Odonis (Axis) vs Sovietschat (Allies) BM3L19

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 mech_infantry moved from Bulgaria to Albania
            1 bomber moved from Bulgaria to Southern Italy
            1 mech_infantry moved from France to Yugoslavia
            2 infantry moved from France to Northern Italy
            1 artillery moved from Southern Italy to Northern Italy
            1 artillery moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,5,6,3,5,2,6,5,5,4,2,4,4
            Italians collect 0 PUs (8 lost to blockades); end with 1 PU
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 45 Sea Zone to 35 Sea Zone
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
    
        Combat - ANZAC
            Battle in Paulau Island
            Battle in 35 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 carrier
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 carrier owned by the Japanese lost in 35 Sea Zone
                ANZAC win, taking Paulau Island from Japanese, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 16
                Casualties for Japanese: 1 carrier
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 artillery moved from South Australia to New South Wales
            1 artillery moved from South Australia to New South Wales
            1 mech_infantry moved from New South Wales to South Australia
    
        Place Units - ANZAC
            Turning on Edit Mode
            EDIT: Adding units owned by ANZAC to New Guinea: 1 aaGun and 1 infantry
            EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 aaGun and 1 infantry
            EDIT: Turning off Edit Mode
            1 destroyer and 2 transports placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0,67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 1 destroyer, 2 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            33 armour, 13 artilleries, 1 bomber, 2 fighters, 25 infantry, 6 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
            1 infantry moved from Samara to Russia
            1 infantry moved from Vologda to Russia
            1 infantry moved from Tambov to Russia
            3 armour moved from Volgograd to Russia
            3 armour moved from Ukraine to Russia
            1 infantry moved from Smolensk to Russia
            1 fighter moved from Archangel to Russia
            3 bombers moved from Western Germany to Russia
            1 bomber moved from French Indo China to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
            1 armour moved from Turkmenistan to Novosibirsk
                  Germans take Novosibirsk from Russians
    
        Combat - Germans
            Battle in 34 Sea Zone
                Germans attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 34 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 104 Sea Zone
                Germans attack with 1 fighter and 1 tactical_bomber
                British defend with 1 destroyer; Americans defend with 1 submarine
                1 submarine owned by the Americans Submerged
                    Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 tactical_bomber owned by the Germans lost in 104 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Germans: 1 tactical_bomber
                Casualties for British: 1 destroyer
            Battle in Russia
                Germans attack with 39 armour, 13 artilleries, 4 bombers, 3 fighters, 29 infantry, 6 mech_infantrys and 1 tactical_bomber
                Russians defend with 3 aaGuns, 1 airfield, 1 armour, 8 artilleries, 1 factory_major, 92 infantry and 2 mech_infantrys
                    AA fire in Russia : 3/8 hits, 1.33 expected hits
                    3 fighters owned by the Germans lost in Russia
                    Germans roll dice for 39 armour, 13 artilleries, 4 bombers, 29 infantry, 6 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 52/92 hits, 35.17 expected hits
                    Russians roll dice for 3 aaGuns, 1 armour, 8 artilleries, 92 infantry and 2 mech_infantrys in Russia, round 2 : 33/103 hits, 34.50 expected hits
                    49 infantry owned by the Russians, 29 infantry owned by the Germans, 3 aaGuns owned by the Russians and 4 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 39 armour, 13 artilleries, 4 bombers, 2 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 30/59 hits, 27.83 expected hits
                    Russians roll dice for 1 armour, 8 artilleries, 43 infantry and 2 mech_infantrys in Russia, round 3 : 19/54 hits, 18.17 expected hits
                    30 infantry owned by the Russians, 13 artilleries owned by the Germans, 4 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 35 armour, 4 bombers and 1 tactical_bomber in Russia, round 4 : 19/40 hits, 20.83 expected hits
                    Russians roll dice for 1 armour, 8 artilleries, 13 infantry and 2 mech_infantrys in Russia, round 4 : 10/24 hits, 8.17 expected hits
                    2 mech_infantrys owned by the Russians, 13 infantry owned by the Russians, 4 artilleries owned by the Russians and 10 armour owned by the Germans lost in Russia
                    Germans roll dice for 25 armour, 4 bombers and 1 tactical_bomber in Russia, round 5 : 17/30 hits, 15.83 expected hits
                    Russians roll dice for 1 armour and 4 artilleries in Russia, round 5 : 1/5 hits, 1.83 expected hits
                    1 armour owned by the Russians, 4 artilleries owned by the Russians and 1 armour owned by the Germans lost in Russia
                Germans captures 23PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 24 armour, 4 bombers and 1 tactical_bomber remaining. Battle score for attacker is 54
                Casualties for Germans: 15 armour, 13 artilleries, 3 fighters, 29 infantry and 6 mech_infantrys
                Casualties for Russians: 3 aaGuns, 1 armour, 8 artilleries, 92 infantry and 2 mech_infantrys
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            3 bombers moved from Russia to Bryansk
            1 bomber moved from Russia to Germany
            1 armour and 1 mech_infantry moved from Slovakia Hungary to Romania
            3 mech_infantrys moved from Western Germany to Northern Italy
            1 fighter moved from 104 Sea Zone to 112 Sea Zone
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
            2 infantry moved from Western Germany to Northern Italy
            2 infantry moved from France to Northern Italy
            3 mech_infantrys moved from Novgorod to Bryansk
            1 artillery and 1 infantry moved from Belarus to Bryansk
            1 artillery and 1 infantry moved from Archangel to Vologda
            1 tactical_bomber moved from Russia to Ukraine
            1 bomber moved from 34 Sea Zone to French Indo China
    
