Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
Whack anti-Roman vs. dawg 270
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TripleA Turn Summary: Parthia round 9
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 9 Combat Move - Parthia 3 archers, 10 cavalrys and 8 spearmen moved from Edessa to Emesa 2 cataphracts, 3 horsearchers and 7 spearmen moved from Hatra to Emesa 7 horsearchers and 3 spearmen moved from Seleucia to Hatra 7 horsearchers moved from Hatra to Emesa Purchase Units - Parthia Parthia buy 5 cavalrys and 9 horsearchers; Remaining resources: 0 PUs; Combat - Parthia Battle in Emesa Parthia attack with 3 archers, 2 cataphracts, 10 cavalrys, 10 horsearchers and 15 spearmen Seleucid defend with 2 cavalrys and 1 hoplite Parthia roll dice for 3 archers, 2 cataphracts, 10 cavalrys, 10 horsearchers and 15 spearmen in Emesa, round 2 : 13/40 hits, 10.67 expected hits Seleucid roll dice for 2 cavalrys and 1 hoplite in Emesa, round 2 : 2/3 hits, 0.83 expected hits 2 cavalrys owned by the Seleucid, 1 hoplite owned by the Seleucid and 2 spearmen owned by the Parthia lost in Emesa Parthia win, taking Emesa from Seleucid with 3 archers, 2 cataphracts, 10 cavalrys, 10 horsearchers and 13 spearmen remaining. Battle score for attacker is 7 Casualties for Parthia: 2 spearmen Casualties for Seleucid: 2 cavalrys and 1 hoplite Non Combat Move - Parthia Place Units - Parthia 5 cavalrys placed in Hatra 9 horsearchers placed in Seleucia Turn Complete - Parthia Parthia collect 69 PUs; end with 69 PUs
Combat Hit Differential Summary :
Parthia : 2.33 Seleucid : 1.17
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TripleA Turn Summary: Numidia round 9
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 9 Combat Move - Numidia 3 cavalrys moved from Oea to Leptis Magna 9 cavalrys moved from Berenice to Paraetonium 1 spearman moved from Paliurus to Paraetonium 2 cavalrys moved from Thenae to Oea 1 archer, 1 spearman and 3 swordmen moved from Capsa to Thenae 2 biremes moved from SZ 40 to SZ 43 Purchase Units - Numidia Numidia buy 4 archers and 3 swordmen; Remaining resources: 2 PUs; Combat - Numidia Battle in Paraetonium Numidia attack with 9 cavalrys and 1 spearman Egypt defend with 1 archer, 7 axemen and 1 spearman Numidia roll dice for 9 cavalrys and 1 spearman in Paraetonium, round 2 : 1/10 hits, 3.17 expected hits Egypt roll dice for 1 archer, 7 axemen and 1 spearman in Paraetonium, round 2 : 2/9 hits, 2.00 expected hits 1 axeman owned by the Egypt, 1 cavalry owned by the Numidia and 1 spearman owned by the Numidia lost in Paraetonium Numidia roll dice for 8 cavalrys in Paraetonium, round 3 : 4/8 hits, 2.67 expected hits Egypt roll dice for 1 archer, 6 axemen and 1 spearman in Paraetonium, round 3 : 4/8 hits, 1.83 expected hits 4 axemen owned by the Egypt and 4 cavalrys owned by the Numidia lost in Paraetonium Numidia roll dice for 4 cavalrys in Paraetonium, round 4 : 2/4 hits, 1.33 expected hits Egypt roll dice for 1 archer, 2 axemen and 1 spearman in Paraetonium, round 4 : 1/4 hits, 1.17 expected hits 2 axemen owned by the Egypt and 1 cavalry owned by the Numidia lost in Paraetonium Numidia roll dice for 3 cavalrys in Paraetonium, round 5 : 2/3 hits, 1.00 expected hits Egypt roll dice for 1 archer and 1 spearman in Paraetonium, round 5 : 0/2 hits, 0.83 expected hits 1 spearman owned by the Egypt and 1 archer owned by the Egypt lost in Paraetonium Numidia win, taking Paraetonium from Egypt with 3 cavalrys remaining. Battle score for attacker is 1 Casualties for Numidia: 6 cavalrys and 1 spearman Casualties for Egypt: 1 archer, 7 axemen and 1 spearman Non Combat Move - Numidia Place Units - Numidia 4 archers placed in Leptis Magna 1 swordman placed in Oea 2 swordmen placed in Thenae Turn Complete - Numidia Numidia collect 27 PUs; end with 29 PUs
Combat Hit Differential Summary :
Numidia : 0.83 Egypt : 1.17
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TripleA Turn Summary: Carthage round 10
