• '20 '18 '17 '15

    TripleA Turn Summary: Egypt round 3

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 3
    
        Combat Move - Egypt
            3 spearmen moved from Salamis to SZ 62
            1 axeman and 2 spearmen moved from Salamis to SZ 62
            1 axeman moved from Salamis to SZ 62
            2 axemen, 3 biremes, 5 spearmen and 2 triremes moved from SZ 62 to SZ 61
            2 axemen and 5 spearmen moved from SZ 61 to Attalia
            1 bireme moved from SZ 63 to SZ 62
            2 axemen moved from Jerusalem to Sidon
            1 archer moved from Jerusalem to Sidon
            8 axemen moved from Alexandria to Paraetonium
            9 archers, 4 axemen, 3 chariots and 2 spearmen moved from Paraetonium to Siwa
    
        Purchase Units - Egypt
            Egypt buy 7 archers, 2 chariots and 1 spearman; Remaining resources: 0 PUs; 
    
        Combat - Egypt
            Battle in Siwa
                Egypt attack with 9 archers, 4 axemen, 3 chariots and 2 spearmen
                Numidia defend with 1 spearman
                    Egypt roll dice for 9 archers, 4 axemen, 3 chariots and 2 spearmen in Siwa, round 2 : 6/18 hits, 4.17 expected hits
                    Numidia roll dice for 1 spearman in Siwa, round 2 : 0/1 hits, 0.33 expected hits
                    1 spearman owned by the Numidia lost in Siwa
                Egypt win, taking Siwa from Numidia with 9 archers, 4 axemen, 3 chariots and 2 spearmen remaining. Battle score for attacker is 3
                Casualties for Numidia: 1 spearman
            Battle in SZ 61
                Egypt attack with 3 biremes and 2 triremes
                Seleucid defend with 1 bireme and 1 trireme
                    Egypt roll dice for 3 biremes and 2 triremes in SZ 61, round 2 : 1/5 hits, 1.50 expected hits
                    Seleucid roll dice for 1 bireme and 1 trireme in SZ 61, round 2 : 2/2 hits, 0.67 expected hits
                    2 biremes owned by the Egypt and 1 bireme owned by the Seleucid lost in SZ 61
                    Egypt roll dice for 1 bireme and 2 triremes in SZ 61, round 3 : 1/3 hits, 1.17 expected hits
                    Seleucid roll dice for 1 trireme in SZ 61, round 3 : 1/1 hits, 0.33 expected hits
                    1 trireme owned by the Seleucid and 1 bireme owned by the Egypt lost in SZ 61
                    1 axeman owned by the Egypt lost in Attalia
                Egypt win with 2 triremes remaining. Battle score for attacker is -2
                Casualties for Egypt: 3 biremes
                Casualties for Seleucid: 1 bireme and 1 trireme
            Battle in Sidon
                Egypt attack with 1 archer and 2 axemen
                Seleucid defend with 1 peltasts
                    Egypt roll dice for 1 archer and 2 axemen in Sidon, round 2 : 1/3 hits, 0.83 expected hits
                    Seleucid roll dice for 1 peltasts in Sidon, round 2 : 0/1 hits, 0.17 expected hits
                    1 peltasts owned by the Seleucid lost in Sidon
                Egypt win, taking Sidon from Seleucid with 1 archer and 2 axemen remaining. Battle score for attacker is 2
                Casualties for Seleucid: 1 peltasts
            Battle in Attalia
    
        Non Combat Move - Egypt
    
        Place Units - Egypt
            7 archers and 1 chariot placed in Jerusalem
            1 chariot and 1 spearman placed in Alexandria
    
        Turn Complete - Egypt
            Egypt collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Egypt : 1.33
    Numidia : -0.33
    Seleucid : 1.83
    

    Savegame


  • TripleA Turn Summary: Seleucid round 3

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 3
    
        Combat Move - Seleucid
            2 peltastss moved from Antioch to Sidon
            2 hoplites moved from Antioch to Sidon
            2 cataphracts, 3 cavalrys, 4 hoplites and 9 legionaires moved from Damascus to Jerusalem
            2 cataphracts and 2 cavalrys moved from Emesa to Jerusalem
            1 hoplite moved from Antioch to Sidon
            1 hoplite moved from Antioch to Sidon
            5 peltastss moved from Tarsus to Attalia
            2 hoplites moved from Sardis to Attalia
    
        Purchase Units - Seleucid
            Seleucid buy 6 hoplites, 2 legionaires and 8 peltastss; Remaining resources: 0 PUs; 
    
