Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
270BC Whack -VS- dawg #2
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TripleA Turn Summary: RomanRepublic round 12
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 12 Combat Move - RomanRepublic 1 legionaire moved from Roma to SZ 28 2 legionaires moved from Roma to SZ 28 3 biremes and 3 legionaires moved from SZ 28 to SZ 34 3 legionaires moved from SZ 34 to Lilybaeum 1 velites moved from Genua to Mediolanum RomanRepublic take Mediolanum from Carthage 1 velites moved from Genua to Verona RomanRepublic take Verona from Carthage 1 velites moved from Genua to Ariminum RomanRepublic take Ariminum from Carthage 9 legionaires moved from Genua to SZ 21 9 legionaires and 3 triremes moved from SZ 21 to SZ 24 9 legionaires moved from SZ 24 to Caralis 1 legionaire moved from Genua to SZ 21 5 legionaires and 3 velitess moved from Genua to Arretium 2 legionaires and 6 velitess moved from Salapia to Arretium 18 biremes moved from SZ 25 to SZ 28 2 biremes moved from SZ 21 to SZ 24 1 velites moved from Aleria to SZ 24 1 velites moved from SZ 24 to Caralis 1 bireme and 1 legionaire moved from SZ 21 to SZ 24 1 legionaire moved from SZ 24 to Caralis 10 biremes moved from SZ 25 to SZ 28 Purchase Units - RomanRepublic RomanRepublic buy 1 fort, 9 legionaires and 5 velitess; Remaining resources: 0 PUs; Combat - RomanRepublic Battle in Arretium RomanRepublic attack with 7 legionaires and 9 velitess Carthage defend with 5 cavalrys RomanRepublic roll dice for 7 legionaires and 9 velitess in Arretium, round 2 : 4/16 hits, 3.83 expected hits Carthage roll dice for 5 cavalrys in Arretium, round 2 : 1/5 hits, 0.83 expected hits 4 cavalrys owned by the Carthage and 1 velites owned by the RomanRepublic lost in Arretium RomanRepublic roll dice for 7 legionaires and 8 velitess in Arretium, round 3 : 4/15 hits, 3.67 expected hits Carthage roll dice for 1 cavalry in Arretium, round 3 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the Carthage lost in Arretium RomanRepublic win, taking Arretium from Carthage with 7 legionaires and 8 velitess remaining. Battle score for attacker is 17 Casualties for RomanRepublic: 1 velites Casualties for Carthage: 5 cavalrys Non Combat Move - RomanRepublic Place Units - RomanRepublic 1 fort and 4 legionaires placed in Lilybaeum 4 legionaires placed in Messana 1 legionaire and 5 velitess placed in Roma Turn Complete - RomanRepublic RomanRepublic collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
Carthage : -0.00 RomanRepublic : 0.50
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TripleA Turn Summary: GreekCityStates round 12
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 12 Turn Complete - GreekCityStates
Combat Hit Differential Summary :
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TripleA Turn Summary: Macedonia round 12
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 12 Combat Move - Macedonia 1 peltasts moved from Pergamum to Nicaea Macedonia take Nicaea from Parthia 14 hoplites, 1 peltasts and 9 swordmen moved from Pergamum to Sardis 5 peltastss moved from Sparta to Corinth 5 peltastss moved from Sparta to Corinth 1 peltasts moved from Athens to Corinth 2 peltastss moved from Athens to Corinth 2 cavalrys and 1 hoplite moved from Patavium to Verona 14 cavalrys, 6 hoplites and 2 swordmen moved from Patavium to Ariminum Purchase Units - Macedonia Macedonia buy 2 biremes, 2 cavalrys, 1 city, 2 hoplites, 22 peltastss and 2 swordmen; Remaining resources: 0 PUs; Combat - Macedonia Battle in Verona Macedonia attack with 2 cavalrys and 1 hoplite RomanRepublic defend with 1 velites Macedonia roll dice for 2 cavalrys and 1 hoplite in Verona, round 2 : 0/3 hits, 1.00 expected hits RomanRepublic roll dice for 1 velites in Verona, round 2 : 1/1 hits, 0.33 expected hits 1 cavalry owned by the Macedonia lost in Verona Macedonia roll dice for 1 cavalry and 1 hoplite in Verona, round 3 : 1/2 hits, 0.67 expected hits RomanRepublic roll dice for 1 velites in Verona, round 3 : 0/1 hits, 0.33 expected hits 1 velites owned by the RomanRepublic