• TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Americans
            1 Destroyer moved from 97 Sea Zone to 88 Sea Zone
            8 S.Submarines moved from 83 Sea Zone to 97 Sea Zone
            1 Battleship, 3 Destroyers, 3 S.Submarines and 3 Submarines moved from 98 Sea Zone to 97 Sea Zone
            3 Adv.Fighters and 1 Fighter moved from 97 Sea Zone to 109 Sea Zone
    
        Purchase Units - Americans
            Americans buy 4 ArmoredCars, 3 B.Transports, 10 Infantrys, 3 L.Fighters, 2 S.Submarines and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 109 Sea Zone
                Americans attack with 3 Adv.Fighters and 1 Fighter
                Germans defend with 1 Submarine
                    Americans roll dice for 3 Adv.Fighters and 1 Fighter in 109 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    1 Submarine owned by the Germans lost in 109 Sea Zone
                Americans win with 3 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Submarine
    
        Non Combat Move - Americans
            3 Adv.Fighters and 1 Fighter moved from 109 Sea Zone to 97 Sea Zone
    
        Place Units - Americans
            2 S.Submarines placed in 98 Sea Zone
            3 B.Transports placed in 25 Sea Zone
            10 Infantrys placed in South Central USA
            2 ArmoredCars and 1 Tank placed in Santiago
            Americans undo move 1.
            3 L.Fighters placed in Pearl Harbor
            2 S.Submarines placed in 83 Sea Zone
            2 ArmoredCars placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 111 PUs; end with 111 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.17
    

    Savegame

  • TripleA

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Germans
            1 Infantry moved from Salekhard to Yeniseysk
                  Germans take Yeniseysk from Russians
            1 Tank moved from W.Iran to Iraq
                  Germans take Iraq from British
            1 Tank moved from Iraq to W.Iran
            1 Mot.Inf moved from Chimkent to Baluchistan
                  Germans take Baluchistan from British
            1 Tank moved from W.Iran to E.Iran
                  Germans take E.Iran from Russians
            1 Tank moved from E.Iran to W.Iran
            1 ArmoredCar moved from Chimkent to Uzbekistan
                  Germans take Uzbekistan from Russians
            3 ArmoredCars and 5 Tanks moved from Chimkent to C.Sinkiang
            1 Mot.Inf moved from Baluchistan to Alma Ata
            2 Transports moved from 22 Sea Zone to 12 Sea Zone
            2 Infantrys moved from Oslo to 12 Sea Zone
            2 Infantrys moved from Nordland to 12 Sea Zone
            4 Infantrys and 2 Transports moved from 12 Sea Zone to 21 Sea Zone
            4 Infantrys moved from 21 Sea Zone to Manchester
            1 Battleship moved from 22 Sea Zone to 21 Sea Zone
            7 Infantrys moved from Hamburg to 22 Sea Zone
            7 Infantrys, 1 T.Boat and 3 Transports moved from 22 Sea Zone to 21 Sea Zone
            7 Infantrys moved from 21 Sea Zone to Dover
            1 Adv.Fighter and 1 Stuka moved from Normandy to Wales
            2 Artillerys, 2 Infantrys and 6 Tanks moved from La Mancha to Madrid
            1 Stuka moved from Kuybyshev to C.Sinkiang
            1 ArmoredCar moved from Uzbekistan to Alma Ata
    
        Purchase Units - Germans
            Germans buy 3 Destroyers, 13 Infantrys, 1 S.Submarine, 3 Submarines and 12 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in C.Sinkiang
                Germans attack with 3 ArmoredCars, 1 Stuka and 5 Tanks
                Chinese defend with 4 Infantrys
                    Germans roll dice for 3 ArmoredCars, 1 Stuka and 5 Tanks in C.Sinkiang, round 2 : 5/9 hits, 4.00 expected hits
                    Chinese roll dice for 4 Infantrys in C.Sinkiang, round 2 : 2/4 hits, 1.33 expected hits
                    2 ArmoredCars owned by the Germans and 4 Infantrys owned by the Chinese lost in C.Sinkiang
                Germans win, taking C.Sinkiang from Chinese with 1 ArmoredCar, 1 Stuka and 5 Tanks remaining. Battle score for attacker is 0
                Casualties for Germans: 2 ArmoredCars
                Casualties for Chinese: 4 Infantrys
            Battle in Madrid
                Germans attack with 2 Artillerys, 2 Infantrys and 6 Tanks
                Neutral defend with 1 AAGun, 1 Factory, 3 Infantrys and 3 Tanks
                    Germans roll dice for 2 Artillerys, 2 Infantrys and 6 Tanks in Madrid, round 2 : 2/10 hits, 4.33 expected hits
                    Neutral roll dice for 3 Infantrys and 3 Tanks in Madrid, round 2 : 4/6 hits, 2.50 expected hits
                    2 Artillerys owned by the Germans, 2 Infantrys owned by the Germans and 2 Infantrys owned by the Neutral lost in Madrid
                    Germans roll dice for 6 Tanks in Madrid, round 3 : 3/6 hits, 3.00 expected hits
                    Neutral roll dice for 1 Infantry and 3 Tanks in Madrid, round 3 : 2/4 hits, 1.83 expected hits
                    2 Tanks owned by the Neutral, 1 Infantry owned by the Neutral and 2 Tanks owned by the Germans lost in Madrid
                    Germans roll dice for 4 Tanks in Madrid, round 4 : 3/4 hits, 2.00 expected hits
                    Neutral roll dice for 1 Tank in Madrid, round 4 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Neutral and 1 Tank owned by the Germans lost in Madrid
                Germans loses 0 PUs for violating Madrids neutrality.
                Germans win, taking Madrid from Neutral with 3 Tanks remaining. Battle score for attacker is -6
                Casualties for Germans: 2 Artillerys, 2 Infantrys and 3 Tanks
                Casualties for Neutral: 3 Infantrys and 3 Tanks
            Battle in Wales
                Germans attack with 1 Adv.Fighter and 1 Stuka
                British defend with 1 AAGun, 1 Bomber and 1 Factory
                    AA fire in Wales : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 Adv.Fighter and 1 Stuka in Wales, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 Bomber in Wales, round 2 : 0/1 hits, 0.17 expected hits
                    1 Bomber owned by the British lost in Wales
                Germans win with 1 Adv.Fighter and 1 Stuka remaining. Battle score for attacker is 14
                Casualties for British: 1 Bomber
            Battle in Manchester
                Germans attack with 4 Infantrys
                British defend with 1 AAGun, 1 Factory and 1 Infantry
                    Germans roll dice for 4 Infantrys in Manchester, round 2 : 0/4 hits, 0.67 expected hits
                    British roll dice for 1 Infantry in Manchester, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 4 Infantrys in Manchester, round 3 : 1/4 hits, 0.67 expected hits
                    British roll dice for 1 Infantry in Manchester, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Manchester
                Germans win, taking Manchester from British with 4 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Dover
                Germans attack with 7 Infantrys
                British defend with 1 AAGun, 1 Factory and 3 Infantrys
                    Germans roll dice for 1 Battleship in Dover, round 2 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 7 Infantrys in Dover, round 2 : 1/7 hits, 1.17 expected hits
                    British roll dice for 3 Infantrys in Dover, round 2 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the British lost in Dover
                    Germans roll dice for 7 Infantrys in Dover, round 3 : 1/7 hits, 1.17 expected hits
                    British roll dice for 2 Infantrys in Dover, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in Dover
                    Germans roll dice for 7 Infantrys in Dover, round 4 : 1/7 hits, 1.17 expected hits
                    British roll dice for 1 Infantry in Dover, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Dover
                Germans win, taking Dover from British with 6 Infantrys remaining. Battle score for attacker is 4
                Casualties for British: 3 Infantrys
                Casualties for Germans: 1 Infantry
    
        Non Combat Move - Germans
            4 Adv.Fighters, 2 Carriers, 2 Destroyers and 22 Submarines moved from 22 Sea Zone to 21 Sea Zone
            1 Destroyer and 2 Submarines moved from 23 Sea Zone to 21 Sea Zone
            1 Infantry moved from Picardy to Lorraine
            1 Infantry moved from Normandy to Picardy
            1 Adv.Fighter and 1 Stuka moved from Wales to Normandy
            2 AAGuns moved from Burgundy to Orleanais
            9 Infantrys moved from Hamburg to Rhine
            4 Tanks moved from Leningrad to Yaroslavl
            3 Tanks moved from Kiev to Yaroslavl
            8 Tanks moved from Yaroslavl to Kuybyshev
            2 ArmoredCars moved from Rostov to Kuybyshev
            1 Tank moved from Kuybyshev to Ufa
            1 Infantry moved from Arkhangelsk to Komi
            1 Infantry moved from Arkhangelsk to Kirov
            2 ArmoredCars and 3 Tanks moved from Stalingrad to Kuybyshev
            1 Stuka moved from C.Sinkiang to Alma Ata
            1 AAGun moved from Kirov to Kuybyshev
    
