Game 3 Nathan vs Andrew+$46 1940 OOB LL

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to Queensland
            1 armour moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Caucasus to India
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 3 artilleries and 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Sikang to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 mech_infantry moved from Novosibirsk to Samara
            1 infantry and 1 mech_infantry moved from Samara to Volgograd
            2 armour moved from Ukraine to Volgograd
            7 armour, 11 artilleries, 9 infantry and 2 mech_infantrys moved from Rostov to Volgograd
            2 armour and 1 mech_infantry moved from Bryansk to Volgograd
            1 armour and 1 mech_infantry moved from Russia to Volgograd
            3 armour moved from Vologda to Volgograd
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 15 armour, 11 artilleries, 10 infantry and 5 mech_infantrys
                British defend with 1 factory_minor and 1 mech_infantry
                    Germans roll dice for 15 armour, 11 artilleries, 10 infantry and 5 mech_infantrys in Volgograd, round 2 : 15/1 hits, 15.50 expected hits
                    British roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Volgograd
                Germans win, taking Volgograd from British with 15 armour, 11 artilleries, 10 infantry and 5 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Germans
            1 infantry moved from Tsinghai to Novosibirsk
            3 armour moved from Kansu to Vologda
            1 infantry moved from Russia to Samara
            1 armour moved from Shan State to Yunnan
            1 bomber moved from Hunan to Kweichow
            1 bomber moved from Hunan to Russia
            2 aaGuns moved from Rostov to Volgograd
            2 bombers, 3 fighters and 4 tactical_bombers moved from Rostov to Southern Italy
            1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
            1 infantry moved from Bryansk to Rostov
            4 artilleries and 3 infantry moved from Bryansk to Ukraine
            4 artilleries and 4 infantry moved from Belarus to Bryansk
            1 aaGun moved from Germany to Western Germany
            4 armour and 5 mech_infantrys moved from Germany to Eastern Poland
            2 armour and 1 mech_infantry moved from Novgorod to Bryansk
            4 transports moved from 115 Sea Zone to 114 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
            3 artilleries and 5 infantry moved from Germany to 114 Sea Zone
            3 artilleries, 5 infantry and 4 transports moved from 114 Sea Zone to 115 Sea Zone
            3 artilleries and 5 infantry moved from 115 Sea Zone to Novgorod
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Ukraine
            3 armour placed in Russia
            3 armour placed in Novgorod
            1 artillery and 2 infantry placed in France
            1 artillery and 8 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,1,3,1,5,5,4
            Germans collect 62 PUs (5 lost to blockades); end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    British : -0.33
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 6 armour and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 mech_infantrys moved from Shan State to Malaya
            2 mech_infantrys moved from Shan State to Siam
            1 armour and 2 mech_infantrys moved from Shan State to Burma
            2 fighters moved from Shan State to Malaya
            2 fighters moved from Shan State to Siam
            1 armour moved from French Indo China to Burma
            1 armour, 5 artilleries, 4 infantry and 1 mech_infantry moved from Yunnan to Burma
            1 artillery and 3 infantry moved from Amur to Siberia
    
        Combat - Japanese
            Battle in Siam
                Japanese attack with 2 fighters and 2 mech_infantrys
                ANZAC defend with 1 infantry
                    Japanese roll dice for 2 fighters and 2 mech_infantrys in Siam, round 2 : 2/1 hits, 1.33 expected hits
                    ANZAC roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Siam
                Japanese win, taking Siam from ANZAC with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Siberia
                Japanese attack with 1 artillery and 3 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 artillery and 3 infantry in Siberia, round 2 : 1/0 hits, 1.00 expected hits
                    Americans roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Siberia
                Japanese win, taking Siberia from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Burma
                Japanese attack with 3 armour, 5 artilleries, 4 infantry and 3 mech_infantrys
                British defend with 1 infantry
                    Japanese roll dice for 3 armour, 5 artilleries, 4 infantry and 3 mech_infantrys in Burma, round 2 : 5/1 hits, 5.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 3 armour, 5 artilleries, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Malaya
                Japanese attack with 2 fighters and 2 mech_infantrys
                British defend with 1 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
                    Japanese roll dice for 2 fighters and 2 mech_infantrys in Malaya, round 2 : 2/1 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Malaya to French Indo China
            2 fighters moved from Siam to French Indo China
            2 infantry moved from French Indo China to Yunnan
            2 artilleries and 5 infantry moved from Hunan to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            6 fighters and 1 tactical_bomber moved from Shan State to French Indo China
            2 submarines moved from 36 Sea Zone to 43 Sea Zone
            1 submarine moved from 20 Sea Zone to 44 Sea Zone
            1 aaGun, 1 artillery and 4 infantry moved from Anhwe to Kweichow
            2 infantry moved from Jehol to Anhwe
            4 infantry moved from Jehol to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kwangtung
            1 destroyer moved from 19 Sea Zone to 34 Sea Zone
            1 mech_infantry moved from Amur to Jehol
            2 carriers, 2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
    
