Scramble in Sz97?
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triplea_40794_1uk.tsvg
OwlGod (Axis) vs Odonis (Allies) BML 2019 Game 2
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber and 2 fighters moved from French Equatorial Africa to Anglo Egyptian Sudan 1 tactical_bomber moved from Queensland to 42 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 1 tactical_bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Anglo Egyptian Sudan Americans attack with 1 bomber and 2 fighters Italians defend with 1 infantry Americans roll dice for 1 bomber and 2 fighters in Anglo Egyptian Sudan, round 2 : 3/3 hits, 1.67 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 bomber and 2 fighters moved from Anglo Egyptian Sudan to Belgian Congo 1 armour, 2 infantry and 1 mech_infantry moved from Morocco to Algeria 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 transport moved from 26 Sea Zone to 54 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands Place Units - Americans 1 destroyer and 1 submarine placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Italians : -0.33 Americans : 1.33
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 5 infantry moved from Sikang to Shensi 2 infantry moved from Tsinghai to Shensi 1 fighter moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 7 infantry Japanese defend with 1 aaGun, 1 artillery and 4 infantry AA fire in Shensi : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 fighter and 7 infantry in Shensi, round 2 : 0/8 hits, 1.67 expected hits Japanese roll dice for 1 aaGun, 1 artillery and 4 infantry in Shensi, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 3 : 2/6 hits, 1.33 expected hits Japanese roll dice for 1 aaGun, 1 artillery and 4 infantry in Shensi, round 3 : 4/5 hits, 1.67 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 4 infantry owned by the Chinese lost in Shensi 1 infantry owned by the Chinese retreated to Tsinghai Japanese win with 1 artillery and 3 infantry remaining. Battle score for attacker is -10 Casualties for Chinese: 6 infantry Casualties for Japanese: 1 aaGun and 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Sikang 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : -1.00 Japanese : 2.67 AA fire in Shensi : : -0.17
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber and 2 fighters moved from French Equatorial Africa to Anglo Egyptian Sudan 1 tactical_bomber moved from Queensland to 42 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 1 tactical_bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Anglo Egyptian Sudan Americans attack with 1 bomber and 2 fighters Italians defend with 1 infantry Americans roll dice for 1 bomber and 2 fighters in Anglo Egyptian Sudan, round 2 : 3/3 hits, 1.67 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 bomber and 2 fighters moved from Anglo Egyptian Sudan to Belgian Congo 1 armour, 2 infantry and 1 mech_infantry moved from Morocco to Algeria 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 transport moved from 26 Sea Zone to 54 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands Place Units - Americans 1 destroyer and 1 submarine placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 5 infantry moved from Sikang to Shensi 2 infantry moved from Tsinghai to Shensi 1 fighter moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 7 infantry Japanese defend with 1 aaGun, 1 artillery and 4 infantry AA fire in Shensi : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 fighter and 7 infantry in Shensi, round 2 : 0/8 hits, 1.67 expected hits Japanese roll dice for 1 aaGun, 1 artillery and 4 infantry in Shensi, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 3 : 2/6 hits, 1.33 expected hits Japanese roll dice for 1 aaGun, 1 artillery and 4 infantry in Shensi, round 3 : 4/5 hits, 1.67 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 4 infantry owned by the Chinese lost in Shensi 1 infantry owned by the Chinese retreated to Tsinghai Japanese win with 1 artillery and 3 infantry remaining. Battle score for attacker is -10 Casualties for Chinese: 6 infantry Casualties for Japanese: 1 aaGun and 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Sikang 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 2 artilleries, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 artillery, 2 infantry and 1 marine moved from Iraq to 80 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 80 Sea Zone to 72 Sea Zone 2 cruisers and 1 marine moved from 80 Sea Zone to 72 Sea Zone 1 artillery, 2 infantry and 1 marine moved from 72 Sea Zone to Kenya 1 battleship, 1 carrier and 1 destroyer moved from 80 Sea Zone to 72 Sea Zone Combat - British Battle in Kenya Non Combat Move - British 2 fighters moved from French