Initial test. First time tries.
1914 WhackAxis vs dawg
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TripleA Turn Summary: Britain round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - Britain Britain spend 5 on tech rolls Britain roll 1,5,5,2,2,4 and gets 0 hits Combat Move - Britain 1 field_gun and 1 infantry moved from London to Sea Zone 15 English Channel 1 field_gun and 1 infantry moved from Sea Zone 15 English Channel to Belgium 2 cruisers moved from Sea Zone 75 Red Sea to Sea Zone 69 Sea of Crete 1 battleship, 1 destroyer and 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 69 Sea of Crete 1 field_gun and 1 infantry moved from Goa to Sea Zone 73 Arabian Sea 1 field_gun and 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 75 Red Sea 2 field_guns and 2 infantry moved from Sea Zone 75 Red Sea to Sinai 2 heavy_guns moved from Cairo-Suez to Sinai 1 infantry moved from Lower Egypt to Cairo-Suez 2 cavalrys moved from German Southwest Africa to German East Africa 2 cavalrys moved from Cape Town to German Southwest Africa 1 infantry moved from Gujarat to Sindh 1 colonial moved from Punjab to Sindh 4 colonials moved from Mexico City to Guadalahara 1 colonial and 1 field_gun moved from Tuamotu to Sea Zone 112 Pacific Ocean 1 colonial, 1 field_gun and 1 transport moved from Sea Zone 112 Pacific Ocean to Sea Zone 122 Bismarck Sea 1 colonial and 1 field_gun moved from Guadalcanal to Sea Zone 121 Coral Sea 1 colonial, 1 field_gun and 1 transport moved from Sea Zone 121 Coral Sea to Sea Zone 119 Timor Sea 2 battlecruisers, 3 cruisers and 1 transport moved from Sea Zone 122 Bismarck Sea to Sea Zone 119 Timor Sea Purchase Units - Britain Britain buy 3 cavalrys, 2 cruisers, 1 destroyer, 1 field_gun, 5 heavy_guns, 1 infantry, 1 transport and 3 trenchs; Remaining resources: 0 PUs; 6 techTokens; Combat - Britain Battle in Guadalahara Britain attack with 4 colonials Neutral defend with 1 infantry Britain roll dice for 4 colonials in Guadalahara, round 2 : 2/4 hits, 1.33 expected hits Neutral roll dice for 1 infantry in Guadalahara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Guadalahara Britain loses 0 PUs for violating Guadalaharas neutrality. Britain win, taking Guadalahara from Neutral with 4 colonials remaining. Battle score for attacker is 3 Casualties for Neutral: 1 infantry Non Combat Move - Britain Place Units - Britain 2 cruisers and 1 destroyer placed in Sea Zone 15 English Channel 1 transport placed in Sea Zone 73 Arabian Sea 1 cavalry placed in Bombay 1 field_gun and 1 infantry placed in Goa 2 heavy_guns placed in Cairo-Suez 3 heavy_guns and 3 trenchs placed in Belgium 2 cavalrys placed in Cape Town Activate Technology - Britain Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 7 techTokens Turn Complete - Britain Britain collect 95 PUs; end with 95 PUs
Combat Hit Differential Summary :
Neutral : -0.33 Britain : 0.67
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TripleA Turn Summary: Russia round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - Russia Russia spend 5 on tech rolls Russia roll 3,3,5 and gets 0 hits Combat Move - Russia 1 cavalry moved from Novosibirsk to Evenkia 1 conscript moved from Novosibirsk to Krasnoyarsk 6 conscripts and 1 infantry moved from Novosibirsk to Omsk 3 field_guns and 2 infantry moved from Caucasus to Volgograd Purchase Units - Russia Russia buy 10 conscripts, 1 infantry and 12 trenchs; Remaining resources: 0 PUs; 3 techTokens; Non Combat Move - Russia Place Units - Russia 3 trenchs placed in Volgograd 3 conscripts and 3 trenchs placed in Kiev Russia undo move 2. 3 trenchs placed in Khabarovsk 2 conscripts placed in Omsk 3 conscripts and 3 trenchs placed in Moscow 3 trenchs placed in St. Petersburg 3 conscripts placed in Kiev 2 conscripts and 1 infantry placed in St. Petersburg Turn Complete - Russia Russia collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Communists round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - Communists Communists spend 5 on tech rolls Communists rolls : 0/1 hits, 0.00 expected hits Combat Move - Communists 1 heavy_gun moved from Yakutsk to Sakhe 4 field_guns and 1 infantry moved from Bratsk to Novosibirsk 1 cavalry moved from Irkutsk to Evenkia 1 cavalry moved from Bratsk to Norilsk Communists take Norilsk from Russia 1 infantry moved from Irkutsk to Bratsk 1 cavalry moved from Amur to Sakhe 1 infantry moved from Tiksi to Aldan 3 cavalrys moved from Aldan to Novosibirsk 1 cavalry moved from Buryatia to Krasnoyarsk 4 cavalrys moved from Bratsk to Krasnoyarsk Purchase Units - Communists Communists buy 4 conscripts and 6 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - Communists Battle in Krasnoyarsk Communists attack with 5 cavalrys Russia defend with 1 conscript Communists roll dice for 5 cavalrys in Krasnoyarsk, round 2 : 1/5 hits, 0.83 expected hits Russia roll dice for 1 conscript in Krasnoyarsk, round 2 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Krasnoyarsk Communists win, taking Krasnoyarsk from Russia with 5 cavalrys remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Battle in Novosibirsk Communists attack with 3 cavalrys, 4 field_guns and 1 infantry Russia defend with 1 conscript Communists roll dice for 3 cavalrys, 4 field_guns and 1 infantry in Novosibirsk, round 2 : 3/8 hits, 2.67 expected hits Russia roll dice for 1 conscript in Novosibirsk, round 