Your assumption is correct.
JDOW (allies) v 666 game 3
-
@JDOW will get to this soon
-
I hope Mussulini got a headache:-)
-
@JDOW said in JDOW (allies) v 666 game 3:
I hope Mussulini got a headache:-)
actually, just want to give a little more thought to my moves against you
-
Sure. I just thought that Allies in Paris makes affairs more complicated for Italy.
-
@JDOW said in JDOW (allies) v 666 game 3:
Sure. I just thought that Allies in Paris makes affairs more complicated for Italy.
yeah, they do…and I won’t expecting that
-
Yeah, this move is certainly a 2-edged sword, taking a lot of green income and production capacity away but has its merits, too. Kills 3 Germans, spawns 4 Blueman, taking German income away etc.
Allied troops and commanders were tired of playing defensively, they wanted to progress, so the HQ hat to offer them something.It makes the map more colorful, so this is at least something.
-
TripleA Move Summary: Italians round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Italians Italians buy 1 aaGun and 9 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Western Germany to Holland Belgium 2 fighters moved from Western Germany to Holland Belgium 2 infantry moved from Northern Italy to Southern France 1 bomber moved from Southern Italy to Southern France 1 fighter moved from Western Germany to Southern France 2 armour and 1 mech_infantry moved from Volgograd to Tsinghai
-
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Italians Italians buy 1 aaGun and 9 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Western Germany to Holland Belgium 2 fighters moved from Western Germany to Holland Belgium 2 infantry moved from Northern Italy to Southern France 1 bomber moved from Southern Italy to Southern France 1 fighter moved from Western Germany to Southern France 2 armour and 1 mech_infantry moved from Volgograd to Tsinghai Combat - Italians Battle in Holland Belgium Italians attack with 2 fighters and 2 infantry French defend with 1 infantry; Americans defend with 1 factory_minor Italians roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Southern France Italians attack with 1 bomber, 1 fighter and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Southern France, round 2 : 2/4 hits, 1.50 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French and 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in Tsinghai Italians attack with 2 armour and 1 mech_infantry Chinese defend with 1 infantry Italians roll dice for 2 armour and 1 mech_infantry in Tsinghai, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Chinese lost in Tsinghai Italians win, taking Tsinghai from Chinese with 2 armour remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Chinese: 1 infantry Non Combat Move - Italians 1 mech_infantry moved from Northwest Persia to Volgograd 2 fighters moved from Holland Belgium to Southern Italy 5 infantry moved from Northern Italy to Western Germany 3 infantry moved from Northern Italy to Southern Italy 1 bomber and 1 fighter moved from Southern France to Southern Italy 2 infantry moved from Libya to Tobruk 1 armour and 1 mech_infantry moved from Tunisia to Libya 2 infantry moved from Tunisia to Algeria 2 infantry moved from Tunisia to Algeria 1 artillery moved from Tunisia to Libya 1 artillery moved from Tunisia to Algeria 3 mech_infantrys moved from Western Germany to Germany Place Units - Italians 1 aaGun and 2 infantry placed in Southern Italy 7 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5 Italians collect 23 PUs (1 lost to blockades); end with 23 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : 1.00 French : -0.67 Americans : -0.33 Chinese : 0.67
Territory Summary for Italians :
Tsinghai : 1 flag, 2 armour Cyprus : 1 flag, 1 infantry Malta : 1 flag Morocco : 1 flag Algeria : 1 flag, 1 artillery and 4 infantry Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry Tunisia : 1 flag Western Germany : 2 aaGuns, 2 artilleries and 15 infantry Germany : 3 mech_infantrys Holland Belgium : 2 infantry Tobruk : 2 infantry Northern Italy : 1 factory_major and 7 infantry Libya : 1 armour, 1 artillery and 1 mech_infantry Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 10 infantry Rostov : 1 flag Ukraine : 1 flag, 1 factory_minor Western Ukraine : 1 flag Volgograd : 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry Crete : 1 flag Northwest Persia : 1 flag Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 45 / 72 Russians : 21 / 30 Japanese : 59 / 67 Americans : 53 / 96 Chinese : 3 / 6 British : 33 / 36 UK_Pacific : 6 / 9 Italians : 24 / 28 ANZAC : 10 / 20 French : 11 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
-
@JDOW said in JDOW (allies) v 666 game 3:
Yeah, this move is certainly a 2-edged sword, taking a lot of green income and production capacity away but has its merits, too. Kills 3 Germans, spawns 4 Blueman, taking German income away etc.
