Game History
Round: 1 Purchase Units - Germans Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 submarine moved from 103 Sea Zone to 106 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 armour moved from Romania to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 3 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 1 fighter moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia 1 infantry moved from Holland Belgium to Normandy Bordeaux 3 armour, 1 artillery and 1 infantry moved from Holland Belgium to France 1 bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone Battle in Yugoslavia Germans attack with 2 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery and 3 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 6 armour, 2 artilleries, 4 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 29 Casualties for Germans: 4 infantry and 3 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 1 transport Battle in 110 Sea Zone Germans attack with 1 battleship, 1 bomber, 2 fighters, 1 submarine and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 38 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in 111 Sea Zone Germans attack with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Units damaged: 1 battleship owned by the British Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Casualties for Germans: 2 fighters, 2 submarines and 1 tactical_bomber Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber moved from 111 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 1 infantry moved from Denmark to Western Germany 1 aaGun moved from Germany to 114 Sea Zone 1 aaGun, 1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Norway to Finland 1 infantry moved from 113 Sea Zone to Norway 1 aaGun moved from 113 Sea Zone to Norway 1 aaGun moved from Western Germany to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Southern Italy 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 aaGun moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 artillery moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 aaGun, 2 artilleries and 9 infantry moved from Germany to Poland 1 armour moved from Poland to Slovakia Hungary Place Units - Germans 6 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsAdam514 (Allies) vs SImon33 (Axis) BM3
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 2 Combat Move - Japanese 1 unit repaired. 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 mech_infantry moved from Anhwe to Yunnan 1 infantry moved from Hunan to Yunnan 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Burma 2 bombers, 5 fighters and 5 tactical_bombers moved from Kwangsi to Burma 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Burma 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Yunnan 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Borneo to 43 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 fighter moved from Japan to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese Purchase Units - Japanese Japanese buy 2 artilleries, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Java Battle in Sumatra Battle in Celebes Battle in 37 Sea Zone Japanese attack with 1 fighter and 1 submarine British defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter in 37 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 37 Sea Zone Japanese roll dice for 1 fighter in 37 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter in 37 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for British: 1 destroyer Battle in Burma Japanese attack with 2 bombers, 7 fighters and 7 tactical_bombers British defend with 3 aaGuns, 1 artillery, 1 fighter, 8 infantry and 1 tactical_bomber AA fire in Burma : 1/9 hits, 1.50 expected hits 1 fighter owned by the Japanese lost in Burma Japanese roll dice for 2 bombers, 6 fighters and 7 tactical_bombers in Burma, round 2 : 11/15 hits, 8.83 expected hits UK_Pacific roll dice for 3 aaGuns, 1 artillery, 1 fighter, 8 infantry and 1 tactical_bomber in Burma, round 2 : 5/11 hits, 4.17 expected hits 3 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 3 aaGuns owned by the British and 8 infantry owned by the British lost in Burma Japanese roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in Burma, round 3 : 5/10 hits, 6.00 expected hits UK_Pacific roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Burma, round 3 : 1/3 hits, 1.50 expected hits 1 fighter owned by the Japanese, 1 tactical_bomber owned by the British, 1 artillery owned by the British and 1 fighter owned by the British lost in Burma Japanese win with 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -9 Casualties for Japanese: 4 fighters and 3 tactical_bombers Casualties for British: 3 aaGuns, 1 artillery, 1 fighter, 8 infantry and 1 tactical_bomber Battle in Yunnan Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan retreated to Yunnan Chinese win with 2 infantry remaining. Battle score for attacker is -4 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 carrier moved from 43 Sea Zone to 42 Sea Zone 1 battleship and 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Burma to 37 Sea Zone 2 bombers, 3 fighters and 3 tactical_bombers moved from Burma to French Indo China 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to Kwangsi 1 artillery and 2 infantry moved from Kiangsi to Hunan 2 artilleries and 6 infantry moved from Anhwe to Hunan 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Manchuria to Jehol 3 infantry moved from Manchuria to Korea 1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China 1 aaGun and 5 infantry moved from Jehol to Anhwe 1 infantry moved from French Indo China to Kwangsi 1 infantry moved from French Indo China to Kwangsi Place Units - Japanese 1 harbour placed in French Indo China 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu 1 artillery, 1 fighter and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
British : 0.00 AA fire in Burma : : -0.50 Chinese : 1.00 UK_Pacific : 0.33 Japanese : -0.17
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I don’t think you value Calcutta very highly.
