• TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Chinese
            1 Infantry moved from E.Sinkiang to W.Qinghai
            2 Infantrys moved from Urumqi to E.Sinkiang
            8 Infantrys moved from E.Sinkiang to W.Qinghai
    
        Purchase Units - Chinese
            Chinese buy 1 Bunker and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 Bunker and 4 Infantrys placed in Hsining
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Hisaichi round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Hisaichi
            1 Adv.Fighter and 1 Fighter moved from 85 Sea Zone to Bangkok
            3 Mech.Infs and 8 Tanks moved from E.Qinghai to Hsining
            2 Mech.Infs moved from Ningsia to Hsining
            1 Bomber and 2 S.Bombers moved from Hupeh to Hsining
            2 Infantrys moved from Liaoning to Heilungchiang
            2 Infantrys moved from Heilungchiang to Chita
            2 Infantrys moved from Heilungchiang to Chita
            1 Infantry moved from Khabarovsk to Heilungchiang
            8 Infantrys moved from Changchun to Kirin
            1 Elite and 3 Infantrys moved from Peking to Hulunbuir
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Bunker, 18 Infantrys and 3 Mech.Infs; Remaining resources: 3 PUs; 
    
        Combat - Hisaichi
            Battle in Hsining
                Hisaichi attack with 1 Bomber, 5 Mech.Infs, 2 S.Bombers and 8 Tanks
                Chinese defend with 1 AAGun, 1 Bunker, 2 Elites, 1 Factory and 10 Infantrys
                    AA fire in Hsining : 0/3 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Bomber, 5 Mech.Infs, 2 S.Bombers and 8 Tanks in Hsining, round 2 : 8/16 hits, 8.00 expected hits
                Units damaged: 1 Bunker owned by the Chinese
                    Chinese roll dice for 1 Bunker, 2 Elites and 10 Infantrys in Hsining, round 2 : 3/13 hits, 4.50 expected hits
                3 Mech.Infs owned by the Hisaichi and 7 Infantrys owned by the Chinese lost in Hsining
                    Hisaichi roll dice for 1 Bomber, 2 Mech.Infs, 2 S.Bombers and 8 Tanks in Hsining, round 3 : 6/13 hits, 7.00 expected hits
                    Chinese roll dice for 1 Bunker, 2 Elites and 3 Infantrys in Hsining, round 3 : 3/6 hits, 2.17 expected hits
                    1 Bunker owned by the Chinese, 1 Bomber owned by the Hisaichi, 2 Mech.Infs owned by the Hisaichi, 2 Elites owned by the Chinese and 3 Infantrys owned by the Chinese lost in Hsining
                Hisaichi captures 13PUs while taking Chinese capital
                Hisaichi win, taking Hsining from Chinese with 2 S.Bombers and 8 Tanks remaining. Battle score for attacker is -12
                Casualties for Hisaichi: 1 Bomber and 5 Mech.Infs
                Casualties for Chinese: 1 Bunker, 2 Elites and 10 Infantrys
    
        Non Combat Move - Hisaichi
            2 S.Bombers moved from Hsining to Yunnan
    
        Place Units - Hisaichi
            1 Bunker placed in Chita
            4 Infantrys placed in Liaoning
            8 Infantrys placed in Changchun
            3 Infantrys placed in Peking
            3 Infantrys placed in Shantung
            3 Mech.Infs placed in Hupeh
    
        Turn Complete - Hisaichi
            Hisaichi collect 68 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -1.00
    Chinese : -0.67
    AA fire in Hsining : : -0.50
    

    Savegame


  • TripleA Turn Summary: British round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - British
            2 Tanks moved from Bihar to Assam
            6 Infantrys moved from Hyderabad to Bihar
            1 Infantry moved from S.Thailand to Malaya
                  British take Malaya from Yamamoto
            1 Infantry moved from S.Thailand to S.French Indochina
                  French take S.French Indochina from Yamamoto
            1 ArmoredCar, 1 Artillery, 17 Infantrys and 3 Tanks moved from S.Thailand to N.Thailand
            1 Elite and 7 Infantrys moved from Delhi to Punjab
    
        Purchase Units - British
            British buy 2 Adv.Fighters, 4 ArmoredCars, 1 Bunker, 1 Elite, 1 Fighter, 12 Infantrys, 2 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Assam
                British attack with 2 Tanks
                Yamamoto defend with 1 Infantry
                    British roll dice for 2 Tanks in Assam, round 2 : 1/2 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Infantry in Assam, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Assam
                British win, taking Assam from Yamamoto with 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in N.Thailand
                British attack with 1 ArmoredCar, 1 Artillery, 17 Infantrys and 3 Tanks
                Thai defend with 1 Infantry
                    British roll dice for 1 ArmoredCar, 1 Artillery, 17 Infantrys and 3 Tanks in N.Thailand, round 2 : 11/22 hits, 5.17 expected hits
                    Thai roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in N.Thailand
                British win, taking N.Thailand from Thai with 1 ArmoredCar, 1 Artillery, 17 Infantrys and 3 Tanks remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from 18 Sea Zone: 1 S.Submarine
            EDIT: Adding units owned by British to 21 Sea Zone: 1 S.Submarine
            EDIT: Removing units owned by British from Wales: 1 Infantry
            EDIT: Adding units owned by British to Netherlands: 1 Infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Netherlands from Germans to British
            EDIT: Removing units owned by British from 18 Sea Zone: 2 S.Submarines
            EDIT: Adding units owned by British to 8 Sea Zone: 2 S.Submarines
            EDIT: Turning off Edit Mode
    
        Place Units - British
            4 ArmoredCars, 1 Bunker and 2 Tanks placed in Cairo
            2 Mech.Infs placed in Cape Town
            4 Infantrys placed in Wales
            5 Infantrys placed in Madras
            2 Adv.Fighters, 1 Elite, 1 Fighter and 1 Infantry placed in Delhi
            2 Infantrys placed in Bombay
    
        Turn Complete - British
            British collect 104 PUs; end with 104 PUs
    

    Combat Hit Differential Summary :

    British : 5.83
    Yamamoto : -0.33
    Thai : -0.33
    

    Savegame


  • TripleA Turn Summary: Anzac round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Anzac
            1 Destroyer and 1 Submarine moved from 67 Sea Zone to 110 Sea Zone
            1 Elite moved from Lombok to 67 Sea Zone
            1 Cruiser and 1 Elite moved from 67 Sea Zone to 112 Sea Zone
            1 Elite moved from 112 Sea Zone to Celebes
                  Dutch take Celebes from Yamamoto
            1 Infantry moved from Java to 66 Sea Zone
            1 Artillery moved from Townsville to 113 Sea Zone
            1 Tank moved from West Papua to 113 Sea Zone
            2 Infantrys moved from West Papua to 113 Sea Zone
            1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 113 Sea Zone to 112 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from 112 Sea Zone to Jilolo
            1 Marine and 2 Tanks moved from Broome to 67 Sea Zone
            1 Marine moved from Broome to 67 Sea Zone
            1 Infantry and 1 Transport moved from 66 Sea Zone to 67 Sea Zone
            1 Tank moved from Lombok to Soembawa
            1 Marine moved from Broome to 67 Sea Zone
            1 Infantry, 3 Marines and 2 Tanks moved from 67 Sea Zone to Soembawa
    
