• TripleA Turn Summary: Macedonia round 11

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 11
    
        Combat Move - Macedonia
            4 hoplites moved from Larissa to SZ 69
            11 hoplites moved from Thessalonica to SZ 69
            5 swordmen moved from Larissa to SZ 69
            4 swordmen moved from Thessalonica to SZ 69
            6 peltastss moved from Larissa to SZ 69
            1 peltasts moved from Thessalonica to SZ 69
            7 biremes, 15 hoplites, 7 peltastss, 9 swordmen and 8 triremes moved from SZ 69 to SZ 70
            15 hoplites, 7 peltastss and 9 swordmen moved from SZ 70 to Pergamum
            18 cavalrys, 7 hoplites, 4 peltastss and 2 swordmen moved from Senio to Patavium
    
        Purchase Units - Macedonia
            Macedonia buy 1 hoplite and 33 peltastss; Remaining resources: 0 PUs; 
    
        Combat - Macedonia
            Battle in SZ 70
                Macedonia attack with 7 biremes and 8 triremes
                GreekCityStates defend with 1 trireme
                    Macedonia roll dice for 7 biremes and 8 triremes in SZ 70, round 2 : 2/15 hits, 5.17 expected hits
                    GreekCityStates roll dice for 1 trireme in SZ 70, round 2 : 1/1 hits, 0.33 expected hits
                    1 bireme owned by the Macedonia and 1 trireme owned by the GreekCityStates lost in SZ 70
                    1 hoplite owned by the Macedonia lost in Pergamum
                Macedonia win with 6 biremes and 8 triremes remaining. Battle score for attacker is 5
                Casualties for Macedonia: 1 bireme
                Casualties for GreekCityStates: 1 trireme
            Battle in Pergamum
                Macedonia attack with 14 hoplites, 7 peltastss and 9 swordmen
                Egypt defend with 1 city and 10 spearmen; Parthia defend with 4 cavalrys
                    Macedonia roll dice for 14 hoplites, 7 peltastss and 9 swordmen in Pergamum, round 2 : 10/30 hits, 8.83 expected hits
                    Egypt roll dice for 4 cavalrys and 10 spearmen in Pergamum, round 2 : 4/14 hits, 4.00 expected hits
                    6 spearmen owned by the Egypt, 4 peltastss owned by the Macedonia and 4 cavalrys owned by the Parthia lost in Pergamum
                    Macedonia roll dice for 14 hoplites, 3 peltastss and 9 swordmen in Pergamum, round 3 : 7/26 hits, 8.17 expected hits
                    Egypt roll dice for 4 spearmen in Pergamum, round 3 : 1/4 hits, 1.33 expected hits
                    4 spearmen owned by the Egypt and 1 peltasts owned by the Macedonia lost in Pergamum
                Macedonia win, taking Pergamum from Egypt with 14 hoplites, 2 peltastss and 9 swordmen remaining. Battle score for attacker is 31
                Casualties for Macedonia: 1 hoplite and 5 peltastss
                Casualties for Egypt: 10 spearmen
                Casualties for Parthia: 4 cavalrys
            Battle in Patavium
                Macedonia attack with 18 cavalrys, 7 hoplites, 4 peltastss and 2 swordmen
                Neutral defend with 3 archers, 5 axemen and 4 swordmen
                    Macedonia roll dice for 18 cavalrys, 7 hoplites, 4 peltastss and 2 swordmen in Patavium, round 2 : 10/31 hits, 9.67 expected hits
                    Neutral roll dice for 3 archers, 5 axemen and 4 swordmen in Patavium, round 2 : 4/12 hits, 3.67 expected hits
                    5 axemen owned by the Neutral, 1 archer owned by the Neutral, 4 swordmen owned by the Neutral and 4 peltastss owned by the Macedonia lost in Patavium
                    Macedonia roll dice for 18 cavalrys, 7 hoplites and 2 swordmen in Patavium, round 3 : 8/27 hits, 9.00 expected hits
                    Neutral roll dice for 2 archers in Patavium, round 3 : 2/2 hits, 1.00 expected hits
                    2 cavalrys owned by the Macedonia and 2 archers owned by the Neutral lost in Patavium
                Macedonia loses 0 PUs for violating Pataviums neutrality.
                Macedonia win, taking Patavium from Neutral with 16 cavalrys, 7 hoplites and 2 swordmen remaining. Battle score for attacker is 27
                Casualties for Macedonia: 2 cavalrys and 4 peltastss
                Casualties for Neutral: 3 archers, 5 axemen and 4 swordmen
    
        Non Combat Move - Macedonia
    
        Place Units - Macedonia
            6 peltastss placed in Thessalonica
            6 peltastss placed in Sparta
            7 peltastss placed in Athens
            6 peltastss placed in Larissa
            1 hoplite and 8 peltastss were produced but were not placed
    
        Turn Complete - Macedonia
            Macedonia collect 78 PUs; end with 78 PUs
            Turning on Edit Mode
            EDIT: Changing PUs for Macedonia from 78 to 99
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Neutral : 1.33
    Egypt : -0.33
    Macedonia : -3.83
    GreekCityStates : 0.67
    

    Savegame


  • @Whackamatt i don’t no what i did but i miss counted how many pieces i could put on. i think i thought i had 1 more factory. hence the 21 ipc increase i added.