        Combat - Seleucid
            Battle in Sidon
                Seleucid attack with 4 hoplites and 2 peltastss
                Egypt defend with 1 archer and 2 axemen
                    Seleucid roll dice for 4 hoplites and 2 peltastss in Sidon, round 2 : 1/6 hits, 1.67 expected hits
                    Egypt roll dice for 1 archer and 2 axemen in Sidon, round 2 : 0/3 hits, 0.83 expected hits
                    1 axeman owned by the Egypt lost in Sidon
                    Seleucid roll dice for 4 hoplites and 2 peltastss in Sidon, round 3 : 1/6 hits, 1.67 expected hits
                    Egypt roll dice for 1 archer and 1 axeman in Sidon, round 3 : 2/2 hits, 0.67 expected hits
                    1 axeman owned by the Egypt and 2 peltastss owned by the Seleucid lost in Sidon
                    Seleucid roll dice for 4 hoplites in Sidon, round 4 : 1/4 hits, 1.33 expected hits
                    Egypt roll dice for 1 archer in Sidon, round 4 : 0/1 hits, 0.50 expected hits
                    1 archer owned by the Egypt lost in Sidon
                Seleucid win, taking Sidon from Egypt with 4 hoplites remaining. Battle score for attacker is 6
                Casualties for Egypt: 1 archer and 2 axemen
                Casualties for Seleucid: 2 peltastss
            Battle in Jerusalem
                Seleucid attack with 4 cataphracts, 5 cavalrys, 4 hoplites and 9 legionaires
                Egypt defend with 12 archers, 2 chariots, 1 city and 5 spearmen
                    Seleucid roll dice for 4 cataphracts, 5 cavalrys, 4 hoplites and 9 legionaires in Jerusalem, round 2 : 7/22 hits, 8.67 expected hits
                    Egypt roll dice for 12 archers, 2 chariots and 5 spearmen in Jerusalem, round 2 : 8/19 hits, 9.00 expected hits
                    3 legionaires owned by the Seleucid, 5 cavalrys owned by the Seleucid, 5 spearmen owned by the Egypt and 2 archers owned by the Egypt lost in Jerusalem
                    Seleucid roll dice for 4 cataphracts, 4 hoplites and 6 legionaires in Jerusalem, round 3 : 3/14 hits, 6.00 expected hits
                    Egypt roll dice for 10 archers and 2 chariots in Jerusalem, round 3 : 8/12 hits, 6.33 expected hits
                    6 legionaires owned by the Seleucid, 2 hoplites owned by the Seleucid and 3 archers owned by the Egypt lost in Jerusalem
                4 cataphracts owned by the Seleucid and 2 hoplites owned by the Seleucid retreated to Damascus
                Egypt win with 7 archers and 2 chariots remaining. Battle score for attacker is -31
                Casualties for Seleucid: 5 cavalrys, 2 hoplites and 9 legionaires
                Casualties for Egypt: 5 archers and 5 spearmen
            Battle in Attalia
                Seleucid attack with 2 hoplites and 5 peltastss
                Egypt defend with 1 axeman and 5 spearmen
                    Seleucid roll dice for 2 hoplites and 5 peltastss in Attalia, round 2 : 2/7 hits, 1.50 expected hits
                    Egypt roll dice for 1 axeman and 5 spearmen in Attalia, round 2 : 2/6 hits, 1.83 expected hits
                    1 axeman owned by the Egypt, 1 spearman owned by the Egypt and 2 peltastss owned by the Seleucid lost in Attalia
                    Seleucid roll dice for 2 hoplites and 3 peltastss in Attalia, round 3 : 0/5 hits, 1.17 expected hits
                    Egypt roll dice for 4 spearmen in Attalia, round 3 : 2/4 hits, 1.33 expected hits
                    2 peltastss owned by the Seleucid lost in Attalia
                    Seleucid roll dice for 2 hoplites and 1 peltasts in Attalia, round 4 : 1/3 hits, 0.83 expected hits
                    Egypt roll dice for 4 spearmen in Attalia, round 4 : 2/4 hits, 1.33 expected hits
                    1 hoplite owned by the Seleucid, 1 spearman owned by the Egypt and 1 peltasts owned by the Seleucid lost in Attalia
                1 hoplite owned by the Seleucid retreated to Sardis
                Egypt win with 3 spearmen remaining. Battle score for attacker is -6
                Casualties for Seleucid: 1 hoplite and 5 peltastss
                Casualties for Egypt: 1 axeman and 2 spearmen
    
        Non Combat Move - Seleucid
            3 hoplites and 2 legionaires moved from Antioch to Edessa
            3 hoplites moved from Emesa to Edessa
            4 legionaires moved from Emesa to Damascus
    
        Place Units - Seleucid
            5 hoplites placed in Edessa
            1 hoplite, 2 legionaires and 8 peltastss placed in Antioch
    
        Turn Complete - Seleucid
            Seleucid collect 46 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Egypt : 2.17
    Seleucid : -6.83
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Parthia round 3

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 3
    
        Combat Move - Parthia
            4 horsearchers moved from Persepolis to Hatra
            4 archers, 6 cavalrys and 11 spearmen moved from Seleucia to Hatra
            1 cataphract and 2 cavalrys moved from Persepolis to Seleucia
    
        Purchase Units - Parthia
            Parthia buy 7 cavalrys and 1 city; Remaining resources: 3 PUs; 
    
        Combat - Parthia
    
        Non Combat Move - Parthia
    
        Place Units - Parthia
            1 city placed in Seleucia
            7 cavalrys placed in Persepolis
    
        Turn Complete - Parthia
            Parthia collect 45 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Numidia round 3

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 3
    
        Combat Move - Numidia
            2 biremes moved from SZ 31 to SZ 32
            1 archer, 9 cavalrys, 5 spearmen and 3 swordmen moved from Cartenna to Siga
            1 cavalry moved from Cirta to Capsa
            1 archer and 3 spearmen moved from Thenae to Sabrata
            1 archer and 3 spearmen moved from Capsa to Thenae
            3 archers and 1 spearman moved from Leptis Magna to Berenice
            4 cavalrys moved from Berenice to Cyrene
            2 spearmen moved from Berenice to Cyrene
    
        Purchase Units - Numidia
            Numidia buy 2 cavalrys and 4 spearmen; Remaining resources: 0 PUs; 
    
        Combat - Numidia
            Battle in Siga
                Numidia attack with 1 archer, 9 cavalrys, 5 spearmen and 3 swordmen
                Neutral defend with 2 spearmen
                    Numidia roll dice for 1 archer, 9 cavalrys, 5 spearmen and 3 swordmen in Siga, round 2 : 4/18 hits, 5.00 expected hits
                    Neutral roll dice for 2 spearmen in Siga, round 2 : 2/2 hits, 0.67 expected hits
                    2 spearmen owned by the Neutral and 2 spearmen owned by the Numidia lost in Siga
                Numidia loses 0 PUs for violating Sigas neutrality.
                Numidia win, taking Siga from Neutral with 1 archer, 9 cavalrys, 3 spearmen and 3 swordmen remaining. Battle score for attacker is 0
                Casualties for Numidia: 2 spearmen
                Casualties for Neutral: 2 spearmen
            Battle in Cyrene
                Numidia attack with 4 cavalrys and 2 spearmen
                Neutral defend with 1 archer and 3 spearmen
                    Numidia roll dice for 4 cavalrys and 2 spearmen in Cyrene, round 2 : 2/6 hits, 1.67 expected hits
                    Neutral roll dice for 1 archer and 3 spearmen in Cyrene, round 2 : 2/4 hits, 1.50 expected hits
                    2 spearmen owned by the Neutral and 2 spearmen owned by the Numidia lost in Cyrene
                    Numidia roll dice for 4 cavalrys in Cyrene, round 3 : 0/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 archer and 1 spearman in Cyrene, round 3 : 1/2 hits, 0.83 expected hits
                    1 cavalry owned by the Numidia lost in Cyrene
                    Numidia roll dice for 3 cavalrys in Cyrene, round 4 : 0/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 archer and 1 spearman in Cyrene, round 4 : 1/2 hits, 0.83 expected hits
                    1 cavalry owned by the Numidia lost in Cyrene
                    Numidia roll dice for 2 cavalrys in Cyrene, round 5 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 archer and 1 spearman in Cyrene, round 5 : 0/2 hits, 0.83 expected hits
                    Numidia roll dice for 2 cavalrys in Cyrene, round 6 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 archer and 1 spearman in Cyrene, round 6 : 1/2 hits, 0.83 expected hits
                    1 cavalry owned by the Numidia and 1 spearman owned by the Neutral lost in Cyrene
                    Numidia roll dice for 1 cavalry in Cyrene, round 7 : 0/1 hits, 0.33 expected hits
                    Neutral roll dice for 1 archer in Cyrene, round 7 : 0/1 hits, 0.50 expected hits
                    Numidia roll dice for 1 cavalry in Cyrene, round 8 : 0/1 hits, 0.33 expected hits
                    Neutral roll dice for 1 archer in Cyrene, round 8 : 0/1 hits, 0.50 expected hits
                    Numidia roll dice for 1 cavalry in Cyrene, round 9 : 1/1 hits, 0.33 expected hits
                    Neutral roll dice for 1 archer in Cyrene, round 9 : 0/1 hits, 0.50 expected hits
                    1 archer owned by the Neutral lost in Cyrene
                Numidia loses 0 PUs for violating Cyrenes neutrality.
                Numidia win, taking Cyrene from Neutral with 1 cavalry remaining. Battle score for attacker is -5
                Casualties for Numidia: 3 cavalrys and 2 spearmen
                Casualties for Neutral: 1 archer and 3 spearmen
    
