you meant sz7 not 17 right? but still same thing applies: if there’s a dd it blocks loading from that sz… it’s the reason why i sent my dd to 65, to prevent you loading those units from new zealand. but 18 is not blocked as there are no surface ships there (and subs do not prevent loading during cm)
Giallo (Allies+8) vs Simon33 (Axis) BM3
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11 Combat Move - Italians 1 artillery, 3 fighters and 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 bomber moved from Southern Italy to Anglo Egyptian Sudan 1 fighter moved from 97 Sea Zone to 99 Sea Zone 1 mech_infantry moved from Timguska to Novosibirsk Italians take Novosibirsk from Russians 1 armour moved from Egypt to Anglo Egyptian Sudan Purchase Units - Italians Italians buy 1 fighter and 4 infantry; Remaining resources: 2 PUs; Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Anglo Egyptian Sudan Italians attack with 1 armour, 1 artillery, 1 bomber, 3 fighters and 1 infantry British defend with 2 armour and 1 mech_infantry Italians roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 : 6/7 hits, 3.33 expected hits British roll dice for 2 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits, 1.33 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 2 armour owned by the British lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 9 Casualties for Italians: 1 artillery and 1 infantry Casualties for British: 2 armour and 1 mech_infantry Non Combat Move - Italians 1 bomber and 3 fighters moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from 99 Sea Zone to 93 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 97 Sea Zone to 93 Sea Zone Place Units - Italians 3 infantry placed in Egypt 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4,1,1,1,6 Italians collect 17 PUs (2 lost to blockades); end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : 2.67 British : 0.67
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11 Combat Move - ANZAC 1 armour moved from New South Wales to South Australia ANZAC take South Australia from Japanese 1 armour moved from South Australia to New South Wales Purchase Units - ANZAC ANZAC buy 1 artillery; Remaining resources: 0 PUs; Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 artillery placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,4,4,5 ANZAC collect 3 PUs (1 lost to blockades); end with 3 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12 Research Technology - Germans Combat Move - Germans 3 bombers moved from Novgorod to Russia 1 armour moved from Novgorod to Baltic States Germans take Baltic States from Russians 1 fighter and 1 infantry moved from Novgorod to Archangel 1 fighter moved from Novgorod to Eastern Poland 1 mech_infantry moved from Germany to Eastern Poland 1 infantry moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 armour moved from Baltic States to Poland Purchase Units - Germans Germans buy 1 carrier, 1 destroyer, 1 fighter and 12 infantry; Remaining resources: 0 PUs; Combat - Germans Air Battle in Russia
Combat Hit Differential Summary :
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Intercept in Moscow?
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12 Research Technology - Germans Combat Move - Germans 3 bombers moved from Novgorod to Russia 1 armour moved from Novgorod to Baltic States Germans take Baltic States from Russians 1 fighter and 1 infantry moved from Novgorod to Archangel 1 fighter moved from Novgorod to Eastern Poland 1 mech_infantry moved from Germany to Eastern Poland 1 infantry moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 armour moved from Baltic States to Poland Purchase Units - Germans Germans buy 1 carrier, 1 destroyer, 1 fighter and 12 infantry; Remaining resources: 0 PUs; Combat - Germans Air Battle in Russia Germans attacks with 3 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 3,7,5 and causes: 15 damage to unit: factory_major Bombing raid in Russia causes 15 damage total. Battle in Archangel Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 1 fighter and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 mech_infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Eastern Poland retreated to Eastern Poland Russians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Germans: 1 mech_infantry Cleaning up after air battles Non Combat Move - Germans 5 artilleries and 9 infantry moved from Finland to Vyborg 33 mech_infantrys moved from Novgorod to Poland 1 aaGun, 17 artilleries and 24 infantry moved from Novgorod to Vyborg 1 fighter moved from Archangel to Germany 1 fighter moved from Eastern Poland to Western Germany 1 transport moved from 115 Sea Zone to 112 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 3 bombers moved from Russia to Poland 1 fighter moved from Western Germany to 93 Sea Zone 4 artilleries and 8 infantry moved from Southern France to Northern Italy 7 infantry moved from Normandy Bordeaux to France 1 armour and 6 infantry moved from Bessarabia to Romania 11 mech_infantrys moved from Romania to Slovakia Hungary 1 mech_infantry moved from Timguska to Novosibirsk 1 armour moved from Yakut S.S.R. to Timguska 3 artilleries and 9 infantry moved from Western Germany to Germany Place Units - Germans 1 carrier, 1 destroyer and 1 fighter placed in 93 Sea Zone 7 infantry placed in Germany 5 infantry placed in Western Germany Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.50 Germans : -0.33 Russians : 0.33