Allied troops and commanders were tired of playing defensively, they wanted to progress, so the HQ hat to offer them something.It makes the map more colorful, so this is at least something.
The map is more colorful…
-
TripleA Manual Gamesave Post: Italians round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Italians Italians buy 1 aaGun and 9 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Western Germany to Holland Belgium 2 fighters moved from Western Germany to Holland Belgium 2 infantry moved from Northern Italy to Southern France 1 bomber moved from Southern Italy to Southern France 1 fighter moved from Western Germany to Southern France 2 armour and 1 mech_infantry moved from Volgograd to Tsinghai Combat - Italians Battle in Holland Belgium Italians attack with 2 fighters and 2 infantry French defend with 1 infantry; Americans defend with 1 factory_minor Italians roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Southern France Italians attack with 1 bomber, 1 fighter and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Southern France, round 2 : 2/4 hits, 1.50 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French and 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in Tsinghai Italians attack with 2 armour and 1 mech_infantry Chinese defend with 1 infantry Italians roll dice for 2 armour and 1 mech_infantry in Tsinghai, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Chinese lost in Tsinghai Italians win, taking Tsinghai from Chinese with 2 armour remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Chinese: 1 infantry Non Combat Move - Italians 1 mech_infantry moved from Northwest Persia to Volgograd 2 fighters moved from Holland Belgium to Southern Italy 5 infantry moved from Northern Italy to Western Germany 3 infantry moved from Northern Italy to Southern Italy 1 bomber and 1 fighter moved from Southern France to Southern Italy 2 infantry moved from Libya to Tobruk 1 armour and 1 mech_infantry moved from Tunisia to Libya 2 infantry moved from Tunisia to Algeria 2 infantry moved from Tunisia to Algeria 1 artillery moved from Tunisia to Libya 1 artillery moved from Tunisia to Algeria 3 mech_infantrys moved from Western Germany to Germany Place Units - Italians 1 aaGun and 2 infantry placed in Southern Italy 7 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5 Italians collect 23 PUs (1 lost to blockades); end with 23 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : 1.00 French : -0.67 Americans : -0.33 Chinese : 0.67
-
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 marine moved from Queensland to 54 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 cruiser, 2 destroyers, 1 marine and 2 submarines moved from 54 Sea Zone to 33 Sea Zone 1 artillery, 1 destroyer, 1 submarine and 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 46 Sea Zone to 33 Sea Zone 1 destroyer moved from 55 Sea Zone to 63 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Queensland to Caroline Islands 1 aaGun moved from South Australia to New South Wales 1 fighter moved from Queensland to New South Wales Place Units - ANZAC 1 armour, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 infantry moved from France to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium Combat - French Battle in Holland Belgium French attack with 1 fighter and 3 infantry Germans defend with 1 factory_minor; Italians defend with 2 infantry French roll dice for 1 fighter and 3 infantry in Holland Belgium, round 2 : 2/4 hits, 1,00 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Italians lost in Holland Belgium French win, taking Holland Belgium from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - French 1 fighter moved from Holland Belgium to France 1 fighter moved from France to Normandy Bordeaux 1 cruiser moved from 93 Sea Zone to 91 Sea Zone 1 destroyer moved from 93 Sea Zone to 92 Sea Zone Turn Complete - French French collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Germans : -0,67 French : 1,00 ANZAC : -0,33
-
