L19 – Koala (Axis) vs. Trulpen (Allies+22) – Vanilla

  • '19 '18 '17

    TripleA Manual Gamesave Post: Italians round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 9
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 artillery and 1 mech_infantry moved from Volgograd to Caucasus
            1 armour and 1 mech_infantry moved from Urals to Kansu
            1 artillery and 1 infantry moved from France to Southern France
            2 artilleries and 7 mech_infantrys moved from Northern Italy to Southern France
            3 mech_infantrys moved from Western Germany to Southern France
            1 bomber moved from Southern Italy to 92 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Morocco
            1 destroyer moved from 97 Sea Zone to 92 Sea Zone
            1 armour moved from Albania to Greece
            1 fighter moved from Western Germany to Greece
            EDIT: 2 fighters moved from Southern Italy to 92 Sea Zone
    
        Purchase Units - Italians
            Italians buy 1 carrier and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Italians
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '18 '17

    Do you want to scramble in sz 92?


  • Nah, I thought about something desperate, but no.

  • '19 '18 '17

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 9
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 artillery and 1 mech_infantry moved from Volgograd to Caucasus
            1 armour and 1 mech_infantry moved from Urals to Kansu
            1 artillery and 1 infantry moved from France to Southern France
            2 artilleries and 7 mech_infantrys moved from Northern Italy to Southern France
            3 mech_infantrys moved from Western Germany to Southern France
            1 bomber moved from Southern Italy to 92 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Morocco
            1 destroyer moved from 97 Sea Zone to 92 Sea Zone
            1 armour moved from Albania to Greece
            1 fighter moved from Western Germany to Greece
            EDIT: 2 fighters moved from Southern Italy to 92 Sea Zone
    
        Purchase Units - Italians
            Italians buy 1 carrier and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Morocco
            Battle in Kansu
                Italians attack with 1 armour and 1 mech_infantry
                Chinese defend with 1 infantry
                    Italians roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 1/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                Italians win, taking Morocco from Americans, taking Kansu from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Caucasus
                Italians attack with 1 artillery and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 2 : 2/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Caucasus
                Italians win, taking Caucasus from British with 1 artillery remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Southern France
                Italians attack with 3 artilleries, 1 infantry and 10 mech_infantrys
                Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Italians roll dice for 3 artilleries, 1 infantry and 10 mech_infantrys in Southern France, round 2 : 5/14 hits, 3,33 expected hits
                    Americans roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern France
                Italians win, taking Southern France from Americans with 3 artilleries, 1 infantry and 10 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Americans: 1 artillery and 2 infantry
            Battle in Greece
                Italians attack with 1 armour and 1 fighter
                British defend with 1 infantry
                    Italians roll dice for 1 armour and 1 fighter in Greece, round 2 : 2/2 hits, 1,00 expected hits
                    British roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Greece
                Italians win, taking Greece from British with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from 92 Sea Zone to 95 Sea Zone
            1 fighter moved from 92 Sea Zone to 95 Sea Zone
            1 bomber moved from 92 Sea Zone to Southern Italy
            1 aaGun moved from Northern Italy to Southern France
            1 infantry moved from Western Germany to France
            4 infantry moved from Southern Italy to Northern Italy
            1 aaGun moved from Southern Italy to Northern Italy
            1 fighter moved from Greece to Southern Italy
            1 submarine moved from 99 Sea Zone to 98 Sea Zone
    
        Place Units - Italians
            1 carrier placed in 95 Sea Zone
            2 mech_infantrys placed in Ukraine
            1 mech_infantry placed in Ukraine
    
        Turn Complete - Italians
            Italians collect 26 PUs; end with 26 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Italians : 4,33
    British : 0,33
    Americans : -1,00
    Chinese : -0,33
    

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 9
    
        Combat Move - French
    
        Non Combat Move - French
            3 infantry moved from Alexandria to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 9
    
        Combat Move - French
    
        Non Combat Move - French
            3 infantry moved from Alexandria to Egypt
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by French from United Kingdom: 1 fighter
            EDIT: Adding units owned by French to Spain: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '18 '17

