• '20 '18 '17 '15

    TripleA Turn Summary: Goblins round 9

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 9
    
        Purchase Units - Goblins
            Goblins buy 10 shooterss; Remaining resources: 1 PUs; 
    
        Combat Move - Goblins
            2 shooterss and 2 stabberss moved from S. Caves to Celebran
            1 trolls moved from S. Caves to Celebran
            3 wargss moved from Moria to Celebran
            2 shooterss moved from Drimrill Dale to Anduin West Bank
            3 batss moved from Moria to Anduin West Bank
    
        Combat - Goblins
            Battle in Anduin West Bank
                Goblins attack with 3 batss and 2 shooterss
                Elves defend with 1 hobbits
                    Goblins roll dice for 3 batss and 2 shooterss in Anduin West Bank, round 2 : 1/3 hits, 1.00 expected hits
                    Elves roll dice for 1 hobbits in Anduin West Bank, round 2 : 0/1 hits, 0.17 expected hits
                    1 hobbits owned by the Elves lost in Anduin West Bank
                Goblins win, taking Anduin West Bank from Elves with 3 batss and 2 shooterss remaining. Battle score for attacker is 2
                Casualties for Elves: 1 hobbits
            Battle in Celebran
                Goblins attack with 2 shooterss, 2 stabberss, 1 trolls and 3 wargss
                Rohan defend with 1 spearInfantry
                    Goblins roll dice for 2 shooterss, 2 stabberss, 1 trolls and 3 wargss in Celebran, round 2 : 1/6 hits, 2.17 expected hits
                    Rohan roll dice for 1 spearInfantry in Celebran, round 2 : 1/1 hits, 0.33 expected hits
                    1 stabbers owned by the Goblins and 1 spearInfantry owned by the Rohan lost in Celebran
                Goblins win, taking Celebran from Rohan with 2 shooterss, 1 stabbers, 1 trolls and 3 wargss remaining. Battle score for attacker is 1
                Casualties for Goblins: 1 stabbers
                Casualties for Rohan: 1 spearInfantry
    
        Non Combat Move - Goblins
            3 batss moved from Anduin West Bank to Moria
    
        Place Units - Goblins
            8 shooterss placed in Moria
            2 shooterss placed in S. Caves
    
        Turn Complete - Goblins
            Goblins collect 19 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Goblins : -1.17
    Elves : -0.17
    Rohan : 0.67
    

    Savegame


  • TripleA Turn Summary: Elves round 9

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 9
    
        Purchase Units - Elves
            Elves buy 1 griffin and 4 hobbitss; Remaining resources: 0 PUs; 
    
        Combat Move - Elves
            1 hobbits moved from N. Caves to Drimrill Dale
                  Elves take Drimrill Dale from Goblins
            1 griffin, 3 hobbitss and 1 hunters moved from Rivendell to Eregion
    
        Combat - Elves
    
        Non Combat Move - Elves
    
        Place Units - Elves
            2 hobbitss placed in N. Caves
            1 griffin and 2 hobbitss placed in Rivendell
    
        Turn Complete - Elves
            Elves collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Haradrim round 9

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 9
    
        Purchase Units - Haradrim
            Haradrim buy 2 spearInfantrys, 3 towers and 1 trebuche; Remaining resources: 2 PUs; 
    
        Combat Move - Haradrim
            3 spearInfantrys and 3 trebuches moved from S. Ithilien to E. Osg.
            4 spearInfantrys and 4 trebuches moved from E. Osg. to W. Osg.
            1 corsairs, 4 spearInfantrys and 1 trebuche moved from Debatable Land to S. Ithilien
            3 caravels and 1 galleon moved from Bay of Harad to Umbar Peninsula Coast
            2 rafts moved from Bay of Harad to Harad Sea Coast
    
        Non Combat Move - Haradrim
    
        Place Units - Haradrim
            3 towers placed in Anfalas
            1 spearInfantry and 1 trebuche placed in W. Osg.
            1 spearInfantry placed in City of Corsairs
    
        Turn Complete - Haradrim
            Haradrim collect 25 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Rhun round 9

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 9
    
        Purchase Units - Rhun
            Rhun buy 4 warChariots; Remaining resources: 1 PUs; 
    
        Combat Move - Rhun
            2 warChariots moved from Iron Hills to Withered Heath
            2 warChariots moved from Iron Hills to N. Dale
    
        Combat - Rhun
            Battle in N. Dale
                Rhun attack with 2 warChariots
                Dwarves defend with 1 axeInfantry
                    Rhun roll dice for 2 warChariots in N. Dale, round 2 : 1/2 hits, 1.33 expected hits
                    Dwarves roll dice for 1 axeInfantry in N. Dale, round 2 : 0/1 hits, 0.50 expected hits
                    1 axeInfantry owned by the Dwarves lost in N. Dale
                Rhun win, taking N. Dale from Dwarves with 2 warChariots remaining. Battle score for attacker is 4
                Casualties for Dwarves: 1 axeInfantry
            Battle in Withered Heath
                Rhun attack with 2 warChariots
                Dwarves defend with 1 axeInfantry
                    Rhun roll dice for 2 warChariots in Withered Heath, round 2 : 1/2 hits, 1.33 expected hits
                    Dwarves roll dice for 1 axeInfantry in Withered Heath, round 2 : 0/1 hits, 0.50 expected hits
                    1 axeInfantry owned by the Dwarves lost in Withered Heath
                Rhun win, taking Withered Heath from Dwarves with 2 warChariots remaining. Battle score for attacker is 4
                Casualties for Dwarves: 1 axeInfantry
    
