Initial test. First time tries.
Whack WAW vs dawg
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Chinese 1 Infantry moved from Szechwan to Kweichow Chinese take Kweichow from Yamamoto 1 Artillery and 1 Infantry moved from Szechwan to Hupeh 2 Infantrys moved from Lanchow to Shensi 2 Infantrys moved from Ningsia to Suiyuan 3 Infantrys moved from Ningsia to Suiyuan 2 Infantrys moved from Ningsia to Shensi 1 ArmoredCar moved from Ningsia to Suiyuan 1 ArmoredCar moved from Ningsia to Shensi 2 Tanks moved from Ningsia to Shensi 1 Tank moved from Ningsia to Suiyuan 1 Mech.Inf moved from Ningsia to Suiyuan 1 Mech.Inf moved from Hsining to Shensi 2 ArmoredCars, 1 Elite and 2 Tanks moved from Hsining to E.Qinghai 1 Tank moved from E.Qinghai to Ningsia 1 Tank moved from E.Qinghai to Lanchow 1 ArmoredCar moved from E.Qinghai to Ningsia 1 ArmoredCar moved from E.Qinghai to Lanchow 2 Artillerys and 2 Infantrys moved from E.Sinkiang to Gobi Altai 4 Infantrys moved from Urumqi to E.Sinkiang Purchase Units - Chinese Chinese buy 2 ArmoredCars, 7 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Chinese Battle in Shensi Chinese attack with 1 ArmoredCar, 4 Infantrys, 1 Mech.Inf and 2 Tanks Hisaichi defend with 2 Tanks Chinese roll dice for 1 ArmoredCar, 4 Infantrys, 1 Mech.Inf and 2 Tanks in Shensi, round 2 : 2/8 hits, 2.50 expected hits Hisaichi roll dice for 2 Tanks in Shensi, round 2 : 2/2 hits, 1.00 expected hits 2 Tanks owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Shensi Chinese win, taking Shensi from Hisaichi with 1 ArmoredCar, 2 Infantrys, 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Chinese: 2 Infantrys Casualties for Hisaichi: 2 Tanks Battle in Suiyuan Chinese attack with 1 ArmoredCar, 5 Infantrys, 1 Mech.Inf and 1 Tank Hisaichi defend with 1 Infantry Chinese roll dice for 1 ArmoredCar, 5 Infantrys, 1 Mech.Inf and 1 Tank in Suiyuan, round 2 : 2/8 hits, 2.17 expected hits Hisaichi roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Suiyuan Chinese win, taking Suiyuan from Hisaichi with 1 ArmoredCar, 5 Infantrys, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Hupeh Chinese attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Tank Chinese roll dice for 1 Artillery and 1 Infantry in Hupeh, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Tank in Hupeh, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hupeh Chinese win, taking Hupeh from Hisaichi with 1 Artillery remaining. Battle score for attacker is 3 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Tank Non Combat Move - Chinese Place Units - Chinese 2 ArmoredCars, 3 Infantrys and 1 Marine placed in Hsining 4 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Hisaichi : 1.17 Chinese : -0.33
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TripleA Turn Summary: Hisaichi round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Hisaichi 1 Infantry moved from Flores to Soembawa Hisaichi take Soembawa from Dutch 2 Infantrys moved from N.French Indochina to Kweichow 1 Fighter moved from Shantung to Kweichow 2 Tanks moved from Shantung to Hupeh 1 Bomber and 1 Fighter moved from Shantung to Szechwan 1 Tank moved from Shantung to Suiyuan 3 Tanks moved from Shansi to Suiyuan 3 Tanks moved from Peking to Suiyuan 2 Fighters moved from Shantung to Suiyuan Purchase Units - Hisaichi Hisaichi buy 1 Factory, 8 Infantrys and 6 Tanks; Remaining resources: 1 PUs; Combat - Hisaichi Battle in Hupeh Hisaichi attack with 2 Tanks Chinese defend with 1 Artillery Hisaichi roll dice for 2 Tanks in Hupeh, round 2 : 1/2 hits, 1.00 expected hits Chinese roll dice for 1 Artillery in Hupeh, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Hupeh Hisaichi win, taking Hupeh from Chinese with 2 Tanks remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Artillery Battle in Szechwan Hisaichi attack with 1 Bomber and 1 Fighter Chinese defend with 1 Infantry Hisaichi roll dice for 1 Bomber and 1 Fighter in Szechwan, round 2 : 2/2 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Szechwan Hisaichi win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Suiyuan Hisaichi attack with 2 Fighters and 7 Tanks Chinese defend with 1 ArmoredCar, 5 Infantrys, 1 Mech.Inf and 1 Tank Hisaichi roll dice for 2 Fighters and 7 Tanks in Suiyuan, round 2 : 2/9 hits, 4.17 expected hits Chinese roll dice for 1 ArmoredCar, 5 Infantrys, 1 Mech.Inf and 1 Tank in Suiyuan, round 2 : 1/8 hits, 2.67 expected hits 1 Fighter owned by the Hisaichi, 1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Chinese lost in Suiyuan Hisaichi roll dice for 1 Fighter and 7 Tanks in Suiyuan, round 3 : 2/8 hits, 3.83 expected hits Chinese roll dice for 4 Infantrys, 1 Mech.Inf and 1 Tank in Suiyuan, round 3 : 4/6 hits, 2.17 expected hits 3 Tanks owned by the Hisaichi, 1 Fighter owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Suiyuan Hisaichi roll dice for 4 Tanks in Suiyuan, round 4 : 2/4 hits, 2.00 expected hits Chinese roll dice for 2 Infantrys, 1 Mech.Inf and 1 Tank in Suiyuan, round 4 : 1/4 hits, 1.50 expected hits 1 Tank owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Suiyuan Hisaichi roll dice for 3 Tanks in Suiyuan, round 5 : 1/3 hits, 1.50 expected hits Chinese roll dice for 1 Mech.Inf and 1 Tank in Suiyuan, round 5 : 2/2 hits, 0.83 expected hits 1 Mech.Inf owned by the Chinese and 2 Tanks owned by the Hisaichi lost in Suiyuan Hisaichi roll dice for 1 Tank in Suiyuan, round 6 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Tank in Suiyuan, round 6 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Suiyuan Chinese win with 1 Tank remaining. Battle score for attacker is -31 Casualties for Hisaichi: 2 Fighters and 7 Tanks Casualties for Chinese: 1 ArmoredCar, 5 Infantrys and 1 Mech.Inf Battle in Kweichow Hisaichi attack with 1 Fighter and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Fighter and 2 Infantrys in Kweichow, round 2 : 1/3 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kweichow Hisaichi win, taking Kweichow from Chinese with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 1 Tank moved from Liaoning to Chahar 1 Bomber moved from Szechwan to Yunnan 1 Fighter moved from Szechwan to Yunnan 1 Fighter moved from Kweichow to Yunnan 6 Infantrys moved from Kirin to Heilungchiang 1 Adv.Fighter moved from Changchun to Hulunbuir 1 Transport moved from 92 Sea Zone to 110 Sea Zone 7 Infantrys moved from Changchun to Kirin 1 AAGun moved from Kirin to Heilungchiang 1 Infantry moved from Heilungchiang to Hulunbuir 1 Infantry moved from Heilungchiang to Khabarovsk 1 Infantry moved from Heilungchiang to Khabarovsk 1 Infantry moved from Heilungchiang to Khabarovsk Place Units - Hisaichi 1 Factory placed in Liaoning 8 Infantrys placed in Changchun 3 Tanks placed in Peking 3 Tanks placed in Shantung Turning on Edit Mode EDIT: Removing units owned by Hisaichi from Yunnan: 1 Fighter EDIT: Adding units owned by Hisaichi to Shansi: 1 Fighter EDIT: Turning off Edit Mode Turn Complete - Hisaichi Hisaichi collect 52 PUs; end with 53 PUs
Combat Hit Differential Summary :
Hisaichi : -3.67 Chinese : 0.33
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TripleA Turn Summary: Hisaichi round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Hisaichi 1 Infantry moved from Flores to Soembawa Hisaichi take Soembawa from Dutch 2 Infantrys moved from N.French Indochina to Kweichow 1 Fighter moved from Shantung to Kweichow 2 Tanks moved from Shantung to Hupeh 1 Bomber and 1 Fighter moved from Shantung to Szechwan 1 Tank moved from Shantung to Suiyuan 3 Tanks moved from Shansi to Suiyuan 3 Tanks moved from Peking to Suiyuan 2 Fighters moved from Shantung to Suiyuan Purchase Units - Hisaichi Hisaichi buy 1 Factory, 8 Infantrys and 6 Tanks; Remaining resources: 1 PUs; Combat - Hisaichi Battle in Hupeh Hisaichi attack with 2 Tanks Chinese defend with 1 Artillery Hisaichi roll dice for 2 Tanks in Hupeh, round 2 : 1/2 hits, 1.00 expected hits Chinese roll dice for 1 Artillery in Hupeh, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Hupeh Hisaichi win, taking Hupeh from Chinese with 2 Tanks remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Artillery Battle in Szechwan Hisaichi attack with 1 Bomber and 1 Fighter Chinese defend with 1 Infantry Hisaichi roll dice for 1 Bomber and 1 Fighter in Szechwan, round 2 : 2/2 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Szechwan Hisaichi win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Suiyuan Hisaichi attack with 2 Fighters and 7 Tanks Chinese defend with 1 ArmoredCar, 5 Infantrys, 1 Mech.Inf and 1 Tank Hisaichi roll dice for 2 Fighters and 7 Tanks in Suiyuan, round 2 : 2/9 hits, 4.17 expected hits Chinese roll dice for 1 ArmoredCar, 5 Infantrys, 1 Mech.Inf and 1 Tank in Suiyuan, round 2 : 1/8 hits, 2.67 expected hits 1 Fighter owned by the Hisaichi, 1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Chinese lost in Suiyuan Hisaichi roll dice for 1 Fighter and 7 Tanks in Suiyuan, round 3 : 2/8 hits, 3.83 expected hits Chinese roll dice for 4 Infantrys, 1 Mech.Inf and 1 Tank in Suiyuan, round 3 : 4/6 hits, 2.17 expected hits 3 Tanks owned by the Hisaichi, 1 Fighter owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Suiyuan Hisaichi roll dice for 4 Tanks in Suiyuan, round 4 : 2/4 hits, 2.00 expected