@kwaspek104
Round 1
Germany: -1.89
Allies: -.18
Whack anti-Roman vs. dawg 270
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TripleA Turn Summary: Numidia round 8
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 8 Combat Move - Numidia 1 spearman moved from Berenice to Paliurus Numidia take Paliurus from Egypt 2 archers, 2 cavalrys and 4 swordmen moved from Berenice to Siwa 9 cavalrys moved from Oea to Berenice 1 archer, 1 spearman and 3 swordmen moved from Theveste to Capsa 2 cavalrys moved from Thenae to Oea 2 biremes moved from SZ 38 to SZ 40 Purchase Units - Numidia Numidia buy 3 cavalrys and 4 swordmen; Remaining resources: 1 PUs; Combat - Numidia Non Combat Move - Numidia Place Units - Numidia 2 cavalrys placed in Thenae 1 cavalry placed in Oea 4 swordmen placed in Leptis Magna Turn Complete - Numidia Numidia collect 29 PUs; end with 30 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Carthage round 9
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 9 Combat Move - Carthage 1 swordman moved from Lilybaeum to Syracuse Carthage take Syracuse from GreekCityStates 2 swordmen moved from Carthago to SZ 36 1 bireme, 2 swordmen and 1 trireme moved from SZ 36 to SZ 37 2 swordmen moved from SZ 37 to Sabrata 1 spearman moved from Aleria to SZ 21 1 bireme and 1 spearman moved from SZ 21 to SZ 25 1 spearman moved from SZ 25 to Arretium Carthage take Arretium from RomanRepublic 1 trireme moved from SZ 25 to SZ 21 8 swordmen moved from Lilybaeum to SZ 34 4 swordmen moved from Messana to SZ 34 8 biremes, 12 swordmen and 2 triremes moved from SZ 34 to SZ 28 12 swordmen moved from SZ 28 to Roma 11 hoplites, 1 spearman, 10 swordmen and 4 warelephants moved from Capua to Roma 2 biremes moved from SZ 33 to SZ 36 6 swordmen moved from Palantia to Toletum 3 cavalrys moved from Castulo to Toletum 4 cavalrys moved from Carthago Nova to Toletum Purchase Units - Carthage Carthage buy 2 biremes, 4 cavalrys, 9 hoplites, 1 spearman, 1 swordman and 1 trireme; Remaining resources: 0 PUs; Combat - Carthage Battle in Toletum Carthage attack with 7 cavalrys and 6 swordmen Neutral defend with 4 cavalrys Carthage roll dice for 7 cavalrys and 6 swordmen in Toletum, round 2 : 2/13 hits, 4.33 expected hits Neutral roll dice for 4 cavalrys in Toletum, round 2 : 1/4 hits, 0.67 expected hits 2 cavalrys owned by the Neutral and 1 cavalry owned by the Carthage lost in Toletum Carthage roll dice for 6 cavalrys and 6 swordmen in Toletum, round 3 : 2/12 hits, 4.00 expected hits Neutral roll dice for 2 cavalrys in Toletum, round 3 : 0/2 hits, 0.33 expected hits 2 cavalrys owned by the Neutral lost in Toletum Carthage loses 0 PUs for violating Toletums neutrality. Carthage win, taking Toletum from Neutral with 6 cavalrys and 6 swordmen remaining. Battle score for attacker is 12 Casualties for Carthage: 1 cavalry Casualties for Neutral: 4 cavalrys Battle in Roma Carthage attack with 11 hoplites, 1 spearman, 22 swordmen and 4 warelephants RomanRepublic defend with 3 ballistas, 1 city, 12 legionaires and 16 velitess Carthage roll dice for 11 hoplites, 1 spearman, 22 swordmen and 4 warelephants in Roma, round 2 : 14/38 hits, 13.83 expected hits RomanRepublic roll dice for 3 ballistas, 12 legionaires and 16 velitess in Roma, round 2 : 10/28 hits, 9.33 expected hits Units damaged: 4 warelephants owned by the Carthage 11 velitess owned by the RomanRepublic, 3 ballistas owned by the RomanRepublic, 5 swordmen owned by the Carthage and 1 spearman owned by the Carthage lost in Roma Carthage roll dice for 11 hoplites, 17 swordmen and 4 warelephants in Roma, round 3 : 16/32 hits, 12.00 expected hits RomanRepublic roll dice for 12 legionaires and 5 velitess in Roma, round 3 : 7/17 hits, 5.67 expected hits 5 velitess owned by the RomanRepublic, 7 swordmen owned by the Carthage and 11 legionaires owned by the RomanRepublic lost in Roma Carthage roll dice for 11 hoplites, 10 swordmen and 4 warelephants in Roma, round 4 : 12/25 hits, 9.67 expected hits RomanRepublic roll dice for 1 legionaire in Roma, round 4 : 1/1 hits, 0.33 expected hits 1 swordman owned by the Carthage and 1 legionaire owned by the RomanRepublic lost in Roma Carthage captures 45PUs while taking RomanRepublic capital Carthage win, taking Roma from RomanRepublic with 11 hoplites, 9 swordmen and 4 warelephants remaining. Battle score for attacker is 56 Casualties for Carthage: 1 spearman and 13 swordmen Casualties for RomanRepublic: 3 ballistas, 12 legionaires and 16 velitess Non Combat Move - Carthage Place Units - Carthage 4 cavalrys placed in Carthago Nova 2 biremes and 1 trireme placed in SZ 35 1 swordman placed in Messana 5 hoplites placed in Lilybaeum 2 hoplites and 1 spearman placed in Aleria 2 hoplites placed in Thapsus Turn Complete - Carthage Carthage collect 114 PUs; end with 159 PUs 4 units repaired.
