Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
Whack LOTR vs dawg
-
TripleA Turn Summary: Gondor round 8
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8 Combat Move - Gondor 2 caravels and 6 galleons moved from Harad Sea Coast to Bay of Harad Combat - Gondor Battle in Bay of Harad Gondor attack with 2 caravels and 6 galleons Haradrim defend with 3 caravels, 1 galleon and 7 rafts Gondor roll dice for 2 caravels and 6 galleons in Bay of Harad, round 2 : 1/8 hits, 2.33 expected hits Haradrim roll dice for 3 caravels, 1 galleon and 7 rafts in Bay of Harad, round 2 : 1/11 hits, 2.00 expected hits 1 raft owned by the Haradrim and 1 caravel owned by the Gondor lost in Bay of Harad Gondor roll dice for 1 caravel and 6 galleons in Bay of Harad, round 3 : 2/7 hits, 2.17 expected hits Haradrim roll dice for 3 caravels, 1 galleon and 6 rafts in Bay of Harad, round 3 : 2/10 hits, 1.83 expected hits 1 galleon owned by the Gondor, 2 rafts owned by the Haradrim and 1 caravel owned by the Gondor lost in Bay of Harad Gondor roll dice for 5 galleons in Bay of Harad, round 4 : 1/5 hits, 1.67 expected hits Haradrim roll dice for 3 caravels, 1 galleon and 4 rafts in Bay of Harad, round 4 : 2/8 hits, 1.50 expected hits 2 galleons owned by the Gondor and 1 raft owned by the Haradrim lost in Bay of Harad Gondor roll dice for 3 galleons in Bay of Harad, round 5 : 0/3 hits, 1.00 expected hits Haradrim roll dice for 3 caravels, 1 galleon and 3 rafts in Bay of Harad, round 5 : 1/7 hits, 1.33 expected hits 1 galleon owned by the Gondor lost in Bay of Harad Gondor roll dice for 2 galleons in Bay of Harad, round 6 : 0/2 hits, 0.67 expected hits Haradrim roll dice for 3 caravels, 1 galleon and 3 rafts in Bay of Harad, round 6 : 0/7 hits, 1.33 expected hits Gondor roll dice for 2 galleons in Bay of Harad, round 7 : 1/2 hits, 0.67 expected hits Haradrim roll dice for 3 caravels, 1 galleon and 3 rafts in Bay of Harad, round 7 : 2/7 hits, 1.33 expected hits 2 galleons owned by the Gondor and 1 raft owned by the Haradrim lost in Bay of Harad Haradrim win with 3 caravels, 1 galleon and 2 rafts remaining. Battle score for attacker is -48 Casualties for Gondor: 2 caravels and 6 galleons Casualties for Haradrim: 5 rafts Non Combat Move - Gondor Turn Complete - Gondor
Combat Hit Differential Summary :
Haradrim : -1.33 Gondor : -3.50
-
TripleA Turn Summary: Rhun round 8
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8 Purchase Units - Rhun Rhun buy 4 warChariots; Remaining resources: 1 PUs; Combat Move - Rhun 4 chariotArcherss, 5 spearInfantrys and 1 warWagon moved from N. Dale to Lonely Mtn. 4 warChariots moved from Iron Hills to Withered Heath Rhun take Withered Heath from Elves 4 warChariots moved from Withered Heath to Lonely Mtn. Combat - Rhun Battle in Lonely Mtn. Rhun attack with 4 chariotArcherss, 5 spearInfantrys, 4 warChariots and 1 warWagon Elves defend with 3 hobbitss; Dwarves defend with 5 axeInfantrys, 1 berzerkers, 1 cannon, 1 castle and 10 fortificationss Rhun roll dice for 4 chariotArcherss, 5 spearInfantrys, 4 warChariots and 1 warWagon in Lonely Mtn., round 2 : 7/14 hits, 6.17 expected hits Dwarves roll dice for 5 axeInfantrys, 1 berzerkers, 1 cannon, 10 fortificationss and 3 hobbitss in Lonely Mtn., round 2 : 6/20 hits, 5.33 expected hits 5 spearInfantrys owned by the Rhun, 7 fortificationss owned by the Dwarves and 1 chariotArchers owned by the Rhun lost in Lonely Mtn. Rhun roll dice for 3 chariotArcherss, 4 warChariots and 1 warWagon in Lonely Mtn., round 3 : 3/8 hits, 4.33 expected hits Dwarves roll dice for 5 axeInfantrys, 1 berzerkers, 1 cannon, 3 fortificationss and 3 hobbitss in Lonely Mtn., round 3 : 6/13 hits, 4.17 expected hits 3 fortificationss owned by the Dwarves, 3 chariotArcherss owned by the Rhun and 3 warChariots owned by the Rhun lost in Lonely Mtn. Rhun roll dice for 1 warChariot and 1 warWagon in Lonely Mtn., round 4 : 1/2 hits, 1.33 expected hits Dwarves roll dice for 5 axeInfantrys, 1 berzerkers, 1 cannon and 3 hobbitss in Lonely Mtn., round 4 : 4/10 hits, 3.67 expected hits 1 hobbits owned by the Elves, 1 warWagon owned by the Rhun and 1 warChariot owned by the Rhun lost in Lonely Mtn. Dwarves win with 5 axeInfantrys, 1 berzerkers, 1 cannon and 2 hobbitss remaining. Battle score for attacker is -45 Casualties for Rhun: 4 chariotArcherss, 5 spearInfantrys, 4 warChariots and 1 warWagon Casualties for Dwarves: 10 fortificationss Casualties for Elves: 1 hobbits Non Combat Move - Rhun Place Units - Rhun 4 warChariots placed in Iron Hills Turn Complete - Rhun Rhun collect 24 PUs; end with 25 PUs