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12 Combat Move - Russians 1 infantry moved from Belarus to Novgorod Russians take Novgorod from Germans 1 fighter moved from Russia to Western Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 1 armour and 1 mech_infantry moved from Eastern Persia to India 1 armour and 1 mech_infantry moved from Persia to Eastern Persia 3 fighters moved from Persia to India 1 artillery, 1 infantry and 1 mech_infantry moved from Belarus to Archangel 1 armour, 18 artilleries and 71 infantry moved from Belarus to Novgorod 1 armour and 2 mech_infantrys moved from Bryansk to Ukraine 1 armour and 1 mech_infantry moved from Bryansk to Ukraine 10 armour and 10 mech_infantrys moved from Bryansk to Novgorod Purchase Units - Russians Russians buy 2 fighters and 1 mech_infantry; Remaining resources: 7 PUs; Combat - Russians Battle in Ukraine Russians attack with 2 armour and 3 mech_infantrys Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 2 armour and 3 mech_infantrys in Ukraine, round 2 : 1/5 hits, 1,50 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 artillery, 1 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Archangel, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Archangel, round 3 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Archangel, round 4 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns moved from Belarus to Novgorod 1 aaGun moved from Belarus to Archangel 1 aaGun moved from Belarus to Bryansk 1 aaGun moved from Belarus to Novgorod 1 fighter moved from Western Ukraine to Russia Place Units - Russians 2 fighters and 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 25 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : -1,00 Russians : -2,33
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12 Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Sumatra 2 tactical_bombers moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Borneo 1 battleship and 1 marine moved from 33 Sea Zone to 43 Sea Zone 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 armour moved from Queensland to South Australia Japanese take South Australia from ANZAC 1 armour moved from South Australia to Queensland 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery, 1 infantry and 1 marine moved from 43 Sea Zone to Borneo 1 infantry moved from Tsinghai to Kazakhstan Japanese take Kazakhstan from Russians 3 artilleries and 2 infantry moved from Yunnan to Burma Purchase Units - Japanese Japanese buy 1 armour, 4 artilleries, 2 bombers, 5 infantry and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Borneo Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 battleship in Borneo, round 2 : 1/1 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Sumatra Japanese attack with 1 artillery, 1 fighter, 1 infantry and 3 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 3 tactical_bombers in Sumatra, round 2 : 4/6 hits, 2.83 expected hits UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 2 tactical_bombers moved from Sumatra to Burma 1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from Borneo to 41 Sea Zone 1 carrier moved from 43 Sea Zone to 41 Sea Zone 1 carrier and 1 destroyer moved from 45 Sea Zone to 41 Sea Zone 2 fighters moved from Caroline Islands to 41 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from Japan to 6 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China 1 armour moved from Manchuria to Anhwe 1 infantry moved from Amur to Manchuria 3 infantry moved from Korea to Manchuria 3 mech_infantrys moved from Korea to Jehol 4 artilleries and 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Hunan to Burma 1 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Kiangsu to Hunan 1 mech_infantry moved from Kiangsu to Kweichow 1 infantry moved from Shensi to Szechwan 1 aaGun moved from Kweichow to Szechwan 1 artillery moved from Kweichow to Yunnan 1 infantry moved from Hopei to Shensi 1 mech_infantry moved from Kiangsu to Chahar 1 artillery moved from Anhwe to Hopei 2 carriers, 1 destroyer and 4 fighters moved from 6 Sea Zone to 33 Sea Zone 2 tactical_bombers moved from 33 Sea Zone to Queensland 1 tactical_bomber moved from 54 Sea Zone to Queensland 1 carrier and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone 3 fighters moved from Japan to 33 Sea Zone 2 bombers moved from Caroline Islands to Queensland Place Units - Japanese 2 submarines placed in 6 Sea Zone 1 armour, 1 artillery and 1 infantry placed in French Indo China Japanese undo move 2. 1 armour and 2 artilleries placed in French Indo China 3 infantry placed in Kiangsu 2 artilleries and 1 infantry placed in Queensland 2 bombers and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 75 PUs; end with 76 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