Combat Hit Differential Summary :
Carthage : 2.17 Neutral : 0.00 RomanRepublic : 2.67
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TripleA Turn Summary: RomanRepublic round 9
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 9 Combat Move - RomanRepublic 7 legionaires and 9 velitess moved from Salapia to Roma 7 cavalrys moved from Patavium to Arretium 1 ballista, 19 cavalrys, 7 legionaires and 5 velitess moved from Pella to Thessalonica Combat - RomanRepublic Battle in Roma RomanRepublic attack with 7 legionaires and 9 velitess Carthage defend with 1 city, 11 hoplites, 9 swordmen and 4 warelephants RomanRepublic roll dice for 7 legionaires and 9 velitess in Roma, round 2 : 3/16 hits, 3.83 expected hits Units damaged: 3 warelephants owned by the Carthage Carthage roll dice for 11 hoplites, 9 swordmen and 4 warelephants in Roma, round 2 : 11/24 hits, 11.17 expected hits 9 velitess owned by the RomanRepublic and 2 legionaires owned by the RomanRepublic lost in Roma 5 legionaires owned by the RomanRepublic retreated to Salapia Carthage win with 11 hoplites, 9 swordmen and 4 warelephants remaining. Battle score for attacker is -35 Casualties for RomanRepublic: 2 legionaires and 9 velitess Battle in Thessalonica RomanRepublic attack with 1 ballista, 19 cavalrys, 7 legionaires and 5 velitess Macedonia defend with 1 city, 6 hoplites, 10 peltastss and 1 swordman RomanRepublic roll dice for 1 ballista, 19 cavalrys, 7 legionaires and 5 velitess in Thessalonica, round 2 : 9/32 hits, 10.33 expected hits Macedonia roll dice for 6 hoplites, 10 peltastss and 1 swordman in Thessalonica, round 2 : 6/17 hits, 5.00 expected hits 5 velitess owned by the RomanRepublic, 1 cavalry owned by the RomanRepublic and 9 peltastss owned by the Macedonia lost in Thessalonica RomanRepublic roll dice for 1 ballista, 18 cavalrys and 7 legionaires in Thessalonica, round 3 : 5/26 hits, 9.17 expected hits Macedonia roll dice for 6 hoplites, 1 peltasts and 1 swordman in Thessalonica, round 3 : 3/8 hits, 3.50 expected hits 1 swordman owned by the Macedonia, 3 hoplites owned by the Macedonia, 3 cavalrys owned by the RomanRepublic and 1 peltasts owned by the Macedonia lost in Thessalonica 15 cavalrys owned by the RomanRepublic, 1 ballista owned by the RomanRepublic and 7 legionaires owned by the RomanRepublic retreated to Pella Macedonia win with 3 hoplites remaining. Battle score for attacker is 8 Casualties for RomanRepublic: 4 cavalrys and 5 velitess Casualties for Macedonia: 3 hoplites, 10 peltastss and 1 swordman Battle in Arretium RomanRepublic attack with 7 cavalrys Carthage defend with 1 spearman RomanRepublic roll dice for 7 cavalrys in Arretium, round 2 : 4/7 hits, 2.33 expected hits Carthage roll dice for 1 spearman in Arretium, round 2 : 0/1 hits, 0.33 expected hits 1 spearman owned by the Carthage lost in Arretium RomanRepublic win, taking Arretium from Carthage with 7 cavalrys remaining. Battle score for attacker is 3 Casualties for Carthage: 1 spearman Non Combat Move - RomanRepublic Turn Complete - RomanRepublic
Combat Hit Differential Summary :
Carthage : -0.50 RomanRepublic : -4.67 Macedonia : 0.50
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TripleA Turn Summary: GreekCityStates round 9
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 9 Combat Move - GreekCityStates 1 slingers moved from Larissa to Dodona GreekCityStates take Dodona from Macedonia 1 slingers moved from Athens to Delphi 2 archers, 12 hoplites and 11 slingerss moved from Larissa to Thessalonica 1 hoplite moved from Athens to Delphi 3 slingerss moved from Athens to Delphi 4 slingerss moved from Athens to Larissa Purchase Units - GreekCityStates GreekCityStates buy 8 cavalrys; Remaining resources: 0 PUs; Combat - GreekCityStates Battle in Delphi GreekCityStates attack with 1 hoplite and 4 slingerss Macedonia defend with 1 peltasts GreekCityStates roll dice for 1 hoplite and 4 slingerss in Delphi, round 2 : 2/5 hits, 1.00 expected hits Macedonia roll dice for 1 peltasts in Delphi, round 2 : 0/1 hits, 0.17 expected hits 1 peltasts owned by the Macedonia lost in Delphi GreekCityStates win, taking Delphi from Macedonia with 1 hoplite and 4 slingerss remaining. Battle score for attacker is 2 Casualties for Macedonia: 1 peltasts Battle in Thessalonica GreekCityStates attack with 2 archers, 12 hoplites and 11 slingerss Macedonia defend with 1 city and 3 hoplites GreekCityStates roll dice for 2 archers, 12 hoplites and 11 slingerss in Thessalonica, round 2 : 7/25 hits, 6.17 expected hits Macedonia roll dice for 3 hoplites in Thessalonica, round 2 : 0/3 hits, 1.50 expected hits 3 hoplites owned by the Macedonia lost in Thessalonica GreekCityStates captures 23PUs while taking Macedonia capital GreekCityStates win, taking Thessalonica from Macedonia with 2 archers, 12 hoplites and 11 slingerss remaining. Battle score for attacker is 15 Casualties for Macedonia: 3 hoplites Non Combat Move - GreekCityStates Place Units - GreekCityStates 6 cavalrys placed in Larissa 2 cavalrys placed in Athens Turn Complete - GreekCityStates GreekCityStates collect 40 PUs; end with 63 PUs