hits Chinese roll dice for 2 Infantrys, 1 Mech.Inf and 1 Tank in Suiyuan, round 4 : 1/4 hits, 1.50 expected hits 1 Tank owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Suiyuan Hisaichi roll dice for 3 Tanks in Suiyuan, round 5 : 1/3 hits, 1.50 expected hits Chinese roll dice for 1 Mech.Inf and 1 Tank in Suiyuan, round 5 : 2/2 hits, 0.83 expected hits 1 Mech.Inf owned by the Chinese and 2 Tanks owned by the Hisaichi lost in Suiyuan Hisaichi roll dice for 1 Tank in Suiyuan, round 6 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Tank in Suiyuan, round 6 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Suiyuan Chinese win with 1 Tank remaining. Battle score for attacker is -31 Casualties for Hisaichi: 2 Fighters and 7 Tanks Casualties for Chinese: 1 ArmoredCar, 5 Infantrys and 1 Mech.Inf Battle in Kweichow Hisaichi attack with 1 Fighter and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Fighter and 2 Infantrys in Kweichow, round 2 : 1/3 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kweichow Hisaichi win, taking Kweichow from Chinese with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 1 Tank moved from Liaoning to Chahar 1 Bomber moved from Szechwan to Yunnan 1 Fighter moved from Szechwan to Yunnan 1 Fighter moved from Kweichow to Yunnan 6 Infantrys moved from Kirin to Heilungchiang 1 Adv.Fighter moved from Changchun to Hulunbuir 1 Transport moved from 92 Sea Zone to 110 Sea Zone 7 Infantrys moved from Changchun to Kirin 1 AAGun moved from Kirin to Heilungchiang 1 Infantry moved from Heilungchiang to Hulunbuir 1 Infantry moved from Heilungchiang to Khabarovsk 1 Infantry moved from Heilungchiang to Khabarovsk 1 Infantry moved from Heilungchiang to Khabarovsk Place Units - Hisaichi 1 Factory placed in Liaoning 8 Infantrys placed in Changchun 3 Tanks placed in Peking 3 Tanks placed in Shantung Turning on Edit Mode EDIT: Removing units owned by Hisaichi from Yunnan: 1 Fighter EDIT: Adding units owned by Hisaichi to Shansi: 1 Fighter EDIT: Turning off Edit Mode Turn Complete - Hisaichi Hisaichi collect 52 PUs; end with 53 PUs Turning on Edit Mode EDIT: Adding units owned by Hisaichi to 93 Sea Zone: 1 Battleship, 1 Carrier, 2 Submarines and 2 Transports EDIT: Removing units owned by Hisaichi from 102 Sea Zone: 1 Battleship, 1 Carrier, 2 Submarines and 2 Transports EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Hisaichi : -3.67 Chinese : 0.33
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - British 2 Infantrys moved from Attu to 72 Sea Zone 2 Infantrys and 1 Transport moved from 72 Sea Zone to 85 Sea Zone 2 Infantrys moved from 85 Sea Zone to Chubu British take Chubu from Yamamoto 1 Destroyer moved from 72 Sea Zone to 85 Sea Zone 2 Transports moved from 65 Sea Zone to 60 Sea Zone 5 Infantrys moved from Delhi to Bihar 1 Infantry moved from Hyderabad to Bihar 4 Infantrys moved from Madras to 60 Sea Zone 4 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 4 Infantrys moved from 65 Sea Zone to Sumatra 2 Mech.Infs moved from Belgian Congo to Kufra 1 Tank moved from Belgian Congo to Darfur 1 Infantry moved from French Equatorial Africa to Darfur 2 Artillerys and 1 Tank moved from Palestine to 57 Sea Zone 2 Cruisers moved from 57 Sea Zone to 58 Sea Zone 2 Infantrys moved from W.Iran to 58 Sea Zone 1 Tank and 1 Transport moved from 57 Sea Zone to 58 Sea Zone 1 Infantry moved from Iraq to 58 Sea Zone 2 Cruisers, 3 Infantrys, 1 Tank and 1 Transport moved from 58 Sea Zone to 57 Sea Zone 1 Fighter moved from Iraq to Lower Egypt 2 Artillerys, 3 Infantrys and 1 Tank moved from 57 Sea Zone to Lower Egypt 2 Infantrys and 1 Tank moved from Azores to 16 Sea Zone 2 Infantrys, 1 Tank and 2 Transports moved from 16 Sea Zone to 34 Sea Zone 2 Infantrys and 1 Tank moved from 34 Sea Zone to Cape Verde Purchase Units - British British buy 2 Artillerys, 1 Battleship, 1 Carrier, 2 Destroyers and 21 Infantrys; Remaining resources: 0 PUs; Combat - British Battle in Kufra British attack with 2 Mech.Infs Italians defend with 1 Bunker and 1 Factory British roll dice for 2 Mech.Infs in Kufra, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the Italians Italians roll dice for 1 Bunker in Kufra, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 2 Mech.Infs in Kufra, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 Bunker in Kufra, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 2 Mech.Infs in Kufra, round 4 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 Bunker in Kufra, round 4 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Italians lost in Kufra British win, taking Kufra from Italians with 2 Mech.Infs remaining. Battle score for attacker is 6 Casualties for Italians: 1 Bunker Battle in Lower Egypt British attack with 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank Italians defend with 1 Artillery and 1 Tank British roll dice for 2 Cruisers in Lower Egypt, round 2 : 1/2 hits, 1.00 expected hits 1 Artillery owned by the Italians lost in Lower Egypt British roll dice for 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank in Lower Egypt, round 2 : 2/7 hits, 2.33 expected hits Italians roll dice for 1 Tank in Lower Egypt, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Italians lost in Lower Egypt British win, taking Lower Egypt from Italians with 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 9 Casualties for Italians: 1 Artillery and 1 Tank Battle in Cape Verde British attack with 2 Infantrys and 1 Tank Neutral defend with 1 Infantry British roll dice for 2 Infantrys and 1 Tank in Cape Verde, round 2 : 1/3 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Cape Verde, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Cape Verde British loses 0 PUs for violating Cape Verdes neutrality. British win, taking Cape Verde from Neutral with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - British 1 Fighter moved from Lower Egypt to Cairo 3 Infantrys moved from Belgian Congo to French Equatorial Africa 3 Tanks moved from Munster to Northern Ireland 2 Adv.Fighters, 1 Battleship and 1 Carrier moved from 18 Sea Zone to 21 Sea Zone 1 Adv.Fighter and 1 Fighter moved from Manchester to 21 Sea Zone 1 Infantry moved from Colombia to Central America 1 Infantry moved from Madras to Hyderabad 4 ArmoredCars and 1 Tank moved from Assam to Bihar Place Units - British 1 Battleship, 1 Carrier and 2 Destroyers placed in 21 Sea Zone 2 Artillerys and 3 Infantrys placed in Delhi 6 Infantrys placed in Cairo 3 Infantrys placed in W.Iran 5 Infantrys placed in Madras 2 Infantrys placed in Bombay 2 Infantrys placed in Wales Turn Complete - British British collect 98 PUs; end with 98 PUs
Combat Hit Differential Summary :
Neutral : -0.33 British : -0.17 Italians : -2.00
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TripleA Turn Summary: Anzac round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Anzac 1 Artillery moved from Wellington to 122 Sea Zone 1 Elite moved from Canberra to 122 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 122 Sea Zone to 70 Sea Zone 1 Infantry moved from Tasmania to 122 Sea Zone 3 Infantrys moved from Wellington to 122 Sea Zone 4 Infantrys and 2 Transports moved from 122 Sea Zone to 70 Sea Zone 2 Artillerys moved from Broome to 67 Sea Zone 2 Artillerys and 3 Transports moved from 67 Sea Zone to 70 Sea Zone 4 Infantrys moved from South Australia to 70 Sea Zone 2 Infantrys and 1 Transport moved from 70 Sea Zone to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Flores Dutch take Flores from Hisaichi 1 Artillery, 1 Elite, 2 Infantrys and 2 Transports moved from 70 Sea Zone to 67 Sea Zone 1 Artillery, 1 Elite and 2 Infantrys moved from 67 Sea Zone to Java 2 Infantrys and 1 Transport moved from 70 Sea Zone to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Java 1 Artillery, 1 Infantry and 1 Transport moved from 70 Sea Zone to 67 Sea Zone 1 Artillery and 1 Infantry moved from 67 Sea Zone to Lombok 1 Artillery, 1 Infantry and 1 Transport moved from 70 Sea Zone to 67 Sea Zone 1 Artillery and 1 Infantry moved from 67 Sea Zone to Lombok 1 Fighter moved from Banjarmasin to Java 1 Fighter moved from Banjarmasin to Lombok 1 Infantry moved from Canberra to New South Wales Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Battleship, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in Lombok Anzac attack with 2 Artillerys, 1 Fighter and 2 Infantrys Hisaichi defend with 1 Infantry and 2 Tanks Anzac roll dice for 1 Battleship in Lombok, round 2 : 0/1 hits, 0.67 expected hits Anzac roll dice for 2 Artillerys, 1 Fighter and 2 Infantrys in Lombok, round 2 : 1/5 hits, 1.67 expected hits Hisaichi roll dice for 1 Infantry and 2 Tanks in Lombok, round 2 : 2/3 hits, 1.33 expected hits 2 Infantrys owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Lombok Anzac roll dice for 2 Artillerys and 1 Fighter in Lombok, round 3 : 2/3 hits, 1.00 expected hits Hisaichi roll dice for 2 Tanks in Lombok, round 3 : 0/2 hits, 1.00 expected hits 2 Tanks owned by the Hisaichi lost in Lombok Anzac win, taking Lombok from Hisaichi with 2 Artillerys and 1 Fighter remaining. Battle score for attacker is 8 Casualties for Anzac: 2 Infantrys Casualties for Hisaichi: 1 Infantry and 2 Tanks Battle in Java Anzac attack with 1 Artillery, 1 Elite, 1 Fighter