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 10 Combat Move - Carthage 3 units repaired. 1 hoplite moved from Thapsus to SZ 37 1 hoplite moved from Thapsus to SZ 37 2 hoplites and 1 trireme moved from SZ 37 to SZ 39 2 swordmen moved from Sabrata to Oea 2 hoplites moved from SZ 39 to Oea 2 hoplites and 1 swordman moved from Aleria to SZ 21 2 hoplites, 1 swordman and 1 trireme moved from SZ 21 to SZ 25 2 hoplites and 1 swordman moved from SZ 25 to Arretium 1 warelephant moved from Roma to Arretium 5 hoplites and 3 swordmen moved from Roma to Arretium 1 warelephant moved from Roma to Salapia 3 hoplites and 3 swordmen moved from Roma to Salapia 1 warelephant moved from Roma to Salapia 3 hoplites, 3 swordmen and 1 warelephant moved from Roma to Arretium 5 hoplites moved from Lilybaeum to SZ 34 1 swordman moved from Messana to SZ 34 1 swordman moved from Syracuse to SZ 35 2 biremes, 1 swordman and 1 trireme moved from SZ 35 to SZ 44 1 swordman moved from SZ 44 to Tarentum 5 hoplites, 1 swordman and 4 triremes moved from SZ 34 to SZ 35 5 hoplites and 1 swordman moved from SZ 35 to Croton 8 biremes and 3 triremes moved from SZ 28 to SZ 34 1 bireme moved from SZ 25 to SZ 28 2 biremes moved from SZ 36 to SZ 38 1 bireme moved from SZ 37 to SZ 39 6 cavalrys and 6 swordmen moved from Toletum to Valentia 4 cavalrys moved from Carthago Nova to Valentia Purchase Units - Carthage Carthage buy 13 cavalrys, 1 city, 7 spearmen, 9 swordmen and 2 triremes; Remaining resources: 11 PUs; Combat - Carthage Battle in Valentia Carthage attack with 10 cavalrys and 6 swordmen Neutral defend with 2 archers, 3 axemen and 1 swordman Carthage roll dice for 10 cavalrys and 6 swordmen in Valentia, round 2 : 6/16 hits, 5.33 expected hits Neutral roll dice for 2 archers, 3 axemen and 1 swordman in Valentia, round 2 : 2/6 hits, 1.83 expected hits 2 cavalrys owned by the Carthage, 3 axemen owned by the Neutral, 2 archers owned by the Neutral and 1 swordman owned by the Neutral lost in Valentia Carthage loses 0 PUs for violating Valentias neutrality. Carthage win, taking Valentia from Neutral with 8 cavalrys and 6 swordmen remaining. Battle score for attacker is 13 Casualties for Carthage: 2 cavalrys Casualties for Neutral: 2 archers, 3 axemen and 1 swordman Battle in Arretium Carthage attack with 10 hoplites, 7 swordmen and 2 warelephants RomanRepublic defend with 7 cavalrys Carthage roll dice for 10 hoplites, 7 swordmen and 2 warelephants in Arretium, round 2 : 6/19 hits, 7.00 expected hits RomanRepublic roll dice for 7 cavalrys in Arretium, round 2 : 1/7 hits, 1.17 expected hits Units damaged: 1 warelephant owned by the Carthage 6 cavalrys owned by the RomanRepublic lost in Arretium Carthage roll dice for 10 hoplites, 7 swordmen and 2 warelephants in Arretium, round 3 : 7/19 hits, 7.00 expected hits RomanRepublic roll dice for 1 cavalry in Arretium, round 3 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the RomanRepublic lost in Arretium Carthage win, taking Arretium from RomanRepublic with 10 hoplites, 7 swordmen and 2 warelephants remaining. Battle score for attacker is 28 Casualties for RomanRepublic: 7 cavalrys Battle in Salapia Carthage attack with 3 hoplites, 3 swordmen and 2 warelephants RomanRepublic defend with 5 legionaires Carthage roll dice for 3 hoplites, 3 swordmen and 2 warelephants in Salapia, round 2 : 3/8 hits, 3.33 expected hits RomanRepublic roll dice for 5 legionaires in Salapia, round 2 : 1/5 hits, 1.67 expected hits Units damaged: 1 warelephant owned by the Carthage 3 legionaires owned by the RomanRepublic lost in Salapia Carthage roll dice for 3 hoplites, 3 swordmen and 2 warelephants in Salapia, round 3 : 4/8 hits, 3.33 expected hits RomanRepublic roll dice for 2 legionaires in Salapia, round 3 : 1/2 hits, 0.67 expected hits Units damaged: 1 warelephant owned by the Carthage 2 legionaires owned by the RomanRepublic lost in Salapia Carthage win, taking Salapia from RomanRepublic with 3 hoplites, 3 swordmen and 2 warelephants remaining. Battle score for attacker is 20 Casualties for RomanRepublic: 5 legionaires Non Combat Move - Carthage Place Units - Carthage 1 city placed in Tarentum 4 swordmen placed in Messana 5 swordmen placed in Lilybaeum 7 spearmen placed in Thapsus 4 cavalrys placed in Carthago Nova 9 cavalrys placed in Roma 2 triremes placed in SZ 36 Turn Complete - Carthage Carthage collect 120 PUs; end with 131 PUs 3 units repaired.