  • '20 '18 '17 '15

    TripleA Turn Summary: Egypt round 11

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 11
    
        Combat Move - Egypt
            4 biremes moved from SZ 64 to SZ 66
            1 bireme moved from SZ 66 to SZ 67
            3 biremes moved from SZ 63 to SZ 64
            1 bireme moved from SZ 59 to SZ 63
            4 archers moved from Cyrene to Berenice
            6 axemen and 3 spearmen moved from Paraetonium to Siwa
            9 axemen moved from Alexandria to Paraetonium
            12 archers moved from Hermopolis to Paraetonium
    
        Purchase Units - Egypt
            Egypt buy 15 axemen and 6 chariots; Remaining resources: 1 PUs; 
    
        Combat - Egypt
    
        Non Combat Move - Egypt
    
        Place Units - Egypt
            4 axemen placed in Cyrene
            6 chariots placed in Jerusalem
            9 axemen placed in Alexandria
            2 axemen placed in Jerusalem
    
        Turn Complete - Egypt
            Egypt collect 72 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Parthia round 11

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 11
    
        Combat Move - Parthia
            1 spearman moved from Attalia to Sardis
            5 cavalrys moved from Edessa to Tavium
            2 cavalrys moved from Antioch to Tavium
            1 archer and 1 spearman moved from Antioch to Tarsus
            5 horsearchers moved from Ninive to Satala
            7 cavalrys moved from Gazaca to Satala
            5 horsearchers moved from Palmyra to Tarsus
            2 cataphracts and 4 cavalrys moved from Palmyra to Antioch
            8 cavalrys moved from Seleucia to Edessa
            2 cataphracts moved from Nicaea to Tavium
            5 cavalrys and 4 horsearchers moved from Nicaea to Tavium
    
        Purchase Units - Parthia
            Parthia buy 16 archers and 8 horsearchers; Remaining resources: 5 PUs; 
    
        Combat - Parthia
            Battle in Satala
                Parthia attack with 7 cavalrys and 5 horsearchers
                Neutral defend with 1 cavalry and 3 spearmen
                    Parthia roll dice for 7 cavalrys and 5 horsearchers in Satala, round 2 : 5/12 hits, 4.00 expected hits
                    Neutral roll dice for 1 cavalry and 3 spearmen in Satala, round 2 : 1/4 hits, 1.17 expected hits
                    1 cavalry owned by the Neutral, 3 spearmen owned by the Neutral and 1 cavalry owned by the Parthia lost in Satala
                Parthia loses 0 PUs for violating Satalas neutrality.
                Parthia win, taking Satala from Neutral with 6 cavalrys and 5 horsearchers remaining. Battle score for attacker is 9
                Casualties for Parthia: 1 cavalry
                Casualties for Neutral: 1 cavalry and 3 spearmen
    
        Non Combat Move - Parthia
    
        Place Units - Parthia
            11 archers placed in Antioch
            5 archers placed in Edessa
            8 horsearchers placed in Seleucia
            Turning on Edit Mode
            EDIT: Removing units owned by Parthia from SZ 62: 3 biremes and 1 trireme
            EDIT: Adding units owned by Parthia to SZ 65: 7 biremes and 4 triremes
            EDIT: Removing units owned by Parthia from SZ 61: 4 biremes and 3 triremes
            EDIT: Turning off Edit Mode
    
        Turn Complete - Parthia
            Parthia collect 119 PUs; end with 124 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.17
    Parthia : 1.00
    

    Savegame


  • TripleA Turn Summary: Numidia round 11

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 11
    
        Combat Move - Numidia
            2 cavalrys moved from Sabrata to Leptis Magna
            1 archer, 2 cavalrys, 1 spearman and 3 swordmen moved from Thapsus to Thenae
            2 cavalrys moved from Thenae to Sabrata
            2 cavalrys moved from Cirta to Thapsus
            1 bireme moved from SZ 34 to SZ 33
    
        Purchase Units - Numidia
            Numidia buy 3 archers, 2 cavalrys and 1 spearman; Remaining resources: 0 PUs; 
    
        Combat - Numidia
    
        Non Combat Move - Numidia
    
        Place Units - Numidia
            3 archers and 1 spearman placed in Leptis Magna
            2 cavalrys placed in Cirta
    
        Turn Complete - Numidia
            Numidia collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Carthage round 12

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 12
    
        Combat Move - Carthage
            6 hoplites and 1 swordman moved from Carthago to SZ 32
            1 bireme, 6 hoplites, 1 swordman and 2 triremes moved from SZ 32 to SZ 36
            1 trireme moved from SZ 33 to SZ 36
            1 spearman moved from Thapsus to SZ 36
            2 hoplites moved from Carthago to SZ 36
            8 hoplites, 1 spearman and 1 swordman moved from SZ 36 to Lilybaeum
            18 triremes moved from SZ 33 to SZ 36
            1 spearman moved from Syracuse to Lilybaeum
            22 biremes and 9 triremes moved from SZ 33 to SZ 36
            1 cavalry moved from Thenae to Thapsus
            1 swordman moved from Thenae to Thapsus
            1 swordman moved from Vindonissa to Veldidena
                  Carthage take Veldidena from RomanRepublic
            4 cavalrys moved from Ariminum to Arretium
            5 cavalrys moved from Barcino to Nemausus
            4 cavalrys and 1 swordman moved from Vindonissa to Nemausus
            1 cavalry moved from Ariminum to Arretium
            1 cavalry moved from Ariminum to Arretium
            5 cavalrys moved from Valentia to Barcino
            5 cavalrys moved from Corduba to Valentia
    
        Purchase Units - Carthage
            Carthage buy 5 cavalrys, 2 citys and 10 swordmen; Remaining resources: 20 PUs; 
    