Equatorial Africa to Belgian Congo 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from Eastern Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 infantry moved from Iraq to Trans-Jordan 1 artillery and 1 infantry moved from West India to Eastern Persia 2 fighters moved from India to Persia 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 infantry moved from 86 Sea Zone to Brazil British take Brazil from Neutral_Allies 1 armour, 1 artillery and 1 infantry moved from Morocco to Algeria 1 destroyer moved from 92 Sea Zone to 93 Sea Zone 1 destroyer moved from 91 Sea Zone to 94 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from Gibraltar to French Equatorial Africa Place Units - British 1 factory_minor placed in Persia 1 transport placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 1 artillery and 1 infantry placed in Quebec Turn Complete - British British collect 33 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2 UK_Pacific collect 5 PUs (2 lost to blockades); end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Italians : -0.33 Americans : 1.33 Chinese : -1.00 Japanese : 2.67 AA fire in Shensi : : -0.17
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians repair damage of 6x factory_minor; Remaining resources: 12 PUs; Italians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 1 battleship moved from 95 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 submarine moved from 95 Sea Zone to 93 Sea Zone 1 destroyer moved from 95 Sea Zone to 94 Sea Zone 1 infantry moved from Eastern Poland to Belarus Italians take Belarus from Russians 1 bomber moved from Egypt to 93 Sea Zone 1 fighter moved from Southern Italy to 93 Sea Zone 2 fighters moved from Southern Italy to 94 Sea Zone Combat - Italians Battle in 94 Sea Zone Italians attack with 1 destroyer and 2 fighters British defend with 1 destroyer Italians roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits British roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 94 Sea Zone Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Trans-Jordan Italians attack with 1 artillery and 1 infantry British defend with 1 infantry Italians roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Anglo Egyptian Sudan Italians attack with 1 artillery and 1 infantry British defend with 1 mech_infantry Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Anglo Egyptian Sudan British win with 1 mech_infantry remaining. Battle score for attacker is -7 Casualties for Italians: 1 artillery and 1 infantry Battle in 93 Sea Zone Italians attack with 1 bomber, 1 fighter and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 fighter in 93 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 fighter in 93 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits British roll dice for 1 destroyer in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 93 Sea Zone Italians win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 aaGun and 1 infantry moved from Southern Italy to 97 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt 2 fighters moved from 94 Sea Zone to Egypt 1 bomber and 1 fighter moved from 93 Sea Zone to Southern Italy 1 carrier, 2 cruisers and 2 fighters moved from 95 Sea Zone to 98 Sea Zone 3 armour, 1 infantry and 1 mech_infantry moved from Eastern Poland to Belarus 3 mech_infantrys moved from Slovakia Hungary to Belarus Place Units - Italians 3 infantry placed in Egypt 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : -3.67 British : 0.33
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from South Australia to Queensland 2 infantry moved from Queensland to South Australia Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from South Australia to Queensland 2 infantry moved from Queensland to South Australia Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 fighter moved from Gibraltar to 94 Sea Zone 1 destroyer moved from 80 Sea Zone to 39 Sea Zone Combat - French Battle in 39 Sea Zone French attack with 1 destroyer Japanese defend with 1 submarine French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the French lost in 39 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is -8 Casualties for French: 1 destroyer Battle in 94 Sea Zone French attack with 1 fighter Italians defend with 1 destroyer French roll dice for 1 fighter in 94 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 94 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - French 1 fighter moved from 94 Sea Zone to Gibraltar 2 infantry moved from Algeria to Tunisia 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Turn Complete - French
Combat Hit Differential Summary :
Italians : -0.33 French : 0.17 Japanese : 0.83
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france doing anything?