UK_Pacific : 0.00 Japanese : 1.50
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12 Combat Move - Americans 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Alexandria Purchase Units - Americans Americans buy 1 armour, 1 carrier, 4 fighters, 1 harbour and 1 infantry; Remaining resources: 1 PUs; Combat - Americans Battle in Alexandria Non Combat Move - Americans 2 fighters moved from Gibraltar to Trans-Jordan 10 fighters moved from Hawaiian Islands to Johnston Island 8 fighters moved from Western United States to Hawaiian Islands 1 transport moved from 89 Sea Zone to 11 Sea Zone 1 mech_infantry moved from Tunisia to Algeria Place Units - Americans 1 harbour placed in Johnston Island Turning on Edit Mode EDIT: Removing units owned by Americans from Johnston Island: 1 harbour EDIT: Adding units owned by Americans to Johnston Island: 1 airfield EDIT: Turning off Edit Mode 1 carrier placed in 10 Sea Zone 1 armour, 2 fighters and 1 infantry placed in Western United States 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Combat Move - Chinese 2 infantry moved from Sikang to Szechwan Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat - Chinese Battle in Szechwan Chinese attack with 2 infantry Japanese defend with 1 aaGun and 2 infantry Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 infantry owned by the Chinese retreated to Sikang Japanese win with 1 aaGun and 2 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Combat Move - British 1 fighter moved from Persia to India 1 artillery and 1 infantry moved from Iraq to Trans-Jordan 1 armour moved from Persia to Trans-Jordan 1 infantry moved from Persia to Iraq 2 fighters moved from Trans-Jordan to India 1 fighter moved from Gibraltar to United Kingdom 1 infantry moved from Tunisia to Algeria 1 infantry moved from Tunisia to Libya British take Libya from Italians 1 carrier, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone Purchase Units - British British buy 3 artilleries, 1 factory_minor, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat - British Non Combat Move - British 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Trans-Jordan Place Units - British 1 mech_infantry placed in Union of South Africa 3 artilleries placed in Persia 1 factory_minor placed in Iraq 1 fighter placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese : -0,33 Japanese : 0,33
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12 Combat Move - Italians 1 armour moved from Anglo Egyptian Sudan to Kenya Italians take Ethiopia from British Italians take Kenya from British 3 fighters and 1 infantry moved from Egypt to Alexandria 1 bomber moved from Egypt to Iraq Purchase Units - Italians Italians buy 1 fighter and 4 infantry; Remaining resources: 2 PUs; Combat - Italians Strategic bombing raid in Iraq AA fire in Iraq : 0/1 hits, 0.17 expected hits Bombing raid in Iraq rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Iraq causes 5 damage total. Battle in Alexandria Italians attack with 3 fighters and 1 infantry Americans defend with 1 infantry Italians roll dice for 3 fighters and 1 infantry in Alexandria, round 2 : 2/4 hits, 1.67 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Alexandria Italians win, taking Alexandria from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 fighter moved from Southern Italy to Egypt 1 bomber moved from Iraq to Southern Italy 3 fighters moved from Alexandria to Egypt 1 mech_infantry moved from Egypt to Kenya 10 infantry moved from Western Germany to Northern Italy 5 infantry moved from Normandy Bordeaux to France 3 infantry moved from Denmark to Western Germany Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy 3 infantry placed in Egypt Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5,4,6,4,1 Italians collect 18 PUs (2 lost to blockades); end with 20 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : 0.33 British : -0.33 AA fire in Iraq : : -0.17