        Place Units - Germans
            3 armour placed in Ukraine
            3 armour placed in Volgograd
            1 infantry placed in France
            2 fighters and 5 mech_infantrys placed in Western Germany
            1 destroyer placed in 110 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,6,1,3,1,2,3,4,3,6,3,5,4
            Germans collect 66 PUs (5 lost to blockades); end with 89 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 114 PUs
    

    Combat Hit Differential Summary :

    Germans : 18.17
    AA fire in Russia : : 1.67
    Americans : 0.67
    Russians : 0.33
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Combat Move - Russians
            2 fighters moved from Persia to Trans-Jordan
            1 infantry moved from Urals to Timguska
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 3 destroyers, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Sakha to Amur
                  Japanese take Amur from Russians
            1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from Soviet Far East to 5 Sea Zone
            1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery and 3 infantry moved from 6 Sea Zone to Korea
            1 artillery and 1 infantry moved from Kwangsi to Hunan
            1 fighter moved from Japan to Korea
            1 fighter moved from Japan to Korea
    
        Combat - Japanese
            Battle in Hunan
                Japanese attack with 1 artillery and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                    Japanese roll dice for 1 artillery in Hunan, round 4 : 1/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win with no units remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Korea
                Japanese attack with 1 artillery, 2 fighters and 3 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 3 infantry in Korea, round 2 : 1/6 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Korea to Japan
            1 artillery and 1 infantry moved from Kiangsu to Shantung
            3 armour moved from Suiyuyan to Anhwe
            1 armour moved from Kweichow to Anhwe
            1 mech_infantry moved from Anhwe to Kweichow
            1 mech_infantry moved from Shensi to Suiyuyan
            1 artillery moved from Suiyuyan to Shensi
            4 artilleries and 2 infantry moved from Burma to Yunnan
            1 mech_infantry moved from Yunnan to Anhwe
            1 transport moved from 38 Sea Zone to 78 Sea Zone
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
    
        Place Units - Japanese
            3 destroyers placed in 6 Sea Zone
            2 fighters placed in 6 Sea Zone
            3 mech_infantrys placed in Kiangsu
            1 infantry placed in French Indo China
            Japanese undo move 4.
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,2
            Japanese collect 59 PUs (2 lost to blockades); end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.00
    Russians : -0.33
    Japanese : -1.67
    

    Savegame

  • '19

    TripleA Move Summary: Americans round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 4 fighters and 2 submarines; Remaining resources: 7 PUs; 
    