        Non Combat Move - Numidia
    
        Place Units - Numidia
            4 spearmen placed in Leptis Magna
            2 cavalrys placed in Cirta
    
        Turn Complete - Numidia
            Numidia collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.00
    Numidia : -3.33
    

    Savegame

  • '20 '18 '17 '15

    don’t forget Carthage


  • TripleA Turn Summary: Carthage round 4

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 4
    
        Combat Move - Carthage
            3 cavalrys moved from Corduba to Toletum
            2 cavalrys, 2 spearmen and 9 swordmen moved from Castulo to Toletum
            2 biremes moved from SZ 16 to SZ 29
            1 spearman moved from Palma to SZ 29
            1 bireme moved from SZ 32 to SZ 33
    
        Purchase Units - Carthage
            Carthage buy 4 biremes, 5 cavalrys and 1 trireme; Remaining resources: 2 PUs; 
    
        Combat - Carthage
            Battle in Toletum
                Carthage attack with 5 cavalrys, 2 spearmen and 9 swordmen
                Neutral defend with 4 cavalrys
                    Carthage roll dice for 5 cavalrys, 2 spearmen and 9 swordmen in Toletum, round 2 : 5/16 hits, 5.00 expected hits
                    Neutral roll dice for 4 cavalrys in Toletum, round 2 : 0/4 hits, 0.67 expected hits
                    4 cavalrys owned by the Neutral lost in Toletum
                Carthage loses 0 PUs for violating Toletums neutrality.
                Carthage win, taking Toletum from Neutral with 5 cavalrys, 2 spearmen and 9 swordmen remaining. Battle score for attacker is 16
                Casualties for Neutral: 4 cavalrys
    
        Non Combat Move - Carthage
    
        Place Units - Carthage
            4 biremes and 1 trireme placed in SZ 34
            5 cavalrys placed in Corduba
    
        Turn Complete - Carthage
            Carthage collect 64 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Carthage : 0.00
    Neutral : -0.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: RomanRepublic round 4

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 4
    
        Combat Move - RomanRepublic
            4 legionaires and 5 velitess moved from Roma to Capua
            3 legionaires moved from Veldidena to Vindonissa
            1 ballista, 4 legionaires and 2 velitess moved from Vindonissa to Stabula
    
        Purchase Units - RomanRepublic
            RomanRepublic buy 5 biremes, 3 cavalrys and 4 velitess; Remaining resources: 1 PUs; 
    
        Combat - RomanRepublic
            Battle in Stabula
                RomanRepublic attack with 1 ballista, 4 legionaires and 2 velitess
                Neutral defend with 2 axemen and 1 barbarian
                    RomanRepublic roll dice for 1 ballista, 4 legionaires and 2 velitess in Stabula, round 2 : 4/7 hits, 2.50 expected hits
                    Neutral roll dice for 2 axemen and 1 barbarian in Stabula, round 2 : 0/3 hits, 0.67 expected hits
                    2 axemen owned by the Neutral and 1 barbarian owned by the Neutral lost in Stabula
                RomanRepublic loses 0 PUs for violating Stabulas neutrality.
                RomanRepublic win, taking Stabula from Neutral with 1 ballista, 4 legionaires and 2 velitess remaining. Battle score for attacker is 11
                Casualties for Neutral: 2 axemen and 1 barbarian
    
        Non Combat Move - RomanRepublic
    
        Place Units - RomanRepublic
            5 biremes placed in SZ 28
            4 velitess placed in Messana
            3 cavalrys placed in Roma
    
        Turn Complete - RomanRepublic
            RomanRepublic collect 58 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.67
    RomanRepublic : 1.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: GreekCityStates round 4

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 4
    
        Combat Move - GreekCityStates
            3 biremes and 3 triremes moved from SZ 65 to SZ 68
            19 hoplites moved from Sparta to Corinth
    
        Purchase Units - GreekCityStates
            GreekCityStates buy 6 hoplites; Remaining resources: 12 PUs; 
    
        Combat - GreekCityStates
            Battle in Corinth
                GreekCityStates attack with 19 hoplites
                Macedonia defend with 1 cavalry and 1 peltasts
                    GreekCityStates roll dice for 19 hoplites in Corinth, round 2 : 5/19 hits, 6.33 expected hits
                    Macedonia roll dice for 1 cavalry and 1 peltasts in Corinth, round 2 : 1/2 hits, 0.33 expected hits
                    1 hoplite owned by the GreekCityStates, 1 cavalry owned by the Macedonia and 1 peltasts owned by the Macedonia lost in Corinth
                GreekCityStates win, taking Corinth from Macedonia with 18 hoplites remaining. Battle score for attacker is 1
                Casualties for GreekCityStates: 1 hoplite
                Casualties for Macedonia: 1 cavalry and 1 peltasts
    