        Purchase Units - Anzac
            Anzac buy 1 Battleship, 1 Destroyer, 1 Elite and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in 110 Sea Zone
                Anzac attack with 1 Destroyer and 1 Submarine
                Yamamoto defend with 2 S.Submarines
                    Anzac roll dice for 1 Submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 2 S.Submarines in 110 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Anzac roll dice for 1 Destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Anzac, 1 Destroyer owned by the Anzac and 2 S.Submarines owned by the Yamamoto lost in 110 Sea Zone
                Yamamoto win with no units remaining. Battle score for attacker is 5
                Casualties for Anzac: 1 Destroyer and 1 Submarine
                Casualties for Yamamoto: 2 S.Submarines
            Battle in Jilolo
                Anzac attack with 1 Artillery, 2 Infantrys and 1 Tank
                Yamamoto defend with 1 Infantry
                    Anzac roll dice for 1 Cruiser in Jilolo, round 2 : 0/1 hits, 0.50 expected hits
                    Anzac roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Jilolo, round 2 : 2/4 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Infantry in Jilolo, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Jilolo
                Anzac win, taking Jilolo from Yamamoto with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Soembawa
                Anzac attack with 1 Infantry, 3 Marines and 3 Tanks
                Yamamoto defend with 1 Artillery and 2 Elites
                    Anzac roll dice for 1 Infantry, 3 Marines and 3 Tanks in Soembawa, round 2 : 4/7 hits, 3.17 expected hits
                    Hisaichi roll dice for 1 Artillery and 2 Elites in Soembawa, round 2 : 2/3 hits, 1.00 expected hits
                    1 Infantry owned by the Anzac, 2 Elites owned by the Yamamoto, 1 Artillery owned by the Yamamoto and 1 Marine owned by the Anzac lost in Soembawa
                Anzac win, taking Soembawa from Hisaichi with 2 Marines and 3 Tanks remaining. Battle score for attacker is 4
                Casualties for Anzac: 1 Infantry and 1 Marine
                Casualties for Yamamoto: 1 Artillery and 2 Elites
    
        Non Combat Move - Anzac
            1 Artillery and 2 Infantrys moved from Port Moresby to West Papua
    
        Place Units - Anzac
            1 Battleship and 1 Destroyer placed in 67 Sea Zone
            1 Elite placed in Broome
            2 Infantrys placed in Townsville
    
        Turn Complete - Anzac
            Anzac collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 1.00
    Yamamoto : 0.67
    Anzac : 2.33
    

    Savegame


  • TripleA Turn Summary: Dutch round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Purchase Units - Dutch
            Dutch buy 1 Carrier, 1 Destroyer and 1 Infantry; Remaining resources: 0 PUs; 
    
        Non Combat Move - Dutch
            2 Adv.Fighters moved from West Borneo to 110 Sea Zone
    
        Place Units - Dutch
            1 Carrier and 1 Destroyer placed in 110 Sea Zone
            1 Infantry placed in West Borneo
    
        Turn Complete - Dutch
            Dutch collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Finns round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Finns
            8 Infantrys moved from Oulu to Vyborg
            8 Infantrys moved from Kotka to Vyborg
            2 Tanks moved from Kotka to S.Karelia
            1 Tank moved from Oulu to S.Karelia
            1 Fighter moved from Helsinki to S.Karelia
    
        Purchase Units - Finns
            Finns buy 2 Artillerys and 2 Elites; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in S.Karelia
                Finns attack with 1 Fighter and 3 Tanks
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Fighter and 3 Tanks in S.Karelia, round 2 : 3/4 hits, 1.83 expected hits
                    Russians roll dice for 1 Infantry in S.Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in S.Karelia
                Finns win, taking S.Karelia from Russians with 1 Fighter and 3 Tanks remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
            1 Fighter moved from S.Karelia to Vyborg
    
        Place Units - Finns
            2 Artillerys and 2 Elites placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Finns : 1.17
    Russians : -0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Romanians round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Romanians
            3 Mech.Infs moved from Donetsk to Yaroslavl
            4 Tanks moved from Bucharest to Vinnytsia
    
        Purchase Units - Romanians
            Romanians buy 2 Mech.Infs and 1 Mot.Inf; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Yaroslavl
                Romanians attack with 3 Mech.Infs
                Russians defend with 9 HeavyTanks and 1 Tank
                    Romanians roll dice for 3 Mech.Infs in Yaroslavl, round 2 : 3/3 hits, 1.00 expected hits
                    Russians roll dice for 9 HeavyTanks and 1 Tank in Yaroslavl, round 2 : 7/10 hits, 6.50 expected hits
                3 Mech.Infs owned by the Romanians, 2 HeavyTanks owned by the Russians and 1 Tank owned by the Russians lost in Yaroslavl
                Russians win with 7 HeavyTanks remaining. Battle score for attacker is 1
                Casualties for Romanians: 3 Mech.Infs
                Casualties for Russians: 2 HeavyTanks and 1 Tank
    
        Non Combat Move - Romanians
    
        Place Units - Romanians
            2 Mech.Infs and 1 Mot.Inf placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Romanians : 2.00
    Russians : 0.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Thai round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Thai
            1 Infantry moved from Bangkok to S.Thailand
                  Thai take S.Thailand from British
            3 Infantrys moved from Bangkok to Malaya
    
        Purchase Units - Thai
            Thai buy 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Malaya
                Thai attack with 3 Infantrys
                British defend with 1 AAGun and 1 Infantry
                    Thai roll dice for 3 Infantrys in Malaya, round 2 : 1/3 hits, 0.50 expected hits
                    British roll dice for 1 Infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Malaya
                Thai win, taking Malaya from British with 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
    
        Non Combat Move - Thai
    
        Place Units - Thai
            6 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    Thai : 0.50
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 10

