Wiz (X) vs Odonis (L) G4 BM3

  • '20 '19

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 2 marines; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 artillery moved from Northern Italy to 97 Sea Zone
            1 artillery moved from Northern Italy to 95 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 cruiser moved from 95 Sea Zone to 97 Sea Zone
            1 armour and 2 infantry moved from Albania to Greece
            2 artilleries and 2 infantry moved from 97 Sea Zone to Greece
            1 submarine moved from 95 Sea Zone to 96 Sea Zone
            1 fighter moved from Southern Italy to 96 Sea Zone
            1 bomber moved from Northern Italy to 96 Sea Zone
            1 fighter moved from Southern Italy to Greece
            1 infantry moved from Italian Somaliland to Kenya
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 bomber, 1 fighter and 1 submarine
                British defend with 1 cruiser and 1 transport
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the British lost in 96 Sea Zone
                    Italians roll dice for 1 bomber and 1 fighter in 96 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    1 transport owned by the British lost in 96 Sea Zone
                Italians win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 19
                Casualties for British: 1 cruiser and 1 transport
            Battle in Greece
                Italians attack with 1 armour, 2 artilleries, 1 fighter and 4 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 1/3 hits, 1.67 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 1 fighter and 4 infantry in Greece, round 2 : 1/8 hits, 2.67 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
                    Italians roll dice for 1 armour, 2 artilleries, 1 fighter and 2 infantry in Greece, round 3 : 2/6 hits, 2.33 expected hits
                    Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_Allies lost in Greece
                Italians win, taking Greece from Neutral_Allies with 1 armour, 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in Kenya
                Italians attack with 1 infantry
                British defend with 1 fighter
                    Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 fighter in Kenya, round 2 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 3 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 fighter in Kenya, round 3 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Kenya
                British win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Italians
            1 armour moved from Northern Italy to Romania
            2 aaGuns and 2 infantry moved from Northern Italy to Yugoslavia
            1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            1 fighter moved from Greece to Southern Italy
            1 bomber and 1 fighter moved from 96 Sea Zone to Southern Italy
            1 aaGun and 3 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            2 marines placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3
            Italians collect 9 PUs (2 lost to blockades); end with 9 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.50
    British : -0.33
    Neutral_Allies : 0.00
    

    Savegame

  • '20 '19

    @Odonis I am so bad at hitting the podt turn button…sorry again :scream:

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 fighters moved from New Zealand to Queensland
            1 transport moved from 62 Sea Zone to 61 Sea Zone
            1 destroyer moved from 62 Sea Zone to 46 Sea Zone
            1 cruiser moved from 63 Sea Zone to 61 Sea Zone
            1 aaGun moved from New South Wales to Queensland
            1 aaGun moved from New South Wales to Queensland
            1 infantry moved from New South Wales to South Australia
            1 infantry moved from New South Wales to South Australia
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 destroyer moved from 62 Sea Zone to 46 Sea Zone
            1 cruiser moved from 63 Sea Zone to 61 Sea Zone
            2 fighters moved from New Zealand to Queensland
            1 infantry moved from New South Wales to Queensland
            2 aaGuns moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 destroyer moved from 62 Sea Zone to 46 Sea Zone
            1 cruiser moved from 63 Sea Zone to 61 Sea Zone
            2 fighters moved from New Zealand to Queensland
            1 infantry moved from New South Wales to Queensland
            2 aaGuns moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    
        Politics - French
            Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 72 Sea Zone to 80 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    @wizmark said in Wiz (X) vs Odonis (L) G4 BM3:

    @Odonis I am so bad at hitting the podt turn button…sorry again :scream:

    No worries! haha

  • '20 '19

    TripleA Move Summary: Germans round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 1 destroyer, 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 unit repaired.
            1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
            2 fighters and 2 tactical_bombers moved from Western Germany to 99 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
            2 bombers moved from Western Germany to 110 Sea Zone
            1 fighter moved from Southern Italy to 99 Sea Zone
    

    Savegame

  • '20 '19

    @Odonis scramble sz 110?

  • '20 '19 '18 '15 '13

    @wizmark
    no thanks

  • '20 '19

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 1 destroyer, 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 unit repaired.
            1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
            2 fighters and 2 tactical_bombers moved from Western Germany to 99 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
            2 bombers moved from Western Germany to 110 Sea Zone
            1 fighter moved from Southern Italy to 99 Sea Zone
    
        Combat - Germans
            Battle in 99 Sea Zone
                Germans attack with 3 fighters and 2 tactical_bombers
                British defend with 1 destroyer
                    Germans roll dice for 3 fighters and 2 tactical_bombers in 99 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
                    British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 fighter owned by the Germans lost in 99 Sea Zone
                Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Germans: 1 fighter
                Casualties for British: 1 destroyer
            Battle in 110 Sea Zone
                Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombers
                British defend with 1 battleship
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 6/8 hits, 4.83 expected hits
                    British roll dice for 1 battleship in 110 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the British lost in 110 Sea Zone
                Germans win with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 20
                Casualties for British: 1 battleship
    
