Wiz (L+10) vs Shin-JI (x) BM3 G1

  • '20 '19

    TripleA Move Summary: Russians round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians repair damage of 6x factory_minor; Remaining resources: 54 PUs; 
            Russians buy 2 armour, 2 artilleries, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Karelia to Finland
            1 armour and 1 mech_infantry moved from Novgorod to Finland
            1 infantry moved from Bessarabia to Romania
            1 infantry moved from Eastern Poland to Romania
            2 infantry moved from Eastern Poland to Poland
            1 fighter moved from Eastern Poland to Romania
            1 tactical_bomber moved from Eastern Poland to Romania
            1 fighter moved from Eastern Poland to Poland
            1 tactical_bomber moved from Eastern Poland to Poland
            18 infantry moved from Manchuria to Jehol
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians repair damage of 6x factory_minor; Remaining resources: 54 PUs; 
            Russians buy 2 armour, 2 artilleries, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Karelia to Finland
            1 armour and 1 mech_infantry moved from Novgorod to Finland
            1 infantry moved from Bessarabia to Romania
            1 infantry moved from Eastern Poland to Romania
            2 infantry moved from Eastern Poland to Poland
            1 fighter moved from Eastern Poland to Romania
            1 tactical_bomber moved from Eastern Poland to Romania
            1 fighter moved from Eastern Poland to Poland
            1 tactical_bomber moved from Eastern Poland to Poland
            18 infantry moved from Manchuria to Jehol
    
        Combat - Russians
            Battle in Romania
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Romania
                Russians win, taking Romania from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Finland
                Russians attack with 1 armour, 2 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Finland, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Finland, round 3 : 3/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Poland
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Poland
                Russians win, taking Poland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Jehol
                Russians attack with 18 infantry
                Japanese defend with 1 aaGun and 10 infantry
                    Russians roll dice for 18 infantry in Jehol, round 2 : 3/18 hits, 3.00 expected hits
                    Japanese roll dice for 1 aaGun and 10 infantry in Jehol, round 2 : 3/10 hits, 3.33 expected hits
                    2 infantry owned by the Japanese, 3 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Jehol
                    Russians roll dice for 15 infantry in Jehol, round 3 : 2/15 hits, 2.50 expected hits
                    Japanese roll dice for 8 infantry in Jehol, round 3 : 6/8 hits, 2.67 expected hits
                    2 infantry owned by the Japanese and 6 infantry owned by the Russians lost in Jehol
                    Russians roll dice for 9 infantry in Jehol, round 4 : 2/9 hits, 1.50 expected hits
                    Japanese roll dice for 6 infantry in Jehol, round 4 : 1/6 hits, 2.00 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol
                    Russians roll dice for 8 infantry in Jehol, round 5 : 1/8 hits, 1.33 expected hits
                    Japanese roll dice for 4 infantry in Jehol, round 5 : 0/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                    Russians roll dice for 8 infantry in Jehol, round 6 : 0/8 hits, 1.33 expected hits
                    Japanese roll dice for 3 infantry in Jehol, round 6 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 8 infantry in Jehol, round 7 : 0/8 hits, 1.33 expected hits
                    Japanese roll dice for 3 infantry in Jehol, round 7 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Jehol
                    Russians roll dice for 7 infantry in Jehol, round 8 : 1/7 hits, 1.17 expected hits
                    Japanese roll dice for 3 infantry in Jehol, round 8 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Jehol
                    Russians roll dice for 5 infantry in Jehol, round 9 : 1/5 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Jehol, round 9 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol
                    Russians roll dice for 4 infantry in Jehol, round 10 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 10 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol
                Russians win, taking Jehol from Japanese with 3 infantry remaining. Battle score for attacker is -10
                Casualties for Russians: 15 infantry
                Casualties for Japanese: 1 aaGun and 10 infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Manchuria to Jehol
            1 fighter and 1 tactical_bomber moved from Romania to Ukraine
            1 armour moved from Ukraine to Romania
            4 aaGuns, 1 armour, 10 artilleries, 33 infantry and 2 mech_infantrys moved from Eastern Poland to Romania
            3 armour moved from Western Ukraine to Romania
            2 mech_infantrys moved from Western Ukraine to Romania
            1 infantry moved from Western Ukraine to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Poland to Ukraine
            1 fighter moved from Novgorod to Ukraine
            2 artilleries and 3 infantry moved from Ukraine to Bessarabia
            3 artilleries and 3 infantry moved from Western Ukraine to Bessarabia
            2 armour and 3 mech_infantrys moved from Russia to Ukraine
            1 mech_infantry moved from Novgorod to Finland
            1 mech_infantry moved from Novgorod to Finland
    
