Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
dawgoneit (Axis) vs trulpen (Allies), G40 BM3
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TripleA Manual Gamesave Post: Japanese round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 4 destroyers, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 battleships, 6 carriers, 1 cruiser, 9 fighters, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 6 Sea Zone to 33 Sea Zone 3 fighters moved from Philippines to 33 Sea Zone 1 bomber moved from Philippines to 33 Sea Zone 1 armour, 7 artilleries, 3 infantry and 1 mech_infantry moved from Shensi to Tsinghai 1 artillery moved from Shantung to Anhwe 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hopei to Shensi 1 mech_infantry moved from Shantung to Chahar 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Szechwan to Sikang 1 infantry moved from Sikang to Tsinghai 1 fighter and 5 tactical_bombers moved from Yunnan to Tsinghai 2 artilleries and 1 marine moved from Yunnan to Kweichow 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 infantry moved from Shantung to Anhwe Combat - Japanese Japanese creates battle in territory 43 Sea Zone Battle in 43 Sea Zone Japanese attack with 1 submarine Americans defend with 1 submarine 1 submarine owned by the Japanese Submerged 1 submarine owned by the Americans Submerged Battle in Tsinghai Japanese attack with 1 armour, 7 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 5 tactical_bombers Chinese defend with 1 fighter and 11 infantry Japanese roll dice for 1 armour, 7 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 5 tactical_bombers in Tsinghai, round 2 : 7/20 hits, 8.17 expected hits Chinese roll dice for 1 fighter and 11 infantry in Tsinghai, round 2 : 3/12 hits, 4.33 expected hits 3 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 1 armour, 7 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 5 tactical_bombers in Tsinghai, round 3 : 7/17 hits, 7.17 expected hits Chinese roll dice for 1 fighter and 4 infantry in Tsinghai, round 3 : 2/5 hits, 2.00 expected hits 2 infantry owned by the Japanese, 4 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai Japanese winAmericans win with no units remaining, taking Tsinghai from Chinese with 1 armour, 7 artilleries, 1 fighter, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 28 Casualties for Japanese: 5 infantry Casualties for Chinese: 1 fighter and 11 infantry Battle in 33 Sea Zone Japanese attack with 2 battleships, 1 bomber, 7 carriers, 1 cruiser, 1 destroyer, 14 fighters, 1 submarine and 3 tactical_bombers Americans defend with 3 battleships, 7 carriers, 2 cruisers, 1 destroyer, 5 fighters, 5 tactical_bombers and 2 transports; ANZAC defend with 1 fighter and 1 tactical_bomber Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 1 bomber, 7 carriers, 1 cruiser, 1 destroyer, 14 fighters and 3 tactical_bombers in 33 Sea Zone, round 2 : 9/22 hits, 11.83 expected hits Units damaged: 6 carriers owned by the Americans and 3 battleships owned by the Americans Americans roll dice for 3 battleships, 7 carriers, 2 cruisers, 1 destroyer, 6 fighters, 6 tactical_bombers and 2 transports in 33 Sea Zone, round 2 : 13/25 hits, 12.67 expected hits Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese 4 carriers owned by the Japanese lost in 33 Sea Zone Japanese roll dice for 1 submarine in 33 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 2 battleships, 1 bomber, 3 carriers, 1 cruiser, 1 destroyer, 14 fighters and 3 tactical_bombers in 33 Sea Zone, round 3 : 8/22 hits, 11.83 expected hits
Combat Hit Differential Summary :
Americans : 0.33 Chinese : -1.33 Japanese : -7.67
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@trulpen damaged last carrier with my sub. 8 more hits
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Max def. Kill all ac’s and the des.