Combat Hit Differential Summary :
Carthage : 0.00 Neutral : 0.17 RomanRepublic : -0.67
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TripleA Turn Summary: RomanRepublic round 10
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 10 Combat Move - RomanRepublic 1 ballista, 15 cavalrys and 7 legionaires moved from Pella to Salonae 7 cavalrys moved from Senio to Patavium 15 cavalrys moved from Salonae to Senio Non Combat Move - RomanRepublic Turn Complete - RomanRepublic
Combat Hit Differential Summary :
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TripleA Turn Summary: GreekCityStates round 10
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 10 Combat Move - GreekCityStates 2 archers, 12 hoplites and 11 slingerss moved from Thessalonica to Byzantium 6 cavalrys moved from Larissa to Byzantium 2 cavalrys moved from Athens to Thessalonica Purchase Units - GreekCityStates GreekCityStates buy 1 hoplite and 29 slingerss; Remaining resources: 0 PUs; Combat - GreekCityStates Battle in Byzantium GreekCityStates attack with 2 archers, 6 cavalrys, 12 hoplites and 11 slingerss Neutral defend with 3 archers, 2 axemen and 4 swordmen GreekCityStates roll dice for 2 archers, 6 cavalrys, 12 hoplites and 11 slingerss in Byzantium, round 2 : 11/31 hits, 8.17 expected hits Neutral roll dice for 3 archers, 2 axemen and 4 swordmen in Byzantium, round 2 : 4/9 hits, 3.17 expected hits 2 axemen owned by the Neutral, 3 archers owned by the Neutral, 4 swordmen owned by the Neutral and 4 slingerss owned by the GreekCityStates lost in Byzantium GreekCityStates loses 0 PUs for violating Byzantiums neutrality. GreekCityStates win, taking Byzantium from Neutral with 2 archers, 6 cavalrys, 12 hoplites and 7 slingerss remaining. Battle score for attacker is 26 Casualties for GreekCityStates: 4 slingerss Casualties for Neutral: 3 archers, 2 axemen and 4 swordmen Non Combat Move - GreekCityStates Place Units - GreekCityStates 6 slingerss placed in Sparta 7 slingerss placed in Corinth 7 slingerss placed in Athens 6 slingerss placed in Larissa 1 hoplite and 3 slingerss placed in Thessalonica Turn Complete - GreekCityStates GreekCityStates collect 47 PUs; end with 47 PUs
Combat Hit Differential Summary :
Neutral : 0.83 GreekCityStates : 2.83
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TripleA Turn Summary: Macedonia round 10
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 10 Combat Move - Macedonia 1 bireme moved from SZ 53 to SZ 50 1 trireme moved from SZ 53 to SZ 67 1 bireme moved from SZ 53 to SZ 50 1 bireme moved from SZ 67 to SZ 68 1 bireme moved from SZ 68 to SZ 69 1 bireme moved from SZ 69 to SZ 70 1 bireme moved from SZ 70 to SZ 71 1 peltasts moved from Rhodos to SZ 68 1 peltasts moved from SZ 68 to Sardis Non Combat Move - Macedonia Turn Complete - Macedonia
Combat Hit Differential Summary :
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TripleA Turn Summary: Egypt round 10
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 10 Combat Move - Egypt 1 spearman moved from Sidon to SZ 60 1 spearman moved from Sidon to SZ 60 1 spearman moved from Sidon to SZ 60 1 spearman moved from Sidon to SZ 60 1 spearman moved from Sidon to SZ 60 1 spearman moved from Sidon to SZ 60 1 spearman moved from Sidon to SZ 60 1 spearman moved from Sidon to SZ 60 1 spearman moved from Sidon to SZ 60 3 biremes, 9 spearmen and 2 triremes moved from SZ 60 to SZ 61 1 spearman moved from SZ 61 to Attalia Egypt take Attalia from Seleucid 8 spearmen moved from SZ 61 to Tarsus 10 archers, 4 chariots and 4 spearmen moved from Sidon to Jerusalem 1 spearman moved from Jerusalem to Damascus 1 spearman moved from Jerusalem to Damascus 6 axemen and 2 spearmen moved from Alexandria to Paraetonium 1 spearman moved from