        Combat Move - Americans
            2 armour, 1 artillery and 6 infantry moved from Greece to 99 Sea Zone
            1 artillery moved from Cyprus to 99 Sea Zone
            2 armour, 2 artilleries, 6 infantry and 5 transports moved from 99 Sea Zone to 95 Sea Zone
            1 submarine moved from 104 Sea Zone to 110 Sea Zone
            3 infantry moved from 95 Sea Zone to Sardinia
            1 armour and 3 infantry moved from 95 Sea Zone to Sicily
            1 armour and 1 artillery moved from 95 Sea Zone to Sardinia
            2 marines moved from Cyprus to 99 Sea Zone
            2 cruisers and 2 marines moved from 99 Sea Zone to 95 Sea Zone
            2 marines moved from 95 Sea Zone to Sicily
            1 artillery moved from 95 Sea Zone to Sardinia
            1 destroyer moved from 92 Sea Zone to 95 Sea Zone
            1 carrier moved from 91 Sea Zone to 95 Sea Zone
            1 fighter moved from Morocco to 95 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 infantry moved from 93 Sea Zone to Southern France
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            2 fighters moved from 26 Sea Zone to 25 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 tactical_bomber moved from Morocco to 95 Sea Zone
    

    Savegame

  • '19

    @Odonis Scramble sz 95?


  • @Sovietishcat
    no scramble

  • '19

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 4 fighters and 2 submarines; Remaining resources: 7 PUs; 
    
        Combat Move - Americans
            2 armour, 1 artillery and 6 infantry moved from Greece to 99 Sea Zone
            1 artillery moved from Cyprus to 99 Sea Zone
            2 armour, 2 artilleries, 6 infantry and 5 transports moved from 99 Sea Zone to 95 Sea Zone
            1 submarine moved from 104 Sea Zone to 110 Sea Zone
            3 infantry moved from 95 Sea Zone to Sardinia
            1 armour and 3 infantry moved from 95 Sea Zone to Sicily
            1 armour and 1 artillery moved from 95 Sea Zone to Sardinia
            2 marines moved from Cyprus to 99 Sea Zone
            2 cruisers and 2 marines moved from 99 Sea Zone to 95 Sea Zone
            2 marines moved from 95 Sea Zone to Sicily
            1 artillery moved from 95 Sea Zone to Sardinia
            1 destroyer moved from 92 Sea Zone to 95 Sea Zone
            1 carrier moved from 91 Sea Zone to 95 Sea Zone
            1 fighter moved from Morocco to 95 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 infantry moved from 93 Sea Zone to Southern France
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            2 fighters moved from 26 Sea Zone to 25 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 tactical_bomber moved from Morocco to 95 Sea Zone
    
        Combat - Americans
            Battle in Sicily
            Battle in Sardinia
            Battle in Southern France
            Battle in 110 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 110 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 110 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 110 Sea Zone
                Americans win, taking Sicily from Italians, taking Sardinia from Italians, taking Southern France from Germans with 1 destroyer remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 destroyer
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 destroyer, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            2 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from 25 Sea Zone to 33 Sea Zone
            1 carrier, 2 fighters and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
            3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
            3 infantry and 1 mech_infantry moved from 95 Sea Zone to Sicily
            1 transport moved from 92 Sea Zone to 94 Sea Zone
            1 aaGun and 1 infantry moved from Tunisia to 94 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
            1 aaGun and 1 infantry moved from 95 Sea Zone to Sardinia
            2 infantry moved from Eastern United States to 101 Sea Zone
            1 destroyer, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from Italian Somaliland to Ethiopia
    
        Place Units - Americans
            2 fighters placed in Eastern United States
            1 destroyer and 1 submarine placed in 101 Sea Zone
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 104 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 71 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Manchuria to Jehol
                  Chinese take Jehol from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 13 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 1x factory_major; Remaining resources: 8 PUs; 
            UK_Pacific buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from India to Burma
                  UK_Pacific take Burma from Japanese
            1 mech_infantry moved from Northwest Persia to Caucasus
                  British take Caucasus from Germans
    
