Giallo (Allies+8) vs Simon33 (Axis) BM3

  • '19 '17 '16

    TripleA Turn Summary: Germans round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 19
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 armour moved from Caucasus to Northwest Persia
                  Germans take Northwest Persia from British
            1 armour moved from Northwest Persia to Caucasus
            22 artilleries and 33 infantry moved from Karelia to Novgorod
            9 artilleries and 25 infantry moved from Bessarabia to Ukraine
    
        Purchase Units - Germans
            Germans buy 1 armour, 4 artilleries, 2 fighters, 3 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 22 artilleries and 33 infantry
                Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 22 artilleries and 33 infantry in Novgorod, round 2 : 21/55 hits, 16.50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 22 artilleries and 32 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Karelia to Novgorod
            1 mech_infantry moved from Norway to Karelia
            1 submarine moved from 125 Sea Zone to 119 Sea Zone
            1 submarine moved from 119 Sea Zone to 109 Sea Zone
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
            2 infantry and 1 marine moved from Western Germany to 112 Sea Zone
            1 battleship, 2 carriers, 1 destroyer, 4 fighters, 2 infantry, 1 marine and 1 transport moved from 112 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 infantry moved from Nigeria to French West Africa
            1 carrier and 1 destroyer moved from 96 Sea Zone to 92 Sea Zone
            1 mech_infantry moved from Volgograd to Novosibirsk
            1 mech_infantry moved from Volgograd to Tsinghai
            1 mech_infantry moved from Volgograd to Ukraine
            3 mech_infantrys moved from Caucasus to Ukraine
            3 aaGuns moved from Bessarabia to Ukraine
            1 infantry moved from Western Ukraine to Ukraine
            1 mech_infantry moved from Poland to Bessarabia
            42 infantry moved from Poland to Eastern Poland
            10 infantry moved from Germany to Poland
            1 infantry moved from Western Germany to Germany
    
        Place Units - Germans
            1 submarine placed in 125 Sea Zone
            3 artilleries placed in Ukraine
            2 fighters placed in Western Germany
            1 armour and 6 mech_infantrys placed in Germany
            1 artillery, 3 infantry and 1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 62 PUs; end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Germans : 4.50
    Russians : 0.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 19
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Rostov
            2 infantry moved from Russia to Tambov
            1 infantry moved from Samara to Volgograd
                  Russians take Volgograd from Germans
            3 fighters moved from Russia to Rostov
            2 fighters moved from Russia to Tambov
            1 artillery moved from Samara to Novosibirsk
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 fighter moved from Russia to Novosibirsk
            1 armour and 1 mech_infantry moved from Samara to Novosibirsk
            1 armour and 1 mech_infantry moved from Samara to Novosibirsk
            1 armour moved from Iraq to Northwest Persia
                  Russians take Northwest Persia from Germans
            1 armour moved from Northwest Persia to Iraq
    
        Purchase Units - Russians
            Russians repair damage of 19x factory_major; Remaining resources: 24 PUs; 
            Russians buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Novosibirsk
                Russians attack with 2 armour, 1 artillery, 1 fighter and 2 mech_infantrys
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 armour, 1 artillery, 1 fighter and 2 mech_infantrys in Novosibirsk, round 2 : 3/6 hits, 2,33 expected hits
                    Japanese roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk
                Russians win, taking Novosibirsk from Japanese with 2 armour, 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Tambov
                Russians attack with 2 fighters and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Tambov, round 2 : 1/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Tambov
                    Russians roll dice for 2 fighters and 2 infantry in Tambov, round 3 : 3/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Tambov
                Russians win, taking Tambov from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Rostov
                Russians attack with 3 fighters and 2 infantry
                Japanese defend with 1 armour and 1 artillery
                    Russians roll dice for 3 fighters and 2 infantry in Rostov, round 2 : 2/5 hits, 1,83 expected hits
                    Japanese roll dice for 1 armour and 1 artillery in Rostov, round 2 : 1/2 hits, 0,83 expected hits
                    1 artillery owned by the Japanese, 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Rostov
                Russians win, taking Rostov from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 armour and 1 artillery
    