    TripleA Manual Gamesave Post for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Americans
            1 Adv.Fighter, 1 B.Transport, 3 Battleships, 3 Carriers, 4 Destroyers, 5 Fighters, 14 S.Submarines and 1 Transport moved from 86 Sea Zone to 85 Sea Zone
            1 Bomber moved from Minamitori to 85 Sea Zone
            1 S.Submarine moved from 88 Sea Zone to 85 Sea Zone
            2 S.Submarines moved from 96 Sea Zone to 85 Sea Zone
            2 S.Bombers moved from Wake to 85 Sea Zone
            2 S.Submarines moved from 71 Sea Zone to 85 Sea Zone
            1 ArmoredCar moved from Mersa Matruh to Tobruk
            3 ArmoredCars moved from Darfur to Tobruk
            7 ArmoredCars moved from Darfur to El Agheila
            2 ArmoredCars moved from Darfur to El Agheila
            1 Artillery, 1 Elite, 3 Infantrys and 1 Marine moved from Darfur to New Valley
            2 ArmoredCars moved from Darfur to Hun
            8 ArmoredCars and 1 Tank moved from Kufra to Hun
            8 ArmoredCars moved from French Equatorial Africa to New Valley
            10 ArmoredCars moved from French Sudan to Darfur
            2 Marines and 2 Tanks moved from Leon to Andalusia
            1 Transport moved from 36 Sea Zone to 34 Sea Zone
            4 Transports moved from 36 Sea Zone to 35 Sea Zone
            8 ArmoredCars moved from Bahia to 35 Sea Zone
            1 B.Transport moved from 32 Sea Zone to 35 Sea Zone
            2 Infantrys moved from Bahia to 35 Sea Zone
            2 Infantrys moved from Salvador to 35 Sea Zone
            8 ArmoredCars, 1 B.Transport, 4 Infantrys and 4 Transports moved from 35 Sea Zone to 36 Sea Zone
            4 Transports moved from 40 Sea Zone to 39 Sea Zone
            1 Tank moved from Argentina to 39 Sea Zone
            2 Infantrys moved from S.Chile to 39 Sea Zone
            4 ArmoredCars moved from Argentina to 39 Sea Zone
            1 Infantry moved from Argentina to 39 Sea Zone
            8 ArmoredCars moved from Angola to French Equatorial Africa
            4 ArmoredCars, 3 Infantrys, 1 Tank and 4 Transports moved from 39 Sea Zone to 40 Sea Zone
            4 ArmoredCars, 3 Infantrys and 1 Tank moved from 40 Sea Zone to Angola
            3 Infantrys moved from Santiago to 125 Sea Zone
            3 Infantrys and 2 Transports moved from 125 Sea Zone to 39 Sea Zone
            1 Infantry moved from Argentina to 39 Sea Zone
            4 Infantrys and 2 Transports moved from 39 Sea Zone to 40 Sea Zone
            4 Infantrys moved from 40 Sea Zone to Angola
    
        Purchase Units - Americans
            Americans buy 4 Adv.Fighters, 1 B.Carrier, 1 Battleship, 1 Cruiser, 2 Destroyers, 9 Infantrys and 2 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Hun
                Americans attack with 10 ArmoredCars and 1 Tank
                Italians defend with 1 Bunker
                    Americans roll dice for 10 ArmoredCars and 1 Tank in Hun, round 2 : 5/11 hits, 3.83 expected hits
                    Italians roll dice for 1 Bunker in Hun, round 2 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Italians lost in Hun
                Americans win, taking Hun from Italians with 10 ArmoredCars and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Italians: 1 Bunker
            Battle in Andalusia
                Americans attack with 2 Marines and 2 Tanks
                Germans defend with 2 Artillerys
                    Americans roll dice for 2 Marines and 2 Tanks in Andalusia, round 2 : 2/4 hits, 2.00 expected hits
                    Germans roll dice for 2 Artillerys in Andalusia, round 2 : 1/2 hits, 0.67 expected hits
                    1 Marine owned by the Americans and 2 Artillerys owned by the Germans lost in Andalusia
                Americans win, taking Andalusia from Germans with 1 Marine and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Americans: 1 Marine
                Casualties for Germans: 2 Artillerys
            Battle in El Agheila
                Americans attack with 9 ArmoredCars
                Germans defend with 1 Bunker; Italians defend with 1 AAGun, 1 Elite and 4 Infantrys
                    Americans roll dice for 9 ArmoredCars in El Agheila, round 2 : 5/9 hits, 3.00 expected hits
                Units damaged: 1 Bunker owned by the Germans
                    Germans roll dice for 1 Bunker, 1 Elite and 4 Infantrys in El Agheila, round 2 : 2/6 hits, 2.17 expected hits
                    4 Infantrys owned by the Italians and 2 ArmoredCars owned by the Americans lost in El Agheila
                    Americans roll dice for 7 ArmoredCars in El Agheila, round 3 : 2/7 hits, 2.33 expected hits
                    Germans roll dice for 1 Bunker and 1 Elite in El Agheila, round 3 : 2/2 hits, 0.83 expected hits
                    1 Elite owned by the Italians, 1 Bunker owned by the Germans and 2 ArmoredCars owned by the Americans lost in El Agheila
                Americans win, taking El Agheila from Germans with 5 ArmoredCars remaining. Battle score for attacker is 1
                Casualties for Americans: 4 ArmoredCars
                Casualties for Italians: 1 Elite and 4 Infantrys
                Casualties for Germans: 1 Bunker
            Battle in Tobruk
                Americans attack with 4 ArmoredCars
                Italians defend with 2 Infantrys
                    Americans roll dice for 4 ArmoredCars in Tobruk, round 2 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 2 Infantrys in Tobruk, round 2 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Italians and 1 ArmoredCar owned by the Americans lost in Tobruk
                Americans win, taking Tobruk from Italians with 3 ArmoredCars remaining. Battle score for attacker is 0
                Casualties for Americans: 1 ArmoredCar
                Casualties for Italians: 2 Infantrys
            Battle in 85 Sea Zone
                Americans attack with 1 Adv.Fighter, 1 B.Transport, 3 Battleships, 1 Bomber, 3 Carriers, 4 Destroyers, 5 Fighters, 2 S.Bombers, 19 S.Submarines and 1 Transport
                Hisaichi defend with 1 Battleship, 1 Carrier, 2 Submarines and 2 Transports; Yamamoto defend with 3 Adv.Fighters, 1 B.Carrier, 1 B.Transport, 2 Battleships, 3 Carriers, 6 Destroyers, 2 Fighters, 2 T.Boats and 4 Transports
                    Americans roll dice for 19 S.Submarines in 85 Sea Zone, round 2 : 12/19 hits, 9.50 expected hits
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Italians : -0.17
    Americans : 6.00
    

    Savegame


  • @Whackamatt 12 sub hits in sz85. ool please

  • '20 '18 '17 '15

    max defense, but keep 1 dd around until all of your subs are gone.


