• TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Americans
            1 Bomber and 1 Fighter moved from Pearl Harbor to 88 Sea Zone
            1 Fighter moved from Midway to 88 Sea Zone
            1 Destroyer and 1 Submarine moved from 98 Sea Zone to 88 Sea Zone
            1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone
            1 Bomber moved from South Central USA to 91 Sea Zone
            1 Fighter moved from Palmyra to 91 Sea Zone
            1 Destroyer moved from 99 Sea Zone to 91 Sea Zone
            2 Fighters moved from 118 Sea Zone to 91 Sea Zone
            1 Bomber moved from North Central USA to 88 Sea Zone
            1 Fighter moved from Davao to Banjarmasin
            1 Fighter moved from Manila to Banjarmasin
            1 Infantry moved from Mindanao to Davao
            1 Destroyer moved from 74 Sea Zone to 71 Sea Zone
            1 Artillery and 1 Infantry moved from Alaska to 74 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 74 Sea Zone to 71 Sea Zone
            1 Artillery moved from 71 Sea Zone to Kiska
            1 Infantry moved from 71 Sea Zone to Kiska
            1 Artillery and 1 Infantry moved from Northwest USA to 83 Sea Zone
            1 Tank moved from Northwest USA to W.Mexico
            1 Tank moved from San Francisco to W.Mexico
            1 Fighter moved from Washington to 13 Sea Zone
            1 Tank moved from South Atlantic USA to E.Mexico
            1 Tank moved from South Central USA to E.Mexico
            1 Infantry moved from South Atlantic USA to 25 Sea Zone
            1 Infantry moved from South Central USA to 25 Sea Zone
            2 Infantrys moved from 25 Sea Zone to Central America
            1 Infantry moved from Southwest USA to E.Mexico
            1 Infantry moved from Southwest USA to E.Mexico
            1 Artillery moved from San Francisco to 83 Sea Zone
            1 Infantry moved from San Francisco to 83 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 83 Sea Zone to 100 Sea Zone
            1 Artillery moved from 100 Sea Zone to Central America
            1 Artillery moved from 100 Sea Zone to Peru
            1 Infantry moved from 100 Sea Zone to Central America
            1 Infantry moved from 100 Sea Zone to Peru
            2 Infantrys moved from Colombia to Peru
            1 Infantry moved from Colombia to Central America
            1 Infantry moved from San Francisco to W.Mexico
            1 Artillery moved from Southwest USA to W.Mexico
            1 Tank moved from Southwest USA to E.Mexico
            1 Tank moved from San Francisco to E.Mexico
            2 Transports moved from 99 Sea Zone to 100 Sea Zone
            1 Infantry moved from Northeast USA to South Atlantic USA
            3 Infantrys moved from Washington to Northeast USA
            1 Infantry moved from North Central USA to South Central USA
            1 Artillery and 2 Infantrys moved from Manila to Mindoro
    
        Purchase Units - Americans
            Americans buy 1 Adv.Fighter, 4 Destroyers and 1 Fighter; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Peru
                Americans attack with 1 Artillery and 3 Infantrys
                Neutral defend with 1 Artillery and 1 Infantry
                    Americans roll dice for 1 Artillery and 3 Infantrys in Peru, round 2 : 2/4 hits, 1.00 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Peru
                Americans loses 0 PUs for violating Perus neutrality.
                Americans win, taking Peru from Neutral with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 6
                Casualties for Neutral: 1 Artillery and 1 Infantry
            Battle in W.Mexico
                Americans attack with 1 Artillery, 1 Infantry and 2 Tanks
                Neutral defend with 1 Infantry and 1 Tank
                    Americans roll dice for 1 Artillery, 1 Infantry and 2 Tanks in W.Mexico, round 2 : 3/4 hits, 1.67 expected hits
                    Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 1/2 hits, 0.83 expected hits
                    1 Artillery owned by the Americans, 1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Mexico
                Americans loses 0 PUs for violating W.Mexicos neutrality.
                Americans win, taking W.Mexico from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 3
                Casualties for Americans: 1 Artillery
                Casualties for Neutral: 1 Infantry and 1 Tank
            Battle in 88 Sea Zone
                Americans attack with 2 Bombers, 1 Destroyer, 2 Fighters and 1 Submarine
                Yamamoto defend with 1 Carrier and 2 Fighters
                    Americans roll dice for 1 Submarine in 88 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Carrier owned by the Yamamoto lost in 88 Sea Zone
                    Americans roll dice for 2 Bombers, 1 Destroyer and 2 Fighters in 88 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
                    Yamamoto roll dice for 2 Fighters in 88 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    1 Submarine owned by the Americans and 1 Fighter owned by the Yamamoto lost in 88 Sea Zone
                    Americans roll dice for 2 Bombers, 1 Destroyer and 2 Fighters in 88 Sea Zone, round 3 : 4/5 hits, 2.33 expected hits
                    Yamamoto roll dice for 1 Fighter in 88 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    1 Destroyer owned by the Americans and 1 Fighter owned by the Yamamoto lost in 88 Sea Zone
                Americans win with 2 Bombers and 2 Fighters remaining. Battle score for attacker is 15
                Casualties for Yamamoto: 1 Carrier and 2 Fighters
                Casualties for Americans: 1 Destroyer and 1 Submarine
            Battle in 13 Sea Zone
                Americans attack with 1 Fighter
                Germans defend with 1 Submarine
                    Americans roll dice for 1 Fighter in 13 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Germans lost in 13 Sea Zone
                Americans win with 1 Fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Submarine
            Battle in 91 Sea Zone
                Americans attack with 1 Bomber, 2 Destroyers, 3 Fighters and 1 Submarine
                Yamamoto defend with 1 Destroyer and 3 Submarines
                    Americans roll dice for 1 Submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 3 Submarines in 91 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 1 Bomber, 2 Destroyers and 3 Fighters in 91 Sea Zone, round 2 : 3/6 hits, 2.33 expected hits
                    Yamamoto roll dice for 1 Destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    3 Submarines owned by the Yamamoto lost in 91 Sea Zone
                    Americans roll dice for 1 Submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Bomber, 2 Destroyers and 3 Fighters in 91 Sea Zone, round 3 : 3/6 hits, 2.33 expected hits
                    Yamamoto roll dice for 1 Destroyer in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Yamamoto lost in 91 Sea Zone
                Americans win with 1 Bomber, 2 Destroyers, 3 Fighters and 1 Submarine remaining. Battle score for attacker is 29
                Casualties for Yamamoto: 1 Destroyer and 3 Submarines
            Battle in E.Mexico
                Americans attack with 2 Infantrys and 4 Tanks
                Neutral defend with 1 Infantry
                    Americans roll dice for 2 Infantrys and 4 Tanks in E.Mexico, round 2 : 4/6 hits, 2.33 expected hits
                    Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in E.Mexico
                Americans loses 0 PUs for violating E.Mexicos neutrality.
                Americans win, taking E.Mexico from Neutral with 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Central America
                Americans attack with 1 Artillery and 4 Infantrys
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Artillery and 4 Infantrys in Central America, round 2 : 0/5 hits, 1.17 expected hits
                    Neutral roll dice for 1 Infantry in Central America, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Artillery and 4 Infantrys in Central America, round 3 : 1/5 hits, 1.17 expected hits
                    Neutral roll dice for 1 Infantry in Central America, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Central America
                Americans loses 0 PUs for violating Central Americas neutrality.
                Americans win, taking Central America from Neutral with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Americans
            1 Fighter moved from 88 Sea Zone to 91 Sea Zone
            1 Bomber moved from 88 Sea Zone to Pearl Harbor
            1 Bomber moved from 88 Sea Zone to Midway
            1 Fighter moved from 88 Sea Zone to Midway
            1 Bomber moved from 91 Sea Zone to Pearl Harbor
            1 Fighter moved from 13 Sea Zone to Greenland
            4 Fighters moved from 91 Sea Zone to Pearl Harbor
    
        Place Units - Americans
            1 Adv.Fighter and 1 Fighter placed in Pearl Harbor
            Americans undo move 1.
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 118 Sea Zone: 2 Carriers
            EDIT: Adding units owned by Americans to 91 Sea Zone: 2 Carriers
            EDIT: Removing units owned by Americans from Pearl Harbor: 4 Fighters
            EDIT: Adding units owned by Americans to 91 Sea Zone: 4 Fighters
            EDIT: Turning off Edit Mode
            2 Destroyers placed in 91 Sea Zone
            1 Adv.Fighter placed in Pearl Harbor
            Americans undo move 1.
            2 Destroyers placed in 25 Sea Zone
            1 Fighter placed in Pearl Harbor
            1 Destroyer placed in 91 Sea Zone
            Americans undo move 4.
            Americans undo move 2.
            3 Destroyers placed in 26 Sea Zone
            1 Destroyer placed in 91 Sea Zone
    
        Turn Complete - Americans
            Americans collect 105 PUs; end with 105 PUs
    

    Combat Hit Differential Summary :

