So it looks like.
I have a g40 running with him but his last post is 30 days ago
Global 40 BM: 2 Americans (Axis) vs 2 Europeans (Allies)
-
TripleA Turn Summary: Americans round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15 Purchase Units - Americans Americans buy 1 airfield, 4 bombers, 1 destroyer, 1 factory_minor and 1 fighter; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Egypt to Trans-Jordan British take Trans-Jordan from Germans 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Siam 2 bombers moved from Sumatra to Siam 5 fighters moved from 39 Sea Zone to Shan State 2 submarines moved from 19 Sea Zone to 6 Sea Zone 1 fighter moved from 42 Sea Zone to Siam 1 fighter moved from 42 Sea Zone to Shan State 1 fighter moved from 42 Sea Zone to Shan State 3 fighters moved from 79 Sea Zone to Shan State Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Battle in Gibraltar Battle in 6 Sea Zone ANZAC loiter and taunt; Americans attack with 6 submarines Japanese defend with 1 destroyer and 3 fighters Americans roll dice for 6 submarines in 6 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits 3 submarines owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone 3 submarines owned by the Americans Submerged Japanese win, taking Gibraltar from Germans with 3 fighters remaining. Battle score for attacker is -10 Casualties for Americans: 3 submarines Casualties for Japanese: 1 destroyer Battle in Siam Americans attack with 2 bombers, 1 fighter and 1 infantry Japanese defend with 1 fighter Americans roll dice for 2 bombers, 1 fighter and 1 infantry in Siam, round 2 : 0/4 hits, 2.00 expected hits Japanese roll dice for 1 fighter in Siam, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 2 bombers, 1 fighter and 1 infantry in Siam, round 3 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 fighter in Siam, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Siam Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry Casualties for Japanese: 1 fighter Battle in Shan State Americans attack with 1 artillery, 10 fighters and 1 infantry Japanese defend with 1 aaGun and 3 infantry AA fire in Shan State : 0/3 hits, 0.50 expected hits Americans roll dice for 1 artillery, 10 fighters and 1 infantry in Shan State, round 2 : 7/12 hits, 5.67 expected hits Japanese roll dice for 1 aaGun and 3 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Shan State Americans win, taking Shan State from Japanese with 1 artillery and 10 fighters remaining. Battle score for attacker is 11 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 3 infantry Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Non Combat Move - Americans 2 submarines moved from 39 Sea Zone to 80 Sea Zone 4 carriers moved from 39 Sea Zone to 37 Sea Zone 1 submarine moved from 41 Sea Zone to 36 Sea Zone 1 submarine moved from 36 Sea Zone to 19 Sea Zone 1 submarine moved from 20 Sea Zone to 19 Sea Zone 2 submarines moved from 37 Sea Zone to 20 Sea Zone 1 submarine moved from 20 Sea Zone to 19 Sea Zone 6 carriers and 1 fighter moved from 79 Sea Zone to 39 Sea Zone 1 cruiser and 2 destroyers moved from 79 Sea Zone to 39 Sea Zone 2 bombers moved from Siam to Malaya 6 fighters moved from 79 Sea Zone to 39 Sea Zone 1 fighter moved from Siam to 37 Sea Zone 2 carriers moved from 42 Sea Zone to 37 Sea Zone 1 carrier moved from 33 Sea Zone to 35 Sea Zone 10 fighters moved from Shan State to Malaya 2 fighters moved from 79 Sea Zone to Malaya 2 fighters moved from Guam to Malaya 2 fighters moved from Wake Island to 35 Sea Zone 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 94 Sea Zone to 92 Sea Zone 2 fighters moved from Eastern United States to Morocco 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 carrier and 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 4 aaGuns moved from Eastern United States to Central United States Place Units - Americans 1 airfield and 1 factory_minor placed in Malaya 1 destroyer placed in 10 Sea Zone 4 bombers and 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 70 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
Americans : -2.67 AA fire in Shan State : : -0.50 Japanese : 0.33
-
TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15 Purchase Units - Americans Americans buy 1 airfield, 4 bombers, 1 destroyer, 1 factory_minor and 1 fighter; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Egypt to Trans-Jordan British take Trans-Jordan from Germans 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Siam 2 bombers moved from Sumatra to Siam 5 fighters moved from 39 Sea Zone to Shan State 2 submarines moved from 19 Sea Zone to 6 Sea Zone 1 fighter moved from 42 Sea Zone to Siam 1 fighter moved from 42 Sea Zone to Shan State 1 fighter moved from 42 Sea Zone to Shan State 3 fighters moved from 79 Sea Zone to Shan State Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Battle in Gibraltar Battle in 6 Sea Zone ANZAC loiter and taunt; Americans attack with 6 submarines Japanese defend with 1 destroyer and 3 fighters Americans roll dice for 6 submarines in 6 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits 3 submarines owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone 3 submarines owned by the Americans Submerged Japanese win, taking Gibraltar from Germans with 3 fighters remaining. Battle score for attacker is -10 Casualties for Americans: 3 submarines Casualties for Japanese: 1 destroyer Battle in Siam Americans attack with 2 bombers, 1 fighter and 1 infantry Japanese defend with 1 fighter Americans roll dice for 2 bombers, 1 fighter and 1 infantry in Siam, round 2 : 0/4 hits, 2.00 expected hits Japanese roll dice for 1 fighter in Siam, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 2 bombers, 1 fighter and 1 infantry in Siam, round 3 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 fighter in Siam, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Siam Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry Casualties for Japanese: 1 fighter Battle in Shan State Americans attack with 1 artillery, 10 fighters and 1 infantry Japanese defend with 1 aaGun and 3 infantry AA fire in Shan State : 0/3 hits, 0.50 expected hits Americans roll dice for 1 artillery, 10 fighters and 1 infantry in Shan State, round 2 : 7/12 hits, 5.67 expected hits Japanese roll dice for 1 aaGun and 3 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Shan State Americans win, taking Shan State from Japanese with 1 artillery and 10 fighters remaining. Battle score for attacker is 11 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 3 infantry Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Non Combat Move - Americans 2 submarines moved from 39 Sea Zone to 80 Sea Zone 4 carriers moved from 39 Sea Zone to 37 Sea Zone 1 submarine moved from 41 Sea Zone to 36 Sea Zone 1 submarine moved from 36 Sea Zone to 19 Sea Zone 1 submarine moved from 20 Sea Zone to 19 Sea Zone 2 submarines moved from 37 Sea Zone to 20 Sea Zone 1 submarine moved from 20 Sea Zone to 19 Sea Zone 6 carriers and 1 fighter moved from 79 Sea Zone to 39 Sea Zone 1 cruiser and 2 destroyers moved from 79 Sea Zone to 39 Sea Zone 2 bombers moved from Siam to Malaya 6 fighters moved from 79 Sea Zone to 39 Sea Zone 1 fighter moved from Siam to 37 Sea Zone 2 carriers moved from 42 Sea Zone to 37 Sea Zone 1 carrier moved from 33 Sea Zone to 35 Sea Zone 10 fighters moved from Shan State to Malaya 2 fighters moved from 79 Sea Zone to Malaya 2 fighters moved from Guam to Malaya 2 fighters moved from Wake Island to 35 Sea Zone 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 94 Sea Zone to 92 Sea Zone 2 fighters moved from Eastern United States to Morocco 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 carrier and 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 4 aaGuns moved from Eastern United States to Central United States Place Units - Americans 1 airfield and 1 factory_minor placed in Malaya 1 destroyer placed in 10 Sea Zone 4 bombers and 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 70 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 10 infantry; Remaining resources: 0 PUs; Combat Move - British 2 armour moved from Belgian Congo to Union of South Africa 1 bomber moved from Egypt to Union of South Africa Combat - British Battle in Union of South Africa British attack with 2 armour and 1 bomber Japanese defend with 1 artillery, 1 factory_minor and 1 harbour British roll dice for 2 armour and 1 bomber in Union of South Africa, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 1 artillery in Union of South Africa, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 armour owned by the British lost in Union of South Africa British win, taking Union of South Africa from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is -2 Casualties for British: 1 armour Casualties for Japanese: 1 artillery Non Combat Move - British 1 bomber moved from Union of South Africa to Belgian Congo 1 infantry moved from Libya to Tobruk 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 3 destroyers moved from 92 Sea Zone to 110 Sea Zone 1 destroyer moved from 92 Sea Zone to 110 Sea Zone Place Units - British 10 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,5,4,3,2,5,6,3,3,6,3,3,5 British collect 27 PUs (2 lost to blockades); end with 27 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : 1.33 Americans : -2.67 AA fire in Shan State : : -0.50 Japanese : 1.00