        Place Units - Russians
            1 armour and 2 artilleries placed in Ukraine
            1 armour, 1 fighter and 1 mech_infantry placed in Novgorod
            5 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,1,6,4,5,1,5,6,5,3,4,2,1,1,5
            Russians collect 44 PUs (3 lost to blockades); end with 44 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : -0.67
    Japanese : 1.67
    

    Savegame

  • '15

    TripleA Move Summary: Japanese round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 destroyer, 1 fighter, 1 harbour, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 33 Sea Zone to 6 Sea Zone
            1 armour moved from Shantung to Anhwe
            1 armour moved from Shantung to Anhwe
            1 fighter and 1 tactical_bomber moved from Kwangsi to Shantung
            2 fighters and 2 tactical_bombers moved from Kwangsi to 6 Sea Zone
            2 bombers moved from Kwangsi to India
            1 infantry moved from Burma to India
            1 artillery moved from Burma to India
            2 battleships, 1 carrier and 2 cruisers moved from 37 Sea Zone to 56 Sea Zone
            2 artilleries and 4 infantry moved from Kwangsi to 36 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 36 Sea Zone to 56 Sea Zone
            2 artilleries and 4 infantry moved from 56 Sea Zone to Western Australia
            2 transports moved from 37 Sea Zone to 36 Sea Zone
            8 submarines moved from 6 Sea Zone to 34 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            4 carriers, 2 destroyers, 5 fighters, 2 infantry, 3 submarines, 2 tactical_bombers and 1 transport moved from 33 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from Kwangsi to 54 Sea Zone
            2 fighters moved from Kwangsi to 56 Sea Zone
    

    Savegame

  • '15

    Scramble off Queensland?

  • '15

    I can make some small changes I just noticed, but the scramble will be the same. Just a sec!

  • '15

    TripleA Move Summary: Japanese round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 destroyer, 1 fighter, 1 harbour, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 33 Sea Zone to 6 Sea Zone
            8 submarines moved from 6 Sea Zone to 34 Sea Zone
            3 submarines moved from 33 Sea Zone to 34 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone
            1 infantry moved from 56 Sea Zone to Western Australia
            1 infantry moved from Burma to India
            1 mech_infantry moved from Burma to India
            2 bombers moved from Kwangsi to India
            1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
            1 armour moved from Shantung to Anhwe
            2 fighters and 2 tactical_bombers moved from Kwangsi to 6 Sea Zone
            4 carriers, 2 destroyers, 5 fighters and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
            1 fighter moved from Kwangsi to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to 56 Sea Zone
            2 battleships, 1 carrier and 2 cruisers moved from 37 Sea Zone to 56 Sea Zone
    

    Savegame

  • '15

    OK, this is better. Scramble off Queensland?

  • '20 '19

    @Shin-Ji Its tempting…but ultimately no scramble thanks

  • '15

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 destroyer, 1 fighter, 1 harbour, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 33 Sea Zone to 6 Sea Zone
            8 submarines moved from 6 Sea Zone to 34 Sea Zone
            3 submarines moved from 33 Sea Zone to 34 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone
            1 infantry moved from 56 Sea Zone to Western Australia
            1 infantry moved from Burma to India
            1 mech_infantry moved from Burma to India
            2 bombers moved from Kwangsi to India
            1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
            1 armour moved from Shantung to Anhwe
            2 fighters and 2 tactical_bombers moved from Kwangsi to 6 Sea Zone
            4 carriers, 2 destroyers, 5 fighters and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
            1 fighter moved from Kwangsi to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to 56 Sea Zone
            2 battleships, 1 carrier and 2 cruisers moved from 37 Sea Zone to 56 Sea Zone
    
        Combat - Japanese
            Battle in Western Australia
            Battle in 6 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                Japanese win, taking Western Australia from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in India
                Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
                British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in India, round 2 : 1/4 hits, 1.67 expected hits
                    UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in India
                Japanese destroys 8PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 54 Sea Zone
                Japanese attack with 4 carriers, 2 destroyers, 6 fighters and 2 tactical_bombers
                ANZAC defend with 1 cruiser, 1 submarine and 1 transport
                    Japanese roll dice for 4 carriers, 2 destroyers, 6 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 3/10 hits, 5.00 expected hits
                    ANZAC roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 cruiser and 1 transport in 54 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 tactical_bomber owned by the Japanese, 1 transport owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 54 Sea Zone
                Japanese win, taking 54 Sea Zone from Neutral with 4 carriers, 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 destroyer and 1 tactical_bomber
                Casualties for ANZAC: 1 cruiser, 1 submarine and 1 transport
            Battle in Anhwe
                Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Anhwe, round 2 : 1/3 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 armour
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 56 Sea Zone: 1 fighter
            EDIT: Adding units owned by Japanese to 54 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            1 fighter moved from Anhwe to Shantung
            1 tactical_bomber moved from Anhwe to Shantung
            2 tactical_bombers moved from 6 Sea Zone to Japan
            2 fighters moved from 6 Sea Zone to Japan
            2 artilleries and 3 infantry moved from Kwangsi to 36 Sea Zone
            2 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 56 Sea Zone
            2 transports moved from 37 Sea Zone to 36 Sea Zone
            2 bombers moved from India to Java
    
