Made a couple mistakes. I’m rusty …
Hopefully the mistakes won’t matter
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 tactical_bomber moved from Kiangsu to Jehol
1 fighter and 2 infantry moved from Anhwe to Jehol
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 5 infantry moved from Korea to Manchuria
Japanese take Manchuria from Chinese
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to Jehol
1 artillery and 1 infantry moved from Burma to India
2 bombers moved from Yunnan to India
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 2 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Japanese creates battle in territory 37 Sea Zone
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 submarine and 1 transport
1 submarine owned by the ANZAC Submerged
Japanese roll dice for 1 fighter in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in India
Japanese attack with 1 artillery, 2 bombers and 1 infantry
British defend with 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in India, round 2 : 1/4 hits, 2.00 expected hits
UK_Pacific roll dice for 1 artillery in India, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in India
Japanese destroys 8PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery
Battle in Jehol
Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Jehol, round 2 : 4/10 hits, 5.00 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
3 mech_infantrys moved from Anhwe to Manchuria
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
3 fighters moved from Japan to Yakut S.S.R.
1 fighter moved from Japan to Anhwe
2 artilleries and 1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Hunan to Anhwe
1 infantry moved from Yunnan to Hunan
1 fighter and 1 tactical_bomber moved from Jehol to Anhwe
3 fighters and 3 tactical_bombers moved from Jehol to 19 Sea Zone
1 armour, 1 artillery, 3 carriers, 2 destroyers, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 19 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from French Indo China to Anhwe
1 fighter and 1 tactical_bomber moved from Burma to Anhwe
2 bombers moved from India to French Indo China
1 infantry moved from Yunnan to Burma
2 artilleries and 1 infantry moved from French Indo China to Yunnan
1 fighter moved from 42 Sea Zone to French Indo China
1 battleship, 2 carriers and 1 submarine moved from 37 Sea Zone to 19 Sea Zone
Place Units - Japanese
1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
1 armour, 1 artillery and 1 infantry placed in French Indo China
2 artilleries, 2 fighters and 5 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4
Japanese collect 55 PUs (1 lost to blockades); end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese : -0.33
UK_Pacific : 0.67
Japanese : -1.50
@trulpen said in Trulpen (Allies) vs Simon33 (Axis) BM3:
Might be that I returned the favour of a Pyrrhus victory…
Arguably, you could have retreated but to allow that attack I have apparently made a major miscue.
I wouldn’t call it Pyrrhic.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7
Combat Move - Americans
1 mech_infantry moved from Spain to Holland Belgium
Americans take Holland Belgium from Germans
1 bomber moved from Gibraltar to Southern France
1 bomber moved from Gibraltar to Northern Italy
1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands
Purchase Units - Americans
Americans buy 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 5 infantry and 2 transports; Remaining resources: 7 PUs;
Combat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Northern Italy causes 0 damage total.
Strategic bombing raid in Southern France
AA fire in Southern France : 0/1 hits, 0,17 expected hits
Bombing raid in Southern France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Southern France causes 5 damage total.
