NO scramble.
Giallo (Allies+3) vs Majikforce (Axis) BM3
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 artilleries, 1 fighter, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 22 mech_infantrys moved from Bryansk to Caucasus 20 armour moved from Bryansk to Caucasus 2 bombers moved from Bryansk to Caucasus 2 infantry moved from Western Germany to Holland Belgium 3 fighters moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to 92 Sea Zone 1 fighter moved from Southern Italy to 92 Sea Zone 1 bomber moved from Western Germany to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 1 bomber, 3 fighters and 2 infantry Americans defend with 1 infantry Germans roll dice for 1 bomber, 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/6 hits, 2.50 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in 92 Sea Zone Germans attack with 1 bomber and 1 fighter Americans defend with 1 destroyer Germans roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 92 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 fighter owned by the Germans lost in 92 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Germans: 1 fighter Casualties for Americans: 1 destroyer Battle in Caucasus Germans attack with 20 armour, 2 bombers and 22 mech_infantrys British defend with 1 infantry Germans roll dice for 20 armour, 2 bombers and 22 mech_infantrys in Caucasus, round 2 : 18/44 hits, 15.00 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 20 armour, 2 bombers and 22 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 2 bombers moved from Caucasus to Rostov 1 infantry moved from Volgograd to Tambov 1 infantry moved from Volgograd to Samara 1 infantry moved from Volgograd to Caucasus 1 artillery and 2 infantry moved from Ukraine to Rostov 1 armour and 8 mech_infantrys moved from Germany to Eastern Poland 3 mech_infantrys moved from Eastern Poland to Ukraine 3 aaGuns, 20 artilleries and 18 infantry moved from Bryansk to Rostov 1 infantry moved from Rostov to Bryansk 1 infantry moved from Bryansk to Smolensk 1 artillery and 2 infantry moved from Novgorod to Belarus 1 bomber moved from Holland Belgium to Western Germany 3 fighters moved from Holland Belgium to Western Germany 1 infantry moved from Germany to Western Germany 1 bomber moved from 92 Sea Zone to Southern Italy 1 infantry moved from France to Western Germany 2 infantry moved from Western Germany to Germany 1 artillery and 1 infantry moved from Finland to 115 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 cruiser moved from 115 Sea Zone to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Western Germany 1 artillery moved from 113 Sea Zone to Western Germany 5 fighters moved from Bryansk to Rostov Place Units - Germans 1 fighter placed in Germany 3 artilleries placed in Ukraine 2 armour and 1 mech_infantry placed in Novgorod 3 infantry placed in Volgograd 3 infantry placed in France 5 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6 Germans collect 51 PUs (3 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Southern Italy: 1 fighter EDIT: Adding units owned by Germans to Germany: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 2.17 Americans : 1.00 Russians : -0.33
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians buy 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 20 artilleries and 35 infantry moved from Russia to Samara 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Bryansk 3 fighters and 1 tactical_bomber moved from Russia to Archangel 1 fighter moved from Russia to Archangel 1 fighter moved from Russia to Bryansk 1 fighter moved from Russia to Tambov 3 infantry moved from Yakut S.S.R. to Yenisey Combat - Russians Battle in Yenisey Russians attack with 3 infantry Japanese defend with 1 artillery and 1 infantry Russians roll dice for 3 infantry in Yenisey, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yenisey, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Yenisey Russians roll dice for 2 infantry in Yenisey, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yenisey, round 3 : 0/2 hits, 0,67 expected hits Russians roll dice for 2 infantry in Yenisey, round 4 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yenisey, round 4 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yenisey Russians roll dice for 1 infantry in Yenisey, round 5 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 artillery in Yenisey, round 5 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Yenisey, round 6 : 1/1 hits, 0,17 expected hits Japanese roll dice for 1 artillery in Yenisey, round 6 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Yenisey Russians win, taking Yenisey from Japanese with 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Bryansk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry; Italians defend with 1 airfield Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 4 fighters and 1 tactical_bomber Italians defend with 2 armour Russians roll dice for 4 fighters and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 2,67 expected hits Italians roll dice for 2 armour in Archangel, round 2 : 1/2 hits, 1,00 expected hits 1 fighter owned by the Russians and 2 armour owned by the Italians lost in Archangel Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Russians: 1 fighter Casualties for Italians: 2 armour Battle in Samara Russians attack with 20 artilleries and 35 infantry Germans defend with 1 infantry Russians roll dice for 20 artilleries and 35 infantry in Samara, round 2 : 15/55 hits, 15,83 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 20 artilleries and 35 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Archangel to Russia 1 fighter moved from Tambov to Russia 1 fighter moved from Bryansk to Russia 2 aaGuns moved from Russia to Samara 4 armour moved from Russia to Samara 1 artillery moved from Russia to Samara 2 infantry moved from Russia to Samara Place Units - Russians 4 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Germans : -0,33 Italians : -0,67 Russians : -0,33 Japanese : -0,67