and 4 Infantrys Yamamoto defend with 1 Artillery, 1 Infantry, 1 Marine and 1 Tank Anzac roll dice for 1 Artillery, 1 Elite, 1 Fighter and 4 Infantrys in Java, round 2 : 1/7 hits, 1.83 expected hits Yamamoto roll dice for 1 Artillery, 1 Infantry, 1 Marine and 1 Tank in Java, round 2 : 0/4 hits, 1.50 expected hits 1 Infantry owned by the Yamamoto lost in Java Anzac roll dice for 1 Artillery, 1 Elite, 1 Fighter and 4 Infantrys in Java, round 3 : 2/7 hits, 1.83 expected hits Yamamoto roll dice for 1 Artillery, 1 Marine and 1 Tank in Java, round 3 : 2/3 hits, 1.17 expected hits 2 Infantrys owned by the Anzac, 1 Marine owned by the Yamamoto and 1 Artillery owned by the Yamamoto lost in Java Anzac roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in Java, round 4 : 2/5 hits, 1.50 expected hits Yamamoto roll dice for 1 Tank in Java, round 4 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Anzac and 1 Tank owned by the Yamamoto lost in Java Anzac win, taking Java from Yamamoto with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 9 Casualties for Yamamoto: 1 Artillery, 1 Infantry, 1 Marine and 1 Tank Casualties for Anzac: 3 Infantrys Non Combat Move - Anzac 1 Fighter moved from Java to Banjarmasin 1 Fighter moved from Lombok to Banjarmasin 1 Artillery, 5 Infantrys and 1 Tank moved from Port Moresby to West Papua Place Units - Anzac 1 Battleship placed in 67 Sea Zone 2 Artillerys placed in Broome 1 Elite and 2 Infantrys placed in Townsville 1 Infantry placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Hisaichi : -0.33 Yamamoto : -0.17 Anzac : -0.50
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TripleA Turn Summary: Dutch round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Dutch 1 Artillery, 1 Infantry and 1 Tank moved from Merauke to West Papua 1 Fighter and 2 Infantrys moved from Banjarmasin to West Borneo 1 Infantry moved from Banjarmasin to West Borneo 1 Tank moved from Suriname to 32 Sea Zone Purchase Units - Dutch Dutch buy 1 Elite, 1 Infantry and 4 Tanks; Remaining resources: 0 PUs; Combat - Dutch Battle in West Borneo Dutch attack with 1 Fighter and 3 Infantrys Thai defend with 2 Infantrys Dutch roll dice for 1 Fighter and 3 Infantrys in West Borneo, round 2 : 2/4 hits, 0.83 expected hits Thai roll dice for 2 Infantrys in West Borneo, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Thai and 2 Infantrys owned by the Dutch lost in West Borneo Dutch win, taking West Borneo from Thai with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Dutch: 2 Infantrys Casualties for Thai: 2 Infantrys Non Combat Move - Dutch 1 Fighter moved from West Borneo to Banjarmasin Place Units - Dutch 4 Tanks placed in Banjarmasin 1 Elite and 1 Infantry placed in Suriname Turn Complete - Dutch Dutch collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Thai : 1.33 Dutch : 1.17
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TripleA Turn Summary: Finns round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Finns 1 Fighter and 2 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 3 Infantrys; Remaining resources: 1 PUs; Combat - Finns Battle in Tampere Finns attack with 1 Fighter and 2 Infantrys Russians defend with 1 Infantry Finns roll dice for 1 Fighter and 2 Infantrys in Tampere, round 2 : 0/3 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Tampere, round 2 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Fighter and 2 Infantrys in Tampere, round 3 : 0/3 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Tampere, round 3 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Fighter and 2 Infantrys in Tampere, round 4 : 0/3 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Tampere, round 4 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Fighter and 2 Infantrys in Tampere, round 5 : 0/3 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Tampere, round 5 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Fighter and 2 Infantrys in Tampere, round 6 : 1/3 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Tampere, round 6 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Tampere Finns win, taking Tampere from Russians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Finns 1 Fighter moved from Tampere to Helsinki Place Units - Finns 3 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
Finns : -2.33 Russians : -1.67
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TripleA Turn Summary: Romanians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Romanians 1 ArmoredCar, 3 Infantrys and 2 Tanks moved from Odessa to Donetsk 1 Elite and 1 Infantry moved from Bucharest to E.Romania 2 Tanks moved from Bucharest to Odessa 1 Fighter moved from E.Romania to Donetsk Purchase Units - Romanians Romanians buy 2 ArmoredCars and 2 Tanks; Remaining resources: 3 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 1 ArmoredCar, 1 Fighter, 3 Infantrys and 2 Tanks Russians defend with 4 Infantrys Romanians roll dice for 1 ArmoredCar, 1 Fighter, 3 Infantrys and 2 Tanks in Donetsk, round 2 : 2/7 hits, 2.17 expected hits Russians roll dice for 4 Infantrys in Donetsk, round 2 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the Russians and 2 Infantrys owned by the Romanians lost in Donetsk Romanians roll dice for 1 ArmoredCar, 1 Fighter, 1 Infantry and 2 Tanks in Donetsk, round 3 : 3/5 hits, 1.83 expected hits Russians roll dice for 2 Infantrys in Donetsk, round 3 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 1 ArmoredCar, 1 Fighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Romanians: 2 Infantrys Casualties for Russians: 4 Infantrys Non Combat Move - Romanians 1 Fighter moved from Donetsk to Vinnytsia 1 AAGun moved from E.Romania to Odessa Place Units - Romanians 2 ArmoredCars and 2 Tanks placed in Bucharest Turn Complete - Romanians Romanians collect 19 PUs; end with 22 PUs
Combat Hit Differential Summary :
Romanians : 1.00 Russians : 0.00
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TripleA Turn Summary: Thai round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Thai 1 Transport moved from 110 Sea Zone to 105 Sea Zone 1 Tank moved from S.Thailand to 105 Sea Zone 1 Infantry moved from Bangkok to 105 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 105 Sea Zone to 110 Sea Zone 1 Infantry and 1 Tank moved from 110 Sea Zone to Lombok 1 Fighter moved from Bangkok to Lombok 4 Infantrys moved from Bangkok to S.Thailand 3 Artillerys and 4 Infantrys moved from S.Thailand to Burma Purchase Units - Thai Thai buy 2 Artillerys, 1 Elite, 1 Infantry and 1 Marine; Remaining resources: 0 PUs; Combat - Thai Battle in Lombok Thai attack with 1 Fighter, 1 Infantry and 1 Tank Anzac defend with 2 Artillerys Thai roll dice for 1 Fighter, 1 Infantry and 1 Tank in Lombok, round 2 : 0/3 hits, 1.00 expected hits Dutch roll dice for 2 Artillerys in Lombok, round 2 : 0/2 hits, 0.67 expected hits Thai roll dice for 1 Fighter, 1 Infantry and 1 Tank in Lombok, round 3 : 1/3 hits, 1.00 expected hits Dutch roll dice for 2 Artillerys in Lombok, round 3 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Anzac and 1 Infantry owned by the Thai lost in Lombok Thai roll dice for 1 Fighter and 1 Tank in Lombok, round 4 : 2/2 hits, 0.83 expected hits Dutch roll dice for 1 Artillery in Lombok, round 4 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Anzac and 1 Fighter owned by the Thai lost in Lombok Thai win, taking Lombok from Dutch with 1 Tank remaining. Battle score for attacker is -2 Casualties for Thai: 1 Fighter and 1 Infantry Casualties for Anzac: 2 Artillerys Non Combat Move - Thai Place Units - Thai 2 Artillerys, 1 Elite, 1 Infantry and 1 Marine placed in Bangkok Turn Complete - Thai Thai collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Thai : 0.17 Dutch : 0.33
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Americans 1 B.Transport, 1 Infantry and 1 Tank moved from 32 Sea Zone to 34 Sea Zone 2 Artillerys moved from South Central USA to 25 Sea Zone 2 Marines moved from South Atlantic USA to 25 Sea Zone 2 Artillerys, 2 Marines and 2 Transports moved from 25 Sea Zone to 32 Sea Zone 2 Artillerys and 2 Marines moved from 32 Sea Zone to Bahia 2 Tanks moved from Venezuela to 26 Sea Zone 1 Elite moved from South Atlantic USA to 26 Sea Zone 1 Marine moved from Cuba to 26 Sea Zone 1 Marine moved from Jamaica to 26 Sea Zone 1 Marine moved from Hispaniola to 26 Sea Zone 1 Elite, 3 Marines, 2 Tanks and 3 Transports moved from 26 Sea Zone to 35 Sea Zone 1 Elite, 3 Marines and 2 Tanks moved from 35 Sea Zone to Salvador 2 Infantrys moved from Venezuela to Amazon 1 Artillery, 3 Infantrys and 1 Tank moved from Santiago to S.Chile 1 Artillery and 1 Infantry moved from Koryakia to 72 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 72 Sea Zone to 75 Sea Zone 1 Artillery and 1 Infantry moved from 75 Sea Zone to Hokkaido Americans take Hokkaido from Yamamoto 1 Artillery moved from Pearl Harbor to 98 Sea Zone 2 Infantrys moved from Pearl Harbor to 98 Sea Zone 1 Artillery, 1 B.Transport, 1 Battleship, 1 Carrier, 4 Infantrys, 1 Submarine and 1 Transport moved from 98 Sea Zone to 104 Sea Zone 1 Artillery and 4 Infantrys moved from 104 Sea Zone to Jaluit Americans take Jaluit from Yamamoto 2 Fighters moved from Midway to 104 Sea Zone 1 Infantry moved from