        Non Combat Move - Rhun
    
        Place Units - Rhun
            4 warChariots placed in Rhun
    
        Turn Complete - Rhun
            Rhun collect 24 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Dwarves : -1.00
    Rhun : -0.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Khand round 9

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 9
    
        Purchase Units - Khand
            Khand buy 2 raiderCavalrys, 1 raiders, 1 warWolves and 1 xbowInfantry; Remaining resources: 0 PUs; 
    
        Combat Move - Khand
            1 xbowInfantry moved from S. Rhovanion to S. Brown Lands
            3 xbowInfantrys moved from E. Osg. to W. Osg.
            1 raiderCavalry moved from Khand to E. Osg.
    
        Non Combat Move - Khand
    
        Place Units - Khand
            1 warWolves placed in S. Rhovanion
            1 raiders and 1 xbowInfantry placed in E. Osg.
            2 raiderCavalrys placed in Khand
    
        Turn Complete - Khand
            Khand collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Saruman round 10

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 10
    
        Turn Complete - Saruman
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Freefolk round 10

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 10
    
        Purchase Units - Freefolk
            Freefolk buy 2 archerss, 1 catapult, 3 hobbitss, 2 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs; 
    
        Combat Move - Freefolk
            1 archers, 3 lightCavalrys and 1 spearInfantry moved from Pinnath Gelin to Anfalas
            6 lightCavalrys moved from Angren Bank to Anfalas
    
        Combat - Freefolk
            Battle in Anfalas
                Freefolk attack with 1 archers, 9 lightCavalrys and 1 spearInfantry
                Haradrim defend with 1 castle, 3 fortificationss and 5 towers
                    Freefolk roll dice for 1 archers, 9 lightCavalrys and 1 spearInfantry in Anfalas, round 2 : 3/11 hits, 3.50 expected hits
                    Haradrim roll dice for 3 fortificationss and 5 towers in Anfalas, round 2 : 3/8 hits, 3.83 expected hits
                    1 lightCavalry owned by the Freefolk, 3 fortificationss owned by the Haradrim, 1 archers owned by the Freefolk and 1 spearInfantry owned by the Freefolk lost in Anfalas
                    Freefolk roll dice for 8 lightCavalrys in Anfalas, round 3 : 3/8 hits, 2.67 expected hits
                    Haradrim roll dice for 5 towers in Anfalas, round 3 : 3/5 hits, 3.33 expected hits
                    3 lightCavalrys owned by the Freefolk and 3 towers owned by the Haradrim lost in Anfalas
                    Freefolk roll dice for 5 lightCavalrys in Anfalas, round 4 : 0/5 hits, 1.67 expected hits
                    Haradrim roll dice for 2 towers in Anfalas, round 4 : 0/2 hits, 1.33 expected hits
                    Freefolk roll dice for 5 lightCavalrys in Anfalas, round 5 : 0/5 hits, 1.67 expected hits
                    Haradrim roll dice for 2 towers in Anfalas, round 5 : 1/2 hits, 1.33 expected hits
                    1 lightCavalry owned by the Freefolk lost in Anfalas
                    Freefolk roll dice for 4 lightCavalrys in Anfalas, round 6 : 1/4 hits, 1.33 expected hits
                    Haradrim roll dice for 2 towers in Anfalas, round 6 : 2/2 hits, 1.33 expected hits
                    2 lightCavalrys owned by the Freefolk and 1 tower owned by the Haradrim lost in Anfalas
                    Freefolk roll dice for 2 lightCavalrys in Anfalas, round 7 : 0/2 hits, 0.67 expected hits
                    Haradrim roll dice for 1 tower in Anfalas, round 7 : 1/1 hits, 0.67 expected hits
                    1 lightCavalry owned by the Freefolk lost in Anfalas
                    Freefolk roll dice for 1 lightCavalry in Anfalas, round 8 : 1/1 hits, 0.33 expected hits
                    Haradrim roll dice for 1 tower in Anfalas, round 8 : 0/1 hits, 0.67 expected hits
                    1 tower owned by the Haradrim lost in Anfalas
                Freefolk win, taking Anfalas from Haradrim with 1 lightCavalry remaining. Battle score for attacker is -7
                Casualties for Freefolk: 1 archers, 8 lightCavalrys and 1 spearInfantry
                Casualties for Haradrim: 3 fortificationss and 5 towers
    
        Non Combat Move - Freefolk
            1 hobbits and 2 spearInfantrys moved from Angren Bank to Pinnath Gelin
            1 archers and 1 hobbits moved from Enedwaith to Angren Bank
            2 hobbitss moved from Lond Daer to Enedwaith Coast
            1 archers and 1 hobbits moved from Tharbad to Eregion
            3 hobbitss moved from Cardolan to Eregion
            5 hobbitss moved from S. Downs to Cardolan
            3 hobbitss moved from Bree to S. Downs
            1 hobbits moved from Shire to S. Downs
            1 hobbits moved from Hobbiton to Shire
    