        Non Combat Move - Russians
            3 fighters moved from Rostov to Russia
            2 fighters moved from Tambov to Russia
            1 fighter moved from Novosibirsk to Russia
            1 artillery moved from Samara to Russia
            2 infantry moved from Russia to Bryansk
            9 armour and 9 mech_infantrys moved from Samara to Novosibirsk
    
        Place Units - Russians
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Russians : 2,17
    Japanese : -0,17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 19
    
        Combat Move - Japanese
            1 fighter, 1 infantry and 1 tactical_bomber moved from Caucasus to Rostov
            1 submarine moved from 6 Sea Zone to 3 Sea Zone
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 armour, 6 artilleries, 3 bombers, 1 fighter and 4 infantry; Remaining resources: 5 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Japanese creates battle in territory 80 Sea Zone
            Battle in 3 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 3 Sea Zone
                    Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win, taking 80 Sea Zone from British with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Rostov
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Rostov
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Rostov to Tsinghai
            1 infantry moved from Kazakhstan to Tsinghai
            1 aaGun, 3 artilleries and 8 infantry moved from Sikang to Tsinghai
            1 infantry moved from Kansu to Tsinghai
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Shensi to Tsinghai
            1 infantry moved from Hopei to Shensi
            1 artillery moved from Anhwe to Hopei
            3 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Szechwan to Sikang
            2 armour, 15 artilleries, 26 infantry and 4 mech_infantrys moved from West India to Eastern Persia
            1 infantry moved from Caucasus to Kazakhstan
            2 artilleries and 4 infantry moved from Amur to Siberia
            3 artilleries moved from French Indo China to Yunnan
            1 artillery and 2 infantry moved from Yunnan to Szechwan
            1 artillery moved from Szechwan to Sikang
            1 artillery and 2 infantry moved from India to West India
            1 armour, 1 artillery, 2 infantry and 1 marine moved from Midway to 25 Sea Zone
            1 armour, 1 artillery, 1 battleship, 7 carriers, 4 destroyers, 12 fighters, 2 infantry, 1 marine, 1 submarine, 2 tactical_bombers and 2 transports moved from 25 Sea Zone to 49 Sea Zone
            1 artillery and 1 infantry moved from New Hebrides to 53 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 53 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
            1 armour, 1 artillery, 2 infantry and 1 marine moved from 49 Sea Zone to Solomon Islands
            1 bomber and 5 fighters moved from Midway to Solomon Islands
            1 carrier and 2 destroyers moved from 6 Sea Zone to 33 Sea Zone
            1 bomber moved from Japan to Solomon Islands
            2 fighters and 2 tactical_bombers moved from Queensland to New Zealand
    
        Place Units - Japanese
            1 airfield placed in Solomon Islands
            1 armour and 2 artilleries placed in Queensland
            1 artillery and 2 infantry placed in India
            2 artilleries and 1 infantry placed in French Indo China
            1 artillery and 1 infantry placed in Kiangsu
            3 bombers and 1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 80 PUs; end with 85 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 88 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 103 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 108 PUs
    

    Combat Hit Differential Summary :

    Russians : 0.67
    Japanese : -0.67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 19
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from West Indies to 89 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 86 Sea Zone
            1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
            1 artillery and 1 infantry moved from Samoa to 51 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 51 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
            1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 51 Sea Zone to 11 Sea Zone
            1 infantry and 1 transport moved from 65 Sea Zone to 11 Sea Zone
            2 fighters moved from Southeast Mexico to Eastern United States
            1 transport moved from 89 Sea Zone to 11 Sea Zone
            1 carrier and 1 destroyer moved from 89 Sea Zone to 101 Sea Zone
            2 fighters moved from Western United States to 101 Sea Zone
            2 infantry moved from Western United States to Central United States
            1 fighter moved from Western United States to Eastern United States
            4 fighters moved from Western United States to Hawaiian Islands
            18 fighters moved from New South Wales to South Australia
    
        Purchase Units - Americans
            Americans buy 6 fighters; Remaining resources: 7 PUs; 
    
