Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
dawgoneit (Axis) vs trulpen (Allies), G40 BM3
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor, 5x factory_minor; Remaining resources: 52 PUs; Germans buy 3 armour, 3 artilleries and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 4 infantry moved from Northern Italy to Southern France 1 armour and 1 mech_infantry moved from Yugoslavia to Southern France 1 armour and 1 mech_infantry moved from Romania to Northern Italy 1 mech_infantry moved from Bulgaria to Greece Germans take Greece from British 1 artillery and 1 infantry moved from Bryansk to Smolensk 1 armour and 1 mech_infantry moved from Ukraine to Smolensk 1 artillery and 3 infantry moved from Ukraine to Rostov 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Novgorod to Finland 1 infantry moved from Novgorod to Karelia 1 artillery moved from Norway to Finland 2 infantry moved from Norway to Finland 3 infantry moved from France to Southern France Combat - Germans Battle in Smolensk Germans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Smolensk Germans roll dice for 1 armour and 1 artillery in Smolensk, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Smolensk Germans roll dice for 1 armour in Smolensk, round 4 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 artillery in Smolensk, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Smolensk Russians win with no units remaining. Battle score for attacker is -7 Casualties for Germans: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Rostov Germans attack with 1 artillery and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 3 infantry in Rostov, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Rostov Germans roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 2 infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Rostov, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 2 infantry in Rostov, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Rostov, round 5 : 1/2 hits, 0.67 expected hits Russians roll dice for 2 infantry in Rostov, round 5 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Rostov Russians win with 1 infantry remaining. Battle score for attacker is -10 Casualties for Germans: 1 artillery and 3 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 armour and 1 mech_infantry moved from Bessarabia to Bulgaria Place Units - Germans 3 artilleries placed in Southern France 3 armour placed in France 2 tactical_bombers placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5 Germans collect 52 PUs (1 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : -1.67 Russians : 3.33
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 4 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Archangel to Novgorod Russians take Novgorod from Germans 23 infantry moved from Russia to Bryansk 6 artilleries moved from Russia to Bryansk 12 artilleries and 26 infantry moved from Tambov to Bryansk 1 infantry moved from Rostov to Bryansk 2 mech_infantrys moved from Archangel to Belarus 3 armour moved from Archangel to Belarus 1 infantry moved from Archangel to Belarus 2 artilleries and 1 infantry moved from Archangel to Novgorod 1 tactical_bomber moved from Russia to Belarus 3 fighters moved from Russia to Belarus Combat - Russians Battle in Bryansk Russians attack with 18 artilleries and 50 infantry Germans defend with 1 infantry Russians roll dice for 18 artilleries and 50 infantry in Bryansk, round 2 : 22/68 hits, 17,33 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 18 artilleries and 50 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 3 armour, 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 armour, 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 3/10 hits, 4,17 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 3 armour, 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Belarus to Russia 4 aaGuns moved from Russia to Bryansk 2 infantry moved from Volgograd to Rostov Place Units - Russians 4 armour, 1 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : -0,67 Russians : 3,50
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TripleA Manual Gamesave Post: Japanese round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 4 destroyers, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 battleships, 6 carriers, 1 cruiser, 9 fighters, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 6 Sea Zone to 33 Sea Zone 3 fighters moved from Philippines to 33 Sea Zone 1 bomber moved from Philippines to 33 Sea Zone 1 armour, 7 artilleries, 3 infantry and 1 mech_infantry moved from Shensi to Tsinghai 1 artillery moved from Shantung to Anhwe 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hopei to Shensi 1 mech_infantry moved from Shantung to Chahar 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Szechwan to Sikang 1 infantry moved from Sikang to Tsinghai 1 fighter and 5 tactical_bombers moved from Yunnan to Tsinghai 2 artilleries and 1 marine moved from Yunnan to Kweichow 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 infantry moved from Shantung to Anhwe Combat - Japanese Japanese creates battle in territory 43 Sea Zone Battle in 43 Sea Zone Japanese attack with 1 submarine Americans defend with 1 submarine 1 submarine owned by the Japanese Submerged 1 submarine owned by the Americans Submerged Battle in Tsinghai Japanese attack with 1 armour, 7 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 5 tactical_bombers Chinese defend with 1 fighter and 11 infantry Japanese roll dice for 1 armour, 7 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 5 tactical_bombers in Tsinghai, round 2 : 7/20 hits, 8.17 expected hits Chinese roll dice for 1 fighter and 11 infantry in Tsinghai, round 2 : 3/12 hits, 4.33 expected hits 3 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 1 armour, 7 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 5 tactical_bombers in Tsinghai, round 3 : 7/17 hits, 7.17 expected hits Chinese roll dice for 1 fighter and 4 infantry in Tsinghai, round 3 : 2/5 hits, 2.00 expected hits 2 infantry owned by the Japanese, 4 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai Japanese winAmericans win with no units remaining, taking Tsinghai from Chinese with 1 armour, 7 artilleries, 1 fighter, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 28 Casualties for Japanese: 5 infantry Casualties for Chinese: 1 fighter and 11 infantry Battle in 33 Sea Zone Japanese attack with 2 battleships, 1 bomber, 7 carriers, 1 cruiser, 1 destroyer, 14 fighters, 1 submarine and 3 tactical_bombers Americans defend with 3 battleships, 7 carriers, 2 cruisers, 1 destroyer, 5 fighters, 5 tactical_bombers and 2 transports; ANZAC defend with 1 fighter and 1 tactical_bomber Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 1 bomber, 7 carriers, 1 cruiser, 1 destroyer, 14 fighters and 3 tactical_bombers in 33 Sea Zone, round 2 : 9/22 hits, 11.83 expected hits
Combat Hit Differential Summary :
Chinese : -1.33 Japanese : -4.50
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@trulpenplay i got 9 hits in sz33. ool please.