Siwa to Berenice Egypt take Berenice from Numidia 6 archers, 7 axemen and 6 spearmen moved from Siwa to Paliurus Egypt take Paliurus from Numidia Purchase Units - Egypt Egypt buy 1 archer and 15 axemen; Remaining resources: 0 PUs; Combat - Egypt Battle in Tarsus Egypt attack with 8 spearmen Seleucid defend with 1 city and 5 legionaires Egypt roll dice for 8 spearmen in Tarsus, round 2 : 3/8 hits, 1.33 expected hits Seleucid roll dice for 5 legionaires in Tarsus, round 2 : 1/5 hits, 1.67 expected hits 3 legionaires owned by the Seleucid and 1 spearman owned by the Egypt lost in Tarsus Egypt roll dice for 7 spearmen in Tarsus, round 3 : 2/7 hits, 1.17 expected hits Seleucid roll dice for 2 legionaires in Tarsus, round 3 : 1/2 hits, 0.67 expected hits 2 legionaires owned by the Seleucid and 1 spearman owned by the Egypt lost in Tarsus Egypt win, taking Tarsus from Seleucid with 6 spearmen remaining. Battle score for attacker is 14 Casualties for Egypt: 2 spearmen Casualties for Seleucid: 5 legionaires Battle in Paraetonium Egypt attack with 6 axemen and 2 spearmen Numidia defend with 3 cavalrys Egypt roll dice for 6 axemen and 2 spearmen in Paraetonium, round 2 : 1/8 hits, 2.33 expected hits Numidia roll dice for 3 cavalrys in Paraetonium, round 2 : 0/3 hits, 0.50 expected hits 1 cavalry owned by the Numidia lost in Paraetonium Egypt roll dice for 6 axemen and 2 spearmen in Paraetonium, round 3 : 2/8 hits, 2.33 expected hits Numidia roll dice for 2 cavalrys in Paraetonium, round 3 : 0/2 hits, 0.33 expected hits 2 cavalrys owned by the Numidia lost in Paraetonium Egypt win, taking Paraetonium from Numidia with 6 axemen and 2 spearmen remaining. Battle score for attacker is 12 Casualties for Numidia: 3 cavalrys Battle in Damascus Egypt attack with 2 spearmen Seleucid defend with 1 cavalry and 1 hoplite Egypt roll dice for 2 spearmen in Damascus, round 2 : 1/2 hits, 0.33 expected hits Seleucid roll dice for 1 cavalry and 1 hoplite in Damascus, round 2 : 0/2 hits, 0.67 expected hits 1 cavalry owned by the Seleucid lost in Damascus Egypt roll dice for 2 spearmen in Damascus, round 3 : 0/2 hits, 0.33 expected hits Seleucid roll dice for 1 hoplite in Damascus, round 3 : 1/1 hits, 0.50 expected hits 1 spearman owned by the Egypt lost in Damascus Egypt roll dice for 1 spearman in Damascus, round 4 : 0/1 hits, 0.17 expected hits Seleucid roll dice for 1 hoplite in Damascus, round 4 : 1/1 hits, 0.50 expected hits 1 spearman owned by the Egypt lost in Damascus Seleucid win with 1 hoplite remaining. Battle score for attacker is -2 Casualties for Seleucid: 1 cavalry Casualties for Egypt: 2 spearmen Non Combat Move - Egypt Place Units - Egypt 1 archer and 8 axemen placed in Alexandria 7 axemen placed in Jerusalem Turn Complete - Egypt Egypt collect 59 PUs; end with 59 PUs
Combat Hit Differential Summary :
Egypt : 1.00 Numidia : -0.83 Seleucid : 0.00
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TripleA Turn Summary: Seleucid round 10
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 10 Combat Move - Seleucid 1 hoplite moved from Damascus to Antioch 1 peltasts moved from Pessinus to Tavium Purchase Units - Seleucid Seleucid buy 9 hoplites and 2 legionaires; Remaining resources: 0 PUs; Combat - Seleucid Non Combat Move - Seleucid Place Units - Seleucid 9 hoplites and 2 legionaires placed in Antioch Turn Complete - Seleucid Seleucid collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Parthia round 10