        Place Units - Japanese
            1 fighter, 1 infantry and 1 tactical_bomber placed in Japan
            1 destroyer and 2 submarines placed in 36 Sea Zone
            1 harbour placed in Paulau Island
            1 airfield placed in Java
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,1
            Japanese collect 52 PUs (1 lost to blockades); end with 52 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.17
    ANZAC : 1.33
    Chinese : 0.67
    UK_Pacific : -0.33
    Japanese : -3.00
    

    Savegame

  • '15

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 destroyer, 1 fighter, 1 harbour, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 33 Sea Zone to 6 Sea Zone
            8 submarines moved from 6 Sea Zone to 34 Sea Zone
            3 submarines moved from 33 Sea Zone to 34 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone
            1 infantry moved from 56 Sea Zone to Western Australia
            1 infantry moved from Burma to India
            1 mech_infantry moved from Burma to India
            2 bombers moved from Kwangsi to India
            1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
            1 armour moved from Shantung to Anhwe
            2 fighters and 2 tactical_bombers moved from Kwangsi to 6 Sea Zone
            4 carriers, 2 destroyers, 5 fighters and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
            1 fighter moved from Kwangsi to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to 56 Sea Zone
            2 battleships, 1 carrier and 2 cruisers moved from 37 Sea Zone to 56 Sea Zone
    
        Combat - Japanese
            Battle in Western Australia
            Battle in 6 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                Japanese win, taking Western Australia from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in India
                Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
                British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in India, round 2 : 1/4 hits, 1.67 expected hits
                    UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in India
                Japanese destroys 8PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 54 Sea Zone
                Japanese attack with 4 carriers, 2 destroyers, 6 fighters and 2 tactical_bombers
                ANZAC defend with 1 cruiser, 1 submarine and 1 transport
                    Japanese roll dice for 4 carriers, 2 destroyers, 6 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 3/10 hits, 5.00 expected hits
                    ANZAC roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 cruiser and 1 transport in 54 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 tactical_bomber owned by the Japanese, 1 transport owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 54 Sea Zone
                Japanese win, taking 54 Sea Zone from Neutral with 4 carriers, 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 destroyer and 1 tactical_bomber
                Casualties for ANZAC: 1 cruiser, 1 submarine and 1 transport
            Battle in Anhwe
                Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Anhwe, round 2 : 1/3 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 armour
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 56 Sea Zone: 1 fighter
            EDIT: Adding units owned by Japanese to 54 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            1 fighter moved from Anhwe to Shantung
            1 tactical_bomber moved from Anhwe to Shantung
            2 tactical_bombers moved from 6 Sea Zone to Japan
            2 fighters moved from 6 Sea Zone to Japan
            2 artilleries and 3 infantry moved from Kwangsi to 36 Sea Zone
            2 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 56 Sea Zone
            2 transports moved from 37 Sea Zone to 36 Sea Zone
            2 bombers moved from India to Java
    
        Place Units - Japanese
            1 fighter, 1 infantry and 1 tactical_bomber placed in Japan
            1 destroyer and 2 submarines placed in 36 Sea Zone
            1 harbour placed in Paulau Island
            1 airfield placed in Java
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,1
            Japanese collect 52 PUs (1 lost to blockades); end with 52 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 56 Sea Zone: 2 artilleries, 3 infantry and 4 transports
            EDIT: Adding units owned by Japanese to 56 Sea Zone: 4 transports
            EDIT: Adding units owned by Japanese to Western Australia: 2 artilleries and 3 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : -0.17
    ANZAC : 1.33
    Chinese : 0.67
    UK_Pacific : -0.33
    Japanese : -3.00
    