Oahu to Pearl Harbor Purchase Units - Americans Americans buy 4 ArmoredCars, 2 Factorys, 2 Infantrys, 1 Marine, 1 S.Bomber and 3 S.Submarines; Remaining resources: 0 PUs; Combat - Americans Battle in Bahia Americans attack with 2 Artillerys and 2 Marines Neutral defend with 1 Infantry and 1 Tank Americans roll dice for 2 Artillerys and 2 Marines in Bahia, round 2 : 1/4 hits, 2.00 expected hits Neutral roll dice for 1 Infantry and 1 Tank in Bahia, round 2 : 1/2 hits, 0.83 expected hits 1 Artillery owned by the Americans and 1 Infantry owned by the Neutral lost in Bahia Americans roll dice for 1 Artillery and 2 Marines in Bahia, round 3 : 2/3 hits, 1.50 expected hits Neutral roll dice for 1 Tank in Bahia, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Neutral lost in Bahia Americans loses 0 PUs for violating Bahias neutrality. Americans win, taking Bahia from Neutral with 1 Artillery and 2 Marines remaining. Battle score for attacker is 3 Casualties for Americans: 1 Artillery Casualties for Neutral: 1 Infantry and 1 Tank Battle in Salvador Americans attack with 1 Elite, 3 Marines and 2 Tanks Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks Americans roll dice for 1 Elite, 3 Marines and 2 Tanks in Salvador, round 2 : 2/6 hits, 2.83 expected hits Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 2/4 hits, 1.67 expected hits 1 Marine owned by the Americans, 1 Elite owned by the Americans and 2 Infantrys owned by the Neutral lost in Salvador Americans roll dice for 2 Marines and 2 Tanks in Salvador, round 3 : 2/4 hits, 2.00 expected hits Neutral roll dice for 2 Tanks in Salvador, round 3 : 1/2 hits, 1.00 expected hits 1 Marine owned by the Americans and 2 Tanks owned by the Neutral lost in Salvador Americans loses 0 PUs for violating Salvadors neutrality. Americans win, taking Salvador from Neutral with 1 Marine and 2 Tanks remaining. Battle score for attacker is 3 Casualties for Americans: 1 Elite and 2 Marines Casualties for Neutral: 2 Infantrys and 2 Tanks Battle in S.Chile Americans attack with 1 Artillery, 3 Infantrys and 1 Tank Neutral defend with 1 Fighter and 2 Infantrys Americans roll dice for 1 Artillery, 3 Infantrys and 1 Tank in S.Chile, round 2 : 0/5 hits, 1.50 expected hits Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 : 0/3 hits, 1.17 expected hits Americans roll dice for 1 Artillery, 3 Infantrys and 1 Tank in S.Chile, round 3 : 1/5 hits, 1.50 expected hits Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 3 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in S.Chile Americans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in S.Chile, round 4 : 1/4 hits, 1.33 expected hits Neutral roll dice for 1 Fighter and 1 Infantry in S.Chile, round 4 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in S.Chile Americans roll dice for 1 Artillery, 1 Infantry and 1 Tank in S.Chile, round 5 : 2/3 hits, 1.17 expected hits Neutral roll dice for 1 Fighter in S.Chile, round 5 : 0/1 hits, 0.50 expected hits 1 Fighter owned by the Neutral lost in S.Chile Americans loses 0 PUs for violating S.Chiles neutrality. Americans win, taking S.Chile from Neutral with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 8 Casualties for Americans: 2 Infantrys Casualties for Neutral: 1 Fighter and 2 Infantrys Non Combat Move - Americans Place Units - Americans 1 Factory placed in Peru 1 Factory placed in Colombia 1 S.Bomber placed in San Francisco 3 ArmoredCars placed in Santiago 1 ArmoredCar and 1 Marine placed in N.Chile 3 S.Submarines placed in 98 Sea Zone Americans undo move 6. 1 S.Submarine placed in 88 Sea Zone 2 S.Submarines placed in 98 Sea Zone 1 Infantry placed in Pearl Harbor 1 Infantry placed in South Atlantic USA Turn Complete - Americans Americans collect 110 PUs; end with 110 PUs
Combat Hit Differential Summary :
Neutral : -1.67 Americans : -2.83
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Germans 2 Artillerys and 2 Elites moved from Stockholm to Middle Norrland 1 Infantry moved from Oslo to Middle Norrland 2 Fighters moved from 23 Sea Zone to Middle Norrland 2 Stukas moved from Brest to Latvia 2 Infantrys moved from Lithuania to Latvia 1 Infantry moved from Lithuania to Latvia 1 Artillery, 1 Elite and 1 Infantry moved from Brest to Minsk 1 ArmoredCar moved from Vinnytsia to Crimea Germans take Crimea from Russians 2 Infantrys moved from Odessa to Donetsk 5 ArmoredCars, 3 Artillerys, 2 Elites, 6 Infantrys and 1 Tank moved from Vinnytsia to Kiev 3 Artillerys and 8 Infantrys moved from Brest to Kiev 1 Artillery, 1 Elite and 2 Infantrys moved from Warsaw to Brest 2 Artillerys and 2 Elites moved from Krakow to Brest 2 Artillerys, 1 Elite and 1 Infantry moved from Hungary to Krakow 1 Artillery and 4 Infantrys moved from Bohemia to Krakow 3 Mech.Infs moved from Bavaria to Brest 6 Tanks moved from Lorraine to Bohemia 1 Infantry moved from Pomerania to Danzig 2 Artillerys and 3 Infantrys moved from Hamburg to 23 Sea Zone 2 Artillerys, 1 Cruiser, 3 Infantrys and 3 Transports moved from 23 Sea Zone to 22 Sea Zone 2 Infantrys moved from Netherlands to 22 Sea Zone 2 Artillerys and 5 Infantrys moved from 22 Sea Zone to Oslo 1 Battleship, 1 Carrier and 2 Destroyers moved from 23 Sea Zone to 22 Sea Zone 2 Infantrys moved from Rhine to Netherlands 1 Adv.Fighter and 2 Fighters moved from Normandy to Netherlands 2 ArmoredCars and 9 Tanks moved from Brittany to Burgundy 1 Infantry moved from New Valley to Kufra 1 Destroyer and 1 Transport moved from 56 Sea Zone to 48 Sea Zone 2 Artillerys and 1 Infantry moved from E.Romania to Vinnytsia Purchase Units - Germans Germans buy 1 Adv.Fighter, 8 Artillerys, 2 Destroyers, 2 Elites, 4 Infantrys and 7 Submarines; Remaining resources: 0 PUs; Combat - Germans Battle in Minsk Germans attack with 1 Artillery, 1 Elite and 1 Infantry Russians defend with 1 Artillery Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Minsk, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 Artillery in Minsk, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 Artillery Battle in Middle Norrland Germans attack with 2 Artillerys, 2 Elites, 2 Fighters and 1 Infantry Neutral defend with 1 Artillery and 2 Infantrys Germans roll dice for 2 Artillerys, 2 Elites, 2 Fighters and 1 Infantry in Middle Norrland, round 2 : 2/7 hits, 2.50 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Middle Norrland, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral lost in Middle Norrland Germans roll dice for 2 Artillerys, 2 Elites, 2 Fighters and 1 Infantry in Middle Norrland, round 3 : 0/7 hits, 2.50 expected hits Neutral roll dice for 1 Artillery in Middle Norrland, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Middle Norrland Germans roll dice for 2 Artillerys, 2 Elites and 2 Fighters in Middle Norrland, round 4 : 3/6 hits, 2.33 expected hits Neutral roll dice for 1 Artillery in Middle Norrland, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Middle Norrland Germans loses 0 PUs for violating Middle Norrlands neutrality. Germans win, taking Middle Norrland from Neutral with 2 Artillerys, 2 Elites and 2 Fighters remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Artillery and 2 Infantrys Casualties for Germans: 1 Infantry Battle in Kiev Germans attack with 5 ArmoredCars, 6 Artillerys, 2 Elites, 14 Infantrys and 1 Tank Russians defend with 1 Artillery and 1 Tank Germans roll dice for 5 ArmoredCars, 6 Artillerys, 2 Elites, 14 Infantrys and 1 Tank in Kiev, round 2 : 9/28 hits, 8.17 expected hits Russians roll dice for 1 Artillery and 1 Tank in Kiev, round 2 : 0/2 hits, 0.83 expected hits 1 Artillery owned by the Russians and 1 Tank owned by the Russians lost in Kiev Germans win, taking Kiev from Russians with 5 ArmoredCars, 6 Artillerys, 2 Elites, 14 Infantrys and 1 Tank remaining. Battle score for attacker is 9 Casualties for Russians: 1 Artillery and 1 Tank Battle in Kufra Germans attack with 1 Infantry British defend with 1 Factory and 2 Mech.Infs Germans roll dice for 1 Infantry in Kufra, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 2 Mech.Infs in Kufra, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Kufra, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 2 Mech.Infs in Kufra, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Kufra, round 4 : 1/1 hits, 0.17 expected hits British roll dice for 2 Mech.Infs in Kufra, round 4 : 0/2 hits, 0.67 expected hits 1 Mech.Inf owned by the British lost in Kufra Germans roll dice for 1 Infantry in Kufra, round 5 : 0/1 hits, 0.17 expected hits British roll dice for 1 Mech.Inf in Kufra, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Infantry in Kufra, round 6 : 0/1 hits, 0.17 expected hits British roll dice for 1 Mech.Inf in Kufra, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Infantry in Kufra, round 7 : 0/1 hits, 0.17 expected hits British roll dice for 1 Mech.Inf in Kufra, round 7 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Infantry in Kufra, round 8 : 0/1 hits, 0.17 expected hits British roll dice for 1 Mech.Inf in Kufra, round 8 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Infantry in Kufra, round 9 : 0/1 hits, 0.17 expected hits British roll dice for 1 Mech.Inf in Kufra, round 9 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Infantry in Kufra, round 10 : 0/1 hits, 