Battle in Marshall Islands
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Rio de Oro from Neutral_True to Americans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Rio de Oro from Americans to Neutral
EDIT: Changing ownership of Rio de Oro from Neutral to Neutral_Axis
EDIT: Changing ownership of Rio de Oro from Neutral_Axis to Neutral_Allies
EDIT: Changing ownership of Rio de Oro from Neutral_Allies to Neutral_True
EDIT: Turning off Edit Mode
1 bomber moved from Southern France to Spain
1 fighter moved from Eastern United States to Spain
1 tactical_bomber moved from 91 Sea Zone to Spain
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
1 armour, 1 artillery and 1 infantry moved from Venezuela to 89 Sea Zone
1 armour and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
1 marine moved from Johnston Island to 30 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 1 marine moved from 30 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Western United States to Wake Island
1 armour moved from 91 Sea Zone to Spain
Place Units - Americans
1 airfield and 1 factory_minor placed in Spain
1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
2 artilleries, 1 fighter and 4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Non Combat Move - Chinese
3 artilleries, 1 fighter and 22 infantry moved from Hopei to Shensi
Place Units - Chinese
5 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Combat Move - British
1 infantry moved from West India to India
1 fighter and 1 tactical_bomber moved from West India to India
2 armour moved from Persia to Turkey
2 artilleries and 9 infantry moved from Iraq to Turkey
1 mech_infantry moved from Trans-Jordan to Turkey
1 armour and 1 mech_infantry moved from Saudi Arabia to Turkey
1 bomber moved from Persia to Turkey
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Turkey
Purchase Units - British
British buy 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat - British
Battle in Turkey
British attack with 3 armour, 2 artilleries, 1 bomber, 1 fighter, 9 infantry, 2 mech_infantrys and 1 tactical_bomber
Neutral_True defend with 8 infantry
British roll dice for 3 armour, 2 artilleries, 1 bomber, 1 fighter, 9 infantry, 2 mech_infantrys and 1 tactical_bomber in Turkey, round 2 : 11/19 hits, 6,17 expected hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 5/8 hits, 2,67 expected hits
8 infantry owned by the Neutral_True and 5 infantry owned by the British lost in Turkey
British win, taking Turkey from Neutral_True with 3 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 5 infantry
Casualties for Neutral_True: 8 infantry
Battle in India
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in India, round 2 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in India
British win, taking India from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
3 aaGuns and 1 infantry moved from West India to Eastern Persia
1 fighter moved from Persia to Bryansk
1 infantry moved from Persia to Northwest Persia
1 artillery moved from Saudi Arabia to Iraq
1 fighter and 1 tactical_bomber moved from India to Eastern Persia
1 bomber moved from Turkey to Egypt
1 carrier, 1 cruiser and 2 destroyers moved from 80 Sea Zone to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from Turkey to 80 Sea Zone
1 infantry moved from Persia to Iraq
2 infantry moved from Saudi Arabia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Spain
1 infantry moved from Gibraltar to Spain
1 infantry moved from Portugal to Spain
1 aaGun moved from Normandy Bordeaux to Spain
Place Units - British
1 factory_minor placed in Egypt
1 artillery and 2 infantry placed in Iraq
1 armour and 2 mech_infantrys placed in Persia
British undo move 3.
British undo move 2.
1 armour, 1 artillery and 1 infantry placed in Iraq
1 infantry and 2 mech_infantrys placed in Persia
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
British : 5,50
AA fire in Southern France : : -0,17
Neutral_True : 2,33
AA fire in Northern Italy : : 0,83
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7
Combat Move - Italians
1 armour and 1 artillery moved from Tobruk to Libya
Italians take Libya from French
1 bomber moved from Ukraine to Iraq
1 artillery and 2 infantry moved from Greece to Bulgaria
2 armour moved from Bessarabia to Bulgaria
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat - Italians
Strategic bombing raid in Iraq
AA fire in Iraq : 0/1 hits, 0.17 expected hits
Bombing raid in Iraq rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Iraq causes 5 damage total.