2 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Novosibirsk Communists win, taking Novosibirsk from Russia with 3 cavalrys, 4 field_guns and 1 infantry remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Battle in Evenkia Communists attack with 1 cavalry Russia defend with 1 cavalry Communists roll dice for 1 cavalry in Evenkia, round 2 : 0/1 hits, 0.17 expected hits Russia roll dice for 1 cavalry in Evenkia, round 2 : 0/1 hits, 0.17 expected hits Communists roll dice for 1 cavalry in Evenkia, round 3 : 1/1 hits, 0.17 expected hits Russia roll dice for 1 cavalry in Evenkia, round 3 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the Russia lost in Evenkia Communists win, taking Evenkia from Russia with 1 cavalry remaining. Battle score for attacker is 4 Casualties for Russia: 1 cavalry Non Combat Move - Communists Place Units - Communists 3 trenchs placed in Sakhe 3 trenchs placed in Aldan 4 conscripts placed in Yakutsk Turn Complete - Communists Communists collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Communists rolls : : 0.00 Communists : 1.17 Russia : -0.67
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TripleA Turn Summary: USA round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - USA USA spend 5 on tech rolls USA roll 2,4,6 and gets 1 hit USA removing all Technology Tokens after successful research. USA discover subwarfare Combat Move - USA 1 destroyer moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel 1 destroyer moved from Sea Zone 29 Mid Atlantic to Sea Zone 25 Mid Atlantic 2 infantry moved from Washington D.C. to Virginia 1 infantry moved from Atlanta to Charleston 1 field_gun and 1 infantry moved from Koryak to Chukotka 1 field_gun and 1 infantry moved from Kamchatka to Sea Zone 140 Sea of Okhotsk 1 field_gun and 1 infantry moved from Sea Zone 140 Sea of Okhotsk to Khabarovsk 1 infantry moved from Chukotka to Magadan 1 infantry moved from Honolulu to Sea Zone 145 Pacific Ocean 1 infantry and 1 transport moved from Sea Zone 145 Pacific Ocean to Sea Zone 141 Pacific Ocean 1 transport moved from Sea Zone 141 Pacific Ocean to Sea Zone 145 Pacific Ocean 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 142 Pacific Ocean to Sea Zone 140 Sea of Okhotsk 1 infantry moved from Sea Zone 141 Pacific Ocean to Kamchatka 1 field_gun and 1 infantry moved from Sea Zone 140 Sea of Okhotsk to Khabarovsk 1 field_gun and 1 infantry moved from Manila to Sea Zone 130 Philippine Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 130 Philippine Sea to Sea Zone 142 Pacific Ocean 2 field_guns and 2 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea 3 transports moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean 2 field_guns and 2 infantry moved from Sea Zone 151 Bering Sea to Chukotka Purchase Units - USA USA buy 1 cruiser, 4 field_guns, 1 heavy_gun, 5 infantry and 2 transports; Remaining resources: 1 PUs; 0 techTokens; Non Combat Move - USA Place Units - USA 1 heavy_gun placed in Manila 1 transport placed in Sea Zone 130 Philippine Sea 1 field_gun and 1 infantry placed in Honolulu 1 transport placed in Sea Zone 153 Pacific Ocean 3 field_guns and 1 infantry placed in San Francisco 2 infantry placed in Oregon 1 infantry placed in California 1 cruiser placed in Sea Zone 29 Mid Atlantic Activate Technology - USA USA activating subwarfare Turn Complete - USA USA collect 66 PUs; end with 67 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germany round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - Germany Germany spend 5 on tech rolls Germany roll 1,6,1,5,6 and gets 2 hits Germany removing all Technology Tokens after successful research. Germany discover lateFighter Combat Move - Germany 7 field_guns, 3 heavy_guns and 5 infantry moved from Don to Moscow 1 fighter and 3 gass moved from Belarus to Moscow 3 gass moved from Minsk to Moscow 3 field_guns, 1 heavy_gun and 3 infantry moved from Mecklenburg to Sea Zone 12 Baltic Sea 3 field_guns, 1 heavy_gun, 3 infantry and 4 transports moved from Sea Zone 12 Baltic Sea to Sea Zone 9 Gulf of Bothnia 3 field_guns, 1 heavy_gun and 3 infantry moved from Sea Zone 9 Gulf of Bothnia to Finland 3 field_guns, 1 infantry and 3 stormtruppens moved from Sweden to Finland 1 field_gun moved from Karelia to Murmansk Germany take Murmansk from Russia 2 field_guns and 1 infantry moved from Tver to Moscow 2 cavalrys moved from Smolensk to Moscow 1 infantry moved from Don to Moscow 2 gass moved from Warsaw to Smolensk 2 transports moved from Sea Zone 9 Gulf of Bothnia to Sea Zone 11 Baltic Sea 2 field_guns and 2 infantry moved from West Prussia to Sea Zone 11 Baltic Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 11 Baltic Sea to Sea Zone 9 Gulf of Bothnia 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 11 Baltic Sea to Sea Zone 9 Gulf of Bothnia 2 field_guns and 2 infantry moved from Sea Zone 9 Gulf of Bothnia to Finland 1 infantry moved from Novgorod to Archangelsk Germany take Archangelsk from Russia 1 infantry moved from Novgorod to Vladimir Germany take Vladimir from Russia 6 heavy_guns moved from Wurttemburg to Alsace 2 fighters moved from Rhine to Alsace 1 field_gun and 1 infantry moved from Westphalia to Rhine 6 infantry moved from Bavaria to Wurttemburg 1 submarine moved from Sea Zone 98 South Atlantic to Sea Zone 92 Mozambique Channel 4 fighters and 5 infantry moved from Dar es Salaam