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12 Combat Move - Italians 1 armour moved from Anglo Egyptian Sudan to Kenya Italians take Ethiopia from British Italians take Kenya from British 3 fighters and 1 infantry moved from Egypt to Alexandria 1 bomber moved from Egypt to Iraq Purchase Units - Italians Italians buy 1 fighter and 4 infantry; Remaining resources: 2 PUs; Combat - Italians Strategic bombing raid in Iraq AA fire in Iraq : 0/1 hits, 0.17 expected hits Bombing raid in Iraq rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Iraq causes 5 damage total. Battle in Alexandria Italians attack with 3 fighters and 1 infantry Americans defend with 1 infantry Italians roll dice for 3 fighters and 1 infantry in Alexandria, round 2 : 2/4 hits, 1.67 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Alexandria Italians win, taking Alexandria from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 fighter moved from Southern Italy to Egypt 1 bomber moved from Iraq to Southern Italy 3 fighters moved from Alexandria to Egypt 1 mech_infantry moved from Egypt to Kenya 10 infantry moved from Western Germany to Northern Italy 5 infantry moved from Normandy Bordeaux to France 3 infantry moved from Denmark to Western Germany Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy 3 infantry placed in Egypt Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5,4,6,4,1 Italians collect 18 PUs (2 lost to blockades); end with 20 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Novosibirsk: 1 mech_infantry EDIT: Adding units owned by Italians to Tsinghai: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0.33 British : -0.33 AA fire in Iraq : : -0.17
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12 Combat Move - ANZAC 1 armour moved from New South Wales to South Australia ANZAC take South Australia from Japanese 1 armour moved from South Australia to New South Wales 1 submarine moved from 10 Sea Zone to 26 Sea Zone Purchase Units - ANZAC ANZAC buy 1 infantry; Remaining resources: 0 PUs; Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,1,5,2 ANZAC collect 1 PU (3 lost to blockades); end with 1 PU Combat Move - French 1 destroyer moved from 91 Sea Zone to 110 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13 Research Technology - Germans Combat Move - Germans 1 bomber and 1 mech_infantry moved from Poland to Baltic States 1 armour and 1 mech_infantry moved from Poland to Western Ukraine Germans take Eastern Poland from Russians 1 armour moved from Romania to Western Ukraine 1 fighter moved from Germany to 110 Sea Zone 1 fighter moved from 93 Sea Zone to 110 Sea Zone 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 bomber moved from Poland to Baltic States 1 bomber moved from Poland to 110 Sea Zone Purchase Units - Germans Germans buy 1 carrier, 1 fighter, 13 infantry and 1 marine; Remaining resources: 1 PUs; Combat - Germans Battle in Baltic States Germans attack with 2 bombers and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 mech_infantry in Baltic States, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States Germans win with 2 bombers remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in 110 Sea Zone Germans attack with 1 bomber, 1 destroyer and 3 fighters French defend with 1 destroyer Germans roll dice for 1 bomber, 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits French roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 110 Sea Zone Germans win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Western Ukraine Germans attack with 2 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 armour and 1 mech_infantry in Western Ukraine, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 6 infantry moved from Romania to Bessarabia 1 aaGun, 22 artilleries and 33 infantry moved from Vyborg to Finland 1 mech_infantry moved from Novosibirsk to Tsinghai 1 armour moved from Timguska to Tsinghai 1 fighter moved from Egypt to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 artillery moved from Germany to 113 Sea Zone 4 artilleries and 24 infantry moved from Germany to Poland 1 artillery and 1 transport moved from 113 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to 93 Sea Zone 1 battleship and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 1 bomber moved from 110 Sea Zone to Western Germany 2 bombers moved from Baltic States to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 4 artilleries moved from Northern Italy to Western Germany 2 infantry moved from France to Normandy Bordeaux 5 infantry moved from France to Western Germany 3 mech_infantrys moved from Slovakia Hungary to Bessarabia 8 mech_infantrys moved from Slovakia Hungary to Western Ukraine 6 mech_infantrys moved from Germany to Eastern Poland 10 mech_infantrys moved from Poland to Western Ukraine 21 mech_infantrys moved from Poland to Eastern Poland Place Units - Germans 1 carrier placed in 110 Sea Zone 1 marine placed in Normandy Bordeaux 7 infantry placed in Germany 1 fighter and 6 infantry placed in Western Germany Turn Complete - Germans Germans collect 51 PUs; end with 52 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : 0.83 French : -0.33 Russians : 1.33