  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Americans
            1 Adv.Fighter, 1 B.Transport, 3 Battleships, 3 Carriers, 4 Destroyers, 5 Fighters, 14 S.Submarines and 1 Transport moved from 86 Sea Zone to 85 Sea Zone
            1 Bomber moved from Minamitori to 85 Sea Zone
            1 S.Submarine moved from 88 Sea Zone to 85 Sea Zone
            2 S.Submarines moved from 96 Sea Zone to 85 Sea Zone
            2 S.Bombers moved from Wake to 85 Sea Zone
            2 S.Submarines moved from 71 Sea Zone to 85 Sea Zone
            1 ArmoredCar moved from Mersa Matruh to Tobruk
            3 ArmoredCars moved from Darfur to Tobruk
            7 ArmoredCars moved from Darfur to El Agheila
            2 ArmoredCars moved from Darfur to El Agheila
            1 Artillery, 1 Elite, 3 Infantrys and 1 Marine moved from Darfur to New Valley
            2 ArmoredCars moved from Darfur to Hun
            8 ArmoredCars and 1 Tank moved from Kufra to Hun
            8 ArmoredCars moved from French Equatorial Africa to New Valley
            10 ArmoredCars moved from French Sudan to Darfur
            2 Marines and 2 Tanks moved from Leon to Andalusia
            1 Transport moved from 36 Sea Zone to 34 Sea Zone
            4 Transports moved from 36 Sea Zone to 35 Sea Zone
            8 ArmoredCars moved from Bahia to 35 Sea Zone
            1 B.Transport moved from 32 Sea Zone to 35 Sea Zone
            2 Infantrys moved from Bahia to 35 Sea Zone
            2 Infantrys moved from Salvador to 35 Sea Zone
            8 ArmoredCars, 1 B.Transport, 4 Infantrys and 4 Transports moved from 35 Sea Zone to 36 Sea Zone
            4 Transports moved from 40 Sea Zone to 39 Sea Zone
            1 Tank moved from Argentina to 39 Sea Zone
            2 Infantrys moved from S.Chile to 39 Sea Zone
            4 ArmoredCars moved from Argentina to 39 Sea Zone
            1 Infantry moved from Argentina to 39 Sea Zone
            8 ArmoredCars moved from Angola to French Equatorial Africa
            4 ArmoredCars, 3 Infantrys, 1 Tank and 4 Transports moved from 39 Sea Zone to 40 Sea Zone
            4 ArmoredCars, 3 Infantrys and 1 Tank moved from 40 Sea Zone to Angola
            3 Infantrys moved from Santiago to 125 Sea Zone
            3 Infantrys and 2 Transports moved from 125 Sea Zone to 39 Sea Zone
            1 Infantry moved from Argentina to 39 Sea Zone
            4 Infantrys and 2 Transports moved from 39 Sea Zone to 40 Sea Zone
            4 Infantrys moved from 40 Sea Zone to Angola
    
        Purchase Units - Americans
            Americans buy 4 Adv.Fighters, 1 B.Carrier, 1 Battleship, 1 Cruiser, 2 Destroyers, 9 Infantrys and 2 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Hun
                Americans attack with 10 ArmoredCars and 1 Tank
                Italians defend with 1 Bunker
                    Americans roll dice for 10 ArmoredCars and 1 Tank in Hun, round 2 : 5/11 hits, 3.83 expected hits
                    Italians roll dice for 1 Bunker in Hun, round 2 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Italians lost in Hun
                Americans win, taking Hun from Italians with 10 ArmoredCars and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Italians: 1 Bunker
            Battle in Andalusia
                Americans attack with 2 Marines and 2 Tanks
                Germans defend with 2 Artillerys
                    Americans roll dice for 2 Marines and 2 Tanks in Andalusia, round 2 : 2/4 hits, 2.00 expected hits
                    Germans roll dice for 2 Artillerys in Andalusia, round 2 : 1/2 hits, 0.67 expected hits
                    1 Marine owned by the Americans and 2 Artillerys owned by the Germans lost in Andalusia
                Americans win, taking Andalusia from Germans with 1 Marine and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Americans: 1 Marine
                Casualties for Germans: 2 Artillerys
            Battle in El Agheila
                Americans attack with 9 ArmoredCars
                Germans defend with 1 Bunker; Italians defend with 1 AAGun, 1 Elite and 4 Infantrys
                    Americans roll dice for 9 ArmoredCars in El Agheila, round 2 : 5/9 hits, 3.00 expected hits
                Units damaged: 1 Bunker owned by the Germans
                    Germans roll dice for 1 Bunker, 1 Elite and 4 Infantrys in El Agheila, round 2 : 2/6 hits, 2.17 expected hits
                    4 Infantrys owned by the Italians and 2 ArmoredCars owned by the Americans lost in El Agheila
                    Americans roll dice for 7 ArmoredCars in El Agheila, round 3 : 2/7 hits, 2.33 expected hits
                    Germans roll dice for 1 Bunker and 1 Elite in El Agheila, round 3 : 2/2 hits, 0.83 expected hits
                    1 Elite owned by the Italians, 1 Bunker owned by the Germans and 2 ArmoredCars owned by the Americans lost in El Agheila
                Americans win, taking El Agheila from Germans with 5 ArmoredCars remaining. Battle score for attacker is 1
                Casualties for Americans: 4 ArmoredCars
                Casualties for Italians: 1 Elite and 4 Infantrys
                Casualties for Germans: 1 Bunker
            Battle in Tobruk
                Americans attack with 4 ArmoredCars
                Italians defend with 2 Infantrys
                    Americans roll dice for 4 ArmoredCars in Tobruk, round 2 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 2 Infantrys in Tobruk, round 2 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Italians and 1 ArmoredCar owned by the Americans lost in Tobruk
                Americans win, taking Tobruk from Italians with 3 ArmoredCars remaining. Battle score for attacker is 0
                Casualties for Americans: 1 ArmoredCar
                Casualties for Italians: 2 Infantrys
            Battle in 85 Sea Zone
                Americans attack with 1 Adv.Fighter, 1 B.Transport, 3 Battleships, 1 Bomber, 3 Carriers, 4 Destroyers, 5 Fighters, 2 S.Bombers, 19 S.Submarines and 1 Transport
                Hisaichi defend with 1 Battleship, 1 Carrier, 2 Submarines and 2 Transports; Yamamoto defend with 3 Adv.Fighters, 1 B.Carrier, 1 B.Transport, 2 Battleships, 3 Carriers, 6 Destroyers, 2 Fighters, 2 T.Boats and 4 Transports
                    Americans roll dice for 19 S.Submarines in 85 Sea Zone, round 2 : 12/19 hits, 9.50 expected hits
                Units damaged: 2 Battleships owned by the Yamamoto, 1 B.Carrier owned by the Yamamoto and 1 Battleship owned by the Hisaichi
                    Yamamoto roll dice for 2 Submarines in 85 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                Units damaged: 2 Battleships owned by the Americans
                    Americans roll dice for 1 Adv.Fighter, 1 B.Transport, 3 Battleships, 1 Bomber, 3 Carriers, 4 Destroyers, 5 Fighters, 2 S.Bombers and 1 Transport in 85 Sea Zone, round 2 : 9/19 hits, 8.33 expected hits
                    Yamamoto roll dice for 3 Adv.Fighters, 1 B.Carrier, 1 B.Transport, 3 Battleships, 4 Carriers, 6 Destroyers, 2 Fighters, 2 T.Boats and 6 Transports in 85 Sea Zone, round 2 : 10/28 hits, 11.00 expected hits
                Units damaged: 1 Battleship owned by the Americans
                    1 Carrier owned by the Hisaichi, 3 Fighters owned by the Americans, 4 Destroyers owned by the Americans, 1 B.Transport owned by the Americans, 2 Transports owned by the Hisaichi, 1 Transport owned by the Americans, 5 Destroyers owned by the Yamamoto, 1 B.Transport owned by the Yamamoto, 4 Transports owned by the Yamamoto, 2 Submarines owned by the Hisaichi and 2 T.Boats owned by the Yamamoto lost in 85 Sea Zone
                    Americans roll dice for 19 S.Submarines in 85 Sea Zone, round 3 : 10/19 hits, 9.50 expected hits
                    Americans roll dice for 1 Adv.Fighter, 3 Battleships, 1 Bomber, 3 Carriers, 2 Fighters and 2 S.Bombers in 85 Sea Zone, round 3 : 8/12 hits, 6.00 expected hits
                    Yamamoto roll dice for 3 Adv.Fighters, 1 B.Carrier, 3 Battleships, 3 Carriers, 1 Destroyer and 2 Fighters in 85 Sea Zone, round 3 : 8/13 hits, 7.33 expected hits
                    2 Fighters owned by the Americans, 3 Adv.Fighters owned by the Yamamoto, 1 Carrier owned by the Americans, 2 Battleships owned by the Yamamoto, 3 Carriers owned by the Yamamoto, 1 Destroyer owned by the Yamamoto, 1 Battleship owned by the Hisaichi, 1 B.Carrier owned by the Yamamoto, 5 S.Submarines owned by the Americans and 2 Fighters owned by the Yamamoto lost in 85 Sea Zone
                Americans win with 1 Adv.Fighter, 3 Battleships, 1 Bomber, 2 Carriers, 2 S.Bombers and 14 S.Submarines remaining. Battle score for attacker is 150
                Casualties for Americans: 1 B.Transport, 1 Carrier, 4 Destroyers, 5 Fighters, 5 S.Submarines and 1 Transport
                Casualties for Hisaichi: 1 Battleship, 1 Carrier, 2 Submarines and 2 Transports
                Casualties for Yamamoto: 3 Adv.Fighters, 1 B.Carrier, 1 B.Transport, 2 Battleships, 3 Carriers, 6 Destroyers, 2 Fighters, 2 T.Boats and 4 Transports
    