Be interesting to see what you do with that.
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I think you don’t value the necessity of keeping Japan having a strong air force very highly:)
That attack went above odds for Japan, she should have lost 2 more planes which and this is a big burden.
This attack was an option though considering you play Adam and might want to take chances. Under the given circumstance you got away with it but Japan still had to pay a significant price. -
@JDOW said in Adam514 (Allies) vs SImon33 (Axis) BM3:
I think you don’t value the necessity of keeping Japan having a strong air force very highly:)
That attack went above odds for Japan, she should have lost 2 more planes which and this is a big burden.
This attack was an option though considering you play Adam and might want to take chances. Under the given circumstance you got away with it but Japan still had to pay a significant price.Well it remains to be seen whether I will get away with it. There are some conceivable moves for the allies which if dice favour the allies will make that move really dodgy.
9 planes down for Japan so far so yes, it would have been nice to keep some more. I do tend to think that there are “more where that came from”. If everything works out for the Axis it will probably have been worth it. It was risky.
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I’d say you value India too highly. I think you conquered India in every Axis match against me.
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@Adam514 said in Adam514 (Allies) vs SImon33 (Axis) BM3:
I’d say you value India too highly. I think you conquered India in every Axis match against me.
Most probably on the latter and the thought was on my mind for the former.
I think our last game was my only J3 Calcutta crush of the year. I didn’t think it was very helpful for me.
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 2 Combat Move - Americans 1 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 armour and 1 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 destroyer moved from 89 Sea Zone to 91 Sea Zone 1 marine moved from Central United States to 101 Sea Zone 1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 infantry and 1 marine moved from 91 Sea Zone to Morocco 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 bomber moved from Gibraltar to 99 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone 1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 2 fighters moved from Queensland to 46 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from Wake Island to Iwo Jima 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat - Americans Battle in 99 Sea Zone Americans attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 91 Sea Zone Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 4 transports Germans defend with 1 submarine Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 4 transports in 91 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 91 Sea Zone Americans win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 4 transports remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 46 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Morocco Americans attack with 1 armour, 1 artillery, 4 infantry, 1 marine and 2 mech_infantrys Neutral_Axis defend with 1 infantry Americans roll dice for 1 armour, 1 artillery, 4 infantry, 1 marine and 2 mech_infantrys in Morocco, round 2 : 4/9 hits, 2.33 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Morocco Americans win, taking Morocco from Neutral_Axis with 1 armour, 1 artillery, 4 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in Iwo Jima Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Iwo Jima to 17 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 17 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from Western United States to Central United States 1 cruiser moved from 89 Sea Zone to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 1 infantry moved from Brazil to French Guiana 1 bomber moved from 99 Sea Zone to Egypt 2 fighters moved from 46 Sea Zone to Queensland Place Units - Americans 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone 1 artillery and 2 infantry placed in Central United States 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 1 PUs; Non Combat Move - Chinese 2 infantry moved from Shensi to Szechwan 1 infantry moved from Yunnan to Szechwan Place Units - Chinese 3 artilleries placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - British 3 infantry moved from Persia to Iraq 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 bomber moved from Gibraltar to Iraq 1 armour moved from Egypt to Iraq 1 infantry moved from Algeria to Tunisia 2 fighters moved from 92 Sea Zone to Tunisia Purchase Units - British British buy 1 destroyer, 2 factory_minors and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 aaGuns and 1 infantry; Remaining resources: 0 PUs; Combat - British Battle in Iraq British attack with 1 armour, 1 bomber and 3 infantry Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 1 bomber and 3 