-
TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15 Purchase Units - Italians Italians buy 2 fighters; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 2 artilleries and 4 mech_infantrys moved from Iraq to Trans-Jordan 2 fighters and 2 tactical_bombers moved from Southern Italy to 110 Sea Zone Combat - Italians Battle in 110 Sea Zone Italians attack with 2 fighters and 2 tactical_bombers British defend with 5 destroyers Italians roll dice for 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits British roll dice for 5 destroyers in 110 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits 2 destroyers owned by the British and 1 tactical_bomber owned by the Italians lost in 110 Sea Zone Italians roll dice for 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 3 : 3/3 hits, 1,67 expected hits British roll dice for 3 destroyers in 110 Sea Zone, round 3 : 1/3 hits, 1,00 expected hits 3 destroyers owned by the British and 1 fighter owned by the Italians lost in 110 Sea Zone Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19 Casualties for Italians: 1 fighter and 1 tactical_bomber Casualties for British: 5 destroyers Battle in Trans-Jordan Italians attack with 1 armour, 2 artilleries and 4 mech_infantrys Americans defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries and 4 mech_infantrys in Trans-Jordan, round 2 : 1/7 hits, 2,17 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 armour, 2 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 2 aaGuns moved from Iraq to Trans-Jordan 1 armour and 2 mech_infantrys moved from Vologda to Volgograd 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium Place Units - Italians 2 fighters placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 15 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5,2,4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1,2,3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,6,3,5,5,1,2,5,1 Italians collect 10 PUs (15 lost to blockades); end with 10 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : -0,17 British : -1,00
-
TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 5 PUs; Combat Move - ANZAC 1 infantry and 1 mech_infantry moved from Celebes to 44 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone 1 infantry and 1 mech_infantry moved from 20 Sea Zone to Formosa Combat - ANZAC ANZAC creates battle in territory 37 Sea Zone Battle in Formosa Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 41 Sea Zone to 37 Sea Zone 2 destroyers moved from 41 Sea Zone to 37 Sea Zone Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 23 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs Combat Move - French 2 infantry moved from Scotland to United Kingdom Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 1 battleship, 1 carrier, 4 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Southern Italy to 91 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to United Kingdom 9 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to United Kingdom 1 bomber moved from Finland to United Kingdom 8 transports moved from 112 Sea Zone to 113 Sea Zone 2 armour and 3 artilleries moved from Germany to 113 Sea Zone 3 artilleries moved from Western Germany to 113 Sea Zone 7 infantry moved from Western Germany to 113 Sea Zone 1 infantry moved from Germany to 113 Sea Zone 2 armour, 6 artilleries, 8 infantry and 8 transports moved from 113 Sea Zone to 110 Sea Zone 2 armour, 6 artilleries and 8 infantry moved from 110 Sea Zone to United Kingdom 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 1 destroyer moved from 113 Sea Zone to 104 Sea Zone 2 submarines moved from 112 Sea Zone to 104 Sea Zone Combat - Germans Battle in United Kingdom Germans attack with 2 armour, 6 artilleries, 10 bombers, 2 fighters, 8 infantry and 