        Place Units - Freefolk
            2 hobbitss placed in Lond Daer
            1 archers and 1 catapult placed in Tharbad
            2 lightCavalrys and 1 spearInfantry placed in Bree
            1 archers and 1 hobbits placed in Hobbiton
    
        Turn Complete - Freefolk
            Freefolk collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Freefolk : -3.83
    Haradrim : -2.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Mordor round 10

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 10
    
        Purchase Units - Mordor
            Mordor buy 1 nazgul, 12 orcss and 3 siegeTowers; Remaining resources: 1 PUs; 
    
        Combat Move - Mordor
            3 trollss moved from Lonely Mtn. to E. Mirkwood
                  Mordor take E. Mirkwood from Elves
            2 siegeTowers moved from High Mirkwood to Carrock
            4 siegeTowers moved from Lake Town to N. Mirkwood
            2 orcss and 2 siegeTowers moved from Dol Goldur to S. Mirkwood
            1 orcs moved from Udun to Dagorlad
            4 trollss moved from Carrock to Drimrill Dale
            4 trollss moved from Gladden to Drimrill Dale
            1 trolls moved from High Mirkwood to Anduin West Bank
    
        Combat - Mordor
            Battle in Drimrill Dale
                Mordor attack with 8 trollss
                Elves defend with 1 hobbits
                    Mordor roll dice for 8 trollss in Drimrill Dale, round 2 : 2/8 hits, 4.00 expected hits
                    Elves roll dice for 1 hobbits in Drimrill Dale, round 2 : 0/1 hits, 0.17 expected hits
                    1 hobbits owned by the Elves lost in Drimrill Dale
                Mordor win, taking Drimrill Dale from Elves with 8 trollss remaining. Battle score for attacker is 2
                Casualties for Elves: 1 hobbits
    
        Non Combat Move - Mordor
    
        Place Units - Mordor
            1 orcs placed in Udun
            2 orcss and 2 siegeTowers placed in Dol Goldur
            2 orcss and 1 siegeTower placed in High Mirkwood
            5 orcss placed in Lake Town
            1 nazgul and 2 orcss placed in Minas Morgul
    
        Turn Complete - Mordor
            Mordor collect 50 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Mordor : -2.00
    Elves : -0.17
    

    Savegame


  • TripleA Turn Summary: Rohan round 10

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 10
    
        Purchase Units - Rohan
            Rohan buy 1 heavyCavalry, 1 lightCavalry, 3 spearInfantrys and 3 trebuches; Remaining resources: 0 PUs; 
    
        Combat Move - Rohan
            2 spearInfantrys and 2 trebuches moved from Eastfold to Anorien
            1 heavyCavalry, 2 spearInfantrys and 8 trebuches moved from Minas Tirith to Anorien
            1 lightCavalry moved from Lossarnach to Belfalas
                  Gondor take Lebennin from Mordor
                  Gondor take Belfalas from Mordor
            1 lightCavalry moved from Belfalas to Lebennin
            1 lightCavalry moved from Lossarnach to Lamedon
                  Gondor take Lamedon from Mordor
            1 lightCavalry moved from Lamedon to Lebennin
            1 spearInfantry moved from E. Emnet to Wold
            1 spearInfantry moved from Westfold to Fangorn
            1 heavyCavalry and 2 lightCavalrys moved from Fangorn to S. Brown Lands
            1 lightCavalry, 1 spearInfantry and 2 trebuches moved from E. Emnet to S. Brown Lands
            2 lightCavalrys moved from Helms Deep to S. Brown Lands
            1 heavyCavalry moved from Helms Deep to E. Emnet
            1 spearInfantry moved from Helms Deep to Westfold
    
        Combat - Rohan
            Battle in S. Brown Lands
                Rohan attack with 1 heavyCavalry, 5 lightCavalrys, 1 spearInfantry and 2 trebuches
                Khand defend with 1 xbowInfantry
                    Rohan roll dice for 1 heavyCavalry, 5 lightCavalrys, 1 spearInfantry and 2 trebuches in S. Brown Lands, round 2 : 4/9 hits, 3.50 expected hits
                    Khand roll dice for 1 xbowInfantry in S. Brown Lands, round 2 : 1/1 hits, 0.33 expected hits
                    1 xbowInfantry owned by the Khand and 1 spearInfantry owned by the Rohan lost in S. Brown Lands
                Rohan win, taking S. Brown Lands from Khand with 1 heavyCavalry, 5 lightCavalrys and 2 trebuches remaining. Battle score for attacker is 1
                Casualties for Rohan: 1 spearInfantry
                Casualties for Khand: 1 xbowInfantry
    
        Non Combat Move - Rohan
    
        Place Units - Rohan
            2 spearInfantrys and 2 trebuches placed in Eastfold
            1 heavyCavalry, 1 lightCavalry, 1 spearInfantry and 1 trebuche placed in Helms Deep
    
        Turn Complete - Rohan
            Rohan collect 29 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Khand : 0.67
    Rohan : 0.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Goblins round 10

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 10
    
        Purchase Units - Goblins
            Goblins buy 1 stabbers and 3 trollss; Remaining resources: 0 PUs; 
    