0.17 expected hits British roll dice for 1 Mech.Inf in Kufra, round 10 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Kufra British win with 1 Mech.Inf remaining. Battle score for attacker is 4 Casualties for British: 1 Mech.Inf Casualties for Germans: 1 Infantry Battle in Latvia Germans attack with 3 Infantrys and 2 Stukas Russians defend with 2 Mech.Infs Germans roll dice for 3 Infantrys and 2 Stukas in Latvia, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 2 Mech.Infs in Latvia, round 2 : 0/2 hits, 0.67 expected hits 1 Mech.Inf owned by the Russians lost in Latvia Germans roll dice for 3 Infantrys and 2 Stukas in Latvia, round 3 : 1/5 hits, 1.83 expected hits Russians roll dice for 1 Mech.Inf in Latvia, round 3 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 3 Infantrys and 2 Stukas remaining. Battle score for attacker is 12 Casualties for Russians: 2 Mech.Infs Non Combat Move - Germans 2 Stukas moved from Latvia to Danzig 2 Fighters moved from Middle Norrland to 22 Sea Zone 1 AAGun moved from Warsaw to Brest 1 AAGun moved from Brest to Kiev 1 AAGun moved from Pomerania to Danzig Place Units - Germans 2 Artillerys and 2 Elites placed in Warsaw 3 Artillerys placed in Krakow 2 Artillerys and 2 Infantrys placed in Hungary 1 Artillery and 2 Infantrys placed in Danzig 2 Destroyers and 4 Submarines placed in 22 Sea Zone 3 Submarines placed in 22 Sea Zone 1 Adv.Fighter placed in Normandy Turn Complete - Germans Germans collect 121 PUs; end with 121 PUs
Combat Hit Differential Summary :
Germans : -2.67 Neutral : -0.67 British : -3.00 Russians : -2.17
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Russians 1 Infantry moved from Yaroslavl to Smolensk 1 Infantry moved from Leningrad to Novgorod 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Artillery moved from Georgia to 54 Sea Zone 1 Infantry moved from Georgia to 54 Sea Zone 1 Artillery and 1 Infantry moved from 54 Sea Zone to Donetsk 7 Infantrys moved from Rostov to Donetsk 1 Infantry moved from Kursk to Donetsk 1 Artillery moved from Kursk to Donetsk 1 Elite and 3 Infantrys moved from Oulu to Tampere 3 Infantrys moved from Leningrad to Latvia 1 Adv.Fighter and 3 Fighters moved from Leningrad to Latvia 4 Artillerys and 6 Infantrys moved from Yaroslavl to Kursk 5 Infantrys moved from Stalingrad to Rostov 1 Destroyer moved from 53 Sea Zone to 54 Sea Zone 1 Submarine moved from 53 Sea Zone to 54 Sea Zone 2 Infantrys moved from Astrakhan to Georgia 10 Infantrys moved from Moscow to Yaroslavl 4 ArmoredCars moved from Arkhangelsk to Leningrad 4 ArmoredCars moved from N.Karelia to Oulu 1 Artillery and 3 Infantrys moved from Georgia to Rostov 2 Infantrys moved from Chimkent to 126 Sea Zone 2 Infantrys moved from 126 Sea Zone to Astrakhan 1 Infantry moved from Ayan to Chita 1 Infantry moved from Okhotsk to Ayan 8 Infantrys moved from N.Buryat Mongolia to Yakutsk 1 Artillery moved from N.Buryat Mongolia to Yakutsk 1 Infantry moved from Olyokminsk to Yakutsk 1 Infantry moved from Olyokminsk to N.Buryat Mongolia 2 ArmoredCars moved from N.Buryat Mongolia to Yakutsk 1 Tank moved from N.Buryat Mongolia to Yakutsk 1 Mech.Inf moved from N.Buryat Mongolia to Yakutsk 6 Infantrys moved from Evenkia to Olyokminsk 1 HeavyTank moved from Sibirsky to Olyokminsk 5 Infantrys moved from Sibirsky to Evenkia 2 Infantrys moved from N.Buryat Mongolia to Yakutsk 3 Infantrys moved from Novosibirsk to Krasnoyarsk Purchase Units - Russians Russians buy 2 Bunkers, 4 HeavyTanks, 29 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Russians Battle in Tampere Russians attack with 1 Elite and 3 Infantrys Finns defend with 2 Infantrys Russians roll dice for 1 Elite and 3 Infantrys in Tampere, round 2 : 1/4 hits, 0.83 expected hits Finns roll dice for 2 Infantrys in Tampere, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Finns lost in Tampere Russians roll dice for 1 Elite and 3 Infantrys in Tampere, round 3 : 0/4 hits, 0.83 expected hits Finns roll dice for 1 Infantry in Tampere, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Elite and 3 Infantrys in Tampere, round 4 : 1/4 hits, 0.83 expected hits Finns roll dice for 1 Infantry in Tampere, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Tampere Russians win, taking Tampere from Finns with 1 Elite and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Finns: 2 Infantrys Battle in Latvia Russians attack with 1 Adv.Fighter, 3 Fighters and 3 Infantrys Germans defend with 3 Infantrys Russians roll dice for 1 Adv.Fighter, 3 Fighters and 3 Infantrys in Latvia, round 2 : 3/7 hits, 2.00 expected hits Germans roll dice for 3 Infantrys in Latvia, round 2 : 0/3 hits, 1.00 expected hits 3 Infantrys owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 1 Adv.Fighter, 3 Fighters and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 3 Infantrys Battle in Donetsk Russians attack with 2 Artillerys and 9 Infantrys Romanians defend with 1 ArmoredCar, 1 Infantry and 2 Tanks; Germans defend with 2 Infantrys Russians roll dice for 2 Artillerys and 9 Infantrys in Donetsk, round 2 : 1/11 hits, 2.50 expected hits Romanians roll dice for 1 ArmoredCar, 3 Infantrys and 2 Tanks in Donetsk, round 2 : 3/6 hits, 2.17 expected hits 1 ArmoredCar owned by the Romanians and 3 Infantrys owned by the Russians lost in Donetsk Russians roll dice for 2 Artillerys and 6 Infantrys in Donetsk, round 3 : 2/8 hits, 2.00 expected hits Romanians roll dice for 3 Infantrys and 2 Tanks in Donetsk, round 3 : 1/5 hits, 2.00 expected hits 1 Infantry owned by the Russians, 1 Infantry owned by the Germans and 1 Infantry owned by the Romanians lost in Donetsk Russians roll dice for 2 Artillerys and 5 Infantrys in Donetsk, round 4 : 2/7 hits, 1.83 expected hits Romanians roll dice for 1 Infantry and 2 Tanks in Donetsk, round 4 : 2/3 hits, 1.33 expected hits 2 Infantrys owned by the Russians, 1 Tank owned by the Romanians and 1 Infantry owned by the Germans lost in Donetsk Russians roll dice for 2 Artillerys and 3 Infantrys in Donetsk, round 5 : 1/5 hits, 1.50 expected hits Romanians roll dice for 1 Tank in Donetsk, round 5 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 7 Infantrys Casualties for Romanians: 1 ArmoredCar, 1 Infantry and 2 Tanks Casualties for Germans: 2 Infantrys Non Combat Move - Russians 1 Adv.Fighter and 3 Fighters moved from Latvia to Kursk Place Units - Russians 1 Bunker and 3 HeavyTanks placed in Kursk 4 Infantrys placed in Leningrad 2 Infantrys and 2 Mech.Infs placed in Arkhangelsk 1 Bunker and 2 Infantrys placed in N.Buryat Mongolia 6 Infantrys placed in Sibirsky Russians undo move 5. Russians undo move 4. 1 Bunker, 1 HeavyTank and 1 Infantry placed in N.Buryat Mongolia 6 Infantrys placed in Sibirsky Russians undo move 5. 10 Infantrys placed in Moscow 5 Infantrys placed in Stalingrad 3 Infantrys placed in Georgia 4 Infantrys placed in Sibirsky Turn Complete - Russians Russians collect 102 PUs; end with 102 PUs
Combat Hit Differential Summary :
Germans : -1.00 Romanians : 1.00 Finns : -1.33 Russians : -1.33
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Italians 1 Infantry moved from N.Tunisia to N.Algeria Italians take N.Algeria from French 1 Infantry moved from S.Tunisia to S.Algeria Italians take S.Algeria from French 3 Artillerys and 3 Infantrys moved from Campania to 48 Sea Zone 3 Artillerys, 3 Infantrys and 3 Transports moved from 48 Sea Zone to 56 Sea Zone 3 Artillerys and 3 Infantrys moved from 56 Sea Zone to Lower Egypt 2 Transports moved from 56 Sea Zone to 51 Sea Zone 2 Tanks moved from Greece to 51 Sea Zone 2 Infantrys moved from Greece to 51 Sea Zone 2 Infantrys, 2 Tanks and 2 Transports moved from 51 Sea Zone to 56 Sea Zone 2 Infantrys and 2 Tanks moved from 56 Sea Zone to Lower Egypt 1 Infantry moved from Mersa Matruh to Kufra 5 Fighters moved from Mersa Matruh to Kufra 2 Infantrys moved from Campania to 48 Sea Zone 2 Infantrys moved from 48 Sea Zone to Tobruk 4 Tanks moved from Bulgaria to Greece 3 Infantrys moved from Serbia to Greece 1 Artillery and 1 Infantry moved from Tuscany to 44 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 44 Sea Zone to 46 Sea Zone 1 Artillery and 1 Infantry moved from 46 Sea Zone to Corsica 2 Artillerys and 2 Infantrys moved from Tunis to N.Tunisia 1 Infantry moved from S.Tunisia to N.Tunisia 3 Infantrys moved from Rome to Campania 1 Artillery moved from Tuscany to Rome Purchase Units - Italians Italians buy 2 Elites, 1 HeavyTank, 15 Infantrys and 3 Transports; Remaining resources: 0 PUs; Combat - Italians Battle in Lower Egypt Italians attack with 3 Artillerys, 5 Infantrys and 2 Tanks British defend with 2 Artillerys, 3 Infantrys and 1 Tank Italians roll dice for 1 Battleship in Lower Egypt, round 2 : 0/1 hits, 0.67 expected hits Italians roll dice for 3 Artillerys, 5 Infantrys and 2 Tanks in Lower Egypt, round 2 : 2/10 hits, 3.33 expected hits British roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Lower Egypt, round 2 : 2/6 hits, 2.17 expected hits 2 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in Lower Egypt Italians roll dice for 3 Artillerys, 3 Infantrys and 2 Tanks in Lower Egypt, round 3 : 3/8 hits, 3.00 expected hits British roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Lower Egypt, round 3 : 0/4 hits, 1.50 expected hits 2 