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13 Research Technology - Germans Combat Move - Germans 1 bomber and 1 mech_infantry moved from Poland to Baltic States 1 armour and 1 mech_infantry moved from Poland to Western Ukraine Germans take Eastern Poland from Russians 1 armour moved from Romania to Western Ukraine 1 fighter moved from Germany to 110 Sea Zone 1 fighter moved from 93 Sea Zone to 110 Sea Zone 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 bomber moved from Poland to Baltic States 1 bomber moved from Poland to 110 Sea Zone Purchase Units - Germans Germans buy 1 carrier, 1 fighter, 13 infantry and 1 marine; Remaining resources: 1 PUs; Combat - Germans Battle in Baltic States Germans attack with 2 bombers and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 mech_infantry in Baltic States, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States Germans win with 2 bombers remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in 110 Sea Zone Germans attack with 1 bomber, 1 destroyer and 3 fighters French defend with 1 destroyer Germans roll dice for 1 bomber, 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits French roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 110 Sea Zone Germans win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Western Ukraine Germans attack with 2 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 armour and 1 mech_infantry in Western Ukraine, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 6 infantry moved from Romania to Bessarabia 1 aaGun, 22 artilleries and 33 infantry moved from Vyborg to Finland 1 mech_infantry moved from Novosibirsk to Tsinghai 1 armour moved from Timguska to Tsinghai 1 fighter moved from Egypt to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 artillery moved from Germany to 113 Sea Zone 4 artilleries and 24 infantry moved from Germany to Poland 1 artillery and 1 transport moved from 113 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to 93 Sea Zone 1 battleship and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 1 bomber moved from 110 Sea Zone to Western Germany 2 bombers moved from Baltic States to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 4 artilleries moved from Northern Italy to Western Germany 2 infantry moved from France to Normandy Bordeaux 5 infantry moved from France to Western Germany 3 mech_infantrys moved from Slovakia Hungary to Bessarabia 8 mech_infantrys moved from Slovakia Hungary to Western Ukraine 6 mech_infantrys moved from Germany to Eastern Poland 10 mech_infantrys moved from Poland to Western Ukraine 21 mech_infantrys moved from Poland to Eastern Poland Place Units - Germans 1 carrier placed in 110 Sea Zone 1 marine placed in Normandy Bordeaux 7 infantry placed in Germany 1 fighter and 6 infantry placed in Western Germany Turn Complete - Germans Germans collect 51 PUs; end with 52 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 infantry EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.83 French : -0.33 Russians : 1.33
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Assumed no scramble SZ110.
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13 Combat Move - Russians 1 mech_infantry moved from Volgograd to Kazakhstan 2 fighters moved from Volgograd to Kazakhstan 1 armour and 1 mech_infantry moved from Eastern Persia to India 1 infantry moved from Archangel to Nenetsia Russians take Nenetsia from Italians 1 mech_infantry moved from Archangel to Vologda 1 mech_infantry moved from Vologda to Urals Russians take Urals from Germans 1 fighter moved from Russia to Kazakhstan Purchase Units - Russians Russians repair damage of 13x factory_major; Remaining resources: 26 PUs; Russians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Kazakhstan Russians attack with 3 fighters and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 3 fighters and 1 mech_infantry in Kazakhstan, round 2 : 0/4 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 fighters and 1 mech_infantry in Kazakhstan, round 3 : 3/4 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Kazakhstan Russians win with 3 fighters remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 3 aaGuns, 18 artilleries and 72 infantry moved from Novgorod to Belarus 1 artillery moved from Archangel to Belarus 1 aaGun moved from Archangel to Vologda 3 fighters moved from Kazakhstan to Russia 2 armour and 1 mech_infantry moved from Ukraine to Russia 1 mech_infantry moved from Ukraine to Bryansk 1 mech_infantry moved from Bryansk to Russia 2 armour and 2 mech_infantrys moved from Novgorod to Vologda 1 armour moved from Novgorod to Vologda 1 mech_infantry moved from Novgorod to Vologda 1 armour moved from Novgorod to Vologda 7 armour and 7 mech_infantrys moved from Novgorod to Smolensk Place Units - Russians 6 infantry and 2 mech_infantrys placed in Russia Russians undo move 1. 2 infantry and 1 mech_infantry placed in Volgograd 4 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Russians : -0,33 Japanese : 0,33