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 5 armour, 1 artillery, 1 carrier, 2 destroyers, 4 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 mech_infantrys moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Buryatia to Yakut S.S.R. 3 mech_infantrys moved from Yunnan to Burma 1 fighter and 2 tactical_bombers moved from Yunnan to Burma 1 submarine moved from 26 Sea Zone to 11 Sea Zone 1 artillery moved from Alaska to 2 Sea Zone 1 artillery and 1 transport moved from 2 Sea Zone to 8 Sea Zone 1 artillery moved from 8 Sea Zone to Aleutian Islands 1 infantry moved from Alaska to British Columbia Japanese take British Columbia from British 1 submarine moved from 6 Sea Zone to 25 Sea Zone 4 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 2 artilleries and 1 infantry moved from Western Australia to South Australia 1 bomber moved from Caroline Islands to South Australia Combat - Japanese Battle in 11 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 11 Sea Zone Japanese roll dice for 1 submarine in 11 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Aleutian Islands Battle in South Australia Japanese attack with 2 artilleries, 1 bomber and 1 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 2 artilleries, 1 bomber and 1 infantry in South Australia, round 2 : 1/4 hits, 1.67 expected hits ANZAC roll dice for 1 artillery and 1 infantry in South Australia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in South Australia Japanese roll dice for 2 artilleries, 1 bomber and 1 infantry in South Australia, round 3 : 1/4 hits, 1.67 expected hits ANZAC roll dice for 1 artillery in South Australia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in South Australia Japanese win, taking Aleutian Islands from Americans, taking South Australia from ANZAC with 2 artilleries and 1 bomber remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Battle in Burma Japanese attack with 1 fighter, 3 mech_infantrys and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Burma, round 2 : 2/6 hits, 2.17 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for British: 2 infantry Battle in 25 Sea Zone Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans Non Combat Move - Japanese 4 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 2 artilleries and 2 infantry moved from Malaya to 37 Sea Zone 2 artilleries, 2 carriers, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports moved from 37 Sea Zone to 45 Sea Zone 2 artilleries and 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 2 bombers moved from Caroline Islands to Japan 1 fighter and 1 tactical_bomber moved from Caroline Islands to 6 Sea Zone 1 infantry moved from Amur to Korea 1 fighter and 2 tactical_bombers moved from Burma to Yunnan 1 armour moved from Malaya to Yunnan 2 armour and 1 mech_infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Hunan to Yunnan 2 mech_infantrys moved from Kiangsu to Hunan 1 bomber moved from South Australia to Western Australia 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 submarine moved from 71 Sea Zone to 70 Sea Zone Place Units - Japanese 1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone 2 armour and 1 mech_infantry placed in Malaya 3 armour placed in French Indo China 3 mech_infantrys placed in Kiangsu 1 artillery placed in Japan Turn Complete - Japanese Japanese collect 82 PUs; end with 82 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 85 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
ANZAC : 0.00 Americans : -0.33 UK_Pacific : 0.33 Japanese : -1.17
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TripleA Manual Gamesave Post: Americans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 5 fighters and 4 infantry; Remaining resources: 2 PUs; Combat Move - Americans 1 carrier, 1 cruiser and 3 submarines moved from 88 Sea Zone to 64 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 3 fighters and 3 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone 1 destroyer moved from 10 Sea Zone to 2 Sea Zone 1 bomber moved from Western United States to 2 Sea Zone 2 infantry moved from Western United States to British Columbia 1 bomber moved from Western United States to 8 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to British Columbia 1 infantry moved from Queensland to New South Wales 2 bombers moved from Normandy Bordeaux to 113 Sea Zone 1 bomber moved from Normandy Bordeaux to 113 Sea Zone 3 fighters moved from 110 Sea Zone to 113 Sea Zone 1 fighter moved from 110 Sea Zone to 113 Sea Zone
Combat Hit Differential Summary :
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scramble?