Combat Hit Differential Summary :
Macedonia : -1.67 GreekCityStates : 1.83
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TripleA Turn Summary: Macedonia round 9
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 9 Combat Move - Macedonia 1 trireme moved from SZ 67 to SZ 53 1 bireme moved from SZ 69 to SZ 70 1 bireme moved from SZ 68 to SZ 69 1 bireme moved from SZ 67 to SZ 68 3 biremes moved from SZ 67 to SZ 53 1 peltasts moved from Rhodos to SZ 68 1 peltasts moved from SZ 68 to Sardis Non Combat Move - Macedonia Turn Complete - Macedonia
Combat Hit Differential Summary :
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TripleA Turn Summary: Egypt round 9
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 9 Combat Move - Egypt 16 archers, 7 axemen, 4 chariots and 8 spearmen moved from Sidon to Antioch 1 archer, 7 axemen and 1 spearman moved from Alexandria to Paraetonium 6 archers, 9 axemen and 8 spearmen moved from Paraetonium to Siwa Purchase Units - Egypt Egypt buy 9 axemen and 7 spearmen; Remaining resources: 0 PUs; Combat - Egypt Battle in Antioch Egypt attack with 16 archers, 7 axemen, 4 chariots and 8 spearmen Seleucid defend with 4 cataphracts, 1 city and 19 hoplites Egypt roll dice for 16 archers, 7 axemen, 4 chariots and 8 spearmen in Antioch, round 2 : 5/35 hits, 7.67 expected hits Seleucid roll dice for 4 cataphracts and 19 hoplites in Antioch, round 2 : 14/23 hits, 11.50 expected hits 7 axemen owned by the Egypt, 5 hoplites owned by the Seleucid, 1 spearman owned by the Egypt and 6 archers owned by the Egypt lost in Antioch 4 chariots owned by the Egypt, 7 spearmen owned by the Egypt and 10 archers owned by the Egypt retreated to Sidon Seleucid win with 4 cataphracts and 14 hoplites remaining. Battle score for attacker is -23 Casualties for Egypt: 6 archers, 7 axemen and 1 spearman Casualties for Seleucid: 5 hoplites Battle in Siwa Egypt attack with 6 archers, 9 axemen and 8 spearmen Numidia defend with 2 archers, 2 cavalrys and 6 swordmen Egypt roll dice for 6 archers, 9 axemen and 8 spearmen in Siwa, round 2 : 7/23 hits, 5.33 expected hits Numidia roll dice for 2 archers, 2 cavalrys and 6 swordmen in Siwa, round 2 : 2/10 hits, 3.33 expected hits 1 axeman owned by the Egypt, 2 cavalrys owned by the Numidia, 5 swordmen owned by the Numidia and 1 spearman owned by the Egypt lost in Siwa Egypt roll dice for 6 archers, 8 axemen and 7 spearmen in Siwa, round 3 : 6/21 hits, 4.83 expected hits Numidia roll dice for 2 archers and 1 swordman in Siwa, round 3 : 1/3 hits, 1.33 expected hits 2 archers owned by the Numidia, 1 axeman owned by the Egypt and 1 swordman owned by the Numidia lost in Siwa Egypt win, taking Siwa from Numidia with 6 archers, 7 axemen and 7 spearmen remaining. Battle score for attacker is 31 Casualties for Egypt: 2 axemen and 1 spearman Casualties for Numidia: 2 archers, 2 cavalrys and 6 swordmen Non Combat Move - Egypt 1 spearman moved from Jerusalem to Damascus 6 spearmen moved from Jerusalem to Sidon Place Units - Egypt 3 axemen and 5 spearmen placed in Jerusalem 6 axemen and 2 spearmen placed in Alexandria Turn Complete - Egypt Egypt collect 49 PUs; end with 49 PUs
Combat Hit Differential Summary :
Egypt : 0.17 Numidia : -1.67 Seleucid : 2.50
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TripleA Turn Summary: Seleucid round 9
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 9 Combat Move - Seleucid 4 cavalrys, 2 hoplites, 4 legionaires and 4 peltastss moved from Tarsus to Antioch Purchase Units - Seleucid Seleucid buy 6 legionaires and 9 peltastss; Remaining resources: 1 PUs; Non Combat Move - Seleucid Place Units - Seleucid 6 legionaires and 5 peltastss placed in Antioch 4 peltastss placed in Tarsus Turn Complete - Seleucid Seleucid collect 43 PUs; end with 44 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Seleucid round 9