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13 Combat Move - Japanese 1 armour moved from Queensland to South Australia Japanese take South Australia from ANZAC 1 armour moved from South Australia to Queensland 2 infantry moved from Szechwan to Sikang 1 infantry moved from Shensi to Sikang 3 artilleries moved from Tsinghai to Sikang 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 3 carriers, 2 destroyers, 4 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 41 Sea Zone to 39 Sea Zone Japanese take 39 Sea Zone from UK_Pacific 1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 3 fighters, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Ceylon Battle in Sikang Japanese attack with 3 artilleries and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 3 artilleries and 3 infantry in Sikang, round 2 : 3/6 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Ceylon from UK_Pacific, taking Sikang from Chinese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 armour moved from Anhwe to Szechwan 1 mech_infantry moved from Kweichow to Burma 1 mech_infantry moved from Hunan to Burma 2 armour moved from French Indo China to Burma 1 artillery and 1 infantry moved from Yunnan to Burma 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon 3 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Jehol to Kweichow 1 mech_infantry moved from Jehol to Hunan 1 artillery moved from Hopei to Shensi 1 mech_infantry moved from Jehol to Hopei 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon 1 transport moved from 35 Sea Zone to 6 Sea Zone 2 submarines moved from 6 Sea Zone to 36 Sea Zone 2 artilleries and 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Tsinghai to Shensi 1 fighter moved from 39 Sea Zone to Burma 1 fighter moved from Queensland to 39 Sea Zone 3 fighters moved from 33 Sea Zone to Queensland 2 bombers moved from Japan to Burma 1 artillery and 1 marine moved from Borneo to 43 Sea Zone 1 artillery, 1 battleship, 1 marine and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 artillery and 1 marine moved from 36 Sea Zone to French Indo China 1 destroyer moved from 33 Sea Zone to 6 Sea Zone 4 infantry moved from Manchuria to Jehol 1 artillery, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 2 infantry and 1 mech_infantry placed in French Indo China Japanese undo move 2. 1 infantry and 2 mech_infantrys placed in French Indo China 1 infantry and 2 mech_infantrys placed in Kiangsu 3 fighters, 3 infantry and 1 mech_infantry placed in Japan Japanese undo move 4. Japanese undo move 3. 3 mech_infantrys placed in Kiangsu 3 fighters and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 76 PUs; end with 76 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Chinese : -0.33 Japanese : 1.00
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Assumed no scramble to SZ39.
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13 Combat Move - Americans 8 bombers moved from New South Wales to 33 Sea Zone 5 fighters moved from Johnston Island to 33 Sea Zone 2 fighters moved from Johnston Island to 33 Sea Zone 1 fighter moved from Johnston Island to 33 Sea Zone 1 fighter moved from Johnston Island to 33 Sea Zone 1 fighter moved from Johnston Island to New South Wales Purchase Units - Americans Americans buy 1 carrier, 6 fighters and 1 submarine; Remaining resources: 0 PUs; Combat - Americans Battle in 33 Sea Zone Americans attack with 8 bombers and 9 fighters Japanese defend with 1 battleship, 4 carriers, 1 cruiser, 3 destroyers and 4 fighters Americans roll dice for 8 bombers and 9 fighters in 33 Sea Zone, round 2 : 8/17 hits, 9,83 expected hits Units damaged: 4 carriers owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 4 carriers, 1 cruiser, 3 destroyers and 4 fighters in 33 Sea Zone, round 2 : 7/13 hits, 6,17 expected hits 3 destroyers owned by the Japanese and 7 fighters owned by the Americans lost in 33 Sea Zone Americans roll dice for 8 bombers and 2 fighters in 33 Sea Zone, round 3 : 8/10 hits, 6,33 expected hits Japanese roll dice for 1 battleship, 4 carriers, 1 cruiser and 4 fighters in 33 Sea Zone, round 3 : 6/10 hits, 5,17 expected hits 3 fighters owned by the Japanese, 4 carriers owned by the Japanese, 2 fighters owned by the Americans, 4 bombers owned by the Americans and 1 cruiser owned by the Japanese lost in 33 Sea Zone