lost in Verona Macedonia win, taking Verona from RomanRepublic with 1 cavalry and 1 hoplite remaining. Battle score for attacker is -1 Casualties for Macedonia: 1 cavalry Casualties for RomanRepublic: 1 velites Battle in Sardis Macedonia attack with 14 hoplites, 1 peltasts and 9 swordmen Egypt defend with 3 spearmen; Parthia defend with 1 spearman Macedonia roll dice for 14 hoplites, 1 peltasts and 9 swordmen in Sardis, round 2 : 7/24 hits, 7.83 expected hits Egypt roll dice for 4 spearmen in Sardis, round 2 : 0/4 hits, 1.33 expected hits 1 spearman owned by the Parthia and 3 spearmen owned by the Egypt lost in Sardis Macedonia win, taking Sardis from Egypt with 14 hoplites, 1 peltasts and 9 swordmen remaining. Battle score for attacker is 12 Casualties for Egypt: 3 spearmen Casualties for Parthia: 1 spearman Battle in Ariminum Macedonia attack with 14 cavalrys, 6 hoplites and 2 swordmen RomanRepublic defend with 1 velites Macedonia roll dice for 14 cavalrys, 6 hoplites and 2 swordmen in Ariminum, round 2 : 12/22 hits, 7.33 expected hits RomanRepublic roll dice for 1 velites in Ariminum, round 2 : 0/1 hits, 0.33 expected hits 1 velites owned by the RomanRepublic lost in Ariminum Macedonia win, taking Ariminum from RomanRepublic with 14 cavalrys, 6 hoplites and 2 swordmen remaining. Battle score for attacker is 3 Casualties for RomanRepublic: 1 velites Non Combat Move - Macedonia Place Units - Macedonia 2 biremes placed in SZ 70 6 peltastss placed in Sparta 7 peltastss placed in Athens 6 peltastss placed in Larissa 3 peltastss and 1 swordman placed in Thessalonica 2 cavalrys, 2 hoplites and 1 swordman placed in Pergamum 1 city placed in Patavium Turn Complete - Macedonia Macedonia collect 97 PUs; end with 97 PUs
Combat Hit Differential Summary :
RomanRepublic : 0.00 Egypt : -1.33 Macedonia : 3.17
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TripleA Turn Summary: Egypt round 12
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 12 Combat Move - Egypt 1 bireme moved from SZ 63 to SZ 64 2 biremes moved from SZ 64 to SZ 66 6 axemen and 3 spearmen moved from Siwa to Berenice 4 axemen moved from Cyrene to Berenice 12 archers and 9 axemen moved from Paraetonium to Siwa 9 axemen moved from Alexandria to Paraetonium 6 chariots moved from Jerusalem to Memphis 1 bireme moved from SZ 64 to SZ 66 1 bireme moved from SZ 67 to SZ 53 1 bireme moved from SZ 66 to SZ 67 5 biremes and 2 triremes moved from SZ 66 to SZ 68 Purchase Units - Egypt Egypt buy 4 axemen and 10 chariots; Remaining resources: 1 PUs; Combat - Egypt Non Combat Move - Egypt Place Units - Egypt 4 axemen placed in Cyrene 9 chariots placed in Alexandria 1 chariot placed in Jerusalem Turn Complete - Egypt Egypt collect 65 PUs; end with 66 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Parthia round 12
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 12 Combat Move - Parthia 2 cataphracts and 4 cavalrys moved from Antioch to Tavium 11 archers moved from Antioch to Tarsus 1 archer and 1 spearman moved from Tarsus to Tavium 8 cavalrys moved from Edessa to Tavium 5 archers moved from Edessa to Melitene 7 cavalrys moved from Euphrates to Emesa 8 horsearchers moved from Seleucia to Melitene Purchase Units - Parthia Parthia buy 11 archers, 8 cataphracts, 2 cavalrys and 5 spearmen; Remaining resources: 1 PUs; Combat - Parthia Non Combat Move - Parthia Place Units - Parthia 11 archers placed in Antioch 5 spearmen placed in Edessa 8 cataphracts and 2 cavalrys placed in Seleucia Turn Complete - Parthia Parthia collect 115 PUs; end with 116 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Numidia round 12
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 12 Combat Move - Numidia 2 cavalrys moved from Sabrata to Leptis Magna 1 archer, 1 spearman and 3 swordmen moved from Thenae to Sabrata 2 cavalrys moved from Thapsus to Sabrata 2 cavalrys moved from Cirta to Thapsus Purchase Units - Numidia Numidia buy 4 archers, 1 cavalry and 1 spearman; Remaining resources: 0 PUs; Non Combat Move - Numidia Place Units - Numidia 4 archers placed in Leptis Magna 1 cavalry and 1 spearman placed in Cirta Turn Complete - Numidia Numidia collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Carthage round 13