Artillerys owned by the British and 1 Infantry owned by the British lost in Lower Egypt Italians roll dice for 3 Artillerys, 3 Infantrys and 2 Tanks in Lower Egypt, round 4 : 4/8 hits, 3.00 expected hits British roll dice for 1 Tank in Lower Egypt, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the British lost in Lower Egypt Italians win, taking Lower Egypt from British with 3 Artillerys, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 15 Casualties for Italians: 2 Infantrys Casualties for British: 2 Artillerys, 3 Infantrys and 1 Tank Battle in Corsica Italians attack with 1 Artillery and 1 Infantry French defend with 1 Infantry Italians roll dice for 1 Artillery and 1 Infantry in Corsica, round 2 : 0/2 hits, 0.67 expected hits French roll dice for 1 Infantry in Corsica, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Artillery and 1 Infantry in Corsica, round 3 : 1/2 hits, 0.67 expected hits French roll dice for 1 Infantry in Corsica, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Corsica Italians win, taking Corsica from French with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Kufra Italians attack with 5 Fighters and 1 Infantry British defend with 1 Factory and 1 Mech.Inf Italians roll dice for 5 Fighters and 1 Infantry in Kufra, round 2 : 2/6 hits, 1.83 expected hits British roll dice for 1 Mech.Inf in Kufra, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the British lost in Kufra Italians win, taking Kufra from British with 5 Fighters and 1 Infantry remaining. Battle score for attacker is 6 Casualties for British: 1 Mech.Inf Non Combat Move - Italians 5 Fighters moved from Kufra to Tobruk 1 AAGun moved from Tobruk to El Agheila Place Units - Italians 2 Elites, 1 HeavyTank and 1 Infantry placed in Greece 3 Infantrys placed in Serbia 4 Infantrys placed in Tunis 3 Transports placed in 46 Sea Zone 7 Infantrys placed in Rome Turning on Edit Mode EDIT: Removing units owned by Italians from 51 Sea Zone: 1 T.Boat EDIT: Adding units owned by Italians to 48 Sea Zone: 1 T.Boat EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
Italians : -1.17 British : -2.50 French : -0.67
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - French 2 Infantrys moved from E.Morocco to S.Algeria 2 Infantrys moved from E.Morocco to N.Algeria 1 Adv.Fighter moved from E.Morocco to N.Algeria 1 Artillery, 1 Elite, 5 Infantrys and 2 Tanks moved from E.Morocco to S.Algeria 1 Transport moved from 31 Sea Zone to 17 Sea Zone 1 Infantry moved from Syria to Palestine 2 Infantrys moved from Darfur to Kufra 1 Infantry moved from French Equatorial Africa to Darfur 1 Infantry moved from 34 Sea Zone to Canarians Purchase Units - French French buy 2 Artillerys, 1 Bunker, 2 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - French Battle in Kufra French attack with 2 Infantrys Italians defend with 1 Factory and 1 Infantry French roll dice for 2 Infantrys in Kufra, round 2 : 1/2 hits, 0.33 expected hits Italians roll dice for 1 Infantry in Kufra, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Kufra French win, taking Kufra from Italians with 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in N.Algeria French attack with 1 Adv.Fighter and 2 Infantrys Italians defend with 1 Infantry French roll dice for 1 Adv.Fighter and 2 Infantrys in N.Algeria, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 Infantry in N.Algeria, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 Adv.Fighter and 2 Infantrys in N.Algeria, round 3 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 Infantry in N.Algeria, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 1 Adv.Fighter and 2 Infantrys in N.Algeria, round 4 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 Infantry in N.Algeria, round 4 : 0/1 hits, 0.33 expected hits French roll dice for 1 Adv.Fighter and 2 Infantrys in N.Algeria, round 5 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 Infantry in N.Algeria, round 5 : 0/1 hits, 0.33 expected hits French roll dice for 1 Adv.Fighter and 2 Infantrys in N.Algeria, round 6 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 Infantry in N.Algeria, round 6 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in N.Algeria French win, taking N.Algeria from Italians with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in Canarians French attack with 1 Infantry Neutral defend with 1 Infantry French roll dice for 1 Infantry in Canarians, round 2 : 1/1 hits, 0.17 expected hits Neutral roll dice for 1 Infantry in Canarians, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Canarians French loses 0 PUs for violating Canarianss neutrality. French win, taking Canarians from Neutral with 1 Infantry remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in S.Algeria French attack with 1 Artillery, 1 Elite, 7 Infantrys and 2 Tanks Italians defend with 1 Infantry French roll dice for 1 Artillery, 1 Elite, 7 Infantrys and 2 Tanks in S.Algeria, round 2 : 1/11 hits, 3.00 expected hits Italians roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in S.Algeria French win, taking S.Algeria from Italians with 1 Artillery, 1 Elite, 7 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Non Combat Move - French 1 Adv.Fighter moved from N.Algeria to E.Morocco Place Units - French 1 Bunker and 2 Tanks placed in Syria 2 Artillerys and 2 Infantrys placed in E.Morocco Turn Complete - French French collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Neutral : -0.33 Italians : -2.33 French : -2.67
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TripleA Turn Summary: Yamamoto round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Yamamoto 2 Tanks moved from Yunnan to Lanchow Yamamoto take Szechwan from Chinese 2 Fighters moved from Yunnan to Lanchow 1 Elite moved from Yunnan to Szechwan 2 Elites moved from Yunnan to Assam 1 Artillery and 1 Infantry moved from Burma to Yunnan 2 Battleships, 2 Carriers, 2 Destroyers and 1 Submarine moved from 107 Sea Zone to 67 Sea Zone 1 Cruiser, 1 Destroyer and 1 Submarine moved from 110 Sea Zone to 67 Sea Zone 2 Transports moved from 107 Sea Zone to 67 Sea Zone 1 Transport moved from 110 Sea Zone to 67 Sea Zone 1 Artillery, 1 Infantry and 1 Tank moved from Jilolo to 107 Sea Zone 2 Tanks moved from Malaya to Burma 3 Marines moved from Malaya to 110 Sea Zone 1 B.Transport and 3 Marines moved from 110 Sea Zone to 111 Sea Zone 1 Infantry moved from Celebes to 111 Sea Zone 1 B.Transport, 1 Infantry and 3 Marines moved from 111 Sea Zone to 67 Sea Zone 1 Infantry and 3 Marines moved from 67 Sea Zone to Broome 1 B.Transport moved from 110 Sea Zone to 111 Sea Zone 2 Infantrys moved from Celebes to 111 Sea Zone 1 B.Transport and 2 Infantrys moved from 111 Sea Zone to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Western Australia 1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from 107 Sea Zone to 67 Sea Zone 1 Artillery, 1 Infantry and 1 Tank moved from 67 Sea Zone to Broome 2 Elites and 2 Marines moved from Davao to Mindanao 3 B.Transports moved from 110 Sea Zone to 111 Sea Zone 3 B.Transports moved from 111 Sea Zone to 67 Sea Zone 1 Artillery and 1 Marine moved from Hong Kong to 92 Sea Zone 1 Elite and 1 Marine moved from Hong Kong to 92 Sea Zone 1 Artillery and 1 Elite moved from Kwangsi to 92 Sea Zone 2 Fighters moved from Tokyo to 67 Sea Zone 8 Infantrys moved from Tokyo to Chubu 1 Elite, 1 Marine and 1 Transport moved from 92 Sea Zone to 84 Sea Zone 1 Elite and 1 Marine moved from 84 Sea Zone to Hokkaido 1 Artillery, 1 Elite and 1 Transport moved from 92 Sea Zone to 84 Sea Zone 1 Artillery and 1 Elite moved from 84 Sea Zone to Hokkaido 1 Bomber moved from Yap to 67 Sea Zone 1 Artillery, 1 Marine and 1 Transport moved from 92 Sea Zone to 110 Sea Zone 2 T.Boats moved from 92 Sea Zone to 84 Sea Zone 1 Artillery and 1 Marine moved from 110 Sea Zone to Malaya 1 Elite moved from Kwangsi to N.French Indochina 2 Infantrys moved from Hong Kong to Kwangtung Purchase Units - Yamamoto Yamamoto buy 8 ArmoredCars, 1 Carrier, 2 Destroyers, 4 Elites, 1 Fighter, 1 Tank and 2 Transports; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 67 Sea Zone Yamamoto attack with 6 B.Transports, 2 Battleships, 1 Bomber, 2 Carriers, 1 Cruiser, 3 Destroyers, 2 Fighters, 2 Submarines and 3 Transports Anzac defend with 2 Battleships, 1 Carrier, 4 Destroyers, 2 Submarines and 6 Transports Yamamoto roll dice for 2 Submarines in 67 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Units damaged: 2 Battleships owned by the Anzac Anzac roll dice for 2 Submarines in 67 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 Battleship owned by the Yamamoto Yamamoto roll dice for 6 B.Transports, 2 Battleships, 1 Bomber, 2 Carriers, 1 Cruiser, 3 Destroyers, 2 Fighters and 3 Transports in 67 Sea Zone, round 2 : 7/11 hits, 4.50 expected hits Anzac roll dice for 2 Battleships, 1 Carrier, 4 Destroyers and 6 Transports in 67 Sea Zone, round 2 : 5/13 hits, 4.17 expected hits Units damaged: 1 Battleship owned by the Yamamoto 6 Transports owned by the Anzac, 1 Submarine owned by the Anzac, 3 Transports owned by the Yamamoto and 1 B.Transport owned by the Yamamoto lost in 67 Sea Zone Yamamoto roll dice for 2 Submarines in 67 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Anzac roll dice for 1 