    Neutral : -1.50
    Yamamoto : -1.17
    Americans : 5.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Germans
            2 Artillerys, 4 Infantrys and 1 Tank moved from Belgium to Picardy
            2 Tanks moved from Rhine to Picardy
            1 Tank moved from Netherlands to Picardy
            2 Infantrys and 10 Tanks moved from Lorraine to Burgundy
            1 Tank moved from Bavaria to Picardy
            2 ArmoredCars moved from Rhine to Picardy
            2 Fighters and 2 Stukas moved from Hamburg to 21 Sea Zone
            1 Battleship, 2 Destroyers, 1 Submarine and 4 T.Boats moved from 22 Sea Zone to 21 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from Denmark to 22 Sea Zone
            1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 22 Sea Zone to 21 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from 21 Sea Zone to Manchester
            1 Artillery and 6 Infantrys moved from Hungary to Krakow
            6 Infantrys moved from Pomerania to Danzig
            1 Artillery and 1 Infantry moved from Danzig to East Prussia
            1 Tank moved from Pomerania to East Prussia
            1 Artillery, 3 Infantrys and 3 Tanks moved from Danzig to Warsaw
            1 Tank moved from Provence to Orleanais
                  Germans take Orleanais from French
            2 Artillerys and 4 Infantrys moved from Croatia to W.Romania
            1 Submarine moved from 34 Sea Zone to 17 Sea Zone
            2 Submarines moved from 31 Sea Zone to 17 Sea Zone
            2 Artillerys and 4 Infantrys moved from Brandenburg to Silesia
            1 Destroyer moved from 48 Sea Zone to 51 Sea Zone
            1 Infantry and 1 Tank moved from El Agheila to 48 Sea Zone
            1 Bomber moved from Lombardy to 51 Sea Zone
            1 Infantry and 1 Tank moved from El Agheila to Kufra
            1 Infantry, 1 Tank and 1 Transport moved from 48 Sea Zone to 51 Sea Zone
            1 Infantry and 1 Tank moved from 51 Sea Zone to Crete
            1 Fighter moved from Bohemia to Krakow
    
        Purchase Units - Germans
            Germans buy 2 ArmoredCars, 2 Artillerys, 4 Elites, 2 Factorys, 3 Infantrys and 1 Tank; Remaining resources: 6 PUs; 
    
        Combat - Germans
            Battle in Picardy
                Germans attack with 2 ArmoredCars, 2 Artillerys, 4 Infantrys and 5 Tanks
                French defend with 1 Bunker
                    Germans roll dice for 2 ArmoredCars, 2 Artillerys, 4 Infantrys and 5 Tanks in Picardy, round 2 : 5/13 hits, 4.83 expected hits
                    French roll dice for 1 Bunker in Picardy, round 2 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the French and 1 Infantry owned by the Germans lost in Picardy
                Germans win, taking Picardy from French with 2 ArmoredCars, 2 Artillerys, 3 Infantrys and 5 Tanks remaining. Battle score for attacker is 4
                Casualties for Germans: 1 Infantry
                Casualties for French: 1 Bunker
            Battle in 51 Sea Zone
                Germans attack with 1 Bomber, 1 Destroyer and 1 Transport
                British defend with 1 Destroyer
                    Germans roll dice for 1 Bomber, 1 Destroyer and 1 Transport in 51 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the British lost in 51 Sea Zone
                Germans win with 1 Bomber, 1 Destroyer and 1 Transport remaining. Battle score for attacker is 8
                Casualties for British: 1 Destroyer
            Battle in Crete
                Germans attack with 1 Infantry and 1 Tank
                British defend with 1 AAGun, 1 Artillery and 1 Infantry
                    Germans roll dice for 1 Infantry and 1 Tank in Crete, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in Crete, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Infantry and 1 Tank in Crete, round 3 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in Crete, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in Crete
                    Germans roll dice for 1 Infantry and 1 Tank in Crete, round 4 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 Artillery in Crete, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Infantry and 1 Tank in Crete, round 5 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 Artillery in Crete, round 5 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Crete
                    Germans roll dice for 1 Tank in Crete, round 6 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 Artillery in Crete, round 6 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Tank in Crete, round 7 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 Artillery in Crete, round 7 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the Germans lost in Crete
                British win with 1 Artillery remaining. Battle score for attacker is -5
                Casualties for British: 1 Infantry
                Casualties for Germans: 1 Infantry and 1 Tank
            Battle in 21 Sea Zone
                Germans attack with 1 Battleship, 2 Destroyers, 2 Fighters, 2 Stukas, 1 Submarine, 4 T.Boats and 2 Transports
                British defend with 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 1 Submarine, 2 T.Boats and 1 Transport
                    Germans roll dice for 1 Submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 Battleship owned by the British
                    British roll dice for 1 Submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 Battleship owned by the Germans
                    Germans roll dice for 1 Battleship, 2 Destroyers, 2 Fighters, 2 Stukas, 4 T.Boats and 2 Transports in 21 Sea Zone, round 2 : 4/11 hits, 4.33 expected hits
                    British roll dice for 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 2 T.Boats and 1 Transport in 21 Sea Zone, round 2 : 3/8 hits, 3.00 expected hits
                    1 Submarine owned by the British, 1 Transport owned by the British, 2 T.Boats owned by the British and 3 T.Boats owned by the Germans lost in 21 Sea Zone
                    Germans roll dice for 1 Submarine in 21 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Battleship, 2 Destroyers, 2 Fighters, 2 Stukas, 1 T.Boat and 2 Transports in 21 Sea Zone, round 3 : 3/8 hits, 3.33 expected hits
                    British roll dice for 1 Battleship, 1 Carrier, 1 Destroyer and 2 Fighters in 21 Sea Zone, round 3 : 2/5 hits, 2.50 expected hits
                    1 Submarine owned by the Germans, 1 Carrier owned by the British, 2 Fighters owned by the British, 1 Destroyer owned by the British and 1 T.Boat owned by the Germans lost in 21 Sea Zone
                    Germans roll dice for 1 Battleship, 2 Destroyers, 2 Fighters, 2 Stukas and 2 Transports in 21 Sea Zone, round 4 : 4/7 hits, 3.00 expected hits
                    British roll dice for 1 Battleship in 21 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 Fighter owned by the Germans and 1 Battleship owned by the British lost in 21 Sea Zone
                Germans win with 1 Battleship, 2 Destroyers, 1 Fighter, 2 Stukas and 2 Transports remaining. Battle score for attacker is 44
                Casualties for Germans: 1 Fighter, 1 Submarine and 4 T.Boats
                Casualties for British: 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 1 Submarine, 2 T.Boats and 1 Transport
            Battle in Manchester
                Germans attack with 1 Artillery, 2 Infantrys and 1 Tank
                British defend with 1 AAGun, 1 Bomber, 1 Factory, 1 Fighter and 2 Infantrys
                    Germans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Manchester, round 2 : 1/4 hits, 1.33 expected hits
                    British roll dice for 1 Bomber, 1 Fighter and 2 Infantrys in Manchester, round 2 : 3/4 hits, 1.33 expected hits
                    1 Bomber owned by the British, 1 Artillery owned by the Germans and 2 Infantrys owned by the Germans lost in Manchester
                    Germans roll dice for 1 Tank in Manchester, round 3 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 Fighter and 2 Infantrys in Manchester, round 3 : 2/3 hits, 1.17 expected hits
                    1 Tank owned by the Germans lost in Manchester
                British win with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 1
                Casualties for Germans: 1 Artillery, 2 Infantrys and 1 Tank
                Casualties for British: 1 Bomber
            Battle in East Prussia
                Germans attack with 1 Artillery, 1 Infantry and 1 Tank
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in East Prussia, round 2 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 Infantry in East Prussia, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in East Prussia, round 3 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 Infantry in East Prussia, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in East Prussia
                Germans win, taking East Prussia from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Burgundy
                Germans attack with 2 Infantrys and 10 Tanks
                French defend with 1 Infantry
                    Germans roll dice for 2 Infantrys and 10 Tanks in Burgundy, round 2 : 4/12 hits, 5.33 expected hits
                    French roll dice for 1 Infantry in Burgundy, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Burgundy
                Germans win, taking Burgundy from French with 2 Infantrys and 10 Tanks remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Warsaw
                Germans attack with 1 Artillery, 3 Infantrys and 3 Tanks
                Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
                    Germans roll dice for 1 Artillery, 3 Infantrys and 3 Tanks in Warsaw, round 2 : 5/7 hits, 2.50 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Germans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Warsaw
                Germans loses 0 PUs for violating Warsaws neutrality.
                Germans win, taking Warsaw from Neutral with 1 Artillery, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 4
                Casualties for Germans: 2 Infantrys
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Krakow
                Germans attack with 1 Artillery, 1 Fighter and 6 Infantrys
                Neutral defend with 2 Infantrys and 1 Tank
                    Germans roll dice for 1 Artillery, 1 Fighter and 6 Infantrys in Krakow, round 2 : 3/8 hits, 1.83 expected hits
                    Neutral roll dice for 2 Infantrys and 1 Tank in Krakow, round 2 : 0/3 hits, 1.17 expected hits
                    1 Tank owned by the Neutral and 2 Infantrys owned by the Neutral lost in Krakow
                Germans loses 0 PUs for violating Krakows neutrality.
                Germans win, taking Krakow from Neutral with 1 Artillery, 1 Fighter and 6 Infantrys remaining. Battle score for attacker is 9
                Casualties for Neutral: 2 Infantrys and 1 Tank
    