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 13 Combat Move - Carthage 10 swordmen moved from Carthago to SZ 36 1 cavalry and 1 swordman moved from Thapsus to SZ 36 1 cavalry and 11 swordmen moved from SZ 36 to Lilybaeum 14 cavalrys and 1 swordman moved from Nemausus to Mediolanum 1 bireme and 1 spearman moved from SZ 23 to SZ 20 5 cavalrys moved from Barcino to Nemausus 5 cavalrys moved from Valentia to Barcino 5 cavalrys moved from Corduba to Valentia Purchase Units - Carthage Carthage buy 7 cavalrys, 17 swordmen and 1 warelephant; Remaining resources: 6 PUs; Combat - Carthage Battle in Lilybaeum Carthage attack with 1 cavalry and 11 swordmen RomanRepublic defend with 1 city, 1 fort and 7 legionaires Carthage roll dice for 1 cavalry and 11 swordmen in Lilybaeum, round 2 : 5/12 hits, 4.00 expected hits Units damaged: 1 fort owned by the RomanRepublic RomanRepublic roll dice for 1 fort and 7 legionaires in Lilybaeum, round 2 : 3/8 hits, 3.00 expected hits 1 cavalry owned by the Carthage, 2 swordmen owned by the Carthage and 4 legionaires owned by the RomanRepublic lost in Lilybaeum Carthage roll dice for 9 swordmen in Lilybaeum, round 3 : 2/9 hits, 3.00 expected hits RomanRepublic roll dice for 1 fort and 3 legionaires in Lilybaeum, round 3 : 3/4 hits, 1.67 expected hits 3 swordmen owned by the Carthage and 2 legionaires owned by the RomanRepublic lost in Lilybaeum Carthage roll dice for 6 swordmen in Lilybaeum, round 4 : 1/6 hits, 2.00 expected hits RomanRepublic roll dice for 1 fort and 1 legionaire in Lilybaeum, round 4 : 1/2 hits, 1.00 expected hits 1 swordman owned by the Carthage and 1 legionaire owned by the RomanRepublic lost in Lilybaeum Carthage roll dice for 5 swordmen in Lilybaeum, round 5 : 2/5 hits, 1.67 expected hits RomanRepublic roll dice for 1 fort in Lilybaeum, round 5 : 1/1 hits, 0.67 expected hits 1 fort owned by the RomanRepublic and 1 swordman owned by the Carthage lost in Lilybaeum Carthage win, taking Lilybaeum from RomanRepublic with 4 swordmen remaining. Battle score for attacker is 2 Casualties for Carthage: 1 cavalry and 7 swordmen Casualties for RomanRepublic: 1 fort and 7 legionaires Battle in Mediolanum Carthage attack with 14 cavalrys and 1 swordman RomanRepublic defend with 1 velites Carthage roll dice for 14 cavalrys and 1 swordman in Mediolanum, round 2 : 3/15 hits, 5.00 expected hits RomanRepublic roll dice for 1 velites in Mediolanum, round 2 : 0/1 hits, 0.33 expected hits 1 velites owned by the RomanRepublic lost in Mediolanum Carthage win, taking Mediolanum from RomanRepublic with 14 cavalrys and 1 swordman remaining. Battle score for attacker is 3 Casualties for RomanRepublic: 1 velites Non Combat Move - Carthage 1 swordman moved from Stabula to Vindonissa 1 swordman moved from Veldidena to Patavium Place Units - Carthage 2 swordmen and 1 warelephant placed in Nemausus Carthage undo move 1. 10 swordmen placed in Carthago 7 swordmen placed in Thapsus 2 cavalrys and 1 warelephant placed in Nemausus 5 cavalrys placed in Corduba Turn Complete - Carthage Carthage collect 88 PUs; end with 94 PUs
Combat Hit Differential Summary :
Carthage : -2.67 RomanRepublic : 1.33
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TripleA Turn Summary: RomanRepublic round 13
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 13 Combat Move - RomanRepublic 3 biremes and 1 trireme moved from SZ 21 to SZ 20 1 velites moved from Arretium to SZ 21 1 bireme and 1 velites moved from SZ 21 to SZ 20 4 legionaires moved from Messana to Lilybaeum 1 legionaire and 2 velitess moved from Roma to SZ 28 2 biremes, 1 legionaire and 1 velites moved from SZ 28 to SZ 34 1 legionaire and 1 velites moved from SZ 34 to Lilybaeum 1 bireme and 1 velites moved from SZ 28 to SZ 34 1 velites moved from SZ 34 to Lilybaeum 1 velites moved from Arretium to Salapia 9 legionaires moved from Caralis to SZ 24 9 legionaires and 3 triremes moved from SZ 24 to SZ 25 9 legionaires moved from SZ 