        Combat - Carthage
            Battle in Lilybaeum
                Carthage attack with 8 hoplites, 2 spearmen and 1 swordman
                RomanRepublic defend with 1 city, 1 fort and 9 legionaires
                    Carthage roll dice for 8 hoplites, 2 spearmen and 1 swordman in Lilybaeum, round 2 : 3/11 hits, 3.33 expected hits
                Units damaged: 1 fort owned by the RomanRepublic
                    RomanRepublic roll dice for 1 fort and 9 legionaires in Lilybaeum, round 2 : 3/10 hits, 3.67 expected hits
                    1 swordman owned by the Carthage, 2 spearmen owned by the Carthage and 2 legionaires owned by the RomanRepublic lost in Lilybaeum
                    Carthage roll dice for 8 hoplites in Lilybaeum, round 3 : 5/8 hits, 2.67 expected hits
                    RomanRepublic roll dice for 1 fort and 7 legionaires in Lilybaeum, round 3 : 2/8 hits, 3.00 expected hits
                    2 hoplites owned by the Carthage and 5 legionaires owned by the RomanRepublic lost in Lilybaeum
                    Carthage roll dice for 6 hoplites in Lilybaeum, round 4 : 1/6 hits, 2.00 expected hits
                    RomanRepublic roll dice for 1 fort and 2 legionaires in Lilybaeum, round 4 : 2/3 hits, 1.33 expected hits
                    2 hoplites owned by the Carthage and 1 legionaire owned by the RomanRepublic lost in Lilybaeum
                    Carthage roll dice for 4 hoplites in Lilybaeum, round 5 : 0/4 hits, 1.33 expected hits
                    RomanRepublic roll dice for 1 fort and 1 legionaire in Lilybaeum, round 5 : 1/2 hits, 1.00 expected hits
                    1 hoplite owned by the Carthage lost in Lilybaeum
                    Carthage roll dice for 3 hoplites in Lilybaeum, round 6 : 0/3 hits, 1.00 expected hits
                    RomanRepublic roll dice for 1 fort and 1 legionaire in Lilybaeum, round 6 : 1/2 hits, 1.00 expected hits
                    1 hoplite owned by the Carthage lost in Lilybaeum
                    Carthage roll dice for 2 hoplites in Lilybaeum, round 7 : 0/2 hits, 0.67 expected hits
                    RomanRepublic roll dice for 1 fort and 1 legionaire in Lilybaeum, round 7 : 0/2 hits, 1.00 expected hits
                    Carthage roll dice for 2 hoplites in Lilybaeum, round 8 : 0/2 hits, 0.67 expected hits
                    RomanRepublic roll dice for 1 fort and 1 legionaire in Lilybaeum, round 8 : 0/2 hits, 1.00 expected hits
                    Carthage roll dice for 2 hoplites in Lilybaeum, round 9 : 1/2 hits, 0.67 expected hits
                    RomanRepublic roll dice for 1 fort and 1 legionaire in Lilybaeum, round 9 : 1/2 hits, 1.00 expected hits
                    1 hoplite owned by the Carthage and 1 legionaire owned by the RomanRepublic lost in Lilybaeum
                    Carthage roll dice for 1 hoplite in Lilybaeum, round 10 : 1/1 hits, 0.33 expected hits
                    RomanRepublic roll dice for 1 fort in Lilybaeum, round 10 : 1/1 hits, 0.67 expected hits
                    1 fort owned by the RomanRepublic and 1 hoplite owned by the Carthage lost in Lilybaeum
                RomanRepublic win with no units remaining. Battle score for attacker is -8
                Casualties for Carthage: 8 hoplites, 2 spearmen and 1 swordman
                Casualties for RomanRepublic: 1 fort and 9 legionaires
            Battle in Arretium
                Carthage attack with 6 cavalrys
                RomanRepublic defend with 1 legionaire and 2 velitess
                    Carthage roll dice for 6 cavalrys in Arretium, round 2 : 5/6 hits, 2.00 expected hits
                    RomanRepublic roll dice for 1 legionaire and 2 velitess in Arretium, round 2 : 1/3 hits, 1.00 expected hits
                    2 velitess owned by the RomanRepublic, 1 cavalry owned by the Carthage and 1 legionaire owned by the RomanRepublic lost in Arretium
                Carthage win, taking Arretium from RomanRepublic with 5 cavalrys remaining. Battle score for attacker is 6
                Casualties for Carthage: 1 cavalry
                Casualties for RomanRepublic: 1 legionaire and 2 velitess
    
        Non Combat Move - Carthage
    
        Place Units - Carthage
            1 city placed in Thapsus
            10 swordmen placed in Carthago
            5 cavalrys placed in Corduba
            1 city placed in Nemausus
            Turning on Edit Mode
            EDIT: Removing units owned by Carthage from SZ 20: 2 biremes and 1 spearman
            EDIT: Adding units owned by Carthage to SZ 23: 2 biremes and 1 spearman
            EDIT: Turning off Edit Mode
    
        Turn Complete - Carthage
            Carthage collect 96 PUs; end with 116 PUs
    

    Combat Hit Differential Summary :

    Carthage : 1.33
    RomanRepublic : -2.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: RomanRepublic round 12