        Non Combat Move - Germans
            1 Fighter moved from Krakow to Silesia
            1 AAGun moved from Bohemia to Krakow
            2 Infantrys moved from Hamburg to Pomerania
            1 AAGun moved from Hamburg to Pomerania
            2 Artillerys and 4 Infantrys moved from Netherlands to Hamburg
            1 AAGun moved from Rhine to Hamburg
            1 AAGun moved from Bavaria to Lorraine
            1 Bomber moved from 51 Sea Zone to Kufra
            1 Fighter and 2 Stukas moved from 21 Sea Zone to Hamburg
    
        Place Units - Germans
            1 Factory placed in Hungary
            1 Factory placed in Netherlands
            2 Artillerys, 2 Elites and 1 Infantry placed in Bohemia
            2 ArmoredCars and 1 Tank placed in Bavaria
            2 Elites and 2 Infantrys placed in Hamburg
    
        Turn Complete - Germans
            Germans collect 86 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Neutral : -0.17
    British : 2.00
    French : 0.17
    Russians : -0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Russians
            1 Infantry moved from Vinnytsia to Odessa
            1 Tank moved from Vinnytsia to Kiev
            2 Tanks moved from Donetsk to Kiev
            2 Tanks moved from Kursk to Kiev
            1 Infantry moved from Kursk to Kiev
            1 Infantry moved from Minsk to Lithuania
            1 Elite moved from Leningrad to Latvia
            1 Destroyer moved from 5 Sea Zone to 21 Sea Zone
            1 Bomber moved from Leningrad to 21 Sea Zone
            2 Infantrys moved from Arkhangelsk to 6 Sea Zone
            1 Tank moved from Lapland to 6 Sea Zone
            1 Infantry moved from Lapland to 6 Sea Zone
            3 Infantrys, 1 Tank and 2 Transports moved from 6 Sea Zone to 12 Sea Zone
            3 Infantrys and 1 Tank moved from 12 Sea Zone to Oslo
            2 Elites moved from Leningrad to 24 Sea Zone
            2 Elites and 1 Transport moved from 24 Sea Zone to 23 Sea Zone
            2 Elites moved from 23 Sea Zone to Oslo
            1 Submarine moved from 24 Sea Zone to 22 Sea Zone
            1 Destroyer moved from 24 Sea Zone to 23 Sea Zone
            2 Infantrys moved from Kotka to Tampere
            1 Infantry moved from Oulu to Tampere
            1 Fighter moved from Leningrad to Tampere
            1 Transport moved from 53 Sea Zone to 54 Sea Zone
            1 Infantry moved from Rostov to 54 Sea Zone
            1 Infantry moved from Rostov to 54 Sea Zone
            2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
            2 Infantrys moved from 53 Sea Zone to Bulgaria
                  Russians take Bulgaria from Romanians
            3 Infantrys moved from Rostov to Donetsk
            1 Artillery and 3 Infantrys moved from Yaroslavl to Kursk
            1 Artillery moved from Penza to Tula
            1 Artillery moved from Minsk to Kiev
            2 Infantrys moved from S.Karelia to Vyborg
            2 Infantrys moved from Vyborg to Kotka
            1 Tank moved from Leningrad to Kotka
            1 Fighter moved from Rostov to Leningrad
            1 Artillery and 1 Infantry moved from Azerbaijan to Astrakhan
            1 Artillery and 1 Infantry moved from Chimkent to 126 Sea Zone
            1 Artillery and 1 Infantry moved from 126 Sea Zone to Astrakhan
            1 Tank moved from Kuybyshev to Tula
            1 Infantry moved from Kuybyshev to Saratov
            1 Infantry moved from Kirov to Gorky
            1 Infantry moved from Perm to Kirov
            3 Infantrys moved from Yakutsk to N.Buryat Mongolia
            3 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia
            1 Infantry moved from Irkutsk to N.Buryat Mongolia
            2 Infantrys moved from Evenkia to Olyokminsk
            1 Artillery and 1 Infantry moved from Zhigansk to Olyokminsk
            1 Tank moved from Krasnoyarsk to N.Buryat Mongolia
            1 Artillery and 2 Infantrys moved from Krasnoyarsk to Irkutsk
            2 Infantrys moved from Yeniseysk to Evenkia
            1 Infantry moved from Lapland to Oulu
    
        Purchase Units - Russians
            Russians buy 2 Adv.Fighters, 2 ArmoredCars, 1 Factory, 1 Fighter, 25 Infantrys, 2 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in 21 Sea Zone
                Russians attack with 1 Bomber and 1 Destroyer
                Germans defend with 1 Battleship, 2 Destroyers and 2 Transports
                    Russians roll dice for 1 Bomber and 1 Destroyer in 21 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 Battleship, 2 Destroyers and 2 Transports in 21 Sea Zone, round 2 : 3/5 hits, 1.67 expected hits
                    1 Bomber owned by the Russians, 1 Transport owned by the Germans and 1 Destroyer owned by the Russians lost in 21 Sea Zone
                Germans win with 1 Battleship, 2 Destroyers and 1 Transport remaining. Battle score for attacker is -16
                Casualties for Russians: 1 Bomber and 1 Destroyer
                Casualties for Germans: 1 Transport
            Battle in Tampere
                Russians attack with 1 Fighter and 3 Infantrys
                Finns defend with 1 Infantry
                    Russians roll dice for 1 Fighter and 3 Infantrys in Tampere, round 2 : 1/4 hits, 0.83 expected hits
                    Finns roll dice for 1 Infantry in Tampere, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in Tampere
                Russians win, taking Tampere from Finns with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Finns: 1 Infantry
            Battle in Oslo
                Russians attack with 2 Elites, 3 Infantrys and 1 Tank
                Neutral defend with 1 Infantry
                    Russians roll dice for 2 Elites, 3 Infantrys and 1 Tank in Oslo, round 2 : 2/6 hits, 1.67 expected hits
                    Neutral roll dice for 1 Infantry in Oslo, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Oslo
                Russians loses 0 PUs for violating Oslos neutrality.
                Russians win, taking Oslo from Neutral with 2 Elites, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Russians
            1 Fighter moved from Tampere to Kotka
            5 Infantrys moved from Leningrad to Vyborg
            1 Elite moved from Leningrad to Vyborg
    
        Place Units - Russians
            1 Factory placed in Kursk
            1 Adv.Fighter, 2 ArmoredCars, 1 Infantry and 2 Mech.Infs placed in Sibirsky
            4 Infantrys placed in Arkhangelsk
            8 Infantrys and 2 Tanks placed in Moscow
            1 Adv.Fighter, 1 Fighter and 2 Infantrys placed in Leningrad
            Russians undo move 2.
            2 ArmoredCars, 2 Infantrys and 2 Mech.Infs placed in Sibirsky
            Russians undo move 4.
            2 Adv.Fighters, 1 Fighter and 1 Infantry placed in Leningrad
            5 Infantrys placed in Stalingrad
            3 Infantrys placed in Georgia
            2 Infantrys placed in Tashkent
            Russians undo move 8.
            2 Infantrys placed in Tashkent
    
        Turn Complete - Russians
            Russians collect 117 PUs; end with 117 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Neutral : -0.33
    Finns : -0.33
    Russians : 0.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Italians
            1 Artillery and 1 Infantry moved from Languedoc to 43 Sea Zone
            1 Artillery and 1 Infantry moved from Baleares to 43 Sea Zone
            3 Infantrys moved from Rome to 46 Sea Zone
            2 Infantrys and 2 T.Boats moved from 46 Sea Zone to 47 Sea Zone
            1 Infantry moved from 47 Sea Zone to Tunis
                  Italians take Tunis from French
            1 Infantry and 1 T.Boat moved from 46 Sea Zone to 47 Sea Zone
            2 Infantrys moved from 47 Sea Zone to S.Tunisia
            2 Artillerys, 2 Infantrys and 2 Transports moved from 43 Sea Zone to 45 Sea Zone
            2 Artillerys and 2 Infantrys moved from 45 Sea Zone to N.Tunisia
                  Italians take N.Tunisia from French
            4 Fighters moved from Sicily to S.Tunisia
            1 Battleship moved from 47 Sea Zone to 51 Sea Zone
            1 Destroyer and 1 Submarine moved from 47 Sea Zone to 51 Sea Zone
            3 Artillerys, 5 Infantrys and 3 Tanks moved from Serbia to Greece
            1 Artillery, 3 Infantrys and 2 Tanks moved from Campania to 49 Sea Zone
            1 Artillery, 2 Destroyers, 3 Infantrys, 2 Tanks and 3 Transports moved from 49 Sea Zone to 48 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 48 Sea Zone to 51 Sea Zone
            1 Infantry and 1 Tank moved from 51 Sea Zone to Mersa Matruh
            1 Fighter moved from Kufra to Mersa Matruh
            1 Artillery, 2 Destroyers, 2 Infantrys, 1 Tank and 2 Transports moved from 48 Sea Zone to 51 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from 51 Sea Zone to Crete
            2 Artillerys and 2 Infantrys moved from Rome to Campania
    