Combat Hit Differential Summary :
Dwarves : 2.83 Rhun : -0.83
-
TripleA Turn Summary: Khand round 8
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8 Purchase Units - Khand Khand buy 1 raiderCavalry and 3 xbowInfantrys; Remaining resources: 0 PUs; Combat Move - Khand 1 raiderCavalry moved from N. Brown Lands to E. Emnet 1 warWolves moved from S. Brown Lands to E. Emnet 1 raiderCavalry moved from N. Ithilien to Wold 1 xbowInfantry moved from N. Ithilien to E. Osg. 1 raiders and 1 xbowInfantry moved from E. Osg. to W. Osg. Combat - Khand Battle in Wold Khand attack with 1 raiderCavalry Rohan defend with 1 spearInfantry Khand roll dice for 1 raiderCavalry in Wold, round 2 : 0/1 hits, 0.50 expected hits Rohan roll dice for 1 spearInfantry in Wold, round 2 : 1/1 hits, 0.33 expected hits 1 raiderCavalry owned by the Khand lost in Wold Rohan win with 1 spearInfantry remaining. Battle score for attacker is -5 Casualties for Khand: 1 raiderCavalry Battle in E. Emnet Khand attack with 1 raiderCavalry and 1 warWolves Freefolk defend with 1 lightCavalry Khand roll dice for 1 raiderCavalry and 1 warWolves in E. Emnet, round 2 : 0/2 hits, 0.67 expected hits Rohan roll dice for 1 lightCavalry in E. Emnet, round 2 : 0/1 hits, 0.17 expected hits Khand roll dice for 1 raiderCavalry and 1 warWolves in E. Emnet, round 3 : 1/2 hits, 0.67 expected hits Rohan roll dice for 1 lightCavalry in E. Emnet, round 3 : 0/1 hits, 0.17 expected hits 1 lightCavalry owned by the Freefolk lost in E. Emnet Khand win, taking E. Emnet from Rohan with 1 raiderCavalry and 1 warWolves remaining. Battle score for attacker is 4 Casualties for Freefolk: 1 lightCavalry Non Combat Move - Khand Place Units - Khand 1 xbowInfantry placed in S. Rhovanion 2 xbowInfantrys placed in E. Osg. 1 raiderCavalry placed in Khand Turn Complete - Khand Khand collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Khand : -0.83 Rohan : 0.33
-
TripleA Turn Summary: Dwarves round 8
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8 Purchase Units - Dwarves Dwarves buy 3 axeInfantrys; Remaining resources: 0 PUs; Combat Move - Dwarves 1 axeInfantry moved from Lonely Mtn. to Withered Heath Dwarves take Withered Heath from Rhun 1 axeInfantry moved from Lonely Mtn. to N. Dale Dwarves take N. Dale from Rhun Combat - Dwarves Non Combat Move - Dwarves Place Units - Dwarves 3 axeInfantrys placed in Lonely Mtn. Turn Complete - Dwarves Dwarves collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Saruman round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Saruman Turn Complete - Saruman
Combat Hit Differential Summary :
-
TripleA Turn Summary: Freefolk round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Freefolk Freefolk buy 1 archers, 7 hobbitss and 2 lightCavalrys; Remaining resources: 0 PUs; Combat Move - Freefolk 1 archers, 3 lightCavalrys and 1 spearInfantry moved from Andrast to Pinnath Gelin 1 hobbits and 2 spearInfantrys moved from Druwaith Laur to Angren Bank 1 archers and 1 hobbits moved from Enedwaith Coast to Enedwaith 3 lightCavalrys moved from Lond Daer to Angren Bank 2 lightCavalrys moved from Eregion to Angren Bank 1 lightCavalry moved from Tharbad to Angren Bank 2 hobbitss moved from Cardolan to Eregion 3 hobbitss moved from S. Downs to Cardolan 5 archerss, 4 catapults and 5 spearInfantrys moved from N. Dunland to Eregion 1 hobbits moved from N. Dunland to Eregion 1 spearInfantry moved from Tharbad