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@Giallo No thanks
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 5 fighters and 4 infantry; Remaining resources: 2 PUs; Combat Move - Americans 1 carrier, 1 cruiser and 3 submarines moved from 88 Sea Zone to 64 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 3 fighters and 3 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone 1 destroyer moved from 10 Sea Zone to 2 Sea Zone 1 bomber moved from Western United States to 2 Sea Zone 2 infantry moved from Western United States to British Columbia 1 bomber moved from Western United States to 8 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to British Columbia 1 infantry moved from Queensland to New South Wales 2 bombers moved from Normandy Bordeaux to 113 Sea Zone 1 bomber moved from Normandy Bordeaux to 113 Sea Zone 3 fighters moved from 110 Sea Zone to 113 Sea Zone 1 fighter moved from 110 Sea Zone to 113 Sea Zone Combat - Americans Battle in 8 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in British Columbia Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in British Columbia, round 2 : 1/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in British Columbia Americans win, taking British Columbia from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 113 Sea Zone Americans attack with 3 bombers and 4 fighters Germans defend with 1 cruiser, 1 destroyer and 1 transport Americans roll dice for 3 bombers and 4 fighters in 113 Sea Zone, round 2 : 5/7 hits, 4,00 expected hits Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 113 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits 1 destroyer owned by the Germans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 113 Sea Zone Americans win with 3 bombers and 4 fighters remaining. Battle score for attacker is 27 Casualties for Germans: 1 cruiser, 1 destroyer and 1 transport Battle in 2 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 2 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 2 Sea Zone Americans win, taking 2 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 25 Sea Zone Americans attack with 1 destroyer, 3 fighters and 3 tactical_bombers Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 5/7 hits, 3,83 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 bomber moved from 2 Sea Zone to Western United States 1 bomber moved from 8 Sea Zone to Western United States 1 fighter and 1 tactical_bomber moved from British Columbia to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 3 bombers moved from 113 Sea Zone to Normandy Bordeaux 4 fighters moved from 113 Sea Zone to 110 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 infantry placed in Western United States 2 destroyers and 2 fighters placed in 10 Sea Zone 3 fighters placed in Western United States 3 infantry placed in Normandy Bordeaux 1 artillery placed in Western United States Americans undo move 5. Americans undo move 4. 1 artillery and 2 infantry placed in Normandy Bordeaux 1 infantry placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,83 Americans : 1,67 Japanese : -0,67
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 5 fighters and 4 infantry; Remaining resources: 2 PUs; Combat Move - Americans 1 carrier, 1 cruiser and 3 submarines moved from 88 Sea Zone to 64 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 3 fighters and 3 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone 1 destroyer moved from 10 Sea Zone to 2 Sea Zone 1 bomber moved from Western United States to 2 Sea Zone 2 infantry moved from Western United States to British Columbia 1 bomber moved from Western United States to 8 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to British Columbia 1 infantry moved from Queensland to New South Wales 2 bombers moved from Normandy Bordeaux to 113 Sea Zone 1 bomber moved from Normandy Bordeaux to 113 Sea Zone 3 fighters moved from 110 Sea Zone to 113 Sea Zone 1 fighter moved from 110 Sea Zone to 113 Sea Zone Combat - Americans Battle in 8 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in British Columbia Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in British Columbia, round 2 : 1/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in British Columbia Americans win, taking British Columbia from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 113 Sea Zone Americans attack with 3 bombers and 4 fighters Germans defend with 1 cruiser, 1 destroyer and 1 transport Americans roll dice for 3 bombers and 4 fighters in 113 Sea Zone, round 2 : 5/7 hits, 4,00 expected hits Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 113 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits 1 destroyer owned by the Germans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 113 Sea Zone Americans win with 3 bombers and 4 fighters remaining. Battle score for attacker is 27 Casualties for Germans: 1 cruiser, 1 destroyer and 1 transport Battle in 2 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 