Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
dawgoneit (Axis) vs trulpen (Allies), G40 BM3
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 airfield, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 10 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Wake Island to 23 Sea Zone 2 infantry moved from Spain to Normandy Bordeaux 1 bomber moved from Spain to France 1 bomber moved from Spain to Western Germany 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux 1 bomber moved from Eastern United States to Normandy Bordeaux 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from Caroline Islands to 22 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from Caroline Islands to 23 Sea Zone 2 tactical_bombers moved from 33 Sea Zone to 23 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from Caroline Islands to 23 Sea Zone 1 submarine moved from 33 Sea Zone to 43 Sea Zone 1 submarine moved from 33 Sea Zone to 22 Sea Zone 1 submarine moved from 33 Sea Zone to 20 Sea Zone 1 submarine moved from 33 Sea Zone to 20 Sea Zone Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Western Germany causes 5 damage total. Strategic bombing raid in France AA fire in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone Americans attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Java Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Java Americans win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 43 Sea Zone Americans attack with 1 submarine Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged 1 transport owned by the Japanese lost in 43 Sea Zone Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 22 Sea Zone Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 20 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 20 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 20 Sea Zone Americans win, taking 20 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 23 Sea Zone Americans attack with 3 fighters and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 3 fighters and 3 tactical_bombers in 23 Sea Zone, round 2 : 2/6 hits, 3,50 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Normandy Bordeaux Americans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits, 2,17 expected hits Italians roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Italians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - Americans 1 bomber moved from Normandy Bordeaux to Spain 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone 1 bomber moved from Western Germany to Spain 1 bomber moved from France to Spain 1 aaGun, 1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 aaGun, 1 artillery and 4 infantry moved from 91 Sea Zone to Spain 1 transport moved from 110 Sea Zone to 102 Sea Zone 1 artillery and 3 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 carrier, 3 infantry and 2 transports moved from 30 Sea Zone to 33 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 2 fighters and 2 tactical_bombers moved from 23 Sea Zone to 33 Sea Zone 2 fighters and 2 tactical_bombers moved from 22 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone Place Units - Americans 1 airfield placed in Spain 1 fighter, 8 infantry and 1 tactical_bomber placed in Eastern United States 1 artillery and 2 infantry placed in Spain 1 carrier placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Kansu 1 fighter moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kansu retreated to Kansu Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 1 PU; end with 2 PUs Purchase Units - British British buy 1 armour, 1 fighter, 7 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from India to Burma 1 fighter moved from India to 41 Sea Zone 1 battleship, 1 cruiser and 2 destroyers moved from 72 Sea Zone to 79 Sea Zone 2 armour and 1 mech_infantry moved from Belgian Congo to Egypt British take Anglo Egyptian Sudan from Italians 5 armour, 1 artillery and 2 mech_infantrys moved from Trans-Jordan to Egypt 1 armour and 1 mech_infantry moved from Spain to France 1 fighter moved from United Kingdom to France 5 fighters moved from Spain to France 1 tactical_bomber moved from 91 Sea Zone to France 1 artillery moved from India to Burma 3 artilleries and 11 infantry moved from India to Burma 1 fighter moved from India to 79 Sea Zone 1 tactical_bomber moved from India to 79 Sea Zone Combat - British Battle in 41 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Egypt British attack with 7 armour, 1 artillery and 3 mech_infantrys Italians defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 5 infantry British roll dice for 7 armour, 1 artillery and 3 mech_infantrys in Egypt, round 2 : 2/11 hits, 4,50 expected hits Italians roll dice for 1 armour, 2 artilleries and 5 infantry in Egypt, round 2 : 3/8 hits, 2,83 expected hits 3 mech_infantrys owned by the British and 2 infantry owned by the Italians lost in Egypt British