to Eregion 3 hobbitss moved from Bree to S. Downs 2 hobbitss moved from Shire to S. Downs 1 hobbits moved from Hobbiton to Shire Combat - Freefolk Battle in Pinnath Gelin Freefolk attack with 1 archers, 3 lightCavalrys and 1 spearInfantry Haradrim defend with 1 corsairs and 1 trebuche Freefolk roll dice for 1 archers, 3 lightCavalrys and 1 spearInfantry in Pinnath Gelin, round 2 : 4/5 hits, 1.50 expected hits Haradrim roll dice for 1 corsairs and 1 trebuche in Pinnath Gelin, round 2 : 0/2 hits, 0.33 expected hits 1 corsairs owned by the Haradrim and 1 trebuche owned by the Haradrim lost in Pinnath Gelin Freefolk win, taking Pinnath Gelin from Haradrim with 1 archers, 3 lightCavalrys and 1 spearInfantry remaining. Battle score for attacker is 8 Casualties for Haradrim: 1 corsairs and 1 trebuche Non Combat Move - Freefolk Place Units - Freefolk 2 lightCavalrys placed in Andrast 2 hobbitss placed in Lond Daer 1 archers and 1 hobbits placed in Tharbad 3 hobbitss placed in Bree 1 hobbits placed in Hobbiton Turn Complete - Freefolk Freefolk collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Freefolk : 2.50 Haradrim : -0.33
-
TripleA Turn Summary: Mordor round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Mordor Mordor buy 3 orcss, 8 siegeTowers and 1 trolls; Remaining resources: 2 PUs; Combat Move - Mordor 3 trollss moved from High Mirkwood to Lonely Mtn. 5 orcss and 3 trollss moved from Lake Town to Lonely Mtn. 4 trollss moved from Gladden to Carrock 4 trollss moved from Dol Goldur to Gladden Combat - Mordor Battle in Lonely Mtn. Mordor attack with 5 orcss and 6 trollss Elves defend with 2 hobbitss; Dwarves defend with 6 axeInfantrys, 1 berzerkers, 1 cannon and 1 castle Mordor roll dice for 5 orcss and 6 trollss in Lonely Mtn., round 2 : 7/11 hits, 3.83 expected hits Dwarves roll dice for 6 axeInfantrys, 1 berzerkers, 1 cannon and 2 hobbitss in Lonely Mtn., round 2 : 5/10 hits, 4.00 expected hits 1 cannon owned by the Dwarves, 2 hobbitss owned by the Elves, 1 berzerkers owned by the Dwarves, 3 axeInfantrys owned by the Dwarves and 5 orcss owned by the Mordor lost in Lonely Mtn. Mordor roll dice for 6 trollss in Lonely Mtn., round 3 : 4/6 hits, 3.00 expected hits Dwarves roll dice for 3 axeInfantrys in Lonely Mtn., round 3 : 3/3 hits, 1.50 expected hits 3 trollss owned by the Mordor and 3 axeInfantrys owned by the Dwarves lost in Lonely Mtn. Mordor captures 14PUs while taking Dwarves capital Mordor win, taking Lonely Mtn. from Dwarves with 3 trollss remaining. Battle score for attacker is 5 Casualties for Mordor: 5 orcss and 3 trollss Casualties for Dwarves: 6 axeInfantrys, 1 berzerkers and 1 cannon Casualties for Elves: 2 hobbitss Battle in Carrock Mordor attack with 4 trollss Elves defend with 1 hunters Mordor roll dice for 4 trollss in Carrock, round 2 : 1/4 hits, 2.00 expected hits Elves roll dice for 1 hunters in Carrock, round 2 : 0/1 hits, 0.50 expected hits 1 hunters owned by the Elves lost in Carrock Mordor win, taking Carrock from Elves with 4 trollss remaining. Battle score for attacker is 4 Casualties for Elves: 1 hunters Non Combat Move - Mordor Place Units - Mordor 2 orcss and 2 siegeTowers placed in Dol Goldur 1 orcs placed in Udun 2 siegeTowers and 1 trolls placed in High Mirkwood 4 siegeTowers placed in Lake Town Turn Complete - Mordor Mordor collect 60 PUs; end with 76 PUs
Combat Hit Differential Summary :
Mordor : 3.17 Elves : -0.50 Dwarves : 2.50
-