        Combat - British
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 aaGun and 3 infantry moved from Trans-Jordan to Iraq
            1 artillery moved from Trans-Jordan to Iraq
            3 infantry moved from Egypt to Trans-Jordan
            3 transports moved from 81 Sea Zone to 71 Sea Zone
            2 mech_infantrys moved from Belgian Congo to Egypt
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 carrier, 1 cruiser and 2 fighters moved from 99 Sea Zone to 97 Sea Zone
            1 fighter moved from Greece to 95 Sea Zone
            1 carrier, 1 cruiser and 2 fighters moved from 97 Sea Zone to 95 Sea Zone
            1 fighter moved from 95 Sea Zone to Tunisia
            1 fighter moved from Gibraltar to Morocco
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from Tunisia: 1 fighter
            EDIT: Removing units owned by Americans from 95 Sea Zone: 1 tactical_bomber
            EDIT: Adding units owned by Americans to Algeria: 1 tactical_bomber
            EDIT: Adding units owned by Americans to 95 Sea Zone: 1 transport
            EDIT: Removing units owned by Americans from 99 Sea Zone: 1 transport
            EDIT: Adding units owned by British to 95 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            3 infantry placed in Union of South Africa
            3 infantry placed in Egypt
            7 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6
            British collect 35 PUs (1 lost to blockades); end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 artillery and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : -0,67
    Americans : -1,33
    Japanese : -0,33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to Caucasus
            1 fighter moved from Southern Italy to Caucasus
            1 mech_infantry moved from Albania to Greece
                  Italians take Greece from Americans
            1 fighter moved from Southern Italy to 93 Sea Zone
    
        Combat - Italians
            Battle in 93 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 1 submarine and 1 transport
                1 submarine owned by the Americans Submerged
                    Italians roll dice for 1 fighter in 93 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 transport owned by the Americans lost in 93 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Caucasus
                Italians attack with 1 bomber and 1 fighter
                British defend with 1 mech_infantry
                    Italians roll dice for 1 bomber and 1 fighter in Caucasus, round 2 : 0/2 hits, 1.17 expected hits
                    British roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 1 fighter in Caucasus, round 3 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Caucasus
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            1 bomber and 1 fighter moved from Caucasus to Rostov
            1 mech_infantry moved from Yugoslavia to Southern Italy
            2 artilleries and 2 infantry moved from Northern Italy to Southern Italy
            1 mech_infantry moved from Northern Italy to Greater Southern Germany
            1 mech_infantry moved from Bulgaria to Greater Southern Germany
            1 fighter moved from 93 Sea Zone to Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,3,5,1,4,5,3,6,2,6,1,3,2
            Italians collect 0 PUs (10 lost to blockades); end with 1 PU
    

    Combat Hit Differential Summary :

    Italians : -0.83
    British : -0.67
    

    Savegame

  • '19

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 35 Sea Zone to 43 Sea Zone
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
            1 infantry moved from Iraq to Trans-Jordan
    