        Purchase Units - Italians
            Italians buy 4 Artillerys, 1 Factory, 1 Fighter, 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Greece
                Italians attack with 3 Artillerys, 5 Infantrys and 3 Tanks
                Neutral defend with 1 AAGun, 1 Fighter, 5 Infantrys and 1 Tank
                    Italians roll dice for 3 Artillerys, 5 Infantrys and 3 Tanks in Greece, round 2 : 2/11 hits, 3.83 expected hits
                    Neutral roll dice for 1 Fighter, 5 Infantrys and 1 Tank in Greece, round 2 : 3/7 hits, 2.67 expected hits
                    2 Infantrys owned by the Neutral and 3 Infantrys owned by the Italians lost in Greece
                    Italians roll dice for 3 Artillerys, 2 Infantrys and 3 Tanks in Greece, round 3 : 2/8 hits, 3.17 expected hits
                    Neutral roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Greece, round 3 : 0/5 hits, 2.00 expected hits
                    2 Infantrys owned by the Neutral lost in Greece
                    Italians roll dice for 3 Artillerys, 2 Infantrys and 3 Tanks in Greece, round 4 : 3/8 hits, 3.17 expected hits
                    Neutral roll dice for 1 Fighter, 1 Infantry and 1 Tank in Greece, round 4 : 1/3 hits, 1.33 expected hits
                    1 Fighter owned by the Neutral, 1 Tank owned by the Neutral, 1 Infantry owned by the Neutral and 1 Infantry owned by the Italians lost in Greece
                Italians loses 0 PUs for violating Greeces neutrality.
                Italians win, taking Greece from Neutral with 3 Artillerys, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 15
                Casualties for Italians: 4 Infantrys
                Casualties for Neutral: 1 Fighter, 5 Infantrys and 1 Tank
            Battle in Crete
                Italians attack with 1 Artillery, 2 Infantrys and 1 Tank
                British defend with 1 AAGun and 1 Artillery
                    Italians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Crete, round 2 : 1/4 hits, 1.33 expected hits
                    British roll dice for 1 Artillery in Crete, round 2 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the British and 1 Infantry owned by the Italians lost in Crete
                Italians win, taking Crete from British with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
                Casualties for British: 1 Artillery
            Battle in Mersa Matruh
                Italians attack with 1 Fighter, 1 Infantry and 1 Tank
                British defend with 1 Infantry
                    Italians roll dice for 1 Battleship in Mersa Matruh, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in Mersa Matruh
                Italians win, taking Mersa Matruh from British with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in S.Tunisia
                Italians attack with 4 Fighters and 2 Infantrys
                French defend with 1 Artillery and 2 Infantrys
                    Italians roll dice for 4 Fighters and 2 Infantrys in S.Tunisia, round 2 : 1/6 hits, 1.67 expected hits
                    French roll dice for 1 Artillery and 2 Infantrys in S.Tunisia, round 2 : 2/3 hits, 1.00 expected hits
                    1 Infantry owned by the French and 2 Infantrys owned by the Italians lost in S.Tunisia
                    Italians roll dice for 4 Fighters in S.Tunisia, round 3 : 1/4 hits, 1.33 expected hits
                    French roll dice for 1 Artillery and 1 Infantry in S.Tunisia, round 3 : 1/2 hits, 0.67 expected hits
                    1 Fighter owned by the Italians and 1 Infantry owned by the French lost in S.Tunisia
                    Italians roll dice for 3 Fighters in S.Tunisia, round 4 : 3/3 hits, 1.00 expected hits
                    French roll dice for 1 Artillery in S.Tunisia, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the French lost in S.Tunisia
                Italians win with 3 Fighters remaining. Battle score for attacker is -4
                Casualties for Italians: 1 Fighter and 2 Infantrys
                Casualties for French: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Italians
            3 Fighters moved from S.Tunisia to Sicily
            1 Fighter moved from Mersa Matruh to Kufra
    
        Place Units - Italians
            1 Factory placed in Serbia
            2 Artillerys and 1 Infantry placed in Lombardy
            2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank placed in Rome
    
        Turn Complete - Italians
            Italians collect 57 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Neutral : -2.00
    Italians : -2.17
    British : 0.67
    French : 1.00
    

    Savegame


  • TripleA Manual Gamesave Post: French round 2

    TripleA Manual Gamesave Post for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - French
            1 Fighter moved from Paris to 21 Sea Zone
            1 Artillery and 1 Infantry moved from Greenland to 8 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 8 Sea Zone to 16 Sea Zone
            1 Artillery and 1 Infantry moved from 16 Sea Zone to Azores
            1 Destroyer moved from 8 Sea Zone to 17 Sea Zone
            1 Infantry moved from French Equatorial Africa to Darfur
            1 Infantry moved from N.French Indochina to Kwangsi
    
        Purchase Units - French
            French buy 5 Adv.Fighters, 1 Infantry and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in 21 Sea Zone
                French attack with 1 Fighter
                Germans defend with 1 Battleship, 2 Destroyers and 1 Transport
                    French roll dice for 1 Fighter in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
    

    Combat Hit Differential Summary :

    French : 0.67
    

    Savegame


  • @Whackamatt 1 hit in sz21 ool please

  • '20 '18 '17 '15

    BATTLESHIP! JK.

    lose the transport. lol :)


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - French
            1 Fighter moved from Paris to 21 Sea Zone
            1 Artillery and 1 Infantry moved from Greenland to 8 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 8 Sea Zone to 16 Sea Zone
            1 Artillery and 1 Infantry moved from 16 Sea Zone to Azores
            1 Destroyer moved from 8 Sea Zone to 17 Sea Zone
            1 Infantry moved from French Equatorial Africa to Darfur
            1 Infantry moved from N.French Indochina to Kwangsi
    
        Purchase Units - French
            French buy 5 Adv.Fighters, 1 Infantry and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in 21 Sea Zone
                French attack with 1 Fighter
                Germans defend with 1 Battleship, 2 Destroyers and 1 Transport
                    French roll dice for 1 Fighter in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Battleship, 2 Destroyers and 1 Transport in 21 Sea Zone, round 2 : 3/4 hits, 1.50 expected hits
                    1 Fighter owned by the French and 1 Transport owned by the Germans lost in 21 Sea Zone
                Germans win with 1 Battleship and 2 Destroyers remaining. Battle score for attacker is -2
                Casualties for French: 1 Fighter
                Casualties for Germans: 1 Transport
            Battle in Azores
                French attack with 1 Artillery and 1 Infantry
                Neutral defend with 1 Infantry
                    French roll dice for 1 Artillery and 1 Infantry in Azores, round 2 : 2/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Azores, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the French lost in Azores
                French loses 0 PUs for violating Azoress neutrality.
                French win, taking Azores from Neutral with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for French: 1 Infantry
                Casualties for Neutral: 1 Infantry
            Battle in Kwangsi
                French attack with 1 Infantry
                Yamamoto defend with 1 Bomber, 1 Factory and 3 Fighters
                    French roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 1 Bomber and 3 Fighters in Kwangsi, round 2 : 1/4 hits, 1.67 expected hits
                    1 Infantry owned by the French lost in Kwangsi
                Yamamoto win with 1 Bomber and 3 Fighters remaining. Battle score for attacker is -2
                Casualties for French: 1 Infantry
            Battle in 17 Sea Zone
                French attack with 1 Destroyer
                Germans defend with 3 Submarines
                    Germans roll dice for 3 Submarines in 17 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                    French roll dice for 1 Destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Germans and 1 Destroyer owned by the French lost in 17 Sea Zone
                Germans win with 2 Submarines remaining. Battle score for attacker is -1
                Casualties for French: 1 Destroyer
                Casualties for Germans: 1 Submarine
    
        Non Combat Move - French
    
        Place Units - French
            3 Adv.Fighters and 1 Tank placed in E.Morocco
            2 Adv.Fighters placed in Syria
            1 Infantry placed in Churchill
    