25 to Arretium 1 velites moved from Arretium to Genua 1 legionaire and 2 velitess moved from Caralis to SZ 24 3 biremes, 1 legionaire and 2 velitess moved from SZ 24 to SZ 25 1 legionaire and 2 velitess moved from SZ 25 to Arretium 1 bireme moved from SZ 21 to SZ 24 8 biremes and 1 trireme moved from SZ 25 to SZ 27 1 bireme moved from SZ 34 to SZ 35 1 legionaire moved from Croton to SZ 35 1 legionaire moved from SZ 35 to Messana Purchase Units - RomanRepublic RomanRepublic buy 2 ballistas, 8 legionaires and 7 velitess; Remaining resources: 2 PUs; Combat - RomanRepublic Battle in SZ 20 RomanRepublic attack with 4 biremes, 1 trireme and 1 velites Carthage defend with 1 bireme and 1 spearman RomanRepublic roll dice for 4 biremes and 1 trireme in SZ 20, round 2 : 2/5 hits, 1.17 expected hits Carthage roll dice for 1 bireme in SZ 20, round 2 : 1/1 hits, 0.33 expected hits 1 spearman owned by the Carthage, 1 bireme owned by the Carthage and 1 bireme owned by the RomanRepublic lost in SZ 20 RomanRepublic win with 3 biremes and 1 trireme remaining. Battle score for attacker is 3 Casualties for RomanRepublic: 1 bireme Casualties for Carthage: 1 bireme and 1 spearman Battle in Lilybaeum RomanRepublic attack with 5 legionaires and 2 velitess Carthage defend with 1 city and 4 swordmen RomanRepublic roll dice for 5 legionaires and 2 velitess in Lilybaeum, round 2 : 2/7 hits, 2.00 expected hits Carthage roll dice for 4 swordmen in Lilybaeum, round 2 : 1/4 hits, 1.33 expected hits 1 velites owned by the RomanRepublic and 2 swordmen owned by the Carthage lost in Lilybaeum RomanRepublic roll dice for 5 legionaires and 1 velites in Lilybaeum, round 3 : 0/6 hits, 1.83 expected hits Carthage roll dice for 2 swordmen in Lilybaeum, round 3 : 0/2 hits, 0.67 expected hits RomanRepublic roll dice for 5 legionaires and 1 velites in Lilybaeum, round 4 : 1/6 hits, 1.83 expected hits Carthage roll dice for 2 swordmen in Lilybaeum, round 4 : 2/2 hits, 0.67 expected hits 1 velites owned by the RomanRepublic, 1 swordman owned by the Carthage and 1 legionaire owned by the RomanRepublic lost in Lilybaeum RomanRepublic roll dice for 4 legionaires in Lilybaeum, round 5 : 1/4 hits, 1.33 expected hits Carthage roll dice for 1 swordman in Lilybaeum, round 5 : 0/1 hits, 0.33 expected hits 1 swordman owned by the Carthage lost in Lilybaeum RomanRepublic win, taking Lilybaeum from Carthage with 4 legionaires remaining. Battle score for attacker is 6 Casualties for RomanRepublic: 1 legionaire and 2 velitess Casualties for Carthage: 4 swordmen Non Combat Move - RomanRepublic Place Units - RomanRepublic 2 ballistas and 2 legionaires placed in Messana 7 velitess placed in Capua 6 legionaires placed in Roma Turn Complete - RomanRepublic RomanRepublic collect 54 PUs; end with 56 PUs
Combat Hit Differential Summary :
Carthage : 0.67 RomanRepublic : -2.17
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TripleA Turn Summary: GreekCityStates round 13
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 13 Turn Complete - GreekCityStates
Combat Hit Differential Summary :
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TripleA Turn Summary: Macedonia round 13
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 13 Combat Move - Macedonia 1 swordman moved from Sardis to Attalia Macedonia take Attalia from Parthia 1 swordman moved from Sardis to Pessinus Macedonia take Pessinus from Parthia 1 peltasts moved from Nicaea to Heraclea Pontica Macedonia take Heraclea Pontica from Parthia 2 cavalrys, 2 hoplites and 1 swordman moved from Pergamum to Sardis 1 cavalry and 1 hoplite moved from Verona to Genua Purchase Units - Macedonia Macedonia buy 2 biremes, 3 cavalrys, 3 hoplites and 28 peltastss; Remaining resources: 0 PUs; Combat - Macedonia Battle in Genua Macedonia attack with 1 cavalry and 1 hoplite RomanRepublic defend with 1 velites Macedonia roll dice for 1 cavalry and 1 hoplite in Genua, round 2 : 1/2 hits, 0.67 expected hits RomanRepublic roll dice for 1 velites in Genua, round 2 : 1/1 hits, 0.33 expected hits 1 velites owned by the RomanRepublic and 1 cavalry owned by the Macedonia lost in Genua Macedonia win, taking Genua from RomanRepublic with 1 hoplite remaining. Battle score for attacker is -1 Casualties for Macedonia: 1 cavalry Casualties for RomanRepublic: 1 velites Non Combat Move - Macedonia Place Units - Macedonia 2 biremes placed in SZ 70 1 cavalry, 2 hoplites and 3 peltastss placed in Pergamum 2 cavalrys, 1 hoplite and 5 peltastss placed in Patavium 4 peltastss placed in Thessalonica 6 peltastss placed in Larissa 5 peltastss placed in Athens 5 peltastss placed in Sparta Turn Complete - Macedonia Macedonia collect 110 PUs; end with 110 PUs