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Soak them with 3 hits to dmg the 3 bs and 6 hits to dmg 6 carriers.
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TripleA Manual Gamesave Post: Japanese round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 4 destroyers, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 battleships, 6 carriers, 1 cruiser, 9 fighters, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 6 Sea Zone to 33 Sea Zone 3 fighters moved from Philippines to 33 Sea Zone 1 bomber moved from Philippines to 33 Sea Zone 1 armour, 7 artilleries, 3 infantry and 1 mech_infantry moved from Shensi to Tsinghai 1 artillery moved from Shantung to Anhwe 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hopei to Shensi 1 mech_infantry moved from Shantung to Chahar 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Szechwan to Sikang 1 infantry moved from Sikang to Tsinghai 1 fighter and 5 tactical_bombers moved from Yunnan to Tsinghai 2 artilleries and 1 marine moved from Yunnan to Kweichow 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 infantry moved from Shantung to Anhwe Combat - Japanese Japanese creates battle in territory 43 Sea Zone Battle in 43 Sea Zone Japanese attack with 1 submarine Americans defend with 1 submarine 1 submarine owned by the Japanese Submerged 1 submarine owned by the Americans Submerged Battle in Tsinghai Japanese attack with 1 armour, 7 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 5 tactical_bombers Chinese defend with 1 fighter and 11 infantry Japanese roll dice for 1 armour, 7 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 5 tactical_bombers in Tsinghai, round 2 : 7/20 hits, 8.17 expected hits Chinese roll dice for 1 fighter and 11 infantry in Tsinghai, round 2 : 3/12 hits, 4.33 expected hits 3 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 1 armour, 7 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 5 tactical_bombers in Tsinghai, round 3 : 7/17 hits, 7.17 expected hits Chinese roll dice for 1 fighter and 4 infantry in Tsinghai, round 3 : 2/5 hits, 2.00 expected hits 2 infantry owned by the Japanese, 4 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai Japanese winAmericans win with no units remaining, taking Tsinghai from Chinese with 1 armour, 7 artilleries, 1 fighter, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 28 Casualties for Japanese: 5 infantry Casualties for Chinese: 1 fighter and 11 infantry Battle in 33 Sea Zone Japanese attack with 2 battleships, 1 bomber, 7 carriers, 1 cruiser, 1 destroyer, 14 fighters, 1 submarine and 3 tactical_bombers Americans defend with 3 battleships, 7 carriers, 2 cruisers, 1 destroyer, 5 fighters, 5 tactical_bombers and 2 transports; ANZAC defend with 1 fighter and 1 tactical_bomber Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 1 bomber, 7 carriers, 1 cruiser, 1 destroyer, 14 fighters and 3 tactical_bombers in 33 Sea Zone, round 2 : 9/22 hits, 11.83 expected hits Units damaged: 6 carriers owned by the Americans and 3 battleships owned by the Americans Americans roll dice for 3 battleships, 7 carriers, 2 cruisers, 1 destroyer, 6 fighters, 6 tactical_bombers and 2 transports in 33 Sea Zone, round 2 : 13/25 hits, 12.67 expected hits Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese 4 carriers owned by the Japanese lost in 33 Sea Zone Japanese roll dice for 1 submarine in 33 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 2 battleships, 1 bomber, 3 carriers, 1 cruiser, 1 destroyer, 14 fighters and 3 tactical_bombers in 33 Sea Zone, round 3 : 8/22 hits, 11.83 expected hits
Combat Hit Differential Summary :
Americans : 0.33 Chinese : -1.33 Japanese : -7.67
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@trulpen damaged last carrier with my sub. 8 more hits
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Max def. Kill all ac’s and the des.