to German East Africa 1 heavy_gun moved from Rhine to Alsace Purchase Units - Germany Germany buy 1 Factory, 3 gass, 6 heavy_guns, 10 infantry and 9 trenchs; Remaining resources: 1 PUs; 0 techTokens; Combat - Germany Battle in German East Africa Germany attack with 4 fighters and 5 infantry Britain defend with 4 cavalrys, 1 colonial and 1 infantry; France defend with 3 cavalrys and 1 infantry Germany roll dice for 4 fighters and 5 infantry in German East Africa, round 2 : 2/9 hits, 2.83 expected hits France roll dice for 7 cavalrys, 1 colonial and 2 infantry in German East Africa, round 2 : 2/10 hits, 2.17 expected hits 2 infantry owned by the Germany and 2 cavalrys owned by the France lost in German East Africa 3 infantry owned by the Germany retreated to Dar es Salaam France win with 5 cavalrys, 1 colonial and 2 infantry remaining. Battle score for attacker is 2 Casualties for Germany: 2 infantry Casualties for France: 2 cavalrys Battle in Moscow Germany attack with 2 cavalrys, 9 field_guns, 1 fighter, 6 gass, 3 heavy_guns and 7 infantry Russia defend with 1 Factory, 7 conscripts, 3 heavy_guns and 9 trenchs Germany roll dice for 6 gass in Moscow, round 2 : 5/6 hits, 4.00 expected hits 5 conscripts owned by the Russia lost in Moscow 6 gass owned by the Germany lost in Moscow Germany roll dice for 2 cavalrys, 9 field_guns, 1 fighter, 3 heavy_guns and 7 infantry in Moscow, round 2 : 6/22 hits, 7.33 expected hits Units damaged: 6 trenchs owned by the Russia Russia roll dice for 2 conscripts, 3 heavy_guns and 9 trenchs in Moscow, round 2 : 2/5 hits, 2.83 expected hits 2 infantry owned by the Germany lost in Moscow Germany roll dice for 2 cavalrys, 9 field_guns, 1 fighter, 3 heavy_guns and 5 infantry in Moscow, round 3 : 7/20 hits, 6.67 expected hits Units damaged: 3 trenchs owned by the Russia Russia roll dice for 2 conscripts, 3 heavy_guns and 9 trenchs in Moscow, round 3 : 2/5 hits, 2.83 expected hits 2 infantry owned by the Germany and 4 trenchs owned by the Russia lost in Moscow Germany roll dice for 2 cavalrys, 9 field_guns, 1 fighter, 3 heavy_guns and 3 infantry in Moscow, round 4 : 7/18 hits, 6.00 expected hits Russia roll dice for 2 conscripts, 3 heavy_guns and 5 trenchs in Moscow, round 4 : 3/5 hits, 2.83 expected hits 3 infantry owned by the Germany, 5 trenchs owned by the Russia and 2 conscripts owned by the Russia lost in Moscow Germany roll dice for 2 cavalrys, 9 field_guns, 1 fighter and 3 heavy_guns in Moscow, round 5 : 6/15 hits, 5.00 expected hits Russia roll dice for 3 heavy_guns in Moscow, round 5 : 2/3 hits, 2.50 expected hits 3 heavy_guns owned by the Russia and 2 cavalrys owned by the Germany lost in Moscow Germany win, taking Moscow from Russia with 9 field_guns, 1 fighter and 3 heavy_guns remaining. Battle score for attacker is 3 Casualties for Russia: 7 conscripts, 3 heavy_guns and 9 trenchs Casualties for Germany: 2 cavalrys, 6 gass and 7 infantry Non Combat Move - Germany 1 fighter moved from Moscow to Smolensk 4 fighters moved from German East Africa to Dar es Salaam Place Units - Germany 3 trenchs placed in Alsace 3 trenchs placed in Rhine 1 Factory and 3 trenchs placed in Wurttemburg 6 heavy_guns placed in Bavaria 4 infantry placed in West Prussia 3 infantry placed in Belarus 3 gass placed in Minsk 3 infantry placed in Dar es Salaam Activate Technology - Germany Germany activating lateFighter Trigger GermanyT3: buylate_fighter added to productionGermany Turn Complete - Germany Germany collect 128 PUs; end with 129 PUs
Combat Hit Differential Summary :
France : -0.17 Germany : 1.17 Russia : -2.00
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TripleA Turn Summary: France round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - France France spend 5 on tech rolls France roll 6,5,1,4 and gets 1 hit France removing all Technology Tokens after successful research. France discover bunkers Combat Move - France 3 field_guns and 5 infantry moved from Paris to Champagne 1 destroyer moved from Sea Zone 25 Mid Atlantic to Sea Zone 14 Helgoland Bight 1 destroyer moved from Sea Zone 25 Mid Atlantic to Sea Zone 16 North Sea 1 cruiser moved from Sea Zone 15 English Channel to Sea Zone 16 North Sea 1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 55 Western Mediterranean 2 infantry moved from Algiers to Sea Zone 55 Western Mediterranean 2 infantry and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 56 Gulf of Lyon 3 infantry moved from Marseilles to Piedmont 1 heavy_gun and 1 infantry moved from Tobruk to Sea Zone 70 Eastern Mediterranean 1 colonial moved from Cyrenaica to Sea Zone 70 Eastern Mediterranean 1 colonial, 1 heavy_gun and 1 infantry moved from Sea Zone 70 Eastern Mediterranean to Sinai 2 field_guns and 2 infantry moved from Marshall Islands to Sea Zone 134 Pacific Ocean 2 colonials moved from Solomon Islands to Sea Zone 121 Coral Sea 1 cruiser moved from Sea Zone 112 Pacific Ocean to Sea Zone 134 Pacific Ocean 2 colonials and 1 transport moved from Sea Zone 121 Coral Sea to Sea Zone 134 Pacific Ocean 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 134 Pacific Ocean to Sea Zone 136 East China Sea 2 infantry moved from Sea Zone 56 Gulf of Lyon to Marseilles Purchase Units - France France buy 1 destroyer, 5 field_guns, 2 heavy_guns, 11 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - France Non Combat Move - France Place Units - France 4 field_guns and 4 infantry placed in Paris 3 trenchs placed in Champagne 1 destroyer placed in Sea Zone 70 Eastern Mediterranean 1 heavy_gun placed in Tobruk 2 infantry placed in Marseilles 1 heavy_gun placed in Algiers 1 field_gun placed in Marseilles 2 infantry placed in Shanghai 1 3 infantry placed in Brittany Activate Technology - France France activating bunkers Turn Complete - France France collect 86 PUs; end with 86 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Serbia round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Turn Complete - Serbia
