Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
Whack LOTR vs dawg
-
TripleA Turn Summary: Rohan round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Rohan Rohan buy 1 heavyCavalry, 1 lightCavalry, 4 spearInfantrys and 4 towers; Remaining resources: 0 PUs; Combat Move - Rohan 3 lightCavalrys moved from Eastfold to Isengard 1 lightCavalry moved from Helms Deep to Isengard Combat - Rohan Battle in Isengard Rohan attack with 4 lightCavalrys Goblins defend with 2 wargss; Saruman defend with 1 castle Rohan roll dice for 4 lightCavalrys in Isengard, round 2 : 2/4 hits, 1.33 expected hits Saruman roll dice for 2 wargss in Isengard, round 2 : 0/2 hits, 0.33 expected hits 2 wargss owned by the Goblins lost in Isengard Rohan captures 10PUs while taking Saruman capital Rohan win, taking Isengard from Saruman with 4 lightCavalrys remaining. Battle score for attacker is 10 Casualties for Goblins: 2 wargss Non Combat Move - Rohan Place Units - Rohan 4 towers placed in Eastfold 1 heavyCavalry, 1 lightCavalry and 4 spearInfantrys placed in Helms Deep Turn Complete - Rohan Rohan collect 29 PUs; end with 39 PUs
Combat Hit Differential Summary :
Saruman : -0.33 Rohan : 0.67
-
TripleA Turn Summary: Goblins round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Goblins Goblins buy 7 shooterss, 1 trolls and 1 wargs; Remaining resources: 1 PUs; Combat Move - Goblins Goblins loses 0 PUs for violating Anduin West Banks neutrality. Goblins loses 0 PUs for violating Gladdens neutrality. 1 shooters moved from Lorien to Anduin East Bank 1 wargs moved from Lorien to E. Emnet Goblins take E. Emnet from Rohan 2 trollss moved from Lorien to Fangorn 1 wargs moved from Lorien to Anduin West Bank Goblins take Anduin West Bank from Neutral 3 shooterss and 3 stabberss moved from S. Caves to Celebran 3 stabberss moved from Lorien to Celebran 1 wargs moved from Lorien to Gladden Goblins take Gladden from Neutral 3 wargss moved from Lorien to Moria Combat - Goblins Battle in Fangorn Goblins attack with 2 trollss Gondor defend with 1 spearInfantry Goblins roll dice for 2 trollss in Fangorn, round 2 : 1/2 hits, 1.00 expected hits Elves roll dice for 1 spearInfantry in Fangorn, round 2 : 1/1 hits, 0.33 expected hits 1 spearInfantry owned by the Gondor and 1 trolls owned by the Goblins lost in Fangorn Goblins win, taking Fangorn from Elves with 1 trolls remaining. Battle score for attacker is -3 Casualties for Goblins: 1 trolls Casualties for Gondor: 1 spearInfantry Non Combat Move - Goblins Place Units - Goblins 2 shooterss placed in N. Caves 5 shooterss, 1 trolls and 1 wargs placed in Moria Turn Complete - Goblins Goblins collect 27 PUs; end with 28 PUs
Combat Hit Differential Summary :
Goblins : 0.00 Elves : 0.67
-
TripleA Turn Summary: Elves round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Elves Elves buy 1 eagles, 1 griffin and 1 hunters; Remaining resources: 0 PUs; Combat Move - Elves Elves loses 0 PUs for violating Carrocks neutrality. 1 hobbits moved from High Mirkwood to Carrock Elves take Carrock from Neutral 3 entss, 8 hunterss and 2 wizards moved from S. Mirkwood to Dol Goldur 5 hunterss moved from Rivendell to Eregion Combat - Elves Battle in Dol Goldur Elves attack with 3 entss, 8 hunterss and 2 wizards Mordor defend with 1 castle, 2 fortificationss, 2 orcss, 1 siegeTower, 5 towers and 2 trollss Elves roll dice for 3 entss, 8 hunterss and 2 wizards in Dol Goldur, round 2 : 6/13 hits, 5.50 expected hits Mordor roll dice for 2 fortificationss, 2 orcss, 1 siegeTower, 5 towers and 2 trollss in Dol Goldur, round 2 : 8/12 hits, 5.17 expected hits 8 hunterss owned by the Elves, 1 trolls owned by the Mordor, 1 siegeTower owned by the Mordor, 2 orcss owned by the Mordor and 2 fortificationss owned by the Mordor lost in Dol Goldur Elves roll dice for 3 entss and 2 wizards in Dol Goldur, round 3 : 2/5 hits, 2.83 expected hits Mordor roll dice for 5 towers and 1 trolls in Dol Goldur, round 3 : 3/6 hits, 3.83 expected hits 1 tower owned by the Mordor, 3 entss owned by the Elves and 1 trolls owned by the Mordor lost in Dol Goldur Elves roll dice for 2 wizards in Dol Goldur, round 4 : 1/2 hits, 1.33 