        Place Units - Japanese
            3 armour placed in French Indo China
            3 armour placed in Kwangtung
            3 mech_infantrys placed in Manchuria
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,2,2
            Japanese collect 43 PUs (7 lost to blockades); end with 43 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Americans : 0.67
    UK_Pacific : -0.67
    Japanese : 1.17
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 fighters, 8 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Soviet Far East to Siberia
            5 bombers moved from Caroline Islands to Siberia
            6 bombers moved from Caroline Islands to 36 Sea Zone
            1 submarine moved from 33 Sea Zone to 34 Sea Zone
            1 fighter moved from Caroline Islands to 34 Sea Zone
            1 fighter moved from 33 Sea Zone to 34 Sea Zone
            1 submarine moved from 33 Sea Zone to 20 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            1 bomber moved from India to Volgograd
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Strategic bombing raid in Volgograd
                    AA fire in Volgograd : 0/1 hits, 0.17 expected hits
                Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Volgograd causes 6 damage total. 
            Battle in 20 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 20 Sea Zone
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking 6 Sea Zone from Japanese, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 36 Sea Zone
                Americans attack with 6 bombers
                Japanese defend with 2 carriers, 1 submarine and 1 transport
                1 submarine owned by the Japanese Submerged
                    Americans roll dice for 6 bombers in 36 Sea Zone, round 2 : 4/0 hits, 4.00 expected hits
                    Japanese roll dice for 2 carriers and 1 transport in 36 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    2 carriers owned by the Japanese and 1 bomber owned by the Americans lost in 36 Sea Zone
                    1 transport owned by the Japanese lost in 36 Sea Zone
                Americans win with 5 bombers remaining. Battle score for attacker is 27
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 2 carriers and 1 transport
            Battle in 34 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Siberia
                Americans attack with 5 bombers and 1 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Americans roll dice for 5 bombers and 1 infantry in Siberia, round 2 : 4/1 hits, 3.50 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Siberia, round 2 : 1/0 hits, 1.00 expected hits
                    2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Siberia
                Americans win with 5 bombers remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 artillery and 2 infantry
    