Combat Hit Differential Summary :
RomanRepublic : 0.67 Macedonia : 0.33
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TripleA Turn Summary: Egypt round 13
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 13 Combat Move - Egypt 12 archers and 9 axemen moved from Siwa to Berenice 4 axemen moved from Cyrene to Berenice 9 chariots moved from Alexandria to Siwa 9 axemen moved from Paraetonium to Siwa 6 chariots moved from Memphis to Paraetonium 1 bireme moved from SZ 66 to SZ 67 1 bireme moved from SZ 67 to SZ 53 1 bireme moved from SZ 53 to SZ 50 2 biremes moved from SZ 66 to SZ 68 1 bireme moved from SZ 64 to SZ 66 2 axemen moved from Jerusalem to Pharan 1 chariot moved from Jerusalem to Memphis Purchase Units - Egypt Egypt buy 2 biremes, 4 chariots and 2 triremes; Remaining resources: 4 PUs; Non Combat Move - Egypt Place Units - Egypt 4 chariots placed in Cyrene 2 biremes and 2 triremes placed in SZ 56 Turn Complete - Egypt Egypt collect 65 PUs; end with 69 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Parthia round 13
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 13 Combat Move - Parthia 5 horsearchers moved from Satala to Heraclea Pontica 11 archers moved from Tarsus to Attalia 11 archers moved from Antioch to Tarsus 5 archers moved from Melitene to Tavium 1 archer, 4 cataphracts, 24 cavalrys, 4 horsearchers and 1 spearman moved from Tavium to Pessinus 8 horsearchers moved from Melitene to Attalia 6 cavalrys moved from Satala to Tavium 5 horsearchers moved from Tarsus to Attalia 5 spearmen moved from Edessa to Melitene 7 cavalrys moved from Emesa to Tarsus 8 cataphracts and 2 cavalrys moved from Seleucia to Edessa 4 biremes and 3 triremes moved from SZ 62 to SZ 65 7 biremes and 4 triremes moved from SZ 65 to SZ 68 Purchase Units - Parthia Parthia buy 5 archers, 3 cataphracts, 7 horsearchers and 11 spearmen; Remaining resources: 0 PUs; Combat - Parthia Battle in Pessinus Parthia attack with 1 archer, 4 cataphracts, 24 cavalrys, 4 horsearchers and 1 spearman Macedonia defend with 1 swordman Parthia roll dice for 1 archer, 4 cataphracts, 24 cavalrys, 4 horsearchers and 1 spearman in Pessinus, round 2 : 15/34 hits, 11.67 expected hits Macedonia roll dice for 1 swordman in Pessinus, round 2 : 0/1 hits, 0.33 expected hits 1 swordman owned by the Macedonia lost in Pessinus Parthia win, taking Pessinus from Macedonia with 1 archer, 4 cataphracts, 24 cavalrys, 4 horsearchers and 1 spearman remaining. Battle score for attacker is 4 Casualties for Macedonia: 1 swordman Battle in Heraclea Pontica Parthia attack with 5 horsearchers Macedonia defend with 1 peltasts Parthia roll dice for 5 horsearchers in Heraclea Pontica, round 2 : 1/5 hits, 1.67 expected hits Macedonia roll dice for 1 peltasts in Heraclea Pontica, round 2 : 0/1 hits, 0.17 expected hits 1 peltasts owned by the Macedonia lost in Heraclea Pontica Parthia win, taking Heraclea Pontica from Macedonia with 5 horsearchers remaining. Battle score for attacker is 2 Casualties for Macedonia: 1 peltasts Battle in Attalia Parthia attack with 11 archers and 13 horsearchers Macedonia defend with 1 swordman Parthia roll dice for 11 archers and 13 horsearchers in Attalia, round 2 : 7/24 hits, 6.17 expected hits Macedonia roll dice for 1 swordman in Attalia, round 2 : 1/1 hits, 0.33 expected hits 1 swordman owned by the Macedonia and 1 archer owned by the Parthia lost in Attalia Parthia win, taking Attalia from Macedonia with 10 archers and 13 horsearchers remaining. Battle score for attacker is 0 Casualties for Parthia: 1 archer Casualties for Macedonia: 1 swordman Non Combat Move - Parthia Place Units - Parthia 11 spearmen placed in Antioch 5 archers placed in Edessa 3 cataphracts and 7 horsearchers placed in Seleucia Turn Complete - Parthia Parthia collect 115 PUs; end with 115 PUs