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 9 Combat Move - Seleucid 1 cavalry moved from Tarsus to Damascus 1 cavalry moved from Tarsus to Emesa 1 cavalry moved from Tarsus to Emesa 1 cavalry moved from Tarsus to Damascus 1 hoplite moved from Antioch to Damascus 1 hoplite moved from Antioch to Emesa 2 hoplites, 4 legionaires and 4 peltastss moved from Tarsus to Antioch Purchase Units - Seleucid Seleucid buy 5 legionaires and 11 peltastss; Remaining resources: 1 PUs; Combat - Seleucid Battle in Damascus Seleucid attack with 2 cavalrys and 1 hoplite Egypt defend with 1 spearman Seleucid roll dice for 2 cavalrys and 1 hoplite in Damascus, round 2 : 1/3 hits, 1.00 expected hits Parthia roll dice for 1 spearman in Damascus, round 2 : 1/1 hits, 0.33 expected hits 1 cavalry owned by the Seleucid and 1 spearman owned by the Egypt lost in Damascus Seleucid win, taking Damascus from Parthia with 1 cavalry and 1 hoplite remaining. Battle score for attacker is -1 Casualties for Seleucid: 1 cavalry Casualties for Egypt: 1 spearman Battle in Emesa Seleucid attack with 2 cavalrys and 1 hoplite Parthia defend with 1 spearman Seleucid roll dice for 2 cavalrys and 1 hoplite in Emesa, round 2 : 2/3 hits, 1.00 expected hits Parthia roll dice for 1 spearman in Emesa, round 2 : 0/1 hits, 0.33 expected hits 1 spearman owned by the Parthia lost in Emesa Seleucid win, taking Emesa from Parthia with 2 cavalrys and 1 hoplite remaining. Battle score for attacker is 3 Casualties for Parthia: 1 spearman Non Combat Move - Seleucid Place Units - Seleucid 5 legionaires placed in Tarsus 11 peltastss placed in Antioch Turn Complete - Seleucid Seleucid collect 52 PUs; end with 53 PUs
Combat Hit Differential Summary :
Parthia : 0.33 Seleucid : 1.00
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TripleA Turn Summary: Parthia round 9
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 9 Combat Move - Parthia 3 archers, 10 cavalrys and 8 spearmen moved from Edessa to Emesa 2 cataphracts, 3 horsearchers and 7 spearmen moved from Hatra to Emesa 7 horsearchers and 3 spearmen moved from Seleucia to Hatra 7 horsearchers moved from Hatra to Emesa Purchase Units - Parthia Parthia buy 5 cavalrys and 9 horsearchers; Remaining resources: 0 PUs; Combat - Parthia Battle in Emesa Parthia attack with 3 archers, 2 cataphracts, 10 cavalrys, 10 horsearchers and 15 spearmen Seleucid defend with 2 cavalrys and 1 hoplite Parthia roll dice for 3 archers, 2 cataphracts, 10 cavalrys, 10 horsearchers and 15 spearmen in Emesa, round 2 : 13/40 hits, 10.67 expected hits Seleucid roll dice for 2 cavalrys and 1 hoplite in Emesa, round 2 : 2/3 hits, 0.83 expected hits 2 cavalrys owned by the Seleucid, 1 hoplite owned by the Seleucid and 2 spearmen owned by the Parthia lost in Emesa Parthia win, taking Emesa from Seleucid with 3 archers, 2 cataphracts, 10 cavalrys, 10 horsearchers and 13 spearmen remaining. Battle score for attacker is 7 Casualties for Parthia: 2 spearmen Casualties for Seleucid: 2 cavalrys and 1 hoplite Non Combat Move - Parthia Place Units - Parthia 5 cavalrys placed in Hatra 9 horsearchers placed in Seleucia Turn Complete - Parthia Parthia collect 69 PUs; end with 69 PUs
Combat Hit Differential Summary :
Parthia : 2.33 Seleucid : 1.17
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TripleA Turn Summary: Numidia round 9
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 9 Combat Move - Numidia 3 cavalrys moved from Oea to Leptis Magna 9 cavalrys moved from Berenice to Paraetonium 1 spearman moved from Paliurus to Paraetonium 2 cavalrys moved from Thenae to Oea 1 archer, 1 spearman and 3 swordmen moved from Capsa to Thenae 2 biremes moved from SZ 40 to SZ 43 Purchase Units - Numidia Numidia buy 4 archers and 3 swordmen; Remaining resources: 2 PUs; Combat - Numidia Battle in Paraetonium Numidia attack with 9 cavalrys and 1 spearman Egypt defend with 1 archer, 7 axemen and 1 spearman Numidia roll dice for 9 cavalrys and 1 spearman in Paraetonium, round 2 : 1/10 hits, 3.17 expected hits Egypt roll dice for 1 archer, 7 axemen and 1 spearman in Paraetonium, round 2 : 2/9 hits, 2.00 expected hits 1 axeman owned by the Egypt, 1 cavalry owned by the Numidia and 1 spearman owned by the Numidia lost in Paraetonium Numidia roll dice for 8 cavalrys in Paraetonium, round 3 : 4/8 hits, 2.67 expected hits Egypt roll dice for 1 archer, 6 axemen and 1 spearman in Paraetonium, round 3 : 4/8 hits, 1.83 expected hits 4 axemen owned by the Egypt and 4 cavalrys owned by the Numidia lost in Paraetonium Numidia roll dice for 4 cavalrys in Paraetonium, round 4 : 2/4 hits, 1.33 expected hits Egypt roll dice for 1 archer, 2 axemen and 1 spearman in Paraetonium, round 4 : 1/4 hits, 1.17 expected hits 2 axemen owned by the Egypt and 1 cavalry owned by the Numidia lost in Paraetonium Numidia roll dice for 3 cavalrys in Paraetonium, round 5 : 2/3 hits, 1.00 expected hits Egypt roll dice for 1 archer and 1 spearman in Paraetonium, round 5 : 0/2 hits, 0.83 expected hits 1 spearman owned by the Egypt and 1 archer owned by the Egypt lost in Paraetonium Numidia win, taking Paraetonium from Egypt with 3 cavalrys remaining. Battle score for attacker is 1 Casualties for Numidia: 6 cavalrys and 1 spearman Casualties for Egypt: 1 archer, 7 axemen and 1 spearman Non Combat Move - Numidia Place Units - Numidia 4 archers placed in Leptis Magna 1 swordman placed in Oea 2 swordmen placed in Thenae Turn Complete - Numidia Numidia collect 27 PUs; end with 29 PUs