        Non Combat Move - Americans
            5 bombers moved from Siberia to Soviet Far East
            4 destroyers moved from 6 Sea Zone to 21 Sea Zone
            2 fighters moved from 34 Sea Zone to 21 Sea Zone
            3 carriers and 3 fighters moved from 33 Sea Zone to 21 Sea Zone
            5 bombers moved from 36 Sea Zone to Java
            1 bomber moved from India to Caucasus
            1 bomber moved from Volgograd to Caucasus
            3 transports moved from 72 Sea Zone to 71 Sea Zone
            1 submarine moved from 33 Sea Zone to 36 Sea Zone
            1 submarine moved from 33 Sea Zone to 20 Sea Zone
            2 submarines moved from 7 Sea Zone to 6 Sea Zone
            3 submarines moved from 33 Sea Zone to 19 Sea Zone
            3 submarines moved from 3 Sea Zone to 7 Sea Zone
            1 destroyer moved from 3 Sea Zone to 14 Sea Zone
            6 submarines moved from 10 Sea Zone to 7 Sea Zone
            2 destroyers moved from 10 Sea Zone to 89 Sea Zone
            3 destroyers moved from 26 Sea Zone to 33 Sea Zone
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
            2 aaGuns and 2 infantry moved from Central United States to 101 Sea Zone
            2 aaGuns, 2 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            2 aaGuns and 2 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            2 infantry and 1 mech_infantry placed in Western United States
            1 carrier and 1 transport placed in 101 Sea Zone
            2 fighters placed in Eastern United States
            1 artillery and 6 infantry placed in Central United States
            Americans undo move 5.
            1 infantry placed in Western United States
            1 artillery and 5 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    AA fire in Volgograd : : -0.17
    Americans : 0.83
    Japanese : 0.00
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 fighters, 8 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Soviet Far East to Siberia
            5 bombers moved from Caroline Islands to Siberia
            6 bombers moved from Caroline Islands to 36 Sea Zone
            1 submarine moved from 33 Sea Zone to 34 Sea Zone
            1 fighter moved from Caroline Islands to 34 Sea Zone
            1 fighter moved from 33 Sea Zone to 34 Sea Zone
            1 submarine moved from 33 Sea Zone to 20 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            1 bomber moved from India to Volgograd
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Strategic bombing raid in Volgograd
                    AA fire in Volgograd : 0/1 hits, 0.17 expected hits
                Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Volgograd causes 6 damage total. 
            Battle in 20 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 20 Sea Zone
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking 6 Sea Zone from Japanese, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 36 Sea Zone
                Americans attack with 6 bombers
                Japanese defend with 2 carriers, 1 submarine and 1 transport
                1 submarine owned by the Japanese Submerged
                    Americans roll dice for 6 bombers in 36 Sea Zone, round 2 : 4/0 hits, 4.00 expected hits
                    Japanese roll dice for 2 carriers and 1 transport in 36 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    2 carriers owned by the Japanese and 1 bomber owned by the Americans lost in 36 Sea Zone
                    1 transport owned by the Japanese lost in 36 Sea Zone
                Americans win with 5 bombers remaining. Battle score for attacker is 27
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 2 carriers and 1 transport
            Battle in 34 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Siberia
                Americans attack with 5 bombers and 1 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Americans roll dice for 5 bombers and 1 infantry in Siberia, round 2 : 4/1 hits, 3.50 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Siberia, round 2 : 1/0 hits, 1.00 expected hits
                    2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Siberia
                Americans win with 5 bombers remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 artillery and 2 infantry
    
        Non Combat Move - Americans
            5 bombers moved from Siberia to Soviet Far East
            4 destroyers moved from 6 Sea Zone to 21 Sea Zone
            2 fighters moved from 34 Sea Zone to 21 Sea Zone
            3 carriers and 3 fighters moved from 33 Sea Zone to 21 Sea Zone
            5 bombers moved from 36 Sea Zone to Java
            1 bomber moved from India to Caucasus
            1 bomber moved from Volgograd to Caucasus
            3 transports moved from 72 Sea Zone to 71 Sea Zone
            1 submarine moved from 33 Sea Zone to 36 Sea Zone
            1 submarine moved from 33 Sea Zone to 20 Sea Zone
            2 submarines moved from 7 Sea Zone to 6 Sea Zone
            3 submarines moved from 33 Sea Zone to 19 Sea Zone
            3 submarines moved from 3 Sea Zone to 7 Sea Zone
            1 destroyer moved from 3 Sea Zone to 14 Sea Zone
            6 submarines moved from 10 Sea Zone to 7 Sea Zone
            2 destroyers moved from 10 Sea Zone to 89 Sea Zone
            3 destroyers moved from 26 Sea Zone to 33 Sea Zone
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
            2 aaGuns and 2 infantry moved from Central United States to 101 Sea Zone
            2 aaGuns, 2 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            2 aaGuns and 2 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            2 infantry and 1 mech_infantry placed in Western United States
            1 carrier and 1 transport placed in 101 Sea Zone
            2 fighters placed in Eastern United States
            1 artillery and 6 infantry placed in Central United States
            Americans undo move 5.
            1 infantry placed in Western United States
            1 artillery and 5 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 1 PU
    