        Non Combat Move - GreekCityStates
    
        Place Units - GreekCityStates
            6 hoplites placed in Sparta
    
        Turn Complete - GreekCityStates
            GreekCityStates collect 24 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Macedonia : 0.67
    GreekCityStates : -1.33
    

    Savegame


  • TripleA Turn Summary: Macedonia round 4

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 4
    
        Combat Move - Macedonia
            4 cavalrys, 11 hoplites, 25 peltastss and 4 swordmen moved from Athens to Corinth
            5 hoplites and 7 peltastss moved from Larissa to Athens
            5 peltastss moved from Thessalonica to Larissa
    
        Purchase Units - Macedonia
            Macedonia buy 4 cavalrys and 15 peltastss; Remaining resources: 0 PUs; 
    
        Combat - Macedonia
            Battle in Corinth
                Macedonia attack with 4 cavalrys, 11 hoplites, 25 peltastss and 4 swordmen
                GreekCityStates defend with 18 hoplites
                    Macedonia roll dice for 4 cavalrys, 11 hoplites, 25 peltastss and 4 swordmen in Corinth, round 2 : 13/44 hits, 10.50 expected hits
                    GreekCityStates roll dice for 18 hoplites in Corinth, round 2 : 9/18 hits, 9.00 expected hits
                    13 hoplites owned by the GreekCityStates and 9 peltastss owned by the Macedonia lost in Corinth
                    Macedonia roll dice for 4 cavalrys, 11 hoplites, 16 peltastss and 4 swordmen in Corinth, round 3 : 9/35 hits, 9.00 expected hits
                    GreekCityStates roll dice for 5 hoplites in Corinth, round 3 : 2/5 hits, 2.50 expected hits
                    5 hoplites owned by the GreekCityStates and 2 peltastss owned by the Macedonia lost in Corinth
                Macedonia win, taking Corinth from GreekCityStates with 4 cavalrys, 11 hoplites, 14 peltastss and 4 swordmen remaining. Battle score for attacker is 68
                Casualties for Macedonia: 11 peltastss
                Casualties for GreekCityStates: 18 hoplites
    
        Non Combat Move - Macedonia
    
        Place Units - Macedonia
            4 cavalrys and 3 peltastss placed in Athens
            6 peltastss placed in Larissa
            6 peltastss placed in Thessalonica
    
        Turn Complete - Macedonia
            Macedonia collect 46 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Macedonia : 2.50
    GreekCityStates : -0.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Egypt round 4

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 4
    
        Combat Move - Egypt
            1 spearman moved from Attalia to Sardis
            2 spearmen moved from Attalia to Sardis
            2 triremes moved from SZ 61 to SZ 62
            1 bireme moved from SZ 62 to SZ 65
            8 axemen moved from Paraetonium to Paliurus
            9 archers, 4 axemen, 3 chariots and 2 spearmen moved from Siwa to Berenice
            1 chariot moved from Alexandria to Paliurus
            1 spearman moved from Alexandria to Memphis
            4 archers and 2 chariots moved from Jerusalem to Sidon
            1 archer moved from Jerusalem to Sidon
    
        Purchase Units - Egypt
            Egypt buy 7 archers, 3 chariots and 2 spearmen; Remaining resources: 0 PUs; 
    
        Combat - Egypt
            Battle in Paliurus
                Egypt attack with 8 axemen and 1 chariot
                Numidia defend with 1 spearman
                    Egypt roll dice for 8 axemen and 1 chariot in Paliurus, round 2 : 6/9 hits, 3.00 expected hits
                    Numidia roll dice for 1 spearman in Paliurus, round 2 : 0/1 hits, 0.33 expected hits
                    1 spearman owned by the Numidia lost in Paliurus
                Egypt win, taking Paliurus from Numidia with 8 axemen and 1 chariot remaining. Battle score for attacker is 3
                Casualties for Numidia: 1 spearman
            Battle in Berenice
                Egypt attack with 9 archers, 4 axemen, 3 chariots and 2 spearmen
                Numidia defend with 5 archers and 7 spearmen
                    Egypt roll dice for 9 archers, 4 axemen, 3 chariots and 2 spearmen in Berenice, round 2 : 5/18 hits, 4.17 expected hits
                    Numidia roll dice for 5 archers and 7 spearmen in Berenice, round 2 : 3/12 hits, 4.83 expected hits
                    2 spearmen owned by the Egypt, 1 archer owned by the Egypt and 5 spearmen owned by the Numidia lost in Berenice
                    Egypt roll dice for 8 archers, 4 axemen and 3 chariots in Berenice, round 3 : 3/15 hits, 3.67 expected hits
                    Numidia roll dice for 5 archers and 2 spearmen in Berenice, round 3 : 2/7 hits, 3.17 expected hits
                    1 archer owned by the Numidia, 2 axemen owned by the Egypt and 2 spearmen owned by the Numidia lost in Berenice
                    Egypt roll dice for 8 archers, 2 axemen and 3 chariots in Berenice, round 4 : 1/13 hits, 2.83 expected hits
                    Numidia roll dice for 4 archers in Berenice, round 4 : 1/4 hits, 2.00 expected hits
                    1 archer owned by the Numidia and 1 archer owned by the Egypt lost in Berenice
                    Egypt roll dice for 7 archers, 2 axemen and 3 chariots in Berenice, round 5 : 2/12 hits, 2.67 expected hits
                    Numidia roll dice for 3 archers in Berenice, round 5 : 2/3 hits, 1.50 expected hits
                    2 archers owned by the Numidia and 2 archers owned by the Egypt lost in Berenice
                    Egypt roll dice for 5 archers, 2 axemen and 3 chariots in Berenice, round 6 : 3/10 hits, 2.33 expected hits
                    Numidia roll dice for 1 archer in Berenice, round 6 : 1/1 hits, 0.50 expected hits
                    1 archer owned by the Numidia and 1 archer owned by the Egypt lost in Berenice
                Egypt win, taking Berenice from Numidia with 4 archers, 2 axemen and 3 chariots remaining. Battle score for attacker is 9
                Casualties for Egypt: 5 archers, 2 axemen and 2 spearmen
                Casualties for Numidia: 5 archers and 7 spearmen
            Battle in Sidon
                Egypt attack with 5 archers and 2 chariots
                Seleucid defend with 4 hoplites
                    Egypt roll dice for 5 archers and 2 chariots in Sidon, round 2 : 0/7 hits, 1.17 expected hits
                    Seleucid roll dice for 4 hoplites in Sidon, round 2 : 3/4 hits, 2.00 expected hits
                    3 archers owned by the Egypt lost in Sidon
                    Egypt roll dice for 2 archers and 2 chariots in Sidon, round 3 : 1/4 hits, 0.67 expected hits
                    Seleucid roll dice for 4 hoplites in Sidon, round 3 : 1/4 hits, 2.00 expected hits
                    1 hoplite owned by the Seleucid and 1 archer owned by the Egypt lost in Sidon
                    Egypt roll dice for 1 archer and 2 chariots in Sidon, round 4 : 0/3 hits, 0.50 expected hits
                    Seleucid roll dice for 3 hoplites in Sidon, round 4 : 2/3 hits, 1.50 expected hits
                    1 chariot owned by the Egypt and 1 archer owned by the Egypt lost in Sidon
                1 chariot owned by the Egypt retreated to Jerusalem
                Seleucid win with 3 hoplites remaining. Battle score for attacker is -21
                Casualties for Egypt: 5 archers and 1 chariot
                Casualties for Seleucid: 1 hoplite
            Battle in Sardis
                Egypt attack with 3 spearmen
                Seleucid defend with 1 hoplite
                    Egypt roll dice for 3 spearmen in Sardis, round 2 : 1/3 hits, 0.50 expected hits
                    Seleucid roll dice for 1 hoplite in Sardis, round 2 : 1/1 hits, 0.50 expected hits
                    1 hoplite owned by the Seleucid and 1 spearman owned by the Egypt lost in Sardis
                Egypt win, taking Sardis from Seleucid with 2 spearmen remaining. Battle score for attacker is 2
                Casualties for Egypt: 1 spearman
                Casualties for Seleucid: 1 hoplite
    