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 2 fighters and 6 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 1 mech_infantry moved from Eastern Poland to Archangel Germans take Archangel from Russians 1 mech_infantry moved from Eastern Poland to Smolensk Germans take Smolensk from Russians Combat - Germans Non Combat Move - Germans 1 infantry moved from Romania to Bulgaria 3 aaGuns, 8 armour, 16 artilleries, 18 infantry and 7 mech_infantrys moved from Eastern Poland to Belarus 3 tactical_bombers moved from Eastern Poland to Southern Italy 3 armour and 9 mech_infantrys moved from Slovakia Hungary to Belarus 1 submarine moved from 114 Sea Zone to 112 Sea Zone 2 fighters moved from 98 Sea Zone to Egypt 1 infantry moved from 98 Sea Zone to Egypt 1 mech_infantry moved from Germany to Eastern Poland 3 infantry moved from Baltic States to Belarus 1 infantry moved from Vyborg to Finland 3 bombers moved from Western Germany to Egypt 2 bombers moved from Western Germany to Southern Italy 9 mech_infantrys moved from Western Germany to Slovakia Hungary Place Units - Germans 1 destroyer placed in 110 Sea Zone 2 fighters and 6 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 56 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Vologda to Archangel 1 fighter moved from Russia to Archangel 1 infantry moved from Vologda to Smolensk 1 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Smolensk 1 fighter moved from Russia to Western Ukraine 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 1 artillery and 1 infantry moved from Bryansk to Ukraine 6 infantry moved from Kansu to Shensi 4 infantry moved from Amur to Manchuria Combat - Russians Battle in Manchuria Russians attack with 4 infantry Japanese defend with 1 artillery and 1 infantry Russians roll dice for 4 infantry in Manchuria, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 4 infantry in Manchuria, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Manchuria Russians roll dice for 3 infantry in Manchuria, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 3 infantry in Manchuria, round 5 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 5 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Manchuria Russians roll dice for 3 infantry in Manchuria, round 6 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Manchuria, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Manchuria, round 7 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Manchuria, round 7 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Ukraine Russians attack with 1 artillery and 1 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Russians roll dice for 1 artillery and 1 fighter in Western Ukraine, round 3 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Western Ukraine Russians roll dice for 1 fighter in Western Ukraine, round 4 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Russians lost in Western Ukraine Germans win with 1 infantry remaining. Battle score for attacker is -17 Casualties for Russians: 1 artillery, 1 fighter and 1 infantry Battle in Archangel Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Smolensk Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Shensi Russians attack with 6 infantry Japanese defend with 1 artillery and 3 infantry Russians roll dice for 6 infantry in Shensi, round 2 : 1/6 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 3 infantry in Shensi, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi Russians roll dice for 5 infantry in Shensi, round 3 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi Russians roll dice for 4 infantry in Shensi, round 4 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shensi Russians roll dice for 4 infantry in Shensi, round 5 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Shensi, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 4 infantry in Shensi, round 6 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Shensi, round 6 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shensi Russians win, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 2 infantry Casualties for Japanese: 1 artillery and 3 infantry Non Combat Move - Russians 6 infantry moved from Amur to Korea 1 aaGun moved from Amur to Korea 1 aaGun moved from Amur to Manchuria 1 fighter moved from Archangel to Russia 1 fighter and 1 tactical_bomber moved from Smolensk to Russia 3 aaGuns, 6 armour, 4 artilleries, 37 infantry and 4 mech_infantrys moved from Bryansk to Russia 3 armour and 3 mech_infantrys moved from Russia to Samara 1 aaGun moved from Russia to Samara 1 submarine moved from 113 Sea Zone to 115 Sea Zone Place Units - Russians 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,1,4,1,4,4,3,5,5,2,4,5,5,1,5,2,6,2,4,2,1 Russians collect 29 PUs (3 lost to blockades); end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : 2.00 Russians : -4.00 Japanese : -4.00