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 12
    
        Combat Move - RomanRepublic
            1 legionaire moved from Roma to SZ 28
            2 legionaires moved from Roma to SZ 28
            3 biremes and 3 legionaires moved from SZ 28 to SZ 34
            3 legionaires moved from SZ 34 to Lilybaeum
            1 velites moved from Genua to Mediolanum
                  RomanRepublic take Mediolanum from Carthage
            1 velites moved from Genua to Verona
                  RomanRepublic take Verona from Carthage
            1 velites moved from Genua to Ariminum
                  RomanRepublic take Ariminum from Carthage
            9 legionaires moved from Genua to SZ 21
            9 legionaires and 3 triremes moved from SZ 21 to SZ 24
            9 legionaires moved from SZ 24 to Caralis
            1 legionaire moved from Genua to SZ 21
            5 legionaires and 3 velitess moved from Genua to Arretium
            2 legionaires and 6 velitess moved from Salapia to Arretium
            18 biremes moved from SZ 25 to SZ 28
            2 biremes moved from SZ 21 to SZ 24
            1 velites moved from Aleria to SZ 24
            1 velites moved from SZ 24 to Caralis
            1 bireme and 1 legionaire moved from SZ 21 to SZ 24
            1 legionaire moved from SZ 24 to Caralis
            10 biremes moved from SZ 25 to SZ 28
    
        Purchase Units - RomanRepublic
            RomanRepublic buy 1 fort, 9 legionaires and 5 velitess; Remaining resources: 0 PUs; 
    
        Combat - RomanRepublic
            Battle in Arretium
                RomanRepublic attack with 7 legionaires and 9 velitess
                Carthage defend with 5 cavalrys
                    RomanRepublic roll dice for 7 legionaires and 9 velitess in Arretium, round 2 : 4/16 hits, 3.83 expected hits
                    Carthage roll dice for 5 cavalrys in Arretium, round 2 : 1/5 hits, 0.83 expected hits
                    4 cavalrys owned by the Carthage and 1 velites owned by the RomanRepublic lost in Arretium
                    RomanRepublic roll dice for 7 legionaires and 8 velitess in Arretium, round 3 : 4/15 hits, 3.67 expected hits
                    Carthage roll dice for 1 cavalry in Arretium, round 3 : 0/1 hits, 0.17 expected hits
                    1 cavalry owned by the Carthage lost in Arretium
                RomanRepublic win, taking Arretium from Carthage with 7 legionaires and 8 velitess remaining. Battle score for attacker is 17
                Casualties for RomanRepublic: 1 velites
                Casualties for Carthage: 5 cavalrys
    
        Non Combat Move - RomanRepublic
    
        Place Units - RomanRepublic
            1 fort and 4 legionaires placed in Lilybaeum
            4 legionaires placed in Messana
            1 legionaire and 5 velitess placed in Roma
    
        Turn Complete - RomanRepublic
            RomanRepublic collect 65 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Carthage : -0.00
    RomanRepublic : 0.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: GreekCityStates round 12

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 12
    
        Turn Complete - GreekCityStates
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Macedonia round 12

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 12
    
        Combat Move - Macedonia
            1 peltasts moved from Pergamum to Nicaea
                  Macedonia take Nicaea from Parthia
            14 hoplites, 1 peltasts and 9 swordmen moved from Pergamum to Sardis
            5 peltastss moved from Sparta to Corinth
            5 peltastss moved from Sparta to Corinth
            1 peltasts moved from Athens to Corinth
            2 peltastss moved from Athens to Corinth
            2 cavalrys and 1 hoplite moved from Patavium to Verona
            14 cavalrys, 6 hoplites and 2 swordmen moved from Patavium to Ariminum
    
        Purchase Units - Macedonia
            Macedonia buy 2 biremes, 2 cavalrys, 1 city, 2 hoplites, 22 peltastss and 2 swordmen; Remaining resources: 0 PUs; 
    
        Combat - Macedonia
            Battle in Verona
                Macedonia attack with 2 cavalrys and 1 hoplite
                RomanRepublic defend with 1 velites
                    Macedonia roll dice for 2 cavalrys and 1 hoplite in Verona, round 2 : 0/3 hits, 1.00 expected hits
                    RomanRepublic roll dice for 1 velites in Verona, round 2 : 1/1 hits, 0.33 expected hits
                    1 cavalry owned by the Macedonia lost in Verona
                    Macedonia roll dice for 1 cavalry and 1 hoplite in Verona, round 3 : 1/2 hits, 0.67 expected hits
                    RomanRepublic roll dice for 1 velites in Verona, round 3 : 0/1 hits, 0.33 expected hits
                    1 velites owned by the RomanRepublic lost in Verona
                Macedonia win, taking Verona from RomanRepublic with 1 cavalry and 1 hoplite remaining. Battle score for attacker is -1
                Casualties for Macedonia: 1 cavalry
                Casualties for RomanRepublic: 1 velites
            Battle in Sardis
                Macedonia attack with 14 hoplites, 1 peltasts and 9 swordmen
                Egypt defend with 3 spearmen; Parthia defend with 1 spearman
                    Macedonia roll dice for 14 hoplites, 1 peltasts and 9 swordmen in Sardis, round 2 : 7/24 hits, 7.83 expected hits
                    Egypt roll dice for 4 spearmen in Sardis, round 2 : 0/4 hits, 1.33 expected hits
                    1 spearman owned by the Parthia and 3 spearmen owned by the Egypt lost in Sardis
                Macedonia win, taking Sardis from Egypt with 14 hoplites, 1 peltasts and 9 swordmen remaining. Battle score for attacker is 12
                Casualties for Egypt: 3 spearmen
                Casualties for Parthia: 1 spearman
            Battle in Ariminum
                Macedonia attack with 14 cavalrys, 6 hoplites and 2 swordmen
                RomanRepublic defend with 1 velites
                    Macedonia roll dice for 14 cavalrys, 6 hoplites and 2 swordmen in Ariminum, round 2 : 12/22 hits, 7.33 expected hits
                    RomanRepublic roll dice for 1 velites in Ariminum, round 2 : 0/1 hits, 0.33 expected hits
                    1 velites owned by the RomanRepublic lost in Ariminum
                Macedonia win, taking Ariminum from RomanRepublic with 14 cavalrys, 6 hoplites and 2 swordmen remaining. Battle score for attacker is 3
                Casualties for RomanRepublic: 1 velites
    