Combat Hit Differential Summary :
Numidia : 0.83 Egypt : 1.17
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TripleA Turn Summary: Carthage round 10
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 10 Combat Move - Carthage 3 units repaired. 1 hoplite moved from Thapsus to SZ 37 1 hoplite moved from Thapsus to SZ 37 2 hoplites and 1 trireme moved from SZ 37 to SZ 39 2 swordmen moved from Sabrata to Oea 2 hoplites moved from SZ 39 to Oea 2 hoplites and 1 swordman moved from Aleria to SZ 21 2 hoplites, 1 swordman and 1 trireme moved from SZ 21 to SZ 25 2 hoplites and 1 swordman moved from SZ 25 to Arretium 1 warelephant moved from Roma to Arretium 5 hoplites and 3 swordmen moved from Roma to Arretium 1 warelephant moved from Roma to Salapia 3 hoplites and 3 swordmen moved from Roma to Salapia 1 warelephant moved from Roma to Salapia 3 hoplites, 3 swordmen and 1 warelephant moved from Roma to Arretium 5 hoplites moved from Lilybaeum to SZ 34 1 swordman moved from Messana to SZ 34 1 swordman moved from Syracuse to SZ 35 2 biremes, 1 swordman and 1 trireme moved from SZ 35 to SZ 44 1 swordman moved from SZ 44 to Tarentum 5 hoplites, 1 swordman and 4 triremes moved from SZ 34 to SZ 35 5 hoplites and 1 swordman moved from SZ 35 to Croton 8 biremes and 3 triremes moved from SZ 28 to SZ 34 1 bireme moved from SZ 25 to SZ 28 2 biremes moved from SZ 36 to SZ 38 1 bireme moved from SZ 37 to SZ 39 6 cavalrys and 6 swordmen moved from Toletum to Valentia 4 cavalrys moved from Carthago Nova to Valentia Purchase Units - Carthage Carthage buy 13 cavalrys, 1 city, 7 spearmen, 9 swordmen and 2 triremes; Remaining resources: 11 PUs; Combat - Carthage Battle in Valentia Carthage attack with 10 cavalrys and 6 swordmen Neutral defend with 2 archers, 3 axemen and 1 swordman Carthage roll dice for 10 cavalrys and 6 swordmen in Valentia, round 2 : 6/16 hits, 5.33 expected hits Neutral roll dice for 2 archers, 3 axemen and 1 swordman in Valentia, round 2 : 2/6 hits, 1.83 expected hits 2 cavalrys owned by the Carthage, 3 axemen owned by the Neutral, 2 archers owned by the Neutral and 1 swordman owned by the Neutral lost in Valentia Carthage loses 0 PUs for violating Valentias neutrality. Carthage win, taking Valentia from Neutral with 8 cavalrys and 6 swordmen remaining. Battle score for attacker is 13 Casualties for Carthage: 2 cavalrys Casualties for Neutral: 2 archers, 3 axemen and 1 swordman Battle in Arretium Carthage attack with 10 hoplites, 7 swordmen and 2 warelephants RomanRepublic defend with 7 cavalrys Carthage roll dice for 10 hoplites, 7 swordmen and 2 warelephants in Arretium, round 2 : 6/19 hits, 7.00 expected hits RomanRepublic roll dice for 7 cavalrys in Arretium, round 2 : 1/7 hits, 1.17 expected hits Units damaged: 1 warelephant owned by the Carthage 6 cavalrys owned by the RomanRepublic lost in Arretium Carthage roll dice for 10 hoplites, 7 swordmen and 2 warelephants in Arretium, round 3 : 7/19 hits, 7.00 expected hits RomanRepublic roll dice for 1 cavalry in Arretium, round 3 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the RomanRepublic lost in Arretium Carthage win, taking Arretium from RomanRepublic with 10 hoplites, 7 swordmen and 2 warelephants remaining. Battle score for attacker is 28 Casualties for RomanRepublic: 7 cavalrys Battle in Salapia Carthage attack with 3 hoplites, 3 swordmen and 2 warelephants RomanRepublic defend with 5 legionaires Carthage roll dice for 3 hoplites, 3 swordmen and 2 warelephants in Salapia, round 2 : 3/8 hits, 3.33 expected hits RomanRepublic roll dice for 5 legionaires in Salapia, round 2 : 1/5 hits, 1.67 expected hits Units damaged: 1 warelephant owned by the Carthage 3 legionaires owned by the RomanRepublic lost in Salapia Carthage roll dice for 3 hoplites, 3 swordmen and 2 warelephants in Salapia, round 3 : 4/8 hits, 3.33 expected hits RomanRepublic roll dice for 2 legionaires in Salapia, round 3 : 1/2 hits, 0.67 expected hits Units damaged: 1 warelephant owned by the Carthage 2 legionaires owned by the RomanRepublic lost in Salapia Carthage win, taking Salapia from RomanRepublic with 3 hoplites, 3 swordmen and 2 warelephants remaining. Battle score for attacker is 20 Casualties for RomanRepublic: 5 legionaires Non Combat Move - Carthage Place Units - Carthage 1 city placed in Tarentum 4 swordmen placed in Messana 5 swordmen placed in Lilybaeum 7 spearmen placed in Thapsus 4 cavalrys placed in Carthago Nova 9 cavalrys placed in Roma 2 triremes placed in SZ 36 Turn Complete - Carthage Carthage collect 120 PUs; end with 131 PUs 3 units repaired.