        Combat Move - Goblins
            2 shooterss and 1 stabbers moved from Celebran to Fangorn
            1 shooters and 1 stabbers moved from S. Caves to N. Dunland
            1 trolls and 3 wargss moved from Celebran to S. Caves
            3 batss moved from Moria to N. Dunland
    
        Combat - Goblins
            Battle in N. Dunland
                Goblins attack with 3 batss, 1 shooters and 1 stabbers
                Freefolk defend with 1 hobbits
                    Goblins roll dice for 3 batss, 1 shooters and 1 stabbers in N. Dunland, round 2 : 2/4 hits, 1.33 expected hits
                    Freefolk roll dice for 1 hobbits in N. Dunland, round 2 : 0/1 hits, 0.17 expected hits
                    1 hobbits owned by the Freefolk lost in N. Dunland
                Goblins win, taking N. Dunland from Freefolk with 3 batss, 1 shooters and 1 stabbers remaining. Battle score for attacker is 2
                Casualties for Freefolk: 1 hobbits
            Battle in Fangorn
                Goblins attack with 2 shooterss and 1 stabbers
                Rohan defend with 1 spearInfantry
                    Goblins roll dice for 2 shooterss and 1 stabbers in Fangorn, round 2 : 1/1 hits, 0.33 expected hits
                    Elves roll dice for 1 spearInfantry in Fangorn, round 2 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Rohan lost in Fangorn
                Goblins win, taking Fangorn from Elves with 2 shooterss and 1 stabbers remaining. Battle score for attacker is 3
                Casualties for Rohan: 1 spearInfantry
    
        Non Combat Move - Goblins
            3 batss moved from N. Dunland to Moria
    
        Place Units - Goblins
            1 stabbers and 3 trollss placed in Moria
    
        Turn Complete - Goblins
            Goblins collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Goblins : 1.33
    Elves : -0.33
    Freefolk : -0.17
    

    Savegame


  • TripleA Turn Summary: Elves round 10

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 10
    
        Purchase Units - Elves
            Elves buy 8 hobbitss; Remaining resources: 0 PUs; 
    
        Combat Move - Elves
            3 hobbitss and 5 hunterss moved from N. Caves to Eregion
            1 griffin and 2 hobbitss moved from Rivendell to Eregion
            2 hobbitss moved from Eregion to N. Dunland
            2 griffins moved from Eregion to N. Dunland
    
        Combat - Elves
            Battle in N. Dunland
                Elves attack with 2 griffins and 2 hobbitss
                Goblins defend with 1 shooters and 1 stabbers
                    Elves roll dice for 2 griffins and 2 hobbitss in N. Dunland, round 2 : 0/2 hits, 1.00 expected hits
                    Goblins roll dice for 1 shooters and 1 stabbers in N. Dunland, round 2 : 0/2 hits, 0.50 expected hits
                    Elves roll dice for 2 griffins and 2 hobbitss in N. Dunland, round 3 : 2/2 hits, 1.00 expected hits
                    Goblins roll dice for 1 shooters and 1 stabbers in N. Dunland, round 3 : 1/2 hits, 0.50 expected hits
                    1 shooters owned by the Goblins, 1 hobbits owned by the Elves and 1 stabbers owned by the Goblins lost in N. Dunland
                Elves win, taking N. Dunland from Goblins with 2 griffins and 1 hobbits remaining. Battle score for attacker is 2
                Casualties for Elves: 1 hobbits
                Casualties for Goblins: 1 shooters and 1 stabbers
    
        Non Combat Move - Elves
            2 griffins moved from N. Dunland to Eregion
    
        Place Units - Elves
            8 hobbitss placed in Rivendell
    
        Turn Complete - Elves
            Elves collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Goblins : 0.00
    Elves : 0.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Haradrim round 10

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 10
    
        Purchase Units - Haradrim
            Haradrim buy 1 corsairs, 3 spearInfantrys, 2 towers and 1 trebuche; Remaining resources: 0 PUs; 
    
        Combat Move - Haradrim
            3 spearInfantrys and 3 trebuches moved from E. Osg. to W. Osg.
            1 corsairs, 4 spearInfantrys and 1 trebuche moved from S. Ithilien to E. Osg.
            1 spearInfantry moved from City of Corsairs to Umbar
            2 rafts moved from Harad Sea Coast to Umbar Peninsula Coast
            3 caravels and 1 galleon moved from Umbar Peninsula Coast to Umbar Coast
    
        Non Combat Move - Haradrim
    
        Place Units - Haradrim
            2 towers placed in W. Osg.
            1 corsairs, 3 spearInfantrys and 1 trebuche placed in City of Corsairs
    
        Turn Complete - Haradrim
            Haradrim collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Gondor round 10

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 10
    
        Purchase Units - Gondor
            Gondor buy 1 heavyCavalry, 3 spearInfantrys and 2 towerGuards; Remaining resources: 0 PUs; 
    
        Place Units - Gondor
            1 spearInfantry placed in Anfalas
            1 heavyCavalry, 2 spearInfantrys and 2 towerGuards placed in Minas Tirith
    
        Turn Complete - Gondor
            Gondor collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Rhun round 10