        Non Combat Move - Macedonia
    
        Place Units - Macedonia
            2 biremes placed in SZ 70
            6 peltastss placed in Sparta
            7 peltastss placed in Athens
            6 peltastss placed in Larissa
            3 peltastss and 1 swordman placed in Thessalonica
            2 cavalrys, 2 hoplites and 1 swordman placed in Pergamum
            1 city placed in Patavium
    
        Turn Complete - Macedonia
            Macedonia collect 97 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    RomanRepublic : 0.00
    Egypt : -1.33
    Macedonia : 3.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Egypt round 12

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 12
    
        Combat Move - Egypt
            1 bireme moved from SZ 63 to SZ 64
            2 biremes moved from SZ 64 to SZ 66
            6 axemen and 3 spearmen moved from Siwa to Berenice
            4 axemen moved from Cyrene to Berenice
            12 archers and 9 axemen moved from Paraetonium to Siwa
            9 axemen moved from Alexandria to Paraetonium
            6 chariots moved from Jerusalem to Memphis
            1 bireme moved from SZ 64 to SZ 66
            1 bireme moved from SZ 67 to SZ 53
            1 bireme moved from SZ 66 to SZ 67
            5 biremes and 2 triremes moved from SZ 66 to SZ 68
    
        Purchase Units - Egypt
            Egypt buy 4 axemen and 10 chariots; Remaining resources: 1 PUs; 
    
        Combat - Egypt
    
        Non Combat Move - Egypt
    
        Place Units - Egypt
            4 axemen placed in Cyrene
            9 chariots placed in Alexandria
            1 chariot placed in Jerusalem
    
        Turn Complete - Egypt
            Egypt collect 65 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Parthia round 12

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 12
    
        Combat Move - Parthia
            2 cataphracts and 4 cavalrys moved from Antioch to Tavium
            11 archers moved from Antioch to Tarsus
            1 archer and 1 spearman moved from Tarsus to Tavium
            8 cavalrys moved from Edessa to Tavium
            5 archers moved from Edessa to Melitene
            7 cavalrys moved from Euphrates to Emesa
            8 horsearchers moved from Seleucia to Melitene
    
        Purchase Units - Parthia
            Parthia buy 11 archers, 8 cataphracts, 2 cavalrys and 5 spearmen; Remaining resources: 1 PUs; 
    
        Combat - Parthia
    
        Non Combat Move - Parthia
    
        Place Units - Parthia
            11 archers placed in Antioch
            5 spearmen placed in Edessa
            8 cataphracts and 2 cavalrys placed in Seleucia
    
        Turn Complete - Parthia
            Parthia collect 115 PUs; end with 116 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Numidia round 12

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 12
    
        Combat Move - Numidia
            2 cavalrys moved from Sabrata to Leptis Magna
            1 archer, 1 spearman and 3 swordmen moved from Thenae to Sabrata
            2 cavalrys moved from Thapsus to Sabrata
            2 cavalrys moved from Cirta to Thapsus
    
        Purchase Units - Numidia
            Numidia buy 4 archers, 1 cavalry and 1 spearman; Remaining resources: 0 PUs; 
    
        Non Combat Move - Numidia
    
        Place Units - Numidia
            4 archers placed in Leptis Magna
            1 cavalry and 1 spearman placed in Cirta
    
        Turn Complete - Numidia
            Numidia collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Carthage round 13

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 13
    
        Combat Move - Carthage
            10 swordmen moved from Carthago to SZ 36
            1 cavalry and 1 swordman moved from Thapsus to SZ 36
            1 cavalry and 11 swordmen moved from SZ 36 to Lilybaeum
            14 cavalrys and 1 swordman moved from Nemausus to Mediolanum
            1 bireme and 1 spearman moved from SZ 23 to SZ 20
            5 cavalrys moved from Barcino to Nemausus
            5 cavalrys moved from Valentia to Barcino
            5 cavalrys moved from Corduba to Valentia
    
        Purchase Units - Carthage
            Carthage buy 7 cavalrys, 17 swordmen and 1 warelephant; Remaining resources: 6 PUs; 
    