infantry in Iraq, round 2 : 2/5 hits, 1.67 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 1 armour, 1 bomber and 2 infantry in Iraq, round 3 : 1/4 hits, 1.50 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Battle in Tunisia British attack with 2 fighters and 1 infantry Neutral_Axis defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Tunisia, round 2 : 0/3 hits, 1.17 expected hits Neutral_Axis roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Tunisia retreated to Tunisia Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Non Combat Move - British 2 fighters moved from Tunisia to Morocco 1 bomber moved from Iraq to Persia 1 mech_infantry moved from India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 infantry moved from Malaya to Shan State 1 infantry moved from Rhodesia to Belgian Congo 1 fighter moved from Tanganyika Territory to Egypt 1 tactical_bomber moved from Gibraltar to Egypt 1 carrier, 2 cruisers and 1 transport moved from 92 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies Place Units - British 1 factory_minor placed in Egypt 1 factory_minor placed in Persia 2 mech_infantrys placed in Union of South Africa 1 destroyer placed in 106 Sea Zone Turn Complete - British British collect 31 PUs; end with 31 PUs Place Units - UK_Pacific 2 aaGuns and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,5,4 UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in India change ownership: 2 aaGuns and 1 infantry Turning on Edit Mode EDIT: Removing units owned by British from 81 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 80 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.17 British : -1.33 Americans : 0.83 Neutral_Axis : 1.00 Japanese : -0.67
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 2 Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Italians 1 artillery and 3 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British 1 armour moved from Romania to Bessarabia Italians take Bessarabia from Russians Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 1 PUs; Combat - Italians Non Combat Move - Italians 1 mech_infantry moved from Southern Italy to Yugoslavia 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Libya 1 armour moved from Greece to Romania 1 artillery moved from Greece to Bulgaria 1 infantry moved from Yugoslavia to Bulgaria 1 artillery and 1 infantry moved from Yugoslavia to Romania 1 bomber moved from Western Germany to Southern Italy Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 2 Combat Move - ANZAC 3 fighters moved from Queensland to 55 Sea Zone 1 infantry moved from Shan State to Siam ANZAC take Siam from Japanese Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 3 fighters Japanese defend with 1 destroyer ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 55 Sea Zone to Queensland 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 aaGun, 1 artillery and 2 infantry moved from Queensland to South Australia Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,4,1 ANZAC collect 10 PUs (1 lost to blockades); end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.50 Japanese : -0.33
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Research Technology - Germans Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 infantry moved from Poland to Baltic States 1 infantry moved from Poland to Eastern Poland 1 fighter moved from Southern Italy to Eastern Poland 1 tactical_bomber moved from Western Germany to Eastern Poland 1 submarine moved from 112 Sea Zone to 115 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 115 Sea Zone 2 bombers moved from Western Germany to 115 Sea Zone 1 bomber moved from Western Germany to Baltic States 1 tactical_bomber moved from Western Germany to Baltic States 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 infantry moved from Finland to Karelia Germans take Karelia from Russians Purchase Units - Germans Germans buy 1 artillery, 1 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 2 PUs; Combat - Germans Battle in 115 Sea Zone Germans attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber Russians defend with 1 cruiser Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 115 Sea Zone Germans win with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in Eastern Poland Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Eastern Poland to Bessarabia 1 bomber moved from Baltic States to Bessarabia 2 bombers moved from 115 Sea Zone to Bessarabia 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Finland 1 aaGun, 4 artilleries, 2 infantry and 2 tactical_bombers moved from Normandy Bordeaux to France 2 tactical_bombers moved from France to Western Germany 1 fighter moved from Cyprus to Western Germany 3 aaGuns, 5 artilleries and 27 infantry moved from Romania to Bessarabia 4 artilleries and 2 infantry moved from Slovakia Hungary to Romania 3 armour moved from Poland to Bessarabia 1 tactical_bomber moved from Baltic States to Poland 6 armour, 1 artillery, 1 infantry and 7 mech_infantrys moved from Germany to Poland 1 tactical_bomber moved from Poland to Germany 1 armour moved from Western Germany to Poland 1 submarine moved from 111 Sea Zone to 125 Sea Zone Place Units - Germans 1 submarine placed in 112 Sea Zone 1 artillery, 1 infantry and 7 mech_infantrys placed in Western Germany 2 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2 Germans collect 40 PUs (3 lost to blockades); end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : 1.50 Russians : -0.17