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 10
    
        Purchase Units - Rhun
            Rhun buy 5 chariotArcherss; Remaining resources: 0 PUs; 
    
        Combat Move - Rhun
            2 warChariots moved from Withered Heath to Celduin
            2 warChariots moved from N. Dale to E. Rhovanion
            1 warChariot moved from Rhun to Rhovanion
            3 warChariots moved from Rhun to S. E. Rhovanion
    
        Non Combat Move - Rhun
    
        Place Units - Rhun
            5 chariotArcherss placed in Rhun
    
        Turn Complete - Rhun
            Rhun collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Khand round 10

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 10
    
        Purchase Units - Khand
            Khand buy 2 fortificationss, 1 tower and 2 xbowInfantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Khand
            1 raiders and 1 xbowInfantry moved from W. Osg. to Lossarnach
            1 raiderCavalry moved from E. Osg. to Lossarnach
            1 raiders and 1 xbowInfantry moved from E. Osg. to W. Osg.
    
        Combat - Khand
            Battle in Lossarnach
                Khand attack with 1 raiderCavalry, 1 raiders and 1 xbowInfantry
                Rohan defend with 1 spearInfantry
                    Khand roll dice for 1 raiderCavalry, 1 raiders and 1 xbowInfantry in Lossarnach, round 2 : 0/3 hits, 1.33 expected hits
                    Gondor roll dice for 1 spearInfantry in Lossarnach, round 2 : 1/1 hits, 0.33 expected hits
                    1 raiders owned by the Khand lost in Lossarnach
                    Khand roll dice for 1 raiderCavalry and 1 xbowInfantry in Lossarnach, round 3 : 1/2 hits, 0.83 expected hits
                    Gondor roll dice for 1 spearInfantry in Lossarnach, round 3 : 1/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Rohan and 1 xbowInfantry owned by the Khand lost in Lossarnach
                Khand win, taking Lossarnach from Gondor with 1 raiderCavalry remaining. Battle score for attacker is -5
                Casualties for Khand: 1 raiders and 1 xbowInfantry
                Casualties for Rohan: 1 spearInfantry
    
        Non Combat Move - Khand
            2 raiderCavalrys moved from Khand to S. Ithilien
            2 raiderCavalrys moved from S. Ithilien to E. Osg.
    
        Place Units - Khand
            2 fortificationss placed in E. Osg.
            1 tower placed in S. Rhovanion
            2 xbowInfantrys placed in Khand
    
        Turn Complete - Khand
            Khand collect 19 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Gondor : 1.33
    Khand : -1.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Saruman round 11

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 11
    
        Turn Complete - Saruman
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Freefolk round 11

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 11
    
        Purchase Units - Freefolk
            Freefolk buy 2 archerss, 3 hobbitss, 2 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs; 
    
        Combat Move - Freefolk
            1 lightCavalry moved from Anfalas to Lossarnach
            1 archers and 1 hobbits moved from Angren Bank to Pinnath Gelin
            1 spearInfantry moved from Pinnath Gelin to Anfalas
            1 hobbits and 1 spearInfantry moved from Pinnath Gelin to Andrast
            2 lightCavalrys moved from Andrast to Adorn
            2 hobbitss moved from Enedwaith Coast to Druwaith Laur
            2 hobbitss moved from Lond Daer to Enedwaith Coast
            5 hobbitss moved from Cardolan to Eregion
            4 hobbitss moved from S. Downs to Cardolan
            1 spearInfantry moved from Bree to S. Downs
            2 lightCavalrys moved from Bree to Cardolan
            9 hobbitss moved from Eregion to N. Dunland
            2 lightCavalrys moved from Cardolan to Eregion
            5 archerss moved from Eregion to N. Dunland
            3 catapults moved from Eregion to N. Dunland
            1 catapult moved from Eregion to N. Dunland
            4 spearInfantrys moved from Eregion to N. Dunland
            1 archers and 2 spearInfantrys moved from Eregion to N. Dunland
            5 hobbitss moved from Eregion to N. Dunland
            1 archers moved from Tharbad to Eregion
            1 catapult moved from Tharbad to Eregion
            1 hobbits moved from Shire to S. Downs
            1 archers and 1 hobbits moved from Hobbiton to Shire
    
        Combat - Freefolk
            Battle in Lossarnach
                Freefolk attack with 1 lightCavalry
                Khand defend with 1 raiderCavalry
                    Freefolk roll dice for 1 lightCavalry in Lossarnach, round 2 : 0/1 hits, 0.33 expected hits
                    Khand roll dice for 1 raiderCavalry in Lossarnach, round 2 : 0/1 hits, 0.17 expected hits
                    Freefolk roll dice for 1 lightCavalry in Lossarnach, round 3 : 1/1 hits, 0.33 expected hits
                    Khand roll dice for 1 raiderCavalry in Lossarnach, round 3 : 0/1 hits, 0.17 expected hits
                    1 raiderCavalry owned by the Khand lost in Lossarnach
                Freefolk win, taking Lossarnach from Khand with 1 lightCavalry remaining. Battle score for attacker is 5
                Casualties for Khand: 1 raiderCavalry
    
        Non Combat Move - Freefolk
    
        Place Units - Freefolk
            2 hobbitss placed in Lond Daer
            1 archers and 1 spearInfantry placed in Tharbad
            1 archers and 2 lightCavalrys placed in Bree
            1 hobbits placed in Hobbiton
    