        Purchase Units - British
            British buy 3 artilleries and 12 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 aaGuns and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 battleship moved from 92 Sea Zone to 110 Sea Zone
            1 cruiser moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            3 fighters moved from United Kingdom to Normandy Bordeaux
            1 fighter moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from 110 Sea Zone to Holland Belgium
            1 mech_infantry moved from Caucasus to Rostov
            1 fighter and 1 tactical_bomber moved from Caucasus to Rostov
            1 fighter and 1 tactical_bomber moved from India to Kazakhstan
            1 mech_infantry moved from Caucasus to Kazakhstan
    
        Combat - British
            British creates battle in territory 125 Sea Zone
            Battle in Normandy Bordeaux
                British attack with 1 artillery, 4 fighters and 2 infantry
                Italians defend with 1 factory_minor, 1 harbour and 4 infantry
                    British roll dice for 1 artillery, 4 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/1 hits, 2.83 expected hits
                    Italians roll dice for 4 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 1.33 expected hits
                    2 infantry owned by the Italians and 1 infantry owned by the British lost in Normandy Bordeaux
                    British roll dice for 1 artillery, 4 fighters and 1 infantry in Normandy Bordeaux, round 3 : 2/1 hits, 2.67 expected hits
                    Italians roll dice for 2 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Normandy Bordeaux
                British win, taking 125 Sea Zone from Germans, taking Normandy Bordeaux from Italians with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 9
                Casualties for British: 1 infantry
                Casualties for Italians: 4 infantry
            Battle in Holland Belgium
                British attack with 1 artillery, 2 fighters and 2 infantry
                Italians defend with 4 infantry
                    British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 1.17 expected hits
                    British roll dice for 1 artillery, 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/1 hits, 1.83 expected hits
                    Germans roll dice for 4 infantry in Holland Belgium, round 2 : 2/1 hits, 1.33 expected hits
                    2 infantry owned by the Italians and 2 infantry owned by the British lost in Holland Belgium
                    British roll dice for 1 artillery and 2 fighters in Holland Belgium, round 3 : 1/1 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 3 : 1/1 hits, 0.67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
                Germans win with 1 infantry remaining. Battle score for attacker is -1
                Casualties for British: 1 artillery and 2 infantry
                Casualties for Italians: 3 infantry
                2 fighters owned by the British retreated
            Battle in Kazakhstan
                British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/1 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Kazakhstan
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 1 infantry
            Battle in Rostov
                British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 2/1 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                British win, taking Rostov from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Kazakhstan to Caucasus
            1 fighter and 1 tactical_bomber moved from Rostov to Caucasus
            4 armour moved from Northwest Persia to Caucasus
            6 infantry moved from Northwest Persia to Caucasus
            2 aaGuns moved from Northwest Persia to Caucasus
            6 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Iraq to Northwest Persia
            3 infantry moved from Persia to Northwest Persia
            3 infantry moved from Trans-Jordan to Iraq
            3 infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Libya to Alexandria
            1 infantry moved from Tunisia to Libya
            2 destroyers moved from 92 Sea Zone to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from Normandy Bordeaux to 91 Sea Zone
            3 fighters moved from Normandy Bordeaux to United Kingdom
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 carrier moved from 110 Sea Zone to 91 Sea Zone
            2 infantry moved from Union of South Africa to Rhodesia
    
        Place Units - British
            3 infantry placed in Persia
            3 infantry placed in Egypt
            2 infantry placed in Union of South Africa
            3 artilleries and 4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 40 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            2 aaGuns and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,2,2,3
            UK_Pacific collect 5 PUs (4 lost to blockades); end with 6 PUs
            Some Units in India change ownership: 2 aaGuns and 1 infantry
    

    Combat Hit Differential Summary :