Combat Hit Differential Summary :
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TripleA Turn Summary: Austria round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - Austria Austria spend 10 on tech rolls Austria roll 3,1,6,1,5,5 and gets 1 hit Austria removing all Technology Tokens after successful research. Austria discover armour Combat Move - Austria 6 infantry moved from Galicia to Odessa 4 cavalrys moved from Galicia to Bessarabia 1 heavy_gun and 5 infantry moved from Trieste to Venice 1 zeppelin moved from Venice to Sea Zone 57 Ligurian Sea 1 infantry moved from Venice to Tyrol 2 infantry moved from Greece to Albania 1 infantry moved from Albania to Montenegro Purchase Units - Austria Austria buy 1 Factory, 4 field_guns, 15 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Austria Battle in Bessarabia Austria attack with 4 cavalrys Russia defend with 1 conscript Austria roll dice for 4 cavalrys in Bessarabia, round 2 : 0/4 hits, 0.67 expected hits Russia roll dice for 1 conscript in Bessarabia, round 2 : 0/1 hits, 0.17 expected hits Austria roll dice for 4 cavalrys in Bessarabia, round 3 : 1/4 hits, 0.67 expected hits Russia roll dice for 1 conscript in Bessarabia, round 3 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Bessarabia Austria win, taking Bessarabia from Russia with 4 cavalrys remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Battle in Sea Zone 57 Ligurian Sea Austria attack with 1 zeppelin Italy defend with 1 transport 1 transport owned by the Italy lost in Sea Zone 57 Ligurian Sea Austria win with 1 zeppelin remaining. Battle score for attacker is 7 Casualties for Italy: 1 transport Non Combat Move - Austria 1 zeppelin moved from Sea Zone 57 Ligurian Sea to Venice Place Units - Austria 3 infantry and 3 trenchs placed in Greece 4 field_guns placed in Venice 6 infantry placed in Trieste 6 infantry placed in Galicia 1 Factory placed in Tyrol Activate Technology - Austria Austria activating armour Trigger AustriaT5: buytank added to productionAustria Turn Complete - Austria Austria collect 101 PUs; end with 101 PUs
Combat Hit Differential Summary :
Austria : -0.33 Russia : -0.33
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TripleA Turn Summary: Italy round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - Italy Italy rolls : 0/1 hits, 0.00 expected hits Combat Move - Italy 1 infantry moved from Latium to Tuscany 3 infantry moved from Rome to Latium 1 heavy_gun moved from Piedmont to Milan Purchase Units - Italy Italy buy 1 field_gun, 2 infantry and 6 trenchs; Remaining resources: 0 PUs; 1 techTokens; Non Combat Move - Italy Place Units - Italy 3 trenchs placed in Milan 3 trenchs placed in Tuscany 1 field_gun and 2 infantry placed in Piedmont Activate Technology - Italy Trigger ItalyT5: buytank added to productionItaly Trigger ItalyP: Italy has 3 infantry placed in Rome Turn Complete - Italy Italy collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italy rolls : : 0.00
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TripleA Turn Summary: Arabia round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Purchase Units - Arabia Arabia buy 1 Bedouin and 1 trench; Remaining resources: 0 PUs; Non Combat Move - Arabia Place Units - Arabia 1 Bedouin and 1 trench placed in Mecca Turn Complete - Arabia Arabia collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Turkey round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey roll 4,5,4 and gets 0 hits Combat Move - Turkey 3 infantry moved from Georgia to Caucasus Turkey take Caucasus from Russia 2 infantry moved from Azerbaijan to Caucasus 1 field_gun and 3 infantry moved from Tehran to Khurasan 3 infantry moved from Lurs to Khurasan 3 infantry moved from Damascus to Palestine 3 infantry moved from Baghdad to Fars 2 heavy_guns moved from Palestine to Hejaz Purchase Units - Turkey Turkey buy 2 cruisers, 9 infantry, 2 submarines and 1 trench; Remaining resources: 0 PUs; 3 techTokens; Combat - Turkey Battle in Khurasan Turkey attack with 1 field_gun and 6 infantry Neutral defend with 2 infantry Turkey roll dice for 1 field_gun and 6 infantry in Khurasan, round 2 : 0/7 hits, 1.50 expected hits Neutral roll dice for 2 infantry in Khurasan, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Turkey lost in Khurasan Turkey roll dice for 1 field_gun and 4 infantry in Khurasan, round 3 : 2/5 hits, 1.17 expected hits Neutral roll dice for 2 infantry in Khurasan, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral lost in Khurasan Turkey loses 0 PUs for violating Khurasans neutrality. Turkey win, taking Khurasan from Neutral with 1 field_gun and 4 infantry remaining. Battle score for attacker is 0 Casualties for Turkey: 2 infantry Casualties for Neutral: 2 infantry Non Combat Move - Turkey 1 cavalry moved from Azerbaijan to Fars Place Units - Turkey 1 trench placed in Arabia 3 infantry placed in Palestine 3 infantry placed in Damascus 3 infantry placed in Baghdad 2 cruisers and 2 submarines placed in Sea Zone 68 Aegean Sea Turn Complete - Turkey Turkey collect 74 PUs; end with 74 PUs