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 bombers, 1 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Hopei to Shensi 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 1 artillery moved from Kweichow to Shensi 1 mech_infantry moved from Kiangsu to Kweichow 1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi 3 mech_infantrys moved from Shantung to Manchuria 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 mech_infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to 19 Sea Zone 1 infantry moved from Jehol to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia 1 tactical_bomber moved from 6 Sea Zone to Manchuria 3 fighters moved from Japan to Manchuria 1 tactical_bomber moved from Kwangsi to Shensi Combat - Japanese Battle in Siberia Battle in Shensi Japanese attack with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers Russians defend with 4 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers in Shensi, round 2 : 2/6 hits, 2.50 expected hits Chinese roll dice for 4 infantry in Shensi, round 2 : 3/4 hits, 1.33 expected hits 2 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Shensi retreated to Shensi Chinese win, taking Siberia from Russians with 2 infantry remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery and 2 infantry Casualties for Russians: 2 infantry Battle in 25 Sea Zone Japanese attack with 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Manchuria Japanese attack with 3 fighters, 3 mech_infantrys and 1 tactical_bomber Russians defend with 1 aaGun and 3 infantry AA fire in Manchuria : 0/3 hits, 0.50 expected hits Japanese roll dice for 3 fighters, 3 mech_infantrys and 1 tactical_bomber in Manchuria, round 2 : 3/7 hits, 2.67 expected hits Chinese roll dice for 1 aaGun and 3 infantry in Manchuria, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Manchuria Japanese roll dice for 3 fighters, 3 mech_infantrys and 1 tactical_bomber in Manchuria, round 3 : 2/7 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Manchuria Japanese win, taking Manchuria from Chinese with 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Russians: 1 aaGun and 3 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Japanese 1 fighter and 2 tactical_bombers moved from Shensi to Kweichow 2 fighters moved from Kwangsi to 44 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 3 fighters and 5 submarines moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Kwangsi to 35 Sea Zone 3 fighters moved from 35 Sea Zone to Philippines 3 tactical_bombers moved from Kwangsi to 35 Sea Zone 3 fighters and 1 tactical_bomber moved from Manchuria to Shantung 2 bombers moved from Borneo to Kweichow 1 marine moved from Sumatra to 41 Sea Zone 1 carrier, 1 cruiser, 1 fighter, 1 marine and 1 tactical_bomber moved from 41 Sea Zone to 44 Sea Zone 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 44 Sea Zone to Celebes 2 fighters moved from 35 Sea Zone to 44 Sea Zone 2 carriers moved from 35 Sea Zone to 44 Sea Zone 1 battleship moved from 35 Sea Zone to 44 Sea Zone 1 destroyer moved from 41 Sea Zone to 55 Sea Zone Place Units - Japanese 3 mech_infantrys placed in Shantung 1 infantry and 2 mech_infantrys placed in Kiangsu 3 bombers placed in Japan 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans : -0.33 Chinese : 1.33 AA fire in Manchuria : : -0.50 Japanese : -0.17
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 2 destroyers, 3 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 3 fighters moved from Hawaiian Islands to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java 1 fighter moved from Western United States to 25 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 91 Sea Zone to 110 Sea Zone Combat - Americans Battle in Java Battle in 55 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win, taking Java from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 110 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 destroyer Americans roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 25 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 4 fighters in 25 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Non Combat Move - Americans 3 fighters moved from 25 Sea Zone to Korea 1 fighter moved from 25 Sea Zone to Midway 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island 1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Algeria to Morocco 2 fighters moved from Belgian Congo to Anglo Egyptian Sudan 1 bomber moved from Belgian Congo to Gibraltar 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 37 Sea Zone Place Units - Americans 1 destroyer and 1 transport placed in 101 Sea Zone 1 artillery, 1 bomber, 1 fighter and 1 infantry placed in Eastern United States 1 destroyer placed in 10 Sea Zone 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : -0.33 Americans : 0.33 Japanese : 0.50
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan 1 fighter moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu 1 infantry moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : -0.33 Japanese : 0.33