        Non Combat Move - Americans
            2 S.Bombers moved from 85 Sea Zone to Kamchatka
            1 Bomber moved from 85 Sea Zone to Kamchatka
            3 S.Submarines moved from 98 Sea Zone to 88 Sea Zone
            2 Infantrys moved from N.Chile to Argentina
            2 Infantrys moved from Bolivia to Argentina
            2 Infantrys moved from Peru to Amazon
            2 Infantrys moved from Colombia to Amazon
            2 Infantrys moved from Venezuela to Amazon
            8 ArmoredCars and 4 Infantrys moved from 36 Sea Zone to Mauritania
            4 Infantrys moved from South Central USA to South Atlantic USA
    
        Place Units - Americans
            1 B.Carrier placed in 35 Sea Zone
            2 Adv.Fighters placed in 35 Sea Zone
            1 Adv.Fighter placed in 35 Sea Zone
            1 Destroyer and 1 Submarine placed in 39 Sea Zone
            1 Cruiser and 1 Submarine placed in 39 Sea Zone
            1 Battleship placed in 39 Sea Zone
            2 Infantrys placed in Wake
            1 Infantry placed in Midway
            1 Destroyer placed in 71 Sea Zone
            1 Adv.Fighter and 1 Infantry placed in Alaska
            1 Infantry placed in Rio De Janeiro
            3 Infantrys placed in Santiago
            1 Infantry placed in N.Chile
    
        Turn Complete - Americans
            Americans collect 146 PUs; end with 146 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Italians : -0.17
    Yamamoto : 1.00
    Americans : 9.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Germans
            2 units repaired.
            1 ArmoredCar and 1 HeavyTank moved from Georgia to Rostov
            2 HeavyTanks moved from Georgia to Erzurum
            3 HeavyTanks moved from Kursk to Yaroslavl
            8 ArmoredCars moved from Minsk to Yaroslavl
            1 Artillery and 1 Elite moved from Novgorod to Smolensk
            1 Infantry moved from Novgorod to Smolensk
            2 Artillerys, 1 Elite and 2 Infantrys moved from Vyborg to S.Karelia
            5 Artillerys, 3 Elites and 7 Infantrys moved from N.Karelia to S.Karelia
            1 Artillery and 2 Infantrys moved from Murmansk to N.Karelia
            3 Elites moved from Hamburg to 22 Sea Zone
            2 Elites and 2 S.Submarines moved from 22 Sea Zone to 18 Sea Zone
            1 Elite and 1 S.Submarine moved from 22 Sea Zone to 18 Sea Zone
            1 Elite moved from 18 Sea Zone to Munster
                  Germans take Munster from British
            1 Elite moved from 18 Sea Zone to Dublin
                  Germans take Dublin from British
            1 Elite moved from 18 Sea Zone to Northern Ireland
                  Germans take Northern Ireland from British
            2 Elites moved from Normandy to 20 Sea Zone
            1 Elite and 1 S.Submarine moved from 20 Sea Zone to 18 Sea Zone
            1 Elite moved from 18 Sea Zone to Scotland
                  Germans take Scotland from British
            1 Elite moved from 20 Sea Zone to Netherlands
            2 Adv.Fighters and 2 Fighters moved from 20 Sea Zone to 21 Sea Zone
            1 JetFighter and 2 Stukas moved from Brittany to Navarre
            2 Artillerys and 2 Elites moved from Aquitaine to Navarre
            1 Artillery moved from Novgorod to S.Karelia
            4 Destroyers moved from 20 Sea Zone to 18 Sea Zone
            1 Carrier moved from 20 Sea Zone to 18 Sea Zone
            1 Carrier, 1 Cruiser and 3 Transports moved from 24 Sea Zone to 23 Sea Zone
            2 Battleships and 1 Destroyer moved from 31 Sea Zone to 17 Sea Zone
    
        Purchase Units - Germans
            Germans buy 16 ArmoredCars, 2 Artillerys, 2 Bunkers, 8 Elites, 3 HeavyTanks, 6 Infantrys and 1 Transport; Remaining resources: 1 PUs; 
    