Combat Hit Differential Summary :
Neutral : 0.67 Turkey : -0.67
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TripleA Turn Summary: Britain round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - Britain Britain roll 2,6,6,6,6,5,5 and gets 4 hits Britain removing all Technology Tokens after successful research. Britain discover merchantmarine Combat Move - Britain 2 battlecruisers, 2 battleships, 7 cruisers, 1 destroyer and 1 submarine moved from Sea Zone 15 English Channel to Sea Zone 13 Skagerrak 1 destroyer moved from Sea Zone 16 North Sea to Sea Zone 13 Skagerrak 1 field_gun and 1 infantry moved from Goa to Sea Zone 73 Arabian Sea 1 cavalry moved from Bombay to Sindh 2 heavy_guns and 1 infantry moved from Cairo-Suez to Sinai 1 infantry moved from French Somaliland to Sea Zone 75 Red Sea 1 infantry and 2 transports moved from Sea Zone 75 Red Sea to Sea Zone 73 Arabian Sea 1 infantry moved from Sea Zone 73 Arabian Sea to Sindh 2 cavalrys moved from German Southwest Africa to German East Africa 2 cavalrys moved from Cape Town to German Southwest Africa 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 76 Indian Ocean 1 field_gun and 1 infantry moved from Sea Zone 76 Indian Ocean to German East Africa 2 battlecruisers, 1 colonial, 3 cruisers, 1 field_gun and 2 transports moved from Sea Zone 119 Timor Sea to Sea Zone 85 Indian Ocean 1 colonial, 1 field_gun and 1 transport moved from Sea Zone 122 Bismarck Sea to Sea Zone 119 Timor Sea 1 field_gun and 1 infantry moved from London to Sea Zone 15 English Channel 1 field_gun and 1 infantry moved from Sea Zone 15 English Channel to Belgium Purchase Units - Britain Britain buy 1 battleship, 2 cavalrys, 2 cruisers, 1 destroyer, 1 field_gun, 4 heavy_guns, 1 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Britain Battle in Sea Zone 13 Skagerrak Britain attack with 2 battlecruisers, 2 battleships, 7 cruisers, 2 destroyers and 1 submarine Germany defend with 3 battlecruisers, 2 battleships, 3 cruisers, 2 destroyers and 6 submarines Britain roll dice for 1 submarine in Sea Zone 13 Skagerrak, round 2 : 0/1 hits, 0.33 expected hits Britain roll dice for 2 battlecruisers, 2 battleships, 7 cruisers and 2 destroyers in Sea Zone 13 Skagerrak, round 2 : 7/13 hits, 7.50 expected hits Units damaged: 2 battleships owned by the Germany Germany roll dice for 6 submarines in Sea Zone 13 Skagerrak, round 2 : 0/6 hits, 1.00 expected hits Germany roll dice for 3 battlecruisers, 2 battleships, 3 cruisers and 2 destroyers in Sea Zone 13 Skagerrak, round 2 : 4/10 hits, 5.50 expected hits Units damaged: 2 battleships owned by the Britain 1 submarine owned by the Britain, 5 submarines owned by the Germany and 1 destroyer owned by the Britain lost in Sea Zone 13 Skagerrak Britain roll dice for 2 battlecruisers, 2 battleships, 7 cruisers and 1 destroyer in Sea Zone 13 Skagerrak, round 3 : 9/12 hits, 7.17 expected hits Germany roll dice for 1 submarine in Sea Zone 13 Skagerrak, round 3 : 0/1 hits, 0.17 expected hits Germany roll dice for 3 battlecruisers, 2 battleships, 3 cruisers and 2 destroyers in Sea Zone 13 Skagerrak, round 3 : 7/10 hits, 5.50 expected hits 1 submarine owned by the Germany, 2 destroyers owned by the Germany, 3 battlecruisers owned by the Germany, 3 cruisers owned by the Germany, 1 destroyer owned by the Britain and 6 cruisers owned by the Britain lost in Sea Zone 13 Skagerrak Britain roll dice for 2 battlecruisers, 2 battleships and 1 cruiser in Sea Zone 13 Skagerrak, round 4 : 5/5 hits, 3.83 expected hits Germany roll dice for 2 battleships in Sea Zone 13 Skagerrak, round 4 : 2/2 hits, 1.33 expected hits 2 battleships owned by the Germany, 1 battlecruiser owned by the Britain and 1 cruiser owned by the Britain lost in Sea Zone 13 Skagerrak Britain win with 1 battlecruiser and 2 battleships remaining. Battle score for attacker is 71 Casualties for Britain: 1 battlecruiser, 7 cruisers, 2 destroyers and 1 submarine Casualties for Germany: 3 battlecruisers, 2 battleships, 3 cruisers, 2 destroyers and 6 submarines Non Combat Move - Britain Place Units - Britain 2 cavalrys placed in Cape Town 1 heavy_gun placed in Bombay 1 field_gun and 1 infantry placed in Goa 1 destroyer placed in Sea Zone 73 Arabian Sea Turning on Edit Mode EDIT: Removing units owned by Britain from Sea Zone 69 Sea of Crete: 1 battleship, 2 cruisers, 1 destroyer and 1 transport EDIT: Adding units owned by Britain to Sea Zone 69 Sea of Crete: 1 battleship, 2 cruisers, 1 destroyer and 1 transport EDIT: Removing units owned by Britain from Sea Zone 69 Sea of Crete: 1 battleship, 2 cruisers, 1 destroyer and 1 transport EDIT: Adding units owned by Britain to Sea Zone 70 Eastern Mediterranean: 1 battleship, 2 cruisers, 1 destroyer and 1 transport EDIT: Turning off Edit Mode 1 battleship and 1 cruiser placed in Sea Zone 70 Eastern Mediterranean 3 heavy_guns and 3 trenchs placed in Belgium 1 cruiser placed in Sea Zone 15 English Channel Activate Technology - Britain Britain activating merchantmarine Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Britain Britain collect 95 PUs; end with 95 PUs 2 units repaired.