        Turn Complete - Freefolk
            Freefolk collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Freefolk : 0.33
    Khand : -0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Mordor round 11

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 11
    
        Purchase Units - Mordor
            Mordor buy 11 orcss, 3 siegeTowers and 1 trolls; Remaining resources: 0 PUs; 
    
        Combat Move - Mordor
            8 trollss moved from Drimrill Dale to S. Caves
            2 orcss and 2 siegeTowers moved from S. Mirkwood to N. Brown Lands
            2 orcss and 2 siegeTowers moved from Dol Goldur to S. Mirkwood
            2 siegeTowers moved from Carrock to Anduin West Bank
            2 orcss moved from High Mirkwood to Carrock
            4 siegeTowers moved from N. Mirkwood to Carrock
            1 siegeTower moved from High Mirkwood to Carrock
            3 trollss moved from E. Mirkwood to S. Mirkwood
            5 orcss moved from Lake Town to N. Mirkwood
            1 orcs moved from Udun to Dagorlad
            1 orcs moved from Dagorlad to S. Rhovanion
            2 orcss moved from Minas Morgul to N. Ithilien
            1 nazgul moved from Minas Morgul to E. Osg.
    
        Non Combat Move - Mordor
    
        Place Units - Mordor
            1 orcs, 1 siegeTower and 1 trolls placed in High Mirkwood
            2 orcss and 2 siegeTowers placed in Dol Goldur
            1 orcs placed in Udun
            5 orcss placed in Minas Morgul
            2 orcss placed in Lake Town
    
        Turn Complete - Mordor
            Mordor collect 45 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Rohan round 11

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 11
    
        Purchase Units - Rohan
            Rohan buy 2 heavyCavalrys, 3 lightCavalrys, 1 spearInfantry and 1 trebuche; Remaining resources: 0 PUs; 
    
        Combat Move - Rohan
            1 lightCavalry moved from S. Brown Lands to Wold
            1 lightCavalry moved from Wold to Anduin East Bank
                  Rohan take Anduin East Bank from Goblins
            1 lightCavalry moved from Anduin East Bank to Lorien
                  Elves take Lorien from Goblins
            1 spearInfantry moved from Wold to Celebran
                  Rohan take Celebran from Goblins
            1 spearInfantry moved from Westfold to Fangorn
            1 heavyCavalry and 1 lightCavalry moved from Helms Deep to Fangorn
            1 heavyCavalry moved from E. Emnet to N. Ithilien
            2 lightCavalrys moved from Lebennin to W. Osg.
            1 lightCavalry moved from S. Brown Lands to E. Emnet
            1 lightCavalry moved from E. Emnet to Anorien
            1 lightCavalry moved from Anorien to N. Ithilien
            1 spearInfantry moved from Anorien to N. Ithilien
            5 spearInfantrys and 5 trebuches moved from Anorien to W. Osg.
            1 heavyCavalry moved from Anorien to W. Osg.
            2 lightCavalrys moved from S. Brown Lands to Anorien
            2 lightCavalrys moved from Anorien to W. Osg.
            5 spearInfantrys and 5 trebuches moved from Anorien to W. Osg.
            1 heavyCavalry moved from S. Brown Lands to Fangorn
            1 trebuche moved from S. Brown Lands to E. Emnet
            1 trebuche moved from S. Brown Lands to E. Emnet
            1 lightCavalry moved from S. Brown Lands to E. Emnet
            1 lightCavalry moved from E. Emnet to Anorien
            1 lightCavalry moved from Anorien to W. Osg.
    