        Combat - Americans
            Battle in Johnston Island
            Battle in South Australia
                Americans attack with 18 fighters
                Japanese defend with 1 infantry
                    Americans roll dice for 18 fighters in South Australia, round 2 : 9/18 hits, 9,00 expected hits
                    Japanese roll dice for 1 infantry in South Australia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in South Australia
                Americans win, taking Johnston Island from Japanese with 18 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Brazil
                Americans attack with 1 artillery and 1 infantry
                Germans defend with 1 artillery
                    Americans roll dice for 1 artillery and 1 infantry in Brazil, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 artillery in Brazil, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Brazil, round 3 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 artillery in Brazil, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Brazil
                    Americans roll dice for 1 artillery in Brazil, round 4 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery in Brazil, round 4 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans and 1 artillery owned by the Americans lost in Brazil
                Germans win with no units remaining. Battle score for attacker is -3
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Americans
            18 fighters moved from South Australia to New South Wales
    
        Place Units - Americans
            6 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Combat Move - Chinese
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Combat Move - British
            1 artillery moved from French Equatorial Africa to Nigeria
                  British take Nigeria from Germans
            1 mech_infantry moved from French Equatorial Africa to French Central Africa
            1 mech_infantry moved from French Central Africa to French West Africa
            2 infantry moved from Egypt to Alexandria
            3 fighters moved from Egypt to Alexandria
    
        Purchase Units - British
            British buy 6 infantry; Remaining resources: 5 PUs; 
    
        Combat - British
            Battle in French West Africa
                British attack with 1 mech_infantry
                Germans defend with 1 infantry
                    British roll dice for 1 mech_infantry in French West Africa, round 2 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 mech_infantry in French West Africa, round 3 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 infantry in French West Africa, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 mech_infantry in French West Africa, round 4 : 1/1 hits, 0,17 expected hits
                    Germans roll dice for 1 infantry in French West Africa, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in French West Africa
                British win, taking French West Africa from Germans with 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Alexandria
                British attack with 3 fighters and 2 infantry
                Italians defend with 2 infantry
                    British roll dice for 3 fighters and 2 infantry in Alexandria, round 2 : 2/5 hits, 1,83 expected hits
                    Italians roll dice for 2 infantry in Alexandria, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                British win, taking Alexandria from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - British
            3 fighters moved from Alexandria to Egypt
    
        Place Units - British
            3 infantry placed in Iraq
            3 infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 12
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,5
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3,4,3
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1,4,4,5,5,5,4,2,1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,1,2,2,4,5,2,4,5,5,4,6,6,2
            British collect 24 PUs (12 lost to blockades); end with 29 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 0,00
    British : 0,67
    Italians : 0,33
    Americans : -0,67
    Japanese : -0,33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 19
    
        Combat Move - Italians
            1 bomber and 1 fighter moved from Tobruk to Egypt
            3 fighters moved from 98 Sea Zone to Egypt
            3 fighters moved from 98 Sea Zone to Alexandria
            2 infantry moved from Northern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Alexandria
            1 infantry moved from Eastern Poland to Western Ukraine
            1 fighter moved from Ukraine to Western Ukraine
            20 infantry moved from Eastern Poland to Belarus
                  Italians take Belarus from Russians
    
        Purchase Units - Italians
            Italians buy 5 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Air Battle in Egypt
                Italians attacks with 5 units heading to Egypt
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Egypt
                    AA fire in Egypt : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Egypt causes 0 damage total. 
            Battle in Western Ukraine
                Italians attack with 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Italians win, taking Western Ukraine from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Alexandria
                Italians attack with 3 fighters and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 3 fighters and 2 infantry in Alexandria, round 2 : 2/5 hits, 1.83 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Italians
            1 artillery moved from Libya to Tobruk
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Greece
            4 fighters moved from Egypt to 98 Sea Zone
            1 fighter moved from Alexandria to Tobruk
            2 fighters moved from Alexandria to 98 Sea Zone
            1 fighter moved from Western Ukraine to Ukraine
            1 fighter moved from Southern Italy to Ukraine
            1 fighter moved from Southern Italy to Ukraine
    
        Place Units - Italians
            1 artillery and 1 fighter placed in Southern Italy
            4 artilleries and 1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.50
    British : -0.33
    AA fire in Egypt : : 0.83
    Russians : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 19
    
        Combat Move - ANZAC
            1 armour moved from New South Wales to Northern Territory
                  ANZAC take South Australia from Japanese
            2 fighters moved from New South Wales to Northern Territory
    
        Purchase Units - ANZAC
            ANZAC buy nothing; Remaining resources: 1 PUs; 
    