    Germans : 1.67
    British : -1.50
    Italians : -1.33
    AA fire in Volgograd : : -0.17
    Americans : 0.83
    Japanese : 0.00
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to 92 Sea Zone
            1 artillery and 4 infantry moved from Southern France to Normandy Bordeaux
            1 artillery and 7 infantry moved from France to Normandy Bordeaux
            1 infantry moved from Holland Belgium to Normandy Bordeaux
    
        Combat - Italians
            Battle in 92 Sea Zone
                Italians attack with 1 bomber
                French defend with 1 destroyer
                    Italians roll dice for 1 bomber in 92 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    French roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the French and 1 bomber owned by the Italians lost in 92 Sea Zone
                French win with no units remaining. Battle score for attacker is -4
                Casualties for Italians: 1 bomber
                Casualties for French: 1 destroyer
            Battle in Normandy Bordeaux
                Italians attack with 2 artilleries and 12 infantry
                British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 2 artilleries and 12 infantry in Normandy Bordeaux, round 2 : 3/0 hits, 3.00 expected hits
                    British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from British with 2 artilleries and 12 infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Southern France to Normandy Bordeaux
            1 aaGun and 3 infantry moved from Western Germany to Holland Belgium
            4 infantry moved from Northern Italy to Western Germany
            1 artillery and 3 infantry moved from Yugoslavia to Northern Italy
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            2 infantry placed in Southern France
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,4,4,6,4,1,6
            Italians collect 14 PUs (5 lost to blockades); end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.33
    British : -0.67
    French : 0.67
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Manual Gamesave Post: ANZAC round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 44 Sea Zone
            1 fighter moved from Queensland to 44 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
    
        Combat - ANZAC
    

    Combat Hit Differential Summary :

    Savegame


  • @AndrewAAGamer SS and transport with single infantry landing in Philippines. Jap SS dives or fights?


  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: ANZAC round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 44 Sea Zone
            1 fighter moved from Queensland to 44 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 44 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for ANZAC: 1 destroyer
                Casualties for Japanese: 1 submarine
            Battle in 35 Sea Zone
                ANZAC attack with 1 submarine and 1 transport
                Japanese defend with 1 submarine
                1 submarine owned by the Japanese Submerged
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
            Battle in Philippines
    
        Non Combat Move - ANZAC
            1 fighter moved from 44 Sea Zone to Celebes
            3 fighters moved from Caucasus to India
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.17
    Japanese : 0.83
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 44 Sea Zone
            1 fighter moved from Queensland to 44 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 44 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for ANZAC: 1 destroyer
                Casualties for Japanese: 1 submarine
            Battle in 35 Sea Zone
                ANZAC attack with 1 submarine and 1 transport
                Japanese defend with 1 submarine
                1 submarine owned by the Japanese Submerged
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
            Battle in Philippines
    
        Non Combat Move - ANZAC
            1 fighter moved from 44 Sea Zone to Celebes
            3 fighters moved from Caucasus to India
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.17
    Japanese : 0.83
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 76 PUs; 
            Germans buy 9 armour, 4 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 artilleries and 4 infantry moved from Bryansk to Rostov
            6 artilleries and 7 infantry moved from Ukraine to Rostov
    
        Combat - Germans
            Battle in Rostov
                Germans attack with 10 artilleries and 11 infantry
                British defend with 1 mech_infantry
                    Germans roll dice for 10 artilleries and 11 infantry in Rostov, round 2 : 7/1 hits, 6.83 expected hits
                    British roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from British with 10 artilleries and 10 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Germans
            1 infantry moved from Novosibirsk to Kazakhstan
            1 infantry moved from Samara to Volgograd
            2 armour and 1 mech_infantry moved from Bryansk to Rostov
            3 armour moved from Vologda to Volgograd
            1 armour and 1 mech_infantry moved from Ukraine to Rostov
            3 armour moved from Russia to Rostov
            1 bomber moved from Russia to Southern Italy
            1 fighter moved from Southern Italy to Western Germany
            1 fighter moved from Southern Italy to Normandy Bordeaux
            1 artillery and 2 infantry moved from France to Normandy Bordeaux
            1 battleship, 1 cruiser, 1 destroyer and 4 transports moved from 115 Sea Zone to 113 Sea Zone
            3 armour, 3 artilleries and 5 infantry moved from Novgorod to Belarus
            3 armour moved from Belarus to Bryansk
            3 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
            1 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
            7 armour and 1 mech_infantry moved from Volgograd to Rostov
            1 mech_infantry moved from Volgograd to Rostov
            1 aaGun moved from Volgograd to Rostov
            1 bomber moved from Kweichow to Yunnan
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Volgograd
            3 artilleries placed in Western Germany
            3 armour placed in Ukraine
            3 armour placed in Russia
            3 armour placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,4,3,1,3,2,5
            Germans collect 65 PUs (4 lost to blockades); end with 65 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    British : 0.67
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 14
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Caucasus to India
            4 aaGuns, 6 armour, 12 artilleries and 2 mech_infantrys moved from Caucasus to Northwest Persia
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16

    TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 10 infantry; Remaining resources: 13 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
                  Japanese take 37 Sea Zone from Americans
            1 submarine moved from 36 Sea Zone to 41 Sea Zone
                  Japanese take 41 Sea Zone from ANZAC
            1 fighter moved from French Indo China to 35 Sea Zone
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 submarine and 1 transport
                1 submarine owned by the ANZAC Submerged
                    1 transport owned by the ANZAC lost in 35 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
    
        Non Combat Move - Japanese
            1 fighter moved from 35 Sea Zone to French Indo China
            2 infantry moved from Kwangtung to Kwangsi
            3 armour moved from Kwangtung to Yunnan
            2 mech_infantrys moved from Malaya to Yunnan
            2 mech_infantrys moved from Siam to Yunnan
            1 fighter and 1 tactical_bomber moved from French Indo China to Burma
            2 infantry moved from French Indo China to Yunnan
            2 artilleries and 8 infantry moved from Yunnan to Burma
            3 armour moved from French Indo China to Yunnan
            2 submarines moved from 43 Sea Zone to 38 Sea Zone
            1 aaGun, 1 artillery and 4 infantry moved from Kweichow to Yunnan
            2 infantry moved from Anhwe to Jehol
            3 mech_infantrys moved from Manchuria to Jehol
            1 armour and 1 mech_infantry moved from Burma to Yunnan
    
        Place Units - Japanese
            10 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 12
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,2
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,1,4,2
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4,2,5,5,6
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,4,1,4,6
            Japanese collect 36 PUs (12 lost to blockades); end with 49 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Americans round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 fighters, 8 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Caucasus to Volgograd
            1 bomber moved from Caucasus to Ukraine
    
        Combat - Americans
            Americans creates battle in territory 36 Sea Zone
            Americans creates battle in territory 19 Sea Zone
            Strategic bombing raid in Ukraine
                    AA fire in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Ukraine causes 6 damage total. 
            Strategic bombing raid in Volgograd
                    AA fire in Volgograd : 0/1 hits, 0.17 expected hits
                Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Volgograd causes 5 damage total. 
    
        Non Combat Move - Americans
            1 bomber moved from Ukraine to Northwest Persia
            1 bomber moved from Volgograd to Northwest Persia
            2 fighters and 2 tactical_bombers moved from India to Persia
            5 bombers moved from Java to Persia
            1 armour moved from India to Eastern Persia
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            3 transports moved from 71 Sea Zone to 83 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            2 submarines moved from 20 Sea Zone to 37 Sea Zone
            1 submarine moved from 34 Sea Zone to 36 Sea Zone
            2 submarines moved from 19 Sea Zone to 36 Sea Zone
            3 carriers, 4 destroyers and 5 fighters moved from 21 Sea Zone to 20 Sea Zone
            3 destroyers moved from 33 Sea Zone to 20 Sea Zone
            4 submarines moved from 7 Sea Zone to 19 Sea Zone
            3 submarines moved from 7 Sea Zone to 6 Sea Zone
            1 submarine moved from 7 Sea Zone to 6 Sea Zone
            1 submarine moved from 7 Sea Zone to 19 Sea Zone
            1 destroyer moved from 14 Sea Zone to 26 Sea Zone
            5 bombers moved from Soviet Far East to Western United States
            1 artillery and 5 infantry moved from Central United States to 101 Sea Zone
            2 fighters moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Western United States to Central United States
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
            2 destroyers moved from 89 Sea Zone to 91 Sea Zone
            1 artillery, 1 carrier, 2 fighters, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 5 infantry moved from 91 Sea Zone to Gibraltar
            2 transports moved from 91 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            1 carrier and 3 transports placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
            8 infantry placed in Central United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,5
            Americans collect 63 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    AA fire in Volgograd : : -0.17
    AA fire in Ukraine : : -0.17
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 fighters, 8 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Caucasus to Volgograd
            1 bomber moved from Caucasus to Ukraine
    