        Non Combat Move - Egypt
    
        Place Units - Egypt
            5 archers and 3 chariots placed in Jerusalem
            2 archers and 2 spearmen placed in Alexandria
    
        Turn Complete - Egypt
            Egypt collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Egypt : 0.50
    Numidia : -3.33
    Seleucid : 1.00
    

    Savegame


  • TripleA Turn Summary: Seleucid round 4

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 4
    
        Combat Move - Seleucid
            2 hoplites moved from Sidon to Damascus
            2 legionaires moved from Antioch to Edessa
            1 legionaire moved from Emesa to Edessa
            1 peltasts moved from Antioch to Emesa
            1 hoplite moved from Antioch to Edessa
            3 peltastss moved from Antioch to Damascus
            4 peltastss moved from Antioch to Edessa
    
        Purchase Units - Seleucid
            Seleucid buy 7 legionaires and 9 peltastss; Remaining resources: 0 PUs; 
    
        Combat - Seleucid
    
        Non Combat Move - Seleucid
    
        Place Units - Seleucid
            5 legionaires placed in Edessa
            2 legionaires and 9 peltastss placed in Antioch
    
        Turn Complete - Seleucid
            Seleucid collect 39 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Parthia round 4

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 4
    
        Combat Move - Parthia
            10 archers, 3 cataphracts, 9 cavalrys, 10 horsearchers and 25 spearmen moved from Hatra to Edessa
            1 cataphract and 2 cavalrys moved from Seleucia to Edessa
            7 cavalrys moved from Persepolis to Seleucia
    
        Purchase Units - Parthia
            Parthia buy 10 cavalrys and 1 horsearcher; Remaining resources: 2 PUs; 
    
        Combat - Parthia
            Battle in Edessa
                Parthia attack with 10 archers, 4 cataphracts, 11 cavalrys, 10 horsearchers and 25 spearmen
                Seleucid defend with 1 city, 20 hoplites, 14 legionaires and 9 peltastss
                    Parthia roll dice for 10 archers, 4 cataphracts, 11 cavalrys, 10 horsearchers and 25 spearmen in Edessa, round 2 : 14/60 hits, 14.83 expected hits
                    Seleucid roll dice for 20 hoplites, 14 legionaires and 9 peltastss in Edessa, round 2 : 19/43 hits, 16.17 expected hits
                    5 legionaires owned by the Seleucid, 19 spearmen owned by the Parthia and 9 peltastss owned by the Seleucid lost in Edessa
                    Parthia roll dice for 10 archers, 4 cataphracts, 11 cavalrys, 10 horsearchers and 6 spearmen in Edessa, round 3 : 11/41 hits, 11.67 expected hits
                    Seleucid roll dice for 20 hoplites and 9 legionaires in Edessa, round 3 : 10/29 hits, 13.00 expected hits
                    9 legionaires owned by the Seleucid, 4 archers owned by the Parthia, 2 hoplites owned by the Seleucid and 6 spearmen owned by the Parthia lost in Edessa
                    Parthia roll dice for 6 archers, 4 cataphracts, 11 cavalrys and 10 horsearchers in Edessa, round 4 : 11/31 hits, 10.00 expected hits
                    Seleucid roll dice for 18 hoplites in Edessa, round 4 : 6/18 hits, 9.00 expected hits
                    6 archers owned by the Parthia and 11 hoplites owned by the Seleucid lost in Edessa
                    Parthia roll dice for 4 cataphracts, 11 cavalrys and 10 horsearchers in Edessa, round 5 : 8/25 hits, 9.00 expected hits
                    Seleucid roll dice for 7 hoplites in Edessa, round 5 : 1/7 hits, 3.50 expected hits
                    7 hoplites owned by the Seleucid and 1 cavalry owned by the Parthia lost in Edessa
                Parthia win, taking Edessa from Seleucid with 4 cataphracts, 10 cavalrys and 10 horsearchers remaining. Battle score for attacker is 55
                Casualties for Parthia: 10 archers, 1 cavalry and 25 spearmen
                Casualties for Seleucid: 20 hoplites, 14 legionaires and 9 peltastss
    
        Non Combat Move - Parthia
    
        Place Units - Parthia
            10 cavalrys placed in Seleucia
            1 horsearcher placed in Persepolis
    
        Turn Complete - Parthia
            Parthia collect 50 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Parthia : -1.50
    Seleucid : -5.67
    