Combat Hit Differential Summary :
Carthage : 0.00 Neutral : 0.17 RomanRepublic : -0.67
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TripleA Turn Summary: RomanRepublic round 10
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 10 Combat Move - RomanRepublic 1 ballista, 15 cavalrys and 7 legionaires moved from Pella to Salonae 7 cavalrys moved from Senio to Patavium 15 cavalrys moved from Salonae to Senio Non Combat Move - RomanRepublic Turn Complete - RomanRepublic
Combat Hit Differential Summary :
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TripleA Turn Summary: GreekCityStates round 10
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 10 Combat Move - GreekCityStates 2 archers, 12 hoplites and 11 slingerss moved from Thessalonica to Byzantium 6 cavalrys moved from Larissa to Byzantium 2 cavalrys moved from Athens to Thessalonica Purchase Units - GreekCityStates GreekCityStates buy 1 hoplite and 29 slingerss; Remaining resources: 0 PUs; Combat - GreekCityStates Battle in Byzantium GreekCityStates attack with 2 archers, 6 cavalrys, 12 hoplites and 11 slingerss Neutral defend with 3 archers, 2 axemen and 4 swordmen GreekCityStates roll dice for 2 archers, 6 cavalrys, 12 hoplites and 11 slingerss in Byzantium, round 2 : 11/31 hits, 8.17 expected hits Neutral roll dice for 3 archers, 2 axemen and 4 swordmen in Byzantium, round 2 : 4/9 hits, 3.17 expected hits 2 axemen owned by the Neutral, 3 archers owned by the Neutral, 4 swordmen owned by the Neutral and 4 slingerss owned by the GreekCityStates lost in Byzantium GreekCityStates loses 0 PUs for violating Byzantiums neutrality. GreekCityStates win, taking Byzantium from Neutral with 2 archers, 6 cavalrys, 12 hoplites and 7 slingerss remaining. Battle score for attacker is 26 Casualties for GreekCityStates: 4 slingerss Casualties for Neutral: 3 archers, 2 axemen and 4 swordmen Non Combat Move - GreekCityStates Place Units - GreekCityStates 6 slingerss placed in Sparta 7 slingerss placed in Corinth 7 slingerss placed in Athens 6 slingerss placed in Larissa 1 hoplite and 3 slingerss placed in Thessalonica Turn Complete - GreekCityStates GreekCityStates collect 47 PUs; end with 47 PUs
Combat Hit Differential Summary :
Neutral : 0.83 GreekCityStates : 2.83
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TripleA Turn Summary: Macedonia round 10
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 10 Combat Move - Macedonia 1 bireme moved from SZ 53 to SZ 50 1 trireme moved from SZ 53 to SZ 67 1 bireme moved from SZ 53 to SZ 50 1 bireme moved from SZ 67 to SZ 68 1 bireme moved from SZ 68 to SZ 69 1 bireme moved from SZ 69 to SZ 70 1 bireme moved from SZ 70 to SZ 71 1 peltasts moved from Rhodos to SZ 68 1 peltasts moved from SZ 68 to Sardis Non Combat Move - Macedonia Turn Complete - Macedonia
Combat Hit Differential Summary :
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TripleA Turn Summary: Egypt round 10
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 10 Combat Move - Egypt 1 spearman moved from Sidon to SZ 60 1 spearman moved from Sidon to SZ 60 1 spearman moved from Sidon to SZ 60 1 spearman moved from Sidon to SZ 60 1 spearman moved from Sidon to SZ 60 1 spearman moved from Sidon to SZ 60 1 spearman moved from Sidon to SZ 60 1 spearman moved from Sidon to SZ 60 1 spearman moved from Sidon to SZ 60 3 biremes, 9 spearmen and 2 triremes moved from SZ 60 to SZ 61 1 spearman moved from SZ 61 to Attalia Egypt take Attalia from Seleucid 8 spearmen moved from SZ 61 to Tarsus 10 archers, 4 chariots and 4 spearmen moved from Sidon to Jerusalem 1 spearman moved from Jerusalem to Damascus 1 spearman moved from Jerusalem to Damascus 6 axemen and 2 spearmen moved from Alexandria to Paraetonium 1 spearman moved from Siwa to Berenice Egypt take Berenice from Numidia 6 archers, 7 axemen and 6 spearmen moved from Siwa to Paliurus Egypt take Paliurus from Numidia Purchase Units - Egypt Egypt buy 1 archer and 15 axemen; Remaining resources: 0 PUs; Combat - Egypt Battle in Tarsus Egypt attack with 8 spearmen Seleucid defend with 1 city and 5 legionaires Egypt roll dice for 8 spearmen in Tarsus, round 2 : 3/8 hits, 1.33 expected hits Seleucid roll dice for 5 legionaires in Tarsus, round 2 : 1/5 hits, 1.67 expected