        Combat - Americans
            Americans creates battle in territory 36 Sea Zone
            Americans creates battle in territory 19 Sea Zone
            Strategic bombing raid in Ukraine
                    AA fire in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Ukraine causes 6 damage total. 
            Strategic bombing raid in Volgograd
                    AA fire in Volgograd : 0/1 hits, 0.17 expected hits
                Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Volgograd causes 5 damage total. 
    
        Non Combat Move - Americans
            1 bomber moved from Ukraine to Northwest Persia
            1 bomber moved from Volgograd to Northwest Persia
            2 fighters and 2 tactical_bombers moved from India to Persia
            5 bombers moved from Java to Persia
            1 armour moved from India to Eastern Persia
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            3 transports moved from 71 Sea Zone to 83 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            2 submarines moved from 20 Sea Zone to 37 Sea Zone
            1 submarine moved from 34 Sea Zone to 36 Sea Zone
            2 submarines moved from 19 Sea Zone to 36 Sea Zone
            3 carriers, 4 destroyers and 5 fighters moved from 21 Sea Zone to 20 Sea Zone
            3 destroyers moved from 33 Sea Zone to 20 Sea Zone
            4 submarines moved from 7 Sea Zone to 19 Sea Zone
            3 submarines moved from 7 Sea Zone to 6 Sea Zone
            1 submarine moved from 7 Sea Zone to 6 Sea Zone
            1 submarine moved from 7 Sea Zone to 19 Sea Zone
            1 destroyer moved from 14 Sea Zone to 26 Sea Zone
            5 bombers moved from Soviet Far East to Western United States
            1 artillery and 5 infantry moved from Central United States to 101 Sea Zone
            2 fighters moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Western United States to Central United States
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
            2 destroyers moved from 89 Sea Zone to 91 Sea Zone
            1 artillery, 1 carrier, 2 fighters, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 5 infantry moved from 91 Sea Zone to Gibraltar
            2 transports moved from 91 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            1 carrier and 3 transports placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
            8 infantry placed in Central United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,5
            Americans collect 63 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 1 PU
    
        Purchase Units - British
            British buy 13 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
            3 fighters moved from United Kingdom to Holland Belgium
            1 fighter moved from 91 Sea Zone to Holland Belgium
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 infantry moved from Caucasus to Kazakhstan
            2 fighters moved from Caucasus to Kazakhstan
    
        Combat - British
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in Kazakhstan
                British attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 2 fighters and 1 infantry in Kazakhstan, round 2 : 1/1 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Kazakhstan
                British win, taking Kazakhstan from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 97 Sea Zone
                British attack with 5 submarines
                Germans defend with 1 fighter and 2 tactical_bombers; Italians defend with 1 destroyer
                    British roll dice for 5 submarines in 97 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits
                    Italians roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 97 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits
                    1 destroyer owned by the Italians and 2 submarines owned by the British lost in 97 Sea Zone
                3 submarines owned by the British Submerged
                Italians win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -4
                Casualties for British: 2 submarines
                Casualties for Italians: 1 destroyer
            Battle in Holland Belgium
                British attack with 1 artillery, 6 fighters and 1 infantry
                Italians defend with 1 aaGun and 3 infantry
                    AA fire in Holland Belgium : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the British lost in Holland Belgium
                    British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 1.17 expected hits
                    British roll dice for 1 artillery, 5 fighters and 1 infantry in Holland Belgium, round 2 : 3/1 hits, 3.17 expected hits
                    Germans roll dice for 1 aaGun and 3 infantry in Holland Belgium, round 2 : 1/0 hits, 1.00 expected hits
                    1 aaGun owned by the Italians, 3 infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 1 artillery and 5 fighters remaining. Battle score for attacker is 1
                Casualties for British: 1 fighter and 1 infantry
                Casualties for Italians: 1 aaGun and 3 infantry
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
    