        Non Combat Move - ANZAC
            2 artilleries and 1 infantry moved from New South Wales to 62 Sea Zone
            2 artilleries, 1 destroyer, 1 infantry and 2 transports moved from 62 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 46 Sea Zone to 33 Sea Zone
            2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
            1 mech_infantry moved from South Australia to New South Wales
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 1 factory_minor, 1 fighter, 3 mech_infantrys and 4 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Volgograd to Caucasus
                  Germans take Caucasus from British
            1 armour moved from Caucasus to Northwest Persia
                  Germans take Northwest Persia from British
            1 infantry moved from Vologda to Urals
                  Germans take Urals from Russians
            1 armour moved from Novosibirsk to Timguska
            1 artillery and 1 infantry moved from France to Southern France
            1 submarine moved from 109 Sea Zone to 104 Sea Zone
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            2 fighters moved from Western Germany to 110 Sea Zone
            1 fighter moved from 112 Sea Zone to 104 Sea Zone
            1 bomber moved from Germany to United Kingdom
            1 infantry moved from France to Southern France
            1 bomber moved from French Indo China to Timguska
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
                Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in United Kingdom causes 6 damage total. 
            Battle in Timguska
                Germans attack with 1 armour and 1 bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 1 bomber in Timguska, round 2 : 1/2 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Timguska
                Germans win, taking Timguska from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 110 Sea Zone
                Germans attack with 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 110 Sea Zone
                Germans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Southern France
                Germans attack with 1 artillery and 2 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                Germans win, taking Southern France from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in 104 Sea Zone
                Germans attack with 1 fighter and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter in 104 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Germans
            1 fighter moved from 104 Sea Zone to 112 Sea Zone
            1 fighter moved from 110 Sea Zone to 112 Sea Zone
            1 fighter moved from 110 Sea Zone to Western Germany
            1 bomber moved from United Kingdom to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            1 aaGun moved from France to Holland Belgium
            1 aaGun moved from Germany to Western Germany
            1 aaGun moved from Western Germany to France
            4 infantry moved from Northern Italy to Southern Italy
            3 mech_infantrys moved from Northern Italy to Southern Italy
            2 mech_infantrys moved from Western Germany to France
            1 armour and 1 mech_infantry moved from Romania to Bulgaria
            3 armour moved from Ukraine to Caucasus
            1 tactical_bomber moved from Ukraine to Southern Italy
            2 armour moved from Volgograd to Caucasus
            3 mech_infantrys moved from Bryansk to Caucasus
            3 aaGuns moved from Bryansk to Rostov
            3 bombers moved from Bryansk to Western Germany
            1 artillery and 1 infantry moved from Bryansk to Rostov
            17 armour moved from Russia to Volgograd
            2 armour moved from Russia to Kazakhstan
            4 armour moved from Russia to Kazakhstan
            1 armour moved from Russia to Kazakhstan
            1 artillery moved from Vologda to Samara
            1 bomber moved from Timguska to Kazakhstan
            1 submarine moved from 124 Sea Zone to 109 Sea Zone
    
        Place Units - Germans
            1 fighter and 4 tactical_bombers placed in Western Germany
            1 factory_minor placed in Rostov
            3 armour placed in Volgograd
            3 armour placed in Ukraine
            3 mech_infantrys placed in France
            Germans undo move 5.
            3 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,6,5,1,3,6,6,2,5,1,4,5,1
            Germans collect 71 PUs (2 lost to blockades); end with 71 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 78 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.83
    Americans : 0.00
    Russians : -0.33
    AA fire in United Kingdom : : -0.17
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 4 destroyers, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 2 infantry moved from Yunnan to Burma
            1 mech_infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 mech_infantry moved from Anhwe to Hunan
                  Japanese take Hunan from Chinese
            4 armour moved from Anhwe to Jehol
            2 mech_infantrys moved from Kiangsu to Jehol
    
        Combat - Japanese
            Battle in Jehol
                Japanese attack with 4 armour and 2 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 4 armour and 2 mech_infantrys in Jehol, round 2 : 2/6 hits, 2.33 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 4 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 1 artillery and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits, 0.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 artillery moved from Szechwan to Sikang
            1 mech_infantry moved from Sikang to Szechwan
            1 mech_infantry moved from Kiangsu to Anhwe
            1 artillery and 1 infantry moved from Shantung to Jehol
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            1 destroyer moved from 6 Sea Zone to 34 Sea Zone
            2 fighters moved from Philippines to French Indo China
    
        Place Units - Japanese
            1 carrier and 4 destroyers placed in 6 Sea Zone
            1 mech_infantry placed in Kwangtung
            1 artillery and 1 infantry placed in French Indo China
            1 infantry placed in Kiangsu
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from French Indo China: 2 fighters
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,6
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3
            Japanese collect 57 PUs (6 lost to blockades); end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.67
    UK_Pacific : -0.33
    Japanese : 0.83
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 artillery, 3 destroyers, 5 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 33 Sea Zone to 22 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
            1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 25 Sea Zone to 17 Sea Zone
            2 fighters moved from 33 Sea Zone to 34 Sea Zone
            2 fighters moved from 33 Sea Zone to 17 Sea Zone
            1 destroyer moved from 91 Sea Zone to 109 Sea Zone
            1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
    