    Savegame

  • '15

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 destroyer, 1 fighter, 1 harbour, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 33 Sea Zone to 6 Sea Zone
            8 submarines moved from 6 Sea Zone to 34 Sea Zone
            3 submarines moved from 33 Sea Zone to 34 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone
            1 infantry moved from 56 Sea Zone to Western Australia
            1 infantry moved from Burma to India
            1 mech_infantry moved from Burma to India
            2 bombers moved from Kwangsi to India
            1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
            1 armour moved from Shantung to Anhwe
            2 fighters and 2 tactical_bombers moved from Kwangsi to 6 Sea Zone
            4 carriers, 2 destroyers, 5 fighters and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
            1 fighter moved from Kwangsi to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to 56 Sea Zone
            2 battleships, 1 carrier and 2 cruisers moved from 37 Sea Zone to 56 Sea Zone
    
        Combat - Japanese
            Battle in Western Australia
            Battle in 6 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                Japanese win, taking Western Australia from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in India
                Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
                British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in India, round 2 : 1/4 hits, 1.67 expected hits
                    UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in India
                Japanese destroys 8PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 54 Sea Zone
                Japanese attack with 4 carriers, 2 destroyers, 6 fighters and 2 tactical_bombers
                ANZAC defend with 1 cruiser, 1 submarine and 1 transport
                    Japanese roll dice for 4 carriers, 2 destroyers, 6 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 3/10 hits, 5.00 expected hits
                    ANZAC roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 cruiser and 1 transport in 54 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 tactical_bomber owned by the Japanese, 1 transport owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 54 Sea Zone
                Japanese win, taking 54 Sea Zone from Neutral with 4 carriers, 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 destroyer and 1 tactical_bomber
                Casualties for ANZAC: 1 cruiser, 1 submarine and 1 transport
            Battle in Anhwe
                Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Anhwe, round 2 : 1/3 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 armour
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 56 Sea Zone: 1 fighter
            EDIT: Adding units owned by Japanese to 54 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            1 fighter moved from Anhwe to Shantung
            1 tactical_bomber moved from Anhwe to Shantung
            2 tactical_bombers moved from 6 Sea Zone to Japan
            2 fighters moved from 6 Sea Zone to Japan
            2 artilleries and 3 infantry moved from Kwangsi to 36 Sea Zone
            2 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 56 Sea Zone
            2 transports moved from 37 Sea Zone to 36 Sea Zone
            2 bombers moved from India to Java
    
        Place Units - Japanese
            1 fighter, 1 infantry and 1 tactical_bomber placed in Japan
            1 destroyer and 2 submarines placed in 36 Sea Zone
            1 harbour placed in Paulau Island
            1 airfield placed in Java
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,1
            Japanese collect 52 PUs (1 lost to blockades); end with 52 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 56 Sea Zone: 2 artilleries, 3 infantry and 4 transports
            EDIT: Adding units owned by Japanese to 56 Sea Zone: 4 transports
            EDIT: Adding units owned by Japanese to Western Australia: 2 artilleries and 3 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Caroline Islands: 1 infantry
            EDIT: Removing units owned by Japanese from Caroline Islands: 1 infantry
            EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 transport
            EDIT: Adding units owned by Japanese to 34 Sea Zone: 1 transport
            EDIT: Adding units owned by Japanese to Paulau Island: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : -0.17
    ANZAC : 1.33
    Chinese : 0.67
    UK_Pacific : -0.33
    Japanese : -3.00
    

    Savegame

  • '15

    Sorry for the edits! All good now.

  • '20 '19

    TripleA Move Summary: Americans round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 bomber, 4 fighters, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 33 Sea Zone
    

    Savegame

  • '15

    @wizmark - you missed some edits

  • '20 '19

    @Shin-Ji sorry…page didnt reload…

  • '15

    Yea, it does that sometimes! Sorry for my sloppy posting

  • '20 '19

    @Shin-Ji thought it was odd you left that tt there!

  • '20 '19

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 bomber, 4 fighters, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 artillery and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            4 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 4 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 26 Sea Zone to 63 Sea Zone
            1 artillery, 4 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand
            1 submarine moved from 16 Sea Zone to 26 Sea Zone
            1 battleship and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Johnston Island
            1 infantry and 1 mech_infantry moved from Eastern United States to Quebec
            1 transport moved from 101 Sea Zone to 106 Sea Zone
            3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
            3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            2 bombers moved from Eastern United States to Morocco
    
        Place Units - Americans
            3 submarines placed in 10 Sea Zone
            1 transport placed in 10 Sea Zone
            1 bomber placed in Western United States
            4 fighters placed in Western United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 63 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 46 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Move Summary: Chinese round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            11 infantry moved from Suiyuyan to Hopei
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            11 infantry moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 11 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 11 infantry in Hopei, round 2 : 1/11 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 10 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Manchuria to Anhwe
            7 infantry moved from Manchuria to Jehol
    
        Place Units - Chinese
            4 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.83
    Japanese : 0.67
    

    Savegame

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