        Non Combat Move - British
            3 fighters moved from Holland Belgium to United Kingdom
            2 fighters moved from Holland Belgium to 110 Sea Zone
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from Libya to Tobruk
            3 infantry moved from Persia to Northwest Persia
            3 aaGuns, 5 armour, 9 artilleries, 5 infantry, 4 mech_infantrys and 2 tactical_bombers moved from Caucasus to Northwest Persia
            2 fighters moved from Kazakhstan to Persia
            2 tactical_bombers moved from Northwest Persia to Persia
            4 aaGuns, 4 fighters and 4 infantry moved from India to West India
            3 infantry moved from Iraq to Northwest Persia
            3 infantry moved from Trans-Jordan to Iraq
            3 infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Alexandria to Trans-Jordan
            2 infantry moved from Rhodesia to Belgian Congo
            2 infantry moved from Union of South Africa to Rhodesia
    
        Place Units - British
            3 infantry placed in Persia
            3 infantry placed in Egypt
            3 infantry placed in Union of South Africa
            4 infantry placed in United Kingdom
            1 submarine placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 40 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 9 PUs; end with 9 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : -0.17
    Italians : 0.00
    AA fire in Volgograd : : -0.17
    AA fire in Ukraine : : -0.17
    AA fire in Holland Belgium : : 0.50
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 6 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 fighter and 2 infantry moved from Western Germany to Holland Belgium
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 1 fighter and 2 infantry
                British defend with 1 artillery
                    Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/1 hits, 0.83 expected hits
                    British roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Holland Belgium
                Italians win, taking Holland Belgium from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
    
        Non Combat Move - Italians
            1 fighter moved from Holland Belgium to Western Germany
            2 infantry moved from Western Germany to Denmark
            3 infantry moved from Northern Italy to Western Germany
            2 infantry moved from Southern France to Normandy Bordeaux
            2 armour moved from Ukraine to Volgograd
    
        Place Units - Italians
            5 infantry placed in Northern Italy
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,6,5,1,5
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4
            Italians collect 11 PUs (8 lost to blockades); end with 13 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.17
    British : -0.33
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer and 1 submarine moved from 54 Sea Zone to 41 Sea Zone
            1 fighter moved from Celebes to 41 Sea Zone
    
        Combat - ANZAC
            Battle in 41 Sea Zone
                ANZAC attack with 1 destroyer, 1 fighter and 1 submarine
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 41 Sea Zone
                ANZAC win, taking 41 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            1 fighter moved from 41 Sea Zone to Sumatra
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            3 fighters moved from India to Persia
            2 infantry moved from Caucasus to Northwest Persia
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from India to Persia
            2 infantry moved from Caucasus to Northwest Persia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.17
    Japanese : -0.17
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Manual Gamesave Post: French round 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer and 1 submarine moved from 54 Sea Zone to 41 Sea Zone
            1 fighter moved from Celebes to 41 Sea Zone
    
        Combat - ANZAC
            Battle in 41 Sea Zone
                ANZAC attack with 1 destroyer, 1 fighter and 1 submarine
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 41 Sea Zone
                ANZAC win, taking 41 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            1 fighter moved from 41 Sea Zone to Sumatra
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            3 fighters moved from India to Persia
            2 infantry moved from Caucasus to Northwest Persia
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from India to Persia
            2 infantry moved from Caucasus to Northwest Persia
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by French from Persia: 1 fighter
            EDIT: Adding units owned by French to Northwest Persia: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : -0.17
    Japanese : -0.17
    

    Savegame

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