        Combat - ANZAC
            Battle in Northern Territory
                ANZAC attack with 1 armour and 2 fighters
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 1 armour and 2 fighters in Northern Territory, round 2 : 2/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Northern Territory, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Northern Territory
                ANZAC win, taking Northern Territory from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from Northern Territory to New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,3,6,5
            ANZAC collect 2 PUs (3 lost to blockades); end with 3 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0,50
    Japanese : -0,67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 20
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 mech_infantry moved from Caucasus to Samara
                  Germans take Samara from Russians
            1 armour and 1 mech_infantry moved from Ukraine to Volgograd
                  Germans take Rostov from Russians
            1 armour and 1 mech_infantry moved from Ukraine to Tambov
            3 bombers and 2 fighters moved from Ukraine to Volgograd
            6 fighters and 1 tactical_bomber moved from Ukraine to Tambov
            1 fighter moved from 91 Sea Zone to 86 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 83 Sea Zone
            3 fighters moved from 91 Sea Zone to French West Africa
            1 armour moved from Caucasus to Northwest Persia
                  Germans take Northwest Persia from Russians
            1 armour moved from Northwest Persia to Caucasus
            1 battleship and 1 marine moved from 91 Sea Zone to 82 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 82 Sea Zone
            1 artillery and 1 infantry moved from 82 Sea Zone to French West Africa
            1 marine moved from 82 Sea Zone to Gold Coast
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_major; Remaining resources: 83 PUs; 
            Germans buy 3 armour, 2 artilleries, 2 fighters, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Gold Coast
            Battle in 86 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 86 Sea Zone
                Germans win, taking Gold Coast from British with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in French West Africa
                Germans attack with 1 artillery, 3 fighters and 1 infantry
                British defend with 1 mech_infantry
                    Germans roll dice for 1 battleship in French West Africa, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 mech_infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in French West Africa
                Germans win, taking French West Africa from British with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Volgograd
                Germans attack with 1 armour, 3 bombers, 2 fighters and 1 mech_infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 armour, 3 bombers, 2 fighters and 1 mech_infantry in Volgograd, round 2 : 6/7 hits, 3.67 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 armour, 3 bombers, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 1 armour, 6 fighters, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 armour, 6 fighters, 1 mech_infantry and 1 tactical_bomber in Tambov, round 2 : 5/9 hits, 4.33 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 armour, 6 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            6 fighters and 1 tactical_bomber moved from Tambov to Ukraine
            3 bombers and 2 fighters moved from Volgograd to Ukraine
            1 mech_infantry moved from Bessarabia to Ukraine
            42 infantry moved from Eastern Poland to Belarus
            1 aaGun, 22 artilleries and 32 infantry moved from Novgorod to Belarus
            1 mech_infantry moved from Karelia to Belarus
            10 infantry moved from Poland to Eastern Poland
            1 armour and 6 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Germany to Poland
            1 mech_infantry moved from Western Germany to Poland
            3 mech_infantrys moved from Ukraine to Caucasus
            1 mech_infantry moved from Ukraine to Caucasus
            1 carrier and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 fighter moved from 86 Sea Zone to 91 Sea Zone
            1 carrier and 1 destroyer moved from 91 Sea Zone to 82 Sea Zone
            2 fighters moved from French West Africa to 82 Sea Zone
            1 fighter moved from French West Africa to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 fighter moved from Western Germany to 91 Sea Zone
    
        Place Units - Germans
            3 armour placed in Ukraine
            2 fighters placed in Western Germany
            3 mech_infantrys placed in Novgorod
            2 artilleries, 3 infantry and 4 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 64 PUs; end with 64 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.33
    British : -0.33
    Russians : -1.00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 20
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Rostov
                  Russians take Rostov from Germans
            1 infantry moved from Bryansk to Western Ukraine
            2 infantry moved from Russia to Tambov
            2 fighters moved from Russia to Tambov
            1 mech_infantry moved from Novosibirsk to Kazakhstan
            2 fighters moved from Russia to Kazakhstan
            1 fighter moved from Russia to Western Ukraine
            1 fighter moved from Russia to Samara
            1 artillery moved from Novosibirsk to Samara
            1 infantry moved from Russia to Samara
            11 armour and 9 mech_infantrys moved from Novosibirsk to Russia
            1 infantry moved from Bryansk to Tambov
            1 armour moved from Iraq to Northwest Persia
                  Russians take Northwest Persia from Germans
            1 armour moved from Northwest Persia to Iraq
    