    Savegame


  • TripleA Turn Summary: Numidia round 4

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 4
    
        Combat Move - Numidia
            1 archer, 9 cavalrys, 3 spearmen and 3 swordmen moved from Siga to Tingis
            1 archer and 4 spearmen moved from Sabrata to Oea
            1 archer and 3 spearmen moved from Thenae to Sabrata
            1 cavalry moved from Capsa to Sabrata
            2 cavalrys moved from Cirta to Thapsus
    
        Purchase Units - Numidia
            Numidia buy 4 archers, 1 cavalry and 1 spearman; Remaining resources: 0 PUs; 
    
        Combat - Numidia
            Battle in Oea
                Numidia attack with 1 archer and 4 spearmen
                Neutral defend with 1 spearman
                    Numidia roll dice for 1 archer and 4 spearmen in Oea, round 2 : 0/5 hits, 0.83 expected hits
                    Neutral roll dice for 1 spearman in Oea, round 2 : 0/1 hits, 0.33 expected hits
                    Numidia roll dice for 1 archer and 4 spearmen in Oea, round 3 : 1/5 hits, 0.83 expected hits
                    Neutral roll dice for 1 spearman in Oea, round 3 : 1/1 hits, 0.33 expected hits
                    1 spearman owned by the Neutral and 1 spearman owned by the Numidia lost in Oea
                Numidia loses 0 PUs for violating Oeas neutrality.
                Numidia win, taking Oea from Neutral with 1 archer and 3 spearmen remaining. Battle score for attacker is 0
                Casualties for Numidia: 1 spearman
                Casualties for Neutral: 1 spearman
            Battle in Tingis
                Numidia attack with 1 archer, 9 cavalrys, 3 spearmen and 3 swordmen
                Neutral defend with 1 archer, 2 cavalrys and 1 spearman
                    Numidia roll dice for 1 archer, 9 cavalrys, 3 spearmen and 3 swordmen in Tingis, round 2 : 6/16 hits, 4.67 expected hits
                    Neutral roll dice for 1 archer, 2 cavalrys and 1 spearman in Tingis, round 2 : 1/4 hits, 1.17 expected hits
                    2 cavalrys owned by the Neutral, 1 spearman owned by the Neutral, 1 archer owned by the Neutral and 1 spearman owned by the Numidia lost in Tingis
                Numidia loses 0 PUs for violating Tingiss neutrality.
                Numidia win, taking Tingis from Neutral with 1 archer, 9 cavalrys, 2 spearmen and 3 swordmen remaining. Battle score for attacker is 12
                Casualties for Numidia: 1 spearman
                Casualties for Neutral: 1 archer, 2 cavalrys and 1 spearman
    
        Non Combat Move - Numidia
            2 biremes moved from SZ 32 to SZ 33
    
        Place Units - Numidia
            4 archers placed in Leptis Magna
            1 cavalry and 1 spearman placed in Cirta
    
        Turn Complete - Numidia
            Numidia collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.17
    Numidia : 0.67
    

    Savegame


  • TripleA Turn Summary: Carthage round 5

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 5
    
        Combat Move - Carthage
            1 bireme moved from SZ 33 to SZ 26
            1 bireme moved from SZ 29 to SZ 30
            1 bireme and 1 spearman moved from SZ 29 to SZ 30
            5 cavalrys, 2 spearmen and 9 swordmen moved from Toletum to Tarraco
    
        Purchase Units - Carthage
            Carthage buy 3 biremes, 5 cavalrys and 2 triremes; Remaining resources: 1 PUs; 
    
        Combat - Carthage
            Battle in Tarraco
                Carthage attack with 5 cavalrys, 2 spearmen and 9 swordmen
                Neutral defend with 3 axemen and 3 swordmen
                    Carthage roll dice for 5 cavalrys, 2 spearmen and 9 swordmen in Tarraco, round 2 : 4/16 hits, 5.00 expected hits
                    Neutral roll dice for 3 axemen and 3 swordmen in Tarraco, round 2 : 0/6 hits, 1.50 expected hits
                    3 axemen owned by the Neutral and 1 swordman owned by the Neutral lost in Tarraco
                    Carthage roll dice for 5 cavalrys, 2 spearmen and 9 swordmen in Tarraco, round 3 : 5/16 hits, 5.00 expected hits
                    Neutral roll dice for 2 swordmen in Tarraco, round 3 : 1/2 hits, 0.67 expected hits
                    1 spearman owned by the Carthage and 2 swordmen owned by the Neutral lost in Tarraco
                Carthage loses 0 PUs for violating Tarracos neutrality.
                Carthage win, taking Tarraco from Neutral with 5 cavalrys, 1 spearman and 9 swordmen remaining. Battle score for attacker is 18
                Casualties for Neutral: 3 axemen and 3 swordmen
                Casualties for Carthage: 1 spearman
    
        Non Combat Move - Carthage
    
        Place Units - Carthage
            3 biremes and 2 triremes placed in SZ 34
            Turning on Edit Mode
            EDIT: Removing units owned by Carthage from Corduba: 5 cavalrys
            EDIT: Adding units owned by Carthage to Valentia: 5 cavalrys
            EDIT: Turning off Edit Mode
            5 cavalrys placed in Corduba
    
        Turn Complete - Carthage
            Carthage collect 68 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Carthage : -1.00
    Neutral : -1.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: RomanRepublic round 5

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 5
    
        Combat Move - RomanRepublic
            1 ballista, 4 legionaires and 2 velitess moved from Stabula to Logdunum
            3 legionaires moved from Vindonissa to Logdunum
    
        Purchase Units - RomanRepublic
            RomanRepublic buy 3 biremes, 1 cavalry, 1 fort, 1 trireme and 5 velitess; Remaining resources: 1 PUs; 
    