Americans roll dice for 4 bombers in 33 Sea Zone, round 4 : 2/4 hits, 2,67 expected hits Japanese roll dice for 1 battleship and 1 fighter in 33 Sea Zone, round 4 : 1/2 hits, 1,33 expected hits 1 fighter owned by the Japanese, 1 battleship owned by the Japanese and 1 bomber owned by the Americans lost in 33 Sea Zone Americans win with 3 bombers remaining. Battle score for attacker is 10 Casualties for Americans: 5 bombers and 9 fighters Casualties for Japanese: 1 battleship, 4 carriers, 1 cruiser, 3 destroyers and 4 fighters Non Combat Move - Americans 3 bombers moved from 33 Sea Zone to Gilbert Islands 1 fighter moved from Hawaiian Islands to Gilbert Islands 11 fighters moved from Hawaiian Islands to Johnston Island 2 fighters moved from Western United States to Hawaiian Islands 1 carrier, 3 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 11 Sea Zone to 10 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 98 Sea Zone to 94 Sea Zone Place Units - Americans 1 carrier and 1 submarine placed in 10 Sea Zone 4 fighters placed in Western United States 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Trans-Jordan: 2 fighters EDIT: Adding units owned by Americans to India: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Trans-Jordan: 1 tactical_bomber EDIT: Adding units owned by Americans to India: 1 tactical_bomber EDIT: Turning off Edit Mode 1 infantry moved from Libya to Tobruk British take Tobruk from Italians 1 battleship and 2 transports moved from 98 Sea Zone to 94 Sea Zone 1 infantry moved from Iraq to Trans-Jordan 3 artilleries moved from Persia to Iraq 2 fighters moved from Trans-Jordan to India 1 fighter moved from Gibraltar to 94 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 72 Sea Zone Purchase Units - British British repair damage of 5x factory_minor; Remaining resources: 35 PUs; British buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; Combat - British Non Combat Move - British 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from United Kingdom to Gibraltar Place Units - British 3 infantry placed in Iraq 3 infantry placed in Persia 1 artillery and 1 infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3,3,4,5,5,2,5,2,3,3,4,3,4 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Americans : -0,83 Japanese : 1,33
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13 Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode 1 armour and 1 mech_infantry moved from Kenya to Belgian Congo Italians take Tanganyika Territory from British Italians take Belgian Congo from British 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 1 submarine moved from 93 Sea Zone to 94 Sea Zone 1 carrier and 2 fighters moved from 93 Sea Zone to 94 Sea Zone 1 bomber and 1 fighter moved from Southern Italy to 94 Sea Zone 2 fighters moved from Egypt to 94 Sea Zone EDIT: 2 fighters moved from Egypt to 94 Sea Zone 1 mech_infantry moved from Tsinghai to Caucasus Italians take Caucasus from Russians Purchase Units - Italians Italians buy 1 carrier and 3 infantry; Remaining resources: 0 PUs; Combat - Italians Battle in 94 Sea Zone Italians attack with 1 bomber, 1 carrier, 1 destroyer, 7 fighters and 1 submarine British defend with 1 battleship, 1 fighter and 2 transports; Americans defend with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 1 submarine and 2 transports Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Americans Italians roll dice for 1 bomber, 1 carrier, 1 destroyer and 7 fighters in 94 Sea Zone, round 2 : 5/9 hits, 4.50 expected hits Units damaged: 3 carriers owned by the Americans, 1 battleship owned by the British and 1 battleship owned by the Americans Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 1 fighter and 4 transports in 94 Sea Zone, round 2 : 5/9 hits, 4.17 expected hits Units damaged: 1 carrier owned by the Italians 1 destroyer owned by the Italians, 2 fighters owned by the Italians and 1 submarine owned by the Italians lost in 94 Sea Zone 1 carrier owned by the Italians retreated to 95 Sea Zone Americans win with 2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 4 transports remaining. Battle score for attacker is -34 Casualties for Italians: 1 destroyer, 2 fighters and 1 submarine 1 fighter owned by the British forced to land in Algeria Non Combat Move - Italians 1 bomber and 3 fighters moved from 94 Sea Zone to Egypt 2 fighters moved from 94 Sea Zone to 95 Sea Zone 1 infantry moved from Alexandria to Egypt 1 armour moved from Egypt to Belgian Congo 3 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 carrier placed in 95 Sea Zone 3 infantry placed in Egypt Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,5 Italians collect 22 PUs (2 lost to blockades); end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : 1.17 Americans : 0.67