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 marine moved from Queensland to 54 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 cruiser, 2 destroyers, 1 marine and 2 submarines moved from 54 Sea Zone to 33 Sea Zone 1 artillery, 1 destroyer, 1 submarine and 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 46 Sea Zone to 33 Sea Zone 1 destroyer moved from 55 Sea Zone to 63 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Queensland to Caroline Islands 1 aaGun moved from South Australia to New South Wales 1 fighter moved from Queensland to New South Wales Place Units - ANZAC 1 armour, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 infantry moved from France to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium Combat - French Battle in Holland Belgium French attack with 1 fighter and 3 infantry Germans defend with 1 factory_minor; Italians defend with 2 infantry French roll dice for 1 fighter and 3 infantry in Holland Belgium, round 2 : 2/4 hits, 1,00 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Italians lost in Holland Belgium French win, taking Holland Belgium from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - French 1 fighter moved from Holland Belgium to France 1 fighter moved from France to Normandy Bordeaux 1 cruiser moved from 93 Sea Zone to 91 Sea Zone 1 destroyer moved from 93 Sea Zone to 92 Sea Zone Turn Complete - French French collect 14 PUs; end with 14 PUs Turning on Edit Mode EDIT: Removing units owned by French from 91 Sea Zone: 1 cruiser EDIT: Removing units owned by French from 92 Sea Zone: 1 destroyer EDIT: Adding units owned by French to 91 Sea Zone: 1 destroyer EDIT: Adding units owned by French to 92 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,67 French : 1,00 ANZAC : -0,33
-
TripleA Move Summary: Germans round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_major; Remaining resources: 67 PUs; Germans buy 1 artillery and 21 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Kazakhstan to Novosibirsk 2 fighters and 2 tactical_bombers moved from Novgorod to Novosibirsk 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Novgorod to Belarus Germans take Belarus from Russians 1 infantry moved from Volgograd to Tambov Germans take Tambov from Russians 2 armour moved from Kazakhstan to Kansu 4 mech_infantrys moved from Kazakhstan to Kansu 1 fighter and 2 tactical_bombers moved from Volgograd to Novosibirsk 1 armour moved from Kazakhstan to Kansu
-
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_major; Remaining resources: 67 PUs; Germans buy 1 artillery and 21 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Kazakhstan to Novosibirsk 2 fighters and 2 tactical_bombers moved from Novgorod to Novosibirsk 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Novgorod to Belarus Germans take Belarus from Russians 1 infantry moved from Volgograd to Tambov Germans take Tambov from Russians 2 armour moved from Kazakhstan to Kansu 4 mech_infantrys moved from Kazakhstan to Kansu 1 fighter and 2 tactical_bombers moved from Volgograd to Novosibirsk 1 armour moved from Kazakhstan to Kansu Combat - Germans Battle in Novosibirsk Germans attack with 3 fighters, 1 infantry and 4 tactical_bombers Russians defend with 1 infantry Germans roll dice for 3 fighters, 1 infantry and 4 tactical_bombers in Novosibirsk, round 2 : 3/8 hits, 4.17 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Germans win, taking Novosibirsk from Russians with 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kansu Germans attack with 3 armour and 4 mech_infantrys Chinese defend with 1 fighter and 4 infantry Germans roll dice for 3 armour and 4 mech_infantrys in Kansu, round 2 : 2/7 hits, 2.17 expected hits Chinese roll dice for 1 fighter and 4 infantry in Kansu, round 2 : 2/5 hits, 2.00 expected hits 2 infantry owned by the Chinese and 2 mech_infantrys owned by the Germans lost in Kansu Germans roll dice for 3 armour and 2 mech_infantrys in Kansu, round 3 : 2/5 hits, 1.83 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 3 : 1/3 hits, 1.33 expected hits 2 infantry owned by the Chinese and 1 mech_infantry owned by the Germans lost in Kansu Germans roll dice for 3 armour and 1 mech_infantry in Kansu, round 4 : 2/4 hits, 1.67 expected hits Chinese roll dice for 1 fighter in Kansu, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Chinese lost in Kansu Germans win, taking Kansu from Chinese with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for Germans: 3 mech_infantrys Casualties for Chinese: 1 fighter and 4 infantry Non Combat Move - Germans 3 fighters and 4 tactical_bombers moved from Novosibirsk to Volgograd 3 armour and 10 mech_infantrys moved from Kazakhstan to Volgograd 1 infantry moved from Caucasus to Kazakhstan 1 infantry moved from Caucasus to Volgograd 1 aaGun moved from Caucasus to Volgograd 4 armour and 13 mech_infantrys moved from Northwest Persia to Volgograd 2 artilleries and 5 infantry moved from Germany to Poland 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 infantry and 1 mech_infantry moved from Germany to 114 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Novgorod 1 mech_infantry moved from 115 Sea Zone to Novgorod 1 infantry moved from Ukraine to Rostov 2 fighters moved from Germany to Novgorod 1 tactical_bomber moved from Germany to Novgorod Place Units - Germans 3 infantry placed in Western Germany 3 infantry placed in Novgorod 1 artillery and 2 infantry placed in Volgograd 3 infantry placed in Caucasus 10 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6 Germans collect 45 PUs (2 lost to blockades); end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