        Purchase Units - Russians
            Russians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 1 fighter and 1 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Western Ukraine
                Russians win, taking Western Ukraine from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Tambov
                Russians attack with 2 fighters and 3 infantry
                Germans defend with 1 armour and 1 mech_infantry
                    Russians roll dice for 2 fighters and 3 infantry in Tambov, round 2 : 2/5 hits, 1,50 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Tambov, round 2 : 1/2 hits, 0,83 expected hits
                    1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in Kazakhstan
                Russians attack with 2 fighters and 1 mech_infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 mech_infantry in Kazakhstan, round 2 : 2/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kazakhstan
                Russians win, taking Kazakhstan from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Samara
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Samara, round 2 : 3/3 hits, 1,17 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Samara to Russia
            2 fighters moved from Kazakhstan to Russia
            1 fighter moved from Western Ukraine to Russia
            2 fighters moved from Tambov to Russia
            29 artilleries moved from Bryansk to Tambov
            3 aaGuns moved from Bryansk to Tambov
            46 infantry moved from Bryansk to Tambov
            5 infantry moved from Bryansk to Tambov
            15 infantry moved from Bryansk to Russia
            2 infantry moved from Bryansk to Russia
            2 infantry moved from Bryansk to Russia
            2 infantry moved from Bryansk to Tambov
            2 infantry moved from Bryansk to Tambov
            1 infantry moved from Bryansk to Tambov
            1 infantry moved from Bryansk to Russia
    
        Place Units - Russians
            5 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,17
    Italians : -0,33
    Russians : 3,50
    Japanese : -0,33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 20
    
        Combat Move - Japanese
            3 armour, 19 artilleries, 3 bombers and 18 infantry moved from Queensland to New South Wales
            1 armour, 1 artillery and 2 infantry moved from Solomon Islands to 49 Sea Zone
            1 marine moved from Solomon Islands to 49 Sea Zone
            2 bombers and 5 fighters moved from Solomon Islands to New South Wales
            1 armour, 1 artillery, 1 battleship, 7 carriers, 4 destroyers, 12 fighters, 2 infantry, 1 marine, 1 submarine, 2 tactical_bombers and 2 transports moved from 49 Sea Zone to 62 Sea Zone
            1 armour, 1 artillery, 12 fighters, 2 infantry, 1 marine and 2 tactical_bombers moved from 62 Sea Zone to New South Wales
            2 fighters and 2 tactical_bombers moved from New Zealand to New South Wales
            1 artillery and 1 infantry moved from Sikang to Kazakhstan
            1 artillery and 4 infantry moved from Tsinghai to Kazakhstan
            1 infantry moved from Tsinghai to Novosibirsk
                  Japanese take Novosibirsk from Russians
            2 artilleries and 4 infantry moved from Siberia to Soviet Far East
    