Non Combat Move - Italians
1 bomber moved from Iraq to Bulgaria
1 fighter moved from Ukraine to Bulgaria
2 infantry moved from Northern Italy to Western Germany
1 artillery moved from Southern Italy to Northern Italy
2 infantry moved from Southern France to Northern Italy
2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
AA fire in Iraq : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 transports; Remaining resources: 1 PUs;
Non Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
Place Units - ANZAC
2 transports placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8
Research Technology - Germans
Combat Move - Germans
3 artilleries, 3 fighters, 10 mech_infantrys and 1 tactical_bomber moved from Belarus to Bryansk
3 artilleries, 3 bombers and 2 mech_infantrys moved from Ukraine to Bryansk
1 armour moved from Volgograd to Bryansk
Germans take Tambov from Russians
5 armour and 9 mech_infantrys moved from Caucasus to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers moved from Western Germany to Holland Belgium
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 82 PUs;
Germans buy 6 artilleries, 1 fighter, 5 infantry and 8 mech_infantrys; Remaining resources: 1 PUs;
Combat - Germans
Battle in Bryansk
Germans attack with 6 armour, 6 artilleries, 3 bombers, 3 fighters, 24 mech_infantrys and 1 tactical_bomber
British defend with 1 fighter; Russians defend with 4 aaGuns, 5 armour, 14 artilleries, 10 infantry and 6 mech_infantrys
AA fire in Bryansk : 0/7 hits, 1.17 expected hits
Germans roll dice for 6 armour, 6 artilleries, 3 bombers, 3 fighters, 24 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 7/43 hits, 14.17 expected hits
Russians roll dice for 4 aaGuns, 5 armour, 14 artilleries, 1 fighter, 10 infantry and 6 mech_infantrys in Bryansk, round 2 : 11/36 hits, 13.17 expected hits
3 infantry owned by the Russians, 4 aaGuns owned by the Russians and 11 mech_infantrys owned by the Germans lost in Bryansk
Germans roll dice for 6 armour, 6 artilleries, 3 bombers, 3 fighters, 13 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 11/32 hits, 12.33 expected hits
Russians roll dice for 5 armour, 14 artilleries, 1 fighter, 7 infantry and 6 mech_infantrys in Bryansk, round 3 : 9/33 hits, 12.17 expected hits
4 mech_infantrys owned by the Russians, 7 infantry owned by the Russians and 9 mech_infantrys owned by the Germans lost in Bryansk
Germans roll dice for 6 armour, 6 artilleries, 3 bombers, 3 fighters, 4 mech_infantrys and 1 tactical_bomber in Bryansk, round 4 : 7/23 hits, 10.50 expected hits
Russians roll dice for 5 armour, 14 artilleries, 1 fighter and 2 mech_infantrys in Bryansk, round 4 : 8/22 hits, 8.50 expected hits
2 mech_infantrys owned by the Russians, 5 artilleries owned by the Russians, 5 artilleries owned by the Germans and 3 mech_infantrys owned by the Germans lost in Bryansk
Germans roll dice for 6 armour, 1 artillery, 3 bombers, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 5 : 4/15 hits, 7.83 expected hits
Russians roll dice for 5 armour, 9 artilleries and 1 fighter in Bryansk, round 5 : 8/15 hits, 6.17 expected hits
4 artilleries owned by the Russians, 1 artillery owned by the Germans, 6 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Bryansk
retreated to Bryansk
Russians win with 5 armour, 5 artilleries and 1 fighter remaining. Battle score for attacker is -46
Casualties for Germans: 6 armour, 6 artilleries and 24 mech_infantrys
Casualties for Russians: 4 aaGuns, 9 artilleries, 10 infantry and 6 mech_infantrys
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
Americans defend with 1 mech_infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/5 hits, 2.33 expected hits
Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Non Combat Move - Germans
3 bombers, 3 fighters and 1 tactical_bomber moved from Bryansk to Novgorod
1 infantry moved from Norway to Sweden
Germans take Sweden from Neutral_True
1 mech_infantry moved from Germany to Switzerland
Germans take Switzerland from Neutral_True
1 fighter moved from Holland Belgium to Southern France
2 tactical_bombers moved from Holland Belgium to Western Germany
10 mech_infantrys moved from Germany to Northern Italy
2 armour and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
1 artillery and 2 infantry moved from Norway to Finland
8 mech_infantrys moved from Western Germany to Southern France
1 artillery and 2 infantry moved from Northern Italy to Southern France
Place Units - Germans
3 artilleries placed in Southern France
1 artillery and 2 infantry placed in Novgorod
2 artilleries, 1 fighter, 3 infantry and 4 mech_infantrys placed in Western Germany
4 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 65 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Combat Hit Differential Summary :
Germans : -16.17
AA fire in Bryansk : : -1.17
Americans : -0.33
Russians : -4.00
Wow. This game isn’t going well for the Axis. That Bryansk debacle could be the beginning of the end.