roll dice for 7 armour and 1 artillery in Egypt, round 3 : 3/8 hits, 3,83 expected hits Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Egypt, round 3 : 1/6 hits, 2,17 expected hits 1 artillery owned by the British and 3 infantry owned by the Italians lost in Egypt British roll dice for 7 armour in Egypt, round 4 : 3/7 hits, 3,50 expected hits Italians roll dice for 1 armour and 2 artilleries in Egypt, round 4 : 1/3 hits, 1,17 expected hits 2 artilleries owned by the Italians, 1 armour owned by the British and 1 armour owned by the Italians lost in Egypt British win, taking Egypt from Italians with 6 armour remaining. Battle score for attacker is 7 Casualties for British: 1 armour, 1 artillery and 3 mech_infantrys Casualties for Italians: 1 armour, 2 artilleries and 5 infantry Battle in Burma British attack with 4 artilleries and 13 infantry Japanese defend with 2 infantry British roll dice for 4 artilleries and 13 infantry in Burma, round 2 : 4/17 hits, 4,17 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 4 artilleries and 12 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Battle in 79 Sea Zone British attack with 1 battleship, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber Italians defend with 3 submarines British roll dice for 1 battleship, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 79 Sea Zone, round 2 : 2/6 hits, 3,00 expected hits Italians roll dice for 3 submarines in 79 Sea Zone, round 2 : 0/3 hits, 0,50 expected hits 2 submarines owned by the Italians lost in 79 Sea Zone British roll dice for 1 battleship, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 79 Sea Zone, round 3 : 4/6 hits, 3,00 expected hits Italians roll dice for 1 submarine in 79 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 79 Sea Zone British win, taking 79 Sea Zone from Neutral with 1 battleship, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Italians: 3 submarines Battle in France British attack with 1 armour, 6 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 airfield, 6 bombers, 1 factory_minor and 4 infantry British roll dice for 1 armour, 6 fighters, 1 mech_infantry and 1 tactical_bomber in France, round 2 : 4/9 hits, 4,33 expected hits Germans roll dice for 6 bombers and 4 infantry in France, round 2 : 3/10 hits, 2,33 expected hits 1 mech_infantry owned by the British, 4 bombers owned by the Germans and 2 fighters owned by the British lost in France British roll dice for 1 armour, 4 fighters and 1 tactical_bomber in France, round 3 : 3/6 hits, 3,17 expected hits Germans roll dice for 2 bombers and 4 infantry in France, round 3 : 1/6 hits, 1,67 expected hits 2 bombers owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the British lost in France retreated to France Germans win with 3 infantry remaining. Battle score for attacker is 45 Casualties for British: 1 armour, 2 fighters and 1 mech_infantry Casualties for Germans: 6 bombers and 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 4 fighters moved from France to Spain 1 tactical_bomber moved from France to Normandy Bordeaux 3 aaGuns moved from India to Burma 1 armour moved from Albania to Turkey 1 fighter moved from 41 Sea Zone to India 1 fighter and 1 tactical_bomber moved from 79 Sea Zone to India 2 artilleries and 3 infantry moved from Iraq to Turkey 1 armour moved from Northwest Persia to Eastern Persia 1 artillery and 2 infantry moved from Persia to Eastern Persia 1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Spain 1 destroyer moved from 109 Sea Zone to 91 Sea Zone 2 infantry moved from Quebec to 106 Sea Zone 2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Spain Place Units - British 1 transport placed in 80 Sea Zone 1 fighter and 2 infantry placed in Persia British undo move 1. 3 infantry placed in Iraq British undo move 1. 2 infantry placed in Persia 1 armour and 2 infantry placed in Union of South Africa British undo move 3. 2 infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone 1 armour placed in Persia 1 fighter placed in United Kingdom Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs Place Units - UK_Pacific 2 artilleries and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 artilleries and 2 infantry
Combat Hit Differential Summary :
Germans : -0,00 Italians : -2,50 British : -4,50 AA fire in France : : -0,17 AA fire in Western Germany : : -0,17 Americans : -0,33 Chinese : -0,67 Japanese : 0,67