TripleA Turn Summary: Rohan round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Rohan Rohan buy 1 heavyCavalry, 2 lightCavalrys, 3 spearInfantrys and 2 trebuches; Remaining resources: 0 PUs; Combat Move - Rohan 2 spearInfantrys and 3 trebuches moved from Anorien to Minas Tirith 1 spearInfantry moved from Westfold to Fangorn 1 spearInfantry moved from Wold to Celebran Rohan take Celebran from Goblins 2 lightCavalrys moved from Isengard to Fangorn 1 heavyCavalry moved from Helms Deep to Fangorn 1 spearInfantry moved from Helms Deep to Westfold 2 spearInfantrys and 2 trebuches moved from Eastfold to E. Emnet 5 trebuches moved from Anorien to Minas Tirith 1 heavyCavalry moved from Anorien to Minas Tirith 1 lightCavalry moved from Anorien to E. Emnet 2 lightCavalrys moved from Anorien to Lossarnach 1 spearInfantry moved from Anorien to Lossarnach Combat - Rohan Battle in Fangorn Rohan attack with 1 heavyCavalry, 2 lightCavalrys and 1 spearInfantry Goblins defend with 1 shooters, 1 stabbers and 1 wargs Rohan roll dice for 1 heavyCavalry, 2 lightCavalrys and 1 spearInfantry in Fangorn, round 2 : 1/4 hits, 1.33 expected hits Goblins roll dice for 1 shooters, 1 stabbers and 1 wargs in Fangorn, round 2 : 0/3 hits, 0.67 expected hits 1 stabbers owned by the Goblins lost in Fangorn Rohan roll dice for 1 heavyCavalry, 2 lightCavalrys and 1 spearInfantry in Fangorn, round 3 : 1/4 hits, 1.33 expected hits Goblins roll dice for 1 shooters and 1 wargs in Fangorn, round 3 : 0/2 hits, 0.50 expected hits 1 wargs owned by the Goblins lost in Fangorn Rohan roll dice for 1 heavyCavalry, 2 lightCavalrys and 1 spearInfantry in Fangorn, round 4 : 1/4 hits, 1.33 expected hits Goblins roll dice for 1 shooters in Fangorn, round 4 : 1/1 hits, 0.33 expected hits 1 shooters owned by the Goblins and 1 spearInfantry owned by the Rohan lost in Fangorn Rohan win, taking Fangorn from Goblins with 1 heavyCavalry and 2 lightCavalrys remaining. Battle score for attacker is 6 Casualties for Goblins: 1 shooters, 1 stabbers and 1 wargs Casualties for Rohan: 1 spearInfantry Battle in Minas Tirith Rohan attack with 1 heavyCavalry, 2 spearInfantrys and 8 trebuches Mordor defend with 1 castle and 5 orcss Rohan roll dice for 1 heavyCavalry, 2 spearInfantrys and 8 trebuches in Minas Tirith, round 2 : 4/11 hits, 5.17 expected hits Mordor roll dice for 5 orcss in Minas Tirith, round 2 : 0/5 hits, 0.83 expected hits 4 orcss owned by the Mordor lost in Minas Tirith Rohan roll dice for 1 heavyCavalry, 2 spearInfantrys and 8 trebuches in Minas Tirith, round 3 : 5/11 hits, 5.17 expected hits Mordor roll dice for 1 orcs in Minas Tirith, round 3 : 0/1 hits, 0.17 expected hits 1 orcs owned by the Mordor lost in Minas Tirith Rohan win, taking Minas Tirith from Mordor, taking Anorien from Rohan, taking Andrast from Freefolk, taking Pinnath Gelin from Freefolk with 1 heavyCavalry, 2 spearInfantrys and 8 trebuches remaining. Battle score for attacker is 15 Casualties for Mordor: 5 orcss Battle in E. Emnet Rohan attack with 1 lightCavalry, 2 spearInfantrys and 2 trebuches Khand defend with 1 raiderCavalry and 1 warWolves Rohan roll dice for 1 lightCavalry, 2 spearInfantrys and 2 trebuches in E. Emnet, round 2 : 2/5 hits, 2.00 expected hits Khand roll dice for 1 raiderCavalry and 1 warWolves in E. Emnet, round 2 : 0/2 hits, 0.33 expected hits 1 warWolves owned by the Khand and 1 raiderCavalry owned by the Khand lost in E. Emnet Rohan win, taking E. Emnet from Khand with 1 lightCavalry, 2 spearInfantrys and 2 trebuches remaining. Battle score for attacker is 8 Casualties for Khand: 1 raiderCavalry and 1 warWolves Battle in Lossarnach Rohan attack with 2 lightCavalrys and 1 spearInfantry Haradrim defend with 1 spearInfantry Rohan roll dice for 2 lightCavalrys and 1 spearInfantry in Lossarnach, round 2 : 2/3 hits, 0.83 expected hits Mordor roll dice for 1 spearInfantry in Lossarnach, round 2 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Haradrim lost in Lossarnach Rohan win, taking Lossarnach from Mordor with 2 lightCavalrys and 1 spearInfantry remaining. Battle score for attacker is 3 Casualties for Haradrim: 1 spearInfantry Non Combat Move - Rohan Place Units - Rohan 2 spearInfantrys and 2 trebuches placed in Eastfold 1 heavyCavalry, 2 lightCavalrys and 1 spearInfantry placed in Helms Deep Turn Complete - Rohan Rohan collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Goblins : -0.50 Mordor : -1.33 Khand : -0.33 Rohan : -1.17
-