Oh, you were severely diced in Bryansk. Sorry. You had the advantage there.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8
Combat Move - Russians
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Bessarabia
Russians take Bessarabia from Italians
1 mech_infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
1 armour moved from Bryansk to Caucasus
Russians take Rostov from Germans
Russians take Caucasus from Germans
1 artillery moved from Bryansk to Ukraine
Russians take Ukraine from Germans
2 armour moved from Bryansk to Western Ukraine
1 armour moved from Western Ukraine to Bessarabia
1 armour moved from Western Ukraine to Bessarabia
4 artilleries moved from Bryansk to Western Ukraine
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 armour moved from Bryansk to Belarus
Russians take Belarus from Germans
1 armour moved from Belarus to Bryansk
2 artilleries and 5 infantry moved from Russia to Smolensk
1 armour moved from Russia to Ukraine
1 mech_infantry moved from Samara to Russia
1 mech_infantry moved from Russia to Bryansk
1 infantry moved from Amur to Buryatia
Russians take Buryatia from Germans
Purchase Units - Russians
Russians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat - Russians
Non Combat Move - Russians
2 aaGuns and 15 infantry moved from Amur to Buryatia
Place Units - Russians
5 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8
Combat Move - Russians
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Bessarabia
Russians take Bessarabia from Italians
1 mech_infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
1 armour moved from Bryansk to Caucasus
Russians take Rostov from Germans
Russians take Caucasus from Germans
1 artillery moved from Bryansk to Ukraine
Russians take Ukraine from Germans
2 armour moved from Bryansk to Western Ukraine
1 armour moved from Western Ukraine to Bessarabia
1 armour moved from Western Ukraine to Bessarabia
4 artilleries moved from Bryansk to Western Ukraine
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 armour moved from Bryansk to Belarus
Russians take Belarus from Germans
1 armour moved from Belarus to Bryansk
2 artilleries and 5 infantry moved from Russia to Smolensk
1 armour moved from Russia to Ukraine
1 mech_infantry moved from Samara to Russia
1 mech_infantry moved from Russia to Bryansk
1 infantry moved from Amur to Buryatia
Russians take Buryatia from Germans
Purchase Units - Russians
Russians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat - Russians
Non Combat Move - Russians
2 aaGuns and 15 infantry moved from Amur to Buryatia
Place Units - Russians
5 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 mech_infantry
EDIT: Changing ownership of Nenetsia from Germans to Russians
EDIT: Adding units owned by Russians to Nenetsia: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8
Combat Move - Japanese
3 fighters moved from Yakut S.S.R. to Amur
1 armour, 2 artilleries, 7 infantry and 3 mech_infantrys moved from Manchuria to Amur
1 infantry moved from Anhwe to Chahar
Japanese take Chahar from Chinese
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Burma to India
2 bombers moved from French Indo China to India
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Siberia
Battle in Amur
Japanese attack with 1 armour, 2 artilleries, 3 fighters, 7 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries, 3 fighters, 7 infantry and 3 mech_infantrys in Amur, round 2 : 6/16 hits, 4.67 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Siberia from Russians, taking Amur from Russians with 1 armour, 2 artilleries, 3 fighters, 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in India
Japanese attack with 1 armour, 1 artillery, 2 bombers, 2 infantry and 1 mech_infantry
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 2 infantry and 1 mech_infantry in India, round 2 : 1/7 hits, 2.83 expected hits
UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in India
Japanese destroys 8PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 armour, 1 artillery, 2 bombers, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 armour moved from French Indo China to Hunan
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 aaGun, 6 artilleries and 7 infantry moved from Anhwe to Hunan
2 infantry moved from Jehol to Anhwe
1 artillery, 1 infantry and 1 mech_infantry moved from Kiangsu to Anhwe
1 battleship, 5 carriers, 2 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport moved from 19 Sea Zone to 6 Sea Zone
3 fighters moved from Amur to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
2 tactical_bombers moved from Anhwe to 6 Sea Zone
2 fighters moved from Anhwe to Kiangsu
2 fighters and 1 tactical_bomber moved from Anhwe to French Indo China
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 bombers moved from India to Hunan
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in French Indo China
1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
1 artillery and 1 infantry placed in Japan
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5
Japanese collect 55 PUs (4 lost to blockades); end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
UK_Pacific : -0.33
Russians : -0.33
Japanese : -0.50
@trulpen said in Trulpen (Allies) vs Simon33 (Axis) BM3:
Oh, you were severely diced in Bryansk. Sorry. You had the advantage there.