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 10 Combat Move - Parthia 5 cavalrys and 3 spearmen moved from Hatra to Emesa 1 spearman moved from Emesa to Damascus Parthia take Damascus from Seleucid 9 horsearchers moved from Seleucia to Emesa Purchase Units - Parthia Parthia buy 2 cataphracts, 1 cavalry, 2 horsearchers and 13 spearmen; Remaining resources: 0 PUs; Combat - Parthia Non Combat Move - Parthia Place Units - Parthia 5 spearmen placed in Hatra 2 cataphracts and 8 spearmen placed in Seleucia 1 cavalry and 2 horsearchers placed in Persepolis Turn Complete - Parthia Parthia collect 74 PUs; end with 74 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Numidia round 10
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 10 Combat Move - Numidia 2 cavalrys and 1 swordman moved from Oea to Leptis Magna 4 archers, 5 cavalrys and 8 swordmen moved from Leptis Magna to Berenice 1 archer, 1 spearman and 5 swordmen moved from Thenae to Sabrata 2 biremes moved from SZ 43 to SZ 50 Purchase Units - Numidia Numidia buy 7 archers; Remaining resources: 1 PUs; Combat - Numidia Battle in Berenice Numidia attack with 4 archers, 5 cavalrys and 8 swordmen Egypt defend with 1 spearman Numidia roll dice for 4 archers, 5 cavalrys and 8 swordmen in Berenice, round 2 : 5/17 hits, 5.00 expected hits Egypt roll dice for 1 spearman in Berenice, round 2 : 0/1 hits, 0.33 expected hits 1 spearman owned by the Egypt lost in Berenice Numidia win, taking Berenice from Egypt with 4 archers, 5 cavalrys and 8 swordmen remaining. Battle score for attacker is 3 Casualties for Egypt: 1 spearman Non Combat Move - Numidia Place Units - Numidia 4 archers placed in Leptis Magna 1 archer placed in Oea 2 archers placed in Thenae Turn Complete - Numidia Numidia collect 26 PUs; end with 27 PUs
Combat Hit Differential Summary :
Numidia : 0.00 Egypt : -0.33
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TripleA Turn Summary: Carthage round 11
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 11 Combat Move - Carthage 6 spearmen moved from Thapsus to SZ 36 1 spearman moved from Thapsus to Thenae 6 spearmen and 2 triremes moved from SZ 36 to SZ 37 6 spearmen moved from SZ 37 to Sabrata 2 hoplites and 2 swordmen moved from Oea to SZ 39 1 bireme, 2 hoplites, 2 swordmen and 1 trireme moved from SZ 39 to SZ 41 2 hoplites and 2 swordmen moved from SZ 41 to Berenice 4 swordmen moved from Messana to SZ 35 4 swordmen and 4 triremes moved from SZ 35 to SZ 44 4 swordmen moved from SZ 44 to Tarentum 5 hoplites and 1 swordman moved from Croton to Tarentum 2 biremes and 1 trireme moved from SZ 44 to SZ 45 5 swordmen moved from Lilybaeum to SZ 34 5 biremes and 5 swordmen moved from SZ 34 to SZ 35 5 swordmen moved from SZ 35 to Croton 4 cavalrys moved from Carthago Nova to Tarraco 8 cavalrys and 6 swordmen moved from Valentia to Tarraco 1 trireme moved from SZ 25 to SZ 21 1 spearman and 2 swordmen moved from Aleria to SZ 21 1 spearman and 2 swordmen moved from SZ 21 to Genua 3 hoplites, 3 swordmen and 2 warelephants moved from Salapia to Ariminum Carthage take Ariminum from RomanRepublic 9 cavalrys moved from Roma to Genua 3 hoplites and 2 swordmen moved from Arretium to Genua 7 hoplites, 5 swordmen and 2 warelephants moved from Arretium to Ariminum Purchase Units - Carthage Carthage buy 1 bireme, 4 cavalrys, 13 hoplites, 6 spearmen and 2 triremes; Remaining resources: 1 PUs; Combat - Carthage Battle in Tarraco Carthage attack with 12 cavalrys and 6 swordmen Neutral defend with 3 axemen and 3 swordmen Carthage roll dice for 12 cavalrys and 6 swordmen in Tarraco, round 2 : 6/18 hits, 6.00 expected hits Neutral roll dice for 3 axemen and 3 swordmen in Tarraco, round 2 : 1/6 hits, 1.50 expected hits 1 cavalry owned by the Carthage, 3 axemen owned by the Neutral and 3 swordmen owned by the Neutral lost in Tarraco Carthage loses 0 PUs for violating Tarracos neutrality. Carthage win, taking Tarraco from Neutral with 11 cavalrys and 6 swordmen remaining. Battle score for attacker is 17 Casualties for Carthage: 1 cavalry Casualties