2 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 2 Sea Zone Americans win, taking 2 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 25 Sea Zone Americans attack with 1 destroyer, 3 fighters and 3 tactical_bombers Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 5/7 hits, 3,83 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 bomber moved from 2 Sea Zone to Western United States 1 bomber moved from 8 Sea Zone to Western United States 1 fighter and 1 tactical_bomber moved from British Columbia to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 3 bombers moved from 113 Sea Zone to Normandy Bordeaux 4 fighters moved from 113 Sea Zone to 110 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 infantry placed in Western United States 2 destroyers and 2 fighters placed in 10 Sea Zone 3 fighters placed in Western United States 3 infantry placed in Normandy Bordeaux 1 artillery placed in Western United States Americans undo move 5. Americans undo move 4. 1 artillery and 2 infantry placed in Normandy Bordeaux 1 infantry placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 3 artilleries, 2 destroyers and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter and 2 tactical_bombers moved from India to Burma 2 infantry moved from India to Burma 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France Combat - British Battle in Holland Belgium British attack with 2 fighters and 1 infantry Germans defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win with 2 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in Burma British attack with 1 fighter, 2 infantry and 2 tactical_bombers Japanese defend with 2 mech_infantrys British roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Burma, round 2 : 2/5 hits, 2,00 expected hits Japanese roll dice for 2 mech_infantrys in Burma, round 2 : 1/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Japanese: 2 mech_infantrys Battle in Southern France British attack with 1 artillery and 2 infantry Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry British roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 0,83 expected hits Italians roll dice for 1 artillery and 1 mech_infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Southern France British roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Southern France British win, taking Southern France from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 mech_infantry Non Combat Move - British 1 aaGun moved from Normandy Bordeaux to Southern France 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from Holland Belgium to United Kingdom 9 artilleries and 10 infantry moved from Northwest Persia to Iraq 1 fighter and 2 tactical_bombers moved from Burma to India 3 armour and 5 mech_infantrys moved from India to Eastern Persia 2 fighters moved from Russia to Eastern Persia Place Units - British 3 artilleries placed in Iraq 3 mech_infantrys placed in Egypt British undo move 2. 2 mech_infantrys placed in Egypt 1 destroyer placed in 81 Sea Zone 1 mech_infantry placed in Union of South Africa 1 destroyer placed in 71 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 2,4 British collect 38 PUs (2 lost to blockades); end with 38 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2 UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Germans : -0,17 British : 1,33 Italians : 0,00 Americans : 1,67 Japanese : -0,33
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to Southern France 1 artillery and 2 infantry moved from Northern Italy to Southern France 1 infantry moved from Northern Italy to Southern France Combat - Italians Battle in Southern France Italians attack with 1 artillery, 1 fighter and 3 infantry British defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry AA fire in Southern France : 1/1 hits, 0.17 expected hits 1 fighter owned by the Italians lost in Southern France Italians roll dice for 1 artillery and 3 infantry in Southern France, round 2 : 2/4 hits, 1.00 expected hits British roll dice for 1 aaGun, 1 artillery and 1 infantry in Southern France, round 2 : 2/2 hits, 0.67 expected hits 1 aaGun owned by the British, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Southern France Italians roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British and 1 infantry owned by the Italians lost in Southern France Italians win, taking Southern France from British with 1 artillery remaining. Battle score for attacker is -7 Casualties for Italians: 1 fighter and 3 infantry Casualties for British: 1 aaGun, 1 artillery and 1 infantry Non Combat Move - Italians 2 aaGuns moved from Rostov to Volgograd Place Units - Italians 1 artillery and 2 infantry placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : 1.33 British : 2.00 AA fire in Southern France : : 0.83
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@Giallo Holy crap dude! Could you get any luckier against Italy? You’ve killed like 5 fighters in the most BS ways. That’s gotta be a first.