        Combat - Americans
            Battle in Philippines
            Battle in 17 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters in 17 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 17 Sea Zone
                Americans win, taking Philippines from Japanese, taking 17 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 22 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 109 Sea Zone
                Americans attack with 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 109 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the Americans lost in 109 Sea Zone
                Germans win with 1 submarine remaining. Battle score for attacker is -8
                Casualties for Americans: 1 destroyer
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Germans defend with 1 submarine
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Germans lost in 104 Sea Zone
                Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 34 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters moved from 34 Sea Zone to 33 Sea Zone
            1 destroyer moved from 33 Sea Zone to 21 Sea Zone
            1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 carrier, 2 fighters and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
            2 infantry moved from Sardinia to 95 Sea Zone
            1 armour moved from Sardinia to 95 Sea Zone
            1 aaGun moved from Sardinia to 95 Sea Zone
            1 carrier, 1 destroyer and 1 fighter moved from 95 Sea Zone to 98 Sea Zone
            2 artilleries and 1 infantry moved from Sardinia to 95 Sea Zone
            1 armour, 6 infantry and 1 mech_infantry moved from Sicily to 95 Sea Zone
            1 aaGun, 2 armour, 2 artilleries, 9 infantry, 1 mech_infantry and 9 transports moved from 95 Sea Zone to 98 Sea Zone
            2 marines moved from Sicily to 95 Sea Zone
            2 cruisers and 2 marines moved from 95 Sea Zone to 98 Sea Zone
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 artillery, 9 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
            1 artillery moved from 98 Sea Zone to Trans-Jordan
            2 marines moved from 98 Sea Zone to Trans-Jordan
            2 armour moved from 98 Sea Zone to Trans-Jordan
            1 aaGun moved from 98 Sea Zone to Trans-Jordan
            1 fighter moved from 95 Sea Zone to Gibraltar
            1 tactical_bomber moved from Algeria to 98 Sea Zone
            2 fighters moved from Eastern United States to Morocco
            2 fighters moved from 17 Sea Zone to 33 Sea Zone
    
        Place Units - Americans
            3 destroyers and 3 submarines placed in 10 Sea Zone
            1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            5 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    
        Purchase Units - British
            British repair damage of 2x factory_major; Remaining resources: 43 PUs; 
            British buy 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 3 infantry moved from Iraq to Northwest Persia
            1 fighter moved from India to 78 Sea Zone
            6 fighters moved from India to Burma
            2 artilleries and 1 infantry moved from India to Burma
            1 mech_infantry moved from India to Burma
    
        Combat - British
            Battle in 78 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 78 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Northwest Persia
                British attack with 1 artillery and 3 infantry
                Germans defend with 1 armour
                    British roll dice for 1 artillery and 3 infantry in Northwest Persia, round 2 : 0/4 hits, 1,00 expected hits
                    Germans roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                    British roll dice for 1 artillery and 2 infantry in Northwest Persia, round 3 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 armour in Northwest Persia, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 1 armour
            Battle in Burma
                British attack with 2 artilleries, 6 fighters, 1 infantry and 1 mech_infantry
                Japanese defend with 1 artillery and 2 infantry
                    British roll dice for 2 artilleries, 6 fighters, 1 infantry and 1 mech_infantry in Burma, round 2 : 5/10 hits, 4,33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 2 artilleries, 6 fighters and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery and 2 infantry
    
        Non Combat Move - British
            6 fighters moved from Burma to India
            1 aaGun moved from Iraq to Northwest Persia
            3 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
            3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
            1 carrier, 1 cruiser and 2 fighters moved from 95 Sea Zone to 98 Sea Zone
            1 fighter moved from 98 Sea Zone to Trans-Jordan
            1 fighter moved from Trans-Jordan to 98 Sea Zone
            1 fighter moved from 78 Sea Zone to India
    