    TripleA Manual Gamesave Post: Germans round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 destroyer moved from 112 Sea Zone to 91 Sea Zone
            1 submarine moved from 95 Sea Zone to 91 Sea Zone
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
            4 bombers moved from Western Germany to 91 Sea Zone
            6 bombers moved from Southern Italy to 91 Sea Zone
            2 fighters and 2 tactical_bombers moved from Southern Italy to 91 Sea Zone
            2 fighters and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
            1 infantry moved from France to Normandy Bordeaux
            1 fighter moved from France to Normandy Bordeaux
            1 mech_infantry moved from Bulgaria to Turkey
                  Germans take Turkey from British
            1 armour moved from Yakut S.S.R. to Sakha
                  Germans take Buryatia from Russians
                  Germans take Sakha from Russians
            2 infantry moved from France to Normandy Bordeaux
            1 mech_infantry moved from Vologda to Tsinghai
            1 armour and 1 mech_infantry moved from Volgograd to Tsinghai
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 artillery, 2 bombers, 1 destroyer, 1 fighter, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '18 '17

    Do you wan to scramble in sz91?

    It seems, that the big battle in the pacific is postponed :)


  • Sure, scramble all 3 figs.

  • '19 '18 '17

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 destroyer moved from 112 Sea Zone to 91 Sea Zone
            1 submarine moved from 95 Sea Zone to 91 Sea Zone
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
            4 bombers moved from Western Germany to 91 Sea Zone
            6 bombers moved from Southern Italy to 91 Sea Zone
            2 fighters and 2 tactical_bombers moved from Southern Italy to 91 Sea Zone
            2 fighters and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
            1 infantry moved from France to Normandy Bordeaux
            1 fighter moved from France to Normandy Bordeaux
            1 mech_infantry moved from Bulgaria to Turkey
                  Germans take Turkey from British
            1 armour moved from Yakut S.S.R. to Sakha
                  Germans take Buryatia from Russians
                  Germans take Sakha from Russians
            2 infantry moved from France to Normandy Bordeaux
            1 mech_infantry moved from Vologda to Tsinghai
            1 armour and 1 mech_infantry moved from Volgograd to Tsinghai
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 artillery, 2 bombers, 1 destroyer, 1 fighter, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat - Germans
            Americans scrambles 3 units out of Spain to defend against the attack in 91 Sea Zone
            Battle in 91 Sea Zone
                Germans attack with 10 bombers, 1 destroyer, 4 fighters, 2 submarines and 3 tactical_bombers
                British defend with 2 carriers, 5 fighters and 1 transport; French defend with 1 fighter; Americans defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
                    Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 10 bombers, 1 destroyer, 4 fighters and 3 tactical_bombers in 91 Sea Zone, round 2 : 11/18 hits, 11,00 expected hits
                    Americans roll dice for 3 carriers, 1 destroyer, 7 fighters, 1 tactical_bomber and 4 transports in 91 Sea Zone, round 2 : 7/12 hits, 6,50 expected hits
                    1 destroyer owned by the Germans, 1 destroyer owned by the Americans, 2 submarines owned by the Germans, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the Americans, 3 tactical_bombers owned by the Germans, 2 fighters owned by the British and 2 carriers owned by the British lost in 91 Sea Zone
                    Germans roll dice for 10 bombers and 3 fighters in 91 Sea Zone, round 3 : 6/13 hits, 8,17 expected hits
                    Americans roll dice for 4 fighters and 4 transports in 91 Sea Zone, round 3 : 3/4 hits, 2,67 expected hits
                    1 transport owned by the British, 2 bombers owned by the Germans, 1 fighter owned by the Germans, 1 transport owned by the Americans, 1 fighter owned by the French and 3 fighters owned by the British lost in 91 Sea Zone
                    2 transports owned by the Americans lost in 91 Sea Zone
                Germans win with 8 bombers and 2 fighters remaining. Battle score for attacker is 68
                Casualties for Germans: 2 bombers, 1 destroyer, 2 fighters, 2 submarines and 3 tactical_bombers
                Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
                Casualties for British: 2 carriers, 5 fighters and 1 transport
                Casualties for French: 1 fighter
            Battle in Normandy Bordeaux
                Germans attack with 1 fighter and 3 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1,00 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 3 : 2/3 hits, 0,83 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 2 infantry
                Casualties for Americans: 1 infantry
            Battle in Tsinghai
                Germans attack with 1 armour and 2 mech_infantrys
                Chinese defend with 2 infantry
                    Germans roll dice for 1 armour and 2 mech_infantrys in Tsinghai, round 2 : 1/3 hits, 0,83 expected hits
                    Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese and 1 mech_infantry owned by the Germans lost in Tsinghai
                    Germans roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 3 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 4 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 4 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Tsinghai
                1 armour owned by the Germans retreated to Kazakhstan
                Chinese win with 1 infantry remaining. Battle score for attacker is -5
                Casualties for Germans: 2 mech_infantrys
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from 91 Sea Zone to Morocco
            1 fighter moved from 91 Sea Zone to Morocco
            8 bombers moved from 91 Sea Zone to France
            7 infantry moved from Sweden to Norway
            1 artillery moved from Finland to Norway
            2 infantry moved from Finland to Norway
            1 armour and 2 mech_infantrys moved from Russia to Kazakhstan
            1 armour and 2 mech_infantrys moved from Bryansk to Rostov
            1 armour and 1 mech_infantry moved from Belarus to Rostov
            1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
            1 armour and 1 mech_infantry moved from Ukraine to Volgograd
            2 mech_infantrys moved from Yugoslavia to Greece
            1 armour moved from Bulgaria to Greece
            3 infantry moved from France to Southern France
            7 mech_infantrys moved from Western Germany to Southern France
            2 armour moved from Western Germany to Southern France
            1 aaGun moved from France to Southern France
            1 fighter moved from Normandy Bordeaux to France
            1 mech_infantry moved from Switzerland to Southern France
            2 infantry moved from Switzerland to France
            2 aaGuns moved from Western Germany to France
            2 artilleries moved from France to Southern France
            1 mech_infantry moved from Germany to Romania
    