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 2 destroyers, 3 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 3 fighters moved from Hawaiian Islands to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java 1 fighter moved from Western United States to 25 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 91 Sea Zone to 110 Sea Zone Combat - Americans Battle in Java Battle in 55 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win, taking Java from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 110 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 destroyer Americans roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 25 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 4 fighters in 25 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Non Combat Move - Americans 3 fighters moved from 25 Sea Zone to Korea 1 fighter moved from 25 Sea Zone to Midway 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island 1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Algeria to Morocco 2 fighters moved from Belgian Congo to Anglo Egyptian Sudan 1 bomber moved from Belgian Congo to Gibraltar 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 37 Sea Zone Place Units - Americans 1 destroyer and 1 transport placed in 101 Sea Zone 1 artillery, 1 bomber, 1 fighter and 1 infantry placed in Eastern United States 1 destroyer placed in 10 Sea Zone 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan 1 fighter moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu 1 infantry moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 1 armour, 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 2 fighters moved from Gibraltar to 93 Sea Zone 1 mech_infantry moved from Northwest Persia to Trans-Jordan 2 fighters moved from Persia to Trans-Jordan 1 artillery and 2 infantry moved from India to Burma Combat - British Battle in 93 Sea Zone British attack with 1 destroyer and 2 fighters Italians defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 93 Sea Zone British win, taking 93 Sea Zone from Italians with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Burma British attack with 1 artillery and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 2 infantry in Burma, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 2 infantry in Burma, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Trans-Jordan British attack with 2 fighters and 1 mech_infantry Italians defend with 1 artillery British roll dice for 2 fighters and 1 mech_infantry in Trans-Jordan, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 fighter owned by the British lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for British: 1 fighter Casualties for Italians: 1 artillery Non Combat Move - British 1 fighter moved from Trans-Jordan to Persia 1 artillery and 1 infantry moved from Eastern Persia to Persia 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transports moved from 72 Sea Zone to 71 Sea Zone 1 fighter moved from French Equatorial Africa to Anglo Egyptian Sudan 1 artillery, 2 infantry and 1 marine moved from Kenya to Anglo Egyptian Sudan 1 armour, 2 fighters and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from 93 Sea Zone to Gibraltar 2 infantry moved from Brazil to British Guiana 1 armour moved from Algeria to Libya 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery moved from Algeria to 92 Sea Zone 1 artillery and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk Place Units - British 1 artillery and 2 infantry placed in Union of South Africa 1 armour, 1 artillery and 1 mech_infantry placed in Persia 1 fighter placed in United Kingdom 1 transport placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4,3 British collect 32 PUs (1 lost to blockades); end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 1 artillery and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 1 artillery and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -0.33 British : -2.00 Italians : 0.50 Americans : 0.33 Chinese : -0.33 Japanese : -0.17
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 7 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Anglo Egyptian Sudan 1 armour, 1 artillery, 2 fighters, 6 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan 1 fighter moved from Southern Italy to 96 Sea Zone 3 armour, 2 infantry and 4 mech_infantrys moved from Belarus to Bryansk Combat - Italians Battle in 96 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 96 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Anglo Egyptian Sudan Italians attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 6 infantry and 1 mech_infantry British defend with 1 armour, 1 artillery, 3 fighters, 2 infantry, 1 marine and 3 mech_infantrys; French defend with 1 infantry; Americans defend with 2 fighters Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 6 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 4/12 hits, 3.83 expected hits British roll dice for 1 armour, 1 artillery, 5 fighters, 3 infantry, 1 marine and 3 mech_infantrys in Anglo Egyptian Sudan, round 2 : 5/14 hits, 6.50 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the French, 2 infantry owned by the British and 5 infantry owned by the Italians lost in Anglo Egyptian Sudan Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 2/7 hits, 3.00 expected hits British roll dice for 1 armour, 1 artillery, 5 fighters, 1 marine and 2 mech_infantrys in Anglo Egyptian Sudan, round 3 : 5/10 hits, 5.17 expected hits 2 mech_infantrys owned by the British, 1 mech_infantry owned by