        Place Units - British
            3 mech_infantrys placed in Union of South Africa
            1 fighter and 2 infantry placed in Egypt
            5 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6
            British collect 33 PUs (1 lost to blockades); end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : 0,67
    British : -0,17
    Americans : -0,17
    Japanese : 0,00
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 bomber moved from Rostov to Southern Italy
            1 fighter moved from Rostov to Caucasus
            1 mech_infantry moved from Greece to Bulgaria
            2 mech_infantrys moved from Greater Southern Germany to Bulgaria
            1 mech_infantry moved from Southern Italy to Greater Southern Germany
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,5,5,6,3,6,3,4,4,3,2,1,4
            Italians collect 0 PUs (10 lost to blockades); end with 1 PU
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 44 Sea Zone
            2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
                ANZAC attack with 2 artilleries and 2 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 1/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                ANZAC win, taking Celebes from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 submarine moved from 37 Sea Zone to 41 Sea Zone
            1 submarine moved from 43 Sea Zone to 37 Sea Zone
            1 submarine moved from 44 Sea Zone to 43 Sea Zone
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 mech_infantry moved from New South Wales to Queensland
            1 aaGun moved from New South Wales to Queensland
            1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 destroyer moved from 33 Sea Zone to 20 Sea Zone
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0,33
    Japanese : -0,33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 artilleries, 4 fighters, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Timguska to Yakut S.S.R.
                  Germans take Yenisey from Russians
                  Germans take Yakut S.S.R. from Russians
            1 infantry moved from Urals to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            5 armour and 3 mech_infantrys moved from Caucasus to Northwest Persia
            20 armour moved from Volgograd to Northwest Persia
            1 armour moved from Kazakhstan to Eastern Persia
                  Germans take Eastern Persia from British
            3 bombers moved from Western Germany to United Kingdom
            1 submarine moved from 109 Sea Zone to 104 Sea Zone
            2 fighters moved from 112 Sea Zone to 104 Sea Zone
            1 bomber moved from Holland Belgium to United Kingdom
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 1/4 hits, 0.67 expected hits
                1 bomber killed by AA
                Bombing raid in United Kingdom rolls: 8,3,5 and causes: 16 damage to unit: factory_major
                Bombing raid in United Kingdom causes 16 damage total. 
            Battle in 104 Sea Zone
                Germans attack with 2 fighters and 1 submarine
                Americans defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 fighters in 104 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 104 Sea Zone
                    Germans roll dice for 2 fighters in 104 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                1 submarine owned by the Americans Submerged
                Germans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Northwest Persia
                Germans attack with 25 armour and 3 mech_infantrys
                British defend with 1 aaGun, 1 artillery and 2 infantry
                    Germans roll dice for 25 armour and 3 mech_infantrys in Northwest Persia, round 2 : 13/28 hits, 13.00 expected hits
                    British roll dice for 1 aaGun, 1 artillery and 2 infantry in Northwest Persia, round 2 : 0/3 hits, 1.00 expected hits
                    1 aaGun owned by the British, 1 artillery owned by the British and 2 infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 25 armour and 3 mech_infantrys remaining. Battle score for attacker is 15
                Casualties for British: 1 aaGun, 1 artillery and 2 infantry
    
        Non Combat Move - Germans
            1 artillery and 1 infantry moved from Rostov to Caucasus
            3 aaGuns moved from Rostov to Caucasus
            3 armour moved from Kazakhstan to Caucasus
            3 armour moved from Ukraine to Caucasus
            3 armour moved from Kazakhstan to Turkmenistan
            1 bomber moved from Kazakhstan to Southern Italy
            3 bombers moved from United Kingdom to Western Germany
            2 mech_infantrys moved from France to Southern Italy
            1 aaGun and 1 infantry moved from Holland Belgium to Western Germany
            1 artillery and 1 infantry moved from Southern France to France
            1 artillery and 1 infantry moved from France to Western Germany
            1 infantry moved from Southern France to France
            1 infantry moved from France to Western Germany
            2 fighters moved from 104 Sea Zone to 112 Sea Zone
            1 artillery moved from Samara to Kazakhstan
    