        Combat - Carthage
            Battle in Lilybaeum
                Carthage attack with 1 cavalry and 11 swordmen
                RomanRepublic defend with 1 city, 1 fort and 7 legionaires
                    Carthage roll dice for 1 cavalry and 11 swordmen in Lilybaeum, round 2 : 5/12 hits, 4.00 expected hits
                Units damaged: 1 fort owned by the RomanRepublic
                    RomanRepublic roll dice for 1 fort and 7 legionaires in Lilybaeum, round 2 : 3/8 hits, 3.00 expected hits
                    1 cavalry owned by the Carthage, 2 swordmen owned by the Carthage and 4 legionaires owned by the RomanRepublic lost in Lilybaeum
                    Carthage roll dice for 9 swordmen in Lilybaeum, round 3 : 2/9 hits, 3.00 expected hits
                    RomanRepublic roll dice for 1 fort and 3 legionaires in Lilybaeum, round 3 : 3/4 hits, 1.67 expected hits
                    3 swordmen owned by the Carthage and 2 legionaires owned by the RomanRepublic lost in Lilybaeum
                    Carthage roll dice for 6 swordmen in Lilybaeum, round 4 : 1/6 hits, 2.00 expected hits
                    RomanRepublic roll dice for 1 fort and 1 legionaire in Lilybaeum, round 4 : 1/2 hits, 1.00 expected hits
                    1 swordman owned by the Carthage and 1 legionaire owned by the RomanRepublic lost in Lilybaeum
                    Carthage roll dice for 5 swordmen in Lilybaeum, round 5 : 2/5 hits, 1.67 expected hits
                    RomanRepublic roll dice for 1 fort in Lilybaeum, round 5 : 1/1 hits, 0.67 expected hits
                    1 fort owned by the RomanRepublic and 1 swordman owned by the Carthage lost in Lilybaeum
                Carthage win, taking Lilybaeum from RomanRepublic with 4 swordmen remaining. Battle score for attacker is 2
                Casualties for Carthage: 1 cavalry and 7 swordmen
                Casualties for RomanRepublic: 1 fort and 7 legionaires
            Battle in Mediolanum
                Carthage attack with 14 cavalrys and 1 swordman
                RomanRepublic defend with 1 velites
                    Carthage roll dice for 14 cavalrys and 1 swordman in Mediolanum, round 2 : 3/15 hits, 5.00 expected hits
                    RomanRepublic roll dice for 1 velites in Mediolanum, round 2 : 0/1 hits, 0.33 expected hits
                    1 velites owned by the RomanRepublic lost in Mediolanum
                Carthage win, taking Mediolanum from RomanRepublic with 14 cavalrys and 1 swordman remaining. Battle score for attacker is 3
                Casualties for RomanRepublic: 1 velites
    
        Non Combat Move - Carthage
            1 swordman moved from Stabula to Vindonissa
            1 swordman moved from Veldidena to Patavium
    
        Place Units - Carthage
            2 swordmen and 1 warelephant placed in Nemausus
            Carthage undo move 1.
            10 swordmen placed in Carthago
            7 swordmen placed in Thapsus
            2 cavalrys and 1 warelephant placed in Nemausus
            5 cavalrys placed in Corduba
    
        Turn Complete - Carthage
            Carthage collect 88 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Carthage : -2.67
    RomanRepublic : 1.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: RomanRepublic round 13

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 13
    
        Combat Move - RomanRepublic
            3 biremes and 1 trireme moved from SZ 21 to SZ 20
            1 velites moved from Arretium to SZ 21
            1 bireme and 1 velites moved from SZ 21 to SZ 20
            4 legionaires moved from Messana to Lilybaeum
            1 legionaire and 2 velitess moved from Roma to SZ 28
            2 biremes, 1 legionaire and 1 velites moved from SZ 28 to SZ 34
            1 legionaire and 1 velites moved from SZ 34 to Lilybaeum
            1 bireme and 1 velites moved from SZ 28 to SZ 34
            1 velites moved from SZ 34 to Lilybaeum
            1 velites moved from Arretium to Salapia
            9 legionaires moved from Caralis to SZ 24
            9 legionaires and 3 triremes moved from SZ 24 to SZ 25
            9 legionaires moved from SZ 25 to Arretium
            1 velites moved from Arretium to Genua
            1 legionaire and 2 velitess moved from Caralis to SZ 24
            3 biremes, 1 legionaire and 2 velitess moved from SZ 24 to SZ 25
            1 legionaire and 2 velitess moved from SZ 25 to Arretium
            1 bireme moved from SZ 21 to SZ 24
            8 biremes and 1 trireme moved from SZ 25 to SZ 27
            1 bireme moved from SZ 34 to SZ 35
            1 legionaire moved from Croton to SZ 35
            1 legionaire moved from SZ 35 to Messana
    
        Purchase Units - RomanRepublic
            RomanRepublic buy 2 ballistas, 8 legionaires and 7 velitess; Remaining resources: 2 PUs; 
    
        Combat - RomanRepublic
            Battle in SZ 20
                RomanRepublic attack with 4 biremes, 1 trireme and 1 velites
                Carthage defend with 1 bireme and 1 spearman
                    RomanRepublic roll dice for 4 biremes and 1 trireme in SZ 20, round 2 : 2/5 hits, 1.17 expected hits
                    Carthage roll dice for 1 bireme in SZ 20, round 2 : 1/1 hits, 0.33 expected hits
                    1 spearman owned by the Carthage, 1 bireme owned by the Carthage and 1 bireme owned by the RomanRepublic lost in SZ 20
                RomanRepublic win with 3 biremes and 1 trireme remaining. Battle score for attacker is 3
                Casualties for RomanRepublic: 1 bireme
                Casualties for Carthage: 1 bireme and 1 spearman
            Battle in Lilybaeum
                RomanRepublic attack with 5 legionaires and 2 velitess
                Carthage defend with 1 city and 4 swordmen
                    RomanRepublic roll dice for 5 legionaires and 2 velitess in Lilybaeum, round 2 : 2/7 hits, 2.00 expected hits
                    Carthage roll dice for 4 swordmen in Lilybaeum, round 2 : 1/4 hits, 1.33 expected hits
                    1 velites owned by the RomanRepublic and 2 swordmen owned by the Carthage lost in Lilybaeum
                    RomanRepublic roll dice for 5 legionaires and 1 velites in Lilybaeum, round 3 : 0/6 hits, 1.83 expected hits
                    Carthage roll dice for 2 swordmen in Lilybaeum, round 3 : 0/2 hits, 0.67 expected hits
                    RomanRepublic roll dice for 5 legionaires and 1 velites in Lilybaeum, round 4 : 1/6 hits, 1.83 expected hits
                    Carthage roll dice for 2 swordmen in Lilybaeum, round 4 : 2/2 hits, 0.67 expected hits
                    1 velites owned by the RomanRepublic, 1 swordman owned by the Carthage and 1 legionaire owned by the RomanRepublic lost in Lilybaeum
                    RomanRepublic roll dice for 4 legionaires in Lilybaeum, round 5 : 1/4 hits, 1.33 expected hits
                    Carthage roll dice for 1 swordman in Lilybaeum, round 5 : 0/1 hits, 0.33 expected hits
                    1 swordman owned by the Carthage lost in Lilybaeum
                RomanRepublic win, taking Lilybaeum from Carthage with 4 legionaires remaining. Battle score for attacker is 6
                Casualties for RomanRepublic: 1 legionaire and 2 velitess
                Casualties for Carthage: 4 swordmen
    