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Combat Move - Russians 1 infantry moved from Belarus to Eastern Poland 1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland 1 fighter and 2 infantry moved from Novgorod to Karelia Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Karelia Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Karelia, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Eastern Poland to Russia 1 fighter moved from Karelia to Russia 3 artilleries and 2 infantry moved from Russia to Bryansk 1 aaGun moved from Bryansk to Ukraine 1 artillery and 2 infantry moved from Ukraine to Bryansk 1 mech_infantry moved from Rostov to Bryansk 3 aaGuns, 4 artilleries and 23 infantry moved from Belarus to Bryansk 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Archangel 1 mech_infantry moved from Novgorod to Smolensk 2 armour moved from Novgorod to Bryansk 6 infantry moved from Yenisey to Timguska 1 submarine moved from 125 Sea Zone to 110 Sea Zone Place Units - Russians 3 infantry placed in Ukraine 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : -0.17
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Combat Move - Japanese 1 fighter moved from 37 Sea Zone to 45 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 armour moved from French Indo China to 36 Sea Zone 1 artillery and 2 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone 1 battleship moved from 42 Sea Zone to 39 Sea Zone 2 bombers, 1 fighter and 1 tactical_bomber moved from French Indo China to India 1 armour, 2 artilleries and 3 infantry moved from 39 Sea Zone to India 1 artillery and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 artillery moved from 39 Sea Zone to Ceylon 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from French Indo China to Malaya 1 cruiser moved from 36 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from French Indo China to Shan State 1 infantry moved from French Indo China to Shan State 1 tactical_bomber moved from 37 Sea Zone to Malaya Purchase Units - Japanese Japanese buy 2 artilleries, 2 carriers, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Ceylon Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Ceylon from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in India Japanese attack with 1 armour, 2 artilleries, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber British defend with 2 aaGuns, 4 infantry and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour AA fire in India : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in India, round 2 : 6/10 hits, 4.50 expected hits UK_Pacific roll dice for 2 aaGuns, 4 infantry and 1 mech_infantry in India, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Japanese, 1 mech_infantry owned by the British, 2 aaGuns owned by the British and 4 infantry owned by the British lost in India Japanese captures 12PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 armour, 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for Japanese: 2 infantry Casualties for British: 2 aaGuns, 4 infantry and 1 mech_infantry Battle in Malaya Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Malaya, round 2 : 1/4 hits, 1.83 expected hits UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Malaya UK_Pacific win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry 1 fighter owned by the Japanese and 2 tactical_bombers owned by the Japanese retreated Battle in Shan State Japanese attack with 1 artillery and 2 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 infantry moved from Kwangsi to French Indo China 2 fighters and 2 tactical_bombers moved from French Indo China to 36 Sea Zone 1 battleship, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone 1 fighter moved from 45 Sea Zone to 37 Sea Zone 1 carrier moved from 37 Sea Zone to 39 Sea Zone 2 carriers moved from 42 Sea Zone to 37 Sea Zone 2 bombers moved from India to French Indo China 1 tactical_bomber moved from Malaya to French Indo China 1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone 1 infantry moved from Jehol to Chahar 1 aaGun and 4 infantry moved from Anhwe to Hunan 1 artillery, 1 infantry and 1 mech_infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Anhwe to Hunan Place Units - Japanese 2 carriers placed in 6 Sea Zone 1 factory_minor placed in French Indo China 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu 1 artillery placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
UK_Pacific : 1.33 AA fire in India : : -0.67 Japanese : 0.67
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I assumed no scramble SZ115 on the German turn.
Was a boo boo not buying an FIC IC last turn but still a good start by Japan IMO.
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Hold on.