Combat Hit Differential Summary :
Britain : 2.17 Germany : -0.50
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TripleA Turn Summary: Russia round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - Russia Russia spend 5 on tech rolls Russia roll 6,5,6,5 and gets 2 hits Russia removing all Technology Tokens after successful research. Russia discover bunkers Combat Move - Russia 1 conscript moved from St. Petersburg to Karelia Russia take Karelia from Germany 1 infantry moved from Volgograd to Don Russia take Don from Germany 1 infantry moved from Volgograd to Ryazan 1 conscript moved from Khabarovsk to Amur Russia take Amur from Communists Purchase Units - Russia Russia buy 7 conscripts, 1 infantry and 10 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Russia Non Combat Move - Russia 3 conscripts moved from Primorsky to Khabarovsk 3 conscripts moved from Vladivostok to Primorsky 1 conscript moved from Omsk to Kazakhstan 1 conscript moved from Omsk to Kazan Place Units - Russia 1 trench placed in Kazakhstan 1 trench placed in Kazan 1 trench placed in Vologda 1 trench placed in Perm 1 trench placed in Western Siberian Lowlands 1 trench placed in Naryan-Mar 6 conscripts and 3 trenchs placed in St. Petersburg 1 conscript, 1 infantry and 1 trench placed in Kiev Activate Technology - Russia Russia activating bunkers Turn Complete - Russia Russia collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Communists round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - Communists Communists spend 5 on tech rolls Communists roll 2,5 and gets 0 hits Combat Move - Communists 3 cavalrys, 4 field_guns and 1 infantry moved from Novosibirsk to Omsk 4 conscripts moved from Yakutsk to Sakhe 1 heavy_gun and 1 infantry moved from Aldan to Sakhe 1 infantry moved from Bratsk to Aldan 1 cavalry moved from Evenkia to Aldan 1 cavalry moved from Norilsk to Aldan 1 cavalry moved from Krasnoyarsk to Chita 4 cavalrys moved from Krasnoyarsk to Perm Purchase Units - Communists Communists buy 2 conscripts, 1 heavy_gun, 1 infantry and 6 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - Communists Battle in Perm Communists attack with 4 cavalrys Russia defend with 1 trench Communists roll dice for 4 cavalrys in Perm, round 2 : 1/4 hits, 0.67 expected hits Units damaged: 1 trench owned by the Russia Russia roll dice for 1 trench in Perm, round 2 : 0/1 hits, 0.17 expected hits Communists roll dice for 4 cavalrys in Perm, round 3 : 0/4 hits, 0.67 expected hits Russia roll dice for 1 trench in Perm, round 3 : 0/1 hits, 0.17 expected hits Communists roll dice for 4 cavalrys in Perm, round 4 : 1/4 hits, 0.67 expected hits Russia roll dice for 1 trench in Perm, round 4 : 0/1 hits, 0.17 expected hits 1 trench owned by the Russia lost in Perm Communists win, taking Perm from Russia with 4 cavalrys remaining. Battle score for attacker is 3 Casualties for Russia: 1 trench Battle in Omsk Communists attack with 3 cavalrys, 4 field_guns and 1 infantry Russia defend with 1 Factory, 6 conscripts and 1 infantry Communists roll dice for 3 cavalrys, 4 field_guns and 1 infantry in Omsk, round 2 : 2/8 hits, 2.67 expected hits Russia roll dice for 6 conscripts and 1 infantry in Omsk, round 2 : 0/7 hits, 1.33 expected hits 2 conscripts owned by the Russia lost in Omsk Communists roll dice for 3 cavalrys, 4 field_guns and 1 infantry in Omsk, round 3 : 1/8 hits, 2.67 expected hits Russia roll dice for 4 conscripts and 1 infantry in Omsk, round 3 : 0/5 hits, 1.00 expected hits 1 conscript owned by the Russia lost in Omsk Communists roll dice for 3 cavalrys, 4 field_guns and 1 infantry in Omsk, round 4 : 1/8 hits, 2.67 expected hits Russia roll dice for 3 conscripts and 1 infantry in Omsk, round 4 : 1/4 hits, 0.83 expected hits 1 conscript owned by the Russia and 1 infantry owned by the Communists lost in Omsk Communists roll dice for 3 cavalrys and 4 field_guns in Omsk, round 5 : 2/7 hits, 2.33 expected hits Russia roll dice for 2 conscripts and 1 infantry in Omsk, round 5 : 0/3 hits, 0.67 expected hits 2 conscripts owned by the Russia lost in Omsk Communists roll dice for 3 cavalrys and 4 field_guns in Omsk, round 6 : 1/7 hits, 2.33 expected hits Russia roll dice for 1 infantry in Omsk, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russia and 1 cavalry owned by the Communists lost in Omsk Communists win, taking Omsk from Russia with 2 cavalrys and 4 field_guns remaining. Battle score for attacker is 8 Casualties for Russia: 6 conscripts and 1 infantry Casualties for Communists: 1 cavalry and 1 infantry Non Combat Move - Communists Place Units - Communists 3 trenchs placed in Sakhe 3 trenchs placed in Aldan 2 conscripts, 1 heavy_gun and 1 infantry placed in Yakutsk Turn Complete - Communists Communists collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Communists : -5.67 Russia : -2.67
