No scrambles
trulpen (X) vs Shin-Ji (A), BM3, bid 7 for A
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Thanks for the challenge, @Shin-Ji! Gl & hf!
Bid placements
1 inf New Guinea (agreed tweak)
1 art Alexandria -
Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 20:41:39
Savegame -
Hello! Ready for a fun game!
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to Alexandria: 1 artillery EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry EDIT: Turning off Edit Mode Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 3 armour moved from Greater Southern Germany to France 1 tactical_bomber moved from Poland to France 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Germany to 111 Sea Zone 2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 3 armour moved from Holland Belgium to France 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 artillery, 3 infantry and 3 mech_infantrys moved from Western Germany to France 1 artillery and 3 infantry moved from Holland Belgium to France 1 armour moved from Poland to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 bomber moved from Germany to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone Combat - Germans
Combat Hit Differential Summary :
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The obvious question, scramble and OOL?
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Full scramble 110, no scramble 111. For OOL, it will depend on your rolls, so let see!
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Get so tired of bad rolls… ;)
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I think best defense is fine here. tilt the Battleship and the other two go to the two cruisers.
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to Alexandria: 1 artillery EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry EDIT: Turning off Edit Mode Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 3 armour moved from Greater Southern Germany to France 1 tactical_bomber moved from Poland to France 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Germany to 111 Sea Zone 2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 3 armour moved from Holland Belgium to France 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 artillery, 3 infantry and 3 mech_infantrys moved from Western Germany to France 1 artillery and 3 infantry moved from Holland Belgium to France 1 armour moved from Poland to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 bomber moved from Germany to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 3/7 hits, 4,17 expected hits Units damaged: 1 battleship owned by the British British roll dice for 3 fighters in 110 Sea Zone, round 2 : 3/3 hits, 2,00 expected hits British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits 1 cruiser owned by the French, 2 submarines owned by the Germans, 1 cruiser owned by the British, 2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in 110 Sea Zone retreated to 110 Sea Zone British win with 1 battleship and 3 fighters remaining. Battle score for attacker is -19 Casualties for Germans: 2 fighters, 2 submarines and 1 tactical_bomber Casualties for British: 1 cruiser Casualties for French: 1 cruiser Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 2/4 hits, 2,50 expected hits British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British and 1 cruiser owned by the British lost in 111 Sea Zone 1 battleship owned by the Germans and 2 submarines owned by the Germans retreated to 112 Sea Zone British win with 1 battleship remaining. Battle score for attacker is 20 Casualties for British: 1 cruiser and 1 destroyer Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 106 Sea Zone 1 transport owned by the British lost in 106 Sea Zone Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in Yugoslavia Germans attack with 2 armour, 2 artilleries, 1 fighter and 7 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 2 armour, 2 artilleries, 1 fighter and 7 infantry in Yugoslavia, round 2 : 2/12 hits, 3,67 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1,67 expected hits 2 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia 2 artilleries owned by the Germans, 5 infantry owned by the Germans and 2 armour owned by the Germans retreated to Romania Neutral_Allies win with 3 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 2 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0,83 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the French lost in Normandy Bordeaux Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/3 hits, 0,83 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for French: 1 artillery and 1 infantry Casualties for Germans: 1 infantry Battle in France Germans attack with 6 armour, 2 artilleries, 6 infantry, 3 mech_infantrys and 1 tactical_bomber British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry AA fire in France : 0/1 hits, 0,17 expected hits Germans roll dice for 6 armour, 2 artilleries, 6 infantry, 3 mech_infantrys and 1 tactical_bomber in France, round 2 : 5/18 hits, 6,17 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 1/11 hits, 4,33 expected hits 1 aaGun owned by the French, 1 infantry owned by the Germans and 4 infantry owned by the French lost in France Germans roll dice for 6 armour, 2 artilleries, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in France, round 3 : 5/17 hits, 6,00 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 3/7 hits, 3,00 expected hits 3 infantry owned by the Germans, 2 infantry owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans roll dice for 6 armour, 2 artilleries, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in France, round 4 : 9/14 hits, 5,50 expected hits French roll dice for 1 armour and 1 fighter in France, round 4 : 1/2 hits, 1,17 expected hits 1 infantry owned by the Germans, 1 armour owned by the French and 1 fighter owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 2 artilleries, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 38 Casualties for Germans: 5 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone 1 bomber moved from 111 Sea Zone to Western Germany 1 bomber, 1 fighter and 2 tactical_bombers moved from 110 Sea Zone to Western Germany 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from France to Western Germany 2 infantry moved from Slovakia Hungary to Poland 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 1 aaGun moved from Western Germany to Germany 2 infantry moved from Denmark to Western Germany 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 armour moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : -1,00 British : 0,17 French : -3,50 AA fire in France : : -0,17 Neutral_Allies : 0,33
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wooo, solid defense!
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Very, but atleast I was retty lucky in sz111, sz106, Normandie and Paris. Still tough with the fail in sz110 though.
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 1 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 1 infantry moved from Archangel to Belarus 3 infantry moved from Baltic States to Belarus 1 artillery moved from Novgorod to Belarus 6 infantry moved from Novgorod to Belarus 3 infantry moved from Vyborg to Novgorod 2 infantry moved from Karelia to Novgorod 1 fighter moved from Russia to Novgorod 1 tactical_bomber moved from Russia to Novgorod 1 mech_infantry moved from Russia to Belarus 1 armour moved from Russia to Belarus 2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk 1 artillery and 1 infantry moved from Western Ukraine to Bryansk 2 infantry moved from Eastern Poland to Belarus 3 infantry moved from Ukraine to Bryansk 2 infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Volgograd to Bryansk 1 armour moved from Volgograd to Bryansk 1 infantry moved from Caucasus to Rostov 1 infantry moved from Caucasus to Rostov 1 submarine moved from 127 Sea Zone to 125 Sea Zone 6 infantry moved from Amur to Buryatia 2 aaGuns and 6 infantry moved from Sakha to Buryatia Place Units - Russians 3 infantry placed in Novgorod 3 infantry placed in Ukraine 6 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
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Defense is hittin’!
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I seemed to have only moved one sb to Yunnan. Didn’t see it until after the battle.
Is it ok to try to correct? A very standard move being messed up.
I haven’t declared war, so only battles with China.
The battle in Yunnan lasted 2 rounds. First round 2 causalties each. Second round overkill on the Chinese, which hit both dice though.
I think the best procedure is that I roll a manual die. If it hits, I’ll remove one of the Japanese causalties. If it misses, the result is still 4-4.
Is this ok with you?
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@Shin-Ji said in trulpen (X) vs Shin-Ji (A), BM3, bid 7 for A:
Defense is hittin’!
Sure is! :laughing:
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I don’t mind you rolling that die on the forums here. Can we do that now?
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Absolutely. Do I roll it in the forum? I usually do it manually in the TripleA-client. But perhaps it’s the same thing?
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“trulpen vs Shin-Ji #1:Rolling Dice, no effect on game.”
“MARTI marti@tripleawarclub.org
Fre 2019-11-08 23:08
Your dice are: 1
Have a nice day.” -
Oh neat! I didn’t know that was a thing we can do. So you can edit in the hit.
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Happened to restart the game, but I’ve made the edits. You can confirm results in the dice mail. Thanks for being understanding. :)