TripleA Turn Summary: Goblins round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Goblins Goblins buy 10 shooterss; Remaining resources: 1 PUs; Combat Move - Goblins 2 shooterss and 2 stabberss moved from S. Caves to Celebran 1 trolls moved from S. Caves to Celebran 3 wargss moved from Moria to Celebran 2 shooterss moved from Drimrill Dale to Anduin West Bank 3 batss moved from Moria to Anduin West Bank Combat - Goblins Battle in Anduin West Bank Goblins attack with 3 batss and 2 shooterss Elves defend with 1 hobbits Goblins roll dice for 3 batss and 2 shooterss in Anduin West Bank, round 2 : 1/3 hits, 1.00 expected hits Elves roll dice for 1 hobbits in Anduin West Bank, round 2 : 0/1 hits, 0.17 expected hits 1 hobbits owned by the Elves lost in Anduin West Bank Goblins win, taking Anduin West Bank from Elves with 3 batss and 2 shooterss remaining. Battle score for attacker is 2 Casualties for Elves: 1 hobbits Battle in Celebran Goblins attack with 2 shooterss, 2 stabberss, 1 trolls and 3 wargss Rohan defend with 1 spearInfantry Goblins roll dice for 2 shooterss, 2 stabberss, 1 trolls and 3 wargss in Celebran, round 2 : 1/6 hits, 2.17 expected hits Rohan roll dice for 1 spearInfantry in Celebran, round 2 : 1/1 hits, 0.33 expected hits 1 stabbers owned by the Goblins and 1 spearInfantry owned by the Rohan lost in Celebran Goblins win, taking Celebran from Rohan with 2 shooterss, 1 stabbers, 1 trolls and 3 wargss remaining. Battle score for attacker is 1 Casualties for Goblins: 1 stabbers Casualties for Rohan: 1 spearInfantry Non Combat Move - Goblins 3 batss moved from Anduin West Bank to Moria Place Units - Goblins 8 shooterss placed in Moria 2 shooterss placed in S. Caves Turn Complete - Goblins Goblins collect 19 PUs; end with 20 PUs
Combat Hit Differential Summary :
Goblins : -1.17 Elves : -0.17 Rohan : 0.67
-
TripleA Turn Summary: Elves round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Elves Elves buy 1 griffin and 4 hobbitss; Remaining resources: 0 PUs; Combat Move - Elves 1 hobbits moved from N. Caves to Drimrill Dale Elves take Drimrill Dale from Goblins 1 griffin, 3 hobbitss and 1 hunters moved from Rivendell to Eregion Combat - Elves Non Combat Move - Elves Place Units - Elves 2 hobbitss placed in N. Caves 1 griffin and 2 hobbitss placed in Rivendell Turn Complete - Elves Elves collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Haradrim round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Haradrim Haradrim buy 2 spearInfantrys, 3 towers and 1 trebuche; Remaining resources: 2 PUs; Combat Move - Haradrim 3 spearInfantrys and 3 trebuches moved from S. Ithilien to E. Osg. 4 spearInfantrys and 4 trebuches moved from E. Osg. to W. Osg. 1 corsairs, 4 spearInfantrys and 1 trebuche moved from Debatable Land to S. Ithilien 3 caravels and 1 galleon moved from Bay of Harad to Umbar Peninsula Coast 2 rafts moved from Bay of Harad to Harad Sea Coast Non Combat Move - Haradrim Place Units - Haradrim 3 towers placed in Anfalas 1 spearInfantry and 1 trebuche placed in W. Osg. 1 spearInfantry placed in City of Corsairs Turn Complete - Haradrim Haradrim collect 25 PUs; end with 27 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Rhun round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Rhun Rhun buy 4 warChariots; Remaining resources: 1 PUs; Combat Move - Rhun 2 warChariots moved from Iron Hills to Withered Heath 2 warChariots moved from Iron Hills to N. Dale Combat - Rhun Battle in N. Dale Rhun attack with 2 warChariots Dwarves defend with 1 axeInfantry Rhun roll dice for 2 warChariots in N. Dale, round 2 : 1/2 hits, 1.33 expected hits Dwarves roll dice for 1 axeInfantry in N. Dale, round 2 : 0/1 hits, 0.50 expected hits 1 axeInfantry owned by the Dwarves lost in N. Dale Rhun win, taking N. Dale from Dwarves with 2 warChariots remaining. Battle score for attacker is 4 Casualties for Dwarves: 1 axeInfantry Battle in Withered Heath Rhun attack with 2 warChariots Dwarves defend with 1 axeInfantry Rhun roll dice for 2 warChariots in Withered Heath, round 2 : 1/2 hits, 1.33 expected hits Dwarves roll dice for 1 axeInfantry in Withered Heath, round 2 : 0/1 hits, 0.50 expected hits 1 axeInfantry owned by the Dwarves lost in Withered Heath Rhun win, taking Withered Heath from Dwarves with 2 warChariots remaining. Battle score for attacker is 4 Casualties for Dwarves: 1 axeInfantry Non Combat Move - Rhun Place Units - Rhun 4 warChariots placed in Rhun Turn Complete - Rhun Rhun collect 24 PUs; end with 25 PUs