        Place Units - Germans
            1 S.Submarine placed in 23 Sea Zone
            1 Infantry placed in Danzig
            3 Destroyers and 3 Submarines placed in 22 Sea Zone
            4 Tanks placed in Leningrad
            3 Tanks placed in Kiev
            5 Tanks placed in Stalingrad
            4 Infantrys placed in Rhine
            3 Infantrys placed in Normandy
            3 Infantrys placed in W.Iran
            2 Infantrys placed in Paris
    
        Turn Complete - Germans
            Germans collect 157 PUs; end with 157 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.83
    Neutral : 2.17
    British : -1.83
    Chinese : 0.67
    AA fire in Wales : : -0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Russians
            2 Infantrys moved from Sibirsky to Yeniseysk
            1 Fighter moved from Sverdlovsk to Yeniseysk
    
        Purchase Units - Russians
            Russians buy 21 Infantrys; Remaining resources: 3 PUs; 
    
        Combat - Russians
            Battle in Yeniseysk
                Russians attack with 1 Fighter and 2 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Fighter and 2 Infantrys in Yeniseysk, round 2 : 1/3 hits, 0.67 expected hits
                    Germans roll dice for 1 Infantry in Yeniseysk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Yeniseysk
                Russians win, taking Yeniseysk from Germans with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Infantry
    
        Non Combat Move - Russians
            1 Fighter moved from Yeniseysk to Sibirsky
    
        Place Units - Russians
            6 Infantrys placed in Sibirsky
            5 Infantrys placed in Sverdlovsk
            10 Infantrys placed in Moscow
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Sibirsky: 1 Fighter
            EDIT: Adding units owned by Russians to Sverdlovsk: 1 Fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : 0.33
    

    Savegame


  • NO SURRENDER!!

    NO RETREAT!!

    (Although I don’t really have anywhere left to retreat to. lol)

  • TripleA

    @Whackamatt Says the guy cowering in his 3 remaining cities…

  • '20

    @Whackamatt said in WaW Team Game IV:

    NO SURRENDER!!

    NO RETREAT!!

    (Although I don’t really have anywhere left to retreat to. lol)

    😭

  • '20

    @Colt45554 I mean that I’m crying, not you. I suggest surrender for Allies if we agree.


  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Italians
            1 Mech.Inf moved from Italian East Africa to French Somaliland
                  Italians take French Somaliland from French
            1 Mech.Inf moved from French Somaliland to Italian East Africa
            1 Mech.Inf moved from Italian East Africa to British Somaliland
                  Italians take British Somaliland from British
            1 Mech.Inf moved from British Somaliland to Italian East Africa
            1 Tank moved from Italian East Africa to Kenya
            2 Infantrys moved from Equatoria to Kenya
            1 Infantry moved from Equatoria to Kenya
            2 Infantrys and 1 Tank moved from French Equatorial Africa to Belgian Congo
            1 Fighter moved from French Equatorial Africa to Belgian Congo
            1 HeavyTank moved from Equatoria to Belgian Congo
            2 Infantrys moved from New Valley to Lower Egypt
            1 Artillery, 1 Infantry and 1 Tank moved from Mersa Matruh to Lower Egypt
            1 Artillery moved from Palestine to Lower Egypt
            1 Infantry moved from Greece to 48 Sea Zone
            1 Infantry and 1 T.Boat moved from 48 Sea Zone to 51 Sea Zone
            1 Infantry moved from 51 Sea Zone to Rhodes
                  Italians take Rhodes from British
            1 Adv.Fighter moved from Kufra to Belgian Congo
            1 Mot.Inf moved from Hun to Lower Egypt
    
        Purchase Units - Italians
            Italians buy 2 ArmoredCars, 2 Artillerys, 1 Factory, 2 HeavyTanks, 10 Infantrys, 1 JetFighter and 2 Mot.Infs; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Lower Egypt
                Italians attack with 2 Artillerys, 3 Infantrys, 1 Mot.Inf and 1 Tank
                British defend with 1 AAGun, 1 Artillery and 3 Tanks
                    Italians roll dice for 2 Artillerys, 3 Infantrys, 1 Mot.Inf and 1 Tank in Lower Egypt, round 2 : 2/7 hits, 2.17 expected hits
                    British roll dice for 1 Artillery and 3 Tanks in Lower Egypt, round 2 : 2/4 hits, 1.83 expected hits
                    1 Tank owned by the British, 1 Artillery owned by the British and 2 Infantrys owned by the Italians lost in Lower Egypt
                    Italians roll dice for 2 Artillerys, 1 Infantry, 1 Mot.Inf and 1 Tank in Lower Egypt, round 3 : 1/5 hits, 1.67 expected hits
                    British roll dice for 2 Tanks in Lower Egypt, round 3 : 2/2 hits, 1.00 expected hits
                1 Mot.Inf owned by the Italians, 1 Tank owned by the British and 1 Infantry owned by the Italians lost in Lower Egypt
                    Italians roll dice for 2 Artillerys and 1 Tank in Lower Egypt, round 4 : 2/3 hits, 1.17 expected hits
                    British roll dice for 1 Tank in Lower Egypt, round 4 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the British and 1 Artillery owned by the Italians lost in Lower Egypt
                Italians win, taking Lower Egypt from British with 1 Artillery and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Italians: 1 Artillery, 3 Infantrys and 1 Mot.Inf
                Casualties for British: 1 Artillery and 3 Tanks
            Battle in Kenya
                Italians attack with 3 Infantrys and 1 Tank
                British defend with 1 Tank
                    Italians roll dice for 3 Infantrys and 1 Tank in Kenya, round 2 : 2/4 hits, 1.00 expected hits
                    British roll dice for 1 Tank in Kenya, round 2 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the British and 1 Infantry owned by the Italians lost in Kenya
                Italians win, taking Kenya from British with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 3
                Casualties for Italians: 1 Infantry
                Casualties for British: 1 Tank
            Battle in Belgian Congo
                Italians attack with 1 Adv.Fighter, 1 Fighter, 1 HeavyTank, 2 Infantrys and 1 Tank
                Neutral defend with 2 Infantrys
                    Italians roll dice for 1 Adv.Fighter, 1 Fighter, 1 HeavyTank, 2 Infantrys and 1 Tank in Belgian Congo, round 2 : 2/6 hits, 2.33 expected hits
                    Neutral roll dice for 2 Infantrys in Belgian Congo, round 2 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Neutral and 1 Infantry owned by the Italians lost in Belgian Congo
                Italians loses 0 PUs for violating Belgian Congos neutrality.
                Italians win, taking Belgian Congo from Neutral with 1 Adv.Fighter, 1 Fighter, 1 HeavyTank, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
                Casualties for Neutral: 2 Infantrys
    
        Non Combat Move - Italians
            1 Adv.Fighter and 1 Fighter moved from Belgian Congo to French Equatorial Africa
            1 HeavyTank and 1 Tank moved from French Equatorial Africa to New Valley
            4 Infantrys moved from Kufra to New Valley
            3 Infantrys moved from Tobruk to Mersa Matruh
            1 Mot.Inf moved from Tunis to El Agheila
            4 Transports moved from 48 Sea Zone to 46 Sea Zone
            1 Artillery, 1 HeavyTank, 5 Infantrys and 1 Tank moved from Rome to 46 Sea Zone
            2 Transports moved from 48 Sea Zone to 47 Sea Zone
            1 Cruiser moved from 48 Sea Zone to 47 Sea Zone
            1 Artillery and 2 Infantrys moved from Tunis to 47 Sea Zone
            2 Infantrys moved from S.Tunisia to 47 Sea Zone
            1 Artillery, 1 Cruiser, 4 Infantrys and 2 Transports moved from 47 Sea Zone to 48 Sea Zone
            1 Artillery, 1 HeavyTank, 5 Infantrys, 1 Tank and 4 Transports moved from 46 Sea Zone to 48 Sea Zone
            2 Artillerys, 1 HeavyTank, 9 Infantrys and 1 Tank moved from 48 Sea Zone to Tobruk
            2 Infantrys moved from Provence to 43 Sea Zone
            2 Infantrys and 1 Transport moved from 43 Sea Zone to 41 Sea Zone
            1 Infantry moved from Mauritania to French Sudan
            2 HeavyTanks, 2 Mech.Infs, 1 Mot.Inf and 2 Tanks moved from Mauritania to French Equatorial Africa
            2 Mech.Infs and 1 Mot.Inf moved from French Equatorial Africa to Darfur
            3 Infantrys moved from W.Morocco to Mauritania
            3 Infantrys moved from E.Morocco to W.Morocco
            2 Infantrys moved from 41 Sea Zone to E.Morocco
            1 Transport moved from 31 Sea Zone to 42 Sea Zone
            1 Mot.Inf moved from E.Morocco to French Sudan
    
        Place Units - Italians
            1 Factory placed in Greece
            3 Infantrys and 1 Mot.Inf placed in E.Morocco
            2 ArmoredCars, 1 HeavyTank and 1 Mot.Inf placed in Tunis
            2 Artillerys, 1 HeavyTank, 6 Infantrys and 1 JetFighter placed in Rome
            1 Infantry placed in Provence
            Italians undo move 5.
            Italians undo move 4.
            3 Infantrys placed in French Equatorial Africa
            2 Artillerys, 1 HeavyTank, 4 Infantrys and 1 JetFighter placed in Rome
    
        Turn Complete - Italians
            Italians collect 91 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.33
    Italians : 0.67
    British : 2.17
    

    Territory Summary for Italians :

    El Agheila : 1 Mot.Inf
    Rome : 2 Artillerys, 1 Factory, 1 HeavyTank, 4 Infantrys and 1 JetFighter
    Italian East Africa : 2 Mech.Infs
    Lombardy : 1 Factory
    Tobruk : 1 AAGun, 2 Artillerys, 1 Fighter, 1 HeavyTank, 9 Infantrys and 1 Tank
    Venetia : 1 AAGun
    Provence : 1 flag, 1 AAGun and 1 Factory
    N.Algeria : 1 flag
    French Somaliland : 1 flag
    Mauritania : 1 flag, 3 Infantrys
    French Equatorial Africa : 1 flag, 1 Adv.Fighter, 3 Bunkers, 1 Factory, 1 Fighter, 2 HeavyTanks, 3 Infantrys and 2 Tanks
    E.Morocco : 1 flag, 1 AAGun, 1 Bunker, 1 Factory, 5 Infantrys and 1 Mot.Inf
    W.Morocco : 1 flag, 3 Infantrys
    S.Algeria : 1 flag
    S.Tunisia : 1 flag
    French Sudan : 1 flag, 1 Infantry and 1 Mot.Inf
    N.Tunisia : 1 flag
    Tunis : 1 flag, 2 ArmoredCars, 1 Factory, 1 HeavyTank and 1 Mot.Inf
    New Valley : 1 flag, 1 HeavyTank, 4 Infantrys and 1 Tank
    Rhodes : 1 Infantry
    Equatoria : 1 flag
    Darfur : 1 flag, 2 Mech.Infs and 1 Mot.Inf
    Kordofan : 1 flag
    Gold Coast : 1 flag
    Nigeria : 1 flag
    British Somaliland : 1 flag
    Mersa Matruh : 1 flag, 3 Infantrys
    Nubia : 1 flag
    Kenya : 1 flag, 2 Infantrys and 1 Tank
    Palestine : 1 flag
    Lower Egypt : 1 flag, 1 AAGun, 1 Artillery and 1 Tank
    Belgian Congo : 1 flag, 1 HeavyTank, 1 Infantry and 1 Tank
    Croatia : 1 flag
    Greece : 1 flag, 1 AAGun, 1 Factory, 3 Infantrys and 2 Tanks
    Serbia : 1 flag
    42 Sea Zone : 1 Transport
    41 Sea Zone : 1 Transport
    51 Sea Zone : 1 T.Boat
    48 Sea Zone : 2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Cruiser, 7 Destroyers, 3 Submarines, 2 T.Boats and 7 Transports
    

    Production/PUs Summary :

    Germans : 156 / 157
    Russians : 30 / 33
    Italians : 91 / 91
    French : 8 / 10
    Yamamoto : 114 / 116
    Chinese : 29 / 31
    Hisaichi : 73 / 73
    British : 73 / 87
    Anzac : 13 / 0
    Dutch : 11 / 15
    Finns : 33 / 33
    Romanians : 26 / 26
    Thai : 17 / 17
    Americans : 111 / 111
    

    Savegame

  • '21 '19 '18 '17 '16

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - French
            1 Infantry moved from Churchill to 1 Sea Zone
            2 Adv.Fighters, 1 Carrier, 2 Destroyers and 3 Transports moved from 8 Sea Zone to 10 Sea Zone
            1 Elite moved from Iceland to 10 Sea Zone
            5 Infantrys moved from Iceland to 10 Sea Zone
            5 Infantrys moved from 10 Sea Zone to Scotland
            1 Elite moved from 10 Sea Zone to Scotland
    
        Purchase Units - French
            French buy 2 Artillerys; Remaining resources: 3 PUs; 
    
        Non Combat Move - French
            1 AAGun moved from Churchill to 1 Sea Zone
            1 AAGun, 1 Infantry and 2 Transports moved from 1 Sea Zone to 8 Sea Zone
            1 Infantry moved from 8 Sea Zone to Greenland
            1 AAGun moved from 8 Sea Zone to Greenland
    
        Place Units - French
            2 Artillerys placed in Churchill
    
        Turn Complete - French
            French collect 8 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Yamamoto round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Yamamoto
            1 Tank moved from Townsville to 113 Sea Zone
            1 Marine moved from Townsville to 113 Sea Zone
            1 Marine, 1 Tank and 1 Transport moved from 113 Sea Zone to 120 Sea Zone
            1 Marine moved from 120 Sea Zone to South New Zealand
                  Yamamoto take South New Zealand from Anzac
            1 Tank moved from 120 Sea Zone to South New Zealand
            1 B.Transport moved from 112 Sea Zone to 107 Sea Zone
            1 B.Transport moved from 112 Sea Zone to 107 Sea Zone
            1 ArmoredCar moved from Olyokminsk to Evenkia
                  Yamamoto take Evenkia from Russians
            1 ArmoredCar moved from Evenkia to Bratsk
                  Yamamoto take Bratsk from Russians
            1 ArmoredCar and 2 Tanks moved from Peking to Chahar
            1 ArmoredCar moved from Anhwei to Shansi
            1 Tank moved from Anhwei to Chahar
            1 ArmoredCar moved from Anhwei to Chahar
            1 Tank moved from Kwangsi to Anhwei
            1 Artillery and 1 Infantry moved from Hulunbuir to Chita
            1 Marine moved from N.Buryat Mongolia to Olyokminsk
            1 Marine moved from Minamitori to 95 Sea Zone
            1 Marine and 1 Transport moved from 95 Sea Zone to 76 Sea Zone
            1 Artillery moved from Kunashir to 76 Sea Zone
            1 Marine moved from 76 Sea Zone to Iturup
            1 Artillery moved from 76 Sea Zone to Iturup
            1 S.Submarine moved from 85 Sea Zone to 95 Sea Zone
            1 Elite moved from Tokyo to 85 Sea Zone
            1 Marine moved from Minamitori to 95 Sea Zone
            1 Marine and 1 S.Submarine moved from 95 Sea Zone to 102 Sea Zone
            1 Marine moved from 102 Sea Zone to Kusaie
            1 Bomber moved from Saipan to Kusaie
            1 Elite moved from Tokyo to 85 Sea Zone
            2 Elites and 4 S.Submarines moved from 85 Sea Zone to 95 Sea Zone
            1 ArmoredCar moved from 95 Sea Zone to Minamitori
            1 Elite moved from 95 Sea Zone to Minamitori
            1 Elite moved from 95 Sea Zone to Minamitori
            6 Adv.Fighters and 2 L.Fighters moved from 95 Sea Zone to 88 Sea Zone
            1 T.Boat moved from 94 Sea Zone to 85 Sea Zone
            1 Cruiser moved from 113 Sea Zone to 107 Sea Zone
            1 Marine moved from N.French Indochina to 92 Sea Zone
            1 Artillery moved from N.French Indochina to 92 Sea Zone
            1 Artillery, 1 Marine and 1 Transport moved from 92 Sea Zone to 107 Sea Zone
            1 Artillery moved from 107 Sea Zone to Hollandia
            1 Marine moved from 107 Sea Zone to Hollandia
            1 Elite moved from Davao to 107 Sea Zone
            1 Elite and 1 S.Submarine moved from 107 Sea Zone to 95 Sea Zone
            1 Elite moved from Davao to 107 Sea Zone
            1 Infantry moved from Davao to 107 Sea Zone
            1 Infantry moved from 107 Sea Zone to Hollandia
            1 Elite moved from 107 Sea Zone to Hollandia
            1 Artillery and 1 Marine moved from N.French Indochina to 92 Sea Zone
            1 Artillery, 1 Marine and 1 Transport moved from 92 Sea Zone to 107 Sea Zone
            1 Artillery and 1 Marine moved from 107 Sea Zone to Hollandia
            1 Cruiser moved from 113 Sea Zone to 107 Sea Zone
            1 Elite moved from 95 Sea Zone to Minamitori
    
        Purchase Units - Yamamoto
            Yamamoto buy 5 Adv.Fighters, 4 ArmoredCars, 2 Carriers, 3 Infantrys, 2 Marines and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Kusaie
                Yamamoto attack with 1 Bomber and 1 Marine
                British defend with 1 Infantry
                    Yamamoto roll dice for 1 Bomber and 1 Marine in Kusaie, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 Infantry in Kusaie, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Kusaie
                Yamamoto win, taking Kusaie from British with 1 Bomber and 1 Marine remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Iturup
                Yamamoto attack with 1 Artillery and 1 Marine
                Americans defend with 1 Marine
                    Yamamoto roll dice for 1 Artillery and 1 Marine in Iturup, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 Marine in Iturup, round 2 : 0/1 hits, 0.33 expected hits
                    1 Marine owned by the Americans lost in Iturup
                Yamamoto win, taking Iturup from Americans with 1 Artillery and 1 Marine remaining. Battle score for attacker is 4
                Casualties for Americans: 1 Marine
            Battle in Chahar
                Yamamoto attack with 2 ArmoredCars and 3 Tanks
                Chinese defend with 1 Infantry and 1 Marine
                    Yamamoto roll dice for 2 ArmoredCars and 3 Tanks in Chahar, round 2 : 2/5 hits, 2.17 expected hits
                    Chinese roll dice for 1 Infantry and 1 Marine in Chahar, round 2 : 0/2 hits, 0.67 expected hits
                    1 Marine owned by the Chinese and 1 Infantry owned by the Chinese lost in Chahar
                Yamamoto win, taking Chahar from Chinese with 2 ArmoredCars and 3 Tanks remaining. Battle score for attacker is 6
                Casualties for Chinese: 1 Infantry and 1 Marine
            Battle in Hollandia
                Yamamoto attack with 2 Artillerys, 1 Elite, 1 Infantry and 2 Marines
                Dutch defend with 1 Artillery, 2 Infantrys and 1 Tank
                    Yamamoto roll dice for 2 Cruisers in Hollandia, round 2 : 0/2 hits, 1.00 expected hits
                    Yamamoto roll dice for 2 Artillerys, 1 Elite, 1 Infantry and 2 Marines in Hollandia, round 2 : 3/6 hits, 2.50 expected hits
                    Dutch roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hollandia, round 2 : 1/4 hits, 1.50 expected hits
                    1 Artillery owned by the Dutch, 1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Dutch lost in Hollandia
                    Yamamoto roll dice for 2 Artillerys, 1 Elite and 2 Marines in Hollandia, round 3 : 1/5 hits, 2.33 expected hits
                    Dutch roll dice for 1 Tank in Hollandia, round 3 : 1/1 hits, 0.50 expected hits
                    1 Artillery owned by the Yamamoto and 1 Tank owned by the Dutch lost in Hollandia
                Yamamoto win, taking Hollandia from Dutch with 1 Artillery, 1 Elite and 2 Marines remaining. Battle score for attacker is 7
                Casualties for Yamamoto: 1 Artillery and 1 Infantry
                Casualties for Dutch: 1 Artillery, 2 Infantrys and 1 Tank
            Battle in Shansi
                Yamamoto attack with 1 ArmoredCar
                Chinese defend with 1 ArmoredCar
                    Yamamoto roll dice for 1 ArmoredCar in Shansi, round 2 : 1/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 ArmoredCar in Shansi, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Chinese lost in Shansi
                Yamamoto win, taking Shansi from Chinese with 1 ArmoredCar remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 ArmoredCar
            Battle in 88 Sea Zone
                Yamamoto attack with 6 Adv.Fighters and 2 L.Fighters
                Americans defend with 1 Destroyer
                    Yamamoto roll dice for 6 Adv.Fighters and 2 L.Fighters in 88 Sea Zone, round 2 : 2/8 hits, 4.00 expected hits
                    Americans roll dice for 1 Destroyer in 88 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans lost in 88 Sea Zone
                Yamamoto win with 6 Adv.Fighters and 2 L.Fighters remaining. Battle score for attacker is 8
                Casualties for Americans: 1 Destroyer
    
        Non Combat Move - Yamamoto
            6 Adv.Fighters and 2 L.Fighters moved from 88 Sea Zone to 95 Sea Zone
            1 Marine and 1 Tank moved from N.French Indochina to Yunnan
            1 ArmoredCar moved from Kwangsi to Yunnan
            1 Tank moved from Kwangsi to Yunnan
            1 Destroyer moved from 95 Sea Zone to 96 Sea Zone
            1 Bomber moved from Kusaie to Minamitori
    
        Place Units - Yamamoto
            2 Carriers placed in 85 Sea Zone
            4 Adv.Fighters placed in 85 Sea Zone
            1 Adv.Fighter placed in Tokyo
            2 ArmoredCars and 1 Tank placed in Kwangsi
            2 ArmoredCars and 1 Tank placed in Peking
            2 Infantrys and 2 Marines placed in Davao
            1 Infantry placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 124 PUs; end with 124 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    Yamamoto : -2.50
    Americans : -0.67
    Chinese : -0.83
    Dutch : 0.00
    

    Territory Summary for Yamamoto :

    Evenkia : 1 flag
    Olyokminsk : 1 flag, 1 Marine
    Chita : 1 flag, 1 Artillery and 1 Infantry
    Bratsk : 1 flag, 1 ArmoredCar
    N.Buryat Mongolia : 1 flag
    N.French Indochina : 1 flag
    S.French Indochina : 1 flag
    Tokyo : 1 AAGun, 1 Adv.Fighter, 1 Elite, 1 Factory and 1 Infantry
    Kusaie : 1 Marine
    Minamitori : 1 ArmoredCar, 1 Bomber, 4 Elites and 3 Infantrys
    Kwangsi : 1 flag, 2 ArmoredCars, 1 Factory and 1 Tank
    Paramushir : 1 Infantry
    Eniwetok : 1 Infantry
    Hainan : 1 flag
    Rongelap : 1 Infantry
    Iwo Jima : 1 Infantry
    Saipan : 1 AAGun, 1 Bunker and 1 Infantry
    Fukien : 1 flag
    Iturup : 1 Artillery and 1 Marine
    Shansi : 1 flag, 1 ArmoredCar
    Kweichow : 1 flag
    Chahar : 1 flag, 2 ArmoredCars and 3 Tanks
    Yunnan : 1 ArmoredCar, 1 Marine and 2 Tanks
    Anhwei : 1 Tank
    Peking : 1 flag, 2 ArmoredCars, 1 Factory and 1 Tank
    New South Wales : 1 flag
    Western Australia : 1 flag
    South New Zealand : 1 flag, 1 Marine and 1 Tank
    Broome : 1 flag, 1 AAGun and 1 Factory
    Perth : 1 flag, 1 Infantry
    Queensland : 1 flag
    New Georgia : 1 flag
    Northern Territory : 1 flag
    Bougainville : 1 flag
    Canberra : 1 flag, 1 AAGun, 1 Bunker and 1 Factory
    Townsville : 1 flag, 1 AAGun, 1 Factory, 3 Mech.Infs and 4 Tanks
    Guadalcanal : 1 flag
    South Australia : 1 flag
    New Ireland : 1 flag
    Jilolo : 1 flag
    Timor : 1 flag
    West Borneo : 1 flag
    Hollandia : 1 flag, 1 Artillery, 1 Elite and 2 Marines
    Banjarmasin : 1 flag, 1 AAGun and 1 Factory
    Flores : 1 flag
    Celebes : 1 flag
    New Caledonia : 1 flag
    Samar : 1 flag
    Truk : 1 flag, 1 Elite
    Ponape : 1 flag
    Wake : 1 flag, 1 Artillery, 1 Elite and 1 Marine
    Palawan : 1 flag
    Davao : 1 flag, 1 AAGun, 1 Factory, 2 Infantrys and 2 Marines
    Mindoro : 1 flag
    Panay : 1 flag
    Woleai : 1 flag
    Manila : 1 flag
    Guam : 1 flag, 1 Infantry
    Mindanao : 1 flag
    107 Sea Zone : 2 B.Transports, 2 Cruisers and 2 Transports
    85 Sea Zone : 4 Adv.Fighters, 2 Carriers and 1 T.Boat
    120 Sea Zone : 1 Transport
    102 Sea Zone : 1 S.Submarine
    95 Sea Zone : 6 Adv.Fighters, 2 Battleships, 4 Carriers, 5 Cruisers, 3 Destroyers, 2 L.Fighters, 10 S.Submarines and 2 Transports
    96 Sea Zone : 1 Destroyer
    76 Sea Zone : 1 Transport
    

    Production/PUs Summary :

    Germans : 156 / 157
    Russians : 28 / 33
    Italians : 91 / 91
    French : 8 / 11
    Yamamoto : 124 / 124
    Chinese : 26 / 31
    Hisaichi : 73 / 73
    British : 72 / 87
    Anzac : 12 / 0
    Dutch : 9 / 15
    Finns : 33 / 33
    Romanians : 26 / 26
    Thai : 17 / 17
    Americans : 110 / 111
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Chinese
            1 Bomber moved from Lanchow to C.Sinkiang
            4 Infantrys moved from Khobdo to C.Sinkiang
            4 Infantrys moved from Urumqi to C.Sinkiang
            4 Infantrys moved from Gobi Altai to Khobdo
            1 Infantry moved from Shensi to Suiyuan
            6 Infantrys moved from Hsining to E.Qinghai
            1 Fighter moved from Lanchow to Urumqi
            1 Mech.Inf moved from Shensi to E.Sinkiang
    
        Purchase Units - Chinese
            Chinese buy 2 Bunkers and 9 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Chinese
            Battle in C.Sinkiang
                Chinese attack with 1 Bomber and 8 Infantrys
                Germans defend with 1 ArmoredCar and 5 Tanks
                    Chinese roll dice for 1 Bomber and 8 Infantrys in C.Sinkiang, round 2 : 0/9 hits, 2.00 expected hits
                    Germans roll dice for 1 ArmoredCar and 5 Tanks in C.Sinkiang, round 2 : 4/6 hits, 2.67 expected hits
                    4 Infantrys owned by the Chinese lost in C.Sinkiang
                4 Infantrys retreated to Urumqi
                Germans win with 1 ArmoredCar and 5 Tanks remaining. Battle score for attacker is -8
                Casualties for Chinese: 4 Infantrys
    
        Non Combat Move - Chinese
            1 Bomber moved from C.Sinkiang to Urumqi
            1 AAGun moved from E.Qinghai to Hsining
            2 Elites moved from Lanchow to E.Qinghai
            1 ArmoredCar and 1 Marine moved from Szechwan to Lanchow
            1 Infantry moved from Shensi to Szechwan
            1 AAGun, 2 ArmoredCars, 1 Infantry and 1 Tank moved from Shensi to Ningsia
    
        Place Units - Chinese
            1 Bunker and 4 Infantrys placed in Urumqi
            1 Bunker and 5 Infantrys placed in Hsining
    
        Turn Complete - Chinese
            Chinese collect 26 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Chinese : -2.00
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Hisaichi round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Hisaichi
            1 Mech.Inf moved from Yakutsk to Khatanga
                  Hisaichi take Khatanga from Russians
            1 Mech.Inf moved from Khatanga to Evenkia
            4 Artillerys, 1 Elite, 1 Fighter, 1 Infantry and 1 Tank moved from N.Buryat Mongolia to Olyokminsk
            1 Artillery and 2 Infantrys moved from Okhotsk to Zhigansk
            1 Artillery moved from Okhotsk to Zhigansk
            1 Artillery and 1 Infantry moved from Okhotsk to Kolyma
            1 ArmoredCar moved from Hunan to Szechwan
            1 ArmoredCar moved from Hunan to Shensi
            1 Fighter moved from Peking to Shensi
            2 Fighters moved from Timor to S.Thailand
            2 Artillerys and 2 Infantrys moved from Hong Kong to 92 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 92 Sea Zone to 107 Sea Zone
            2 Artillerys and 2 Infantrys moved from 107 Sea Zone to Hollandia
            1 Transport moved from 112 Sea Zone to 110 Sea Zone
            1 Artillery and 1 Infantry moved from Sumatra to 65 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 65 Sea Zone to 61 Sea Zone
            1 Artillery and 1 Infantry moved from 61 Sea Zone to Assam
            2 Mech.Infs moved from Yunnan to Assam
            10 Artillerys and 3 Infantrys moved from Burma to Assam
            2 Transports moved from 75 Sea Zone to 84 Sea Zone
            1 T.Boat moved from 75 Sea Zone to 84 Sea Zone
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 ArmoredCars, 4 Artillerys, 1 Bomber, 5 Infantrys, 3 Mech.Infs and 1 S.Submarine; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Assam
                Hisaichi attack with 11 Artillerys, 4 Infantrys and 2 Mech.Infs
                British defend with 2 Infantrys
                    Hisaichi roll dice for 11 Artillerys, 4 Infantrys and 2 Mech.Infs in Assam, round 2 : 7/17 hits, 5.67 expected hits
                    British roll dice for 2 Infantrys in Assam, round 2 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the British and 1 Infantry owned by the Hisaichi lost in Assam
                Hisaichi win, taking Assam from British with 11 Artillerys, 3 Infantrys and 2 Mech.Infs remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
                Casualties for British: 2 Infantrys
            Battle in Zhigansk
                Hisaichi attack with 2 Artillerys and 2 Infantrys
                Americans defend with 1 Tank; Russians defend with 1 AAGun
                    Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Zhigansk, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Tank in Zhigansk, round 2 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Americans and 1 Infantry owned by the Hisaichi lost in Zhigansk
                Hisaichi win, taking Zhigansk from Russians with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for Hisaichi: 1 Infantry
                Casualties for Americans: 1 Tank
            Battle in Szechwan
                Hisaichi attack with 1 ArmoredCar
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 ArmoredCar in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Szechwan
                Chinese win with no units remaining. Battle score for attacker is -2
                Casualties for Hisaichi: 1 ArmoredCar
                Casualties for Chinese: 1 Infantry
            Battle in Shensi
                Hisaichi attack with 1 ArmoredCar and 1 Fighter
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 ArmoredCar and 1 Fighter in Shensi, round 2 : 2/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Shensi
                Hisaichi win, taking Shensi from Chinese with 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Kolyma
                Hisaichi attack with 1 Artillery and 1 Infantry
                Americans defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Kolyma, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Kolyma, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Hisaichi lost in Kolyma
                Hisaichi win, taking Kolyma from Russians with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Americans: 1 Infantry
    
        Non Combat Move - Hisaichi
            1 Mech.Inf moved from Alma Ata to C.Sinkiang
            1 Fighter moved from Shensi to Hupeh
            1 Artillery and 1 Tank moved from Hunan to Hupeh
            1 Infantry moved from Kweichow to Hupeh
            2 ArmoredCars moved from Hong Kong to Hunan
            2 Artillerys and 2 Infantrys moved from N.French Indochina to Yunnan
            1 Transport moved from 61 Sea Zone to 110 Sea Zone
            1 Mech.Inf moved from Shantung to Hupeh
            3 Tanks moved from Peking to Shansi
            3 Tanks moved from Changchun to Heilungchiang
            2 ArmoredCars moved from Changchun to Liaoning
            3 Infantrys moved from Changchun to Kirin
            1 Elite moved from Changchun to Kirin
            1 Destroyer moved from 84 Sea Zone to 76 Sea Zone
    
        Place Units - Hisaichi
            1 Artillery and 2 Infantrys placed in Hupeh
            1 Artillery and 1 Infantry placed in Sumatra
            2 ArmoredCars, 1 Bomber and 3 Mech.Infs placed in Hong Kong
            1 S.Submarine placed in 84 Sea Zone
            2 Artillerys and 2 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 80 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 3.33
    British : 0.33
    Chinese : 0.33
    Russians : 1.17
    

    Savegame

  • '20

    TripleA Manual Gamesave Post: British round 11

    TripleA Manual Gamesave Post for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - British
            2 Artillerys and 2 Infantrys moved from Cairo to Lower Egypt
            1 Infantry moved from Cairo to 56 Sea Zone
            1 Infantry moved from 56 Sea Zone to Palestine
                  British take Palestine from Italians
            1 T.Boat moved from 56 Sea Zone to 51 Sea Zone
            2 Fighters moved from 56 Sea Zone to 51 Sea Zone
            2 Fighters moved from Cairo to 51 Sea Zone
            3 Tanks moved from Rhodesia to Belgian Congo
            4 Fighters moved from 20 Sea Zone to Manchester
            4 Infantrys moved from London to Manchester
            2 Artillerys and 18 Infantrys moved from Belgium to 20 Sea Zone
            2 Artillerys and 18 Infantrys moved from 20 Sea Zone to Dover
            1 Infantry moved from Rajputana to Baluchistan
                  British take Baluchistan from Germans
    
        Purchase Units - British
            British buy 2 Artillerys, 21 Infantrys, 4 Submarines and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Dover
                British attack with 2 Artillerys and 18 Infantrys
                Germans defend with 1 AAGun, 1 Factory and 6 Infantrys
                    British roll dice for 1 Battleship in Dover, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Dover
                    British roll dice for 2 Artillerys and 18 Infantrys in Dover, round 2 : 6/20 hits, 4.00 expected hits
                    Germans roll dice for 5 Infantrys in Dover, round 2 : 4/5 hits, 1.67 expected hits
                    5 Infantrys owned by the Germans and 4 Infantrys owned by the British lost in Dover
                British win, taking Dover from Germans with 2 Artillerys and 14 Infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 6 Infantrys
                Casualties for British: 4 Infantrys
            Battle in 51 Sea Zone
                British attack with 4 Fighters and 1 T.Boat
                Italians defend with 1 T.Boat
                    British roll dice for 4 Fighters and 1 T.Boat in 51 Sea Zone, round 2 : 0/5 hits, 1.67 expected hits
                    Italians roll dice for 1 T.Boat in 51 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 4 Fighters and 1 T.Boat in 51 Sea Zone, round 3 : 2/5 hits, 1.67 expected hits
                    Italians roll dice for 1 T.Boat in 51 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                1 T.Boat owned by the Italians and 1 T.Boat owned by the British lost in 51 Sea Zone
                British win with 4 Fighters remaining. Battle score for attacker is 0
                Casualties for British: 1 T.Boat
                Casualties for Italians: 1 T.Boat
            Battle in Manchester
                British attack with 4 Fighters and 4 Infantrys
                Germans defend with 1 AAGun, 1 Factory and 4 Infantrys
                    AA fire in Manchester : 0/4 hits, 0.67 expected hits
                    British roll dice for 4 Fighters and 4 Infantrys in Manchester, round 2 : 1/8 hits, 2.00 expected hits
                    Germans roll dice for 4 Infantrys in Manchester, round 2 : 2/4 hits, 1.33 expected hits
                    1 Infantry owned by the Germans and 2 Infantrys owned by the British lost in Manchester
                    British roll dice for 4 Fighters and 2 Infantrys in Manchester, round 3 : 3/6 hits, 1.67 expected hits
                    Germans roll dice for 3 Infantrys in Manchester, round 3 : 2/3 hits, 1.00 expected hits
                    3 Infantrys owned by the Germans and 2 Infantrys owned by the British lost in Manchester
                British win with 4 Fighters remaining. Battle score for attacker is 0
                Casualties for British: 4 Infantrys
                Casualties for Germans: 4 Infantrys
                Turning on Edit Mode
                EDIT: Removing units owned by British from Manchester: 1 Fighter
                EDIT: Changing ownership of Manchester from Germans to British
                EDIT: Adding units owned by British to Manchester: 1 Infantry
                EDIT: Turning off Edit Mode
            Battle in Belgian Congo
                British attack with 3 Tanks
                Italians defend with 1 HeavyTank, 1 Infantry and 1 Tank
                    British roll dice for 3 Tanks in Belgian Congo, round 2 : 2/3 hits, 1.50 expected hits
                    Italians roll dice for 1 HeavyTank, 1 Infantry and 1 Tank in Belgian Congo, round 2 : 2/3 hits, 1.50 expected hits
                    1 Tank owned by the Italians, 2 Tanks owned by the British and 1 Infantry owned by the Italians lost in Belgian Congo
                    British roll dice for 1 Tank in Belgian Congo, round 3 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 HeavyTank in Belgian Congo, round 3 : 1/1 hits, 0.67 expected hits
                    1 HeavyTank owned by the Italians and 1 Tank owned by the British lost in Belgian Congo
                Italians win with no units remaining. Battle score for attacker is -1
                Casualties for British: 3 Tanks
                Casualties for Italians: 1 HeavyTank, 1 Infantry and 1 Tank
            Battle in Lower Egypt
                British attack with 2 Artillerys and 2 Infantrys
                Italians defend with 1 AAGun, 1 Artillery and 1 Tank
                    British roll dice for 2 Artillerys and 2 Infantrys in Lower Egypt, round 2 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 1 Artillery and 1 Tank in Lower Egypt, round 2 : 0/2 hits, 0.83 expected hits
                    1 Tank owned by the Italians and 1 Artillery owned by the Italians lost in Lower Egypt
                British win, taking Lower Egypt from Italians with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 9
                Casualties for Italians: 1 Artillery and 1 Tank
    
        Non Combat Move - British
            4 Fighters moved from 51 Sea Zone to 56 Sea Zone
            3 Fighters moved from Manchester to 20 Sea Zone
            1 Infantry moved from Delhi to Bihar
            4 Infantrys moved from Delhi to Hyderabad
            4 Infantrys moved from Rajputana to Hyderabad
            2 Infantrys moved from Bombay to Rajputana
            4 Infantrys moved from Madras to Hyderabad
            2 Infantrys moved from Madras to Hyderabad
            6 Infantrys moved from Hyderabad to Calcutta
            4 Fighters moved from 56 Sea Zone to Cairo
    
        Place Units - British
            4 Submarines placed in 20 Sea Zone
            1 Artillery and 4 Infantrys placed in London
            1 Artillery and 4 Infantrys placed in Delhi
            5 Infantrys placed in Madras
            6 Infantrys placed in Cairo
            2 Tanks placed in Cape Town
            2 Infantrys placed in London
    
        Turn Complete - British
            British collect 81 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Germans : 4.00
    British : 3.00
    Italians : 0.67
    AA fire in Manchester : : -0.67
    

    Savegame

  • '21 '19 '18 '17 '16

    TripleA Turn Summary: Dutch round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Purchase Units - Dutch
            Dutch buy 1 Elite and 2 Transports; Remaining resources: 0 PUs; 
    
        Non Combat Move - Dutch
            1 Destroyer, 1 Submarine and 1 Transport moved from 35 Sea Zone to 32 Sea Zone
    
        Place Units - Dutch
            1 Elite placed in Suriname
            2 Transports placed in 32 Sea Zone
    
        Turn Complete - Dutch
            Dutch collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • TripleA

    TripleA Turn Summary: Finns round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Finns
            1 Infantry moved from Perm to Surgut
                  Finns take Surgut from Russians
            1 Mot.Inf moved from Chimkent to W.Tibet
                  Finns take W.Tibet from Chinese
            1 Tank moved from Karaganda to Novosibirsk
                  Finns take Novosibirsk from Russians
            1 Tank moved from Novosibirsk to Karaganda
            6 Infantrys moved from Hamburg to Netherlands
            6 Infantrys moved from Rhine to Netherlands
    
        Purchase Units - Finns
            Finns buy 2 Elites, 5 Infantrys, 1 Mot.Inf and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Netherlands
                Finns attack with 12 Infantrys
                Neutral defend with 1 Artillery and 3 Infantrys
                    Finns roll dice for 12 Infantrys in Netherlands, round 2 : 2/12 hits, 2.00 expected hits
                    Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 1/4 hits, 1.33 expected hits
                    1 Infantry owned by the Finns and 2 Infantrys owned by the Neutral lost in Netherlands
                    Finns roll dice for 11 Infantrys in Netherlands, round 3 : 2/11 hits, 1.83 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Netherlands, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Finns, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Netherlands
                Finns loses 0 PUs for violating Netherlandss neutrality.
                Finns win, taking Netherlands from Neutral with 10 Infantrys remaining. Battle score for attacker is 6
                Casualties for Finns: 2 Infantrys
                Casualties for Neutral: 1 Artillery and 3 Infantrys
    
        Non Combat Move - Finns
            3 Transports moved from 23 Sea Zone to 24 Sea Zone
            6 Infantrys moved from Helsinki to 24 Sea Zone
            6 Infantrys and 3 Transports moved from 24 Sea Zone to 23 Sea Zone
            6 Infantrys moved from 23 Sea Zone to Hamburg
            3 ArmoredCars moved from Finnmark to N.Karelia
            1 Tank moved from Arkhangelsk to Yaroslavl
            3 Mot.Infs moved from Arkhangelsk to Kuybyshev
            3 Tanks moved from Kuybyshev to Astrakhan
            1 Infantry moved from Kuybyshev to Ufa
    
        Place Units - Finns
            2 Transports placed in 24 Sea Zone
            2 Elites and 2 Infantrys placed in Helsinki
            3 Infantrys and 1 Mot.Inf placed in Arkhangelsk
    
        Turn Complete - Finns
            Finns collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.00
    Finns : 0.17
    

    Savegame

  • TripleA

    TripleA Turn Summary: Romanians round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Romanians
            1 Elite and 2 Infantrys moved from Erzurum to Adana
            1 Elite and 1 Infantry moved from W.Iran to Adana
            1 Infantry moved from W.Iran to Adana
            2 Tanks moved from Tashkent to E.Iran
            3 Infantrys moved from Georgia to Erzurum
            2 ArmoredCars moved from Rostov to Erzurum
            1 Infantry moved from Kuybyshev to Perm
            1 Mot.Inf moved from Donetsk to Astrakhan
            2 Mot.Infs moved from Bucharest to Donetsk
            4 Infantrys moved from Vinnytsia to Donetsk
            3 Infantrys moved from E.Romania to Vinnytsia
            1 Infantry moved from Bucharest to E.Romania
            4 Infantrys moved from Kursk to Yaroslavl
    
        Purchase Units - Romanians
            Romanians buy 8 Infantrys and 2 Mot.Infs; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Adana
                Romanians attack with 2 Elites and 4 Infantrys
                Neutral defend with 1 Artillery and 2 Infantrys
                    Romanians roll dice for 2 Elites and 4 Infantrys in Adana, round 2 : 3/6 hits, 1.33 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Adana, round 2 : 1/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral, 1 Artillery owned by the Neutral and 1 Infantry owned by the Romanians lost in Adana
                Romanians loses 0 PUs for violating Adanas neutrality.
                Romanians win, taking Adana from Neutral with 2 Elites and 3 Infantrys remaining. Battle score for attacker is 6
                Casualties for Romanians: 1 Infantry
                Casualties for Neutral: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Romanians
    
        Place Units - Romanians
            3 Infantrys placed in Georgia
            3 Infantrys placed in Kursk
            2 Infantrys and 2 Mot.Infs placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Romanians : 1.67
    Neutral : 0.00
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Thai round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Thai
            2 Infantrys moved from Aroe to 113 Sea Zone
            2 Infantrys moved from 113 Sea Zone to Merauke
                  Thai take Merauke from Dutch
    
        Purchase Units - Thai
            Thai buy 2 ArmoredCars, 2 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; 
    
        Combat - Thai
    
        Non Combat Move - Thai
            2 Artillerys, 2 Elites, 2 Fighters, 5 Infantrys, 1 Mech.Inf and 1 Tank moved from Burma to Assam
            1 Elite moved from S.Thailand to Burma
            4 Infantrys moved from S.Thailand to Burma
            1 Artillery and 1 Infantry moved from Bangkok to 105 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 105 Sea Zone to 65 Sea Zone
            1 Artillery and 1 Infantry moved from 65 Sea Zone to S.Thailand
            1 Infantry moved from Bangkok to S.Thailand
            1 Artillery moved from Bangkok to S.Thailand
            1 T.Boat moved from 110 Sea Zone to 65 Sea Zone
    
        Place Units - Thai
            2 ArmoredCars, 2 Infantrys and 1 Mech.Inf placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Americans
            2 ArmoredCars moved from San Francisco to 83 Sea Zone
            2 ArmoredCars and 2 S.Submarines moved from 83 Sea Zone to 124 Sea Zone
            1 Elite, 3 Marines and 4 S.Submarines moved from 97 Sea Zone to 104 Sea Zone
            1 Elite, 3 Marines and 4 S.Submarines moved from 104 Sea Zone to 124 Sea Zone
            1 Submarine moved from 97 Sea Zone to 103 Sea Zone
            1 Submarine moved from 97 Sea Zone to 96 Sea Zone
            2 Adv.Fighters moved from 97 Sea Zone to 96 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from 97 Sea Zone to 96 Sea Zone
            1 L.Fighter moved from Pearl Harbor to 97 Sea Zone
            1 L.Fighter moved from 97 Sea Zone to 96 Sea Zone
            2 L.Fighters moved from Pearl Harbor to Johnston
    
        Purchase Units - Americans
            Americans buy 1 B.Carrier, 3 B.Transports, 2 Destroyers, 12 Infantrys, 2 S.Submarines and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 96 Sea Zone
                Americans attack with 3 Adv.Fighters, 1 Fighter, 1 L.Fighter and 1 Submarine
                Yamamoto defend with 1 Destroyer
                    Americans roll dice for 1 Submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Yamamoto lost in 96 Sea Zone
                Americans win with 3 Adv.Fighters, 1 Fighter, 1 L.Fighter and 1 Submarine remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 Destroyer
    
        Non Combat Move - Americans
            2 L.Fighters moved from Johnston to 98 Sea Zone
            1 L.Fighter moved from 96 Sea Zone to 98 Sea Zone
            3 Adv.Fighters and 1 Fighter moved from 96 Sea Zone to 97 Sea Zone
            1 Submarine moved from 97 Sea Zone to 88 Sea Zone
            10 Infantrys moved from South Central USA to 25 Sea Zone
            2 Infantrys moved from South Atlantic USA to 25 Sea Zone
            3 B.Transports and 12 Infantrys moved from 25 Sea Zone to 32 Sea Zone
            2 B.Transports moved from 36 Sea Zone to 39 Sea Zone
            2 ArmoredCars, 1 Elite, 1 Infantry, 1 Marine and 1 Tank moved from Santiago to S.Chile
            2 B.Transports moved from 36 Sea Zone to 35 Sea Zone
            1 Transport moved from 36 Sea Zone to 35 Sea Zone
            12 Infantrys moved from 32 Sea Zone to Bahia
            1 Cruiser moved from 36 Sea Zone to 35 Sea Zone
            4 Submarines moved from 36 Sea Zone to 34 Sea Zone
            2 Destroyers moved from 36 Sea Zone to 34 Sea Zone
            1 Destroyer moved from 36 Sea Zone to 34 Sea Zone
    
        Place Units - Americans
            1 B.Carrier and 2 S.Submarines placed in 98 Sea Zone
            1 Destroyer and 1 Submarine placed in 83 Sea Zone
            1 Destroyer placed in 13 Sea Zone
            3 B.Transports placed in 25 Sea Zone
            12 Infantrys placed in South Central USA
    
        Turn Complete - Americans
            Americans collect 110 PUs; end with 110 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : -0.33
    Americans : 0.67
    

    Savegame

  • TripleA

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12
    
        Combat Move - Germans
            1 Infantry moved from Lorraine to Belgium
                  Germans take Belgium from British
            4 Adv.Fighters, 1 Battleship, 2 Carriers, 3 Destroyers, 24 Submarines, 1 T.Boat and 5 Transports moved from 21 Sea Zone to 20 Sea Zone
            3 Destroyers and 3 Submarines moved from 22 Sea Zone to 20 Sea Zone
            1 S.Submarine moved from 23 Sea Zone to 20 Sea Zone
            1 Adv.Fighter, 1 Bomber and 1 Stuka moved from Normandy to 20 Sea Zone
            1 ArmoredCar and 5 Tanks moved from C.Sinkiang to Khobdo
            1 ArmoredCar, 1 Mot.Inf and 1 Stuka moved from Alma Ata to Khobdo
            3 Tanks moved from Madrid to Andalusia
    
        Purchase Units - Germans
            Germans buy 5 Infantrys, 15 Tanks and 12 Transports; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Andalusia
                Germans attack with 3 Tanks
                Neutral defend with 1 Bunker
                    Germans roll dice for 3 Tanks in Andalusia, round 2 : 2/3 hits, 1.50 expected hits
                    Neutral roll dice for 1 Bunker in Andalusia, round 2 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral and 1 Tank owned by the Germans lost in Andalusia
                Germans loses 0 PUs for violating Andalusias neutrality.
                Germans win, taking Andalusia from Neutral with 2 Tanks remaining. Battle score for attacker is 1
                Casualties for Germans: 1 Tank
                Casualties for Neutral: 1 Bunker
            Battle in Khobdo
                Germans attack with 2 ArmoredCars, 1 Mot.Inf, 1 Stuka and 5 Tanks
                Chinese defend with 4 Infantrys
                    Germans roll dice for 2 ArmoredCars, 1 Mot.Inf, 1 Stuka and 5 Tanks in Khobdo, round 2 : 5/9 hits, 3.83 expected hits
                    Chinese roll dice for 4 Infantrys in Khobdo, round 2 : 1/4 hits, 1.33 expected hits
                    1 ArmoredCar owned by the Germans and 4 Infantrys owned by the Chinese lost in Khobdo
                Germans win, taking Khobdo from Chinese with 1 ArmoredCar, 1 Mot.Inf, 1 Stuka and 5 Tanks remaining. Battle score for attacker is 4
                Casualties for Germans: 1 ArmoredCar
                Casualties for Chinese: 4 Infantrys
            Battle in 20 Sea Zone
                Germans attack with 5 Adv.Fighters, 1 Battleship, 1 Bomber, 2 Carriers, 6 Destroyers, 1 S.Submarine, 1 Stuka, 27 Submarines, 1 T.Boat and 5 Transports
                British defend with 1 Battleship, 2 Carriers, 8 Destroyers, 3 Fighters, 10 Submarines, 13 T.Boats and 7 Transports
                    Germans roll dice for 1 S.Submarine and 27 Submarines in 20 Sea Zone, round 2 : 9/28 hits, 9.50 expected hits
                Units damaged: 1 Battleship owned by the British
                    British roll dice for 10 Submarines in 20 Sea Zone, round 2 : 3/10 hits, 3.33 expected hits
                Units damaged: 1 Battleship owned by the Germans
                    Germans roll dice for 5 Adv.Fighters, 1 Battleship, 1 Bomber, 2 Carriers, 6 Destroyers, 1 Stuka, 1 T.Boat and 5 Transports in 20 Sea Zone, round 2 : 6/17 hits, 7.00 expected hits
                    British roll dice for 1 Battleship, 2 Carriers, 8 Destroyers, 3 Fighters, 13 T.Boats and 7 Transports in 20 Sea Zone, round 2 : 6/34 hits, 9.17 expected hits
                    2 Destroyers owned by the Germans, 7 Transports owned by the British, 7 T.Boats owned by the British, 1 T.Boat owned by the Germans and 5 Transports owned by the Germans lost in 20 Sea Zone
                    Germans roll dice for 1 S.Submarine and 27 Submarines in 20 Sea Zone, round 3 : 6/28 hits, 9.50 expected hits
                    British roll dice for 10 Submarines in 20 Sea Zone, round 3 : 3/10 hits, 3.33 expected hits
                    Germans roll dice for 5 Adv.Fighters, 1 Battleship, 1 Bomber, 2 Carriers, 4 Destroyers and 1 Stuka in 20 Sea Zone, round 3 : 5/14 hits, 6.00 expected hits
                    British roll dice for 1 Battleship, 2 Carriers, 8 Destroyers, 3 Fighters and 6 T.Boats in 20 Sea Zone, round 3 : 7/20 hits, 6.83 expected hits
                    10 Submarines owned by the Germans, 5 Submarines owned by the British and 6 T.Boats owned by the British lost in 20 Sea Zone
                    Germans roll dice for 1 S.Submarine and 17 Submarines in 20 Sea Zone, round 4 : 7/18 hits, 6.17 expected hits
                    British roll dice for 5 Submarines in 20 Sea Zone, round 4 : 1/5 hits, 1.67 expected hits
                    Germans roll dice for 5 Adv.Fighters, 1 Battleship, 1 Bomber, 2 Carriers, 4 Destroyers and 1 Stuka in 20 Sea Zone, round 4 : 6/14 hits, 6.00 expected hits
                    British roll dice for 1 Battleship, 2 Carriers, 8 Destroyers and 3 Fighters in 20 Sea Zone, round 4 : 8/14 hits, 5.83 expected hits
                    9 Submarines owned by the Germans, 1 Fighter owned by the British, 5 Submarines owned by the British and 7 Destroyers owned by the British lost in 20 Sea Zone
                    Germans roll dice for 1 S.Submarine and 8 Submarines in 20 Sea Zone, round 5 : 3/9 hits, 3.17 expected hits
                    Germans roll dice for 5 Adv.Fighters, 1 Battleship, 1 Bomber, 2 Carriers, 4 Destroyers and 1 Stuka in 20 Sea Zone, round 5 : 6/14 hits, 6.00 expected hits
                    British roll dice for 1 Battleship, 2 Carriers, 1 Destroyer and 2 Fighters in 20 Sea Zone, round 5 : 3/6 hits, 3.00 expected hits
                    3 Submarines owned by the Germans, 2 Carriers owned by the British, 2 Fighters owned by the British, 1 Battleship owned by the British and 1 Destroyer owned by the British lost in 20 Sea Zone
                Germans win with 5 Adv.Fighters, 1 Battleship, 1 Bomber, 2 Carriers, 4 Destroyers, 1 S.Submarine, 1 Stuka and 5 Submarines remaining. Battle score for attacker is 120
                Casualties for Germans: 2 Destroyers, 22 Submarines, 1 T.Boat and 5 Transports
                Casualties for British: 1 Battleship, 2 Carriers, 8 Destroyers, 3 Fighters, 10 Submarines, 13 T.Boats and 7 Transports
    
        Non Combat Move - Germans
            13 Infantrys moved from Rhine to Netherlands
            1 Infantry moved from Hamburg to Netherlands
            1 Infantry moved from Picardy to Belgium
            18 Infantrys moved from Normandy to Picardy
            2 Infantrys moved from Paris to Picardy
            1 AAGun moved from Paris to Picardy
            1 AAGun moved from Normandy to Picardy
            1 AAGun moved from Orleanais to Normandy
            1 AAGun moved from Orleanais to Paris
            1 AAGun moved from Rhine to Netherlands
            1 AAGun and 1 Infantry moved from Danzig to Pomerania
            1 Infantry moved from W.Iran to Iraq
            2 Infantrys moved from W.Iran to Adana
            1 Tank moved from Ufa to Kuybyshev
            1 Infantry moved from Komi to Salekhard
            1 Infantry moved from Kirov to Perm
            4 Tanks moved from Leningrad to Yaroslavl
            3 Tanks moved from Kiev to Yaroslavl
            5 Tanks moved from Stalingrad to Kuybyshev
            4 Tanks moved from Yaroslavl to Kuybyshev
            1 Stuka moved from Khobdo to Olyokminsk
            1 Adv.Fighter, 1 Bomber and 1 Stuka moved from 20 Sea Zone to Netherlands
    
        Place Units - Germans
            3 Transports placed in 20 Sea Zone
            6 Transports placed in 22 Sea Zone
            3 Transports placed in 23 Sea Zone
            4 Tanks placed in Leningrad
            3 Tanks placed in Kiev
            5 Tanks placed in Stalingrad
            3 Tanks placed in W.Iran
            4 Infantrys placed in Rhine
            1 Infantry placed in Paris
    
        Turn Complete - Germans
            Germans collect 155 PUs; end with 155 PUs
    

    Combat Hit Differential Summary :

    Germans : -3.67
    Neutral : 0.50
    British : -2.17
    Chinese : -0.33
    

    Savegame

  • TripleA

    @redrum said in WaW Team Game IV:

    Germans win with 5 Adv.Fighters, 1 Battleship, 1 Bomber, 2 Carriers, 4 Destroyers, 1 S.Submarine, 1 Stuka and 5 Submarines remaining. Battle score for attacker is 120

    :face_with_cowboy_hat:

Suggested Topics

  • 217
  • 308
  • 279
  • 1
  • 176
  • 101
  • 436
  • 279
Axis & Allies Boardgaming Custom Painted Miniatures

44

Online

17.0k

Users

39.3k

Topics

1.7m

Posts