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 4 destroyers, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 battleships, 6 carriers, 1 cruiser, 9 fighters, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 6 Sea Zone to 33 Sea Zone 3 fighters moved from Philippines to 33 Sea Zone 1 bomber moved from Philippines to 33 Sea Zone 1 armour, 7 artilleries, 3 infantry and 1 mech_infantry moved from Shensi to Tsinghai 1 artillery moved from Shantung to Anhwe 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hopei to Shensi 1 mech_infantry moved from Shantung to Chahar 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Szechwan to Sikang 1 infantry moved from Sikang to Tsinghai 1 fighter and 5 tactical_bombers moved from Yunnan to Tsinghai 2 artilleries and 1 marine moved from Yunnan to Kweichow 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 infantry moved from Shantung to Anhwe Combat - Japanese Japanese creates battle in territory 43 Sea Zone Battle in 43 Sea Zone Japanese attack with 1 submarine Americans defend with 1 submarine 1 submarine owned by the Japanese Submerged 1 submarine owned by the Americans Submerged Battle in Tsinghai Japanese attack with 1 armour, 7 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 5 tactical_bombers Chinese defend with 1 fighter and 11 infantry Japanese roll dice for 1 armour, 7 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 5 tactical_bombers in Tsinghai, round 2 : 7/20 hits, 8.17 expected hits Chinese roll dice for 1 fighter and 11 infantry in Tsinghai, round 2 : 3/12 hits, 4.33 expected hits 3 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 1 armour, 7 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 5 tactical_bombers in Tsinghai, round 3 : 7/17 hits, 7.17 expected hits Chinese roll dice for 1 fighter and 4 infantry in Tsinghai, round 3 : 2/5 hits, 2.00 expected hits 2 infantry owned by the Japanese, 4 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai Japanese winAmericans win with no units remaining, taking Tsinghai from Chinese with 1 armour, 7 artilleries, 1 fighter, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 28 Casualties for Japanese: 5 infantry Casualties for Chinese: 1 fighter and 11 infantry Battle in 33 Sea Zone Japanese attack with 2 battleships, 1 bomber, 7 carriers, 1 cruiser, 1 destroyer, 14 fighters, 1 submarine and 3 tactical_bombers Americans defend with 3 battleships, 7 carriers, 2 cruisers, 1 destroyer, 5 fighters, 5 tactical_bombers and 2 transports; ANZAC defend with 1 fighter and 1 tactical_bomber Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 1 bomber, 7 carriers, 1 cruiser, 1 destroyer, 14 fighters and 3 tactical_bombers in 33 Sea Zone, round 2 : 9/22 hits, 11.83 expected hits Units damaged: 6 carriers owned by the Americans and 3 battleships owned by the Americans Americans roll dice for 3 battleships, 7 carriers, 2 cruisers, 1 destroyer, 6 fighters, 6 tactical_bombers and 2 transports in 33 Sea Zone, round 2 : 13/25 hits, 12.67 expected hits Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese 4 carriers owned by the Japanese lost in 33 Sea Zone Japanese roll dice for 1 submarine in 33 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 2 battleships, 1 bomber, 3 carriers, 1 cruiser, 1 destroyer, 14 fighters and 3 tactical_bombers in 33 Sea Zone, round 3 : 8/22 hits, 11.83 expected hits Americans roll dice for 3 battleships, 7 carriers, 2 cruisers, 1 destroyer, 6 fighters, 6 tactical_bombers and 2 transports in 33 Sea Zone, round 3 : 16/25 hits, 12.67 expected hits 11 fighters owned by the Japanese, 1 destroyer owned by the Americans, 3 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 7 carriers owned by the Americans and 1 submarine owned by the Japanese lost in 33 Sea Zone Japanese roll dice for 2 battleships, 1 bomber, 1 cruiser, 3 fighters and 3 tactical_bombers in 33 Sea Zone, round 4 : 7/10 hits, 6.00 expected hits Americans roll dice for 3 battleships, 2 cruisers, 6 fighters, 6 tactical_bombers and 2 transports in 33 Sea Zone, round 4 : 10/17 hits, 10.00 expected hits 3 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 1 cruiser owned by the Americans, 1 bomber owned by the Japanese, 1 tactical_bomber owned by the ANZAC, 5 tactical_bombers owned by the Americans, 2 battleships owned by the Japanese and 1 cruiser owned by the Japanese lost in 33 Sea Zone Americans win with 3 battleships, 1 cruiser, 6 fighters and 2 transports remaining. Battle score for attacker is -165 Casualties for Japanese: 2 battleships, 1 bomber, 7 carriers, 1 cruiser, 1 destroyer, 14 fighters, 1 submarine and 3 tactical_bombers Casualties for Americans: 7 carriers, 1 cruiser, 1 destroyer and 5 tactical_bombers Casualties for ANZAC: 1 tactical_bomber 1 fighter owned by the ANZAC and 5 fighters owned by the Americans forced to land in Caroline Islands Non Combat Move - Japanese 1 fighter and 5 tactical_bombers moved from Tsinghai to Shensi Place Units - Japanese 4 destroyers and 2 submarines placed in 6 Sea Zone 3 infantry placed in Kiangsu 3 infantry placed in Shantung Turn Complete - Japanese Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2,2,4 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,6 Japanese collect 50 PUs (9 lost to blockades); end with 50 PUs
Combat Hit Differential Summary :
Americans : 3.67 Chinese : -1.33 Japanese : -6.67
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@trulpen it looks like you have both games. 2 more ?
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Yes, we can, but I’ll have to take a rain-check. Have a bit too much on my plate atm and need to reduce the amount of simultaneous A&A play.
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@trulpen just let me no. we can go slow. no hurry. also. thank you for your time playing games with me.