        Combat - RomanRepublic
            Battle in Logdunum
                RomanRepublic attack with 1 ballista, 7 legionaires and 2 velitess
                Neutral defend with 3 axemen, 2 barbarians and 1 swordman
                    RomanRepublic roll dice for 1 ballista, 7 legionaires and 2 velitess in Logdunum, round 2 : 5/10 hits, 3.50 expected hits
                    Neutral roll dice for 3 axemen, 2 barbarians and 1 swordman in Logdunum, round 2 : 0/6 hits, 1.50 expected hits
                    3 axemen owned by the Neutral, 1 barbarian owned by the Neutral and 1 swordman owned by the Neutral lost in Logdunum
                    RomanRepublic roll dice for 1 ballista, 7 legionaires and 2 velitess in Logdunum, round 3 : 4/10 hits, 3.50 expected hits
                    Neutral roll dice for 1 barbarian in Logdunum, round 3 : 0/1 hits, 0.33 expected hits
                    1 barbarian owned by the Neutral lost in Logdunum
                RomanRepublic loses 0 PUs for violating Logdunums neutrality.
                RomanRepublic win, taking Logdunum from Neutral with 1 ballista, 7 legionaires and 2 velitess remaining. Battle score for attacker is 23
                Casualties for Neutral: 3 axemen, 2 barbarians and 1 swordman
    
        Non Combat Move - RomanRepublic
    
        Place Units - RomanRepublic
            3 biremes and 1 trireme placed in SZ 28
            4 velitess placed in Messana
            1 fort placed in Capua
            1 cavalry and 1 velites placed in Roma
    
        Turn Complete - RomanRepublic
            RomanRepublic collect 61 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Neutral : -1.83
    RomanRepublic : 2.00
    

    Savegame


  • @Whackamatt greeks

  • '20 '18 '17 '15

    TripleA Turn Summary: GreekCityStates round 5

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 5
    
        Combat Move - GreekCityStates
            2 biremes and 2 triremes moved from SZ 68 to SZ 69
            1 bireme and 1 trireme moved from SZ 68 to SZ 65
    
        Purchase Units - GreekCityStates
            GreekCityStates buy 6 hoplites; Remaining resources: 6 PUs; 
    
        Combat - GreekCityStates
            Battle in SZ 69
                GreekCityStates attack with 2 biremes and 2 triremes
                Macedonia defend with 2 biremes and 1 trireme
                    GreekCityStates roll dice for 2 biremes and 2 triremes in SZ 69, round 2 : 2/4 hits, 1.33 expected hits
                    Macedonia roll dice for 2 biremes and 1 trireme in SZ 69, round 2 : 1/3 hits, 1.00 expected hits
                    2 biremes owned by the Macedonia and 1 bireme owned by the GreekCityStates lost in SZ 69
                    GreekCityStates roll dice for 1 bireme and 2 triremes in SZ 69, round 3 : 2/3 hits, 1.17 expected hits
                    Macedonia roll dice for 1 trireme in SZ 69, round 3 : 0/1 hits, 0.33 expected hits
                    1 trireme owned by the Macedonia lost in SZ 69
                GreekCityStates win with 1 bireme and 2 triremes remaining. Battle score for attacker is 19
                Casualties for GreekCityStates: 1 bireme
                Casualties for Macedonia: 2 biremes and 1 trireme
    
        Non Combat Move - GreekCityStates
    
        Place Units - GreekCityStates
            6 hoplites placed in Sparta
    
        Turn Complete - GreekCityStates
            GreekCityStates collect 17 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Macedonia : -0.33
    GreekCityStates : 1.50
    

    Savegame


  • TripleA Turn Summary: Macedonia round 5

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 5
    
        Combat Move - Macedonia
            4 cavalrys, 11 hoplites, 14 peltastss and 4 swordmen moved from Corinth to Sparta
    
        Purchase Units - Macedonia
            Macedonia buy 3 biremes, 1 hoplite, 4 peltastss and 1 trireme; Remaining resources: 0 PUs; 
    
        Combat - Macedonia
            Battle in Sparta
                Macedonia attack with 4 cavalrys, 11 hoplites, 14 peltastss and 4 swordmen
                GreekCityStates defend with 1 city and 12 hoplites
                    Macedonia roll dice for 4 cavalrys, 11 hoplites, 14 peltastss and 4 swordmen in Sparta, round 2 : 7/33 hits, 8.67 expected hits
                    GreekCityStates roll dice for 12 hoplites in Sparta, round 2 : 2/12 hits, 6.00 expected hits
                    7 hoplites owned by the GreekCityStates and 2 peltastss owned by the Macedonia lost in Sparta
                    Macedonia roll dice for 4 cavalrys, 11 hoplites, 12 peltastss and 4 swordmen in Sparta, round 3 : 8/31 hits, 8.33 expected hits
                    GreekCityStates roll dice for 5 hoplites in Sparta, round 3 : 3/5 hits, 2.50 expected hits
                    5 hoplites owned by the GreekCityStates and 3 peltastss owned by the Macedonia lost in Sparta
                Macedonia captures 23PUs while taking GreekCityStates capital
                Macedonia win, taking Sparta from GreekCityStates with 4 cavalrys, 11 hoplites, 9 peltastss and 4 swordmen remaining. Battle score for attacker is 50
                Casualties for Macedonia: 5 peltastss
                Casualties for GreekCityStates: 12 hoplites
    
        Non Combat Move - Macedonia
            4 cavalrys moved from Athens to Thessalonica
            5 peltastss moved from Athens to Corinth
    
        Place Units - Macedonia
            3 biremes and 1 trireme placed in SZ 70
            1 hoplite and 2 peltastss placed in Larissa
            2 peltastss placed in Thessalonica
    
        Turn Complete - Macedonia
            Macedonia collect 52 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Macedonia : -2.00
    GreekCityStates : -3.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Egypt round 5

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 5
    
        Combat Move - Egypt
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bireme moved from SZ 65 to SZ 68
            2 archers and 1 chariot moved from Jerusalem to Sidon
            1 archer moved from Jerusalem to Sidon
            1 chariot moved from Paliurus to Berenice
            4 archers, 2 axemen and 4 chariots moved from Berenice to Leptis Magna
            4 axemen moved from Paliurus to Cyrene
            4 axemen moved from Paliurus to Berenice
            2 archers and 2 spearmen moved from Alexandria to Paraetonium
            1 spearman moved from Memphis to Pharan
            2 triremes moved from SZ 62 to SZ 65
    
        Purchase Units - Egypt
            Egypt buy 8 archers and 6 axemen; Remaining resources: 2 PUs; 
    