        Non Combat Move - RomanRepublic
    
        Place Units - RomanRepublic
            2 ballistas and 2 legionaires placed in Messana
            7 velitess placed in Capua
            6 legionaires placed in Roma
    
        Turn Complete - RomanRepublic
            RomanRepublic collect 54 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Carthage : 0.67
    RomanRepublic : -2.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: GreekCityStates round 13

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 13
    
        Turn Complete - GreekCityStates
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Macedonia round 13

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 13
    
        Combat Move - Macedonia
            1 swordman moved from Sardis to Attalia
                  Macedonia take Attalia from Parthia
            1 swordman moved from Sardis to Pessinus
                  Macedonia take Pessinus from Parthia
            1 peltasts moved from Nicaea to Heraclea Pontica
                  Macedonia take Heraclea Pontica from Parthia
            2 cavalrys, 2 hoplites and 1 swordman moved from Pergamum to Sardis
            1 cavalry and 1 hoplite moved from Verona to Genua
    
        Purchase Units - Macedonia
            Macedonia buy 2 biremes, 3 cavalrys, 3 hoplites and 28 peltastss; Remaining resources: 0 PUs; 
    
        Combat - Macedonia
            Battle in Genua
                Macedonia attack with 1 cavalry and 1 hoplite
                RomanRepublic defend with 1 velites
                    Macedonia roll dice for 1 cavalry and 1 hoplite in Genua, round 2 : 1/2 hits, 0.67 expected hits
                    RomanRepublic roll dice for 1 velites in Genua, round 2 : 1/1 hits, 0.33 expected hits
                    1 velites owned by the RomanRepublic and 1 cavalry owned by the Macedonia lost in Genua
                Macedonia win, taking Genua from RomanRepublic with 1 hoplite remaining. Battle score for attacker is -1
                Casualties for Macedonia: 1 cavalry
                Casualties for RomanRepublic: 1 velites
    
        Non Combat Move - Macedonia
    
        Place Units - Macedonia
            2 biremes placed in SZ 70
            1 cavalry, 2 hoplites and 3 peltastss placed in Pergamum
            2 cavalrys, 1 hoplite and 5 peltastss placed in Patavium
            4 peltastss placed in Thessalonica
            6 peltastss placed in Larissa
            5 peltastss placed in Athens
            5 peltastss placed in Sparta
    
        Turn Complete - Macedonia
            Macedonia collect 110 PUs; end with 110 PUs
    

    Combat Hit Differential Summary :

    RomanRepublic : 0.67
    Macedonia : 0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Egypt round 13

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 13
    
        Combat Move - Egypt
            12 archers and 9 axemen moved from Siwa to Berenice
            4 axemen moved from Cyrene to Berenice
            9 chariots moved from Alexandria to Siwa
            9 axemen moved from Paraetonium to Siwa
            6 chariots moved from Memphis to Paraetonium
            1 bireme moved from SZ 66 to SZ 67
            1 bireme moved from SZ 67 to SZ 53
            1 bireme moved from SZ 53 to SZ 50
            2 biremes moved from SZ 66 to SZ 68
            1 bireme moved from SZ 64 to SZ 66
            2 axemen moved from Jerusalem to Pharan
            1 chariot moved from Jerusalem to Memphis
    
        Purchase Units - Egypt
            Egypt buy 2 biremes, 4 chariots and 2 triremes; Remaining resources: 4 PUs; 
    
        Non Combat Move - Egypt
    
        Place Units - Egypt
            4 chariots placed in Cyrene
            2 biremes and 2 triremes placed in SZ 56
    
        Turn Complete - Egypt
            Egypt collect 65 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Parthia round 13

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 13
    
        Combat Move - Parthia
            5 horsearchers moved from Satala to Heraclea Pontica
            11 archers moved from Tarsus to Attalia
            11 archers moved from Antioch to Tarsus
            5 archers moved from Melitene to Tavium
            1 archer, 4 cataphracts, 24 cavalrys, 4 horsearchers and 1 spearman moved from Tavium to Pessinus
            8 horsearchers moved from Melitene to Attalia
            6 cavalrys moved from Satala to Tavium
            5 horsearchers moved from Tarsus to Attalia
            5 spearmen moved from Edessa to Melitene
            7 cavalrys moved from Emesa to Tarsus
            8 cataphracts and 2 cavalrys moved from Seleucia to Edessa
            4 biremes and 3 triremes moved from SZ 62 to SZ 65
            7 biremes and 4 triremes moved from SZ 65 to SZ 68
    