        Combat - Germans
            Battle in Navarre
                Germans attack with 2 Artillerys, 2 Elites, 1 JetFighter and 2 Stukas
                Neutral defend with 2 Bunkers
                    Germans roll dice for 2 Artillerys, 2 Elites, 1 JetFighter and 2 Stukas in Navarre, round 2 : 3/7 hits, 3.33 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 2 Bunkers in Navarre, round 2 : 2/2 hits, 1.00 expected hits
                    1 Bunker owned by the Neutral and 2 Artillerys owned by the Germans lost in Navarre
                    Germans roll dice for 2 Elites, 1 JetFighter and 2 Stukas in Navarre, round 3 : 2/5 hits, 2.67 expected hits
                    Neutral roll dice for 1 Bunker in Navarre, round 3 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral and 1 Elite owned by the Germans lost in Navarre
                Germans loses 0 PUs for violating Navarres neutrality.
                Germans win, taking Navarre from Neutral with 1 Elite, 1 JetFighter and 2 Stukas remaining. Battle score for attacker is 1
                Casualties for Germans: 2 Artillerys and 1 Elite
                Casualties for Neutral: 2 Bunkers
            Battle in 21 Sea Zone
                Germans attack with 2 Adv.Fighters and 2 Fighters
                British defend with 1 S.Submarine
                    Germans roll dice for 2 Adv.Fighters and 2 Fighters in 21 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
                1 S.Submarine owned by the British lost in 21 Sea Zone
                Germans win with 2 Adv.Fighters and 2 Fighters remaining. Battle score for attacker is 10
                Casualties for British: 1 S.Submarine
            Battle in Yaroslavl
                Germans attack with 8 ArmoredCars and 3 HeavyTanks
                Russians defend with 7 HeavyTanks
                    Germans roll dice for 8 ArmoredCars and 3 HeavyTanks in Yaroslavl, round 2 : 5/11 hits, 4.67 expected hits
                    Russians roll dice for 7 HeavyTanks in Yaroslavl, round 2 : 2/7 hits, 4.67 expected hits
                    2 ArmoredCars owned by the Germans and 5 HeavyTanks owned by the Russians lost in Yaroslavl
                    Germans roll dice for 6 ArmoredCars and 3 HeavyTanks in Yaroslavl, round 3 : 6/9 hits, 4.00 expected hits
                    Russians roll dice for 2 HeavyTanks in Yaroslavl, round 3 : 1/2 hits, 1.33 expected hits
                    1 ArmoredCar owned by the Germans and 2 HeavyTanks owned by the Russians lost in Yaroslavl
                Germans win, taking Yaroslavl from Russians with 5 ArmoredCars and 3 HeavyTanks remaining. Battle score for attacker is 37
                Casualties for Germans: 3 ArmoredCars
                Casualties for Russians: 7 HeavyTanks
            Battle in Smolensk
                Germans attack with 1 Artillery, 1 Elite and 1 Infantry
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Rostov
                Germans attack with 1 ArmoredCar and 1 HeavyTank
                Russians defend with 1 Infantry
                    Germans roll dice for 1 ArmoredCar and 1 HeavyTank in Rostov, round 2 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 ArmoredCar and 1 HeavyTank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Erzurum
                Germans attack with 2 HeavyTanks
                Russians defend with 1 Infantry
                    Germans roll dice for 2 HeavyTanks in Erzurum, round 2 : 2/2 hits, 1.33 expected hits
                    Russians roll dice for 1 Infantry in Erzurum, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Erzurum
                Germans win, taking Erzurum from Russians with 2 HeavyTanks remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Netherlands
                Germans attack with 1 Elite
                British defend with 1 AAGun, 1 Factory and 1 Infantry
                    Germans roll dice for 3 Battleships and 1 Cruiser in Netherlands, round 2 : 3/4 hits, 2.50 expected hits
                    1 Infantry owned by the British lost in Netherlands
                Germans win, taking Netherlands from British with 1 Elite remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
    
        Non Combat Move - Germans
            1 Carrier moved from 20 Sea Zone to 17 Sea Zone
            1 JetFighter moved from Navarre to 17 Sea Zone
            2 Adv.Fighters moved from 21 Sea Zone to 18 Sea Zone
            1 Fighter moved from 21 Sea Zone to 17 Sea Zone
            1 Fighter moved from 21 Sea Zone to Brittany
            1 AAGun moved from Orleanais to Aquitaine
            1 AAGun and 1 Infantry moved from Provence to Languedoc
            2 Stukas moved from Navarre to Brittany
    
        Place Units - Germans
            1 Bunker and 3 HeavyTanks placed in Kursk
            1 Bunker and 3 Infantrys placed in Georgia
            1 Artillery and 3 Infantrys placed in Provence
            Germans undo move 2.
            1 Artillery, 1 Bunker and 2 Infantrys placed in Georgia
            1 Transport placed in 23 Sea Zone
            6 Elites placed in Hamburg
            2 Elites placed in Danzig
            1 Infantry placed in Normandy
            4 ArmoredCars placed in Warsaw
            3 ArmoredCars placed in Krakow
            5 ArmoredCars placed in Bohemia
            4 ArmoredCars placed in Hungary
    
        Turn Complete - Germans
            Germans collect 148 PUs; end with 149 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.83
    Neutral : 1.50
    Russians : -4.00
    

    Savegame


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Russians
            1 Infantry moved from Moscow to Gorky
            1 HeavyTank moved from Tula to Moscow
            1 Infantry moved from Moscow to Tula
            1 Infantry moved from Moscow to Penza
            1 Infantry moved from Astrakhan to Azerbaijan
            1 Infantry moved from Saratov to Astrakhan
            1 Infantry moved from Stalingrad to Saratov
            2 Artillerys moved from Arkhangelsk to Kirov
            1 Infantry moved from Arkhangelsk to Vologda
            6 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            6 Infantrys moved from Sibirsky to Evenkia
    
        Purchase Units - Russians
            Russians buy 38 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Russians
    
        Place Units - Russians
            10 Infantrys placed in Moscow
            4 Infantrys placed in Arkhangelsk
            5 Infantrys placed in Stalingrad
            5 Infantrys placed in Sverdlovsk
            6 Infantrys placed in Sibirsky
            2 Infantrys placed in N.Buryat Mongolia
            4 Infantrys placed in Leningrad
            2 Infantrys placed in Tashkent
    
        Turn Complete - Russians
            Russians collect 69 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Italians
            1 ArmoredCar and 1 Tank moved from W.Iran to Astrakhan
            1 ArmoredCar and 1 Tank moved from W.Iran to Azerbaijan
            2 Tanks moved from Syria to Palestine
            3 Transports moved from 55 Sea Zone to 51 Sea Zone
            4 Infantrys and 2 Tanks moved from Greece to 51 Sea Zone
            4 Infantrys, 2 Tanks and 3 Transports moved from 51 Sea Zone to 56 Sea Zone
            4 Infantrys and 2 Tanks moved from 56 Sea Zone to Palestine
            2 Transports moved from 48 Sea Zone to 49 Sea Zone
            3 Infantrys moved from Serbia to 49 Sea Zone
            1 Infantry moved from Greece to 49 Sea Zone
            4 Infantrys and 2 Transports moved from 49 Sea Zone to 48 Sea Zone
            4 Infantrys moved from 48 Sea Zone to Tobruk
            1 Fighter moved from 47 Sea Zone to Tobruk
            2 Infantrys moved from Campania to 48 Sea Zone
            2 Infantrys moved from 48 Sea Zone to El Agheila
            2 Transports moved from 47 Sea Zone to 46 Sea Zone
            4 Infantrys moved from Rome to 46 Sea Zone
            4 Infantrys and 2 Transports moved from 46 Sea Zone to 48 Sea Zone
            4 Infantrys moved from 48 Sea Zone to El Agheila
            1 Infantry moved from Tripoli to Ghadames
            3 Infantrys moved from Tripoli to El Agheila
    
        Purchase Units - Italians
            Italians buy 2 Bunkers and 28 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Tobruk
                Italians attack with 1 Fighter and 4 Infantrys
                Americans defend with 3 ArmoredCars
                    Italians roll dice for 1 Fighter and 4 Infantrys in Tobruk, round 2 : 1/5 hits, 1.00 expected hits
                    Americans roll dice for 3 ArmoredCars in Tobruk, round 2 : 0/3 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Americans lost in Tobruk
                    Italians roll dice for 1 Fighter and 4 Infantrys in Tobruk, round 3 : 1/5 hits, 1.00 expected hits
                    Americans roll dice for 2 ArmoredCars in Tobruk, round 3 : 1/2 hits, 0.33 expected hits
                    1 Infantry owned by the Italians and 1 ArmoredCar owned by the Americans lost in Tobruk
                    Italians roll dice for 1 Fighter and 3 Infantrys in Tobruk, round 4 : 0/4 hits, 0.83 expected hits
                    Americans roll dice for 1 ArmoredCar in Tobruk, round 4 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 Fighter and 3 Infantrys in Tobruk, round 5 : 0/4 hits, 0.83 expected hits
                    Americans roll dice for 1 ArmoredCar in Tobruk, round 5 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 Fighter and 3 Infantrys in Tobruk, round 6 : 2/4 hits, 0.83 expected hits
                    Americans roll dice for 1 ArmoredCar in Tobruk, round 6 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Americans lost in Tobruk
                Italians win, taking Tobruk from Americans with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 10
                Casualties for Americans: 3 ArmoredCars
                Casualties for Italians: 1 Infantry
            Battle in Astrakhan
                Italians attack with 1 ArmoredCar and 1 Tank
                Russians defend with 1 Infantry
                    Italians roll dice for 1 ArmoredCar and 1 Tank in Astrakhan, round 2 : 2/2 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Astrakhan, round 2 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Italians and 1 Infantry owned by the Russians lost in Astrakhan
                Italians win, taking Astrakhan from Russians with 1 Tank remaining. Battle score for attacker is -2
                Casualties for Italians: 1 ArmoredCar
                Casualties for Russians: 1 Infantry
            Battle in Azerbaijan
                Italians attack with 1 ArmoredCar and 1 Tank
                Russians defend with 1 Infantry
                    Italians roll dice for 1 ArmoredCar and 1 Tank in Azerbaijan, round 2 : 2/2 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Azerbaijan, round 2 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Italians and 1 Infantry owned by the Russians lost in Azerbaijan
                Italians win, taking Azerbaijan from Russians with 1 Tank remaining. Battle score for attacker is -2
                Casualties for Italians: 1 ArmoredCar
                Casualties for Russians: 1 Infantry
            Battle in El Agheila
                Italians attack with 9 Infantrys
                Americans defend with 1 AAGun and 5 ArmoredCars
                    Italians roll dice for 9 Infantrys in El Agheila, round 2 : 2/9 hits, 1.50 expected hits
                    Americans roll dice for 5 ArmoredCars in El Agheila, round 2 : 2/5 hits, 0.83 expected hits
                    2 Infantrys owned by the Italians and 2 ArmoredCars owned by the Americans lost in El Agheila
                    Italians roll dice for 7 Infantrys in El Agheila, round 3 : 3/7 hits, 1.17 expected hits
                    Americans roll dice for 3 ArmoredCars in El Agheila, round 3 : 0/3 hits, 0.50 expected hits
                    3 ArmoredCars owned by the Americans lost in El Agheila
                Italians win, taking El Agheila from Americans with 7 Infantrys remaining. Battle score for attacker is 16
                Casualties for Italians: 2 Infantrys
                Casualties for Americans: 5 ArmoredCars
    
        Non Combat Move - Italians
            1 AAGun, 2 Artillerys, 2 Elites and 8 Infantrys moved from S.Tunisia to Tripoli
            1 Fighter moved from Tobruk to 47 Sea Zone
            1 Infantry moved from Rome to Campania
            1 Destroyer moved from 55 Sea Zone to 48 Sea Zone
            1 Destroyer moved from 55 Sea Zone to 48 Sea Zone
            1 AAGun moved from Syria to Palestine
    
        Place Units - Italians
            1 Bunker placed in Palestine
            1 Bunker and 3 Infantrys placed in W.Iran
            2 Infantrys placed in Syria
            4 Infantrys placed in Greece
            4 Infantrys placed in Tunis
            3 Infantrys placed in Serbia
            10 Infantrys placed in Rome
            2 Infantrys placed in Lombardy
    
        Turn Complete - Italians
            Italians collect 66 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Italians : 4.17
    Americans : 0.33
    Russians : 1.33
    

    Savegame


  • TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - French
            1 Adv.Fighter, 2 Infantrys and 7 Tanks moved from E.Morocco to S.Algeria
    
        Purchase Units - French
            French buy 1 Adv.Fighter and 3 Tanks; Remaining resources: 0 PUs; 
    
        Non Combat Move - French
    
        Place Units - French
            1 Adv.Fighter and 3 Tanks placed in E.Morocco
    
        Turn Complete - French
            French collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Yamamoto round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Yamamoto
            1 Elite and 2 Infantrys moved from N.French Indochina to Kwangsi
            1 Infantry moved from Burma to Yunnan
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 AAGun, 5 Bunkers and 22 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Yamamoto
            7 Infantrys moved from Tokyo to Tohoku
            5 Infantrys moved from Tokyo to Chubu
            2 Infantrys moved from Kyushu to Chubu
            1 AAGun moved from Tokyo to Tohoku
    
        Place Units - Yamamoto
            1 AAGun, 1 Bunker and 7 Infantrys placed in Tokyo
            1 Bunker placed in Tohoku
            1 Bunker placed in Kyushu
            1 Bunker placed in Hokkaido
            1 Bunker and 3 Infantrys placed in Kwangsi
            6 Infantrys placed in Hong Kong
            3 Infantrys placed in Manila
            3 Infantrys placed in Davao
    
        Turn Complete - Yamamoto
            Yamamoto collect 66 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Chinese
            1 Infantry moved from Gobi Altai to Ningsia
                  Chinese take Ningsia from Hisaichi
            1 Infantry moved from W.Qinghai to E.Qinghai
                  Chinese take E.Qinghai from Hisaichi
            7 Infantrys moved from W.Qinghai to E.Sinkiang
            2 Infantrys moved from E.Sinkiang to Urumqi
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Hisaichi round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Hisaichi
            2 S.Bombers moved from Yunnan to 112 Sea Zone
            8 Tanks moved from Hsining to E.Qinghai
            3 Mech.Infs moved from Hupeh to Ningsia
            1 Elite and 3 Infantrys moved from Hulunbuir to Chita
            8 Infantrys moved from Kirin to Heilungchiang
            4 Infantrys moved from Heilungchiang to Chita
            4 Infantrys moved from Liaoning to Heilungchiang
            2 Infantrys moved from Heilungchiang to Khabarovsk
            2 Infantrys moved from Heilungchiang to Khabarovsk
            8 Infantrys moved from Changchun to Kirin
            3 Infantrys moved from Peking to Hulunbuir
    