        Turn Complete - French
            French collect 47 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.50
    Neutral : 0.67
    French : 2.50
    Yamamoto : -0.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Yamamoto round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Yamamoto
            1 unit repaired.
            2 Artillerys, 5 Infantrys and 2 Tanks moved from 107 Sea Zone to Davao
            1 Bomber moved from Kwajalein to Midway
            1 Artillery and 1 Infantry moved from Wake to 87 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 87 Sea Zone to 88 Sea Zone
            1 Artillery and 1 Infantry moved from 88 Sea Zone to Midway
            1 Transport moved from 84 Sea Zone to 86 Sea Zone
            1 Infantry moved from Minamitori to 86 Sea Zone
            1 Tank moved from Saipan to 86 Sea Zone
            1 Infantry and 1 Tank moved from 86 Sea Zone to Iwo Jima
            1 Infantry moved from Ulithi to Woleai
            3 Infantrys moved from Tokyo to 84 Sea Zone
            1 Cruiser and 1 Infantry moved from 84 Sea Zone to 106 Sea Zone
            1 Infantry moved from 106 Sea Zone to Manila
                  Yamamoto take Manila from Americans
            2 Infantrys and 1 Transport moved from 84 Sea Zone to 106 Sea Zone
            2 Infantrys moved from 106 Sea Zone to Mindoro
            1 Artillery moved from Hong Kong to 92 Sea Zone
            1 Artillery and 2 Transports moved from 92 Sea Zone to 84 Sea Zone
            3 Infantrys moved from Tokyo to 84 Sea Zone
            1 Artillery, 3 Infantrys and 2 Transports moved from 84 Sea Zone to 93 Sea Zone
            1 Artillery and 3 Infantrys moved from 93 Sea Zone to Mindoro
            1 Transport moved from 92 Sea Zone to 93 Sea Zone
            1 Infantry moved from Peleliu to 93 Sea Zone
            1 Infantry moved from 93 Sea Zone to Mindanao
                  Yamamoto take Mindanao from Americans
            1 Artillery moved from 92 Sea Zone to N.French Indochina
                  Yamamoto take N.French Indochina from French
            1 Tank moved from 92 Sea Zone to S.French Indochina
                  Yamamoto take S.French Indochina from French
            1 Infantry moved from 92 Sea Zone to S.French Indochina
            1 Infantry moved from 92 Sea Zone to N.French Indochina
            1 Infantry moved from Kwangtung to 92 Sea Zone
            1 Infantry moved from Kiangsi to 92 Sea Zone
            1 Infantry moved from 92 Sea Zone to S.French Indochina
            1 Infantry moved from 92 Sea Zone to N.French Indochina
            1 Tank moved from Hong Kong to Hunan
            1 Tank moved from Kwangtung to Hunan
            1 Artillery moved from Kiangsi to Hunan
            2 Infantrys moved from Shanghai to Hunan
            1 Tank moved from Kiangsi to Hunan
            1 Destroyer moved from 92 Sea Zone to 110 Sea Zone
            2 Fighters moved from 107 Sea Zone to 113 Sea Zone
            1 Battleship moved from 87 Sea Zone to 86 Sea Zone
            1 Carrier and 1 Destroyer moved from 87 Sea Zone to 86 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 B.Transport, 1 Destroyer, 3 Elites, 4 Infantrys, 6 Marines and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Hunan
                Yamamoto attack with 1 Artillery, 2 Infantrys and 3 Tanks
                Chinese defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in Hunan, round 2 : 2/6 hits, 2.33 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Hunan, round 2 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Yamamoto, 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Hunan
                Yamamoto win, taking Hunan from Chinese with 1 Artillery and 3 Tanks remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 2 Infantrys
                Casualties for Chinese: 1 Artillery and 1 Infantry
            Battle in Mindoro
                Yamamoto attack with 1 Artillery and 5 Infantrys
                Americans defend with 1 Artillery and 2 Infantrys
                    Yamamoto roll dice for 1 Cruiser in Mindoro, round 2 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Artillery and 5 Infantrys in Mindoro, round 2 : 0/6 hits, 1.33 expected hits
                    Americans roll dice for 1 Artillery and 2 Infantrys in Mindoro, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Yamamoto lost in Mindoro
                    Yamamoto roll dice for 1 Artillery and 4 Infantrys in Mindoro, round 3 : 3/5 hits, 1.17 expected hits
                    Americans roll dice for 1 Artillery and 2 Infantrys in Mindoro, round 3 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Americans and 1 Artillery owned by the Americans lost in Mindoro
                Yamamoto win, taking Mindoro from Americans with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Infantry
                Casualties for Americans: 1 Artillery and 2 Infantrys
            Battle in 113 Sea Zone
                Yamamoto attack with 2 Fighters
                British defend with 1 Submarine
                    Yamamoto roll dice for 2 Fighters in 113 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                1 Submarine owned by the British Submerged
            Battle in Midway
                Yamamoto attack with 1 Artillery, 1 Bomber and 1 Infantry
                Americans defend with 1 Bomber, 1 Fighter and 1 Infantry
                    Yamamoto roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Midway, round 2 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 1 Bomber, 1 Fighter and 1 Infantry in Midway, round 2 : 1/3 hits, 1.00 expected hits
                    1 Bomber owned by the Americans and 1 Infantry owned by the Yamamoto lost in Midway
                    Yamamoto roll dice for 1 Artillery and 1 Bomber in Midway, round 3 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 Fighter and 1 Infantry in Midway, round 3 : 1/2 hits, 0.83 expected hits
                    1 Artillery owned by the Yamamoto and 1 Infantry owned by the Americans lost in Midway
                    Yamamoto roll dice for 1 Bomber in Midway, round 4 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 Fighter in Midway, round 4 : 1/1 hits, 0.50 expected hits
                    1 Fighter owned by the Americans and 1 Bomber owned by the Yamamoto lost in Midway
                Americans winYamamoto win with 2 Fighters remaining with no units remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Artillery, 1 Bomber and 1 Infantry
                Casualties for Americans: 1 Bomber, 1 Fighter and 1 Infantry
            Battle in Davao
                Yamamoto attack with 2 Artillerys, 5 Infantrys and 2 Tanks
                Americans defend with 1 AAGun, 1 Factory, 3 Infantrys and 1 Tank
                    Yamamoto roll dice for 1 Battleship in Davao, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Americans lost in Davao
                    Yamamoto roll dice for 2 Artillerys, 5 Infantrys and 2 Tanks in Davao, round 2 : 3/9 hits, 2.83 expected hits
                    Americans roll dice for 2 Infantrys and 1 Tank in Davao, round 2 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Yamamoto, 2 Infantrys owned by the Americans and 1 Tank owned by the Americans lost in Davao
                Yamamoto win, taking Davao from Americans with 2 Artillerys, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 9
                Casualties for Americans: 3 Infantrys and 1 Tank
                Casualties for Yamamoto: 1 Infantry
            Battle in Iwo Jima
                Yamamoto attack with 1 Infantry and 1 Tank
                Dutch defend with 1 Infantry
                    Yamamoto roll dice for 1 Battleship in Iwo Jima, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Dutch lost in Iwo Jima
                Yamamoto win, taking Iwo Jima from Dutch with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
    
        Non Combat Move - Yamamoto
            1 Destroyer and 1 Submarine moved from 107 Sea Zone to 110 Sea Zone
            1 Carrier moved from 107 Sea Zone to 111 Sea Zone
            2 Fighters moved from 113 Sea Zone to 111 Sea Zone
            1 Fighter moved from Kwangsi to Anhwei
            2 Fighters moved from Kwangsi to Anhwei
            1 Bomber moved from Kwangsi to Peleliu
    
        Place Units - Yamamoto
            1 B.Transport, 1 Destroyer and 1 Submarine placed in 85 Sea Zone
            6 Marines placed in Hong Kong
            3 Elites placed in Kwangsi
            4 Infantrys placed in Tokyo
            Yamamoto undo move 1.
            1 B.Transport, 1 Destroyer and 1 Submarine placed in 84 Sea Zone
    
        Turn Complete - Yamamoto
            Yamamoto collect 77 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : -0.17
    Americans : -0.50
    Chinese : 1.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Chinese
            1 Infantry moved from Shensi to Shansi
            2 Infantrys moved from Hupeh to Shansi
            1 Fighter moved from Shensi to Shansi
    
        Purchase Units - Chinese
            Chinese buy 2 ArmoredCars, 2 Artillerys, 2 Infantrys, 1 Mech.Inf and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 1 Fighter and 3 Infantrys
                Hisaichi defend with 2 Infantrys
                    Chinese roll dice for 1 Fighter and 3 Infantrys in Shansi, round 2 : 2/4 hits, 0.83 expected hits
                    Hisaichi roll dice for 2 Infantrys in Shansi, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Hisaichi lost in Shansi
                Chinese win, taking Shansi from Hisaichi with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 2 Infantrys
    
        Non Combat Move - Chinese
            1 Fighter moved from Shansi to Shensi
            1 Artillery and 1 Tank moved from Hupeh to Shensi
            1 Tank moved from Suiyuan to Shensi
            1 Infantry moved from Szechwan to Kweichow
            1 Infantry moved from Szechwan to Yunnan
            1 Artillery and 3 Infantrys moved from E.Qinghai to Lanchow
            2 Infantrys moved from Gobi Altai to Ningsia
            2 Tanks moved from Gobi Altai to Shensi
            6 Infantrys moved from Hsining to E.Qinghai
            2 Infantrys moved from E.Sinkiang to Gobi Altai
    