        Combat - Egypt
            Battle in Leptis Magna
                Egypt attack with 4 archers, 2 axemen and 4 chariots
                Numidia defend with 4 archers, 1 city and 4 spearmen
                    Egypt roll dice for 4 archers, 2 axemen and 4 chariots in Leptis Magna, round 2 : 3/10 hits, 2.33 expected hits
                    Numidia roll dice for 4 archers and 4 spearmen in Leptis Magna, round 2 : 5/8 hits, 3.33 expected hits
                    2 axemen owned by the Egypt, 3 archers owned by the Egypt and 3 spearmen owned by the Numidia lost in Leptis Magna
                4 chariots owned by the Egypt and 1 archer owned by the Egypt retreated to Berenice
                Numidia win with 4 archers and 1 spearman remaining. Battle score for attacker is -9
                Casualties for Egypt: 3 archers and 2 axemen
                Casualties for Numidia: 3 spearmen
            Battle in Sidon
                Egypt attack with 3 archers and 1 chariot
                Seleucid defend with 1 hoplite
                    Egypt roll dice for 3 archers and 1 chariot in Sidon, round 2 : 0/4 hits, 0.67 expected hits
                    Seleucid roll dice for 1 hoplite in Sidon, round 2 : 0/1 hits, 0.50 expected hits
                    Egypt roll dice for 3 archers and 1 chariot in Sidon, round 3 : 0/4 hits, 0.67 expected hits
                    Seleucid roll dice for 1 hoplite in Sidon, round 3 : 1/1 hits, 0.50 expected hits
                    1 archer owned by the Egypt lost in Sidon
                    Egypt roll dice for 2 archers and 1 chariot in Sidon, round 4 : 0/3 hits, 0.50 expected hits
                    Seleucid roll dice for 1 hoplite in Sidon, round 4 : 0/1 hits, 0.50 expected hits
                    Egypt roll dice for 2 archers and 1 chariot in Sidon, round 5 : 0/3 hits, 0.50 expected hits
                    Seleucid roll dice for 1 hoplite in Sidon, round 5 : 0/1 hits, 0.50 expected hits
                    Egypt roll dice for 2 archers and 1 chariot in Sidon, round 6 : 0/3 hits, 0.50 expected hits
                    Seleucid roll dice for 1 hoplite in Sidon, round 6 : 1/1 hits, 0.50 expected hits
                    1 archer owned by the Egypt lost in Sidon
                    Egypt roll dice for 1 archer and 1 chariot in Sidon, round 7 : 0/2 hits, 0.33 expected hits
                    Seleucid roll dice for 1 hoplite in Sidon, round 7 : 0/1 hits, 0.50 expected hits
                    Egypt roll dice for 1 archer and 1 chariot in Sidon, round 8 : 0/2 hits, 0.33 expected hits
                    Seleucid roll dice for 1 hoplite in Sidon, round 8 : 1/1 hits, 0.50 expected hits
                    1 archer owned by the Egypt lost in Sidon
                    Egypt roll dice for 1 chariot in Sidon, round 9 : 0/1 hits, 0.17 expected hits
                    Seleucid roll dice for 1 hoplite in Sidon, round 9 : 0/1 hits, 0.50 expected hits
                    Egypt roll dice for 1 chariot in Sidon, round 10 : 1/1 hits, 0.17 expected hits
                    Seleucid roll dice for 1 hoplite in Sidon, round 10 : 0/1 hits, 0.50 expected hits
                    1 hoplite owned by the Seleucid lost in Sidon
                Egypt win, taking Sidon from Seleucid with 1 chariot remaining. Battle score for attacker is -7
                Casualties for Egypt: 3 archers
                Casualties for Seleucid: 1 hoplite
            Battle in Cyrene
                Egypt attack with 4 axemen
                Numidia defend with 1 cavalry
                    Egypt roll dice for 4 axemen in Cyrene, round 2 : 0/4 hits, 1.33 expected hits
                    Numidia roll dice for 1 cavalry in Cyrene, round 2 : 0/1 hits, 0.17 expected hits
                    Egypt roll dice for 4 axemen in Cyrene, round 3 : 2/4 hits, 1.33 expected hits
                    Numidia roll dice for 1 cavalry in Cyrene, round 3 : 0/1 hits, 0.17 expected hits
                    1 cavalry owned by the Numidia lost in Cyrene
                Egypt win, taking Cyrene from Numidia with 4 axemen remaining. Battle score for attacker is 4
                Casualties for Numidia: 1 cavalry
    
        Non Combat Move - Egypt
    
        Place Units - Egypt
            8 archers placed in Jerusalem
            6 axemen placed in Alexandria
    
        Turn Complete - Egypt
            Egypt collect 65 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Egypt : -2.83
    Numidia : 1.33
    Seleucid : -1.50
    

    Savegame


  • TripleA Turn Summary: Seleucid round 5

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 5
    
        Combat Move - Seleucid
            1 peltasts moved from Emesa to Hatra
                  Seleucid take Hatra from Parthia
            1 peltasts moved from Damascus to Emesa
            2 peltastss moved from Damascus to Sidon
            1 legionaire moved from Damascus to Sidon
            4 cataphracts, 3 hoplites and 3 legionaires moved from Damascus to Antioch
    
        Purchase Units - Seleucid
            Seleucid buy 5 hoplites, 1 legionaire and 5 peltastss; Remaining resources: 0 PUs; 
    
        Combat - Seleucid
            Battle in Sidon
                Seleucid attack with 1 legionaire and 2 peltastss
                Egypt defend with 1 chariot
                    Seleucid roll dice for 1 legionaire and 2 peltastss in Sidon, round 2 : 0/3 hits, 0.67 expected hits
                    Egypt roll dice for 1 chariot in Sidon, round 2 : 1/1 hits, 0.67 expected hits
                    1 peltasts owned by the Seleucid lost in Sidon
                    Seleucid roll dice for 1 legionaire and 1 peltasts in Sidon, round 3 : 1/2 hits, 0.50 expected hits
                    Egypt roll dice for 1 chariot in Sidon, round 3 : 1/1 hits, 0.67 expected hits
                    1 chariot owned by the Egypt and 1 peltasts owned by the Seleucid lost in Sidon
                Seleucid win, taking Sidon from Egypt with 1 legionaire remaining. Battle score for attacker is 2
                Casualties for Seleucid: 2 peltastss
                Casualties for Egypt: 1 chariot
    
        Non Combat Move - Seleucid
    
        Place Units - Seleucid
            5 hoplites, 1 legionaire and 5 peltastss placed in Antioch
    
        Turn Complete - Seleucid
            Seleucid collect 39 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Egypt : 0.67
    Seleucid : -0.17
    

    Savegame

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