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TripleA Turn Summary: USA round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - USA USA spend 5 on tech rolls USA rolls : 1/1 hits, 0.00 expected hits USA removing all Technology Tokens after successful research. USA discover fleetaction Combat Move - USA 1 destroyer moved from Sea Zone 14 Helgoland Bight to Sea Zone 10 Baltic Sea 2 destroyers moved from Sea Zone 15 English Channel to Sea Zone 12 Baltic Sea 1 destroyer moved from Sea Zone 25 Mid Atlantic to Sea Zone 13 Skagerrak 1 cruiser moved from Sea Zone 29 Mid Atlantic to Sea Zone 25 Mid Atlantic 1 transport moved from Sea Zone 140 Sea of Okhotsk to Sea Zone 142 Pacific Ocean 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 142 Pacific Ocean to Sea Zone 139 Sea of Okhotsk 1 field_gun and 1 infantry moved from Sea Zone 139 Sea of Okhotsk to Khabarovsk 1 infantry moved from Kamchatka to Sea Zone 140 Sea of Okhotsk 1 infantry moved from Sea Zone 140 Sea of Okhotsk to Khabarovsk 1 field_gun moved from California to Sea Zone 153 Pacific Ocean 3 field_guns moved from San Francisco to Sea Zone 153 Pacific Ocean 1 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean 2 infantry moved from Oregon to Sea Zone 153 Pacific Ocean 1 infantry moved from California to Sea Zone 153 Pacific Ocean 4 field_guns, 4 infantry and 4 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea 2 transports moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean 1 field_gun and 1 infantry moved from Honolulu to Sea Zone 145 Pacific Ocean 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 145 Pacific Ocean to Sea Zone 141 Pacific Ocean 1 transport moved from Sea Zone 141 Pacific Ocean to Sea Zone 145 Pacific Ocean 1 field_gun and 1 infantry moved from Sea Zone 141 Pacific Ocean to Kamchatka 4 field_guns and 4 infantry moved from Sea Zone 151 Bering Sea to Chukotka 1 heavy_gun moved from Manila to Sea Zone 130 Philippine Sea 1 heavy_gun and 1 transport moved from Sea Zone 130 Philippine Sea to Sea Zone 142 Pacific Ocean Purchase Units - USA USA buy 5 field_guns, 7 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - USA Place Units - USA 1 transport placed in Sea Zone 130 Philippine Sea 1 infantry placed in Manila 1 field_gun and 1 infantry placed in Honolulu 2 transports placed in Sea Zone 153 Pacific Ocean 2 field_guns and 2 infantry placed in San Francisco 1 field_gun and 1 infantry placed in California 1 field_gun and 2 infantry placed in Charleston Activate Technology - USA USA activating fleetaction Turn Complete - USA USA collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
USA rolls : : 1.00
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TripleA Turn Summary: Germany round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Research Technology - Germany Germany spend 20 on tech rolls Germany roll 6,3,5,5 and gets 1 hit Germany removing all Technology Tokens after successful research. Germany discover armour Combat Move - Germany 6 infantry moved from Wurttemburg to Alsace 6 heavy_guns moved from Bavaria to Wurttemburg 1 fighter moved from Dar es Salaam to Sea Zone 76 Indian Ocean 1 field_gun moved from Murmansk to Karelia 1 infantry moved from Archangelsk to Karelia 1 infantry moved from Vladimir to Nizhni-Novgorod Germany take Nizhni-Novgorod from Russia 3 infantry moved from Belarus to Don 1 field_gun moved from Moscow to Ryazan 1 fighter moved from Smolensk to Ryazan 3 gass moved from Minsk to Smolensk 1 heavy_gun moved from Moscow to Ryazan 8 field_guns and 2 heavy_guns moved from Moscow to Smolensk 4 infantry moved from Finland to Sweden 6 transports moved from Sea Zone 9 Gulf of Bothnia to Sea Zone 11 Baltic Sea 4 infantry moved from West Prussia to Sea Zone 11 Baltic Sea 4 infantry moved from Sea Zone 11 Baltic Sea to Lithuania Purchase Units - Germany Germany buy 2 battleships, 2 cruisers, 1 destroyer, 6 infantry and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Germany Battle in Sea Zone 76 Indian Ocean Germany attack with 1 fighter Britain defend with 1 transport 1 transport owned by the Britain lost in Sea Zone 76 Indian Ocean Germany win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Britain: 1 transport Battle in Karelia Germany attack with 1 field_gun and 1 infantry Russia defend with 1 conscript Germany roll dice for 1 field_gun and 1 infantry in Karelia, round 2 : 2/2 hits, 0.67 expected hits Russia roll dice for 1 conscript in Karelia, round 2 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Karelia Germany win, taking Karelia from Russia with 1 field_gun and 1 infantry remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Battle in Ryazan Germany attack with 1 field_gun, 1 fighter and 1 heavy_gun Russia defend with 1 infantry Germany roll dice for 1 field_gun, 1 fighter and 1 heavy_gun in Ryazan, round 2 : 2/3 hits, 1.00 expected hits Russia roll dice for 1 infantry in Ryazan, round 2 : 1/1 hits, 0.33 expected hits 1 field_gun owned by the Germany and 1 infantry owned by the Russia lost in Ryazan Germany win, taking Ryazan from Russia with 1 fighter and 1 heavy_gun remaining. Battle score for attacker is -1 Casualties for Germany: 1 field_gun Casualties for Russia: 1 infantry Battle in Don Germany attack with 3 infantry Russia defend with 1 infantry Germany roll dice for 3 infantry in Don, round 2 : 0/3 hits, 0.50 expected hits Russia roll dice for 1 infantry in Don, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germany lost in Don Germany roll dice for 2 infantry in Don, round 3 : 0/2 hits, 0.33 expected hits Russia roll dice for 1 infantry in Don, round 3 : 0/1 hits, 0.33 expected hits Germany roll dice for 2 infantry in Don, round 4 : 1/2 hits, 0.33 expected hits Russia roll dice for 1 infantry in Don, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russia lost in Don Germany win, taking Don from Russia with 2 infantry remaining. Battle score for attacker is 0 Casualties for Germany: 1 infantry Casualties for Russia: 1 infantry Non Combat Move - Germany 1 fighter moved from Ryazan to Vladimir 1 fighter moved from Sea Zone 76 Indian Ocean to Dar es Salaam Place Units - Germany 3 trenchs placed in Rhine 3 trenchs placed in Alsace 1 destroyer placed in Sea Zone 12 Baltic Sea 2 battleships and 2 cruisers placed in Sea Zone 11 Baltic Sea 3 infantry placed in Belarus 3 infantry placed in Moscow Activate Technology - Germany Germany activating armour Trigger GermanyT5: buytank added to productionGermany Turn Complete - Germany Germany collect 131 PUs; end with 131 PUs