Combat Hit Differential Summary :
Parthia : 3.50 Macedonia : 0.17
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TripleA Turn Summary: Numidia round 13
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 13 Combat Move - Numidia 1 archer, 2 cavalrys, 1 spearman and 3 swordmen moved from Sabrata to Oea 2 cavalrys moved from Oea to Leptis Magna 2 cavalrys moved from Thapsus to Sabrata 1 cavalry and 1 spearman moved from Cirta to Zama 1 cavalry moved from Zama to Thapsus Purchase Units - Numidia Numidia buy 3 archers, 2 cavalrys and 1 spearman; Remaining resources: 0 PUs; Non Combat Move - Numidia Place Units - Numidia 3 archers and 1 spearman placed in Leptis Magna 2 cavalrys placed in Cirta Turn Complete - Numidia Numidia collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Carthage round 14
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 14 Combat Move - Carthage 14 cavalrys moved from Mediolanum to Ariminum 1 swordman moved from Mediolanum to Genua 7 cavalrys and 1 warelephant moved from Nemausus to Mediolanum 1 swordman moved from Vindonissa to Mediolanum 5 cavalrys moved from Barcino to Nemausus 1 bireme moved from SZ 23 to SZ 22 5 cavalrys moved from Valentia to Barcino 5 cavalrys moved from Corduba to Valentia 10 swordmen moved from Carthago to SZ 36 7 swordmen moved from Thapsus to SZ 36 17 swordmen moved from SZ 36 to Lilybaeum Purchase Units - Carthage Carthage buy 8 cavalrys, 2 spearmen and 14 swordmen; Remaining resources: 0 PUs; Combat - Carthage Battle in Lilybaeum Carthage attack with 17 swordmen RomanRepublic defend with 1 city and 4 legionaires Carthage roll dice for 17 swordmen in Lilybaeum, round 2 : 5/17 hits, 5.67 expected hits RomanRepublic roll dice for 4 legionaires in Lilybaeum, round 2 : 2/4 hits, 1.33 expected hits 2 swordmen owned by the Carthage and 4 legionaires owned by the RomanRepublic lost in Lilybaeum Carthage win, taking Lilybaeum from RomanRepublic with 15 swordmen remaining. Battle score for attacker is 8 Casualties for Carthage: 2 swordmen Casualties for RomanRepublic: 4 legionaires Non Combat Move - Carthage Place Units - Carthage 10 swordmen placed in Carthago 3 cavalrys placed in Nemausus 5 cavalrys placed in Corduba 2 spearmen and 4 swordmen placed in Thapsus Turn Complete - Carthage Carthage collect 88 PUs; end with 88 PUs
Combat Hit Differential Summary :
Carthage : -0.67 RomanRepublic : 0.67
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TripleA Turn Summary: RomanRepublic round 14
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 14 Combat Move - RomanRepublic 1 legionaire moved from Messana to Syracuse RomanRepublic take Syracuse from Carthage 1 velites moved from Capua to SZ 35 1 velites moved from SZ 35 to Messana 3 velitess moved from Capua to SZ 34 3 velitess moved from SZ 34 to Messana 1 bireme moved from SZ 28 to SZ 34 1 ballista moved from Messana to SZ 34 1 ballista and 1 bireme moved from SZ 34 to SZ 28 1 ballista moved from SZ 28 to Roma 1 bireme moved from SZ 28 to SZ 34 1 ballista moved from Messana to SZ 34 1 ballista and 1 bireme moved from SZ 34 to SZ 28 1 ballista moved from SZ 28 to Roma 2 velitess moved from Capua to SZ 34 2 velitess moved from SZ 34 to Messana 1 bireme moved from SZ 28 to SZ 34 1 velites moved from Capua to SZ 34 1 velites moved from SZ 34 to Messana 3 biremes, 1 trireme and 1 velites moved from SZ 20 to SZ 22 1 legionaire moved from Roma to Capua Purchase Units - RomanRepublic RomanRepublic buy 2 forts and 14 velitess; Remaining resources: 2 PUs; Combat - RomanRepublic Battle in SZ 22 RomanRepublic attack with 3 biremes, 1 trireme and 1 velites Carthage defend with 1 bireme RomanRepublic roll dice for 3 biremes and 1 trireme in SZ 22, round 2 : 2/4 hits, 1.00 expected hits Carthage roll dice for 1 bireme in SZ 22, round 2 : 0/1 hits, 0.33 expected hits 1 bireme owned by the Carthage lost in SZ 22 RomanRepublic win with 3 biremes and 1 trireme remaining. Battle score for attacker is 7 Casualties for Carthage: 1 bireme Non Combat Move - RomanRepublic 2 biremes and 2 triremes moved from SZ 25 to SZ 27 2 biremes moved from SZ 24 to SZ 27 22 biremes moved from SZ 28 to SZ 27 Place Units - RomanRepublic 1 fort placed in Arretium 1 fort and 8 velitess placed in Roma 6 velitess placed in Capua Turn Complete - RomanRepublic RomanRepublic collect 51 PUs; end with 53 PUs