        Place Units - Germans
            2 bombers and 1 fighter placed in Western Germany
            1 artillery, 1 infantry and 1 mech_infantry placed in Volgograd
            1 armour and 2 mech_infantrys placed in Russia
            3 armour placed in France
            1 destroyer and 1 submarine placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 69 PUs; end with 70 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Germans : -3,83
    Americans : 2,17
    Chinese : 0,67
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 10
    
        Combat Move - Russians
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 armour moved from Egypt to Iraq
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '18 '17

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 10
    
        Combat Move - Japanese
            1 infantry moved from Shensi to Tsinghai
            1 armour and 1 mech_infantry moved from Shensi to Suiyuyan
            1 bomber moved from French Indo China to Tsinghai
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            2 battleships moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 36 Sea Zone to 20 Sea Zone
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Borneo
            1 fighter moved from 36 Sea Zone to 43 Sea Zone
            1 mech_infantry moved from Belgian Congo to Kenya
                  Japanese take Kenya from British
            1 armour moved from Belgian Congo to Nigeria
                  Japanese take French Equatorial Africa from French
                  Japanese take Nigeria from British
            2 bombers moved from French Indo China to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from Japan to 19 Sea Zone
            1 fighter and 1 tactical_bomber moved from Manchuria to 19 Sea Zone
            1 fighter moved from French Indo China to 35 Sea Zone
            1 fighter moved from 36 Sea Zone to 20 Sea Zone
            1 mech_infantry moved from Afghanistan to Tsinghai
    