        Place Units - Germans
            2 transports placed in 112 Sea Zone
            1 artillery and 1 infantry placed in Western Germany
            1 artillery and 1 infantry placed in Rostov
            3 armour placed in Volgograd
            3 mech_infantrys placed in Ukraine
            Germans undo move 5.
            1 mech_infantry placed in Rostov
            2 mech_infantrys placed in Ukraine
            4 fighters placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,2,4,3,1,3,1,2,1,2,3,2,5
            Germans collect 72 PUs (4 lost to blockades); end with 72 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 79 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    British : -1.00
    Americans : 0.00
    AA fire in United Kingdom : : 0.33
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12
    
        Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 destroyers, 2 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            1 destroyer moved from 6 Sea Zone to 21 Sea Zone
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            1 fighter moved from 6 Sea Zone to 17 Sea Zone
            1 fighter moved from 6 Sea Zone to 21 Sea Zone
            1 fighter moved from Japan to 20 Sea Zone
            1 fighter moved from Japan to 20 Sea Zone
            1 fighter moved from Japan to 21 Sea Zone
            1 fighter moved from 6 Sea Zone to 17 Sea Zone
            3 artilleries moved from Yunnan to Burma
            1 mech_infantry moved from Hunan to Burma
            1 mech_infantry moved from Szechwan to Burma
            1 fighter moved from 6 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 17 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 2 fighters in 17 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 17 Sea Zone
                Japanese win, taking 17 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 20 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer and 2 fighters in 20 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 20 Sea Zone
                Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for ANZAC: 1 destroyer
            Battle in 21 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer and 2 fighters in 21 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 2 fighters in 21 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 1 destroyer in 21 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer
            Battle in Burma
                Japanese attack with 3 artilleries and 2 mech_infantrys
                British defend with 2 artilleries and 1 mech_infantry
                    Japanese roll dice for 3 artilleries and 2 mech_infantrys in Burma, round 2 : 0/5 hits, 1.67 expected hits
                    UK_Pacific roll dice for 2 artilleries and 1 mech_infantry in Burma, round 2 : 2/3 hits, 1.00 expected hits
                    1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Burma
                    Japanese roll dice for 2 artilleries and 1 mech_infantry in Burma, round 3 : 2/3 hits, 1.00 expected hits
                    UK_Pacific roll dice for 2 artilleries and 1 mech_infantry in Burma, round 3 : 0/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the British and 1 artillery owned by the British lost in Burma
                    Japanese roll dice for 2 artilleries and 1 mech_infantry in Burma, round 4 : 1/3 hits, 1.00 expected hits
                    UK_Pacific roll dice for 1 artillery in Burma, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery and 1 mech_infantry
                Casualties for British: 2 artilleries and 1 mech_infantry
    
        Non Combat Move - Japanese
            1 fighter moved from 35 Sea Zone to 36 Sea Zone
            2 fighters moved from 17 Sea Zone to 6 Sea Zone
            1 fighter moved from 21 Sea Zone to 6 Sea Zone
            1 destroyer moved from 16 Sea Zone to 22 Sea Zone
            1 fighter moved from 20 Sea Zone to 6 Sea Zone
            2 fighters moved from 6 Sea Zone to Japan
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
            1 artillery moved from Shensi to Szechwan
            1 artillery moved from French Indo China to Yunnan
            1 mech_infantry moved from Hopei to Shensi
            1 mech_infantry moved from Anhwe to Hopei
            1 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Jehol to Hunan
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 mech_infantry moved from Buryatia to Korea
            1 mech_infantry moved from Kwangtung to Anhwe
    
        Place Units - Japanese
            1 fighter placed in Japan
            2 destroyers placed in 6 Sea Zone
            1 artillery, 1 fighter and 1 infantry placed in French Indo China
            2 mech_infantrys placed in Kiangsu
            3 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,6
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1
            Japanese collect 54 PUs (4 lost to blockades); end with 54 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.17
    ANZAC : 0.67
    UK_Pacific : -0.33
    Japanese : -2.00
    

    Savegame

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