Combat Hit Differential Summary :
Dwarves : -1.00 Rhun : -0.67
-
TripleA Turn Summary: Khand round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Khand Khand buy 2 raiderCavalrys, 1 raiders, 1 warWolves and 1 xbowInfantry; Remaining resources: 0 PUs; Combat Move - Khand 1 xbowInfantry moved from S. Rhovanion to S. Brown Lands 3 xbowInfantrys moved from E. Osg. to W. Osg. 1 raiderCavalry moved from Khand to E. Osg. Non Combat Move - Khand Place Units - Khand 1 warWolves placed in S. Rhovanion 1 raiders and 1 xbowInfantry placed in E. Osg. 2 raiderCavalrys placed in Khand Turn Complete - Khand Khand collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Saruman round 10
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 10 Turn Complete - Saruman
Combat Hit Differential Summary :
-
TripleA Turn Summary: Freefolk round 10
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 10 Purchase Units - Freefolk Freefolk buy 2 archerss, 1 catapult, 3 hobbitss, 2 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs; Combat Move - Freefolk 1 archers, 3 lightCavalrys and 1 spearInfantry moved from Pinnath Gelin to Anfalas 6 lightCavalrys moved from Angren Bank to Anfalas Combat - Freefolk Battle in Anfalas Freefolk attack with 1 archers, 9 lightCavalrys and 1 spearInfantry Haradrim defend with 1 castle, 3 fortificationss and 5 towers Freefolk roll dice for 1 archers, 9 lightCavalrys and 1 spearInfantry in Anfalas, round 2 : 3/11 hits, 3.50 expected hits Haradrim roll dice for 3 fortificationss and 5 towers in Anfalas, round 2 : 3/8 hits, 3.83 expected hits 1 lightCavalry owned by the Freefolk, 3 fortificationss owned by the Haradrim, 1 archers owned by the Freefolk and 1 spearInfantry owned by the Freefolk lost in Anfalas Freefolk roll dice for 8 lightCavalrys in Anfalas, round 3 : 3/8 hits, 2.67 expected hits Haradrim roll dice for 5 towers in Anfalas, round 3 : 3/5 hits, 3.33 expected hits 3 lightCavalrys owned by the Freefolk and 3 towers owned by the Haradrim lost in Anfalas Freefolk roll dice for 5 lightCavalrys in Anfalas, round 4 : 0/5 hits, 1.67 expected hits Haradrim roll dice for 2 towers in Anfalas, round 4 : 0/2 hits, 1.33 expected hits Freefolk roll dice for 5 lightCavalrys in Anfalas, round 5 : 0/5 hits, 1.67 expected hits Haradrim roll dice for 2 towers in Anfalas, round 5 : 1/2 hits, 1.33 expected hits 1 lightCavalry owned by the Freefolk lost in Anfalas Freefolk roll dice for 4 lightCavalrys in Anfalas, round 6 : 1/4 hits, 1.33 expected hits Haradrim roll dice for 2 towers in Anfalas, round 6 : 2/2 hits, 1.33 expected hits 2 lightCavalrys owned by the Freefolk and 1 tower owned by the Haradrim lost in Anfalas Freefolk roll dice for 2 lightCavalrys in Anfalas, round 7 : 0/2 hits, 0.67 expected hits Haradrim roll dice for 1 tower in Anfalas, round 7 : 1/1 hits, 0.67 expected hits 1 lightCavalry owned by the Freefolk lost in Anfalas Freefolk roll dice for 1 lightCavalry in Anfalas, round 8 : 1/1 hits, 0.33 expected hits Haradrim roll dice for 1 tower in Anfalas, round 8 : 0/1 hits, 0.67 expected hits 1 tower owned by the Haradrim lost in Anfalas Freefolk win, taking Anfalas from Haradrim with 1 lightCavalry remaining. Battle score for attacker is -7 Casualties for Freefolk: 1 archers, 8 lightCavalrys and 1 spearInfantry Casualties for Haradrim: 3 fortificationss and 5 towers Non Combat Move - Freefolk 1 hobbits and 2 spearInfantrys moved from Angren Bank to Pinnath Gelin 1 archers and 1 hobbits moved from Enedwaith to Angren Bank 2 hobbitss moved from Lond Daer to Enedwaith Coast 1 archers and 1 hobbits moved from Tharbad to Eregion 3 hobbitss moved from Cardolan to Eregion 5 hobbitss moved from S. Downs to Cardolan 3 hobbitss moved from Bree to S. Downs 1 hobbits moved from Shire to S. Downs 1 hobbits moved from Hobbiton to Shire Place Units - Freefolk 2 hobbitss placed in Lond Daer 1 archers and 1 catapult placed in Tharbad 2 lightCavalrys and 1 spearInfantry placed in Bree 1 archers and 1 hobbits placed in Hobbiton Turn Complete - Freefolk Freefolk collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Freefolk : -3.83 Haradrim : -2.50
