine
            3 artilleries and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,33
    Russians : 3,17
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 7 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 62 Sea Zone
            1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
            12 fighters and 8 tactical_bombers moved from 46 Sea Zone to New South Wales
            1 submarine moved from 46 Sea Zone to 54 Sea Zone
            4 bombers moved from New Guinea to 54 Sea Zone
            1 marine moved from New Guinea to 46 Sea Zone
            1 cruiser and 1 marine moved from 46 Sea Zone to 61 Sea Zone
            1 marine moved from 61 Sea Zone to South Australia
            4 infantry moved from New Guinea to 46 Sea Zone
            4 infantry and 2 transports moved from 46 Sea Zone to 61 Sea Zone
            4 infantry moved from 61 Sea Zone to South Australia
            2 battleships moved from 46 Sea Zone to 61 Sea Zone
            1 cruiser moved from 46 Sea Zone to 61 Sea Zone
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            4 fighters moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            2 infantry moved from New Guinea to 46 Sea Zone
            2 infantry and 1 transport moved from 46 Sea Zone to 61 Sea Zone
            2 infantry moved from 61 Sea Zone to South Australia
    
        Combat - Japanese
            Battle in 54 Sea Zone
                Japanese attack with 4 bombers and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 54 Sea Zone
                Japanese win, taking 54 Sea Zone from Neutral with 4 bombers and 1 submarine remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in South Australia
                Japanese attack with 6 infantry and 1 marine
                ANZAC defend with 1 infantry
                    Japanese roll dice for 2 battleships and 2 cruisers in South Australia, round 2 : 3/4 hits, 2.33 expected hits
                    ANZAC roll dice for 1 infantry in South Australia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in South Australia
                Japanese win, taking South Australia from ANZAC with 6 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in 17 Sea Zone
                Japanese attack with 1 destroyer and 4 fighters
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 4 fighters in 17 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
                    ANZAC roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 17 Sea Zone
                Japanese win, taking 17 Sea Zone from ANZAC with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in New South Wales
                Japanese attack with 1 artillery, 12 fighters, 1 infantry and 8 tactical_bombers
                ANZAC defend with 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor, 6 fighters, 1 harbour, 8 infantry and 2 mech_infantrys
                    AA fire in New South Wales : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Japanese lost in New South Wales
                    Japanese roll dice for 1 artillery, 11 fighters, 1 infantry and 8 tactical_bombers in New South Wales, round 2 : 10/21 hits, 11.50 expected hits
                    ANZAC roll dice for 1 aaGun, 1 armour, 2 artilleries, 6 fighters, 8 infantry and 2 mech_infantrys in New South Wales, round 2 : 10/19 hits, 8.50 expected hits
                    2 tactical_bombers owned by the Japanese, 6 fighters owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 8 infantry owned by the ANZAC, 1 aaGun owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in New South Wales
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    AA fire in New South Wales : : 0.50
    Japanese : 0.50
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy nothing; Remaining resources: 85 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from New South Wales: 1 aaGun and 1 mech_infantry
            EDIT: Removing units owned by ANZAC from New South Wales: 8 infantry
            EDIT: Turning off Edit Mode
            1 artillery moved from Java to 42 Sea Zone
            1 artillery and 1 transport moved from 42 Sea Zone to 62 Sea Zone
            1 artillery moved from 62 Sea Zone to New South Wales
            5 fighters and 5 tactical_bombers moved from 46 Sea Zone to New South Wales
    

    Combat Hit Differential Summary :

    Savegame

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