for Neutral: 3 axemen and 3 swordmen Battle in Genua Carthage attack with 9 cavalrys, 3 hoplites, 1 spearman and 4 swordmen Neutral defend with 3 cavalrys and 3 swordmen Carthage roll dice for 9 cavalrys, 3 hoplites, 1 spearman and 4 swordmen in Genua, round 2 : 8/17 hits, 5.50 expected hits Neutral roll dice for 3 cavalrys and 3 swordmen in Genua, round 2 : 1/6 hits, 1.50 expected hits 3 cavalrys owned by the Neutral, 1 spearman owned by the Carthage and 3 swordmen owned by the Neutral lost in Genua Carthage loses 0 PUs for violating Genuas neutrality. Carthage win, taking Genua from Neutral with 9 cavalrys, 3 hoplites and 4 swordmen remaining. Battle score for attacker is 21 Casualties for Carthage: 1 spearman Casualties for Neutral: 3 cavalrys and 3 swordmen Non Combat Move - Carthage Place Units - Carthage 6 spearmen placed in Thapsus 1 bireme placed in SZ 37 2 triremes placed in SZ 45 4 hoplites placed in Tarentum 9 hoplites placed in Roma 4 cavalrys placed in Carthago Nova Turn Complete - Carthage Carthage collect 133 PUs; end with 134 PUs
Combat Hit Differential Summary :
Carthage : 2.50 Neutral : -1.00
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TripleA Turn Summary: RomanRepublic round 11
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 11 Combat Move - RomanRepublic 7 cavalrys moved from Patavium to Senio 1 ballista and 7 legionaires moved from Salonae to Senio Non Combat Move - RomanRepublic Turn Complete - RomanRepublic
Combat Hit Differential Summary :
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TripleA Turn Summary: GreekCityStates round 11
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 11 Combat Move - GreekCityStates 2 archers, 6 cavalrys, 12 hoplites and 7 slingerss moved from Byzantium to Odessus 3 slingerss moved from Thessalonica to Byzantium 1 hoplite moved from Thessalonica to Philippopolis GreekCityStates take Philippopolis from Macedonia 10 slingerss moved from Larissa to Dodona 7 slingerss moved from Athens to Delphi Purchase Units - GreekCityStates GreekCityStates buy 1 hoplite and 21 slingerss; Remaining resources: 0 PUs; Combat - GreekCityStates Battle in Odessus GreekCityStates attack with 2 archers, 6 cavalrys, 12 hoplites and 7 slingerss Neutral defend with 1 axeman and 3 swordmen GreekCityStates roll dice for 2 archers, 6 cavalrys, 12 hoplites and 7 slingerss in Odessus, round 2 : 8/27 hits, 7.50 expected hits Neutral roll dice for 1 axeman and 3 swordmen in Odessus, round 2 : 2/4 hits, 1.17 expected hits 1 axeman owned by the Neutral, 3 swordmen owned by the Neutral and 2 slingerss owned by the GreekCityStates lost in Odessus GreekCityStates loses 0 PUs for violating Odessuss neutrality. GreekCityStates win, taking Odessus from Neutral with 2 archers, 6 cavalrys, 12 hoplites and 5 slingerss remaining. Battle score for attacker is 11 Casualties for GreekCityStates: 2 slingerss Casualties for Neutral: 1 axeman and 3 swordmen Non Combat Move - GreekCityStates Place Units - GreekCityStates 6 slingerss placed in Sparta 7 slingerss placed in Corinth 7 slingerss placed in Athens 1 hoplite and 1 slingers placed in Larissa GreekCityStates undo move 2. GreekCityStates undo move 3. GreekCityStates undo move 2. GreekCityStates undo move 1. 1 hoplite and 2 slingerss placed in Thessalonica 3 slingerss placed in Larissa 2 slingerss placed in Larissa 5 slingerss placed in Athens 4 slingerss placed in Corinth 5 slingerss placed in Sparta Turn Complete - GreekCityStates GreekCityStates collect 54 PUs; end with 54 PUs
Combat Hit Differential Summary :
Neutral : 0.83 GreekCityStates : 0.50
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TripleA Turn Summary: Macedonia round 11