        Place Units - Chinese
            2 ArmoredCars, 1 Mech.Inf and 3 Tanks placed in Hsining
            2 Artillerys and 2 Infantrys placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 34 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -0.67
    Chinese : 1.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Hisaichi round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Hisaichi
            1 unit repaired.
            1 Artillery and 1 Infantry moved from Anhwei to Hupeh
            4 Tanks moved from Anhwei to Hupeh
            2 Tanks moved from Peking to Shansi
            1 Artillery and 3 Tanks moved from Chahar to Shansi
            1 Infantry moved from Chahar to Shansi
            1 Infantry moved from Chahar to Suiyuan
            1 Bomber and 1 Fighter moved from Shantung to Suiyuan
            3 Transports moved from 107 Sea Zone to 93 Sea Zone
            1 Infantry moved from Panay to 93 Sea Zone
            3 Infantrys and 3 Tanks moved from Formosa to 93 Sea Zone
            3 Infantrys, 3 Tanks and 3 Transports moved from 93 Sea Zone to 106 Sea Zone
            3 Infantrys and 3 Tanks moved from 106 Sea Zone to West Borneo
            1 Infantry and 1 T.Boat moved from 93 Sea Zone to 111 Sea Zone
            1 Infantry moved from 111 Sea Zone to East And South Borneo
                  Hisaichi take East And South Borneo from Dutch
            2 Transports moved from 92 Sea Zone to 75 Sea Zone
            1 Destroyer moved from 92 Sea Zone to 75 Sea Zone
            2 Artillerys and 1 Infantry moved from N.Sakhalin to 75 Sea Zone
            1 Infantry moved from Vladivostok to 75 Sea Zone
            2 Artillerys and 2 Infantrys moved from 75 Sea Zone to Khabarovsk
            1 Artillery moved from Vladivostok to Khabarovsk
            2 Artillerys and 2 Infantrys moved from Kirin to Heilungchiang
            7 Infantrys moved from Changchun to Kirin
            2 Infantrys moved from Liaoning to Hulunbuir
            1 Destroyer and 1 Submarine moved from 106 Sea Zone to 110 Sea Zone
            1 Submarine moved from 106 Sea Zone to 111 Sea Zone
            1 Battleship moved from 106 Sea Zone to 107 Sea Zone
            1 Submarine moved from 92 Sea Zone to 94 Sea Zone
            1 Submarine moved from 106 Sea Zone to 94 Sea Zone
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Factory, 8 Infantrys and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in 94 Sea Zone
                Hisaichi attack with 2 Submarines
                Dutch defend with 1 Transport
                    Hisaichi roll dice for 2 Submarines in 94 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Transport in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Hisaichi roll dice for 2 Submarines in 94 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    1 Transport owned by the Dutch lost in 94 Sea Zone
                Hisaichi win with 2 Submarines remaining. Battle score for attacker is 6
                Casualties for Dutch: 1 Transport
            Battle in Suiyuan
                Hisaichi attack with 1 Bomber, 1 Fighter and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Bomber, 1 Fighter and 1 Infantry in Suiyuan, round 2 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Suiyuan
                Hisaichi win, taking Suiyuan from Chinese with 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Hupeh
                Hisaichi attack with 1 Artillery, 1 Infantry and 4 Tanks
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 1 Infantry and 4 Tanks in Hupeh, round 2 : 3/6 hits, 2.67 expected hits
                    Chinese roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Hupeh
                Hisaichi win, taking Hupeh from Chinese with 1 Artillery, 1 Infantry and 4 Tanks remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in West Borneo
                Hisaichi attack with 3 Infantrys and 3 Tanks
                British defend with 1 Artillery and 1 Infantry
                    Hisaichi roll dice for 3 Infantrys and 3 Tanks in West Borneo, round 2 : 1/6 hits, 2.00 expected hits
                    Dutch roll dice for 1 Artillery and 1 Infantry in West Borneo, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in West Borneo
                    Hisaichi roll dice for 3 Infantrys and 3 Tanks in West Borneo, round 3 : 2/6 hits, 2.00 expected hits
                    Dutch roll dice for 1 Artillery in West Borneo, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the British and 1 Infantry owned by the Hisaichi lost in West Borneo
                Hisaichi win, taking West Borneo from Dutch with 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 4
                Casualties for British: 1 Artillery and 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in Shansi
                Hisaichi attack with 1 Artillery, 1 Infantry and 5 Tanks
                Chinese defend with 3 Infantrys
                    Hisaichi roll dice for 1 Artillery, 1 Infantry and 5 Tanks in Shansi, round 2 : 3/7 hits, 3.17 expected hits
                    Chinese roll dice for 3 Infantrys in Shansi, round 2 : 2/3 hits, 1.00 expected hits
                    1 Infantry owned by the Hisaichi, 3 Infantrys owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Shansi
                Hisaichi win, taking Shansi from Chinese with 5 Tanks remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Artillery and 1 Infantry
                Casualties for Chinese: 3 Infantrys
    
        Non Combat Move - Hisaichi
            1 Fighter moved from Suiyuan to Anhwei
            1 Bomber moved from Suiyuan to Anhwei
    
        Place Units - Hisaichi
            3 Tanks placed in Shantung
            1 Factory placed in Peking
            8 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 55 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -1.33
    Chinese : 0.33
    Dutch : -0.17
    

    Savegame


  • TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - British
            1 Destroyer moved from 3 Sea Zone to 17 Sea Zone
            1 Fighter moved from Manchester to 17 Sea Zone
            1 Fighter moved from Greenland to 17 Sea Zone
            3 Infantrys and 1 Tank moved from Greenland to 8 Sea Zone
            3 Infantrys, 1 Tank and 2 Transports moved from 8 Sea Zone to 3 Sea Zone
            3 Infantrys and 1 Tank moved from 3 Sea Zone to Iceland
            1 Artillery, 3 Infantrys and 1 Tank moved from Iraq to W.Iran
            2 Fighters moved from Lower Egypt to W.Iran
            2 Tanks moved from New Valley to Cairo
            1 Tank moved from Equatoria to French Equatorial Africa
            3 Infantrys moved from South Africa to Rhodesia
            2 Transports moved from 65 Sea Zone to 60 Sea Zone
            2 Tanks moved from Assam to 60 Sea Zone
            2 Infantrys moved from Hyderabad to 60 Sea Zone
            2 Infantrys, 2 Tanks and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
            2 Infantrys and 2 Tanks moved from 65 Sea Zone to Malaya
            1 Fighter moved from Malaya to Banjarmasin
            1 Submarine moved from 113 Sea Zone to 67 Sea Zone
            1 Infantry moved from French Sudan to French Equatorial Africa
            2 Infantrys moved from Northern Ireland to Dublin
            2 Tanks moved from Northern Ireland to Dublin
            1 Tank moved from Scotland to Dublin
            5 Infantrys moved from London to Manchester
            2 Infantrys moved from Assam to Yunnan
            1 Artillery and 2 Infantrys moved from Burma to S.Thailand
            1 Infantry moved from Bihar to Assam
            1 Infantry moved from Hyderabad to Bihar
            1 Infantry and 1 Tank moved from British Columbia to Yukon
            1 Infantry and 1 Tank moved from Yukon to Alaska
            1 Cruiser and 2 Transports moved from 56 Sea Zone to 58 Sea Zone
            1 Transport moved from 58 Sea Zone to 59 Sea Zone
            1 Artillery and 1 Infantry moved from Baluchistan to 59 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
            1 Artillery moved from Aden to 58 Sea Zone
            1 Infantry moved from Aden to 58 Sea Zone
            1 Infantry moved from Trucial Coast to 58 Sea Zone
            1 Infantry moved from Italian East Africa to 58 Sea Zone
            2 Artillerys and 4 Infantrys moved from 58 Sea Zone to W.Iran
    
        Purchase Units - British
            British buy 1 Adv.Fighter, 4 ArmoredCars, 2 Artillerys, 8 Infantrys, 2 Mech.Infs and 7 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Iceland
                British attack with 3 Infantrys and 1 Tank
                Neutral defend with 1 Infantry
                    British roll dice for 3 Infantrys and 1 Tank in Iceland, round 2 : 0/4 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Iceland, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Iceland
                    British roll dice for 2 Infantrys and 1 Tank in Iceland, round 3 : 1/3 hits, 0.83 expected hits
                    Neutral roll dice for 1 Infantry in Iceland, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Iceland
                British loses 0 PUs for violating Icelands neutrality.
                British win, taking Iceland from Neutral with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Neutral: 1 Infantry
            Battle in W.Iran
                British attack with 3 Artillerys, 2 Fighters, 7 Infantrys and 1 Tank
                Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys
                    AA fire in W.Iran : 1/2 hits, 0.33 expected hits
                    1 Fighter owned by the British lost in W.Iran
                    British roll dice for 2 Cruisers in W.Iran, round 2 : 1/2 hits, 1.00 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    British roll dice for 3 Artillerys, 1 Fighter, 7 Infantrys and 1 Tank in W.Iran, round 2 : 2/12 hits, 3.50 expected hits
                    Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 0/5 hits, 1.83 expected hits
                    2 Infantrys owned by the Neutral lost in W.Iran
                    British roll dice for 3 Artillerys, 1 Fighter, 7 Infantrys and 1 Tank in W.Iran, round 3 : 4/12 hits, 3.50 expected hits
                    Neutral roll dice for 1 Bunker and 2 Infantrys in W.Iran, round 3 : 1/3 hits, 1.17 expected hits
                    1 Bunker owned by the Neutral, 2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in W.Iran
                British loses 0 PUs for violating W.Irans neutrality.
                British win, taking W.Iran from Neutral with 3 Artillerys, 1 Fighter, 6 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for British: 1 Fighter and 1 Infantry
                Casualties for Neutral: 1 Bunker and 4 Infantrys
            Battle in Dublin
                British attack with 2 Infantrys and 3 Tanks
                Neutral defend with 1 Artillery and 2 Infantrys
                    British roll dice for 2 Infantrys and 3 Tanks in Dublin, round 2 : 2/5 hits, 1.83 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral lost in Dublin
                    British roll dice for 2 Infantrys and 3 Tanks in Dublin, round 3 : 4/5 hits, 1.83 expected hits
                    Neutral roll dice for 1 Artillery in Dublin, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral and 1 Infantry owned by the British lost in Dublin
                British loses 0 PUs for violating Dublins neutrality.
                British win, taking Dublin from Neutral with 1 Infantry and 3 Tanks remaining. Battle score for attacker is 6
                Casualties for Neutral: 1 Artillery and 2 Infantrys
                Casualties for British: 1 Infantry
            Battle in 17 Sea Zone
                British attack with 1 Destroyer and 2 Fighters
                Germans defend with 2 Submarines
                    Germans roll dice for 2 Submarines in 17 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 Destroyer and 2 Fighters in 17 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                    2 Submarines owned by the Germans and 1 Destroyer owned by the British lost in 17 Sea Zone
                British win with 2 Fighters remaining. Battle score for attacker is 6
                Casualties for British: 1 Destroyer
                Casualties for Germans: 2 Submarines
    