Combat Hit Differential Summary :
Germans : -0.83 Chinese : -1.00 Russians : -0.33
Territory Summary for Germans :
Kansu : 1 flag, 3 armour and 1 mech_infantry Kazakhstan : 1 flag, 1 infantry Western Germany : 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 11 infantry Poland : 2 artilleries and 5 infantry Germany : 1 aaGun, 1 factory_major, 3 fighters, 10 infantry and 4 mech_infantrys Denmark : 1 aaGun and 3 infantry Belarus : 1 flag, 1 infantry Karelia : 1 flag Baltic States : 1 flag Rostov : 1 infantry Vyborg : 1 flag Archangel : 1 flag, 1 infantry Eastern Poland : 1 flag Bessarabia : 1 flag Tambov : 1 flag, 1 infantry Novosibirsk : 1 flag, 1 infantry Volgograd : 1 flag, 2 aaGuns, 7 armour, 5 artilleries, 1 factory_minor, 3 fighters, 19 infantry, 23 mech_infantrys and 4 tactical_bombers Novgorod : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 7 infantry, 1 mech_infantry and 1 tactical_bomber Caucasus : 1 flag, 1 factory_minor and 3 infantry Bulgaria : 1 flag Greece : 1 flag Northwest Persia : 1 infantry 115 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport Finland : 1 flag, 6 infantry
Production/PUs Summary :
Germans : 47 / 67 Russians : 17 / 30 Japanese : 59 / 67 Americans : 53 / 96 Chinese : 2 / 6 British : 33 / 36 UK_Pacific : 6 / 9 Italians : 24 / 28 ANZAC : 10 / 17 French : 14 / 14 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
-
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Smolensk to Archangel 1 fighter moved from Russia to Archangel 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Italians 1 infantry moved from Samara to Novosibirsk 1 tactical_bomber moved from Russia to Novosibirsk 1 infantry moved from Samara to Tambov 1 fighter moved from Smolensk to Tambov 1 infantry moved from Smolensk to Belarus 1 artillery moved from Smolensk to Belarus Combat - Russians Battle in Novosibirsk Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry and 1 tactical_bomber in Novosibirsk, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry and 1 tactical_bomber in Novosibirsk, round 4 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Novosibirsk, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Novosibirsk Russians win, taking Novosibirsk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Archangel, round 3 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Archangel, round 4 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Russians roll dice for 1 fighter and 1 infantry in Archangel, round 5 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Archangel, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel retreated to Archangel Germans win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Battle in Belarus Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Yakut S.S.R. to Yenisey 2 aaGuns and 13 infantry moved from Amur to Buryatia 1 tactical_bomber moved from Novosibirsk to Russia 1 fighter moved from Tambov to Russia 1 armour moved from Bryansk to Smolensk 1 artillery moved from Bryansk to Smolensk 2 infantry moved from Bryansk to Smolensk 1 aaGun and 1 infantry moved from Bryansk to Smolensk 1 aaGun, 1 armour, 13 artilleries, 48 infantry and 1 mech_infantry moved from Samara to Russia 1 fighter moved from Archangel to Russia 3 infantry moved from Russia to Smolensk 2 mech_infantrys moved from Bryansk to Russia 1 mech_infantry moved from Bryansk to Russia 1 armour moved from Smolensk to Russia 1 mech_infantry moved from Russia to Smolensk 2 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : -1,33 Russians : -4,17
-
I am superstitious about 3 things at A&A
- Offensive SBR runs (AA hits at least 2/6)
- Battles at Archangel, regardless of I play Germans or Russians. Somethings goes always wrong there for either side.
- Amphibious battles at Java that MUST be won. Often don’t get won against all odds.
-
@JDOW said in JDOW (allies) v 666 game 3:
I am superstitious about 3 things at A&A
- Offensive SBR runs (AA hits at least 2/6)
- Battles at Archangel, regardless of I play Germans or Russians. Somethings goes always wrong there for either side.