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to Northern Territory ANZAC take Northern Territory from Japanese 2 artilleries and 2 infantry moved from New South Wales to South Australia 1 infantry moved from New South Wales to South Australia Combat - ANZAC Battle in South Australia ANZAC attack with 2 artilleries and 3 infantry Japanese defend with 2 artilleries ANZAC roll dice for 2 artilleries and 3 infantry in South Australia, round 2 : 4/5 hits, 1,50 expected hits Japanese roll dice for 2 artilleries in South Australia, round 2 : 0/2 hits, 0,67 expected hits 2 artilleries owned by the Japanese lost in South Australia ANZAC win, taking South Australia from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 2 artilleries Non Combat Move - ANZAC Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 9 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
ANZAC : 2,50 Japanese : -0,67
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to Northern Territory ANZAC take Northern Territory from Japanese 2 artilleries and 2 infantry moved from New South Wales to South Australia 1 infantry moved from New South Wales to South Australia Combat - ANZAC Battle in South Australia ANZAC attack with 2 artilleries and 3 infantry Japanese defend with 2 artilleries ANZAC roll dice for 2 artilleries and 3 infantry in South Australia, round 2 : 4/5 hits, 1,50 expected hits Japanese roll dice for 2 artilleries in South Australia, round 2 : 0/2 hits, 0,67 expected hits 2 artilleries owned by the Japanese lost in South Australia ANZAC win, taking South Australia from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 2 artilleries Non Combat Move - ANZAC Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 9 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Combat - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 2,50 Japanese : -0,67
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@majikforce said in Giallo (Allies+3) vs Majikforce (Axis) BM3:
@Giallo Holy crap dude! Could you get any luckier against Italy? You’ve killed like 5 fighters in the most BS ways. That’s gotta be a first.
Keep 'm comming!
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@Giallo said in Giallo (Allies+3) vs Majikforce (Axis) BM3:
@majikforce said in Giallo (Allies+3) vs Majikforce (Axis) BM3:
@Giallo Holy crap dude! Could you get any luckier against Italy? You’ve killed like 5 fighters in the most BS ways. That’s gotta be a first.
Keep 'm comming!
I still feel I lost too many units in that hughe battle at the coast of Australia
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@Giallo said in Giallo (Allies+3) vs Majikforce (Axis) BM3:
@majikforce said in Giallo (Allies+3) vs Majikforce (Axis) BM3:
@Giallo Holy crap dude! Could you get any luckier against Italy? You’ve killed like 5 fighters in the most BS ways. That’s gotta be a first.
Keep 'm comming!
LOL! I would love to but I’m a little short on cash.
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@majikforce said in Giallo (Allies+3) vs Majikforce (Axis) BM3:
@Giallo said in Giallo (Allies+3) vs Majikforce (Axis) BM3:
@majikforce said in Giallo (Allies+3) vs Majikforce (Axis) BM3:
@Giallo Holy crap dude! Could you get any luckier against Italy? You’ve killed like 5 fighters in the most BS ways. That’s gotta be a first.
Keep 'm comming!
LOL! I would love to but I’m a little short on cash.
:open_mouth:
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 factory_minor, 1 fighter, 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Caucasus to Northwest Persia 1 mech_infantry moved from Caucasus to Northwest Persia 2 infantry moved from Belarus to Bryansk 2 fighters moved from Rostov to Bryansk 1 fighter moved from Rostov to Bryansk 2 infantry moved from Volgograd to Tambov 2 fighters moved from Rostov to Tambov 1 bomber moved from Rostov to Northwest Persia 1 bomber moved from Rostov to Northwest Persia 1 bomber moved from Southern Italy to Iraq 1 bomber and 2 fighters moved from Western Germany to Normandy Bordeaux Combat - Germans Air Battle in Normandy Bordeaux Germans attacks with 3 units heading to Normandy Bordeaux Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Normandy Bordeaux AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 6 damage total. Strategic bombing raid in Iraq AA fire in Iraq : 0/1 hits, 0.17 expected hits Bombing raid in Iraq rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Iraq causes 3 damage total. Battle in Bryansk Germans attack with 3 fighters and 2 infantry Russians defend with 1 airfield and 1 infantry Germans roll dice for 3 fighters and 2 infantry in Bryansk, round 2 : 3/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 2 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Tambov, round 2 : 3/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Northwest Persia Germans attack with 2 bombers, 1 infantry and 1 mech_infantry British defend with 1 infantry Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 2/4 hits, 1.67 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Cleaning up after air battles Non Combat Move - Germans 2 fighters moved from Tambov to Volgograd 3 aaGuns, 21 artilleries and 20 infantry moved from Rostov to Volgograd 3 fighters moved from Bryansk to Volgograd 3 artilleries moved from Ukraine to Rostov 3 mech_infantrys moved from Ukraine to Volgograd 1 armour and 8 mech_infantrys moved from Eastern Poland to Ukraine 2 armour and 1 mech_infantry moved from Novgorod to Finland 1 bomber and 2 