        Non Combat Move - British
            1 Fighter moved from 17 Sea Zone to Manchester
            1 Fighter moved from 17 Sea Zone to Azores
            1 Fighter moved from W.Iran to Azerbaijan
    
        Place Units - British
            1 Adv.Fighter placed in Manchester
            1 ArmoredCar, 1 Artillery, 2 Infantrys and 1 Tank placed in Delhi
            British undo move 2.
            4 ArmoredCars and 1 Tank placed in Delhi
            2 Artillerys and 3 Infantrys placed in Madras
            2 Infantrys placed in Bombay
            6 Tanks placed in Cairo
            2 Mech.Infs placed in Cape Town
            3 Infantrys placed in Vancouver
    
        Turn Complete - British
            British collect 98 PUs; end with 98 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Neutral : -2.00
    British : 1.50
    AA fire in W.Iran : : 0.67
    

    Savegame


  • TripleA Turn Summary: Anzac round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Anzac
            1 Submarine moved from 70 Sea Zone to 67 Sea Zone
            1 Infantry and 1 Tank moved from Soembawa to 67 Sea Zone
            1 Infantry and 1 Tank moved from Western Australia to 67 Sea Zone
            2 Infantrys, 2 Tanks and 2 Transports moved from 67 Sea Zone to 65 Sea Zone
            2 Infantrys and 2 Tanks moved from 65 Sea Zone to Malaya
            4 Infantrys moved from Canberra to New South Wales
            1 Infantry moved from Queensland to Northern Territory
            1 Infantry moved from Townsville to Northern Territory
            1 Artillery, 5 Infantrys and 1 Tank moved from West Papua to Port Moresby
    
        Purchase Units - Anzac
            Anzac buy 1 Battleship and 2 Destroyers; Remaining resources: 0 PUs; 
    
        Combat - Anzac
    
        Non Combat Move - Anzac
    
        Place Units - Anzac
            1 Battleship and 2 Destroyers placed in 67 Sea Zone
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Dutch round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Dutch
            1 Infantry moved from Soembawa to Lombok
            1 Artillery, 1 Infantry and 1 Tank moved from West Papua to Merauke
            1 Destroyer moved from 114 Sea Zone to 67 Sea Zone
    
        Purchase Units - Dutch
            Dutch buy 1 Factory, 2 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            2 Infantrys and 2 Tanks placed in Banjarmasin
            1 Factory placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Finns round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Finns
            1 Fighter, 6 Infantrys and 1 Tank moved from Helsinki to Tampere
    
        Purchase Units - Finns
            Finns buy 3 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Finns
            Battle in Tampere
                Finns attack with 1 Fighter, 6 Infantrys and 1 Tank
                Russians defend with 3 Infantrys
                    Finns roll dice for 1 Fighter, 6 Infantrys and 1 Tank in Tampere, round 2 : 2/8 hits, 1.83 expected hits
                    Russians roll dice for 3 Infantrys in Tampere, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians lost in Tampere
                    Finns roll dice for 1 Fighter, 6 Infantrys and 1 Tank in Tampere, round 3 : 2/8 hits, 1.83 expected hits
                    Russians roll dice for 1 Infantry in Tampere, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Tampere
                Finns win, taking Tampere from Russians with 1 Fighter, 6 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Russians: 3 Infantrys
    
        Non Combat Move - Finns
            1 Fighter moved from Tampere to Helsinki
    
        Place Units - Finns
            3 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 7 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Finns : 0.33
    Russians : -1.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Romanians round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Romanians
            1 Artillery and 1 Infantry moved from E.Romania to Odessa
            1 Artillery and 1 Infantry moved from E.Romania to Vinnytsia
            1 Infantry moved from E.Romania to Odessa
            1 Infantry moved from E.Romania to Vinnytsia
            3 Infantrys moved from Bucharest to E.Romania
            1 Fighter moved from Bucharest to Vinnytsia
    
        Purchase Units - Romanians
            Romanians buy 2 ArmoredCars and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Odessa
                Romanians attack with 1 Artillery and 2 Infantrys
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Artillery and 2 Infantrys in Odessa, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Odessa, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Odessa
                Romanians win, taking Odessa from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Romanians: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Vinnytsia
                Romanians attack with 1 Artillery, 1 Fighter and 2 Infantrys
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Vinnytsia, round 2 : 0/4 hits, 1.17 expected hits
                    Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 0/1 hits, 0.33 expected hits
                    Romanians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Vinnytsia, round 3 : 2/4 hits, 1.17 expected hits
                    Russians roll dice for 1 Infantry in Vinnytsia, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Vinnytsia
                Romanians win, taking Vinnytsia from Russians with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Romanians
            1 Fighter moved from Vinnytsia to E.Romania
            1 AAGun moved from Bucharest to E.Romania
    
        Place Units - Romanians
            2 ArmoredCars and 1 Tank placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Romanians : -0.17
    Russians : 0.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Thai round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Thai
            1 Transport moved from 110 Sea Zone to 105 Sea Zone
            1 Infantry moved from Bangkok to 105 Sea Zone
            1 Infantry and 1 Transport moved from 105 Sea Zone to 106 Sea Zone
            1 Infantry moved from 106 Sea Zone to British Borneo
                  Thai take British Borneo from British
            1 Infantry moved from Palawan to 111 Sea Zone
            1 Infantry and 1 Transport moved from 111 Sea Zone to 93 Sea Zone
            1 Infantry moved from 93 Sea Zone to Samar
                  Thai take Samar from Americans
    
        Purchase Units - Thai
            Thai buy 3 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Thai
    
        Non Combat Move - Thai
    
        Place Units - Thai
            3 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 9 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Americans
            1 Artillery and 3 Infantrys moved from Peru to N.Chile
            1 Tank moved from E.Mexico to 25 Sea Zone
            1 Infantry moved from South Central USA to 25 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 25 Sea Zone to 119 Sea Zone
            1 Infantry and 1 Tank moved from 119 Sea Zone to N.Chile
            1 Artillery moved from Central America to 100 Sea Zone
            3 Tanks moved from E.Mexico to 100 Sea Zone
            2 Infantrys moved from E.Mexico to 100 Sea Zone
            2 Infantrys moved from Central America to 100 Sea Zone
            1 Artillery, 4 Infantrys, 3 Tanks and 4 Transports moved from 100 Sea Zone to 125 Sea Zone
            1 Artillery, 4 Infantrys and 3 Tanks moved from 125 Sea Zone to Santiago
            2 Infantrys moved from Central America to Colombia
            2 Tanks moved from W.Mexico to Central America
            1 Fighter moved from Greenland to Manchester
            1 Infantry moved from W.Mexico to E.Mexico
            3 Infantrys moved from Northeast USA to South Atlantic USA
            1 Submarine moved from 91 Sea Zone to 88 Sea Zone
            1 Carrier and 2 Fighters moved from 91 Sea Zone to 88 Sea Zone
            1 Carrier and 2 Fighters moved from 91 Sea Zone to 88 Sea Zone
            1 Destroyer moved from 91 Sea Zone to 88 Sea Zone
            2 Destroyers moved from 91 Sea Zone to 104 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from Pearl Harbor to 88 Sea Zone
            2 Bombers moved from Pearl Harbor to 88 Sea Zone
            1 Artillery and 1 Infantry moved from Kiska to 71 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
            1 Artillery and 1 Infantry moved from 72 Sea Zone to Koryakia
    