        Purchase Units - Japanese
            Japanese buy 5 armour, 4 fighters and 10 infantry; Remaining resources: 8 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in New South Wales
                Japanese attack with 4 armour, 20 artilleries, 5 bombers, 19 fighters, 20 infantry, 1 marine and 4 tactical_bombers
                ANZAC defend with 2 aaGuns, 1 armour, 7 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 18 infantry; Americans defend with 1 aaGun and 18 fighters
                    AA fire in New South Wales : 2/9 hits, 1.50 expected hits
                    2 fighters owned by the Japanese lost in New South Wales
                    Japanese roll dice for 1 battleship in New South Wales, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 4 armour, 20 artilleries, 5 bombers, 17 fighters, 20 infantry, 1 marine and 4 tactical_bombers in New South Wales, round 2 : 30/71 hits, 30.17 expected hits
                    ANZAC roll dice for 3 aaGuns, 1 armour, 7 artilleries, 20 fighters and 18 infantry in New South Wales, round 2 : 17/46 hits, 22.17 expected hits
                    17 infantry owned by the Japanese, 1 armour owned by the ANZAC, 18 infantry owned by the ANZAC, 7 artilleries owned by the ANZAC, 1 aaGun owned by the Americans, 2 aaGuns owned by the ANZAC and 2 fighters owned by the Americans lost in New South Wales
                    Japanese roll dice for 4 armour, 20 artilleries, 5 bombers, 17 fighters, 3 infantry, 1 marine and 4 tactical_bombers in New South Wales, round 3 : 22/54 hits, 24.50 expected hits
                    ANZAC roll dice for 18 fighters in New South Wales, round 3 : 12/18 hits, 12.00 expected hits
                    12 artilleries owned by the Japanese, 2 fighters owned by the ANZAC and 16 fighters owned by the Americans lost in New South Wales
                Japanese captures 3PUs while taking ANZAC capital
                Japanese win, taking New South Wales from ANZAC with 4 armour, 8 artilleries, 5 bombers, 17 fighters, 3 infantry, 1 marine and 4 tactical_bombers remaining. Battle score for attacker is 184
                Casualties for Japanese: 12 artilleries, 2 fighters and 17 infantry
                Casualties for ANZAC: 2 aaGuns, 1 armour, 7 artilleries, 2 fighters and 18 infantry
                Casualties for Americans: 1 aaGun and 18 fighters
            Battle in Soviet Far East
                Japanese attack with 2 artilleries and 4 infantry
                Americans defend with 1 artillery
                    Japanese roll dice for 2 artilleries and 4 infantry in Soviet Far East, round 2 : 2/6 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery in Soviet Far East, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Soviet Far East
                Japanese win, taking Soviet Far East from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery
            Battle in Kazakhstan
                Japanese attack with 2 artilleries and 5 infantry
                Russians defend with 1 mech_infantry
                    Japanese roll dice for 2 artilleries and 5 infantry in Kazakhstan, round 2 : 1/7 hits, 1.83 expected hits
                    Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakhstan
                Japanese win, taking Kazakhstan from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 mech_infantry
            triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC
    
        Non Combat Move - Japanese
            14 fighters moved from New South Wales to 62 Sea Zone
            5 bombers, 3 fighters and 4 tactical_bombers moved from New South Wales to Queensland
            1 destroyer moved from 46 Sea Zone to 33 Sea Zone
            1 transport moved from 55 Sea Zone to 35 Sea Zone
            1 infantry moved from Szechwan to Sikang
            1 artillery moved from Szechwan to Sikang
    
        Place Units - Japanese
            3 infantry placed in Queensland
            2 armour and 1 infantry placed in India
            3 armour placed in French Indo China
            3 infantry placed in Kiangsu
            4 fighters and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 82 PUs; end with 93 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 96 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 101 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 106 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 116 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 121 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -5.17
    AA fire in New South Wales : : 0.50
    Russians : 1.33
    Japanese : -2.83
    

    Savegame

  • '19 '17 '16

    Ok, that’s it.

    I think this game was pretty much won when I sunk a US fleet near the Solomons. Wow, was that really J9? USN never recovered from that point.

  • '21 '20 '19 '18 '17 '16

    @simon33 said in Giallo (Allies+8) vs Simon33 (Axis) BM3:

    Ok, that’s it.

    I think this game was pretty much won when I sunk a US fleet near the Solomons. Wow, was that really J9? USN never recovered from that point.

    Good game! up and down, Messed up the us fleet indeed… ill post your win

  • '19 '17 '16

    Thanks for the game.

  • '19 '17 '16

    I think I can thank the dice a fair bit for this. You weren’t able to do your normal neuter Japan strategy because the Chinese failed to kill the inf in Hunan and also Taranto failed. My Barbarossa faltered - can’t use that strat again. Still, Japan saw what it needed to do and it did it, successfully. So that part I can feel good about.

    All those US fighters were just on static defense in Sydney. Seemed a negative strategy for that part. Perhaps necessary?

  • '21 '20 '19 '18 '17 '16

    @simon33 said in Giallo (Allies+8) vs Simon33 (Axis) BM3:

    I think I can thank the dice a fair bit for this. You weren’t able to do your normal neuter Japan strategy because the Chinese failed to kill the inf in Hunan and also Taranto failed. My Barbarossa faltered - can’t use that strat again. Still, Japan saw what it needed to do and it did it, successfully. So that part I can feel good about.

    All those US fighters were just on static defense in Sydney. Seemed a negative strategy for that part. Perhaps necessary?

    At the moment the us lost their fleet these fighters get static indeed…

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