        Combat - Rohan
            Battle in Fangorn
                Rohan attack with 2 heavyCavalrys, 1 lightCavalry and 1 spearInfantry
                Goblins defend with 2 shooterss and 1 stabbers
                    Rohan roll dice for 2 heavyCavalrys, 1 lightCavalry and 1 spearInfantry in Fangorn, round 2 : 1/4 hits, 1.50 expected hits
                    Goblins roll dice for 2 shooterss and 1 stabbers in Fangorn, round 2 : 0/3 hits, 0.83 expected hits
                    1 stabbers owned by the Goblins lost in Fangorn
                    Rohan roll dice for 2 heavyCavalrys, 1 lightCavalry and 1 spearInfantry in Fangorn, round 3 : 3/4 hits, 1.50 expected hits
                    Goblins roll dice for 2 shooterss in Fangorn, round 3 : 0/2 hits, 0.67 expected hits
                    2 shooterss owned by the Goblins lost in Fangorn
                Rohan win, taking Fangorn from Goblins with 2 heavyCavalrys, 1 lightCavalry and 1 spearInfantry remaining. Battle score for attacker is 6
                Casualties for Goblins: 2 shooterss and 1 stabbers
            Battle in N. Ithilien
                Rohan attack with 1 heavyCavalry, 1 lightCavalry and 1 spearInfantry
                Mordor defend with 2 orcss; Khand defend with 1 xbowInfantry
                    Rohan roll dice for 1 heavyCavalry, 1 lightCavalry and 1 spearInfantry in N. Ithilien, round 2 : 0/3 hits, 1.00 expected hits
                    Khand roll dice for 2 orcss and 1 xbowInfantry in N. Ithilien, round 2 : 0/3 hits, 0.67 expected hits
                    Rohan roll dice for 1 heavyCavalry, 1 lightCavalry and 1 spearInfantry in N. Ithilien, round 3 : 2/3 hits, 1.00 expected hits
                    Khand roll dice for 2 orcss and 1 xbowInfantry in N. Ithilien, round 3 : 1/3 hits, 0.67 expected hits
                    1 spearInfantry owned by the Rohan and 2 orcss owned by the Mordor lost in N. Ithilien
                    Rohan roll dice for 1 heavyCavalry and 1 lightCavalry in N. Ithilien, round 4 : 0/2 hits, 0.83 expected hits
                    Khand roll dice for 1 xbowInfantry in N. Ithilien, round 4 : 0/1 hits, 0.33 expected hits
                    Rohan roll dice for 1 heavyCavalry and 1 lightCavalry in N. Ithilien, round 5 : 1/2 hits, 0.83 expected hits
                    Khand roll dice for 1 xbowInfantry in N. Ithilien, round 5 : 0/1 hits, 0.33 expected hits
                    1 xbowInfantry owned by the Khand lost in N. Ithilien
                Rohan win, taking N. Ithilien from Khand with 1 heavyCavalry and 1 lightCavalry remaining. Battle score for attacker is 7
                Casualties for Rohan: 1 spearInfantry
                Casualties for Mordor: 2 orcss
                Casualties for Khand: 1 xbowInfantry
            Battle in W. Osg.
                Rohan attack with 1 heavyCavalry, 5 lightCavalrys, 10 spearInfantrys and 10 trebuches
                Haradrim defend with 1 castle, 1 fortifications, 10 spearInfantrys, 2 towers and 8 trebuches; Khand defend with 1 raiders and 4 xbowInfantrys
                    Rohan roll dice for 1 heavyCavalry, 5 lightCavalrys, 10 spearInfantrys and 10 trebuches in W. Osg., round 2 : 12/26 hits, 10.50 expected hits
                    Haradrim roll dice for 1 fortifications, 1 raiders, 10 spearInfantrys, 2 towers, 8 trebuches and 4 xbowInfantrys in W. Osg., round 2 : 9/26 hits, 7.67 expected hits
                    8 trebuches owned by the Haradrim, 2 spearInfantrys owned by the Haradrim, 1 fortifications owned by the Haradrim, 9 spearInfantrys owned by the Rohan and 1 raiders owned by the Khand lost in W. Osg.
                    Rohan roll dice for 1 heavyCavalry, 5 lightCavalrys, 1 spearInfantry and 10 trebuches in W. Osg., round 3 : 7/17 hits, 7.50 expected hits
                    Haradrim roll dice for 8 spearInfantrys, 2 towers and 4 xbowInfantrys in W. Osg., round 3 : 6/14 hits, 5.33 expected hits
                    7 spearInfantrys owned by the Haradrim, 1 spearInfantry owned by the Rohan and 5 lightCavalrys owned by the Rohan lost in W. Osg.
                    Rohan roll dice for 1 heavyCavalry and 10 trebuches in W. Osg., round 4 : 6/11 hits, 5.50 expected hits
                    Haradrim roll dice for 1 spearInfantry, 2 towers and 4 xbowInfantrys in W. Osg., round 4 : 5/7 hits, 3.00 expected hits
                    1 spearInfantry owned by the Haradrim, 1 tower owned by the Haradrim, 4 xbowInfantrys owned by the Khand and 5 trebuches owned by the Rohan lost in W. Osg.
                    Rohan roll dice for 1 heavyCavalry and 5 trebuches in W. Osg., round 5 : 1/6 hits, 3.00 expected hits
                    Haradrim roll dice for 1 tower in W. Osg., round 5 : 1/1 hits, 0.67 expected hits
                    1 tower owned by the Haradrim and 1 trebuche owned by the Rohan lost in W. Osg.
                Rohan win, taking W. Osg. from Haradrim with 1 heavyCavalry and 4 trebuches remaining. Battle score for attacker is 20
                Casualties for Rohan: 5 lightCavalrys, 10 spearInfantrys and 6 trebuches
                Casualties for Haradrim: 1 fortifications, 10 spearInfantrys, 2 towers and 8 trebuches
                Casualties for Khand: 1 raiders and 4 xbowInfantrys
    
        Non Combat Move - Rohan
            2 spearInfantrys and 2 trebuches moved from Eastfold to Anorien
            1 spearInfantry and 1 trebuche moved from Helms Deep to Westfold
    
        Place Units - Rohan
            2 heavyCavalrys, 3 lightCavalrys, 1 spearInfantry and 1 trebuche placed in Isengard
    
        Turn Complete - Rohan
            Rohan collect 31 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Goblins : -1.50
    Haradrim : 4.33
    Khand : -1.00
    Rohan : -0.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Goblins round 11

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 11
    
        Purchase Units - Goblins
            Goblins buy 10 stabberss; Remaining resources: 1 PUs; 
    
        Combat Move - Goblins
            31 shooterss, 18 stabberss and 3 trollss moved from Moria to Eregion
            3 batss moved from Moria to Eregion
            1 shooters and 2 stabberss moved from S. Caves to Celebran
    