2 tactical_bombers British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 19 infantry and 1 mech_infantry; French defend with 2 infantry; Americans defend with 4 bombers AA fire in United Kingdom : 4/14 hits, 2,33 expected hits 2 bombers owned by the Germans and 2 tactical_bombers owned by the Germans lost in United Kingdom Germans roll dice for 1 cruiser in United Kingdom, round 2 : 0/1 hits, 0,50 expected hits Germans roll dice for 2 armour, 6 artilleries, 8 bombers, 2 fighters and 8 infantry in United Kingdom, round 2 : 11/26 hits, 11,67 expected hits British roll dice for 5 aaGuns, 4 bombers, 21 infantry and 1 mech_infantry in United Kingdom, round 2 : 8/26 hits, 8,00 expected hits 5 aaGuns owned by the British, 8 infantry owned by the Germans, 4 bombers owned by the Americans and 2 infantry owned by the British lost in United Kingdom Germans roll dice for 2 armour, 6 artilleries, 8 bombers and 2 fighters in United Kingdom, round 3 : 9/18 hits, 9,33 expected hits British roll dice for 19 infantry and 1 mech_infantry in United Kingdom, round 3 : 6/20 hits, 6,67 expected hits 6 artilleries owned by the Germans and 9 infantry owned by the British lost in United Kingdom Germans roll dice for 2 armour, 8 bombers and 2 fighters in United Kingdom, round 4 : 6/12 hits, 7,33 expected hits British roll dice for 10 infantry and 1 mech_infantry in United Kingdom, round 4 : 6/11 hits, 3,67 expected hits 4 bombers owned by the Germans, 2 fighters owned by the Germans and 6 infantry owned by the British lost in United Kingdom Germans roll dice for 2 armour and 4 bombers in United Kingdom, round 5 : 4/6 hits, 3,67 expected hits British roll dice for 4 infantry and 1 mech_infantry in United Kingdom, round 5 : 1/5 hits, 1,67 expected hits 1 armour owned by the Germans, 2 infantry owned by the French and 2 infantry owned by the British lost in United Kingdom Germans roll dice for 1 armour and 4 bombers in United Kingdom, round 6 : 1/5 hits, 3,17 expected hits British roll dice for 1 mech_infantry in United Kingdom, round 6 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in United Kingdom Germans captures 32PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 1 armour and 4 bombers remaining. Battle score for attacker is -28 Casualties for Germans: 1 armour, 6 artilleries, 6 bombers, 2 fighters, 8 infantry and 2 tactical_bombers Casualties for Americans: 4 bombers Casualties for British: 5 aaGuns, 19 infantry and 1 mech_infantry Casualties for French: 2 infantry Battle in 91 Sea Zone Germans attack with 1 fighter Americans defend with 1 submarine and 1 transport 1 submarine owned by the Americans Submerged 1 transport owned by the Americans lost in 91 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 104 Sea Zone Germans attack with 1 destroyer and 2 submarines Americans defend with 1 destroyer Germans roll dice for 2 submarines in 104 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 submarines in 104 Sea Zone, round 3 : 2/2 hits, 0,67 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans 1 fighter moved from 91 Sea Zone to 104 Sea Zone 1 carrier moved from 112 Sea Zone to 104 Sea Zone 4 bombers moved from United Kingdom to Western Germany 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 16 armour and 13 mech_infantrys moved from Iraq to Trans-Jordan 1 armour and 2 mech_infantrys moved from Northwest Persia to Trans-Jordan 1 armour and 3 mech_infantrys moved from Caucasus to Iraq 6 armour and 5 mech_infantrys moved from Rostov to Northwest Persia 4 aaGuns, 6 armour, 4 artilleries and 47 mech_infantrys moved from Vologda to Samara 1 mech_infantry moved from Nenetsia to Vologda 3 mech_infantrys moved from Finland to Novgorod Place Units - Germans 1 airfield placed in Holland Belgium 1 battleship and 1 carrier placed in 110 Sea Zone 1 fighter placed in 110 Sea Zone 3 fighters placed in Western Germany 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2,6,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,2,2,4,1,5,2,1,1 Germans collect 72 PUs (4 lost to blockades); end with 104 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 109 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 111 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 116 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 131 PUs
Combat Hit Differential Summary :
Germans : -4,33 British : 0,67 Americans : -0,67 AA fire in United Kingdom : : 1,67