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 11 Combat Move - Macedonia 1 bireme moved from SZ 70 to SZ 71 1 bireme moved from SZ 71 to SZ 72 1 bireme moved from SZ 69 to SZ 70 1 peltasts moved from Sardis to Pessinus 1 trireme moved from SZ 67 to SZ 68 1 bireme moved from SZ 68 to SZ 69 1 bireme moved from SZ 53 to SZ 67 1 bireme moved from SZ 50 to SZ 53 Non Combat Move - Macedonia Turn Complete - Macedonia
Combat Hit Differential Summary :
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TripleA Turn Summary: Egypt round 11
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 11 Combat Move - Egypt 1 spearman moved from Attalia to Tavium 1 spearman moved from Tarsus to Tavium 10 archers, 10 axemen, 4 chariots and 7 spearmen moved from Jerusalem to Sidon 1 spearman moved from Tarsus to Attalia 6 archers, 7 axemen and 6 spearmen moved from Paliurus to Siwa 6 axemen and 2 spearmen moved from Paraetonium to Siwa 1 archer and 8 axemen moved from Alexandria to Paraetonium 2 biremes moved from SZ 61 to SZ 62 1 bireme and 2 triremes moved from SZ 61 to SZ 62 Purchase Units - Egypt Egypt buy 2 archers, 7 axemen and 10 spearmen; Remaining resources: 0 PUs; Combat - Egypt Battle in Tavium Egypt attack with 2 spearmen Seleucid defend with 1 peltasts Egypt roll dice for 2 spearmen in Tavium, round 2 : 1/2 hits, 0.33 expected hits Seleucid roll dice for 1 peltasts in Tavium, round 2 : 0/1 hits, 0.17 expected hits 1 peltasts owned by the Seleucid lost in Tavium Egypt win, taking Tavium from Seleucid with 2 spearmen remaining. Battle score for attacker is 2 Casualties for Seleucid: 1 peltasts Non Combat Move - Egypt Place Units - Egypt 2 archers, 1 axeman and 2 spearmen placed in Tarsus 4 axemen and 5 spearmen placed in Alexandria 2 axemen and 3 spearmen placed in Jerusalem Turn Complete - Egypt Egypt collect 62 PUs; end with 62 PUs
Combat Hit Differential Summary :
Egypt : 0.67 Seleucid : -0.17
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TripleA Turn Summary: Seleucid round 11
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 11 Purchase Units - Seleucid Seleucid buy 6 hoplites and 5 peltastss; Remaining resources: 0 PUs; Place Units - Seleucid 6 hoplites and 5 peltastss placed in Antioch Turn Complete - Seleucid Seleucid collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Parthia round 11
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 11 Combat Move - Parthia 5 spearmen moved from Hatra to Emesa 2 cataphracts and 8 spearmen moved from Seleucia to Hatra 2 cataphracts moved from Hatra to Emesa 1 cavalry and 2 horsearchers moved from Persepolis to Seleucia 2 horsearchers moved from Seleucia to Hatra Purchase Units - Parthia Parthia buy 2 cavalrys, 1 city and 17 spearmen; Remaining resources: 0 PUs; Non Combat Move - Parthia Place Units - Parthia 1 city placed in Emesa 5 spearmen placed in Hatra 10 spearmen placed in Seleucia 2 cavalrys and 2 spearmen placed in Persepolis Turn Complete - Parthia Parthia collect 74 PUs; end with 74 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Numidia round 11
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 11 Combat Move - Numidia 2 archers moved from Thenae to Sabrata 1 archer, 1 spearman and 5 swordmen moved from Sabrata to Oea 1 archer moved from Oea to Leptis Magna 4 archers and 1 swordman moved from Leptis Magna to Berenice 1 bireme moved from SZ 50 to SZ 45 Purchase Units - Numidia Numidia buy 6 archers and 1 spearman; Remaining resources: 0 PUs; Non Combat Move - Numidia Place Units - Numidia 1 archer and 1 spearman placed in Thenae 1 archer placed in Oea 4 archers placed in Leptis Magna Turn Complete - Numidia Numidia collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Carthage round 12