        Purchase Units - Hisaichi
            Hisaichi buy 5 Bunkers and 27 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Ningsia
                Hisaichi attack with 3 Mech.Infs
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 3 Mech.Infs in Ningsia, round 2 : 2/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 Infantry in Ningsia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Ningsia
                Hisaichi win, taking Ningsia from Chinese with 3 Mech.Infs remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in E.Qinghai
                Hisaichi attack with 8 Tanks
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 8 Tanks in E.Qinghai, round 2 : 5/8 hits, 4.00 expected hits
                    Chinese roll dice for 1 Infantry in E.Qinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in E.Qinghai
                Hisaichi win, taking E.Qinghai from Chinese with 7 Tanks remaining. Battle score for attacker is -3
                Casualties for Hisaichi: 1 Tank
                Casualties for Chinese: 1 Infantry
            Battle in 112 Sea Zone
                Hisaichi attack with 2 S.Bombers
                Anzac defend with 1 Cruiser and 2 Transports
                    Hisaichi roll dice for 2 S.Bombers in 112 Sea Zone, round 2 : 2/2 hits, 1.67 expected hits
                    Anzac roll dice for 1 Cruiser and 2 Transports in 112 Sea Zone, round 2 : 1/3 hits, 0.83 expected hits
                1 S.Bomber owned by the Hisaichi and 2 Transports owned by the Anzac lost in 112 Sea Zone
                    Hisaichi roll dice for 1 S.Bomber in 112 Sea Zone, round 3 : 1/1 hits, 0.83 expected hits
                    Anzac roll dice for 1 Cruiser in 112 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    1 Cruiser owned by the Anzac lost in 112 Sea Zone
                Hisaichi win with 1 S.Bomber remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 S.Bomber
                Casualties for Anzac: 1 Cruiser and 2 Transports
    
        Non Combat Move - Hisaichi
            1 S.Bomber moved from 112 Sea Zone to Davao
            1 Adv.Fighter and 1 Fighter moved from Bangkok to Manila
    
        Place Units - Hisaichi
            1 Bunker and 3 Infantrys placed in Hupeh
            1 Bunker and 3 Infantrys placed in Shantung
            1 Bunker and 3 Infantrys placed in Peking
            1 Bunker and 4 Infantrys placed in Liaoning
            1 Bunker and 8 Infantrys placed in Changchun
            6 Infantrys placed in Hsining
    
        Turn Complete - Hisaichi
            Hisaichi collect 67 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 2.50
    Anzac : -0.33
    Chinese : 0.33
    

    Savegame


  • TripleA Turn Summary: British round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - British
            2 Infantrys and 1 Tank moved from Manchester to Scotland
            5 Infantrys and 2 Tanks moved from Manchester to Scotland
            2 Infantrys moved from London to Dover
            1 Infantry moved from London to Manchester
            1 Infantry moved from London to Manchester
            1 Infantry moved from London to Wales
            1 Infantry moved from Gibraltar to Andalusia
            1 Artillery moved from Lower Egypt to Cairo
            1 Infantry moved from Cairo to Lower Egypt
            1 ArmoredCar and 2 Infantrys moved from N.Thailand to S.Thailand
            1 Infantry moved from N.Thailand to Burma
                  British take Burma from Yamamoto
            1 Infantry moved from S.French Indochina to N.French Indochina
            1 Artillery and 1 Infantry moved from N.Thailand to N.French Indochina
            13 Infantrys and 3 Tanks moved from N.Thailand to Yunnan
            2 Tanks moved from Assam to Yunnan
            6 Infantrys moved from Bihar to Assam
            7 Infantrys moved from Madras to Hyderabad
            2 Infantrys moved from Bombay to Rajputana
            1 Fighter moved from Delhi to Yunnan
            2 Adv.Fighters moved from Delhi to Yunnan
            1 Elite and 1 Infantry moved from Delhi to Bihar
            1 Elite and 7 Infantrys moved from Punjab to Bihar
            1 Artillery and 1 Infantry moved from Mozambique to Kenya
            2 Mech.Infs moved from Cape Town to Belgian Congo
            2 S.Submarines moved from 8 Sea Zone to 2 Sea Zone
    
        Purchase Units - British
            British buy 2 Adv.Fighters, 2 ArmoredCars, 30 Infantrys, 2 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Yunnan
                British attack with 2 Adv.Fighters, 1 Fighter, 13 Infantrys and 5 Tanks
                Yamamoto defend with 1 Bunker and 1 Infantry; Thai defend with 4 Infantrys
                    British roll dice for 2 Adv.Fighters, 1 Fighter, 13 Infantrys and 5 Tanks in Yunnan, round 2 : 7/21 hits, 6.00 expected hits
                    Yamamoto roll dice for 1 Bunker and 5 Infantrys in Yunnan, round 2 : 2/6 hits, 2.17 expected hits
                    4 Infantrys owned by the Thai, 1 Infantry owned by the Yamamoto, 2 Infantrys owned by the British and 1 Bunker owned by the Yamamoto lost in Yunnan
                British win, taking Yunnan from Yamamoto with 2 Adv.Fighters, 1 Fighter, 11 Infantrys and 5 Tanks remaining. Battle score for attacker is 12
                Casualties for British: 2 Infantrys
                Casualties for Yamamoto: 1 Bunker and 1 Infantry
                Casualties for Thai: 4 Infantrys
            Battle in Scotland
                British attack with 7 Infantrys and 3 Tanks
                Germans defend with 1 Elite
                    British roll dice for 7 Infantrys and 3 Tanks in Scotland, round 2 : 2/10 hits, 2.67 expected hits
                    Germans roll dice for 1 Elite in Scotland, round 2 : 0/1 hits, 0.33 expected hits
                    1 Elite owned by the Germans lost in Scotland
                British win, taking Scotland from Germans with 7 Infantrys and 3 Tanks remaining. Battle score for attacker is 3
                Casualties for Germans: 1 Elite
            Battle in N.French Indochina
                British attack with 1 Artillery and 2 Infantrys
                Yamamoto defend with 1 Infantry
                    British roll dice for 1 Artillery and 2 Infantrys in N.French Indochina, round 2 : 1/3 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in N.French Indochina
                British win, taking N.French Indochina from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in S.Thailand
                British attack with 1 ArmoredCar and 2 Infantrys
                Thai defend with 1 Infantry
                    British roll dice for 1 ArmoredCar and 2 Infantrys in S.Thailand, round 2 : 1/3 hits, 0.67 expected hits
                    Thai roll dice for 1 Infantry in S.Thailand, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.Thailand
                British win, taking S.Thailand from Thai with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Thai: 1 Infantry
    
        Non Combat Move - British
            2 Adv.Fighters moved from Yunnan to Assam
            1 Fighter moved from Yunnan to Assam
    
        Place Units - British
            8 Infantrys placed in London
            4 Infantrys placed in Manchester
            4 Infantrys placed in Wales
            2 Adv.Fighters placed in Montreal
            2 Mech.Infs placed in Cape Town
            6 Infantrys placed in Cairo
            2 ArmoredCars, 2 Infantrys and 1 Tank placed in Delhi
            5 Infantrys placed in Madras
            1 Infantry placed in Bombay
    
        Turn Complete - British
            British collect 93 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : 0.83
    Yamamoto : -0.50
    Thai : 0.67
    

    Savegame

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