-
TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 1 battleship, 1 carrier, 4 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Southern Italy to 91 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to United Kingdom 9 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to United Kingdom 1 bomber moved from Finland to United Kingdom 8 transports moved from 112 Sea Zone to 113 Sea Zone 2 armour and 3 artilleries moved from Germany to 113 Sea Zone 3 artilleries moved from Western Germany to 113 Sea Zone 7 infantry moved from Western Germany to 113 Sea Zone 1 infantry moved from Germany to 113 Sea Zone 2 armour, 6 artilleries, 8 infantry and 8 transports moved from 113 Sea Zone to 110 Sea Zone 2 armour, 6 artilleries and 8 infantry moved from 110 Sea Zone to United Kingdom 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 1 destroyer moved from 113 Sea Zone to 104 Sea Zone 2 submarines moved from 112 Sea Zone to 104 Sea Zone Combat - Germans Battle in United Kingdom Germans attack with 2 armour, 6 artilleries, 10 bombers, 2 fighters, 8 infantry and 2 tactical_bombers British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 19 infantry and 1 mech_infantry; French defend with 2 infantry; Americans defend with 4 bombers AA fire in United Kingdom : 4/14 hits, 2,33 expected hits 2 bombers owned by the Germans and 2 tactical_bombers owned by the Germans lost in United Kingdom Germans roll dice for 1 cruiser in United Kingdom, round 2 : 0/1 hits, 0,50 expected hits Germans roll dice for 2 armour, 6 artilleries, 8 bombers, 2 fighters and 8 infantry in United Kingdom, round 2 : 11/26 hits, 11,67 expected hits British roll dice for 5 aaGuns, 4 bombers, 21 infantry and 1 mech_infantry in United Kingdom, round 2 : 8/26 hits, 8,00 expected hits 5 aaGuns owned by the British, 8 infantry owned by the Germans, 4 bombers owned by the Americans and 2 infantry owned by the British lost in United Kingdom Germans roll dice for 2 armour, 6 artilleries, 8 bombers and 2 fighters in United Kingdom, round 3 : 9/18 hits, 9,33 expected hits British roll dice for 19 infantry and 1 mech_infantry in United Kingdom, round 3 : 6/20 hits, 6,67 expected hits 6 artilleries owned by the Germans and 9 infantry owned by the British lost in United Kingdom Germans roll dice for 2 armour, 8 bombers and 2 fighters in United Kingdom, round 4 : 6/12 hits, 7,33 expected hits British roll dice for 10 infantry and 1 mech_infantry in United Kingdom, round 4 : 6/11 hits, 3,67 expected hits 4 bombers owned by the Germans, 2 fighters owned by the Germans and 6 infantry owned by the British lost in United Kingdom Germans roll dice for 2 armour and 4 bombers in United Kingdom, round 5 : 4/6 hits, 3,67 expected hits British roll dice for 4 infantry and 1 mech_infantry in United Kingdom, round 5 : 1/5 hits, 1,67 expected hits 1 armour owned by the Germans, 2 infantry owned by the French and 2 infantry owned by the British lost in United Kingdom Germans roll dice for 1 armour and 4 bombers in United Kingdom, round 6 : 1/5 hits, 3,17 expected hits British roll dice for 1 mech_infantry in United Kingdom, round 6 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in United Kingdom Germans captures 32PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 1 armour and 4 bombers remaining. Battle score for attacker is -28 Casualties for Germans: 1 armour, 6 artilleries, 6 bombers, 2 fighters, 8 infantry and 2 tactical_bombers Casualties for Americans: 4 bombers Casualties for British: 5 aaGuns, 19 infantry and 1 mech_infantry Casualties for French: 2 infantry Battle in 91 Sea Zone Germans attack with 1 fighter Americans defend with 1 submarine and 1 transport 1 submarine owned by the Americans Submerged 1 transport owned by the Americans lost in 91 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 104 Sea Zone Germans attack with 1 destroyer and 2 submarines Americans defend with 1 destroyer Germans roll dice for 2 submarines in 104 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 submarines in 104 Sea Zone, round 3 : 2/2 hits, 0,67 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans 1 fighter moved from 91 Sea Zone to 104 Sea Zone 1 carrier moved from 112 Sea Zone to 104 Sea Zone 4 bombers moved from United Kingdom to Western Germany 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 16 armour and 13 mech_infantrys moved from Iraq to Trans-Jordan 