the Italians, 1 bomber owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Anglo Egyptian Sudan retreated to Anglo Egyptian Sudan British win with 1 armour, 1 artillery, 5 fighters and 1 marine remaining. Battle score for attacker is -23 Casualties for Italians: 1 armour, 1 artillery, 1 bomber, 6 infantry and 1 mech_infantry Casualties for British: 2 infantry and 3 mech_infantrys Casualties for French: 1 infantry Battle in Bryansk Italians attack with 3 armour, 2 infantry and 4 mech_infantrys Russians defend with 3 infantry Italians roll dice for 3 armour, 2 infantry and 4 mech_infantrys in Bryansk, round 2 : 1/9 hits, 2.50 expected hits Russians roll dice for 3 infantry in Bryansk, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Bryansk Italians roll dice for 3 armour and 4 mech_infantrys in Bryansk, round 3 : 2/7 hits, 2.17 expected hits Russians roll dice for 2 infantry in Bryansk, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 3 armour and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 2 infantry Casualties for Russians: 3 infantry Non Combat Move - Italians 2 fighters moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from 96 Sea Zone to Egypt 1 battleship, 1 carrier, 2 cruisers and 2 transports moved from 98 Sea Zone to 95 Sea Zone Place Units - Italians 3 infantry placed in Egypt 3 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 15 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : -2.50 British : -1.67 Russians : 0.33
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from South Australia to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from South Australia to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Gibraltar to Syria 1 infantry moved from Iraq to Syria 2 infantry moved from Tunisia to Libya Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 1 factory_minor and 13 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 fighters moved from Western Germany to 93 Sea Zone 1 tactical_bomber moved from Southern Italy to 93 Sea Zone 2 tactical_bombers moved from Southern Italy to Trans-Jordan 2 bombers moved from Southern Italy to Anglo Egyptian Sudan 1 bomber moved from Egypt to 80 Sea Zone 3 fighters moved from Egypt to Anglo Egyptian Sudan 3 bombers and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan 1 mech_infantry moved from Belarus to Tambov Germans take Tambov from Russians 1 mech_infantry moved from Belarus to Rostov Germans take Rostov from Russians 1 mech_infantry moved from Eastern Poland to Ukraine 1 armour moved from Belarus to Ukraine 1 artillery and 2 infantry moved from Belarus to Smolensk 1 artillery and 1 infantry moved from Belarus to Archangel 1 infantry moved from Novgorod to Archangel Combat - Germans Battle in 80 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 80 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Smolensk Germans attack with 1 artillery and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk 1 artillery owned by the Germans and 1 infantry owned by the Germans retreated to Belarus Russians win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 artillery and 2 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel 1 artillery owned by the Germans and 1 infantry owned by the Germans retreated to Belarus Russians win with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in 93 Sea Zone Germans attack with 2 fighters and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 2 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits British roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 tactical_bomber owned by the Germans lost in 93 Sea Zone Germans win with 2 fighters remaining. Battle score for attacker is -3 Casualties for Germans: 1 tactical_bomber Casualties for British: 1 destroyer Battle in Trans-Jordan Germans attack with 2 tactical_bombers British defend with 1 mech_infantry Germans roll dice for 2 tactical_bombers in Trans-Jordan, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 tactical_bomber owned by the Germans lost in Trans-Jordan Germans win with 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Germans: 1 tactical_bomber Casualties for British: 1 mech_infantry Battle in Ukraine Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 artillery and 1 factory_minor Germans roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Anglo Egyptian Sudan Germans attack with 5 bombers, 3 fighters and 1 tactical_bomber British defend with 1 armour, 1 artillery, 3 fighters and 1 marine; Americans defend with 2 fighters Germans roll dice for 5 bombers, 3 fighters and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 6/9 hits, 5.50 expected hits British roll dice for 1 armour, 1 artillery, 5 fighters and 1 marine in Anglo Egyptian Sudan, round 2 : 6/8 hits, 4.50 expected hits 1 marine owned by the British, 2 bombers owned by the Germans, 3 fighters owned by the Germans, 2 fighters owned by the Americans, 1 tactical_bomber owned by the Germans, 1 artillery owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in Anglo Egyptian Sudan Germans roll dice for 3 bombers in Anglo Egyptian Sudan, round 3 : 2/3 hits, 2.00 expected hits British roll dice for 