Combat Hit Differential Summary :
Carthage : -0.33 RomanRepublic : 1.00
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TripleA Turn Summary: GreekCityStates round 14
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 14 Turn Complete - GreekCityStates
Combat Hit Differential Summary :
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TripleA Turn Summary: Macedonia round 14
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 14 Combat Move - Macedonia 15 peltastss moved from Sparta to Corinth 20 peltastss moved from Corinth to Athens 10 biremes and 8 triremes moved from SZ 70 to SZ 69 25 peltastss moved from Athens to SZ 69 1 peltasts moved from Sardis to Nicaea 9 peltastss moved from Larissa to SZ 69 34 peltastss moved from SZ 69 to Sardis 9 peltastss moved from Larissa to Thessalonica 7 peltastss moved from Odessus to Byzantium 2 cavalrys, 1 hoplite and 5 peltastss moved from Patavium to Ariminum 1 hoplite moved from Genua to Ariminum Purchase Units - Macedonia Macedonia buy 3 biremes, 7 cavalrys, 1 hoplite and 28 peltastss; Remaining resources: 0 PUs; Non Combat Move - Macedonia 1 cavalry, 2 hoplites and 3 peltastss moved from Pergamum to Sardis Place Units - Macedonia 3 biremes placed in SZ 69 7 cavalrys and 1 peltasts placed in Patavium 1 hoplite and 5 peltastss placed in Pergamum 6 peltastss placed in Thessalonica 6 peltastss placed in Larissa 4 peltastss placed in Athens 6 peltastss placed in Sparta Turn Complete - Macedonia Macedonia collect 101 PUs; end with 101 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Egypt round 14
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 14 Combat Move - Egypt 19 archers, 50 axemen, 20 chariots and 8 spearmen moved from Berenice to Leptis Magna 4 chariots moved from Cyrene to Leptis Magna 9 axemen and 9 chariots moved from Siwa to Berenice 9 chariots moved from Berenice to Leptis Magna 2 biremes and 2 triremes moved from SZ 56 to SZ 55 6 chariots moved from Paraetonium to Berenice 1 chariot moved from Memphis to Paraetonium 2 axemen moved from Pharan to Memphis Purchase Units - Egypt Egypt buy 3 biremes and 4 triremes; Remaining resources: 0 PUs; Combat - Egypt Battle in Leptis Magna Egypt attack with 19 archers, 50 axemen, 33 chariots and 8 spearmen Numidia defend with 37 archers, 25 cavalrys, 1 city and 12 spearmen Egypt roll dice for 19 archers, 50 axemen, 33 chariots and 8 spearmen in Leptis Magna, round 2 : 29/110 hits, 32.17 expected hits Numidia roll dice for 37 archers, 25 cavalrys and 12 spearmen in Leptis Magna, round 2 : 20/74 hits, 26.67 expected hits 25 cavalrys owned by the Numidia, 8 spearmen owned by the Egypt, 12 archers owned by the Egypt and 4 spearmen owned by the Numidia lost in Leptis Magna Egypt roll dice for 7 archers, 50 axemen and 33 chariots in Leptis Magna, round 3 : 26/90 hits, 28.83 expected hits Numidia roll dice for 37 archers and 8 spearmen in Leptis Magna, round 3 : 19/45 hits, 21.17 expected hits 18 archers owned by the Numidia, 19 axemen owned by the Egypt and 8 spearmen owned by the Numidia lost in Leptis Magna Egypt roll dice for 7 archers, 31 axemen and 33 chariots in Leptis Magna, round 4 : 25/71 hits, 22.17 expected hits Numidia roll dice for 19 archers in Leptis Magna, round 4 : 7/19 hits, 9.50 expected hits 19 archers owned by the Numidia and 7 axemen owned by the Egypt lost in Leptis Magna Egypt win, taking Leptis Magna from Numidia with 7 archers, 24 axemen and 33 chariots remaining. Battle score for attacker is 134 Casualties for Egypt: 12 archers, 26 axemen and 8 spearmen Casualties for Numidia: 37 archers, 25 cavalrys and 12 spearmen Non Combat Move - Egypt Place Units - Egypt 4 triremes placed in SZ 41 3 biremes placed in SZ 56 Turn Complete - Egypt Egypt collect 69 PUs; end with 69 PUs