1 armour and 2 mech_infantrys moved from Northwest Persia to Trans-Jordan 1 armour and 3 mech_infantrys moved from Caucasus to Iraq 6 armour and 5 mech_infantrys moved from Rostov to Northwest Persia 4 aaGuns, 6 armour, 4 artilleries and 47 mech_infantrys moved from Vologda to Samara 1 mech_infantry moved from Nenetsia to Vologda 3 mech_infantrys moved from Finland to Novgorod Place Units - Germans 1 airfield placed in Holland Belgium 1 battleship and 1 carrier placed in 110 Sea Zone 1 fighter placed in 110 Sea Zone 3 fighters placed in Western Germany 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2,6,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,2,2,4,1,5,2,1,1 Germans collect 72 PUs (4 lost to blockades); end with 104 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 109 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 111 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 116 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 131 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 110 Sea Zone: 1 destroyer EDIT: Adding units owned by Germans to 91 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -4,33 British : 0,67 Americans : -0,67 AA fire in United Kingdom : : 1,67
-
Sea Lion: expected TUV change+40, actual change -28 …
-
wakey wakey, the world’s at stakey :-D
-
TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 1 battleship, 1 carrier, 4 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Southern Italy to 91 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to United Kingdom 9 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to United Kingdom 1 bomber moved from Finland to United Kingdom 8 transports moved from 112 Sea Zone to 113 Sea Zone 2 armour and 3 artilleries moved from Germany to 113 Sea Zone 3 artilleries moved from Western Germany to 113 Sea Zone 7 infantry moved from Western Germany to 113 Sea Zone 1 infantry moved from Germany to 113 Sea Zone 2 armour, 6 artilleries, 8 infantry and 8 transports moved from 113 Sea Zone to 110 Sea Zone 2 armour, 6 artilleries and 8 infantry moved from 110 Sea Zone to United Kingdom 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 1 destroyer moved from 113 Sea Zone to 104 Sea Zone 2 submarines moved from 112 Sea Zone to 104 Sea Zone Combat - Germans Battle in United Kingdom Germans attack with 2 armour, 6 artilleries, 10 bombers, 2 fighters, 8 infantry and 2 tactical_bombers British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 19 infantry and 1 mech_infantry; French defend with 2 infantry; Americans defend with 4 bombers AA fire in United Kingdom : 4/14 hits, 2,33 expected hits 2 bombers owned by the Germans and 2 tactical_bombers owned by the Germans lost in United Kingdom Germans roll dice for 1 cruiser in United Kingdom, round 2 : 0/1 hits, 0,50 expected hits Germans roll dice for 2 armour, 6 artilleries, 8 bombers, 2 fighters and 8 infantry in United Kingdom, round 2 : 11/26 hits, 11,67 expected hits British roll dice for 5 aaGuns, 4 bombers, 21 infantry and 1 mech_infantry in United Kingdom, round 2 : 8/26 hits, 8,00 expected hits 5 aaGuns owned by the British, 8 infantry owned by the Germans, 4 bombers owned by the Americans and 2 infantry owned by the British lost in United Kingdom Germans roll dice for 2 armour, 6 artilleries, 8 bombers and 2 fighters in United Kingdom, round 3 : 9/18 hits, 9,33 expected hits British roll dice for 19 infantry and 1 mech_infantry in United Kingdom, round 3 : 6/20 hits, 6,67 expected hits 6 artilleries owned by the Germans and 9 infantry owned by the British lost in United Kingdom Germans roll dice for 2 armour, 8 bombers and 2 fighters in United Kingdom, round 4 : 6/12 hits, 7,33 expected hits British roll dice for 10 infantry and 1 mech_infantry in United Kingdom, round 4 : 6/11 hits, 3,67 expected hits 4 bombers owned by the Germans, 2 fighters owned by the Germans and 6 infantry owned by the British lost in United Kingdom Germans roll dice for 2 armour and 4 bombers in United Kingdom, round 5 : 4/6 hits, 3,67 expected hits British roll dice for 4 infantry and 1 mech_infantry in United Kingdom, round 5 : 1/5 hits, 1,67 expected hits 1 armour owned by the Germans, 2 infantry owned by the French and 2 infantry owned by the British lost in United Kingdom Germans roll dice for 1 armour and 4 bombers in United Kingdom, round 6 : 1/5 hits, 3,17 expected hits British roll dice for 1 