- Amphibious battles at Java that MUST be won. Often don’t get won against all odds.
agreed
-
TripleA Move Summary: Japanese round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Japanese Japanese buy 4 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Hopei to Shensi 2 mech_infantrys moved from Kweichow to Shensi 1 bomber moved from Kweichow to Shensi 1 infantry moved from Shan State to Burma 1 bomber moved from Siam to Burma 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 9 fighters and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
-
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Japanese Japanese buy 4 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Hopei to Shensi 2 mech_infantrys moved from Kweichow to Shensi 1 bomber moved from Kweichow to Shensi 1 infantry moved from Shan State to Burma 1 bomber moved from Siam to Burma 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 9 fighters and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 destroyer, 9 fighters and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 9 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 7/11 hits, 5.50 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Shensi Japanese attack with 1 bomber, 1 infantry and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Shensi, round 2 : 1/4 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 1 bomber and 1 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Burma, round 2 : 0/2 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma retreated to Burma UK_Pacific win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Non Combat Move - Japanese 3 marines moved from Java to 42 Sea Zone 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 3 marines, 4 submarines and 1 transport moved from 42 Sea Zone to 44 Sea Zone 2 infantry moved from Celebes to 44 Sea Zone 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 9 fighters, 2 infantry, 3 marines, 4 submarines, 1 tactical_bomber and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 destroyer moved from 44 Sea Zone to 35 Sea Zone 3 marines moved from 35 Sea Zone to Philippines 2 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 3 infantry moved from Manchuria to 19 Sea Zone 4 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone 4 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Jehol to Chahar 1 mech_infantry moved from Anhwe to Hopei 1 mech_infantry moved from Kweichow to Kansu 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Szechwan to Sikang 1 mech_infantry moved from Hunan to Szechwan 1 bomber moved from Burma to Kweichow 3 mech_infantrys moved from Manchuria to Anhwe 1 bomber moved from Kweichow to Anhwe 1 bomber moved from Kiangsu to Japan 1 bomber moved from Siam to Philippines 1 fighter moved from Japan to Philippines 1 fighter moved from Manchuria to Philippines 1 tactical_bomber moved from Siam to Philippines 1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from Siam to 35 Sea Zone 3 infantry moved from French Indo China to Yunnan 1 aaGun moved from Hunan to Yunnan 1 bomber moved from Shensi to Anhwe Place Units - Japanese 3 infantry placed in French Indo China 3 mech_infantrys placed in Manchuria 4 fighters and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
ANZAC : -0.17 Chinese : -0.33 UK_Pacific : 0.67 Japanese : 0.50
Territory Summary for Japanese :
Shantung : 1 flag Kwangsi : 1 flag Kiangsu : 1 flag Kiangsi : 1 flag Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 4 fighters, 1 harbour, 4 infantry and 2 tactical_bombers Jehol : 1 flag Siam : 1 infantry Manchuria : 1 flag, 1 factory_minor, 5 infantry, 3 mech_infantrys and 1 tactical_bomber Hainan : 1 harbour Shensi : 1 flag, 1 infantry and 2 mech_infantrys Yunnan : 1 flag, 1 aaGun, 1 artillery and 3 infantry Suiyuyan : 1 flag, 1 infantry Kweichow : 1 flag, 1 mech_infantry Hunan : 1 flag, 1 armour Kansu : 1 mech_infantry Hopei : 1 flag, 1 mech_infantry Tsinghai : 1 infantry Szechwan : 1 flag, 1 mech_infantry Chahar : 1 flag, 1 infantry Sikang : 1 flag, 1 infantry Anhwe : 1 flag, 2 bombers and 3 mech_infantrys Shan State : 1 flag Malaya : 1 flag, 1 harbour Borneo : 1 flag Kwangtung : 1 flag, 1 harbour Philippines : 1 flag, 1 airfield, 1 bomber, 2 fighters, 1 harbour, 6 infantry, 3 marines and 1 tactical_bomber French Indo China : 1 flag, 1 factory_minor and 3 infantry Celebes : 1 flag Java : 1 flag Sumatra : 1 flag, 1 artillery 42 Sea Zone : 1 flag 44 Sea Zone : 1 flag, 1 destroyer 43 Sea Zone : 1 flag 37 Sea Zone : 1 flag 35 Sea Zone : 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 9 fighters, 5 submarines, 3 tactical_bombers and 3 transports 5 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 44 / 67 Russians : 22 / 29 Japanese : 61 / 66 Americans : 53 / 96 Chinese : 0 / 6 British : 33 / 36 UK_Pacific : 6 / 9 Italians : 22 / 28 ANZAC : 10 / 17 French : 14 / 14 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