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Yugoslavia to Albania Italians take Albania from British 1 artillery moved from Romania to Bulgaria 1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux 1 mech_infantry moved from Holland Belgium to Normandy Bordeaux Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 artillery, 2 infantry and 1 mech_infantry British defend with 1 tactical_bomber; Americans defend with 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.00 expected hits Americans roll dice for 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/3 hits, 1.17 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Normandy Bordeaux Italians roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Italians, 1 tactical_bomber owned by the British and 1 infantry owned by the Americans lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 1 artillery remaining. Battle score for attacker is 7 Casualties for Italians: 2 infantry and 1 mech_infantry Casualties for Americans: 2 infantry Casualties for British: 1 tactical_bomber Non Combat Move - Italians Place Units - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 2 artilleries and 2 infantry EDIT: Adding units owned by Italians to Southern France: 2 artilleries and 2 infantry EDIT: Turning off Edit Mode 2 artilleries and 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3 Italians collect 9 PUs (3 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Italians : 1.33 Americans : 1.00
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 45 Sea Zone 1 fighter moved from 33 Sea Zone to 45 Sea Zone 1 submarine moved from 33 Sea Zone to 45 Sea Zone Combat - ANZAC ANZAC creates battle in territory 19 Sea Zone Battle in 45 Sea Zone ANZAC attack with 1 destroyer, 1 fighter and 1 submarine Japanese defend with 1 submarine ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 45 Sea Zone ANZAC roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 3 : 2/2 hits, 0,83 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 45 Sea Zone ANZAC win, taking 19 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 fighter moved from 45 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from New South Wales to 33 Sea Zone 1 infantry moved from India to Burma 2 aaGuns, 1 artillery and 2 infantry moved from South Australia to Queensland Place Units - ANZAC 2 submarines placed in 62 Sea Zone 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 destroyer moved from 39 Sea Zone to 37 Sea Zone Combat - French Battle in 37 Sea Zone French attack with 1 destroyer Japanese defend with 1 submarine and 1 transport French roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits French roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits French roll dice for 1 destroyer in 37 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 37 Sea Zone 1 transport owned by the Japanese lost in 37 Sea Zone French win, taking 37 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Non Combat Move - French 1 infantry moved from Alexandria to Egypt 1 fighter moved from United Kingdom to Spain Turn Complete - French
Combat Hit Differential Summary :
French : 0,00 ANZAC : -0,00 Japanese : 0,17
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor, 5x factory_minor; Remaining resources: 52 PUs; Germans buy 3 armour, 3 artilleries and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 4 infantry moved from Northern Italy to Southern France 1 armour and 1 mech_infantry moved from Yugoslavia to Southern France 1 armour and 1 mech_infantry moved from Romania to Northern Italy 1 mech_infantry moved from Bulgaria to Greece Germans take Greece from British 1 artillery and 1 infantry moved from Bryansk to Smolensk 1 armour and 1 mech_infantry moved from Ukraine to Smolensk 1 artillery and 3 infantry moved from Ukraine to Rostov 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Novgorod to Finland 1 infantry moved from Novgorod to Karelia 1 artillery moved from Norway to Finland 2 infantry moved from Norway to Finland 3 infantry moved from France to Southern France Combat - Germans Battle in Smolensk Germans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Smolensk Germans roll dice for 1 armour and 1 artillery in Smolensk, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Smolensk Germans roll dice for 1 armour in Smolensk, round 4 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 artillery in Smolensk, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Smolensk Russians win with no units remaining. Battle score for attacker is -7 Casualties for Germans: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Rostov Germans attack with 1 artillery and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 3 infantry in Rostov, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Rostov Germans roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 2 infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Rostov, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 2 infantry in Rostov, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Rostov, round 5 : 1/2 hits, 0.67 expected hits Russians roll dice for 2 infantry in Rostov, round 5 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Rostov Russians win with 1 infantry remaining. Battle score for attacker is -10 Casualties for Germans: 1 artillery and 3 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 armour and 1 mech_infantry moved from Bessarabia to Bulgaria Place Units - Germans 3 artilleries placed in Southern France 3 armour placed in France 2 tactical_bombers placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5 Germans collect 52 PUs (1 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : -1.67 Russians : 3.33