-
TripleA Turn Summary: Mordor round 10
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 10 Purchase Units - Mordor Mordor buy 1 nazgul, 12 orcss and 3 siegeTowers; Remaining resources: 1 PUs; Combat Move - Mordor 3 trollss moved from Lonely Mtn. to E. Mirkwood Mordor take E. Mirkwood from Elves 2 siegeTowers moved from High Mirkwood to Carrock 4 siegeTowers moved from Lake Town to N. Mirkwood 2 orcss and 2 siegeTowers moved from Dol Goldur to S. Mirkwood 1 orcs moved from Udun to Dagorlad 4 trollss moved from Carrock to Drimrill Dale 4 trollss moved from Gladden to Drimrill Dale 1 trolls moved from High Mirkwood to Anduin West Bank Combat - Mordor Battle in Drimrill Dale Mordor attack with 8 trollss Elves defend with 1 hobbits Mordor roll dice for 8 trollss in Drimrill Dale, round 2 : 2/8 hits, 4.00 expected hits Elves roll dice for 1 hobbits in Drimrill Dale, round 2 : 0/1 hits, 0.17 expected hits 1 hobbits owned by the Elves lost in Drimrill Dale Mordor win, taking Drimrill Dale from Elves with 8 trollss remaining. Battle score for attacker is 2 Casualties for Elves: 1 hobbits Non Combat Move - Mordor Place Units - Mordor 1 orcs placed in Udun 2 orcss and 2 siegeTowers placed in Dol Goldur 2 orcss and 1 siegeTower placed in High Mirkwood 5 orcss placed in Lake Town 1 nazgul and 2 orcss placed in Minas Morgul Turn Complete - Mordor Mordor collect 50 PUs; end with 51 PUs
Combat Hit Differential Summary :
Mordor : -2.00 Elves : -0.17
-
TripleA Turn Summary: Rohan round 10
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 10 Purchase Units - Rohan Rohan buy 1 heavyCavalry, 1 lightCavalry, 3 spearInfantrys and 3 trebuches; Remaining resources: 0 PUs; Combat Move - Rohan 2 spearInfantrys and 2 trebuches moved from Eastfold to Anorien 1 heavyCavalry, 2 spearInfantrys and 8 trebuches moved from Minas Tirith to Anorien 1 lightCavalry moved from Lossarnach to Belfalas Gondor take Lebennin from Mordor Gondor take Belfalas from Mordor 1 lightCavalry moved from Belfalas to Lebennin 1 lightCavalry moved from Lossarnach to Lamedon Gondor take Lamedon from Mordor 1 lightCavalry moved from Lamedon to Lebennin 1 spearInfantry moved from E. Emnet to Wold 1 spearInfantry moved from Westfold to Fangorn 1 heavyCavalry and 2 lightCavalrys moved from Fangorn to S. Brown Lands 1 lightCavalry, 1 spearInfantry and 2 trebuches moved from E. Emnet to S. Brown Lands 2 lightCavalrys moved from Helms Deep to S. Brown Lands 1 heavyCavalry moved from Helms Deep to E. Emnet 1 spearInfantry moved from Helms Deep to Westfold Combat - Rohan Battle in S. Brown Lands Rohan attack with 1 heavyCavalry, 5 lightCavalrys, 1 spearInfantry and 2 trebuches Khand defend with 1 xbowInfantry Rohan roll dice for 1 heavyCavalry, 5 lightCavalrys, 1 spearInfantry and 2 trebuches in S. Brown Lands, round 2 : 4/9 hits, 3.50 expected hits Khand roll dice for 1 xbowInfantry in S. Brown Lands, round 2 : 1/1 hits, 0.33 expected hits 1 xbowInfantry owned by the Khand and 1 spearInfantry owned by the Rohan lost in S. Brown Lands Rohan win, taking S. Brown Lands from Khand with 1 heavyCavalry, 5 lightCavalrys and 2 trebuches remaining. Battle score for attacker is 1 Casualties for Rohan: 1 spearInfantry Casualties for Khand: 1 xbowInfantry Non Combat Move - Rohan Place Units - Rohan 2 spearInfantrys and 2 trebuches placed in Eastfold 1 heavyCavalry, 1 lightCavalry, 1 spearInfantry and 1 trebuche placed in Helms Deep Turn Complete - Rohan Rohan collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Khand : 0.67 Rohan : 0.50