-
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 4 fighters, 7 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Trans-Jordan to Caucasus 3 infantry moved from France to Northern Italy 1 artillery moved from France to Northern Italy 2 fighters moved from 110 Sea Zone to Northern Italy 2 fighters moved from Normandy Bordeaux to Northern Italy 3 fighters moved from Gibraltar to Northern Italy 1 fighter moved from United Kingdom to Northern Italy 1 infantry moved from Normandy Bordeaux to Southern France 1 armour moved from France to Southern France 1 bomber moved from Normandy Bordeaux to Southern France 1 mech_infantry moved from France to Southern France 1 infantry moved from France to Southern France 1 mech_infantry moved from France to Southern France 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 mech_infantry moved from Paulau Island to 34 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone 1 mech_infantry moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 fighter moved from Guam to 44 Sea Zone Combat - Americans Strategic bombing raid in Caucasus AA fire in Caucasus : 0/1 hits, 0,17 expected hits Bombing raid in Caucasus rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Caucasus causes 3 damage total. Battle in Java Battle in Northern Italy Americans attack with 1 artillery, 8 fighters and 3 infantry Italians defend with 1 factory_major and 7 infantry Americans roll dice for 1 artillery, 8 fighters and 3 infantry in Northern Italy, round 2 : 4/12 hits, 5,00 expected hits Italians roll dice for 7 infantry in Northern Italy, round 2 : 4/7 hits, 2,33 expected hits 3 infantry owned by the Americans, 1 artillery owned by the Americans and 4 infantry owned by the Italians lost in Northern Italy Americans roll dice for 8 fighters in Northern Italy, round 3 : 5/8 hits, 4,00 expected hits Italians roll dice for 3 infantry in Northern Italy, round 3 : 1/3 hits, 1,00 expected hits 1 fighter owned by the Americans and 3 infantry owned by the Italians lost in Northern Italy Americans win, taking Java from Japanese with 7 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 artillery, 1 fighter and 3 infantry Casualties for Italians: 7 infantry Battle in 44 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter in 44 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Southern France Americans attack with 1 armour, 1 bomber, 2 infantry and 2 mech_infantrys Italians defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 armour, 1 bomber, 2 infantry and 2 mech_infantrys in Southern France, round 2 : 0/6 hits, 1,83 expected hits Italians roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Southern France Americans roll dice for 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys in Southern France, round 3 : 3/5 hits, 1,67 expected hits Italians roll dice for 2 infantry in Southern France, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - Americans 1 aaGun moved from France to Southern France 7 fighters moved from Northern Italy to France 1 bomber moved from Southern France to France 1 bomber moved from Caucasus to Trans-Jordan 2 submarines moved from 92 Sea Zone to 97 Sea Zone 4 transports moved from 91 Sea Zone to 89 Sea Zone 2 aaGuns and 2 infantry moved from Central United States to 101 Sea Zone 2 aaGuns, 2 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 2 aaGuns moved from 91 Sea Zone to Gibraltar 4 transports moved from 89 Sea Zone to 101 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 infantry, 3 submarines and 1 transport moved from 33 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from Guam to 54 Sea Zone 1 fighter moved from 44 Sea Zone to Dutch New Guinea 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 artilleries moved from 54 Sea Zone to Queensland 2 infantry moved from 54 Sea Zone to Queensland 2 fighters moved from Hawaiian Islands to 54 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 destroyer, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Western United States to Queensland 2 submarines moved from 110 Sea Zone to 92 Sea Zone 1 infantry moved from France to Southern France 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Place Units - Americans 2 artilleries and 6 infantry placed in Eastern United States 2 fighters placed in Eastern United States Americans undo move 1. 2 artilleries and 6 infantry placed in Central United States 1 fighter placed in Eastern United States 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Italians : 1,33 Americans : -0,33 Japanese : -0,33 AA fire in Caucasus : : -0,17