Submarine in 67 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 5 B.Transports, 2 Battleships, 1 Bomber, 2 Carriers, 1 Cruiser, 3 Destroyers and 2 Fighters in 67 Sea Zone, round 3 : 6/11 hits, 4.50 expected hits Anzac roll dice for 2 Battleships, 1 Carrier and 4 Destroyers in 67 Sea Zone, round 3 : 5/7 hits, 3.17 expected hits 2 Submarines owned by the Yamamoto, 1 Submarine owned by the Anzac, 4 Destroyers owned by the Anzac, 1 Carrier owned by the Anzac, 2 Destroyers owned by the Yamamoto and 2 B.Transports owned by the Yamamoto lost in 67 Sea Zone Yamamoto roll dice for 3 B.Transports, 2 Battleships, 1 Bomber, 2 Carriers, 1 Cruiser, 1 Destroyer and 2 Fighters in 67 Sea Zone, round 4 : 3/9 hits, 3.83 expected hits Anzac roll dice for 2 Battleships in 67 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits 2 Battleships owned by the Anzac and 1 Carrier owned by the Yamamoto lost in 67 Sea Zone Yamamoto win with 3 B.Transports, 2 Battleships, 1 Bomber, 1 Carrier, 1 Cruiser, 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 50 Casualties for Yamamoto: 3 B.Transports, 1 Carrier, 2 Destroyers, 2 Submarines and 3 Transports Casualties for Anzac: 2 Battleships, 1 Carrier, 4 Destroyers, 2 Submarines and 6 Transports Battle in Lanchow Yamamoto attack with 2 Fighters and 2 Tanks Chinese defend with 1 ArmoredCar and 1 Tank Yamamoto roll dice for 2 Fighters and 2 Tanks in Lanchow, round 2 : 3/4 hits, 1.67 expected hits Chinese roll dice for 1 ArmoredCar and 1 Tank in Lanchow, round 2 : 0/2 hits, 0.67 expected hits 1 Tank owned by the Chinese and 1 ArmoredCar owned by the Chinese lost in Lanchow Yamamoto win, taking Lanchow from Chinese with 2 Fighters and 2 Tanks remaining. Battle score for attacker is 9 Casualties for Chinese: 1 ArmoredCar and 1 Tank Battle in Hokkaido Yamamoto attack with 1 Artillery, 2 Elites and 1 Marine Americans defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Artillery, 2 Elites and 1 Marine in Hokkaido, round 2 : 1/4 hits, 1.67 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Hokkaido, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Hokkaido Yamamoto roll dice for 1 Artillery, 2 Elites and 1 Marine in Hokkaido, round 3 : 3/4 hits, 1.67 expected hits Americans roll dice for 1 Artillery in Hokkaido, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Americans lost in Hokkaido Yamamoto win, taking Hokkaido from Americans with 1 Artillery, 2 Elites and 1 Marine remaining. Battle score for attacker is 6 Casualties for Americans: 1 Artillery and 1 Infantry Battle in Assam Yamamoto attack with 2 Elites British defend with 1 Infantry Yamamoto roll dice for 2 Elites in Assam, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 Infantry in Assam, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Elites in Assam, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 Infantry in Assam, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Assam Yamamoto win, taking Assam from British with 2 Elites remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Chubu Yamamoto attack with 8 Infantrys British defend with 2 Infantrys Yamamoto roll dice for 8 Infantrys in Chubu, round 2 : 0/8 hits, 1.33 expected hits British roll dice for 2 Infantrys in Chubu, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Yamamoto lost in Chubu Yamamoto roll dice for 6 Infantrys in Chubu, round 3 : 2/6 hits, 1.00 expected hits British roll dice for 2 Infantrys in Chubu, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto and 2 Infantrys owned by the British lost in Chubu Yamamoto win, taking Chubu from British with 5 Infantrys remaining. Battle score for attacker is -2 Casualties for Yamamoto: 3 Infantrys Casualties for British: 2 Infantrys Battle in Broome Yamamoto attack with 1 Artillery, 2 Infantrys, 3 Marines and 1 Tank Anzac defend with 1 AAGun, 2 Artillerys, 1 Bunker and 1 Factory Yamamoto roll dice for 1 Artillery, 2 Infantrys, 3 Marines and 1 Tank in Broome, round 2 : 3/7 hits, 2.83 expected hits Units damaged: 1 Bunker owned by the Anzac Anzac roll dice for 2 Artillerys and 1 Bunker in Broome, round 2 : 1/3 hits, 1.17 expected hits 2 Artillerys owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Broome Yamamoto roll dice for 1 Artillery, 1 Infantry, 3 Marines and 1 Tank in Broome, round 3 : 3/6 hits, 2.67 expected hits Anzac roll dice for 1 Bunker in Broome, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Yamamoto and 1 Bunker owned by the Anzac lost in Broome Yamamoto win, taking Broome from Anzac with 1 Artillery, 3 Marines and 1 Tank remaining. Battle score for attacker is 10 Casualties for Yamamoto: 2 Infantrys Casualties for Anzac: 2 Artillerys and 1 Bunker Battle in Western Australia Non Combat Move - Yamamoto 1 Bomber moved from 67 Sea Zone to Celebes 2 Fighters moved from Lanchow to Yunnan Place Units - Yamamoto 1 Carrier, 1 Destroyer and 2 Transports placed in 107 Sea Zone Yamamoto undo move 1. 1 Carrier, 2 Destroyers and 2 Transports placed in 85 Sea Zone 1 Fighter placed in 85 Sea Zone 2 ArmoredCars and 1 Tank placed in Kwangsi 6 ArmoredCars placed in Hong Kong 4 Elites placed in Davao Yamamoto undo move 5. 2 Elites placed in Davao 2 Elites placed in Manila Turn Complete - Yamamoto Yamamoto collect 101 PUs; end with 101 PUs
Combat Hit Differential Summary :
British : 1.00 Yamamoto : 5.67 Americans : -1.00 Anzac : 3.67 Chinese : -0.67
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Chinese 1 Elite moved from E.Qinghai to Lanchow 2 ArmoredCars moved from Hsining to Lanchow 1 Infantry moved from Shensi to Szechwan 1 Infantry moved from Shensi to Hupeh 1 ArmoredCar moved from Shensi to Szechwan 1 ArmoredCar moved from Ningsia to Hupeh 1 Tank moved from Ningsia to Chahar 1 Tank moved from Suiyuan to Chahar 2 Tanks moved from Shensi to Shansi 1 Mech.Inf moved from Shensi to Hupeh 2 Artillerys and 2 Infantrys moved from Gobi Altai to Ningsia 3 Infantrys and 1 Marine moved from Hsining to E.Qinghai 4 Infantrys moved from E.Sinkiang to Gobi Altai 4 Infantrys moved from Urumqi to E.Sinkiang Purchase Units - Chinese Chinese buy 2 ArmoredCars, 2 Artillerys, 1 Elite and 5 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Hupeh Chinese attack with 1 ArmoredCar, 1 Infantry and 1 Mech.Inf Hisaichi defend with 2 Tanks Chinese roll dice for 1 ArmoredCar, 1 Infantry and 1 Mech.Inf in Hupeh, round 2 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 2 Tanks in Hupeh, round 2 : 0/2 hits, 1.00 expected hits 1 Tank owned by the Hisaichi lost in Hupeh Chinese roll dice for 1 ArmoredCar, 1 Infantry and 1 Mech.Inf in Hupeh, round 3 : 0/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Tank in Hupeh, round 3 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 ArmoredCar, 1 Infantry and 1 Mech.Inf in Hupeh, round 4 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Tank in Hupeh, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Hupeh Chinese win, taking Hupeh from Hisaichi with 1 ArmoredCar, 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 10 Casualties for Hisaichi: 2 Tanks Battle in Lanchow Chinese attack with 2 ArmoredCars and 1 Elite Yamamoto defend with 2 Tanks Chinese roll dice for 2 ArmoredCars and 1 Elite in Lanchow, round 2 : 1/3 hits, 1.00 expected hits Yamamoto roll dice for 2 Tanks in Lanchow, round 2 : 0/2 hits, 1.00 expected hits 1 Tank owned by the Yamamoto lost in Lanchow Chinese roll dice for 2 ArmoredCars and 1 Elite in Lanchow, round 3 : 1/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Tank in Lanchow, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto and 1 Elite owned by the Chinese lost in Lanchow Chinese win, taking Lanchow from Yamamoto with 2 ArmoredCars remaining. Battle score for attacker is 7 Casualties for Yamamoto: 2 Tanks Casualties for Chinese: 1 Elite Battle in Chahar Chinese attack with 2 Tanks Hisaichi defend with 1 Tank Chinese roll dice for 2 Tanks in Chahar, round 2 : 1/2 hits, 1.00 expected hits Hisaichi roll dice for 1 Tank in Chahar, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi and 1 Tank owned by the Chinese lost in Chahar Chinese win, taking Chahar from Hisaichi with 1 Tank remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Tank Casualties for Hisaichi: 1 Tank Battle in Szechwan Chinese attack with 1 ArmoredCar and 1 Infantry Yamamoto defend with 1 Elite Chinese roll dice for 1 ArmoredCar and 1 Infantry in Szechwan, round 2 : 1/2 hits, 0.50 expected hits Yamamoto roll dice for 1 Elite in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Yamamoto lost in Szechwan Chinese win, taking Szechwan from Yamamoto with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 3 Casualties for Yamamoto: 1 Elite Battle in Shansi Chinese attack with 2 Tanks Hisaichi defend with 1 Fighter Chinese roll dice for 2 Tanks in Shansi, round 2 : 0/2 hits, 1.00 expected hits Hisaichi roll dice for 1 Fighter in Shansi, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 2 Tanks in Shansi, round 3 : 1/2 hits, 1.00 expected hits Hisaichi roll dice for 1 Fighter in Shansi, round 3 : 0/1 hits, 0.50 expected hits 1 Fighter owned by the Hisaichi lost in Shansi Chinese win, taking Shansi from Hisaichi with 2 Tanks remaining. Battle score for attacker is 8 Casualties for Hisaichi: 1 Fighter Non Combat Move - Chinese Place Units - Chinese 2 ArmoredCars, 2 Artillerys, 1 Elite and 1 Infantry placed in Hsining 4 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Hisaichi : -2.50 Yamamoto : -0.83 Chinese : -1.50