expected hits Mordor roll dice for 4 towers in Dol Goldur, round 4 : 1/4 hits, 2.67 expected hits 1 tower owned by the Mordor and 1 wizard owned by the Elves lost in Dol Goldur Elves roll dice for 1 wizard in Dol Goldur, round 5 : 0/1 hits, 0.67 expected hits Mordor roll dice for 3 towers in Dol Goldur, round 5 : 2/3 hits, 2.00 expected hits 1 wizard owned by the Elves lost in Dol Goldur Mordor win with 3 towers remaining. Battle score for attacker is -27 Casualties for Elves: 3 entss, 8 hunterss and 2 wizards Casualties for Mordor: 2 fortificationss, 2 orcss, 1 siegeTower, 2 towers and 2 trollss Non Combat Move - Elves Place Units - Elves 1 eagles, 1 griffin and 1 hunters placed in High Mirkwood Turn Complete - Elves Elves collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Mordor : 0.33 Elves : -1.33
-
TripleA Turn Summary: Haradrim round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Haradrim Haradrim buy 4 spearInfantrys and 2 trebuches; Remaining resources: 0 PUs; Combat Move - Haradrim 3 corsairss and 2 spearInfantrys moved from Debatable Land to S. Ithilien 1 spearInfantry moved from S. Gondor to S. Ithilien 1 spearInfantry moved from Tolfolas to S. Gondor Coast 1 caravel and 1 spearInfantry moved from S. Gondor Coast to Gilrain 1 spearInfantry moved from Gilrain to Belfalas Haradrim take Belfalas from Gondor 2 corsairss, 1 spearInfantry and 2 trebuches moved from City of Corsairs to Umbar Peninsula 1 corsairs, 2 spearInfantrys and 2 trebuches moved from Umbar to Umbar Peninsula 1 caravel moved from Umbar Peninsula Coast to S. Gondor Coast Combat - Haradrim Non Combat Move - Haradrim Place Units - Haradrim 4 spearInfantrys and 2 trebuches placed in City of Corsairs Turn Complete - Haradrim Haradrim collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Gondor round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Gondor Gondor buy 11 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Gondor Gondor loses 0 PUs for violating Enedwaiths neutrality. 2 heavyCavalrys moved from W. Osg. to Minas Tirith 1 spearInfantry moved from E. Osg. to N. Ithilien Gondor take N. Ithilien from Mordor 1 towerGuard moved from W. Osg. to E. Osg. 1 spearInfantry and 1 towerGuard moved from Lossarnach to Minas Tirith 1 towerGuard moved from W. Osg. to Lossarnach 7 galleons moved from Anduin Mouth to Gilrain 2 spearInfantrys and 1 towerGuard moved from Westfold to E. Emnet 2 caravels and 1 galleon moved from Entwash to Anduin Mouth 3 undeads moved from Lebennin to Belfalas 3 undeads moved from Anfalas to Belfalas 2 spearInfantrys and 1 towerGuard moved from Enedwaith Coast to Enedwaith Gondor take Enedwaith from Neutral 1 heavyCavalry and 2 spearInfantrys moved from Angren Bank to Adorn 1 spearInfantry and 1 towerGuard moved from Andrast to Anfalas Combat - Gondor Battle in Adorn Gondor attack with 1 heavyCavalry and 2 spearInfantrys Neutral defend with 1 spearInfantry Gondor roll dice for 1 heavyCavalry and 2 spearInfantrys in Adorn, round 2 : 1/3 hits, 0.83 expected hits Neutral roll dice for 1 spearInfantry in Adorn, round 2 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Neutral lost in Adorn Gondor loses 0 PUs for violating Adorns neutrality. Gondor win, taking Adorn from Neutral with 1 heavyCavalry and 2 spearInfantrys remaining. Battle score for attacker is 3 Casualties for Neutral: 1 spearInfantry Battle in E. Emnet Gondor attack with 2 spearInfantrys and 1 towerGuard Goblins defend with 1 wargs Gondor roll dice for 2 spearInfantrys and 1 towerGuard in E. Emnet, round 2 : 0/3 hits, 0.67 expected hits Goblins roll dice for 1 wargs in E. Emnet, round 2 : 0/1 hits, 0.17 expected hits Gondor roll dice for 2 spearInfantrys and 1 towerGuard in E. Emnet, round 3 : 2/3 hits, 0.67 expected hits Goblins roll dice for 1 wargs in E. Emnet, round 3 : 0/1 hits, 0.17 expected hits 1 wargs owned by the Goblins lost in E. Emnet Gondor win, taking E. Emnet from Goblins with 2 spearInfantrys and 1 towerGuard remaining. Battle score for attacker is 5 Casualties for Goblins: 1 wargs Battle in Belfalas Gondor attack with 6 undeads Haradrim defend with 1 spearInfantry Gondor roll dice for 6 