But I badly miscalculated to stand there too. I was referring to that as well.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8
Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from Spain to Southern France
1 fighter moved from Spain to Southern France
Purchase Units - Americans
Americans buy 4 artilleries, 1 bomber, 1 destroyer, 7 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs;
Combat - Americans
Air Battle in Southern France
Combat Hit Differential Summary :
Intercept in S France?
No intercept.
Did I not see the fighter on Spain? There needed to be more than one interceptor to stop strat bombing.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8
Combat Move - British
Combat Hit Differential Summary :
Tried, but don’t have time to finish up with the Brits. Will continue later tonight.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8
Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from Spain to Southern France
1 fighter moved from Spain to Southern France
Purchase Units - Americans
Americans buy 4 artilleries, 1 bomber, 1 destroyer, 7 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs;
Combat - Americans
Air Battle in Southern France
Americans attacks with 2 units heading to Southern France
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Southern France
AA fire in Southern France : 0/1 hits, 0,17 expected hits
Bombing raid in Southern France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Battle in Borneo
Cleaning up after air battles
Non Combat Move - Americans
1 bomber moved from Southern France to Spain
1 fighter moved from Southern France to Spain
1 fighter moved from Eastern United States to 91 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Spain
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
1 marine moved from Caroline Islands to 33 Sea Zone
1 battleship, 5 carriers, 3 destroyers, 5 fighters, 1 marine and 3 tactical_bombers moved from 33 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 43 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 46 Sea Zone
1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea
1 tactical_bomber moved from Wake Island to Caroline Islands
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
Place Units - Americans
3 artilleries placed in Spain
1 artillery and 7 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 bomber placed in Eastern United States
1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 60 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Move - Chinese
1 fighter moved from Shensi to Szechwan
1 infantry moved from Shensi to Szechwan
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Hopei
3 artilleries and 26 infantry moved from Shensi to Hopei
Place Units - Chinese
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Combat Move - British
1 armour moved from Turkey to Greece
British take Greece from Italians
1 armour moved from Greece to Turkey
1 bomber moved from Egypt to Northern Italy
Purchase Units - British
British repair damage of 5x factory_minor; Remaining resources: 33 PUs;
British buy 1 armour, 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 4 PUs;
Combat - British
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits, 0,17 expected hits
Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Northern Italy causes 6 damage total.