fighters moved from Normandy Bordeaux to Western Germany 2 bombers moved from Northwest Persia to Volgograd 5 infantry moved from Germany to Western Germany 1 bomber moved from Iraq to Volgograd 5 mech_infantrys moved from Caucasus to Volgograd 5 armour moved from Caucasus to Volgograd 1 infantry moved from Volgograd to Caucasus 1 mech_infantry moved from Volgograd to Kazakhstan 1 fighter moved from Southern Italy to Volgograd 3 infantry moved from Western Germany to France 1 infantry moved from Western Germany to Germany Place Units - Germans 1 factory_minor placed in Caucasus 3 infantry placed in Volgograd 1 artillery and 2 infantry placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 5 mech_infantrys placed in Germany 1 fighter placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3 Germans collect 52 PUs (3 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from France: 3 infantry EDIT: Adding units owned by Germans to Western Germany: 3 infantry EDIT: Removing units owned by Germans from France: 3 infantry EDIT: Adding units owned by Germans to Western Germany: 3 infantry EDIT: Removing units owned by Germans from Western Germany: 1 fighter EDIT: Adding units owned by Germans to Germany: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 2 fighters EDIT: Adding units owned by Germans to Western Germany: 2 fighters EDIT: Removing units owned by Germans from Western Germany: 1 infantry EDIT: Adding units owned by Germans to Germany: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 3.17 British : 0.67 AA fire in Normandy Bordeaux : : -0.17 AA fire in Iraq : : -0.17 Russians : -0.67
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Yenisey to Evenkiyskiy Russians take Evenkiyskiy from Japanese 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Tambov 1 fighter and 1 tactical_bomber moved from Russia to Tambov 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Vologda 1 infantry moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk 1 fighter moved from Russia to Kazakhstan 1 infantry moved from Samara to Kazakhstan 1 armour moved from Samara to Urals Russians take Novosibirsk from Japanese Russians take Urals from Japanese 1 armour moved from Samara to Timguska Russians take Timguska from Japanese Combat - Russians Battle in Bryansk Russians attack with 1 fighter and 2 infantry Germans defend with 1 airfield and 2 infantry Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 3 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Tambov Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Tambov Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Kazakhstan Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Vologda Russians win, taking Vologda from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 fighter moved from Vologda to Russia 1 fighter moved from Smolensk to Russia 1 fighter moved from Bryansk to Russia 1 fighter and 1 tactical_bomber moved from Tambov to Russia 1 fighter moved from Kazakhstan to Russia 2 aaGuns, 21 artilleries and 36 infantry moved from Samara to Russia 2 mech_infantrys moved from Russia to Urals 2 mech_infantrys moved from Russia to Urals 2 armour moved from Samara to Urals Place Units - Russians 2 infantry placed in Russia Turn Complete - Russians Russians collect 12 PUs; end with 14 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans : -0,33 Italians : 0,67 Russians : 2,83 Japanese : -0,33
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 2 armour, 1 destroyer, 1 fighter, 7 mech_infantrys and 6 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 1 Sea Zone to 2 Sea Zone 1 bomber moved from Japan to 2 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 9 armour, 3 artilleries, 1 fighter, 13 mech_infantrys and 2 tactical_bombers moved from Yunnan to Burma 3 armour moved from French Indo China to Burma 2 armour and 1 mech_infantry moved from Malaya to Burma 1 submarine moved from 70 Sea Zone to 71 Sea Zone 1 submarine moved from 37 Sea Zone to 54 Sea Zone Japanese take 54 Sea Zone from Americans 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 bomber moved from Japan to 25 Sea Zone 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians Combat - Japanese Battle in Queensland Battle in Burma Japanese attack with 14 armour, 3 artilleries, 1 fighter, 14 mech_infantrys and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 14 armour, 3 artilleries, 1 fighter, 14 mech_infantrys and 2 tactical_bombers in Burma, round 2 : 11/34 hits, 12.67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Queensland from ANZAC, taking Burma from UK_Pacific with 14 armour, 3 artilleries, 1 fighter, 13 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 infantry Battle in 71 Sea Zone Japanese attack with 1 submarine British defend with 1 destroyer Japanese roll dice for 1 submarine in 71 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 71 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 71 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 71 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 71 Sea Zone British win with no units remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for British: 1 destroyer Battle in 2 Sea Zone Japanese attack with 1 bomber and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber in 2 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 2 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 2 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 25 Sea Zone Japanese attack