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 12 Combat Move - Carthage 6 spearmen moved from Thapsus to SZ 37 1 spearman moved from Thenae to SZ 37 1 bireme, 7 spearmen and 2 triremes moved from SZ 37 to SZ 39 7 spearmen moved from SZ 39 to Oea 6 spearmen moved from Sabrata to Oea 1 swordman moved from Berenice to Paliurus Numidia take Paliurus from Egypt 5 swordmen moved from Croton to SZ 44 5 hoplites moved from Tarentum to SZ 44 2 hoplites moved from Tarentum to SZ 44 3 hoplites and 6 swordmen moved from Tarentum to SZ 45 7 hoplites, 5 swordmen and 4 triremes moved from SZ 44 to SZ 45 10 hoplites and 11 swordmen moved from SZ 45 to Dodona 11 cavalrys and 6 swordmen moved from Tarraco to Barcino 4 cavalrys moved from Carthago Nova to Tarraco 1 cavalry moved from Genua to Veldidena Carthage take Verona from RomanRepublic Carthage take Veldidena from RomanRepublic 8 cavalrys moved from Genua to Patavium Carthage take Patavium from RomanRepublic 3 hoplites and 4 swordmen moved from Genua to Verona 10 hoplites, 8 swordmen and 4 warelephants moved from Ariminum to Patavium 9 hoplites moved from Roma to Salapia 1 trireme moved from SZ 21 to SZ 25 1 bireme moved from SZ 28 to SZ 34 3 biremes and 3 triremes moved from SZ 34 to SZ 35 5 biremes moved from SZ 35 to SZ 44 2 biremes moved from SZ 38 to SZ 37 Purchase Units - Carthage Carthage buy 6 cavalrys, 1 city and 19 hoplites; Remaining resources: 0 PUs; Combat - Carthage Battle in Dodona Carthage attack with 10 hoplites and 11 swordmen GreekCityStates defend with 11 slingerss Carthage roll dice for 10 hoplites and 11 swordmen in Dodona, round 2 : 7/21 hits, 7.00 expected hits GreekCityStates roll dice for 11 slingerss in Dodona, round 2 : 2/11 hits, 1.83 expected hits 2 swordmen owned by the Carthage and 7 slingerss owned by the GreekCityStates lost in Dodona Carthage roll dice for 10 hoplites and 9 swordmen in Dodona, round 3 : 7/19 hits, 6.33 expected hits GreekCityStates roll dice for 4 slingerss in Dodona, round 3 : 0/4 hits, 0.67 expected hits 4 slingerss owned by the GreekCityStates lost in Dodona Carthage win, taking Dodona from GreekCityStates with 10 hoplites and 9 swordmen remaining. Battle score for attacker is 14 Casualties for Carthage: 2 swordmen Casualties for GreekCityStates: 11 slingerss Battle in Barcino Carthage attack with 11 cavalrys and 6 swordmen Neutral defend with 1 axeman, 1 cavalry and 3 swordmen Carthage roll dice for 11 cavalrys and 6 swordmen in Barcino, round 2 : 5/17 hits, 5.67 expected hits Neutral roll dice for 1 axeman, 1 cavalry and 3 swordmen in Barcino, round 2 : 1/5 hits, 1.33 expected hits 1 cavalry owned by the Neutral, 1 cavalry owned by the Carthage, 1 axeman owned by the Neutral and 3 swordmen owned by the Neutral lost in Barcino Carthage loses 0 PUs for violating Barcinos neutrality. Carthage win, taking Barcino from Neutral with 10 cavalrys and 6 swordmen remaining. Battle score for attacker is 15 Casualties for Carthage: 1 cavalry Casualties for Neutral: 1 axeman, 1 cavalry and 3 swordmen Non Combat Move - Carthage 1 bireme and 1 trireme moved from SZ 41 to SZ 40 Place Units - Carthage 4 cavalrys placed in Carthago Nova 2 cavalrys placed in Thapsus 1 city placed in Croton 6 hoplites placed in Tarentum 4 hoplites placed in Messana 9 hoplites placed in Roma Turn Complete - Carthage Carthage collect 153 PUs; end with 153 PUs
Combat Hit Differential Summary :
Carthage : 0.00 Neutral : -0.33 GreekCityStates : -0.50
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TripleA Turn Summary: RomanRepublic round 12
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 12 Combat Move - RomanRepublic 1 cavalry moved from Senio to Aemona 21 cavalrys and 7 legionaires moved from Senio to Salonae Non Combat Move - RomanRepublic Turn Complete - RomanRepublic
Combat Hit Differential Summary :