Combat Hit Differential Summary :
Germany : 2.17 Russia : 0.50
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TripleA Turn Summary: France round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Research Technology - France France spend 5 on tech rolls France rolls : 0/1 hits, 0.00 expected hits Combat Move - France 4 field_guns and 4 infantry moved from Paris to Champagne 3 infantry moved from Brittany to Burgundy 1 destroyer moved from Sea Zone 16 North Sea to Sea Zone 12 Baltic Sea 1 destroyer moved from Sea Zone 14 Helgoland Bight to Sea Zone 12 Baltic Sea 1 cruiser moved from Sea Zone 16 North Sea to Sea Zone 12 Baltic Sea 3 infantry moved from Piedmont to Milan 1 transport moved from Sea Zone 56 Gulf of Lyon to Sea Zone 55 Western Mediterranean 1 heavy_gun moved from Algiers to Sea Zone 55 Western Mediterranean 1 heavy_gun and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 56 Gulf of Lyon 1 heavy_gun moved from Sea Zone 56 Gulf of Lyon to Marseilles 1 field_gun and 4 infantry moved from Marseilles to Piedmont 1 destroyer moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 69 Sea of Crete 1 battlecruiser moved from Sea Zone 69 Sea of Crete to Sea Zone 70 Eastern Mediterranean 1 heavy_gun moved from Tobruk to Sea Zone 70 Eastern Mediterranean 1 heavy_gun moved from Sea Zone 70 Eastern Mediterranean to Sinai 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 136 East China Sea to Sea Zone 138 Sea of Japan 2 field_guns and 2 infantry moved from Sea Zone 138 Sea of Japan to Primorsky 2 colonials, 1 cruiser and 1 transport moved from Sea Zone 134 Pacific Ocean to Sea Zone 137 Yellow Sea Purchase Units - France France buy 1 cavalry, 5 field_guns, 4 heavy_guns, 7 infantry, 1 transport and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - France Battle in Sea Zone 12 Baltic Sea USA loiter and taunt; France attack with 1 cruiser and 2 destroyers Germany defend with 1 destroyer France roll dice for 1 cruiser and 2 destroyers in Sea Zone 12 Baltic Sea, round 2 : 1/3 hits, 1.17 expected hits Germany roll dice for 1 destroyer in Sea Zone 12 Baltic Sea, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germany and 1 destroyer owned by the France lost in Sea Zone 12 Baltic Sea France win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 0 Casualties for France: 1 destroyer Casualties for Germany: 1 destroyer Non Combat Move - France Place Units - France 3 trenchs placed in Champagne 4 field_guns and 4 infantry placed in Paris 1 heavy_gun placed in Algiers 2 heavy_guns placed in Tobruk 1 transport placed in Sea Zone 54 Alboran Sea 1 field_gun, 1 heavy_gun and 1 infantry placed in Marseilles France undo move 1. 3 trenchs placed in German East Africa 1 cavalry and 2 infantry placed in Brittany Turn Complete - France France collect 86 PUs; end with 86 PUs
Combat Hit Differential Summary :
France rolls : : 0.00 France : -0.17 Germany : 0.67
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TripleA Turn Summary: Serbia round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Turn Complete - Serbia
Combat Hit Differential Summary :
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TripleA Turn Summary: Austria round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Research Technology - Austria Austria spend 20 on tech rolls Austria roll 1,5,3,3 and gets 0 hits Combat Move - Austria 4 cavalrys moved from Bessarabia to Dnieper 6 infantry moved from Galicia to Odessa Purchase Units - Austria Austria buy 16 field_guns and 5 trenchs; Remaining resources: 2 PUs; 4 techTokens; Combat - Austria Non Combat Move - Austria Place Units - Austria 6 field_guns and 3 trenchs placed in Tyrol 4 field_guns and 2 trenchs placed in Venice 6 field_guns placed in Trieste Turn Complete - Austria Austria collect 101 PUs; end with 103 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italy round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Research Technology - Italy Italy spend 5 on tech rolls Italy roll 4,4 and gets 0 hits Purchase Units - Italy Italy buy 1 heavy_gun and 6 trenchs; Remaining resources: 0 PUs; 2 techTokens; Non Combat Move - Italy 3 infantry moved from Latium to Tuscany 3 infantry moved from Rome to Latium 1 field_gun moved from Piedmont to Tuscany 1 infantry moved from Piedmont to Milan 1 infantry moved from Piedmont to Tuscany Place Units - Italy 3 trenchs placed in Tuscany 3 trenchs placed in Milan 1 heavy_gun placed in Piedmont Activate Technology - Italy Trigger ItalyP: Italy has 3 infantry placed in Rome Turn Complete - Italy Italy collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :