OOL
e6e4447f-c870-4c6b-8227-cf494e50f597-image.png
@OwlGod intercept in england?
yes please
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor, 6x factory_minor, 3x factory_minor; Remaining resources: 95 PUs;
Germans buy 1 artillery, 2 carriers, 2 destroyers, 4 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Morocco to 92 Sea Zone
1 bomber moved from Southern Italy to United Kingdom
1 mech_infantry moved from Trans-Jordan to Egypt
Germans take Egypt from British
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 1 units heading to United Kingdom
British launches 1 interceptors out of United Kingdom
Attackers Fire, : 0/1 hits, 0.17 expected hits
Defenders Fire, : 0/1 hits, 0.33 expected hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in United Kingdom causes 4 damage total.
Battle in 92 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 destroyer
Germans roll dice for 1 fighter in 92 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 92 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Cleaning up after air battles
Non Combat Move - Germans
1 fighter moved from 92 Sea Zone to Western Germany
1 infantry moved from Tambov to Samara
1 infantry moved from Tambov to Bryansk
1 infantry moved from Volgograd to Tambov
3 aaGuns, 14 armour, 13 artilleries, 10 infantry and 56 mech_infantrys moved from Tambov to Bryansk
3 infantry moved from Ukraine to Bryansk
1 infantry moved from Archangel to Smolensk
1 infantry moved from Smolensk to Bryansk
1 artillery moved from Archangel to Belarus
3 infantry moved from Novgorod to Belarus
6 armour and 4 mech_infantrys moved from Germany to Eastern Poland
7 infantry moved from Germany to Western Germany
10 mech_infantrys moved from Western Germany to Poland
4 mech_infantrys moved from Trans-Jordan to Egypt
9 armour moved from Trans-Jordan to Egypt
5 mech_infantrys moved from Trans-Jordan to Egypt
5 mech_infantrys moved from Trans-Jordan to Egypt
20 armour moved from Trans-Jordan to Northwest Persia
2 tactical_bombers moved from Germany to Western Germany
1 bomber moved from United Kingdom to Holland Belgium
3 infantry moved from France to Holland Belgium
Place Units - Germans
2 carriers and 2 destroyers placed in 112 Sea Zone
4 fighters placed in 112 Sea Zone
1 artillery and 1 infantry placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3,4,4,5,1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,1,6
Germans collect 69 PUs (3 lost to blockades); end with 69 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 81 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 87 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 102 PUs
Combat Hit Differential Summary :
Germans : 0.50
Defenders Fire, : : -0.33
Americans : -0.33
Attackers Fire, : : -0.17
AA fire in United Kingdom : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - Russians
Russians buy 3 artilleries; Remaining resources: 1 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Russia to Vologda
Russians take Vologda from Germans
1 armour and 1 mech_infantry moved from Vologda to Archangel
1 tactical_bomber moved from Russia to Archangel
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Smolensk
1 armour moved from Russia to Vologda
1 armour moved from Vologda to Urals
Russians take Urals from Germans
Combat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Tambov to Russia
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Archangel to Russia
1 submarine moved from 115 Sea Zone to 113 Sea Zone
Place Units - Russians
3 artilleries placed in Russia
Turn Complete - Russians
Russians collect 12 PUs; end with 13 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 15 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 8 destroyers and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kansu to Timguska
1 artillery moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 infantry moved from Tsinghai to Novosibirsk
3 mech_infantrys moved from Anhwe to Manchuria
1 artillery moved from Shensi to Tsinghai
1 armour moved from Hopei to Jehol
1 armour moved from Yunnan to Anhwe
2 artilleries and 3 infantry moved from Burma to Yunnan
2 infantry moved from Burma to Shan State
1 armour and 1 mech_infantry moved from India to Yunnan
1 infantry moved from India to Burma
1 artillery and 2 infantry moved from West India to India
Non Combat Move - Japanese
1 submarine moved from 5 Sea Zone to 6 Sea Zone
5 submarines moved from 16 Sea Zone to 6 Sea Zone
Place Units - Japanese
8 destroyers and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,1,4,5,2,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,1,5,4,5
Japanese collect 53 PUs (6 lost to blockades); end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
Combat - Chinese
Chinese creates battle in territory Kansu
Chinese creates battle in territory Tsinghai
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - Americans
Americans buy 4 bombers, 1 destroyer, 6 infantry and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
3 submarines moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 17 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
4 carriers and 2 fighters moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from Iceland to 123 Sea Zone
1 armour moved from Iceland to 123 Sea Zone
1 armour, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 armour and 1 infantry moved from 125 Sea Zone to Norway
1 artillery moved from United Kingdom to Scotland
British take Scotland from Germans
1 bomber moved from Russia to Tsinghai
1 bomber moved from Russia to Sikang
1 fighter and 1 tactical_bomber moved from Olgiy to Kansu
2 fighters moved from Olgiy to Timguska
2 fighters moved from Olgiy to Novosibirsk
Combat - Americans
Battle in Norway
Battle in Sikang
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Sikang, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Americans lost in Sikang
Japanese win, taking Norway from Germans with 1 infantry remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Battle in Novosibirsk
Americans attack with 2 fighters
Japanese defend with 1 infantry
Americans roll dice for 2 fighters in Novosibirsk, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
Americans win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Americans attack with 1 bomber
Japanese defend with 1 artillery
Americans roll dice for 1 bomber in Tsinghai, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in Tsinghai, round 3 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Tsinghai
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Kansu
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 artillery
Americans roll dice for 1 fighter and 1 tactical_bomber in Kansu, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kansu
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Timguska
Americans attack with 2 fighters
Japanese defend with 1 infantry
Americans roll dice for 2 fighters in Timguska, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Timguska
Americans win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Timguska to Russia
2 fighters moved from Novosibirsk to Russia
1 fighter and 1 tactical_bomber moved from Kansu to Russia
1 bomber moved from Tsinghai to Russia
9 transports moved from 109 Sea Zone to 106 Sea Zone
3 submarines moved from 101 Sea Zone to 123 Sea Zone
2 aaGuns and 10 infantry moved from Eastern United States to Quebec
2 armour and 4 mech_infantrys moved from Central United States to Quebec
1 destroyer moved from 109 Sea Zone to 123 Sea Zone
1 fighter moved from Western United States to 123 Sea Zone
3 armour moved from United Kingdom to 109 Sea Zone
3 armour and 3 transports moved from 109 Sea Zone to 123 Sea Zone
3 armour moved from 123 Sea Zone to Iceland
2 carriers and 3 fighters moved from 109 Sea Zone to 123 Sea Zone
2 destroyers moved from 65 Sea Zone to 85 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
Place Units - Americans
2 submarines placed in 10 Sea Zone
1 destroyer placed in 10 Sea Zone
4 bombers and 6 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,4
Americans collect 62 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 85 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
Combat - Chinese
Chinese creates battle in territory Kansu
Chinese creates battle in territory Tsinghai
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Purchase Units - British
British repair damage of 4x factory_minor; Remaining resources: 21 PUs;
British buy 1 aaGun, 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 tactical_bomber moved from Olgiy to Samara
Combat - British
Battle in Samara
British attack with 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 1 tactical_bomber in Samara, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the British and 1 infantry owned by the Germans lost in Samara
Japanese win with no units remaining. Battle score for attacker is -8
Casualties for British: 1 tactical_bomber
Casualties for Germans: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Ethiopia: 2 bombers
EDIT: Adding units owned by Americans to French West Africa: 2 bombers
EDIT: Removing units owned by Americans from Ethiopia: 2 mech_infantrys
EDIT: Adding units owned by Americans to Belgian Congo: 2 mech_infantrys
EDIT: Removing units owned by Americans from Anglo Egyptian Sudan: 3 artilleries and 4 mech_infantrys
EDIT: Adding units owned by Americans to Belgian Congo: 3 artilleries and 4 mech_infantrys
EDIT: Turning off Edit Mode
Place Units - British
1 aaGun and 2 infantry placed in United Kingdom
1 artillery and 2 infantry placed in Union of South Africa
Turn Complete - British
British collect 25 PUs; end with 25 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : 0.50
Americans : -0.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - Italians
Italians buy 2 destroyers; Remaining resources: 1 PUs;
Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 infantry moved from Libya to Tobruk
Italians take Tobruk from Americans
Combat - Italians
Battle in 97 Sea Zone
Italians attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Italians roll dice for 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 97 Sea Zone
Italians win, taking 97 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Italians
1 fighter moved from 97 Sea Zone to Southern Italy
Place Units - Italians
2 destroyers placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6
Italians collect 18 PUs (1 lost to blockades); end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians : 0.17
Americans : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 cruisers and 5 destroyers moved from 33 Sea Zone to 35 Sea Zone
3 submarines moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 33 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 armour placed in Queensland
1 destroyer and 1 transport placed in 54 Sea Zone
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans buy 17 armour; Remaining resources: 0 PUs;
Combat Move - Germans
20 armour moved from Northwest Persia to Rostov
1 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Samara
1 artillery and 1 infantry moved from Ukraine to Bryansk
2 mech_infantrys moved from Eastern Poland to Smolensk
1 artillery and 3 infantry moved from Belarus to Archangel
1 armour moved from Eastern Poland to Archangel
1 artillery moved from Bryansk to Smolensk
1 bomber moved from Holland Belgium to Norway
1 fighter and 1 tactical_bomber moved from Western Germany to Norway
1 fighter moved from 112 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from Western Germany to Norway
3 fighters moved from 112 Sea Zone to Norway
1 mech_infantry moved from Egypt to Alexandria
Germans take Alexandria from British
9 armour and 14 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
10 mech_infantrys moved from France to Germany
5 infantry moved from Western Germany to Holland Belgium
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 125 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Smolensk
Germans attack with 1 artillery and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 mech_infantrys in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 armour, 1 artillery and 3 infantry
Russians defend with 1 armour and 1 mech_infantry
Germans roll dice for 1 armour, 1 artillery and 3 infantry in Archangel, round 2 : 1/5 hits, 1.50 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Archangel, round 3 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 armour in Archangel, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Archangel, round 4 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 armour in Archangel, round 4 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Archangel, round 5 : 3/3 hits, 1.17 expected hits
Russians roll dice for 1 armour in Archangel, round 5 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 3 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Anglo Egyptian Sudan
Germans attack with 9 armour and 14 mech_infantrys
Americans defend with 1 infantry
Germans roll dice for 9 armour and 14 mech_infantrys in Anglo Egyptian Sudan, round 2 : 8/23 hits, 6.83 expected hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Anglo Egyptian Sudan
Germans win, taking Anglo Egyptian Sudan from British with 9 armour and 14 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Norway
Germans attack with 1 bomber, 4 fighters and 2 tactical_bombers
Americans defend with 1 armour and 1 infantry
Germans roll dice for 1 bomber, 4 fighters and 2 tactical_bombers in Norway, round 2 : 5/7 hits, 4.00 expected hits
Americans roll dice for 1 armour and 1 infantry in Norway, round 2 : 1/2 hits, 0.83 expected hits
1 fighter owned by the Germans, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Norway
Germans win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 fighter
Casualties for Americans: 1 armour and 1 infantry
Non Combat Move - Germans
1 fighter moved from 125 Sea Zone to Western Germany
3 fighters and 1 tactical_bomber moved from Norway to 112 Sea Zone
1 bomber and 1 tactical_bomber moved from Norway to Western Germany
5 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
Place Units - Germans
3 armour placed in Novgorod
3 armour placed in Ukraine
3 armour placed in Volgograd
8 armour placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4
Germans collect 65 PUs (1 lost to blockades); end with 65 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Combat Hit Differential Summary :
Germans : 1.17
British : -0.33
Americans : 0.17
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Purchase Units - Russians
Russians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Russia to Smolensk
3 armour, 5 artilleries, 98 infantry and 2 mech_infantrys moved from Russia to Samara
1 armour moved from Urals to Vologda
1 armour moved from Vologda to Samara
Combat - Russians
Battle in Samara
Russians attack with 4 armour, 5 artilleries, 98 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 4 armour, 5 artilleries, 98 infantry and 2 mech_infantrys in Samara, round 2 : 25/109 hits, 21.17 expected hits
Japanese roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Japanese with 4 armour, 5 artilleries, 98 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters and 1 tactical_bomber
Germans defend with 1 artillery and 2 mech_infantrys
Russians roll dice for 2 fighters and 1 tactical_bomber in Smolensk, round 2 : 3/3 hits, 1.67 expected hits
Germans roll dice for 1 artillery and 2 mech_infantrys in Smolensk, round 2 : 2/3 hits, 1.00 expected hits
1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in Smolensk
Russians win with 1 fighter remaining. Battle score for attacker is -9
Casualties for Russians: 1 fighter and 1 tactical_bomber
Casualties for Germans: 1 artillery and 2 mech_infantrys
Non Combat Move - Russians
1 fighter moved from Smolensk to Norway
3 aaGuns moved from Russia to Samara
Place Units - Russians
3 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Germans : 1.00
Russians : 5.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 3 destroyers, 5 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
Japanese take 6 Sea Zone from Americans
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
3 fighters moved from Korea to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
3 fighters moved from Japan to 17 Sea Zone
1 mech_infantry moved from Manchuria to Siberia
Japanese take Siberia from Russians
1 mech_infantry moved from Manchuria to Sakha
Japanese take Sakha from Russians
1 mech_infantry moved from Manchuria to Buryatia
Japanese take Buryatia from Russians
2 infantry moved from Shan State to Malaya
1 infantry moved from Burma to Shan State
1 infantry moved from Yunnan to Shan State
1 artillery moved from Yunnan to Shan State
1 infantry moved from India to Burma
1 armour moved from Yunnan to Shensi
1 mech_infantry moved from Yunnan to Shensi
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Kweichow to Hopei
1 infantry moved from Hopei to Suiyuyan
1 armour moved from Anhwe to Suiyuyan
1 armour moved from Jehol to Suiyuyan
Combat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 3 fighters in 19 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 20 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 20 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 17 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 3 fighters in 17 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 17 Sea Zone
Japanese win, taking 17 Sea Zone from ANZAC with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
3 fighters moved from 17 Sea Zone to Japan
3 fighters moved from 19 Sea Zone to Korea
1 infantry moved from Turkmenistan to Kazakhstan
Place Units - Japanese
1 destroyer, 1 submarine and 1 transport placed in 39 Sea Zone
2 destroyers and 4 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans : -0.50
Japanese : -1.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Purchase Units - Americans
Americans buy 1 airfield, 5 bombers, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from French West Africa to 112 Sea Zone
1 bomber moved from Russia to 112 Sea Zone
5 fighters and 1 tactical_bomber moved from Russia to Archangel
4 bombers moved from Eastern United States to 112 Sea Zone
6 fighters moved from 123 Sea Zone to 112 Sea Zone
3 submarines moved from 35 Sea Zone to 20 Sea Zone
scramble?
@OwlGod no
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Purchase Units - Americans
Americans buy 1 airfield, 5 bombers, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from French West Africa to 112 Sea Zone
1 bomber moved from Russia to 112 Sea Zone
5 fighters and 1 tactical_bomber moved from Russia to Archangel
4 bombers moved from Eastern United States to 112 Sea Zone
6 fighters moved from 123 Sea Zone to 112 Sea Zone
3 submarines moved from 35 Sea Zone to 20 Sea Zone
Combat - Americans
Americans creates battle in territory 99 Sea Zone
Battle in 112 Sea Zone
Americans attack with 7 bombers and 6 fighters
Germans defend with 2 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber
Americans roll dice for 7 bombers and 6 fighters in 112 Sea Zone, round 2 : 10/13 hits, 7.67 expected hits
Germans roll dice for 2 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 5/8 hits, 3.83 expected hits
2 destroyers owned by the Germans, 3 fighters owned by the Germans, 2 carriers owned by the Germans, 5 fighters owned by the Americans and 1 tactical_bomber owned by the Germans lost in 112 Sea Zone
Americans win, taking 99 Sea Zone from Italians with 7 bombers and 1 fighter remaining. Battle score for attacker is 39
Casualties for Americans: 5 fighters
Casualties for Germans: 2 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber
Battle in Archangel
Americans attack with 5 fighters and 1 tactical_bomber
Germans defend with 1 armour and 1 artillery
Americans roll dice for 5 fighters and 1 tactical_bomber in Archangel, round 2 : 2/6 hits, 3.17 expected hits
Germans roll dice for 1 armour and 1 artillery in Archangel, round 2 : 1/2 hits, 0.83 expected hits
1 artillery owned by the Germans, 1 armour owned by the Germans and 1 fighter owned by the Americans lost in Archangel
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 fighter
Casualties for Germans: 1 armour and 1 artillery
Battle in 20 Sea Zone
Americans attack with 3 submarines
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 3 submarines in 20 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 3 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 armour, 2 artilleries and 2 infantry moved from Iceland to 123 Sea Zone
3 armour, 2 artilleries, 2 infantry and 5 transports moved from 123 Sea Zone to 125 Sea Zone
2 armour, 2 artilleries and 2 infantry moved from 125 Sea Zone to Norway
1 armour moved from 125 Sea Zone to Norway
2 aaGuns, 2 armour, 10 infantry and 4 mech_infantrys moved from Quebec to 106 Sea Zone
2 aaGuns, 2 armour, 10 infantry, 4 mech_infantrys and 9 transports moved from 106 Sea Zone to 109 Sea Zone
2 aaGuns, 2 armour, 10 infantry and 4 mech_infantrys moved from 109 Sea Zone to United Kingdom
1 artillery moved from Scotland to United Kingdom
1 submarine moved from 93 Sea Zone to 91 Sea Zone
2 destroyers moved from 85 Sea Zone to 88 Sea Zone
2 carriers and 1 destroyer moved from 123 Sea Zone to 109 Sea Zone
3 submarines moved from 123 Sea Zone to 109 Sea Zone
1 carrier and 1 destroyer moved from 123 Sea Zone to 125 Sea Zone
1 fighter moved from 112 Sea Zone to 125 Sea Zone
7 bombers moved from 112 Sea Zone to Norway
1 tactical_bomber moved from Archangel to 125 Sea Zone
4 fighters moved from Archangel to Norway
2 destroyers and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
4 carriers and 2 fighters moved from 35 Sea Zone to 33 Sea Zone
Place Units - Americans
1 airfield and 1 factory_minor placed in Norway
5 bombers placed in Eastern United States
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Purchase Units - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to French Equatorial Africa: 1 mech_infantry
EDIT: Adding units owned by Americans to Ethiopia: 1 mech_infantry
EDIT: Adding units owned by Americans to Kenya: 1 mech_infantry
EDIT: Adding units owned by Americans to Rhodesia: 3 artilleries and 2 mech_infantrys
EDIT: Removing units owned by Americans from Belgian Congo: 3 artilleries and 5 mech_infantrys
EDIT: Turning off Edit Mode
British buy 1 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
1 fighter moved from United Kingdom to Norway
2 infantry moved from United Kingdom to 109 Sea Zone
Place Units - British
1 fighter and 2 infantry placed in United Kingdom
1 armour and 2 infantry placed in Union of South Africa
Turn Complete - British
British collect 24 PUs; end with 24 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 27 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 1.33
Americans : 1.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Purchase Units - Italians
Italians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Italians roll dice for 1 destroyer and 1 fighter in 99 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern Italy
2 destroyers moved from 97 Sea Zone to 95 Sea Zone
10 infantry moved from Northern Italy to France
15 infantry moved from Northern Italy to Western Germany
2 artilleries moved from Northern Italy to Southern France
Place Units - Italians
2 artilleries and 1 infantry placed in Southern France
6 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians : 1.17
Americans : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 3 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 fighters moved from 33 Sea Zone to 17 Sea Zone
Combat - ANZAC
Battle in 17 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 2 fighters in 17 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 fighters moved from 17 Sea Zone to 33 Sea Zone
2 cruisers and 5 destroyers moved from 35 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 destroyer and 5 submarines moved from 54 Sea Zone to 33 Sea Zone
3 bombers moved from Hawaiian Islands to Caroline Islands
Place Units - ANZAC
1 destroyer and 2 submarines placed in 54 Sea Zone
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Russia to Norway
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.00
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 28 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Bryansk to Russia
2 artilleries moved from Bryansk to Russia
2 armour moved from Bryansk to Russia
1 mech_infantry moved from Bryansk to Vologda
Germans take Vologda from Russians
2 armour moved from Volgograd to Tsinghai
1 mech_infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
1 armour moved from Anglo Egyptian Sudan to Ethiopia
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
6 armour and 11 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo
Combat - Germans
Battle in Russia
Germans attack with 2 armour, 2 artilleries and 3 infantry
Russians defend with 1 airfield, 1 factory_major, 3 infantry and 2 mech_infantrys
Germans roll dice for 2 armour, 2 artilleries and 3 infantry in Russia, round 2 : 0/7 hits, 2.50 expected hits
Russians roll dice for 3 infantry and 2 mech_infantrys in Russia, round 2 : 0/5 hits, 1.67 expected hits
Germans roll dice for 2 armour, 2 artilleries and 3 infantry in Russia, round 3 : 1/7 hits, 2.50 expected hits
Russians roll dice for 3 infantry and 2 mech_infantrys in Russia, round 3 : 2/5 hits, 1.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Russia
Germans roll dice for 2 armour, 2 artilleries and 1 infantry in Russia, round 4 : 3/5 hits, 2.00 expected hits
Russians roll dice for 2 infantry and 2 mech_infantrys in Russia, round 4 : 2/4 hits, 1.33 expected hits
1 mech_infantry owned by the Russians, 2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Russia
Germans roll dice for 2 armour and 1 artillery in Russia, round 5 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 mech_infantry in Russia, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 armour and 1 artillery in Russia, round 6 : 3/3 hits, 1.33 expected hits
Russians roll dice for 1 mech_infantry in Russia, round 6 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Russia
Germans captures 11PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 3 infantry and 2 mech_infantrys
Battle in Ethiopia
Germans attack with 1 armour and 1 mech_infantry
Americans defend with 1 mech_infantry
Germans roll dice for 1 armour and 1 mech_infantry in Ethiopia, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 mech_infantry in Ethiopia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Ethiopia
Germans win, taking Ethiopia from Americans with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 mech_infantry
Battle in Kenya
Germans attack with 1 armour and 1 mech_infantry
Americans defend with 1 mech_infantry
Germans roll dice for 1 armour and 1 mech_infantry in Kenya, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 mech_infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Kenya
Germans win, taking Kenya from British with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 mech_infantry
Battle in French Equatorial Africa
Germans attack with 1 armour and 1 mech_infantry
Americans defend with 1 mech_infantry
Germans roll dice for 1 armour and 1 mech_infantry in French Equatorial Africa, round 2 : 0/2 hits, 0.67 expected hits
French roll dice for 1 mech_infantry in French Equatorial Africa, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in French Equatorial Africa, round 3 : 2/2 hits, 0.67 expected hits
French roll dice for 1 mech_infantry in French Equatorial Africa, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in French Equatorial Africa
Germans win, taking French Equatorial Africa from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Tsinghai
Germans attack with 2 armour
Chinese defend with 1 infantry
Germans roll dice for 2 armour in Tsinghai, round 2 : 0/2 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 armour in Tsinghai, round 3 : 0/2 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 armour in Tsinghai, round 4 : 1/2 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Germans win, taking Tsinghai from Chinese with 2 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Belgian Congo
Germans attack with 6 armour and 11 mech_infantrys
Americans defend with 1 mech_infantry
Germans roll dice for 6 armour and 11 mech_infantrys in Belgian Congo, round 2 : 7/17 hits, 4.83 expected hits
British roll dice for 1 mech_infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Belgian Congo
Germans win, taking Belgian Congo from British with 6 armour and 11 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
3 armour moved from Ukraine to Bryansk
20 armour moved from Rostov to Bryansk
1 mech_infantry moved from Bryansk to Volgograd
1 armour moved from Volgograd to Bryansk
17 armour and 56 mech_infantrys moved from Bryansk to Novgorod
1 mech_infantry moved from Alexandria to Libya
8 armour and 10 mech_infantrys moved from Germany to France
1 bomber moved from Western Germany to France
1 fighter and 1 tactical_bomber moved from Western Germany to France
Place Units - Germans
3 infantry placed in Egypt
3 infantry placed in Iraq
3 infantry placed in Persia
Germans undo move 3.
Germans undo move 2.
10 infantry placed in Western Germany
3 infantry placed in Novgorod
3 infantry placed in Ukraine
Germans undo move 4.
3 infantry placed in Ukraine
Germans undo move 1.
1 artillery and 2 infantry placed in Egypt
10 infantry placed in Germany
Turn Complete - Germans
Germans collect 74 PUs; end with 85 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 92 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 98 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 118 PUs
Combat Hit Differential Summary :
Germans : -1.17
British : 0.33
French : -0.67
Americans : 0.67
Chinese : -1.00
Russians : -1.33