-
TripleA Turn Summary: Goblins round 10
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 10 Purchase Units - Goblins Goblins buy 1 stabbers and 3 trollss; Remaining resources: 0 PUs; Combat Move - Goblins 2 shooterss and 1 stabbers moved from Celebran to Fangorn 1 shooters and 1 stabbers moved from S. Caves to N. Dunland 1 trolls and 3 wargss moved from Celebran to S. Caves 3 batss moved from Moria to N. Dunland Combat - Goblins Battle in N. Dunland Goblins attack with 3 batss, 1 shooters and 1 stabbers Freefolk defend with 1 hobbits Goblins roll dice for 3 batss, 1 shooters and 1 stabbers in N. Dunland, round 2 : 2/4 hits, 1.33 expected hits Freefolk roll dice for 1 hobbits in N. Dunland, round 2 : 0/1 hits, 0.17 expected hits 1 hobbits owned by the Freefolk lost in N. Dunland Goblins win, taking N. Dunland from Freefolk with 3 batss, 1 shooters and 1 stabbers remaining. Battle score for attacker is 2 Casualties for Freefolk: 1 hobbits Battle in Fangorn Goblins attack with 2 shooterss and 1 stabbers Rohan defend with 1 spearInfantry Goblins roll dice for 2 shooterss and 1 stabbers in Fangorn, round 2 : 1/1 hits, 0.33 expected hits Elves roll dice for 1 spearInfantry in Fangorn, round 2 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Rohan lost in Fangorn Goblins win, taking Fangorn from Elves with 2 shooterss and 1 stabbers remaining. Battle score for attacker is 3 Casualties for Rohan: 1 spearInfantry Non Combat Move - Goblins 3 batss moved from N. Dunland to Moria Place Units - Goblins 1 stabbers and 3 trollss placed in Moria Turn Complete - Goblins Goblins collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Goblins : 1.33 Elves : -0.33 Freefolk : -0.17
-
TripleA Turn Summary: Elves round 10
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 10 Purchase Units - Elves Elves buy 8 hobbitss; Remaining resources: 0 PUs; Combat Move - Elves 3 hobbitss and 5 hunterss moved from N. Caves to Eregion 1 griffin and 2 hobbitss moved from Rivendell to Eregion 2 hobbitss moved from Eregion to N. Dunland 2 griffins moved from Eregion to N. Dunland Combat - Elves Battle in N. Dunland Elves attack with 2 griffins and 2 hobbitss Goblins defend with 1 shooters and 1 stabbers Elves roll dice for 2 griffins and 2 hobbitss in N. Dunland, round 2 : 0/2 hits, 1.00 expected hits Goblins roll dice for 1 shooters and 1 stabbers in N. Dunland, round 2 : 0/2 hits, 0.50 expected hits Elves roll dice for 2 griffins and 2 hobbitss in N. Dunland, round 3 : 2/2 hits, 1.00 expected hits Goblins roll dice for 1 shooters and 1 stabbers in N. Dunland, round 3 : 1/2 hits, 0.50 expected hits 1 shooters owned by the Goblins, 1 hobbits owned by the Elves and 1 stabbers owned by the Goblins lost in N. Dunland Elves win, taking N. Dunland from Goblins with 2 griffins and 1 hobbits remaining. Battle score for attacker is 2 Casualties for Elves: 1 hobbits Casualties for Goblins: 1 shooters and 1 stabbers Non Combat Move - Elves 2 griffins moved from N. Dunland to Eregion Place Units - Elves 8 hobbitss placed in Rivendell Turn Complete - Elves Elves collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Goblins : 0.00 Elves : 0.00
-
TripleA Turn Summary: Haradrim round 10
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 10 Purchase Units - Haradrim Haradrim buy 1 corsairs, 3 spearInfantrys, 2 towers and 1 trebuche; Remaining resources: 0 PUs; Combat Move - Haradrim 3 spearInfantrys and 3 trebuches moved from E. Osg. to W. Osg. 1 corsairs, 4 spearInfantrys and 1 trebuche moved from S. Ithilien to E. Osg. 1 spearInfantry moved from City of Corsairs to Umbar 2 rafts moved from Harad Sea Coast to Umbar Peninsula Coast 3 caravels and 1 galleon moved from Umbar Peninsula Coast to Umbar Coast Non Combat Move - Haradrim Place Units - Haradrim 2 towers placed in W. Osg. 1 corsairs, 3 spearInfantrys and 1 trebuche placed in City of Corsairs Turn Complete - Haradrim Haradrim collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :