L19 Sovietishcat (L) vs AetV (X) Game#4

  • '19

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 transports; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 37 Sea Zone to 41 Sea Zone
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 destroyer moved from 62 Sea Zone to 45 Sea Zone
            1 destroyer moved from 33 Sea Zone to 42 Sea Zone
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
            1 submarine moved from 43 Sea Zone to 36 Sea Zone
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            1 armour placed in New South Wales
            2 transports placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 3 artilleries, 1 bomber, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter moved from 110 Sea Zone to 104 Sea Zone
            1 destroyer moved from 110 Sea Zone to 104 Sea Zone
            4 bombers moved from Romania to Russia
            1 fighter and 1 tactical_bomber moved from Romania to Western Ukraine
            1 mech_infantry moved from Eastern Poland to Western Ukraine
            1 mech_infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 fighter and 1 tactical_bomber moved from Romania to Archangel
            2 infantry moved from Novgorod to Archangel
    
        Combat - Germans
            Strategic bombing raid in Russia
                    AA fire in Russia : 1/4 hits, 0,67 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 7,8,6 and causes: 20 damage to unit: factory_major
                Bombing raid in Russia causes 20 damage total. 
            Battle in 104 Sea Zone
                Germans attack with 1 destroyer and 1 fighter
                Americans defend with 1 destroyer
                    Germans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Germans: 1 destroyer
                Casualties for Americans: 1 destroyer
            Battle in Western Ukraine
                Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            9 infantry moved from Slovakia Hungary to Eastern Poland
            1 aaGun moved from Romania to Eastern Poland
            11 armour and 42 mech_infantrys moved from Romania to Belarus
            4 armour and 4 mech_infantrys moved from Germany to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
            1 fighter moved from Romania to Western Germany
            1 fighter moved from Romania to Southern Italy
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to Southern Italy
            1 armour and 2 infantry moved from Iraq to Trans-Jordan
            1 mech_infantry moved from Persia to Trans-Jordan
            2 infantry moved from Persia to Northwest Persia
            3 bombers moved from Russia to Belarus
            1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
            1 aaGun, 1 artillery and 4 infantry moved from Normandy Bordeaux to France
            1 destroyer moved from 110 Sea Zone to 104 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 submarine and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 fighter moved from 104 Sea Zone to 113 Sea Zone
            1 marine moved from Holland Belgium to Western Germany
            2 infantry moved from Germany to Poland
    
        Place Units - Germans
            3 artilleries placed in Iraq
            2 mech_infantrys placed in Persia
            5 armour placed in Germany
            1 bomber placed in Western Germany
            3 infantry placed in France
            3 infantry placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,4,4,2,4,5,6,3,6,3,5,2,3,6,4,2,6,4,6
            Germans collect 49 PUs (8 lost to blockades); end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 0,33
    Germans : -1,00
    Americans : 0,67
    Russians : 1,00
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians buy 3 armour; Remaining resources: 10 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Evenkiyskiy to Timguska
                  Russians take Timguska from Japanese
            15 infantry moved from Kansu to Novosibirsk
            1 armour, 18 infantry and 5 mech_infantrys moved from Rostov to Caucasus
            3 artilleries moved from Volgograd to Caucasus
            9 artilleries and 37 infantry moved from Ukraine to Bryansk
            1 armour moved from Ukraine to Caucasus
            1 infantry moved from Russia to Vologda
            4 fighters moved from Volgograd to Caucasus
            1 tactical_bomber moved from Volgograd to Caucasus
    
        Combat - Russians
            Battle in Novosibirsk
                Russians attack with 15 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 15 infantry in Novosibirsk, round 2 : 5/15 hits, 2,50 expected hits
                    Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Novosibirsk
                Russians win, taking Novosibirsk from Japanese with 15 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Caucasus
                Russians attack with 2 armour, 3 artilleries, 4 fighters, 18 infantry, 5 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 infantry
                    Russians roll dice for 2 armour, 3 artilleries, 4 fighters, 18 infantry, 5 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 4/33 hits, 9,00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Caucasus
                Russians win, taking Caucasus from Japanese with 2 armour, 3 artilleries, 4 fighters, 17 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            4 fighters and 1 tactical_bomber moved from Caucasus to Bryansk
            2 aaGuns moved from Kansu to Novosibirsk
    
        Place Units - Russians
            3 armour placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Russians : -2,50
    Japanese : 0,00
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: Russians round 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians buy 3 armour; Remaining resources: 10 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Evenkiyskiy to Timguska
                  Russians take Timguska from Japanese
            15 infantry moved from Kansu to Novosibirsk
            1 armour, 18 infantry and 5 mech_infantrys moved from Rostov to Caucasus
            3 artilleries moved from Volgograd to Caucasus
            9 artilleries and 37 infantry moved from Ukraine to Bryansk
            1 armour moved from Ukraine to Caucasus
            1 infantry moved from Russia to Vologda
            4 fighters moved from Volgograd to Caucasus
            1 tactical_bomber moved from Volgograd to Caucasus
    
        Combat - Russians
            Battle in Novosibirsk
                Russians attack with 15 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 15 infantry in Novosibirsk, round 2 : 5/15 hits, 2,50 expected hits
                    Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Novosibirsk
                Russians win, taking Novosibirsk from Japanese with 15 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Caucasus
                Russians attack with 2 armour, 3 artilleries, 4 fighters, 18 infantry, 5 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 infantry
                    Russians roll dice for 2 armour, 3 artilleries, 4 fighters, 18 infantry, 5 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 4/33 hits, 9,00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Caucasus
                Russians win, taking Caucasus from Japanese with 2 armour, 3 artilleries, 4 fighters, 17 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            4 fighters and 1 tactical_bomber moved from Caucasus to Bryansk
            2 aaGuns moved from Kansu to Novosibirsk
    
        Place Units - Russians
            3 armour placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 32 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 2 infantry
            EDIT: Adding units owned by Russians to Smolensk: 1 infantry
            EDIT: Adding units owned by Russians to Bryansk: 1 infantry
            EDIT: Removing units owned by Russians from Russia: 1 mech_infantry
            EDIT: Adding units owned by Russians to Volgograd: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians : -2,50
    Japanese : 0,00
    

    Savegame

  • '19

    @aequitas-et-veritas Plz use second file.


  • TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 3 bombers, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 artillery moved from 42 Sea Zone to Java
            1 bomber moved from French Indo China to Java
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            2 fighters moved from 36 Sea Zone to Borneo
            1 fighter moved from French Indo China to Kwangtung
            1 fighter moved from Manchuria to Kiangsu
            1 infantry moved from Shantung to Kiangsu
            1 armour moved from Anhwe to Kiangsi
                  Japanese take Kiangsi from Chinese
            1 mech_infantry moved from Hunan to Kiangsi
            1 armour and 1 mech_infantry moved from Kiangsi to Kiangsu
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Anhwe
            2 mech_infantrys moved from Manchuria to Central Mongolia
                  Japanese take Central Mongolia from Russians
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Kwangsi to Kwangtung
            1 infantry moved from Anhwe to Hunan
            4 armour, 4 artilleries, 6 infantry and 12 mech_infantrys moved from Anhwe to Kiangsu
            1 infantry moved from Yenisey to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
            1 submarine moved from 35 Sea Zone to 34 Sea Zone
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
            2 fighters moved from 36 Sea Zone to 42 Sea Zone
            1 destroyer moved from 37 Sea Zone to 35 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 carrier moved from 36 Sea Zone to 37 Sea Zone
            2 fighters moved from 35 Sea Zone to 20 Sea Zone
            1 destroyer moved from 36 Sea Zone to 20 Sea Zone
            1 fighter moved from 35 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
            1 submarine moved from 35 Sea Zone to 45 Sea Zone
            1 fighter moved from 36 Sea Zone to 37 Sea Zone
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 tactical_bomber and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 43 Sea Zone
                Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 1 transport
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters and 1 transport in 42 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
                Japanese win with 2 fighters and 1 transport remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in Java
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                ANZAC defend with 1 armour
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 2/3 hits, 1,33 expected hits
                    ANZAC roll dice for 1 armour in Java, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 armour
            Battle in Borneo
                Japanese attack with 2 fighters and 2 infantry
                Americans defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Borneo, round 2 : 1/4 hits, 1,33 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans lost in Borneo
                    Japanese roll dice for 2 fighters and 2 infantry in Borneo, round 3 : 1/4 hits, 1,33 expected hits
                    Americans roll dice for 1 mech_infantry in Borneo, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Borneo
                Japanese win, taking Borneo from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry and 1 mech_infantry
                Casualties for Japanese: 1 infantry
            Battle in Celebes
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                ANZAC defend with 1 armour and 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Celebes, round 2 : 2/6 hits, 2,67 expected hits
                    ANZAC roll dice for 1 armour and 1 infantry in Celebes, round 2 : 1/2 hits, 0,83 expected hits
                    1 infantry owned by the Japanese, 1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 armour and 1 infantry
            Battle in Kwangtung
                Japanese attack with 1 fighter and 1 infantry
                Chinese defend with 1 harbour and 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter and 1 infantry in Kwangtung, round 3 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter and 1 infantry in Kwangtung, round 4 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter and 1 infantry in Kwangtung, round 5 : 1/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Kwangtung, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung
                Japanese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Kiangsu
                Japanese attack with 5 armour, 4 artilleries, 1 fighter, 7 infantry and 13 mech_infantrys
                Chinese defend with 24 infantry
                    Japanese roll dice for 5 armour, 4 artilleries, 1 fighter, 7 infantry and 13 mech_infantrys in Kiangsu, round 2 : 6/30 hits, 8,33 expected hits
                    Chinese roll dice for 24 infantry in Kiangsu, round 2 : 9/24 hits, 8,00 expected hits
                    7 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 6 infantry owned by the Chinese lost in Kiangsu
                    Japanese roll dice for 5 armour, 4 artilleries, 1 fighter and 11 mech_infantrys in Kiangsu, round 3 : 8/21 hits, 6,83 expected hits
                    Chinese roll dice for 18 infantry in Kiangsu, round 3 : 10/18 hits, 6,00 expected hits
                    10 mech_infantrys owned by the Japanese and 8 infantry owned by the Chinese lost in Kiangsu
                    Japanese roll dice for 5 armour, 4 artilleries, 1 fighter and 1 mech_infantry in Kiangsu, round 4 : 0/11 hits, 4,67 expected hits
                    Chinese roll dice for 10 infantry in Kiangsu, round 4 : 3/10 hits, 3,33 expected hits
                    2 artilleries owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kiangsu
                    Japanese roll dice for 5 armour, 2 artilleries and 1 fighter in Kiangsu, round 5 : 5/8 hits, 3,67 expected hits
                    Chinese roll dice for 10 infantry in Kiangsu, round 5 : 4/10 hits, 3,33 expected hits
                    2 artilleries owned by the Japanese, 2 armour owned by the Japanese and 5 infantry owned by the Chinese lost in Kiangsu
                    Japanese roll dice for 3 armour and 1 fighter in Kiangsu, round 6 : 2/4 hits, 2,00 expected hits
                    Chinese roll dice for 5 infantry in Kiangsu, round 6 : 3/5 hits, 1,67 expected hits
                    3 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsu
                 retreated to Kiangsu
                Chinese win with 3 infantry remaining. Battle score for attacker is -56
                Casualties for Japanese: 5 armour, 4 artilleries, 7 infantry and 13 mech_infantrys
                Casualties for Chinese: 21 infantry
            Battle in 37 Sea Zone
                Japanese attack with 1 carrier, 2 destroyers, 1 fighter and 1 submarine
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 carrier, 2 destroyers and 1 fighter in 37 Sea Zone, round 2 : 2/3 hits, 1,17 expected hits
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 1 carrier, 2 destroyers, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 9 carriers, 3 destroyers and 3 submarines
                ANZAC defend with 1 submarine
                    Japanese roll dice for 3 submarines in 35 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
                    1 submarine owned by the ANZAC lost in 35 Sea Zone
                Japanese win with 2 battleships, 9 carriers, 3 destroyers and 3 submarines remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 20 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 2 fighters in 20 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 20 Sea Zone
                Japanese win, taking 20 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 34 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 0/4 hits, 2,33 expected hits
                    Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 3 : 2/4 hits, 2,33 expected hits
                    Americans roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 34 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 36 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 36 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
            2 fighters moved from 42 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone
            2 fighters moved from Borneo to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
            2 fighters moved from 20 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
            1 fighter moved from Kiangsu to Anhwe
            1 fighter moved from Kwangtung to Anhwe
            1 mech_infantry moved from India to Eastern Persia
            1 bomber moved from Java to Malaya
    
        Place Units - Japanese
            1 transport placed in 37 Sea Zone
            2 infantry placed in Malaya
            3 submarines placed in 36 Sea Zone
            3 bombers placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4
            Japanese collect 64 PUs (7 lost to blockades); end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,67
    Americans : -0,83
    Chinese : 6,33
    Japanese : -8,67
    

    Savegame

  • '19

    @aequitas-et-veritas I forgot to move my 3aas from Ukraine to Bryanks; I will edit them, plz let me know if you are not okay with edit - I don’t it affected Japan down there :+1:

  • '19

    TripleA Turn Summary: Chinese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 4 destroyers, 6 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer and 2 submarines moved from 91 Sea Zone to 104 Sea Zone
            1 bomber moved from Volgograd to Persia
            1 submarine moved from 101 Sea Zone to 104 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Persia
                    AA fire in Persia : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Persia causes 0 damage total. 
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer and 3 submarines
                Germans defend with 1 destroyer
                    Americans roll dice for 3 submarines in 104 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans lost in 104 Sea Zone
                    Americans roll dice for 2 submarines in 104 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone
                Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -4
                Casualties for Americans: 2 submarines
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 destroyers, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            2 artilleries and 8 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 8 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone
            2 cruisers and 5 destroyers moved from 91 Sea Zone to 110 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Morocco
            3 fighters moved from Volgograd to Bryansk
            5 fighters moved from Ukraine to Bryansk
    
        Place Units - Americans
            1 destroyer and 2 transports placed in 101 Sea Zone
            4 infantry placed in Eastern United States
            3 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
            2 infantry placed in Western United States
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Ukraine: 3 aaGuns
            EDIT: Adding units owned by Russians to Bryansk: 3 aaGuns
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kiangsu to Shantung
                  Chinese take Shantung from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Kiangsu
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 2 artilleries and 4 transports; Remaining resources: 1 PUs; 
    
        Combat Move - British
    
        Non Combat Move - British
            6 fighters moved from Ukraine to Bryansk
            1 fighter moved from Bryansk to Smolensk
            1 fighter moved from Ukraine to Volgograd
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 mech_infantry moved from Belgian Congo to Egypt
            2 carriers, 3 cruisers and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            1 submarine moved from 91 Sea Zone to 110 Sea Zone
            2 fighters moved from United Kingdom to 110 Sea Zone
            1 fighter moved from Egypt to Gibraltar
            2 fighters moved from Egypt to Gibraltar
            2 fighters moved from Egypt to Morocco
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from Egypt to Morocco
    
        Place Units - British
            4 transports placed in 110 Sea Zone
            2 artilleries placed in Egypt
    
        Turn Complete - British
            British collect 32 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 1,33
    AA fire in Persia : : 0,83
    Americans : -1,00
    

    Savegame


  • @Sovietishcat said in L19 Sovietishcat (L) vs AetV (X) Game#4:

    @aequitas-et-veritas I forgot to move my 3aas from Ukraine to Bryanks; I will edit them, plz let me know if you are not okay with edit - I don’t it affected Japan down there :+1:

    I thought about it and wondered.
    The Edit is fine with me @Sovietishcat .


  • TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 fighter moved from Eastern Poland to Novgorod
            1 armour moved from Urals to Archangel
            1 aaGun, 2 artilleries and 5 infantry moved from Eastern Poland to Belarus
    
        Place Units - Italians
            1 mech_infantry placed in Northern Italy
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to Northern Italy: 1 infantry
            EDIT: Removing units owned by Italians from Southern Italy: 1 infantry
            EDIT: Removing units owned by Italians from Southern Italy: 1 infantry
            EDIT: Adding units owned by Italians to Northern Italy: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,5,5,2,3,2,2,2,2,4,2,2,3,3,2,3,6,4
            Italians collect 2 PUs (10 lost to blockades); end with 2 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 transport; Remaining resources: 13 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 41 Sea Zone to 42 Sea Zone
            1 submarine moved from 42 Sea Zone to 43 Sea Zone
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 43 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 42 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to New South Wales
    
        Place Units - ANZAC
            2 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 23 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -1,00
    

    Savegame


  • @Sovietishcat the great Transport killing.


  • @aequitas-et-veritas said in L19 Sovietishcat (L) vs AetV (X) Game#4:

    @Sovietishcat the great Transport killing.

    @aequitas-et-veritas Those Anzac subs can’t just stay idling :blush:


  • TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 artilleries, 7 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Archangel to Vologda
            1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
            11 armour, 3 bombers and 42 mech_infantrys moved from Belarus to Smolensk
            1 infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            4 armour and 4 mech_infantrys moved from Eastern Poland to Smolensk
            1 mech_infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 bomber moved from Western Germany to Smolensk
    
        Combat - Germans
            Battle in Smolensk
                Germans attack with 15 armour, 4 bombers and 46 mech_infantrys
                British defend with 1 fighter; Russians defend with 3 infantry
                    Germans roll dice for 15 armour, 4 bombers and 46 mech_infantrys in Smolensk, round 2 : 21/65 hits, 17,83 expected hits
                    Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 2 : 2/4 hits, 1,67 expected hits
                    3 infantry owned by the Russians, 2 mech_infantrys owned by the Germans and 1 fighter owned by the British lost in Smolensk
                Germans win, taking Smolensk from Russians with 15 armour, 4 bombers and 44 mech_infantrys remaining. Battle score for attacker is 11
                Casualties for Germans: 2 mech_infantrys
                Casualties for British: 1 fighter
                Casualties for Russians: 3 infantry
            Battle in Vologda
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Vologda to Novgorod
            4 bombers moved from Smolensk to Novgorod
            1 transport moved from 113 Sea Zone to 115 Sea Zone
            2 infantry moved from Novgorod to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Finland
            5 infantry and 1 marine moved from Western Germany to Denmark
            1 fighter moved from Western Germany to Denmark
            1 tactical_bomber moved from Eastern Poland to 113 Sea Zone
            1 fighter moved from Eastern Poland to Western Germany
            2 fighters moved from Southern Italy to Western Germany
            1 tactical_bomber moved from Southern Italy to Western Germany
            2 armour moved from Germany to Denmark
            23 armour and 29 mech_infantrys moved from Trans-Jordan to Northwest Persia
            2 mech_infantrys moved from Persia to Northwest Persia
            3 artilleries moved from Iraq to Northwest Persia
            1 aaGun moved from Iraq to Northwest Persia
            1 aaGun, 5 artilleries and 22 infantry moved from Trans-Jordan to Iraq
            2 infantry moved from Poland to Eastern Poland
            2 armour moved from Germany to Eastern Poland
            8 infantry moved from Eastern Poland to Belarus
            1 armour moved from Germany to Eastern Poland
    
        Place Units - Germans
            2 transports placed in 113 Sea Zone
            3 artilleries and 3 infantry placed in Western Germany
            2 infantry placed in Iraq
            2 artilleries placed in Persia
            1 artillery and 2 infantry placed in France
            1 tactical_bomber placed in Western Germany
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Denmark: 1 tactical_bomber
            EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,1,5,3,4,2,5,4,4,4,6,6,6,5,2,4,2,2,3
            Germans collect 56 PUs (6 lost to blockades); end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Germans : 2,83
    Russians : 1,00
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Russians
            Russians repair damage of 15x factory_major; Remaining resources: 17 PUs; 
            Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Timguska to Urals
                  Russians take Urals from Italians
            2 infantry moved from Bryansk to Western Ukraine
            1 fighter moved from Bryansk to Western Ukraine
            1 fighter moved from Bryansk to Western Ukraine
            2 infantry moved from Bryansk to Ukraine
            2 fighters moved from Bryansk to Ukraine
            1 tactical_bomber moved from Bryansk to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 2,00 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Western Ukraine
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Western Ukraine to Russia
            2 fighters and 1 tactical_bomber moved from Ukraine to Russia
            4 aaGuns, 11 artilleries and 44 infantry moved from Bryansk to Russia
            3 armour and 1 mech_infantry moved from Volgograd to Russia
            2 armour, 3 artilleries, 16 infantry and 5 mech_infantrys moved from Caucasus to Kazakhstan
            1 infantry moved from Novosibirsk to Vologda
            1 infantry moved from Novosibirsk to Samara
            2 aaGuns and 13 infantry moved from Novosibirsk to Kazakhstan
    
        Place Units - Russians
            2 artilleries and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,33
    Russians : -0,33
    

    Savegame


  • TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 2 fighters, 6 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 armour, 6 artilleries, 2 fighters, 7 infantry and 3 mech_infantrys moved from Northwest Persia to Caucasus
            1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
            1 destroyer moved from 37 Sea Zone to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
            1 carrier moved from 37 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
            1 mech_infantry moved from Yunnan to Kwangtung
                  Japanese take Kwangtung from Chinese
            1 infantry moved from Anhwe to Shantung
            2 fighters moved from Anhwe to Shantung
            3 bombers moved from Japan to Shantung
            1 infantry moved from Evenkiyskiy to Timguska
                  Japanese take Timguska from Russians
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 bomber moved from Malaya to 42 Sea Zone
            1 submarine moved from 34 Sea Zone to 35 Sea Zone
            1 destroyer moved from 20 Sea Zone to 34 Sea Zone
            6 fighters and 6 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
            6 fighters moved from 35 Sea Zone to 42 Sea Zone
    
        Combat - Japanese
            Battle in 39 Sea Zone
                Japanese attack with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 39 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
                    ANZAC roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 39 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits
                    ANZAC roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 39 Sea Zone
                Japanese win, taking 39 Sea Zone from Neutral with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Ceylon
            Battle in Shantung
                Japanese attack with 3 bombers, 2 fighters and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 bombers, 2 fighters and 1 infantry in Shantung, round 2 : 4/6 hits, 3,17 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shantung
                Japanese win, taking Ceylon from UK_Pacific, taking Shantung from Chinese with 3 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer and 6 fighters
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 bomber, 1 destroyer and 6 fighters in 42 Sea Zone, round 2 : 4/8 hits, 4,00 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Americans with 1 bomber, 1 destroyer and 6 fighters remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 34 Sea Zone
                Japanese attack with 1 destroyer, 6 fighters and 6 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 6 fighters and 6 tactical_bombers in 34 Sea Zone, round 2 : 11/13 hits, 7,33 expected hits
                    Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 34 Sea Zone
                Japanese win with 1 destroyer, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Caucasus
                Japanese attack with 2 armour, 6 artilleries, 2 fighters, 7 infantry and 3 mech_infantrys
                Russians defend with 1 infantry
                    Japanese roll dice for 2 armour, 6 artilleries, 2 fighters, 7 infantry and 3 mech_infantrys in Caucasus, round 2 : 1/20 hits, 6,67 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                Japanese win, taking Caucasus from Russians with 2 armour, 6 artilleries, 2 fighters, 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Caucasus to Iraq
            1 mech_infantry moved from Eastern Persia to Turkmenistan
            2 infantry moved from Malaya to Shan State
            6 fighters moved from 42 Sea Zone to 35 Sea Zone
            1 bomber moved from 42 Sea Zone to French Indo China
            3 submarines moved from 36 Sea Zone to 35 Sea Zone
            1 submarine moved from 37 Sea Zone to 61 Sea Zone
            6 fighters and 6 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
            2 fighters moved from Shantung to Anhwe
            2 bombers moved from Shantung to Japan
            1 bomber moved from Shantung to French Indo China
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Hopei to Kweichow
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Chahar to Anhwe
            1 mech_infantry moved from Central Mongolia to Chahar
            1 mech_infantry moved from Central Mongolia to Anhwe
            1 destroyer moved from 37 Sea Zone to 46 Sea Zone
            1 submarine moved from 45 Sea Zone to 42 Sea Zone
    
        Place Units - Japanese
            1 transport placed in 39 Sea Zone
            1 artillery and 1 infantry placed in India
            3 infantry placed in Manchuria
            2 fighters and 2 infantry placed in Japan
            2 mech_infantrys placed in French Indo China
            1 destroyer and 2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,5
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,6
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6
            Japanese collect 75 PUs (2 lost to blockades); end with 75 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,50
    Americans : -0,33
    Chinese : -0,33
    Russians : -0,33
    Japanese : -3,17
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 5 destroyers, 6 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            1 submarine moved from 19 Sea Zone to 20 Sea Zone
                  Americans take 20 Sea Zone from Japanese
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
            2 infantry moved from 22 Sea Zone to Marianas
            2 infantry moved from Egypt to Trans-Jordan
            7 fighters moved from Egypt to Trans-Jordan
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Southern France
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 artilleries and 10 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 submarine moved from 33 Sea Zone to 34 Sea Zone
            1 submarine moved from 33 Sea Zone to 46 Sea Zone
            8 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
            8 fighters moved from 33 Sea Zone to 46 Sea Zone
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Southern France
            Battle in Marianas
            Battle in 46 Sea Zone
                Americans attack with 8 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 8 fighters in 46 Sea Zone, round 2 : 3/8 hits, 4,00 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans, taking Southern France from Germans, taking Marianas from Japanese with 8 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Trans-Jordan
                Americans attack with 7 fighters and 2 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 7 fighters and 2 infantry in Trans-Jordan, round 2 : 5/9 hits, 3,83 expected hits
                    Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Trans-Jordan
                Americans win, taking Trans-Jordan from Germans with 7 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in 34 Sea Zone
                Americans attack with 8 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 8 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            8 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
            8 fighters moved from 46 Sea Zone to 33 Sea Zone
            2 destroyers and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            3 destroyers, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            2 infantry moved from 30 Sea Zone to Johnston Island
            1 submarine moved from 104 Sea Zone to 110 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            1 destroyer, 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 33 Sea Zone to 62 Sea Zone
            1 submarine moved from 33 Sea Zone to 62 Sea Zone
            2 fighters moved from Bryansk to Kazakhstan
            6 fighters moved from Bryansk to Kazakhstan
            4 fighters moved from Trans-Jordan to Kazakhstan
            3 fighters moved from Trans-Jordan to Kazakhstan
            1 destroyer moved from 104 Sea Zone to 110 Sea Zone
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            4 infantry placed in Eastern United States
            5 destroyers and 1 transport placed in 10 Sea Zone
            2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kiangsu to Kiangsi
                  Chinese take Kiangsi from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Kiangsu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 3 artilleries and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 armour moved from Egypt to Belgian Congo
            1 fighter moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from Normandy Bordeaux to 110 Sea Zone
            1 fighter moved from Volgograd to Kazakhstan
            3 fighters moved from Bryansk to Kazakhstan
            3 fighters moved from Bryansk to Russia
            4 fighters moved from Egypt to Kazakhstan
            1 submarine moved from 80 Sea Zone to 81 Sea Zone
    
        Non Combat Move - British
            1 aaGun and 7 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
            3 fighters moved from Gibraltar to Normandy Bordeaux
            3 fighters moved from Morocco to Normandy Bordeaux
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            10 infantry moved from United Kingdom to 110 Sea Zone
    
        Place Units - British
            3 artilleries placed in Egypt
            3 infantry placed in Union of South Africa
            6 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Americans : 0,50
    Japanese : -0,67
    

    Savegame


  • TripleA Turn Summary: Italians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Belarus to Bryansk
                  Italians take Bryansk from Russians
            1 mech_infantry moved from Belarus to Vologda
            1 fighter moved from Novgorod to Vologda
            1 armour moved from Archangel to Urals
            1 fighter moved from Southern Italy to 93 Sea Zone
    
        Combat - Italians
            Battle in 93 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 1 submarine and 1 transport
                1 submarine owned by the Americans Submerged
                    Italians roll dice for 1 fighter in 93 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 transport owned by the Americans lost in 93 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Urals
                Italians attack with 1 armour
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour in Urals, round 2 : 1/1 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Urals
                Italians win, taking Urals from Russians with 1 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Italians attack with 1 fighter and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 fighter and 1 mech_infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 fighter and 1 mech_infantry in Vologda, round 3 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 fighter and 1 mech_infantry in Vologda, round 4 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Vologda
                Italians win with 1 fighter remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Vologda to Novgorod
            1 aaGun, 2 artilleries and 4 infantry moved from Belarus to Bryansk
            1 fighter moved from 93 Sea Zone to Southern Italy
            1 mech_infantry moved from Northern Italy to Romania
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,1,3,5,6,5,5,2,2,2,1,5,5,1,3,4,3,5,1
            Italians collect 3 PUs (10 lost to blockades); end with 5 PUs
    

    Combat Hit Differential Summary :

    Italians : -1,00
    Russians : -0,33
    

    Savegame

  • '19

    TripleA Turn Summary: French round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 44 Sea Zone to 42 Sea Zone
            1 submarine moved from 43 Sea Zone to 42 Sea Zone
            1 destroyer and 1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 armour and 1 infantry moved from 21 Sea Zone to Guam
            1 artillery, 2 infantry and 1 mech_infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 62 Sea Zone to 42 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Guam
            Battle in 42 Sea Zone
                ANZAC attack with 1 destroyer, 3 submarines and 2 transports
                Japanese defend with 1 destroyer and 1 submarine
                    ANZAC roll dice for 3 submarines in 42 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
                    ANZAC roll dice for 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    2 submarines owned by the ANZAC lost in 42 Sea Zone
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 destroyer and 2 transports in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                    ANZAC roll dice for 1 destroyer and 2 transports in 42 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                    1 infantry owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in Java
                Japanese win, taking Guam from Japanese with 1 destroyer remaining. Battle score for attacker is -34
                Casualties for ANZAC: 1 destroyer, 3 submarines and 2 transports
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 armour and 1 infantry placed in New South Wales
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
            1 fighter moved from Egypt to Kazakhstan
    
        Non Combat Move - French
            Turning on Edit Mode
            EDIT: Removing units owned by British from Normandy Bordeaux: 1 fighter
            EDIT: Adding units owned by British to 110 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -1,33
    Japanese : 3,83
    

    Savegame

  • '19

    @aequitas-et-veritas well I got severely diced in sz 42… I edited a UK fighter back to sz 110… and removed one from Normandy.

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