        Non Combat Move - Germans
            2 bombers moved from 110 Sea Zone to Western Germany
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
            1 fighter moved from 99 Sea Zone to Western Germany
            1 fighter moved from 99 Sea Zone to Southern Italy
            2 tactical_bombers moved from 99 Sea Zone to Southern Italy
            2 infantry moved from Western Germany to 112 Sea Zone
            2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 armour moved from Normandy Bordeaux to Western Germany
            5 armour moved from France to Germany
            2 mech_infantrys moved from France to Germany
            2 bombers moved from Western Germany to Southern Italy
            3 armour moved from Yugoslavia to Poland
            2 artilleries and 1 infantry moved from Germany to Poland
            2 artilleries and 7 infantry moved from Yugoslavia to Romania
            5 infantry moved from Bulgaria to Romania
    
        Place Units - Germans
            4 artilleries and 6 infantry placed in Germany
            7 mech_infantrys placed in Western Germany
            1 destroyer placed in 113 Sea Zone
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    British : 0.00
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            3 infantry moved from Ukraine to Western Ukraine
            1 artillery and 1 infantry moved from Bryansk to Belarus
            1 aaGun moved from Bryansk to Western Ukraine
            2 armour and 2 mech_infantrys moved from Bryansk to Belarus
            2 infantry moved from Rostov to Ukraine
            2 infantry moved from Russia to Bryansk
            1 fighter moved from Russia to Novgorod
            3 artilleries and 7 infantry moved from Novgorod to Karelia
            1 aaGun moved from Novgorod to Karelia
            1 infantry moved from Belarus to Baltic States
            1 infantry moved from Belarus to Eastern Poland
            2 aaGuns and 18 infantry moved from Buryatia to Amur
    
        Place Units - Russians
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            1 fighter and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Move Summary: Japanese round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 3 infantry, 2 marines, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            3 infantry moved from Hunan to Yunnan
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            2 bombers, 4 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
            1 mech_infantry moved from Anhwe to Hunan
            1 mech_infantry moved from Hunan to Yunnan
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 3 infantry, 2 marines, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            3 infantry moved from Hunan to Yunnan
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            2 bombers, 4 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
            1 mech_infantry moved from Anhwe to Hunan
            1 mech_infantry moved from Hunan to Yunnan
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 2 bombers, 5 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 2 bombers, 5 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 2 : 8/15 hits, 7.17 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 bombers, 5 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
            1 aaGun and 1 infantry moved from 36 Sea Zone to French Indo China
                  Japanese take French Indo China from Neutral_Axis
            2 infantry moved from Siam to French Indo China
            4 infantry moved from Manchuria to Jehol
            1 armour moved from Korea to Jehol
            1 infantry moved from Korea to Manchuria
            1 artillery moved from Chahar to Anhwe
            1 infantry moved from Jehol to Chahar
            2 infantry moved from Anhwe to Kiangsi
            1 artillery and 5 infantry moved from Jehol to Anhwe
            1 aaGun moved from Jehol to Anhwe
            2 infantry moved from Paulau Island to 34 Sea Zone
            2 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
            1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
            1 cruiser moved from 36 Sea Zone to 37 Sea Zone
            1 battleship and 1 cruiser moved from 33 Sea Zone to 6 Sea Zone
            2 artilleries moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
            1 destroyer moved from 33 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsi
            1 fighter moved from Yunnan to Kiangsi
            2 bombers and 2 tactical_bombers moved from Yunnan to Hunan
            2 fighters moved from Yunnan to Hunan
    
        Place Units - Japanese
            3 infantry placed in Shantung
            1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
            2 marines placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.00
    Japanese : 0.83
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Guam to 26 Sea Zone
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Suiyuyan
            1 fighter moved from Shensi to Suiyuyan
            2 infantry moved from Shensi to Hopei
            2 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                1 infantry owned by the Chinese retreated to Shensi
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 4 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 5 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 3 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            5 infantry moved from Shensi to Tsinghai
            1 fighter moved from Suiyuyan to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            3 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese : -2.33
    Japanese : -1.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Guam to 26 Sea Zone
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Suiyuyan
            1 fighter moved from Shensi to Suiyuyan
            2 infantry moved from Shensi to Hopei
            2 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                1 infantry owned by the Chinese retreated to Shensi
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 4 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 5 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 3 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            5 infantry moved from Shensi to Tsinghai
            1 fighter moved from Suiyuyan to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            3 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 1 factory_minor, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from Malta to Libya
            2 artilleries moved from Tobruk to Libya
            1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
            1 fighter and 1 tactical_bomber moved from Egypt to Iraq
            1 battleship moved from 39 Sea Zone to 80 Sea Zone
            1 tactical_bomber moved from India to Iraq
    