hits 3 legionaires owned by the Seleucid and 1 spearman owned by the Egypt lost in Tarsus Egypt roll dice for 7 spearmen in Tarsus, round 3 : 2/7 hits, 1.17 expected hits Seleucid roll dice for 2 legionaires in Tarsus, round 3 : 1/2 hits, 0.67 expected hits 2 legionaires owned by the Seleucid and 1 spearman owned by the Egypt lost in Tarsus Egypt win, taking Tarsus from Seleucid with 6 spearmen remaining. Battle score for attacker is 14 Casualties for Egypt: 2 spearmen Casualties for Seleucid: 5 legionaires Battle in Paraetonium Egypt attack with 6 axemen and 2 spearmen Numidia defend with 3 cavalrys Egypt roll dice for 6 axemen and 2 spearmen in Paraetonium, round 2 : 1/8 hits, 2.33 expected hits Numidia roll dice for 3 cavalrys in Paraetonium, round 2 : 0/3 hits, 0.50 expected hits 1 cavalry owned by the Numidia lost in Paraetonium Egypt roll dice for 6 axemen and 2 spearmen in Paraetonium, round 3 : 2/8 hits, 2.33 expected hits Numidia roll dice for 2 cavalrys in Paraetonium, round 3 : 0/2 hits, 0.33 expected hits 2 cavalrys owned by the Numidia lost in Paraetonium Egypt win, taking Paraetonium from Numidia with 6 axemen and 2 spearmen remaining. Battle score for attacker is 12 Casualties for Numidia: 3 cavalrys Battle in Damascus Egypt attack with 2 spearmen Seleucid defend with 1 cavalry and 1 hoplite Egypt roll dice for 2 spearmen in Damascus, round 2 : 1/2 hits, 0.33 expected hits Seleucid roll dice for 1 cavalry and 1 hoplite in Damascus, round 2 : 0/2 hits, 0.67 expected hits 1 cavalry owned by the Seleucid lost in Damascus Egypt roll dice for 2 spearmen in Damascus, round 3 : 0/2 hits, 0.33 expected hits Seleucid roll dice for 1 hoplite in Damascus, round 3 : 1/1 hits, 0.50 expected hits 1 spearman owned by the Egypt lost in Damascus Egypt roll dice for 1 spearman in Damascus, round 4 : 0/1 hits, 0.17 expected hits Seleucid roll dice for 1 hoplite in Damascus, round 4 : 1/1 hits, 0.50 expected hits 1 spearman owned by the Egypt lost in Damascus Seleucid win with 1 hoplite remaining. Battle score for attacker is -2 Casualties for Seleucid: 1 cavalry Casualties for Egypt: 2 spearmen Non Combat Move - Egypt Place Units - Egypt 1 archer and 8 axemen placed in Alexandria 7 axemen placed in Jerusalem Turn Complete - Egypt Egypt collect 59 PUs; end with 59 PUs
Combat Hit Differential Summary :
Egypt : 1.00 Numidia : -0.83 Seleucid : 0.00
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TripleA Turn Summary: Seleucid round 10
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 10 Combat Move - Seleucid 1 hoplite moved from Damascus to Antioch 1 peltasts moved from Pessinus to Tavium Purchase Units - Seleucid Seleucid buy 9 hoplites and 2 legionaires; Remaining resources: 0 PUs; Combat - Seleucid Non Combat Move - Seleucid Place Units - Seleucid 9 hoplites and 2 legionaires placed in Antioch Turn Complete - Seleucid Seleucid collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Parthia round 10
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 10 Combat Move - Parthia 5 cavalrys and 3 spearmen moved from Hatra to Emesa 1 spearman moved from Emesa to Damascus Parthia take Damascus from Seleucid 9 horsearchers moved from Seleucia to Emesa Purchase Units - Parthia Parthia buy 2 cataphracts, 1 cavalry, 2 horsearchers and 13 spearmen; Remaining resources: 0 PUs; Combat - Parthia Non Combat Move - Parthia Place Units - Parthia 5 spearmen placed in Hatra 2 cataphracts and 8 spearmen placed in Seleucia 1 cavalry and 2 horsearchers placed in Persepolis Turn Complete - Parthia Parthia collect 74 PUs; end with 74 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Numidia round 10
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 10 Combat Move - Numidia 2 cavalrys and 1 swordman moved from Oea to Leptis Magna 4 archers, 5 cavalrys and 8 swordmen moved from Leptis Magna to Berenice 1 archer, 1 spearman and 5 swordmen moved from Thenae to Sabrata 2 biremes moved from SZ 43 to SZ 50 Purchase Units - Numidia Numidia buy 7 archers; Remaining resources: 1 PUs; Combat - Numidia Battle in Berenice Numidia attack with 4 archers, 5 cavalrys and 8 swordmen Egypt defend with 1 spearman Numidia roll dice for 4 archers, 5 cavalrys and 8 swordmen in Berenice, round 2 : 5/17 hits, 5.00 expected hits Egypt roll dice for 1 spearman in Berenice, round 2 : 0/1 hits, 0.33 expected hits 1 spearman owned by the Egypt lost in Berenice Numidia win, taking Berenice from Egypt with 4 archers, 5 cavalrys and 8 swordmen remaining. Battle score for attacker is 3 Casualties for Egypt: 1 spearman Non Combat Move - Numidia Place Units - Numidia 4 archers placed in Leptis Magna 1 archer placed in Oea 2 archers placed in Thenae Turn Complete - Numidia Numidia collect 26 PUs; end with 27 PUs