        Purchase Units - Japanese
            Japanese repair damage of 13x factory_major; Remaining resources: 63 PUs; 6 SuicideAttackTokens; 
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from French Indo China: 1 bomber
            EDIT: Adding units owned by Japanese to Borneo: 1 bomber
            EDIT: Turning off Edit Mode
            Japanese buy 1 destroyer, 3 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Borneo
                Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Borneo, round 2 : 3/7 hits, 3,67 expected hits
                    ANZAC roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Borneo
                Japanese win, taking Borneo from ANZAC with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in 19 Sea Zone
                Japanese attack with 3 fighters and 3 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 3 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 5/6 hits, 3,50 expected hits
                    Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 19 Sea Zone
                Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 20 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 2/6 hits, 3,17 expected hits
                    ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 20 Sea Zone
                Japanese win with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 2 bombers and 1 fighter
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 2 battleships, 2 bombers and 1 fighter in 35 Sea Zone, round 2 : 4/5 hits, 3,17 expected hits
                    ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 35 Sea Zone
                Japanese win with 2 battleships, 2 bombers and 1 fighter remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Tsinghai
                Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Tsinghai, round 2 : 0/3 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                    Japanese roll dice for 1 bomber and 1 mech_infantry in Tsinghai, round 3 : 1/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Suiyuyan
                Japanese attack with 1 armour and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 2 : 1/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry and 1 transport moved from 68 Sea Zone to 66 Sea Zone
            1 infantry moved from 66 Sea Zone to Argentina
                  Japanese take Argentina from Neutral_True
            1 artillery and 2 infantry moved from Mozambique to Tanganyika Territory
            2 infantry moved from Angola to Belgian Congo
            1 armour moved from Angola to Belgian Congo
            1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
            2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
            7 carriers moved from 36 Sea Zone to 35 Sea Zone
            2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
            3 destroyers moved from 36 Sea Zone to 35 Sea Zone
            2 fighters moved from Borneo to 35 Sea Zone
            2 tactical_bombers moved from Borneo to 35 Sea Zone
            1 bomber moved from Borneo to Philippines
            1 fighter moved from 43 Sea Zone to Philippines
            2 fighters moved from 19 Sea Zone to Japan
            1 fighter moved from 19 Sea Zone to Japan
            2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
            1 fighter moved from 20 Sea Zone to Philippines
            1 tactical_bomber moved from 19 Sea Zone to Philippines
            1 submarine moved from 36 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from India to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
            1 armour and 1 mech_infantry moved from Anhwe to Manchuria
            1 mech_infantry moved from Hunan to Anhwe
            2 tactical_bombers moved from 19 Sea Zone to Manchuria
            1 bomber moved from Tsinghai to Hunan
            1 infantry moved from Afghanistan to Eastern Persia
            1 mech_infantry moved from India to West India
            2 armour moved from India to West India
            1 infantry moved from Afghanistan to Eastern Persia
            2 bombers moved from 35 Sea Zone to Philippines
    
        Place Units - Japanese
            2 fighters and 4 infantry placed in Japan
            1 mech_infantry placed in French Indo China
            1 fighter and 1 mech_infantry placed in Manchuria
            1 destroyer placed in 36 Sea Zone
            Japanese undo move 4.
            1 destroyer placed in 37 Sea Zone
            Japanese undo move 4.
            1 destroyer placed in 36 Sea Zone
            1 mech_infantry placed in Manchuria
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,4,1,5,5,1,3,6,5,2,6,5,6,5,2,4,1,4,3,5,2,1,6,4,3,1,6,3,5,4,5,3,2
            Japanese collect 71 PUs (8 lost to blockades); end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,33
    Americans : -0,33
    Chinese : 0,00
    Japanese : 0,00
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 10
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 91 Sea Zone: 1 carrier
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier
            EDIT: Turning off Edit Mode
            1 bomber moved from Spain to 92 Sea Zone
            4 fighters moved from 6 Sea Zone to Japan
            4 tactical_bombers moved from 6 Sea Zone to Japan
            3 bombers and 3 fighters moved from Korea to Japan
            2 artilleries and 2 infantry moved from Korea to 6 Sea Zone
            2 artilleries and 2 infantry moved from 6 Sea Zone to Japan
            1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
            1 artillery and 3 infantry moved from 6 Sea Zone to Japan
            6 submarines moved from 6 Sea Zone to 26 Sea Zone
            2 carriers moved from 6 Sea Zone to 26 Sea Zone
            1 carrier moved from 6 Sea Zone to 26 Sea Zone
            1 carrier moved from 6 Sea Zone to 26 Sea Zone
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble sz6?