        Combat - British
            Battle in Iraq
                British attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 battleship in Iraq, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Iraq, round 2 : 2/5 hits, 2.33 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Iraq, round 3 : 3/4 hits, 2.00 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in Libya
                British attack with 2 artilleries and 1 fighter
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 2 artilleries and 1 fighter in Libya, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 : 2/2 hits, 0.67 expected hits
                    2 artilleries owned by the British and 1 infantry owned by the Italians lost in Libya
                    British roll dice for 1 fighter in Libya, round 3 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 artillery in Libya, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter in Libya, round 4 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 artillery in Libya, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Libya
                British win with 1 fighter remaining. Battle score for attacker is -1
                Casualties for British: 2 artilleries
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Libya to Malta
            1 armour and 1 mech_infantry moved from Tobruk to Egypt
            1 fighter moved from Kenya to Egypt
            1 fighter and 1 tactical_bomber moved from Iraq to Egypt
            1 tactical_bomber moved from Iraq to 80 Sea Zone
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            1 carrier, 2 cruisers and 1 destroyer moved from 76 Sea Zone to 80 Sea Zone
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 infantry moved from Rhodesia to Union of South Africa
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 infantry moved from Rhodesia to Belgian Congo
            1 destroyer moved from 39 Sea Zone to 80 Sea Zone
            3 infantry moved from Shan State to Burma
            1 aaGun moved from India to Burma
            1 fighter moved from Gibraltar to Egypt
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 transport moved from 91 Sea Zone to 82 Sea Zone
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - British
            1 factory_minor placed in Egypt
            1 artillery placed in Union of South Africa
            1 transport placed in 71 Sea Zone
            1 mech_infantry placed in Union of South Africa
            1 infantry placed in United Kingdom
            1 destroyer placed in 106 Sea Zone
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            3 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 3 infantry and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    British : -0.17
    Italians : 0.67
    Chinese : -2.33
    Neutral_Axis : -0.33
    Japanese : -1.33
    

    Savegame

  • '20 '19

    TripleA Move Summary: Italians round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            2 marines moved from Southern Italy to 97 Sea Zone
            2 artilleries and 2 infantry moved from Greece to 97 Sea Zone
            2 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry, 2 marines and 2 transports moved from 97 Sea Zone to 92 Sea Zone
            2 artilleries, 2 infantry and 2 marines moved from 92 Sea Zone to Gibraltar
            1 bomber moved from Southern Italy to 104 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            2 marines moved from Southern Italy to 97 Sea Zone
            2 artilleries and 2 infantry moved from Greece to 97 Sea Zone
            2 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry, 2 marines and 2 transports moved from 97 Sea Zone to 92 Sea Zone
            2 artilleries, 2 infantry and 2 marines moved from 92 Sea Zone to Gibraltar
            1 bomber moved from Southern Italy to 104 Sea Zone
    
        Combat - Italians
            Battle in 92 Sea Zone
                Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 2 transports
                British defend with 1 destroyer
                    Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 92 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Italians
                    1 destroyer owned by the British lost in 92 Sea Zone
                Italians win with 1 battleship, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in 104 Sea Zone
                Italians attack with 1 bomber
                British defend with 1 destroyer
                    Italians roll dice for 1 bomber in 104 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber in 104 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 destroyer in 104 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Italians lost in 104 Sea Zone
                British win with 1 destroyer remaining. Battle score for attacker is -12
                Casualties for Italians: 1 bomber
            Battle in Gibraltar
                Italians attack with 2 artilleries, 2 infantry and 2 marines
                British defend with 1 airfield, 1 armour, 1 artillery, 1 fighter, 1 harbour and 2 infantry
                    Italians roll dice for 2 artilleries, 2 infantry and 2 marines in Gibraltar, round 2 : 1/6 hits, 2.00 expected hits
                    British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Gibraltar, round 2 : 2/5 hits, 2.17 expected hits
                    1 infantry owned by the British and 2 infantry owned by the Italians lost in Gibraltar
                    Italians roll dice for 2 artilleries and 2 marines in Gibraltar, round 3 : 1/4 hits, 1.33 expected hits
                    British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 3 : 1/4 hits, 1.83 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the British lost in Gibraltar
                    Italians roll dice for 1 artillery and 2 marines in Gibraltar, round 4 : 0/3 hits, 1.00 expected hits
                    British roll dice for 1 armour, 1 artillery and 1 fighter in Gibraltar, round 4 : 3/3 hits, 1.50 expected hits
                    2 marines owned by the Italians and 1 artillery owned by the Italians lost in Gibraltar
                British win with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is -18
                Casualties for Italians: 2 artilleries, 2 infantry and 2 marines
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            1 armour moved from Greece to Romania
            2 aaGuns and 2 infantry moved from Yugoslavia to Romania
            2 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Southern Italy to Northern Italy
            1 aaGun moved from Southern Italy to Northern Italy
            1 submarine moved from 96 Sea Zone to 98 Sea Zone
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 13 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians : -4.67
    British : 1.50
    

    Savegame

  • '20 '19

    @Odonis well that was crappy rolling…time to put plan A to bed and go for next strategy…

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 marine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
            1 fighter moved from New South Wales to Queensland
            1 cruiser moved from 61 Sea Zone to 62 Sea Zone
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
            1 marine placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

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