        Combat - Goblins
            Battle in Celebran
                Goblins attack with 1 shooters and 2 stabberss
                Rohan defend with 1 spearInfantry
                    Goblins roll dice for 1 shooters and 2 stabberss in Celebran, round 2 : 0/2 hits, 0.50 expected hits
                    Rohan roll dice for 1 spearInfantry in Celebran, round 2 : 1/1 hits, 0.33 expected hits
                    1 stabbers owned by the Goblins lost in Celebran
                    Goblins roll dice for 1 shooters and 1 stabbers in Celebran, round 3 : 0/1 hits, 0.33 expected hits
                    Rohan roll dice for 1 spearInfantry in Celebran, round 3 : 0/1 hits, 0.33 expected hits
                    Goblins roll dice for 1 shooters and 1 stabbers in Celebran, round 4 : 1/1 hits, 0.33 expected hits
                    Rohan roll dice for 1 spearInfantry in Celebran, round 4 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Rohan lost in Celebran
                Goblins win, taking Celebran from Rohan with 1 shooters and 1 stabbers remaining. Battle score for attacker is 1
                Casualties for Goblins: 1 stabbers
                Casualties for Rohan: 1 spearInfantry
            Battle in Eregion
                Goblins attack with 3 batss, 31 shooterss, 18 stabberss and 3 trollss
                Elves defend with 2 griffins, 15 hobbitss, 6 hunterss and 2 wizards; Freefolk defend with 4 archerss, 1 catapult, 5 hobbitss, 2 lightCavalrys and 3 spearInfantrys
                    Goblins roll dice for 3 batss, 31 shooterss, 18 stabberss and 3 trollss in Eregion, round 2 : 11/24 hits, 9.00 expected hits
                    Elves roll dice for 4 archerss, 1 catapult, 2 griffins, 20 hobbitss, 6 hunterss, 2 lightCavalrys, 3 spearInfantrys and 2 wizards in Eregion, round 2 : 12/40 hits, 11.50 expected hits
                    12 shooterss owned by the Goblins and 11 hobbitss owned by the Elves lost in Eregion
                    Goblins roll dice for 3 batss, 19 shooterss, 18 stabberss and 3 trollss in Eregion, round 3 : 10/24 hits, 8.67 expected hits
                    Elves roll dice for 4 archerss, 1 catapult, 2 griffins, 9 hobbitss, 6 hunterss, 2 lightCavalrys, 3 spearInfantrys and 2 wizards in Eregion, round 3 : 7/29 hits, 9.67 expected hits
                    4 shooterss owned by the Goblins, 4 hobbitss owned by the Elves, 5 hobbitss owned by the Freefolk, 1 catapult owned by the Freefolk and 3 stabberss owned by the Goblins lost in Eregion
                    Goblins roll dice for 3 batss, 15 shooterss, 15 stabberss and 3 trollss in Eregion, round 4 : 8/21 hits, 7.50 expected hits
                    Elves roll dice for 4 archerss, 2 griffins, 6 hunterss, 2 lightCavalrys, 3 spearInfantrys and 2 wizards in Eregion, round 4 : 6/19 hits, 8.00 expected hits
                    2 lightCavalrys owned by the Freefolk, 4 archerss owned by the Freefolk, 6 stabberss owned by the Goblins and 2 spearInfantrys owned by the Freefolk lost in Eregion
                    Goblins roll dice for 3 batss, 15 shooterss, 9 stabberss and 3 trollss in Eregion, round 5 : 6/15 hits, 6.00 expected hits
                    Elves roll dice for 2 griffins, 6 hunterss, 1 spearInfantry and 2 wizards in Eregion, round 5 : 9/11 hits, 5.67 expected hits
                    5 hunterss owned by the Elves, 7 shooterss owned by the Goblins, 2 stabberss owned by the Goblins and 1 spearInfantry owned by the Freefolk lost in Eregion
                    Goblins roll dice for 3 batss, 8 shooterss, 7 stabberss and 3 trollss in Eregion, round 6 : 5/13 hits, 5.00 expected hits
                    Elves roll dice for 2 griffins, 1 hunters and 2 wizards in Eregion, round 6 : 4/5 hits, 2.83 expected hits
                    1 hunters owned by the Elves, 2 griffins owned by the Elves, 2 wizards owned by the Elves and 4 stabberss owned by the Goblins lost in Eregion
                Goblins win, taking Eregion from Elves with 3 batss, 8 shooterss, 3 stabberss and 3 trollss remaining. Battle score for attacker is 51
                Casualties for Goblins: 23 shooterss and 15 stabberss
                Casualties for Elves: 2 griffins, 15 hobbitss, 6 hunterss and 2 wizards
                Casualties for Freefolk: 4 archerss, 1 catapult, 5 hobbitss, 2 lightCavalrys and 3 spearInfantrys
    
        Non Combat Move - Goblins
            3 batss moved from Eregion to Moria
    
        Place Units - Goblins
            2 stabberss placed in S. Caves
            8 stabberss placed in Moria
    
        Turn Complete - Goblins
            Goblins collect 14 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Goblins : 3.67
    Elves : 0.33
    Rohan : 0.00
    

    Savegame

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