mech_infantry in United Kingdom, round 6 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in United Kingdom Germans captures 32PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 1 armour and 4 bombers remaining. Battle score for attacker is -28 Casualties for Germans: 1 armour, 6 artilleries, 6 bombers, 2 fighters, 8 infantry and 2 tactical_bombers Casualties for Americans: 4 bombers Casualties for British: 5 aaGuns, 19 infantry and 1 mech_infantry Casualties for French: 2 infantry Battle in 91 Sea Zone Germans attack with 1 fighter Americans defend with 1 submarine and 1 transport 1 submarine owned by the Americans Submerged 1 transport owned by the Americans lost in 91 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 104 Sea Zone Germans attack with 1 destroyer and 2 submarines Americans defend with 1 destroyer Germans roll dice for 2 submarines in 104 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 submarines in 104 Sea Zone, round 3 : 2/2 hits, 0,67 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans 1 fighter moved from 91 Sea Zone to 104 Sea Zone 1 carrier moved from 112 Sea Zone to 104 Sea Zone 4 bombers moved from United Kingdom to Western Germany 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 16 armour and 13 mech_infantrys moved from Iraq to Trans-Jordan 1 armour and 2 mech_infantrys moved from Northwest Persia to Trans-Jordan 1 armour and 3 mech_infantrys moved from Caucasus to Iraq 6 armour and 5 mech_infantrys moved from Rostov to Northwest Persia 4 aaGuns, 6 armour, 4 artilleries and 47 mech_infantrys moved from Vologda to Samara 1 mech_infantry moved from Nenetsia to Vologda 3 mech_infantrys moved from Finland to Novgorod Place Units - Germans 1 airfield placed in Holland Belgium 1 battleship and 1 carrier placed in 110 Sea Zone 1 fighter placed in 110 Sea Zone 3 fighters placed in Western Germany 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2,6,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,2,2,4,1,5,2,1,1 Germans collect 72 PUs (4 lost to blockades); end with 104 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 109 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 111 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 116 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 131 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 110 Sea Zone: 1 destroyer EDIT: Adding units owned by Germans to 91 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Northwest Persia: 2 mech_infantrys EDIT: Adding units owned by Germans to Volgograd: 2 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -4,33 British : 0,67 Americans : -0,67 AA fire in United Kingdom : : 1,67
-
GG. Glad to finally be put out of our misery.
-
@redrum : yeah… it felt kinda onesided from the start… Germany had their way with Russia while poor Japan took all the heat…
If i had to point to specific issues that Allies had:
- no pressure on Germany on its western front… never had to spend anything on defense… not even to defend rome…
- too many boats (those are useless on Europe side of the map…once Japan is contained)
- too many emotions after Caroline attack ;)
Was a fun game though!! Thanks guys.
-
@Elrood Yeah, my plan was to pressure Japan enough to take the South Pacific and control India. Then turn to deal with Germany. Unfortunately, losing most of the US fleet in the Carolines delayed that by probably 4-5 turns which meant game over. We really should have just resigned after the Caroline mistake.
-
@redrum i thought that was not that much of an issue. That battle also meant japan lost a lot of its planes and UK could hold much longer.
I had a similar situation with Germany when i killed the allied fleed in sz97. It sure gave Italy and West front altogether a breather, but i lost a lot of planes and could not pressure Russia as much as I wanted.
Essentially: every strong move somewhere comes (or usually comes) with an opening somewhere else. Imho the secret is for the opponent to be ready to close in on the opening properly fast enough to gain from it.
A&A has some depth there which is not as obvious I think.
-
@Elrood -80 TUV is a pretty significant swing. I think if you go back and Japan doesn’t attack there its a completely different game. I also think once the US lost that battle, the game was essentially over barring the Axis making a significant mistake.
-
Thank you both fir the game.