Non Combat Move - British
1 bomber moved from Northern Italy to Spain
1 armour moved from Iraq to Turkey
2 mech_infantrys moved from Persia to Turkey
1 fighter moved from Eastern Persia to Iraq
1 fighter moved from 80 Sea Zone to Iraq
1 tactical_bomber moved from Eastern Persia to 81 Sea Zone
1 tactical_bomber moved from 80 Sea Zone to 81 Sea Zone
1 carrier moved from 80 Sea Zone to 81 Sea Zone
2 artilleries and 2 infantry moved from Iraq to Turkey
1 infantry moved from Northwest Persia to Turkey
3 aaGuns and 1 infantry moved from Eastern Persia to Persia
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 battleship, 1 carrier and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Bryansk to Iraq
1 artillery and 2 infantry moved from Egypt to Alexandria
Place Units - British
1 armour, 1 infantry and 1 mech_infantry placed in Iraq
1 artillery and 2 infantry placed in Persia
2 infantry placed in Egypt
Turn Complete - British
British collect 40 PUs; end with 44 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
AA fire in Southern France : : -0,17
Chinese : 0,33
AA fire in Northern Italy : : -0,17
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8
Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from Spain to Southern France
1 fighter moved from Spain to Southern France
Purchase Units - Americans
Americans buy 4 artilleries, 1 bomber, 1 destroyer, 7 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs;
Combat - Americans
Air Battle in Southern France
Americans attacks with 2 units heading to Southern France
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Southern France
AA fire in Southern France : 0/1 hits, 0,17 expected hits
Bombing raid in Southern France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Battle in Borneo
Cleaning up after air battles
Non Combat Move - Americans
1 bomber moved from Southern France to Spain
1 fighter moved from Southern France to Spain
1 fighter moved from Eastern United States to 91 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Spain
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
1 marine moved from Caroline Islands to 33 Sea Zone
1 battleship, 5 carriers, 3 destroyers, 5 fighters, 1 marine and 3 tactical_bombers moved from 33 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 43 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 46 Sea Zone
1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea
1 tactical_bomber moved from Wake Island to Caroline Islands
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
Place Units - Americans
3 artilleries placed in Spain
1 artillery and 7 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 bomber placed in Eastern United States
1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 60 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Move - Chinese
1 fighter moved from Shensi to Szechwan
1 infantry moved from Shensi to Szechwan
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Hopei
3 artilleries and 26 infantry moved from Shensi to Hopei
Place Units - Chinese
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Combat Move - British
1 armour moved from Turkey to Greece
British take Greece from Italians
1 armour moved from Greece to Turkey
1 bomber moved from Egypt to Northern Italy
Purchase Units - British
British repair damage of 5x factory_minor; Remaining resources: 33 PUs;
British buy 1 armour, 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 4 PUs;
Combat - British
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits, 0,17 expected hits
Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Northern Italy causes 6 damage total.
Non Combat Move - British
1 bomber moved from Northern Italy to Spain
1 armour moved from Iraq to Turkey
2 mech_infantrys moved from Persia to Turkey
1 fighter moved from Eastern Persia to Iraq
1 fighter moved from 80 Sea Zone to Iraq
1 tactical_bomber moved from Eastern Persia to 81 Sea Zone
1 tactical_bomber moved from 80 Sea Zone to 81 Sea Zone
1 carrier moved from 80 Sea Zone to 81 Sea Zone
2 artilleries and 2 infantry moved from Iraq to Turkey
1 infantry moved from Northwest Persia to Turkey
3 aaGuns and 1 infantry moved from Eastern Persia to Persia
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 battleship, 1 carrier and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Bryansk to Iraq
1 artillery and 2 infantry moved from Egypt to Alexandria
Place Units - British
1 armour, 1 infantry and 1 mech_infantry placed in Iraq
1 artillery and 2 infantry placed in Persia
2 infantry placed in Egypt
Turn Complete - British
British collect 40 PUs; end with 44 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 92 Sea Zone: 1 carrier and 2 fighters
EDIT: Adding units owned by British to 91 Sea Zone: 1 carrier and 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Southern France : : -0,17
Chinese : 0,33
AA fire in Northern Italy : : -0,17
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8
Combat Move - Italians
1 infantry moved from Bulgaria to Greece
Italians take Greece from British
1 armour moved from Libya to Tunisia
Italians take Tunisia from French
1 armour moved from Tunisia to Libya
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 1 PUs;
Combat - Italians
Non Combat Move - Italians
1 fighter moved from Bulgaria to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 bomber moved from Bulgaria to Southern Italy
2 armour, 2 artilleries and 3 infantry moved from Bulgaria to Romania
Place Units - Italians
4 infantry placed in Northern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 13 PUs
Combat Hit Differential Summary :