        Purchase Units - Parthia
            Parthia buy 5 archers, 3 cataphracts, 7 horsearchers and 11 spearmen; Remaining resources: 0 PUs; 
    
        Combat - Parthia
            Battle in Pessinus
                Parthia attack with 1 archer, 4 cataphracts, 24 cavalrys, 4 horsearchers and 1 spearman
                Macedonia defend with 1 swordman
                    Parthia roll dice for 1 archer, 4 cataphracts, 24 cavalrys, 4 horsearchers and 1 spearman in Pessinus, round 2 : 15/34 hits, 11.67 expected hits
                    Macedonia roll dice for 1 swordman in Pessinus, round 2 : 0/1 hits, 0.33 expected hits
                    1 swordman owned by the Macedonia lost in Pessinus
                Parthia win, taking Pessinus from Macedonia with 1 archer, 4 cataphracts, 24 cavalrys, 4 horsearchers and 1 spearman remaining. Battle score for attacker is 4
                Casualties for Macedonia: 1 swordman
            Battle in Heraclea Pontica
                Parthia attack with 5 horsearchers
                Macedonia defend with 1 peltasts
                    Parthia roll dice for 5 horsearchers in Heraclea Pontica, round 2 : 1/5 hits, 1.67 expected hits
                    Macedonia roll dice for 1 peltasts in Heraclea Pontica, round 2 : 0/1 hits, 0.17 expected hits
                    1 peltasts owned by the Macedonia lost in Heraclea Pontica
                Parthia win, taking Heraclea Pontica from Macedonia with 5 horsearchers remaining. Battle score for attacker is 2
                Casualties for Macedonia: 1 peltasts
            Battle in Attalia
                Parthia attack with 11 archers and 13 horsearchers
                Macedonia defend with 1 swordman
                    Parthia roll dice for 11 archers and 13 horsearchers in Attalia, round 2 : 7/24 hits, 6.17 expected hits
                    Macedonia roll dice for 1 swordman in Attalia, round 2 : 1/1 hits, 0.33 expected hits
                    1 swordman owned by the Macedonia and 1 archer owned by the Parthia lost in Attalia
                Parthia win, taking Attalia from Macedonia with 10 archers and 13 horsearchers remaining. Battle score for attacker is 0
                Casualties for Parthia: 1 archer
                Casualties for Macedonia: 1 swordman
    
        Non Combat Move - Parthia
    
        Place Units - Parthia
            11 spearmen placed in Antioch
            5 archers placed in Edessa
            3 cataphracts and 7 horsearchers placed in Seleucia
    
        Turn Complete - Parthia
            Parthia collect 115 PUs; end with 115 PUs
    

    Combat Hit Differential Summary :

    Parthia : 3.50
    Macedonia : 0.17
    

    Savegame


  • TripleA Turn Summary: Numidia round 13

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 13
    
        Combat Move - Numidia
            1 archer, 2 cavalrys, 1 spearman and 3 swordmen moved from Sabrata to Oea
            2 cavalrys moved from Oea to Leptis Magna
            2 cavalrys moved from Thapsus to Sabrata
            1 cavalry and 1 spearman moved from Cirta to Zama
            1 cavalry moved from Zama to Thapsus
    
        Purchase Units - Numidia
            Numidia buy 3 archers, 2 cavalrys and 1 spearman; Remaining resources: 0 PUs; 
    
        Non Combat Move - Numidia
    
        Place Units - Numidia
            3 archers and 1 spearman placed in Leptis Magna
            2 cavalrys placed in Cirta
    
        Turn Complete - Numidia
            Numidia collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Carthage round 14

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 14
    
        Combat Move - Carthage
            14 cavalrys moved from Mediolanum to Ariminum
            1 swordman moved from Mediolanum to Genua
            7 cavalrys and 1 warelephant moved from Nemausus to Mediolanum
            1 swordman moved from Vindonissa to Mediolanum
            5 cavalrys moved from Barcino to Nemausus
            1 bireme moved from SZ 23 to SZ 22
            5 cavalrys moved from Valentia to Barcino
            5 cavalrys moved from Corduba to Valentia
            10 swordmen moved from Carthago to SZ 36
            7 swordmen moved from Thapsus to SZ 36
            17 swordmen moved from SZ 36 to Lilybaeum
    
        Purchase Units - Carthage
            Carthage buy 8 cavalrys, 2 spearmen and 14 swordmen; Remaining resources: 0 PUs; 
    
        Combat - Carthage
            Battle in Lilybaeum
                Carthage attack with 17 swordmen
                RomanRepublic defend with 1 city and 4 legionaires
                    Carthage roll dice for 17 swordmen in Lilybaeum, round 2 : 5/17 hits, 5.67 expected hits
                    RomanRepublic roll dice for 4 legionaires in Lilybaeum, round 2 : 2/4 hits, 1.33 expected hits
                    2 swordmen owned by the Carthage and 4 legionaires owned by the RomanRepublic lost in Lilybaeum
                Carthage win, taking Lilybaeum from RomanRepublic with 15 swordmen remaining. Battle score for attacker is 8
                Casualties for Carthage: 2 swordmen
                Casualties for RomanRepublic: 4 legionaires
    
        Non Combat Move - Carthage
    
        Place Units - Carthage
            10 swordmen placed in Carthago
            3 cavalrys placed in Nemausus
            5 cavalrys placed in Corduba
            2 spearmen and 4 swordmen placed in Thapsus
    
        Turn Complete - Carthage
            Carthage collect 88 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Carthage : -0.67
    RomanRepublic : 0.67
    

    Savegame

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