with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 4/5 hits, 3.00 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 artillery moved from Dutch New Guinea to 45 Sea Zone 1 artillery and 1 transport moved from 45 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 2 carriers, 2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 bomber moved from Western Australia to Caroline Islands 1 submarine moved from 11 Sea Zone to 30 Sea Zone 1 bomber moved from 2 Sea Zone to Siberia 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Korea to Manchuria 1 submarine moved from 6 Sea Zone to 8 Sea Zone 1 bomber moved from 25 Sea Zone to Japan 3 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 2 tactical_bombers moved from Burma to Malaya 1 aaGun moved from Yunnan to Burma 1 mech_infantry moved from Hunan to Burma 1 mech_infantry moved from Hunan to Burma 1 mech_infantry moved from Kiangsu to Hunan 1 infantry moved from Kweichow to Yunnan 1 mech_infantry moved from Kiangsu to Kweichow 1 mech_infantry moved from Kiangsu to Hopei 1 infantry moved from Hopei to Suiyuyan 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone Place Units - Japanese 2 armour and 1 mech_infantry placed in Malaya 3 mech_infantrys placed in French Indo China 3 mech_infantrys placed in Kiangsu 1 destroyer and 6 submarines placed in 6 Sea Zone 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 77 PUs; end with 78 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
British : 0.33 Americans : 1.33 UK_Pacific : 0.67 Japanese : -0.67
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 4 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 2 submarines moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 infantry moved from Normandy Bordeaux to Southern France 4 fighters moved from 110 Sea Zone to Southern France 1 infantry moved from British Columbia to Alaska Americans take Alaska from Japanese 3 fighters and 3 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 destroyer moved from 10 Sea Zone to 8 Sea Zone 1 bomber moved from Western United States to 8 Sea Zone 1 bomber moved from Western United States to Aleutian Islands 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands 3 bombers moved from Normandy Bordeaux to Germany Combat - Americans Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone Air Battle in Germany Americans attacks with 3 units heading to Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Germany AA fire in Germany : 0/3 hits, 0,50 expected hits Bombing raid in Germany rolls: 6,5,4 and causes: 15 damage to unit: factory_major Bombing raid in Germany causes 15 damage total. Battle in 97 Sea Zone Americans attack with 2 submarines Italians defend with 1 destroyer and 1 fighter Americans roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Americans roll dice for 2 submarines in 97 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 destroyer and 1 fighter in 97 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits 2 submarines owned by the Americans lost in 97 Sea Zone Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is -12 Casualties for Americans: 2 submarines Battle in 8 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 transport Japanese defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer and 1 transport in 8 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 8 Sea Zone Americans win with 1 bomber and 1 transport remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in 25 Sea Zone Americans attack with 1 destroyer, 3 fighters and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 3/7 hits, 3,83 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Aleutian Islands Americans attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Aleutian Islands, round 2 : 0/3 hits, 1,33 expected hits Japanese roll dice for 1 artillery in Aleutian Islands, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Aleutian Islands Americans roll dice for 1 artillery and 1 bomber in Aleutian Islands, round 3 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 artillery in Aleutian Islands, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Aleutian Islands Americans win, taking Aleutian Islands from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery Battle in Southern France Americans attack with 4 fighters and 1 infantry Italians defend with 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 4 fighters and 1 infantry in Southern France, round 2 : 3/5 hits, 2,17 expected hits Italians roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 4 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Cleaning up after air battles Non Combat Move - Americans 4 fighters moved from Southern France to 110 Sea Zone 1 bomber moved from 8 Sea Zone to Western United States 1 bomber moved from Aleutian Islands to British Columbia 1 aaGun moved from Western United States to British Columbia 1 infantry moved from British Columbia to Western United States 3 fighters and 3 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone 1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from Western United States to 26 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 carrier, 1 cruiser and 3 submarines moved from 64 Sea Zone to 10 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 3 bombers moved from Germany to Normandy Bordeaux Place Units - Americans 1 carrier, 2 destroyers, 4 fighters and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Italians : -0,33 Americans : -2,67 Japanese : 0,83 AA fire in Germany : : -0,50