undeads in Belfalas, round 2 : 2/6 hits, 1.00 expected hits Haradrim roll dice for 1 spearInfantry in Belfalas, round 2 : 1/1 hits, 0.33 expected hits 1 undead owned by the Gondor and 1 spearInfantry owned by the Haradrim lost in Belfalas Gondor win, taking Belfalas from Haradrim with 5 undeads remaining. Battle score for attacker is 1 Casualties for Gondor: 1 undead Casualties for Haradrim: 1 spearInfantry Battle in Gilrain Gondor attack with 7 galleons Haradrim defend with 1 caravel Gondor roll dice for 7 galleons in Gilrain, round 2 : 2/7 hits, 2.33 expected hits Haradrim roll dice for 1 caravel in Gilrain, round 2 : 0/1 hits, 0.17 expected hits 1 caravel owned by the Haradrim lost in Gilrain Gondor win with 7 galleons remaining. Battle score for attacker is 5 Casualties for Haradrim: 1 caravel Non Combat Move - Gondor Place Units - Gondor 10 spearInfantrys placed in Minas Tirith 1 spearInfantry placed in W. Osg. Turn Complete - Gondor Gondor collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Goblins : -0.33 Neutral : -0.33 Haradrim : 0.50 Gondor : 1.50
-
TripleA Turn Summary: Rhun round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Rhun Rhun buy 4 warChariots; Remaining resources: 1 PUs; Combat Move - Rhun 1 spearInfantry moved from Rhovanion to S. Mirkwood Rhun take S. Mirkwood from Elves 3 chariotArcherss and 2 warChariots moved from E. Rhovanion to N. Rhun Rhun take N. Rhun from Dale 1 spearInfantry moved from S. Dale to N. Rhun 2 warChariots moved from Rhun to N. Rhun 1 spearInfantry moved from E. Rhovanion to Rhun Combat - Rhun Non Combat Move - Rhun Place Units - Rhun 4 warChariots placed in Rhun Turn Complete - Rhun Rhun collect 19 PUs; end with 20 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Dale round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Dale Dale buy 1 archers, 1 lightCavalry and 1 spearInfantry; Remaining resources: 0 PUs; Combat Move - Dale 1 spearInfantry moved from N. Dale to S. Dale Dale take S. Dale from Rhun 1 archers and 2 spearInfantrys moved from Lake Town to N. Dale Combat - Dale Non Combat Move - Dale Place Units - Dale 1 archers, 1 lightCavalry and 1 spearInfantry placed in Lake Town Turn Complete - Dale Dale collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Khand round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Khand Khand buy 2 raiderCavalrys; Remaining resources: 2 PUs; Combat Move - Khand 2 raiderCavalrys and 2 xbowInfantrys moved from S. Ithilien to E. Osg. 3 raiderss moved from Harad Road to S. Ithilien 2 raiderCavalrys moved from Khand to N. Ithilien Combat - Khand Battle in E. Osg. Khand attack with 2 raiderCavalrys and 2 xbowInfantrys Gondor defend with 1 castle and 1 towerGuard Khand roll dice for 2 raiderCavalrys and 2 xbowInfantrys in E. Osg., round 2 : 2/4 hits, 1.67 expected hits Gondor roll dice for 1 towerGuard in E. Osg., round 2 : 1/1 hits, 0.50 expected hits 1 towerGuard owned by the Gondor and 1 raiderCavalry owned by the Khand lost in E. Osg. Khand win, taking E. Osg. from Gondor with 1 raiderCavalry and 2 xbowInfantrys remaining. Battle score for attacker is -1 Casualties for Khand: 1 raiderCavalry Casualties for Gondor: 1 towerGuard Battle in N. Ithilien Khand attack with 2 raiderCavalrys Gondor defend with 1 spearInfantry Khand roll dice for 2 raiderCavalrys in N. Ithilien, round 2 : 2/2 hits, 1.00 expected hits Gondor roll dice for 1 spearInfantry in N. Ithilien, round 2 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Gondor lost in N. Ithilien Khand win, taking N. Ithilien from Gondor with 2 raiderCavalrys remaining. Battle score for attacker is 3 Casualties for Gondor: 1 spearInfantry Non Combat Move - Khand Place Units - Khand 2 raiderCavalrys placed in Khand Turn Complete - Khand Khand collect 14 PUs; end with 16 PUs
Combat Hit Differential Summary :
Gondor : 0.17 Khand : 1.33
-
TripleA Turn Summary: Dwarves round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Dwarves Dwarves buy 4 axeInfantrys; Remaining resources: 0 PUs; Combat Move - Dwarves 2 cannons and 2 phalanxs moved from Iron Hills to N. Rhun 1 berzerkers moved from Lonely Mtn. to N. Dale 1 cannon and 1 phalanx moved from Lonely Mtn. to N. Dale Combat - Dwarves Battle in N. Rhun Dwarves attack with 2 cannons and 2 phalanxs Rhun defend with 3 chariotArcherss, 1 spearInfantry and 4 warChariots Dwarves roll dice for 2 cannons and 2 phalanxs in N. Rhun, round 2 : 1/4 hits, 2.00 expected hits Rhun roll dice for 3 chariotArcherss, 1 spearInfantry and 4 warChariots in N. Rhun, round 2 : 2/8 hits, 2.00 expected hits 1 spearInfantry owned by the Rhun and 2 phalanxs owned by the Dwarves lost in N. Rhun 2 cannons retreated to Iron Hills Rhun win with 3 chariotArcherss and 4 warChariots remaining. Battle score for attacker is -9 Casualties for Dwarves: 2 phalanxs Casualties for Rhun: 1 spearInfantry Non Combat Move - Dwarves Place Units - Dwarves 4 axeInfantrys placed in Iron Hills Turn Complete - Dwarves Dwarves collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Dwarves : -1.00 Rhun : 0.00
-
TripleA Turn Summary: Saruman round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Saruman Turn Complete - Saruman
Combat Hit Differential Summary :
-
TripleA Turn Summary: Freefolk round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Freefolk Freefolk buy 1 archers, 5 hobbitss, 1 lightCavalry and 1 spearInfantry; Remaining resources: 0 PUs; Combat Move - Freefolk 3 lightCavalrys moved from Lond Daer to Tharbad 1 archers, 1 hobbits and 1 spearInfantry moved from Lond Daer to N. Enedwaith 2 archerss, 1 catapult, 2 hobbitss and 3 spearInfantrys moved from Cardolan to Tharbad 2 archerss and 2 spearInfantrys moved from Eregion to N. Dunland 1 catapult and 1 spearInfantry moved from S. Downs to Cardolan 1 archers, 1 catapult and 1 spearInfantry moved from Bree to S. Downs 1 archers and 1 hobbits moved from Shire to S. Downs 2 lightCavalrys moved from Hobbiton to Cardolan Combat - Freefolk Battle in Tharbad Freefolk attack with 2 archerss, 1 catapult, 2 hobbitss, 3 lightCavalrys and 3 spearInfantrys Neutral defend with 1 castle, 3 fortificationss and 3 spearInfantrys Freefolk roll dice for 2 archerss, 1 catapult, 2 hobbitss, 3 lightCavalrys and 3 spearInfantrys in Tharbad, round 2 : 2/11 hits, 2.67 expected hits Neutral roll dice for 3 fortificationss and 3 spearInfantrys in Tharbad, round 2 : 2/6 hits, 1.50 expected hits 2 hobbitss owned by the Freefolk and 2 fortificationss owned by the Neutral lost in Tharbad Freefolk roll dice for 2 archerss, 1 catapult, 3 lightCavalrys and 3 spearInfantrys in Tharbad, round 3 : 1/9 hits, 2.67 expected hits Neutral roll dice for 1 fortifications and 3 spearInfantrys in Tharbad, round 3 : 1/4 hits, 1.17 expected hits 1 archers owned by the Freefolk and 1 fortifications owned by the Neutral lost in Tharbad Freefolk roll dice for 1 archers, 1 catapult, 3 lightCavalrys and 3 spearInfantrys in Tharbad, round 4 : 2/8 hits, 2.33 expected hits Neutral roll dice for 3 spearInfantrys in Tharbad, round 4 : 3/3 hits, 1.00 expected hits 2 spearInfantrys owned by the Neutral and 3 spearInfantrys owned by the Freefolk lost in Tharbad Freefolk roll dice for 1 archers, 1 catapult and 3 lightCavalrys in Tharbad, round 5 : 0/5 hits, 1.50 expected hits Neutral roll dice for 1 spearInfantry in Tharbad, round 5 : 1/1 hits, 0.33 expected hits 1 archers owned by the Freefolk lost in Tharbad Freefolk roll dice for 1 catapult and 3 lightCavalrys in Tharbad, round 6 : 2/4 hits, 1.33 expected hits Neutral roll dice for 1 spearInfantry in Tharbad, round 6 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Neutral lost in Tharbad Freefolk loses 0 PUs for violating Tharbads neutrality. Freefolk win, taking Tharbad from Neutral with 1 catapult and 3 lightCavalrys remaining. Battle score for attacker is -4 Casualties for Freefolk: 2 archerss, 2 hobbitss and 3 spearInfantrys Casualties for Neutral: 3 fortificationss and 3 spearInfantrys Battle in N. Dunland Freefolk attack with 2 archerss and 2 spearInfantrys Neutral defend with 1 spearInfantry Freefolk roll dice for 2 archerss and 2 spearInfantrys in N. Dunland, round 2 : 1/4 hits, 1.00 expected hits Neutral roll dice for 1 spearInfantry in N. Dunland, round 2 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Neutral lost in N. Dunland Freefolk loses 0 PUs for violating N. Dunlands neutrality. Freefolk win, taking N. Dunland from Neutral with 2 archerss and 2 spearInfantrys remaining. Battle score for attacker is 3 Casualties for Neutral: 1 spearInfantry Non Combat Move - Freefolk Place Units - Freefolk 1 hobbits and 1 lightCavalry placed in Lond Daer 1 archers, 1 hobbits and 1 spearInfantry placed in Bree 2 hobbitss placed in Hobbiton 1 hobbits placed in Fornost Turn Complete - Freefolk Freefolk collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Neutral : 2.33 Freefolk : -3.50
-
TripleA Turn Summary: Mordor round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Mordor Mordor buy 4 trollss; Remaining resources: 4 PUs; Combat Move - Mordor 3 nazguls moved from S. Ithilien to Minas Tirith 13 orcss, 10 siegeTowers and 6 trollss moved from Anorien to Minas Tirith 2 orcss and 1 siegeTower moved from Anorien to Minas Tirith Combat - Mordor Battle in Minas Tirith Mordor attack with 3 nazguls, 15 orcss, 11 siegeTowers and 6 trollss Gondor defend with 1 castle, 7 fortificationss, 2 heavyCavalrys, 12 spearInfantrys, 4 towers and 6 towerGuards Mordor roll dice for 3 nazguls, 15 orcss, 11 siegeTowers and 6 trollss in Minas Tirith, round 2 : 11/35 hits, 13.00 expected hits Gondor roll dice for 7 fortificationss, 2 heavyCavalrys, 12 spearInfantrys, 4 towers and 6 towerGuards in Minas Tirith, round 2 : 12/31 hits, 11.50 expected hits Units damaged: 3 nazguls owned by the Mordor 4 spearInfantrys owned by the Gondor, 7 fortificationss owned by the Gondor and 9 orcss owned by the Mordor lost in Minas Tirith Mordor roll dice for 3 nazguls, 6 orcss, 11 siegeTowers and 6 trollss in Minas Tirith, round 3 : 12/26 hits, 11.17 expected hits Gondor roll dice for 2 heavyCavalrys, 8 spearInfantrys, 4 towers and 6 towerGuards in Minas Tirith, round 3 : 7/20 hits, 9.00 expected hits 2 towerGuards owned by the Gondor, 8 spearInfantrys owned by the Gondor, 1 siegeTower owned by the Mordor, 2 heavyCavalrys owned by the Gondor and 6 orcss owned by the Mordor lost in Minas Tirith Mordor roll dice for 3 nazguls, 10 siegeTowers and 6 trollss in Minas Tirith, round 4 : 8/19 hits, 8.83 expected hits Gondor roll dice for 4 towers and 4 towerGuards in Minas Tirith, round 4 : 6/8 hits, 4.67 expected hits 4 towerGuards owned by the Gondor, 4 towers owned by the Gondor and 6 siegeTowers owned by the Mordor lost in Minas Tirith Mordor captures 34PUs while taking Gondor capital Mordor win, taking Minas Tirith from Gondor with 3 nazguls, 4 siegeTowers and 6 trollss remaining. Battle score for attacker is 31 Casualties for Mordor: 15 orcss and 7 siegeTowers Casualties for Gondor: 7 fortificationss, 2 heavyCavalrys, 12 spearInfantrys, 4 towers and 6 towerGuards Non Combat Move - Mordor 3 nazguls moved from Minas Tirith to Anorien Place Units - Mordor 4 trollss placed in Dol Goldur Turn Complete - Mordor Mordor collect 31 PUs; end with 69 PUs 3 units repaired.
Combat Hit Differential Summary :
Mordor : -2.00 Gondor : -0.17
-
TripleA Turn Summary: Rohan round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Rohan Rohan buy 13 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Rohan 1 heavyCavalry and 1 lightCavalry moved from Helms Deep to Anorien 1 spearInfantry moved from Eastfold to Anorien 4 lightCavalrys moved from Isengard to Anorien 4 spearInfantrys moved from Helms Deep to Eastfold Combat - Rohan Battle in Anorien Rohan attack with 1 heavyCavalry, 5 lightCavalrys and 1 spearInfantry Mordor defend with 3 nazguls Rohan roll dice for 1 heavyCavalry, 5 lightCavalrys and 1 spearInfantry in Anorien, round 2 : 2/7 hits, 2.33 expected hits Units damaged: 2 nazguls owned by the Mordor Mordor roll dice for 3 nazguls in Anorien, round 2 : 2/3 hits, 1.50 expected hits 1 spearInfantry owned by the Rohan and 1 lightCavalry owned by the Rohan lost in Anorien Rohan roll dice for 1 heavyCavalry and 4 lightCavalrys in Anorien, round 3 : 2/5 hits, 1.83 expected hits Units damaged: 1 nazgul owned by the Mordor Mordor roll dice for 3 nazguls in Anorien, round 3 : 1/3 hits, 1.50 expected hits 1 nazgul owned by the Mordor and 1 lightCavalry owned by the Rohan lost in Anorien Rohan roll dice for 1 heavyCavalry and 3 lightCavalrys in Anorien, round 4 : 1/4 hits, 1.50 expected hits Mordor roll dice for 2 nazguls in Anorien, round 4 : 0/2 hits, 1.00 expected hits 1 nazgul owned by the Mordor lost in Anorien Rohan roll dice for 1 heavyCavalry and 3 lightCavalrys in Anorien, round 5 : 1/4 hits, 1.50 expected hits Mordor roll dice for 1 nazgul in Anorien, round 5 : 0/1 hits, 0.50 expected hits 1 nazgul owned by the Mordor lost in Anorien Rohan win, taking Anorien from Mordor with 1 heavyCavalry and 3 lightCavalrys remaining. Battle score for attacker is 70 Casualties for Rohan: 2 lightCavalrys and 1 spearInfantry Casualties for Mordor: 3 nazguls Non Combat Move - Rohan Place Units - Rohan 4 spearInfantrys placed in Eastfold 6 spearInfantrys placed in Helms Deep 3 spearInfantrys placed in Isengard Turn Complete - Rohan Rohan collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Mordor : -1.50 Rohan : -1.17
-
TripleA Turn Summary: Goblins round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Goblins Goblins buy 1 bats and 11 shooterss; Remaining resources: 1 PUs; Combat Move - Goblins 3 shooterss moved from Celebran to S. Caves 3 stabberss moved from Celebran to S. Caves 1 trolls moved from Fangorn to S. Caves 1 wargs moved from Gladden to E. Mirkwood Goblins take W. Mirkwood from Elves Goblins take E. Mirkwood from Elves 1 wargs moved from E. Mirkwood to N. Mirkwood Goblins take N. Mirkwood from Elves 1 trolls moved from Moria to S. Caves 1 shooters moved from Anduin East Bank to Drimrill Dale 1 stabbers moved from Celebran to Drimrill Dale 1 shooters moved from Moria to Celebran 1 shooters moved from Moria to Drimrill Dale Combat - Goblins Non Combat Move - Goblins Place Units - Goblins 2 shooterss placed in N. Caves 2 shooterss placed in S. Caves 1 bats and 7 shooterss placed in Moria Turn Complete - Goblins Goblins collect 26 PUs; end with 27 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Elves round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Elves Elves buy 9 hobbitss; Remaining resources: 0 PUs; Combat Move - Elves 1 hobbits moved from Carrock to Gladden Elves take Gladden from Goblins 1 hunters moved from High Mirkwood to N. Mirkwood 1 eagles moved from High Mirkwood to N. Mirkwood 1 griffin moved from High Mirkwood to N. Mirkwood Combat - Elves Battle in N. Mirkwood Elves attack with 1 eagles, 1 griffin and 1 hunters Goblins defend with 1 wargs Elves roll dice for 1 eagles, 1 griffin and 1 hunters in N. Mirkwood, round 2 : 0/3 hits, 1.17 expected hits Goblins roll dice for 1 wargs in N. Mirkwood, round 2 : 0/1 hits, 0.17 expected hits Elves roll dice for 1 eagles, 1 griffin and 1 hunters in N. Mirkwood, round 3 : 2/3 hits, 1.17 expected hits Goblins roll dice for 1 wargs in N. Mirkwood, round 3 : 0/1 hits, 0.17 expected hits 1 wargs owned by the Goblins lost in N. Mirkwood Elves win, taking N. Mirkwood from Goblins with 1 eagles, 1 griffin and 1 hunters remaining. Battle score for attacker is 5 Casualties for Goblins: 1 wargs Non Combat Move - Elves 1 eagles and 1 griffin moved from N. Mirkwood to High Mirkwood 1 eagles and 1 griffin moved from High Mirkwood to Iron Hills Place Units - Elves 3 hobbitss placed in High Mirkwood 6 hobbitss placed in Rivendell Turn Complete - Elves Elves collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Goblins : -0.33 Elves : -0.33
-
TripleA Turn Summary: Haradrim round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Haradrim Haradrim buy 3 spearInfantrys and 3 trebuches; Remaining resources: 0 PUs; Combat Move - Haradrim 3 corsairss, 3 spearInfantrys and 2 trebuches moved from Umbar Peninsula to Umbar Peninsula Coast 4 spearInfantrys and 2 trebuches moved from City of Corsairs to Umbar 2 trebuches moved from Umbar Peninsula to Umbar 3 corsairss moved from S. Ithilien to E. Osg. 3 spearInfantrys moved from S. Ithilien to E. Osg. 3 corsairss, 5 galleons, 3 spearInfantrys and 2 trebuches moved from Umbar Peninsula Coast to N. W. Central Sea Zone 1 caravel moved from S. Gondor Coast to N. E. Central Sea Zone Non Combat Move - Haradrim Place Units - Haradrim 3 spearInfantrys and 3 trebuches placed in City of Corsairs Turn Complete - Haradrim Haradrim collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Gondor round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Combat Move - Gondor 1 towerGuard moved from Lossarnach to W. Osg. 1 caravel moved from Anduin Mouth to Gilrain 1 undead moved from Belfalas to Gilrain 1 caravel and 1 undead moved from Gilrain to Anduin Mouth 1 undead moved from Anduin Mouth to Lossarnach 7 galleons moved from Gilrain to N. E. Central Sea Zone 1 galleon moved from Anduin Mouth to Gilrain 2 undeads moved from Belfalas to Gilrain 1 galleon and 2 undeads moved from Gilrain to Anduin Mouth 1 caravel moved from Anduin Mouth to Gilrain 1 undead moved from Belfalas to Gilrain 1 caravel and 1 undead moved from Gilrain to Anduin Mouth 3 undeads moved from Anduin Mouth to W. Osg. 1 undead moved from Belfalas to Anfalas 1 heavyCavalry moved from Adorn to Druwaith Laur 2 spearInfantrys moved from Adorn to Angren Bank 2 spearInfantrys and 1 towerGuard moved from Enedwaith to Druwaith Laur Combat - Gondor Battle in N. E. Central Sea Zone Gondor attack with 7 galleons Haradrim defend with 1 caravel Gondor roll dice for 7 galleons in N. E. Central Sea Zone, round 2 : 2/7 hits, 2.33 expected hits Haradrim roll dice for 1 caravel in N. E. Central Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 caravel owned by the Haradrim lost in N. E. Central Sea Zone Gondor win with 7 galleons remaining. Battle score for attacker is 5 Casualties for Haradrim: 1 caravel Non Combat Move - Gondor Turn Complete - Gondor
Combat Hit Differential Summary :
Haradrim : -0.17 Gondor : -0.33
-
TripleA Turn Summary: Rhun round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Rhun Rhun buy 6 spearInfantrys; Remaining resources: 2 PUs; Combat Move - Rhun 3 chariotArcherss and 4 warChariots moved from N. Rhun to Iron Hills 1 spearInfantry and 1 warChariot moved from Rhun to S. Dale 3 warChariots moved from Rhun to Iron Hills 1 spearInfantry moved from S. Mirkwood to Gladden Combat - Rhun Battle in Gladden Rhun attack with 1 spearInfantry Elves defend with 1 hobbits Rhun roll dice for 1 spearInfantry in Gladden, round 2 : 0/1 hits, 0.17 expected hits Elves roll dice for 1 hobbits in Gladden, round 2 : 1/1 hits, 0.17 expected hits 1 spearInfantry owned by the Rhun lost in Gladden Elves win with 1 hobbits remaining. Battle score for attacker is -3 Casualties for Rhun: 1 spearInfantry Battle in Iron Hills Rhun attack with 3 chariotArcherss and 7 warChariots Elves defend with 1 eagles and 1 griffin; Dwarves defend with 4 axeInfantrys, 2 cannons and 1 castle Rhun roll dice for 3 chariotArcherss and 7 warChariots in Iron Hills, round 2 : 7/10 hits, 5.67 expected hits Dwarves roll dice for 4 axeInfantrys, 2 cannons, 1 eagles and 1 griffin in Iron Hills, round 2 : 4/8 hits, 3.50 expected hits 2 cannons owned by the Dwarves, 1 eagles owned by the Elves, 4 warChariots owned by the Rhun and 4 axeInfantrys owned by the Dwarves lost in Iron Hills Rhun roll dice for 3 chariotArcherss and 3 warChariots in Iron Hills, round 3 : 4/6 hits, 3.00 expected hits Dwarves roll dice for 1 griffin in Iron Hills, round 3 : 0/1 hits, 0.50 expected hits 1 griffin owned by the Elves lost in Iron Hills Rhun win, taking Iron Hills from Dwarves with 3 chariotArcherss and 3 warChariots remaining. Battle score for attacker is 15 Casualties for Rhun: 4 warChariots Casualties for Dwarves: 4 axeInfantrys and 2 cannons Casualties for Elves: 1 eagles and 1 griffin Battle in S. Dale Rhun attack with 1 spearInfantry and 1 warChariot Dale defend with 1 spearInfantry Rhun roll dice for 1 spearInfantry and 1 warChariot in S. Dale, round 2 : 1/2 hits, 0.83 expected hits Dale roll dice for 1 spearInfantry in S. Dale, round 2 : 1/1 hits, 0.33 expected hits 1 spearInfantry owned by the Dale and 1 warChariot owned by the Rhun lost in S. Dale Rhun win, taking S. Dale from Dale with 1 spearInfantry remaining. Battle score for attacker is -3 Casualties for Rhun: 1 warChariot Casualties for Dale: 1 spearInfantry Non Combat Move - Rhun Place Units - Rhun 6 spearInfantrys placed in Rhun Turn Complete - Rhun Rhun collect 23 PUs; end with 25 PUs
Combat Hit Differential Summary :
Elves : 0.83 Dwarves : 0.00 Dale : 0.67 Rhun : 2.33
-
TripleA Turn Summary: Dale round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Dale Dale buy 3 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Dale 1 spearInfantry moved from N. Dale to N. Rhun Dale take N. Rhun from Rhun 2 archerss and 2 spearInfantrys moved from N. Dale to Iron Hills 1 lightCavalry moved from Lake Town to Iron Hills Combat - Dale Battle in Iron Hills Dale attack with 2 archerss, 1 lightCavalry and 2 spearInfantrys Rhun defend with 1 castle, 3 chariotArcherss and 3 warChariots Dale roll dice for 2 archerss, 1 lightCavalry and 2 spearInfantrys in Iron Hills, round 2 : 0/5 hits, 1.33 expected hits Rhun roll dice for 3 chariotArcherss and 3 warChariots in Iron Hills, round 2 : 1/6 hits, 1.50 expected hits 1 archers owned by the Dale lost in Iron Hills Dale roll dice for 1 archers, 1 lightCavalry and 2 spearInfantrys in Iron Hills, round 3 : 1/4 hits, 1.00 expected hits Rhun roll dice for 3 chariotArcherss and 3 warChariots in Iron Hills, round 3 : 0/6 hits, 1.50 expected hits 1 warChariot owned by the Rhun lost in Iron Hills Dale roll dice for 1 archers, 1 lightCavalry and 2 spearInfantrys in Iron Hills, round 4 : 0/4 hits, 1.00 expected hits Rhun roll dice for 3 chariotArcherss and 2 warChariots in Iron Hills, round 4 : 2/5 hits, 1.33 expected hits 2 spearInfantrys owned by the Dale lost in Iron Hills 1 archers and 1 lightCavalry retreated to N. Dale Rhun win with 3 chariotArcherss and 2 warChariots remaining. Battle score for attacker is -3 Casualties for Dale: 1 archers and 2 spearInfantrys Casualties for Rhun: 1 warChariot Non Combat Move - Dale 1 archers and 1 spearInfantry moved from Lake Town to N. Dale Place Units - Dale 3 spearInfantrys placed in Lake Town Turn Complete - Dale Dale collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Dale : -2.33 Rhun : -1.33
-
TripleA Turn Summary: Khand round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Khand Khand buy 1 raiderCavalry, 1 warWolves and 2 xbowInfantrys; Remaining resources: 0 PUs; Combat Move - Khand 1 raiderCavalry and 2 xbowInfantrys moved from E. Osg. to W. Osg. 2 raiderCavalrys moved from N. Ithilien to W. Osg. 2 raiderCavalrys moved from Khand to E. Osg. 3 raiderss moved from S. Ithilien to E. Osg. Combat - Khand Battle in W. Osg. Khand attack with 3 raiderCavalrys and 2 xbowInfantrys Gondor defend with 1 castle, 1 spearInfantry, 2 towers, 1 towerGuard and 3 undeads Khand roll dice for 3 raiderCavalrys and 2 xbowInfantrys in W. Osg., round 2 : 2/5 hits, 2.17 expected hits Gondor roll dice for 1 spearInfantry, 2 towers, 1 towerGuard and 3 undeads in W. Osg., round 2 : 1/7 hits, 2.67 expected hits 2 undeads owned by the Gondor and 1 xbowInfantry owned by the Khand lost in W. Osg. Khand roll dice for 3 raiderCavalrys and 1 xbowInfantry in W. Osg., round 3 : 0/4 hits, 1.83 expected hits Gondor roll dice for 1 spearInfantry, 2 towers, 1 towerGuard and 1 undead in W. Osg., round 3 : 2/5 hits, 2.33 expected hits 1 raiderCavalry owned by the Khand and 1 xbowInfantry owned by the Khand lost in W. Osg. Khand roll dice for 2 raiderCavalrys in W. Osg., round 4 : 1/2 hits, 1.00 expected hits Gondor roll dice for 1 spearInfantry, 2 towers, 1 towerGuard and 1 undead in W. Osg., round 4 : 1/5 hits, 2.33 expected hits 1 undead owned by the Gondor and 1 raiderCavalry owned by the Khand lost in W. Osg. Khand roll dice for 1 raiderCavalry in W. Osg., round 5 : 0/1 hits, 0.50 expected hits Gondor roll dice for 1 spearInfantry, 2 towers and 1 towerGuard in W. Osg., round 5 : 3/4 hits, 2.17 expected hits 1 raiderCavalry owned by the Khand lost in W. Osg. Gondor win with 1 spearInfantry, 2 towers and 1 towerGuard remaining. Battle score for attacker is -17 Casualties for Khand: 3 raiderCavalrys and 2 xbowInfantrys Casualties for Gondor: 3 undeads Non Combat Move - Khand Place Units - Khand 2 xbowInfantrys placed in E. Osg. 1 raiderCavalry and 1 warWolves placed in Khand Turn Complete - Khand Khand collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Gondor : -2.50 Khand : -2.50