2 fighters in Anglo Egyptian Sudan, round 3 : 1/2 hits, 1.33 expected hits 1 bomber owned by the Germans and 2 fighters owned by the British lost in Anglo Egyptian Sudan Germans win with 2 bombers remaining. Battle score for attacker is -12 Casualties for Germans: 3 bombers, 3 fighters and 1 tactical_bomber Casualties for Americans: 2 fighters Casualties for British: 1 armour, 1 artillery, 3 fighters and 1 marine Non Combat Move - Germans 2 bombers moved from Anglo Egyptian Sudan to Egypt 1 tactical_bomber moved from Trans-Jordan to Egypt 2 fighters moved from 93 Sea Zone to Southern Italy 3 aaGuns, 10 armour, 14 artilleries, 18 infantry and 14 mech_infantrys moved from Belarus to Bryansk 1 infantry moved from Western Ukraine to Bryansk 9 mech_infantrys moved from Slovakia Hungary to Belarus 6 mech_infantrys moved from Western Germany to Southern Italy 1 bomber moved from 80 Sea Zone to Egypt Place Units - Germans 10 mech_infantrys placed in Western Germany 3 mech_infantrys placed in Novgorod 1 factory_minor placed in Western Ukraine 1 destroyer placed in 110 Sea Zone Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : 2.50 British : 2.50 Russians : 0.33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour and 1 mech_infantry moved from Samara to Rostov 1 artillery and 1 infantry moved from Russia to Tambov 1 fighter moved from Russia to Tambov 1 tactical_bomber moved from Russia to Rostov 1 fighter moved from Russia to Tambov 1 infantry moved from Shensi to Suiyuyan Chinese take Suiyuyan from Japanese 4 infantry moved from Korea to Manchuria 1 infantry moved from Korea to Manchuria Combat - Russians Battle in Manchuria Russians attack with 5 infantry Japanese defend with 2 mech_infantrys Russians roll dice for 5 infantry in Manchuria, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 2 mech_infantrys in Manchuria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Manchuria Russians roll dice for 4 infantry in Manchuria, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 2 mech_infantrys in Manchuria, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Russians roll dice for 3 infantry in Manchuria, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Manchuria, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Manchuria, round 5 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Manchuria, round 5 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Russians win, taking Manchuria from Japanese with 2 infantry remaining. Battle score for attacker is -1 Casualties for Russians: 3 infantry Casualties for Japanese: 2 mech_infantrys Battle in Tambov Russians attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Tambov, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Rostov Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 tactical_bomber moved from Rostov to Russia 2 fighters moved from Tambov to Russia 2 armour and 2 mech_infantrys moved from Samara to Russia 1 aaGun moved from Samara to Russia 1 aaGun and 1 infantry moved from Korea to Amur 1 infantry moved from Shensi to Tsinghai 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 submarine moved from 104 Sea Zone to 105 Sea Zone 1 artillery moved from Archangel to Vologda 1 infantry moved from Smolensk to Archangel 1 infantry moved from Russia to Smolensk Place Units - Russians 9 infantry and 1 mech_infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3 Russians collect 25 PUs (3 lost to blockades); end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : 1.33 Russians : 0.50 Japanese : 1.00
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TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 bomber, 4 destroyers, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 2 mech_infantrys moved from Shantung to Manchuria 1 fighter and 1 tactical_bomber moved from Shantung to Manchuria 1 infantry moved from Chahar to Suiyuyan 1 fighter moved from Shantung to Suiyuyan 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 mech_infantry moved from Anhwe to Chahar 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Shantung to Manchuria 1 mech_infantry moved from Kiangsu to Hopei 1 infantry moved from Szechwan to Sikang 1 fighter moved from Kweichow to Sikang 1 tactical_bomber moved from Kweichow to Sikang 1 tactical_bomber moved from Kweichow to Suiyuyan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Kiangsu to Hunan 2 bombers moved from Kweichow to Russia 1 submarine moved from 35 Sea Zone to 46 Sea Zone 1 submarine moved from 35 Sea Zone to 55 Sea Zone 1 fighter moved from Philippines to 46 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 1 fighter moved from Philippines to 55 Sea Zone 1 marine moved from Celebes to 44 Sea Zone 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 cruiser and 1 marine moved from 44 Sea Zone to 41 Sea Zone 1 marine moved from 41 Sea Zone to Sumatra 1 fighter moved from 44 Sea Zone to 42 Sea Zone 1 infantry moved from Siberia to 5 Sea Zone 1 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone 1 infantry moved from 8 Sea Zone to Aleutian Islands
Combat Hit Differential Summary :
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intercept Moscow SBR?