  • '19 '18 '17

    No scramble.

    If I see it correctly, I have kamikaze.
    Two kamikazes on each of the two american cruisers (so four in total).

    In case I messed up the kamikaze rule again and that does not apply for some reason, still no scramble…


  • TripleA Manual Gamesave Post: Americans round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 10
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 91 Sea Zone: 1 carrier
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier
            EDIT: Turning off Edit Mode
            1 bomber moved from Spain to 92 Sea Zone
            4 fighters moved from 6 Sea Zone to Japan
            4 tactical_bombers moved from 6 Sea Zone to Japan
            3 bombers and 3 fighters moved from Korea to Japan
            2 artilleries and 2 infantry moved from Korea to 6 Sea Zone
            2 artilleries and 2 infantry moved from 6 Sea Zone to Japan
            1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
            1 artillery and 3 infantry moved from 6 Sea Zone to Japan
            6 submarines moved from 6 Sea Zone to 26 Sea Zone
            2 carriers moved from 6 Sea Zone to 26 Sea Zone
            1 carrier moved from 6 Sea Zone to 26 Sea Zone
            1 carrier moved from 6 Sea Zone to 26 Sea Zone
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 1,3
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 5,2
            Battle in Japan
                Americans attack with 3 artilleries, 3 bombers, 7 fighters, 5 infantry and 4 tactical_bombers
                Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 6 fighters, 1 harbour and 15 infantry
                    AA fire in Japan : 0/9 hits, 1,50 expected hits
                    Americans roll dice for 3 artilleries, 3 bombers, 7 fighters, 5 infantry and 4 tactical_bombers in Japan, round 2 : 11/22 hits, 10,50 expected hits
                    Japanese roll dice for 3 aaGuns, 6 fighters and 15 infantry in Japan, round 2 : 11/21 hits, 9,00 expected hits
                    8 infantry owned by the Japanese, 3 aaGuns owned by the Japanese, 4 fighters owned by the Americans, 5 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Japan
                    Americans roll dice for 1 artillery, 3 bombers, 3 fighters and 4 tactical_bombers in Japan, round 3 : 6/11 hits, 6,33 expected hits
                    Japanese roll dice for 6 fighters and 7 infantry in Japan, round 3 : 8/13 hits, 6,33 expected hits
                    6 infantry owned by the Japanese, 4 tactical_bombers owned by the Americans, 3 fighters owned by the Americans and 1 artillery owned by the Americans lost in Japan
                    Americans roll dice for 3 bombers in Japan, round 4 : 3/3 hits, 2,00 expected hits
                    Japanese roll dice for 6 fighters and 1 infantry in Japan, round 4 : 5/7 hits, 4,33 expected hits
                    2 fighters owned by the Japanese, 1 infantry owned by the Japanese and 3 bombers owned by the Americans lost in Japan
                Japanese win with 4 fighters remaining. Battle score for attacker is -97
                Casualties for Americans: 3 artilleries, 3 bombers, 7 fighters, 5 infantry and 4 tactical_bombers
                Casualties for Japanese: 3 aaGuns, 2 fighters and 15 infantry
            Battle in 92 Sea Zone
                Americans attack with 1 bomber
                Italians defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 bomber in 92 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians lost in 92 Sea Zone
                    1 transport owned by the Italians lost in 92 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 15
                Casualties for Italians: 1 destroyer and 1 transport
    
        Non Combat Move - Americans
    

    Combat Hit Differential Summary :

    Italians : -0,33
    AA fire in Japan : : -1,50
    Americans : 1,50
    Japanese : 4,33
    

    Savegame


  • I resign. Well played!

Suggested Topics

  • 12
  • 106
  • 86
  • 106
  • 135
  • 107
  • 95
  • 92
Axis & Allies Boardgaming Custom Painted Miniatures

40

Online

17.0k

Users

39.3k

Topics

1.7m

Posts