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 4 destroyers, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 battleships, 6 carriers, 1 cruiser, 9 fighters, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 6 Sea Zone to 33 Sea Zone 3 fighters moved from Philippines to 33 Sea Zone 1 bomber moved from Philippines to 33 Sea Zone 1 armour, 7 artilleries, 3 infantry and 1 mech_infantry moved from Shensi to Tsinghai 1 artillery moved from Shantung to Anhwe 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hopei to Shensi 1 mech_infantry moved from Shantung to Chahar 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Szechwan to Sikang 1 infantry moved from Sikang to Tsinghai 1 fighter and 5 tactical_bombers moved from Yunnan to Tsinghai 2 artilleries and 1 marine moved from Yunnan to Kweichow 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 infantry moved from Shantung to Anhwe Combat - Japanese Japanese creates battle in territory 43 Sea Zone Battle in 43 Sea Zone Japanese attack with 1 submarine Americans defend with 1 submarine 1 submarine owned by the Japanese Submerged 1 submarine owned by the Americans Submerged Battle in Tsinghai Japanese attack with 1 armour, 7 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 5 tactical_bombers Chinese defend with 1 fighter and 11 infantry Japanese roll dice for 1 armour, 7 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 5 tactical_bombers in Tsinghai, round 2 : 7/20 hits, 8.17 expected hits Chinese roll dice for 1 fighter and 11 infantry in Tsinghai, round 2 : 3/12 hits, 4.33 expected hits 3 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 1 armour, 7 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 5 tactical_bombers in Tsinghai, round 3 : 7/17 hits, 7.17 expected hits Chinese roll dice for 1 fighter and 4 infantry in Tsinghai, round 3 : 2/5 hits, 2.00 expected hits 2 infantry owned by the Japanese, 4 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai Japanese winAmericans win with no units remaining, taking Tsinghai from Chinese with 1 armour, 7 artilleries, 1 fighter, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 28 Casualties for Japanese: 5 infantry Casualties for Chinese: 1 fighter and 11 infantry Battle in 33 Sea Zone Japanese attack with 2 battleships, 1 bomber, 7 carriers, 1 cruiser, 1 destroyer, 14 fighters, 1 submarine and 3 tactical_bombers Americans defend with 3 battleships, 7 carriers, 2 cruisers, 1 destroyer, 5 fighters, 5 tactical_bombers and 2 transports; ANZAC defend with 1 fighter and 1 tactical_bomber Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 1 bomber, 7 carriers, 1 cruiser, 1 destroyer, 14 fighters and 3 tactical_bombers in 33 Sea Zone, round 2 : 9/22 hits, 11.83 expected hits Units damaged: 6 carriers owned by the Americans and 3 battleships owned by the Americans Americans roll dice for 3 battleships, 7 carriers, 2 cruisers, 1 destroyer, 6 fighters, 6 tactical_bombers and 2 transports in 33 Sea Zone, round 2 : 13/25 hits, 12.67 expected hits Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese 4 carriers owned by the Japanese lost in 33 Sea Zone Japanese roll dice for 1 submarine in 33 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 2 battleships, 1 bomber, 3 carriers, 1 cruiser, 1 destroyer, 14 fighters and 3 tactical_bombers in 33 Sea Zone, round 3 : 8/22 hits, 11.83 expected hits Americans roll dice for 3 battleships, 7 carriers, 2 cruisers, 1 destroyer, 6 fighters, 6 tactical_bombers and 2 transports in 33 Sea Zone, round 3 : 16/25 hits, 12.67 expected hits 11 fighters owned by the Japanese, 1 destroyer owned by the Americans, 3 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 7 carriers owned by the Americans and 1 submarine owned by the Japanese lost in 33 Sea Zone Japanese roll dice for 2 battleships, 1 bomber, 1 cruiser, 3 fighters and 3 tactical_bombers in 33 Sea Zone, round 4 : 7/10 hits, 6.00 expected hits Americans roll dice for 3 battleships, 2 cruisers, 6 fighters, 6 tactical_bombers and 2 transports in 33 Sea Zone, round 4 : 10/17 hits, 10.00 expected hits 3 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 1 cruiser owned by the Americans, 1 bomber owned by the Japanese, 1 tactical_bomber owned by the ANZAC, 5 tactical_bombers owned by the Americans, 2 battleships owned by the Japanese and 1 cruiser owned by the Japanese lost in 33 Sea Zone Americans win with 3 battleships, 1 cruiser, 6 fighters and 2 transports remaining. Battle score for attacker is -165 Casualties for Japanese: 2 battleships, 1 bomber, 7 carriers, 1 cruiser, 1 destroyer, 14 fighters, 1 submarine and 3 tactical_bombers Casualties for Americans: 7 carriers, 1 cruiser, 1 destroyer and 5 tactical_bombers Casualties for ANZAC: 1 tactical_bomber 1 fighter owned by the ANZAC and 5 fighters owned by the Americans forced to land in Caroline Islands Non Combat Move - Japanese 1 fighter and 5 tactical_bombers moved from Tsinghai to Shensi Place Units - Japanese 4 destroyers and 2 submarines placed in 6 Sea Zone 3 infantry placed in Kiangsu 3 infantry placed in Shantung Turn Complete - Japanese Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2,2,4 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,6 Japanese collect 50 PUs (9 lost to blockades); end with 50 PUs
Combat Hit Differential Summary :
Americans : 3.67 Chinese : -1.33 Japanese : -6.67
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@trulpen it looks like you have both games. 2 more ?
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Yes, we can, but I’ll have to take a rain-check. Have a bit too much on my plate atm and need to reduce the amount of simultaneous A&A play.
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@trulpen just let me no. we can go slow. no hurry. also. thank you for your time playing games with me.