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Combat Move - Japanese 1 fighter moved from 37 Sea Zone to 45 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 armour moved from French Indo China to 36 Sea Zone 1 artillery and 2 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone 1 battleship moved from 42 Sea Zone to 39 Sea Zone 2 bombers, 1 fighter and 1 tactical_bomber moved from French Indo China to India 1 armour, 2 artilleries and 3 infantry moved from 39 Sea Zone to India 1 artillery and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 artillery moved from 39 Sea Zone to Ceylon 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from French Indo China to Malaya 1 cruiser moved from 36 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from French Indo China to Shan State 1 infantry moved from French Indo China to Shan State 1 tactical_bomber moved from 37 Sea Zone to Malaya Purchase Units - Japanese Japanese buy 2 artilleries, 2 carriers, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Ceylon Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Ceylon from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in India Japanese attack with 1 armour, 2 artilleries, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber British defend with 2 aaGuns, 4 infantry and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour AA fire in India : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in India, round 2 : 6/10 hits, 4.50 expected hits UK_Pacific roll dice for 2 aaGuns, 4 infantry and 1 mech_infantry in India, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Japanese, 1 mech_infantry owned by the British, 2 aaGuns owned by the British and 4 infantry owned by the British lost in India Japanese captures 12PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 armour, 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for Japanese: 2 infantry Casualties for British: 2 aaGuns, 4 infantry and 1 mech_infantry Battle in Malaya Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Malaya, round 2 : 1/4 hits, 1.83 expected hits UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Malaya UK_Pacific win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry 1 fighter owned by the Japanese and 2 tactical_bombers owned by the Japanese retreated Battle in Shan State Japanese attack with 1 artillery and 2 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 infantry moved from Kwangsi to French Indo China 2 fighters and 2 tactical_bombers moved from French Indo China to 36 Sea Zone 1 battleship, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone 1 fighter moved from 45 Sea Zone to 37 Sea Zone 1 carrier moved from 37 Sea Zone to 39 Sea Zone 2 carriers moved from 42 Sea Zone to 37 Sea Zone 2 bombers moved from India to French Indo China 1 tactical_bomber moved from Malaya to French Indo China 1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone 1 infantry moved from Jehol to Chahar 1 aaGun and 4 infantry moved from Anhwe to Hunan 1 artillery, 1 infantry and 1 mech_infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Anhwe to Hunan Place Units - Japanese 2 carriers placed in 6 Sea Zone 1 factory_minor placed in French Indo China 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu 1 artillery placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Anhwe: 1 infantry EDIT: Removing units owned by Japanese from Hunan: 1 aaGun and 1 mech_infantry EDIT: Adding units owned by Japanese to Kiangsu: 1 aaGun, 1 infantry and 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
UK_Pacific : 1.33 AA fire in India : : -0.67 Japanese : 0.67
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TripleA Manual Gamesave Post: British round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Combat Move - British 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from Persia to Tanganyika Territory 1 infantry moved from Rhodesia to Tanganyika Territory 1 infantry moved from Belgian Congo to Tanganyika Territory 2 mech_infantrys moved from Union of South Africa to Tanganyika Territory 1 mech_infantry moved from Egypt to Ethiopia British take Ethiopia from Italians 1 infantry moved from Iraq to Syria 1 fighter and 1 tactical_bomber moved from Egypt to Syria Purchase Units - British
Combat Hit Differential Summary :
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Not doing the Syria attack.
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Combat Move - Americans 1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 1 bomber moved from Egypt to Tunisia 1 mech_infantry moved from Morocco to Tunisia Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 fighters, 2 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs; Combat - Americans Battle in Manchuria Battle in Tunisia Americans attack with 1 bomber and 1 mech_infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 bomber and 1 mech_infantry in Tunisia, round 2 : 0/2 hits, 0.83 expected hits Neutral_Axis roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 mech_infantry in Tunisia, round 3 : 1/2 hits, 0.83 expected hits Neutral_Axis roll dice for 1 infantry in Tunisia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 mech_infantry owned by the Americans lost in Tunisia Americans win, taking Manchuria from Japanese with 1 bomber remaining. Battle score for attacker is -1 Casualties for Americans: 1 mech_infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 1 bomber moved from Tunisia to Morocco 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 1 armour, 1 artillery and 4 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 1 artillery and 4 infantry moved from 110 Sea Zone to United Kingdom 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Morocco 1 marine moved from Morocco to 91 Sea Zone 1 carrier, 2 cruisers, 1 destroyer, 1 marine and 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to United Kingdom 