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 4 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Archangel to Novgorod Russians take Novgorod from Germans 23 infantry moved from Russia to Bryansk 6 artilleries moved from Russia to Bryansk 12 artilleries and 26 infantry moved from Tambov to Bryansk 1 infantry moved from Rostov to Bryansk 2 mech_infantrys moved from Archangel to Belarus 3 armour moved from Archangel to Belarus 1 infantry moved from Archangel to Belarus 2 artilleries and 1 infantry moved from Archangel to Novgorod 1 tactical_bomber moved from Russia to Belarus 3 fighters moved from Russia to Belarus Combat - Russians Battle in Bryansk Russians attack with 18 artilleries and 50 infantry Germans defend with 1 infantry Russians roll dice for 18 artilleries and 50 infantry in Bryansk, round 2 : 22/68 hits, 17,33 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 18 artilleries and 50 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 3 armour, 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 armour, 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 3/10 hits, 4,17 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 3 armour, 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Belarus to Russia 4 aaGuns moved from Russia to Bryansk 2 infantry moved from Volgograd to Rostov Place Units - Russians 4 armour, 1 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : -0,67 Russians : 3,50
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TripleA Manual Gamesave Post: Japanese round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 4 destroyers, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 battleships, 6 carriers, 1 cruiser, 9 fighters, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 6 Sea Zone to 33 Sea Zone 3 fighters moved from Philippines to 33 Sea Zone 1 bomber moved from Philippines to 33 Sea Zone 1 armour, 7 artilleries, 3 infantry and 1 mech_infantry moved from Shensi to Tsinghai 1 artillery moved from Shantung to Anhwe 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hopei to Shensi 1 mech_infantry moved from Shantung to Chahar 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Szechwan to Sikang 1 infantry moved from Sikang to Tsinghai 1 fighter and 5 tactical_bombers moved from Yunnan to Tsinghai 2 artilleries and 1 marine moved from Yunnan to Kweichow 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 infantry moved from Shantung to Anhwe Combat - Japanese Japanese creates battle in territory 43 Sea Zone Battle in 43 Sea Zone Japanese attack with 1 submarine Americans defend with 1 submarine 1 submarine owned by the Japanese Submerged 1 submarine owned by the Americans Submerged Battle in Tsinghai Japanese attack with 1 armour, 7 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 5 tactical_bombers Chinese defend with 1 fighter and 11 infantry Japanese roll dice for 1 armour, 7 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 5 tactical_bombers in Tsinghai, round 2 : 7/20 hits, 8.17 expected hits Chinese roll dice for 1 fighter and 11 infantry in Tsinghai, round 2 : 3/12 hits, 4.33 expected hits 3 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 1 armour, 7 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 5 tactical_bombers in Tsinghai, round 3 : 7/17 hits, 7.17 expected hits Chinese roll dice for 1 fighter and 4 infantry in Tsinghai, round 3 : 2/5 hits, 2.00 expected hits 2 infantry owned by the Japanese, 4 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai Japanese winAmericans win with no units remaining, taking Tsinghai from Chinese with 1 armour, 7 artilleries, 1 fighter, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 28 Casualties for Japanese: 5 infantry Casualties for Chinese: 1 fighter and 11 infantry Battle in 33 Sea Zone Japanese attack with 2 battleships, 1 bomber, 7 carriers, 1 cruiser, 1 destroyer, 14 fighters, 1 submarine and 3 tactical_bombers Americans defend with 3 battleships, 7 carriers, 2 cruisers, 1 destroyer, 5 fighters, 5 tactical_bombers and 2 transports; ANZAC defend with 1 fighter and 1 tactical_bomber Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 1 bomber, 7 carriers, 1 cruiser, 1 destroyer, 14 fighters and 3 tactical_bombers in 33 Sea Zone, round 2 : 9/22 hits, 11.83 expected hits
Combat Hit Differential Summary :
Chinese : -1.33 Japanese : -4.50
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@trulpenplay i got 9 hits in sz33. ool please.
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Soak them with 3 hits to dmg the 3 bs and 6 hits to dmg 6 carriers.
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TripleA Manual Gamesave Post: Japanese round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 4 destroyers, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 battleships, 6 carriers, 1 cruiser, 9 fighters, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 6 Sea Zone to 33 Sea Zone 3 fighters moved from Philippines to 33 Sea Zone 1 bomber moved from Philippines to 33 Sea Zone 1 armour, 7 artilleries, 3 infantry and 1 mech_infantry moved from Shensi to Tsinghai 1 artillery moved from Shantung to Anhwe 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hopei to Shensi 1 mech_infantry moved from Shantung to Chahar 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Szechwan to Sikang 1 infantry moved from Sikang to Tsinghai 1 fighter and 5 tactical_bombers moved from Yunnan to Tsinghai 2 artilleries and 1 marine moved from Yunnan to Kweichow 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 infantry moved from Shantung to Anhwe Combat - Japanese Japanese creates battle in territory 43 Sea Zone Battle in 43 Sea Zone Japanese attack with 1 submarine Americans defend with 1 submarine 1 submarine owned by the Japanese Submerged 1 submarine owned by the Americans Submerged Battle in Tsinghai Japanese attack with 1 armour, 7 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 5 tactical_bombers Chinese defend with 1 fighter and 11 infantry Japanese roll dice for 1 armour, 7 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 5 tactical_bombers in Tsinghai, round 2 : 7/20 hits, 8.17 expected hits Chinese roll dice for 1 fighter and 11 infantry in Tsinghai, round 2 : 3/12 hits, 4.33 expected hits 3 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 1 armour, 7 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 5 tactical_bombers in Tsinghai, round 3 : 7/17 hits, 7.17 expected hits Chinese roll dice for 1 fighter and 4 infantry in Tsinghai, round 3 : 2/5 hits, 2.00 expected hits 2 infantry owned by the Japanese, 4 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai Japanese winAmericans win with no units remaining, taking Tsinghai from Chinese with 1 armour, 7 artilleries, 1 fighter, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 28 Casualties for Japanese: 5 infantry Casualties for Chinese: 1 fighter and 11 infantry Battle in 33 Sea Zone Japanese attack with 2 battleships, 1 bomber, 7 carriers, 1 cruiser, 1 destroyer, 14 fighters, 1 submarine and 3 tactical_bombers Americans defend with 3 battleships, 7 carriers, 2 cruisers, 1 destroyer, 5 fighters, 5 tactical_bombers and 2 transports; ANZAC defend with 1 fighter and 1 tactical_bomber Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 1 bomber, 7 carriers, 1 cruiser, 1 destroyer, 14 fighters and 3 tactical_bombers in 33 Sea Zone, round 2 : 9/22 hits, 11.83 expected hits Units damaged: 6 carriers owned by the Americans and 3 battleships owned by the Americans Americans roll dice for 3 battleships, 7 carriers, 2 cruisers, 1 destroyer, 6 fighters, 6 tactical_bombers and 2 transports in 33 Sea Zone, round 2 : 13/25 hits, 12.67 expected hits Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese 4 carriers owned by the Japanese lost in 33 Sea Zone Japanese roll dice for 1 submarine in 33 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 2 battleships, 1 bomber, 3 carriers, 1 cruiser, 1 destroyer, 14 fighters and 3 tactical_bombers in 33 Sea Zone, round 3 : 8/22 hits, 11.83 expected hits
Combat Hit Differential Summary :
Americans : 0.33 Chinese : -1.33 Japanese : -7.67
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@trulpen damaged last carrier with my sub. 8 more hits
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Max def. Kill all ac’s and the des.
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 4 destroyers, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 battleships, 6 carriers, 1 cruiser, 9 fighters, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 6 Sea Zone to 33 Sea Zone 3 fighters moved from Philippines to 33 Sea Zone 1 bomber moved from Philippines to 33 Sea Zone 1 armour, 7 artilleries, 3 infantry and 1 mech_infantry moved from Shensi to Tsinghai 1 artillery moved from Shantung to Anhwe 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hopei to Shensi 1 mech_infantry moved from Shantung to Chahar 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Szechwan to Sikang 1 infantry moved from Sikang to Tsinghai 1 fighter and 5 tactical_bombers moved from Yunnan to Tsinghai 2 artilleries and 1 marine moved from Yunnan to Kweichow 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 infantry moved from Shantung to Anhwe Combat - Japanese Japanese creates battle in territory 43 Sea Zone Battle in 43 Sea Zone Japanese attack with 1 submarine Americans defend with 1 submarine 1 submarine owned by the Japanese Submerged 1 submarine owned by the Americans Submerged Battle in Tsinghai Japanese attack with 1 armour, 7 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 5 tactical_bombers Chinese defend with 1 fighter and 11 infantry Japanese roll dice for 1 armour, 7 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 5 tactical_bombers in Tsinghai, round 2 : 7/20 hits, 8.17 expected hits Chinese roll dice for 1 fighter and 11 infantry in Tsinghai, round 2 : 3/12 hits, 4.33 expected hits 3 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 1 armour, 7 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 5 tactical_bombers in Tsinghai, round 3 : 7/17 hits, 7.17 expected hits Chinese roll dice for 1 fighter and 4 infantry in Tsinghai, round 3 : 2/5 hits, 2.00 expected hits 2 infantry owned by the Japanese, 4 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai Japanese winAmericans win with no units remaining, taking Tsinghai from Chinese with 1 armour, 7 artilleries, 1 fighter, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 28 Casualties for Japanese: 5 infantry Casualties for Chinese: 1 fighter and 11 infantry Battle in 33 Sea Zone Japanese attack with 2 battleships, 1 bomber, 7 carriers, 1 cruiser, 1 destroyer, 14 fighters, 1 submarine and 3 tactical_bombers Americans defend with 3 battleships, 7 carriers, 2 cruisers, 1 destroyer, 5 fighters, 5 tactical_bombers and 2 transports; ANZAC defend with 1 fighter and 1 tactical_bomber Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 1 bomber, 7 carriers, 1 cruiser, 1 destroyer, 14 fighters and 3 tactical_bombers in 33 Sea Zone, round 2 : 9/22 hits, 11.83 expected hits Units damaged: 6 carriers owned by the Americans and 3 battleships owned by the Americans Americans roll dice for 3 battleships, 7 carriers, 2 cruisers, 1 destroyer, 6 fighters, 6 tactical_bombers and 2 transports in 33 Sea Zone, round 2 : 13/25 hits, 12.67 expected hits Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese 4 carriers owned by the Japanese lost in 33 Sea Zone Japanese roll dice for 1 submarine in 33 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 2 battleships, 1 bomber, 3 carriers, 1 cruiser, 1 destroyer, 14 fighters and 3 tactical_bombers in 33 Sea Zone, round 3 : 8/22 hits, 11.83 expected hits Americans roll dice for 3 battleships, 7 carriers, 2 cruisers, 1 destroyer, 6 fighters, 6 tactical_bombers and 2 transports in 33 Sea Zone, round 3 : 16/25 hits, 12.67 expected hits 11 fighters owned by the Japanese, 1 destroyer owned by the Americans, 3 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 7 carriers owned by the Americans and 1 submarine owned by the Japanese lost in 33 Sea Zone Japanese roll dice for 2 battleships, 1 bomber, 1 cruiser, 3 fighters and 3 tactical_bombers in 33 Sea Zone, round 4 : 7/10 hits, 6.00 expected hits Americans roll dice for 3 battleships, 2 cruisers, 6 fighters, 6 tactical_bombers and 2 transports in 33 Sea Zone, round 4 : 10/17 hits, 10.00 expected hits 3 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 1 cruiser owned by the Americans, 1 bomber owned by the Japanese, 1 tactical_bomber owned by the ANZAC, 5 tactical_bombers owned by the Americans, 2 battleships owned by the Japanese and 1 cruiser owned by the Japanese lost in 33 Sea Zone Americans win with 3 battleships, 1 cruiser, 6 fighters and 2 transports remaining. Battle score for attacker is -165 Casualties for Japanese: 2 battleships, 1 bomber, 7 carriers, 1 cruiser, 1 destroyer, 14 fighters, 1 submarine and 3 tactical_bombers Casualties for Americans: 7 carriers, 1 cruiser, 1 destroyer and 5 tactical_bombers Casualties for ANZAC: 1 tactical_bomber 1 fighter owned by the ANZAC and 5 fighters owned by the Americans forced to land in Caroline Islands Non Combat Move - Japanese 1 fighter and 5 tactical_bombers moved from Tsinghai to Shensi Place Units - Japanese 4 destroyers and 2 submarines placed in 6 Sea Zone 3 infantry placed in Kiangsu 3 infantry placed in Shantung Turn Complete - Japanese Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2,2,4 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,6 Japanese collect 50 PUs (9 lost to blockades); end with 50 PUs
Combat Hit Differential Summary :
Americans : 3.67 Chinese : -1.33 Japanese : -6.67
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@trulpen it looks like you have both games. 2 more ?
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Yes, we can, but I’ll have to take a rain-check. Have a bit too much on my plate atm and need to reduce the amount of simultaneous A&A play.
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@trulpen just let me no. we can go slow. no hurry. also. thank you for your time playing games with me.