Combat Hit Differential Summary :
Numidia : 0.00 Egypt : -0.33
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TripleA Turn Summary: Carthage round 11
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 11 Combat Move - Carthage 6 spearmen moved from Thapsus to SZ 36 1 spearman moved from Thapsus to Thenae 6 spearmen and 2 triremes moved from SZ 36 to SZ 37 6 spearmen moved from SZ 37 to Sabrata 2 hoplites and 2 swordmen moved from Oea to SZ 39 1 bireme, 2 hoplites, 2 swordmen and 1 trireme moved from SZ 39 to SZ 41 2 hoplites and 2 swordmen moved from SZ 41 to Berenice 4 swordmen moved from Messana to SZ 35 4 swordmen and 4 triremes moved from SZ 35 to SZ 44 4 swordmen moved from SZ 44 to Tarentum 5 hoplites and 1 swordman moved from Croton to Tarentum 2 biremes and 1 trireme moved from SZ 44 to SZ 45 5 swordmen moved from Lilybaeum to SZ 34 5 biremes and 5 swordmen moved from SZ 34 to SZ 35 5 swordmen moved from SZ 35 to Croton 4 cavalrys moved from Carthago Nova to Tarraco 8 cavalrys and 6 swordmen moved from Valentia to Tarraco 1 trireme moved from SZ 25 to SZ 21 1 spearman and 2 swordmen moved from Aleria to SZ 21 1 spearman and 2 swordmen moved from SZ 21 to Genua 3 hoplites, 3 swordmen and 2 warelephants moved from Salapia to Ariminum Carthage take Ariminum from RomanRepublic 9 cavalrys moved from Roma to Genua 3 hoplites and 2 swordmen moved from Arretium to Genua 7 hoplites, 5 swordmen and 2 warelephants moved from Arretium to Ariminum Purchase Units - Carthage Carthage buy 1 bireme, 4 cavalrys, 13 hoplites, 6 spearmen and 2 triremes; Remaining resources: 1 PUs; Combat - Carthage Battle in Tarraco Carthage attack with 12 cavalrys and 6 swordmen Neutral defend with 3 axemen and 3 swordmen Carthage roll dice for 12 cavalrys and 6 swordmen in Tarraco, round 2 : 6/18 hits, 6.00 expected hits Neutral roll dice for 3 axemen and 3 swordmen in Tarraco, round 2 : 1/6 hits, 1.50 expected hits 1 cavalry owned by the Carthage, 3 axemen owned by the Neutral and 3 swordmen owned by the Neutral lost in Tarraco Carthage loses 0 PUs for violating Tarracos neutrality. Carthage win, taking Tarraco from Neutral with 11 cavalrys and 6 swordmen remaining. Battle score for attacker is 17 Casualties for Carthage: 1 cavalry Casualties for Neutral: 3 axemen and 3 swordmen Battle in Genua Carthage attack with 9 cavalrys, 3 hoplites, 1 spearman and 4 swordmen Neutral defend with 3 cavalrys and 3 swordmen Carthage roll dice for 9 cavalrys, 3 hoplites, 1 spearman and 4 swordmen in Genua, round 2 : 8/17 hits, 5.50 expected hits Neutral roll dice for 3 cavalrys and 3 swordmen in Genua, round 2 : 1/6 hits, 1.50 expected hits 3 cavalrys owned by the Neutral, 1 spearman owned by the Carthage and 3 swordmen owned by the Neutral lost in Genua Carthage loses 0 PUs for violating Genuas neutrality. Carthage win, taking Genua from Neutral with 9 cavalrys, 3 hoplites and 4 swordmen remaining. Battle score for attacker is 21 Casualties for Carthage: 1 spearman Casualties for Neutral: 3 cavalrys and 3 swordmen Non Combat Move - Carthage Place Units - Carthage 6 spearmen placed in Thapsus 1 bireme placed in SZ 37 2 triremes placed in SZ 45 4 hoplites placed in Tarentum 9 hoplites placed in Roma 4 cavalrys placed in Carthago Nova Turn Complete - Carthage Carthage collect 133 PUs; end with 134 PUs
Combat Hit Differential Summary :
Carthage : 2.50 Neutral : -1.00
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TripleA Turn Summary: RomanRepublic round 11
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 11 Combat Move - RomanRepublic 7 cavalrys moved from Patavium to Senio 1 ballista and 7 legionaires moved from Salonae to Senio Non Combat Move - RomanRepublic Turn Complete - RomanRepublic
Combat Hit Differential Summary :