Combat Hit Differential Summary :
Egypt : -3.17 Numidia : -11.33
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TripleA Turn Summary: Parthia round 14
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 14 Combat Move - Parthia 10 archers and 13 horsearchers moved from Attalia to Sardis 1 archer, 4 cataphracts, 24 cavalrys, 4 horsearchers and 1 spearman moved from Pessinus to Sardis 6 cavalrys moved from Tavium to Sardis 7 cavalrys moved from Tarsus to Sardis 11 archers moved from Tarsus to Attalia 5 archers moved from Tavium to Pessinus 5 horsearchers moved from Heraclea Pontica to Sardis 5 spearmen moved from Melitene to Tavium 11 spearmen moved from Antioch to Tarsus 5 archers moved from Edessa to Melitene 8 cataphracts and 2 cavalrys moved from Edessa to Tavium 3 cataphracts and 7 horsearchers moved from Seleucia to Edessa 7 horsearchers moved from Edessa to Melitene 4 biremes and 3 triremes moved from SZ 65 to SZ 68 Purchase Units - Parthia Parthia buy 6 archers, 7 cataphracts, 3 cavalrys and 10 spearmen; Remaining resources: 0 PUs; Combat - Parthia Battle in Sardis Parthia attack with 11 archers, 4 cataphracts, 37 cavalrys, 22 horsearchers and 1 spearman Macedonia defend with 3 cavalrys, 18 hoplites, 37 peltastss and 8 swordmen Parthia roll dice for 11 archers, 4 cataphracts, 37 cavalrys, 22 horsearchers and 1 spearman in Sardis, round 2 : 20/75 hits, 23.67 expected hits Macedonia roll dice for 3 cavalrys, 18 hoplites, 37 peltastss and 8 swordmen in Sardis, round 2 : 18/66 hits, 18.33 expected hits 11 archers owned by the Parthia, 1 spearman owned by the Parthia, 20 peltastss owned by the Macedonia and 6 cavalrys owned by the Parthia lost in Sardis Parthia roll dice for 4 cataphracts, 31 cavalrys and 22 horsearchers in Sardis, round 3 : 22/57 hits, 19.67 expected hits Macedonia roll dice for 3 cavalrys, 18 hoplites, 17 peltastss and 8 swordmen in Sardis, round 3 : 19/46 hits, 15.00 expected hits 2 swordmen owned by the Macedonia, 3 cavalrys owned by the Macedonia, 17 peltastss owned by the Macedonia and 19 cavalrys owned by the Parthia lost in Sardis Parthia roll dice for 4 cataphracts, 12 cavalrys and 22 horsearchers in Sardis, round 4 : 18/38 hits, 13.33 expected hits Macedonia roll dice for 18 hoplites and 6 swordmen in Sardis, round 4 : 7/24 hits, 11.00 expected hits 6 swordmen owned by the Macedonia, 12 hoplites owned by the Macedonia and 7 cavalrys owned by the Parthia lost in Sardis Parthia roll dice for 4 cataphracts, 5 cavalrys and 22 horsearchers in Sardis, round 5 : 9/31 hits, 11.00 expected hits Macedonia roll dice for 6 hoplites in Sardis, round 5 : 2/6 hits, 3.00 expected hits 6 hoplites owned by the Macedonia and 2 cavalrys owned by the Parthia lost in Sardis Parthia win, taking Sardis from Macedonia with 4 cataphracts, 3 cavalrys and 22 horsearchers remaining. Battle score for attacker is 25 Casualties for Parthia: 11 archers, 34 cavalrys and 1 spearman Casualties for Macedonia: 3 cavalrys, 18 hoplites, 37 peltastss and 8 swordmen Non Combat Move - Parthia Place Units - Parthia 1 archer and 10 spearmen placed in Antioch 5 archers placed in Edessa 7 cataphracts and 3 cavalrys placed in Seleucia Turn Complete - Parthia Parthia collect 122 PUs; end with 122 PUs
Combat Hit Differential Summary :
Parthia : 1.33 Macedonia : -1.33
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TripleA Turn Summary: Numidia round 14
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 14 Combat Move - Numidia 1 cavalry moved from Thapsus to Sabrata 1 archer and 3 swordmen moved from Oea to Sabrata 2 cavalrys moved from Cirta to Zama Purchase Units - Numidia Numidia buy 4 archers; Remaining resources: 7 PUs; Non Combat Move - Numidia Place Units - Numidia 4 archers placed in Cirta Turn Complete - Numidia Numidia collect 19 PUs; end with 26 PUs
Combat Hit Differential Summary :