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Gibraltar to 110 Sea Zone 2 fighters moved from Queensland to 25 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 17 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 25 Sea Zone 1 fighter moved from Western United States to Midway 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Midway 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Western United States to Central United States 1 submarine moved from 46 Sea Zone to 42 Sea Zone 1 submarine moved from 110 Sea Zone to 105 Sea Zone Place Units - Americans 1 submarine and 1 transport placed in 101 Sea Zone 1 infantry placed in Central United States 1 artillery, 2 fighters and 1 infantry placed in Western United States 1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Non Combat Move - Chinese 1 fighter moved from Szechwan to Shensi 1 artillery and 5 infantry moved from Szechwan to Shensi 1 artillery moved from Szechwan to Shensi 1 infantry moved from Yunnan to Szechwan 5 infantry moved from Szechwan to Shensi Place Units - Chinese 4 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Combat Move - British 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from Persia to Tanganyika Territory 1 infantry moved from Rhodesia to Tanganyika Territory 1 infantry moved from Belgian Congo to Tanganyika Territory 2 mech_infantrys moved from Union of South Africa to Tanganyika Territory 1 mech_infantry moved from Egypt to Ethiopia British take Ethiopia from Italians 1 infantry moved from Iraq to Syria 1 fighter and 1 tactical_bomber moved from Egypt to Syria Purchase Units - British British buy 1 destroyer, 6 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat - British Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Syria British attack with 1 fighter, 1 infantry and 1 tactical_bomber Neutral_Axis defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Syria, round 2 : 2/3 hits, 1.33 expected hits Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Syria British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Syria from Neutral_Axis with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in Tanganyika Territory British attack with 1 bomber, 2 infantry and 2 mech_infantrys Italians defend with 1 artillery and 3 infantry British roll dice for 1 bomber, 2 infantry and 2 mech_infantrys in Tanganyika Territory, round 2 : 2/5 hits, 1.33 expected hits Italians roll dice for 1 artillery and 3 infantry in Tanganyika Territory, round 2 : 1/4 hits, 1.33 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Tanganyika Territory British roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Tanganyika Territory, round 3 : 1/4 hits, 1.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Tanganyika Territory British roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Tanganyika Territory, round 4 : 1/4 hits, 1.17 expected hits Italians roll dice for 1 artillery in Tanganyika Territory, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Tanganyika Territory British win, taking Tanganyika Territory from Italians with 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 3 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Syria from British to Neutral_Axis EDIT: Turning off Edit Mode EDIT: 1 infantry moved from Syria to Iraq EDIT: 1 infantry moved from Iraq to Persia 1 fighter and 1 tactical_bomber moved from Syria to Persia 1 mech_infantry moved from Eastern Persia to Persia 1 armour moved from Iraq to Persia 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Alexandria to Egypt 1 infantry moved from Egypt to Trans-Jordan 1 bomber moved from Tanganyika Territory to French Equatorial Africa 1 infantry moved from Morocco to Algeria 1 armour moved from Morocco to Algeria 1 carrier and 2 cruisers moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Eire to United Kingdom 1 fighter moved from Morocco to United Kingdom 1 fighter moved from Morocco to United Kingdom 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 transport moved from 80 Sea Zone to 81 Sea Zone Place Units - British 3 infantry placed in Egypt 3 infantry placed in Persia 1 mech_infantry placed in Union of South Africa 1 destroyer placed in 110 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Neutral_Axis to Syria: 1 infantry EDIT: Turning off Edit Mode Turn Complete - British British collect 37 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : 1.00 Italians : -1.33 Americans : -0.67 Neutral_Axis : 0.00
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Combat Move - Italians 1 armour moved from Bessarabia to Western Ukraine Italians take Western Ukraine from Russians 1 armour, 1 artillery and 1 infantry moved from Romania to Eastern Poland 1 mech_infantry moved from Yugoslavia to Eastern Poland 1 infantry moved from Southern Italy to 97 Sea Zone 1 battleship, 2 cruisers, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 2 PUs; Combat - Italians Battle in Crete Battle in Eastern Poland Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Eastern Poland, round 3 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Eastern Poland Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Eastern Poland, round 4 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Italians win, taking Crete from Neutral_Allies, taking Eastern Poland from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 18 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from 99 Sea Zone: 1 submarine EDIT: Adding units owned by Italians to 97 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -1.83 Russians : 0.00
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 cruiser moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 1 artillery placed in New South Wales 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4,3,5,4,6 ANZAC collect 10 PUs (1 lost to blockades); end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 80 Sea Zone Turn Complete - French
Combat Hit Differential Summary :