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TripleA Turn Summary: Hisaichi round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Hisaichi 1 Adv.Fighter moved from Hulunbuir to Chahar 1 Tank moved from Peking to Chahar 2 Tanks moved from Peking to Shansi 1 Tank moved from Shantung to Shansi 2 Tanks moved from Shantung to Hupeh 2 Infantrys moved from Kweichow to Hupeh 1 Fighter moved from Yunnan to Hupeh 1 Bomber moved from Yunnan to 75 Sea Zone 1 Battleship and 2 Submarines moved from 93 Sea Zone to 85 Sea Zone 1 Destroyer moved from 112 Sea Zone to 110 Sea Zone 1 Destroyer moved from 105 Sea Zone to 110 Sea Zone 1 T.Boat moved from 111 Sea Zone to 110 Sea Zone 1 Carrier moved from 93 Sea Zone to 84 Sea Zone 2 Transports moved from 93 Sea Zone to 84 Sea Zone 7 Infantrys moved from Kirin to Heilungchiang 3 Infantrys moved from Heilungchiang to Hulunbuir 3 Infantrys moved from Heilungchiang to Khabarovsk 1 Artillery moved from Hulunbuir to Heilungchiang 1 Infantry moved from Heilungchiang to Hulunbuir 1 Infantry moved from Heilungchiang to Hulunbuir 4 Infantrys moved from Changchun to Kirin 4 Infantrys moved from Changchun to Kirin Purchase Units - Hisaichi Hisaichi buy 1 Elite, 10 Infantrys and 6 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in 75 Sea Zone Hisaichi attack with 1 Bomber Americans defend with 1 Transport Hisaichi roll dice for 1 Bomber in 75 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 Transport in 75 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Americans lost in 75 Sea Zone Hisaichi win with 1 Bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 Transport Battle in Hupeh Hisaichi attack with 1 Fighter, 2 Infantrys and 2 Tanks Chinese defend with 1 ArmoredCar, 1 Infantry and 1 Mech.Inf Hisaichi roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Hupeh, round 2 : 2/5 hits, 1.67 expected hits Chinese roll dice for 1 ArmoredCar, 1 Infantry and 1 Mech.Inf in Hupeh, round 2 : 2/3 hits, 0.83 expected hits 1 ArmoredCar owned by the Chinese, 2 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hupeh Hisaichi roll dice for 1 Fighter and 2 Tanks in Hupeh, round 3 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 Mech.Inf in Hupeh, round 3 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Chinese lost in Hupeh Hisaichi win, taking Hupeh from Chinese with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 8 Casualties for Hisaichi: 2 Infantrys Casualties for Chinese: 1 ArmoredCar, 1 Infantry and 1 Mech.Inf Battle in Chahar Hisaichi attack with 1 Adv.Fighter and 1 Tank Chinese defend with 1 Tank Hisaichi roll dice for 1 Adv.Fighter and 1 Tank in Chahar, round 2 : 1/2 hits, 1.00 expected hits Chinese roll dice for 1 Tank in Chahar, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Adv.Fighter and 1 Tank remaining. Battle score for attacker is 5 Casualties for Chinese: 1 Tank Battle in Shansi Hisaichi attack with 3 Tanks Chinese defend with 2 Tanks Hisaichi roll dice for 3 Tanks in Shansi, round 2 : 2/3 hits, 1.50 expected hits Chinese roll dice for 2 Tanks in Shansi, round 2 : 1/2 hits, 1.00 expected hits 1 Tank owned by the Hisaichi and 2 Tanks owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 2 Tanks remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Tank Casualties for Chinese: 2 Tanks Battle in 85 Sea Zone Hisaichi attack with 1 Battleship and 2 Submarines; Yamamoto loiter and taunt British defend with 1 Destroyer and 1 Transport Hisaichi roll dice for 2 Submarines in 85 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Battleship in 85 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 Destroyer and 1 Transport in 85 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits 1 Transport owned by the British lost in 85 Sea Zone Hisaichi roll dice for 2 Submarines in 85 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 Destroyer in 85 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the British lost in 85 Sea Zone Hisaichi win with 1 Battleship and 2 Submarines remaining. Battle score for attacker is 14 Casualties for British: 1 Destroyer and 1 Transport Non Combat Move - Hisaichi 1 Adv.Fighter moved from Chahar to Peking 1 Fighter moved from Hupeh to Yunnan 1 Bomber moved from 75 Sea Zone to Shantung Place Units - Hisaichi 1 Elite and 3 Infantrys placed in Liaoning 7 Infantrys placed in Changchun 3 Tanks placed in Shantung 3 Tanks placed in Peking Turn Complete - Hisaichi Hisaichi collect 50 PUs; end with 50 PUs
Combat Hit Differential Summary :
Hisaichi : 1.83 British : -0.83 Americans : -0.17 Chinese : 0.33
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Quite the game! I’m still down in money after 4 round. Gotta close that gap soon!
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TripleA Manual Gamesave Post: British round 5
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - British 6 Infantrys moved from Cairo to Lower Egypt 1 Infantry moved from Darfur to Nubia British take Nubia from Germans 1 Tank moved from Darfur to New Valley British take New Valley from Germans 1 Tank moved from New Valley to Lower Egypt 1 Fighter moved from Cairo to Lower Egypt 2 Cruisers moved from 57 Sea Zone to 58 Sea Zone 2 Infantrys moved from W.Iran to 58 Sea Zone 2 Cruisers and 2 Infantrys moved from 58 Sea Zone to 57 Sea Zone 2 Infantrys moved from 57 Sea Zone to Lower Egypt 2 Fighters moved from E.Morocco to S.Algeria 1 Transport moved from 57 Sea Zone to 58 Sea Zone 1 Infantry moved from W.Iran to 58 Sea Zone 1 Infantry and 1 Transport moved from 58 Sea Zone to 57 Sea Zone 1 Infantry moved from 57 Sea Zone to Lower Egypt 1 Tank moved from Cairo to Lower Egypt 1 Infantry moved from Cairo to Lower Egypt 4 ArmoredCars, 6 Infantrys and 1 Tank moved from Bihar to Assam 1 Infantry moved from Hyderabad to Bihar 2 Artillerys and 3 Infantrys moved from Delhi to Bihar 1 Infantry moved from Madras to Hyderabad 3 Infantrys moved from Rajputana to Hyderabad 2 Infantrys moved from Bombay to Rajputana 1 Destroyer and 2 Submarines moved from 65 Sea Zone to 67 Sea Zone 1 Fighter moved from Banjarmasin to 67 Sea Zone 2 Transports moved from 65 Sea Zone to 67 Sea Zone 3 Infantrys moved from French Equatorial Africa to Darfur 1 Infantry and 1 Tank moved from Koryakia to Kolyma 1 Tank moved from Kolyma to Zhigansk 3 Infantrys moved from British Columbia to Yukon 3 Tanks moved from Northern Ireland to Manchester 2 Infantrys moved from Wales to Dover 4 Infantrys moved from Madras to Hyderabad 1 Infantry moved from Central America to E.Mexico 2 Infantrys and 1 Tank moved from Cape Verde to 34 Sea Zone 2 Infantrys, 1 Tank and 2 Transports moved from 34 Sea Zone to 41 Sea Zone 2 Infantrys moved from 41 Sea Zone to E.Morocco 1 Tank moved from 41 Sea Zone to E.Morocco Purchase Units - British British buy 3 Adv.Fighters, 1 Bunker, 1 Carrier, 1 Destroyer, 1 Elite, 6 Infantrys and 5 Tanks; Remaining resources: 0 PUs; Combat - British Battle in Lower Egypt British attack with 1 Fighter, 10 Infantrys and 2 Tanks Italians defend with 3 Artillerys, 3 Infantrys and 2 Tanks British roll dice for 2 Cruisers in Lower Egypt, round 2 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Italians lost in Lower Egypt British roll dice for 1 Fighter, 10 Infantrys and 2 Tanks in Lower Egypt, round 2 : 5/13 hits, 3.00 expected hits Italians roll dice for 3 Artillerys, 2 Infantrys and 2 Tanks in Lower Egypt, round 2 : 2/7 hits, 2.67 expected hits 3 Artillerys owned by the Italians, 2 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in Lower Egypt British roll dice for 1 Fighter, 8 Infantrys and 2 Tanks in Lower Egypt, round 3 : 4/11 hits, 2.67 expected hits Italians roll dice for 2 Tanks in Lower Egypt, round 3 : 1/2 hits, 1.00 expected hits 2 Tanks owned by the Italians and 1 Infantry owned by the British lost in Lower Egypt British win, taking Lower Egypt from Italians with 1 Fighter, 7 Infantrys and 2 Tanks remaining. Battle score for attacker is 22 Casualties for Italians: 3 Artillerys, 3 Infantrys and 2 Tanks Casualties for British: 3 Infantrys Battle in Assam British attack with 4 ArmoredCars, 6 Infantrys and 1 Tank Yamamoto defend with 2 Elites British roll dice for 4 ArmoredCars, 6 Infantrys and 1 Tank in Assam, round 2 : 6/11 hits, 2.83 expected hits Yamamoto roll dice for 2 Elites in Assam, round 2 : 0/2 hits, 0.67 expected hits 2 Elites owned by the Yamamoto lost in Assam British win, taking Assam from Yamamoto with 4 ArmoredCars, 6 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Yamamoto: 2 Elites Battle in 67 Sea Zone British attack with 1 Destroyer, 1 Fighter, 2 Submarines and 2 Transports Yamamoto defend with 3 B.Transports, 2 Battleships, 1 Carrier, 1 Cruiser, 1 Destroyer and 2 Fighters British roll dice for 2 Submarines in 67 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 Destroyer, 1 Fighter and 2 Transports in 67 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Combat Hit Differential Summary :
British : 7.17 Italians : -0.67 Yamamoto : -0.67
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@Whackamatt i got 2 hits in sz67. ool please