        Purchase Units - Americans
            Americans buy 1 B.Transport, 1 Bomber, 3 Destroyers, 4 Elites, 2 Infantrys, 3 Marines, 1 Submarine and 4 Transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 88 Sea Zone
                Americans attack with 1 Adv.Fighter, 2 Bombers, 2 Carriers, 1 Destroyer, 5 Fighters and 1 Submarine
                Yamamoto defend with 1 Transport
                    Americans roll dice for 1 Submarine in 88 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Adv.Fighter, 2 Bombers, 2 Carriers, 1 Destroyer and 5 Fighters in 88 Sea Zone, round 2 : 4/11 hits, 4.17 expected hits
                    Yamamoto roll dice for 1 Transport in 88 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Yamamoto lost in 88 Sea Zone
                Americans win with 1 Adv.Fighter, 2 Bombers, 2 Carriers, 1 Destroyer, 5 Fighters and 1 Submarine remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Transport
            Battle in N.Chile
                Americans attack with 1 Artillery, 4 Infantrys and 1 Tank
                Neutral defend with 1 Artillery and 2 Infantrys
                    Americans roll dice for 1 Artillery, 4 Infantrys and 1 Tank in N.Chile, round 2 : 3/6 hits, 1.67 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in N.Chile
                Americans loses 0 PUs for violating N.Chiles neutrality.
                Americans win, taking N.Chile from Neutral with 1 Artillery, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 8
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Santiago
                Americans attack with 1 Artillery, 4 Infantrys and 3 Tanks
                Neutral defend with 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Tanks
                    Americans roll dice for 1 Artillery, 4 Infantrys and 3 Tanks in Santiago, round 2 : 0/8 hits, 2.67 expected hits
                    Neutral roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Santiago, round 2 : 3/6 hits, 2.33 expected hits
                    3 Infantrys owned by the Americans lost in Santiago
                    Americans roll dice for 1 Artillery, 1 Infantry and 3 Tanks in Santiago, round 3 : 4/5 hits, 2.17 expected hits
                    Neutral roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Santiago, round 3 : 3/6 hits, 2.33 expected hits
                    1 Artillery owned by the Americans, 1 Infantry owned by the Americans, 2 Infantrys owned by the Neutral, 2 Artillerys owned by the Neutral and 1 Tank owned by the Americans lost in Santiago
                    Americans roll dice for 2 Tanks in Santiago, round 4 : 1/2 hits, 1.00 expected hits
                    Neutral roll dice for 2 Tanks in Santiago, round 4 : 1/2 hits, 1.00 expected hits
                    1 Tank owned by the Neutral and 1 Tank owned by the Americans lost in Santiago
                    Americans roll dice for 1 Tank in Santiago, round 5 : 0/1 hits, 0.50 expected hits
                    Neutral roll dice for 1 Tank in Santiago, round 5 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 Tank in Santiago, round 6 : 0/1 hits, 0.50 expected hits
                    Neutral roll dice for 1 Tank in Santiago, round 6 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Americans lost in Santiago
                Neutral win with 1 Tank remaining. Battle score for attacker is -10
                Casualties for Americans: 1 Artillery, 4 Infantrys and 3 Tanks
                Casualties for Neutral: 2 Artillerys, 2 Infantrys and 1 Tank
    
        Non Combat Move - Americans
            2 Bombers and 1 Fighter moved from 88 Sea Zone to Midway
            1 Fighter moved from 88 Sea Zone to Midway
    
        Place Units - Americans
            1 B.Transport and 3 Transports placed in 25 Sea Zone
            3 Marines placed in South Atlantic USA
            4 Elites placed in South Central USA
            3 Destroyers placed in 98 Sea Zone
            1 Submarine and 1 Transport placed in 83 Sea Zone
            1 Bomber and 2 Infantrys placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 96 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.33
    Yamamoto : -0.17
    Americans : -1.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Germans
            1 unit repaired.
            1 Battleship and 1 Destroyer moved from 21 Sea Zone to 12 Sea Zone
            1 Destroyer moved from 21 Sea Zone to 22 Sea Zone
            1 Fighter moved from Silesia to 23 Sea Zone
            1 Stuka moved from Hamburg to 23 Sea Zone
            1 Stuka moved from Hamburg to 23 Sea Zone
            1 Fighter moved from Hamburg to 22 Sea Zone
            1 Tank moved from Orleanais to Aquitaine
                  Germans take Aquitaine from French
            1 Tank moved from Aquitaine to Brittany
            2 Infantrys moved from Burgundy to Paris
            1 Infantry moved from Picardy to Normandy
            2 Artillerys and 2 Infantrys moved from W.Romania to Bulgaria
            2 Infantrys moved from W.Romania to E.Romania
            1 Artillery and 6 Infantrys moved from Krakow to Vinnytsia
            6 Infantrys moved from Danzig to Brest
            1 Artillery and 1 Infantry moved from Warsaw to Brest
            1 Artillery, 1 Infantry and 1 Tank moved from East Prussia to Latvia
            3 Tanks moved from Warsaw to East Prussia
            2 Artillerys and 4 Infantrys moved from Silesia to Danzig
            2 Artillerys, 2 Elites and 1 Infantry moved from Bohemia to Krakow
            1 Infantry moved from Pomerania to Danzig
            2 Artillerys, 2 Elites and 6 Infantrys moved from Hamburg to Netherlands
            3 Tanks moved from Burgundy to Brittany
            1 Tank moved from Burgundy to Brittany
            2 ArmoredCars and 1 Tank moved from Bavaria to Krakow
            2 Artillerys and 2 Infantrys moved from Picardy to Paris
            2 ArmoredCars moved from Picardy to Normandy
            6 Tanks moved from Burgundy to Paris
            5 Tanks moved from Picardy to Normandy
            1 Infantry moved from Pomerania to Danzig
            1 Tank moved from Kufra to New Valley
                  Germans take New Valley from British
            1 Tank moved from New Valley to Darfur
            1 Infantry moved from Kufra to Darfur
            1 Bomber moved from Kufra to Darfur
    
        Purchase Units - Germans
            Germans buy 4 ArmoredCars, 4 Artillerys, 1 Carrier, 1 Cruiser, 1 Destroyer, 3 Elites, 2 Infantrys, 1 Tank and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 12 Sea Zone
                Germans attack with 1 Battleship and 1 Destroyer
                Russians defend with 2 Transports
                    Germans roll dice for 1 Battleship and 1 Destroyer in 12 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 2 Transports in 12 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    1 Transport owned by the Russians lost in 12 Sea Zone
                    Germans roll dice for 1 Battleship and 1 Destroyer in 12 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 Transport in 12 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Russians lost in 12 Sea Zone
                Germans win with 1 Battleship and 1 Destroyer remaining. Battle score for attacker is 12
                Casualties for Russians: 2 Transports
            Battle in 23 Sea Zone
                Germans attack with 1 Fighter and 2 Stukas
                Russians defend with 1 Destroyer and 1 Transport
                    Germans roll dice for 1 Fighter and 2 Stukas in 23 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 Destroyer and 1 Transport in 23 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                    1 Transport owned by the Russians lost in 23 Sea Zone
                    Germans roll dice for 1 Fighter and 2 Stukas in 23 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 Destroyer in 23 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Russians lost in 23 Sea Zone
                Germans win with 1 Fighter and 2 Stukas remaining. Battle score for attacker is 14
                Casualties for Russians: 1 Destroyer and 1 Transport
            Battle in 22 Sea Zone
                Germans attack with 1 Destroyer and 1 Fighter
                Russians defend with 1 Submarine
                    Russians roll dice for 1 Submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Destroyer and 1 Fighter in 22 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Submarine in 22 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Destroyer and 1 Fighter in 22 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    1 Destroyer owned by the Germans lost in 22 Sea Zone
                1 Submarine owned by the Russians Submerged
                Germans win with 1 Fighter remaining. Battle score for attacker is -8
                Casualties for Germans: 1 Destroyer
            Battle in Brittany
                Germans attack with 5 Tanks
                French defend with 1 Infantry
                    Germans roll dice for 5 Tanks in Brittany, round 2 : 4/5 hits, 2.50 expected hits
                    French roll dice for 1 Infantry in Brittany, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French and 1 Tank owned by the Germans lost in Brittany
                Germans win, taking Brittany from French with 4 Tanks remaining. Battle score for attacker is -3
                Casualties for Germans: 1 Tank
                Casualties for French: 1 Infantry
            Battle in Normandy
                Germans attack with 2 ArmoredCars, 1 Infantry and 5 Tanks
                French defend with 1 AAGun, 1 Factory and 1 Infantry
                    Germans roll dice for 2 ArmoredCars, 1 Infantry and 5 Tanks in Normandy, round 2 : 2/8 hits, 3.33 expected hits
                    French roll dice for 1 Infantry in Normandy, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Normandy
                Germans win, taking Normandy from French with 2 ArmoredCars and 5 Tanks remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for French: 1 Infantry
            Battle in Darfur
                Germans attack with 1 Bomber, 1 Infantry and 1 Tank
                French defend with 1 Infantry
                    Germans roll dice for 1 Bomber, 1 Infantry and 1 Tank in Darfur, round 2 : 2/3 hits, 1.33 expected hits
                    British roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Darfur
                Germans win, taking Darfur from British with 1 Bomber, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Bulgaria
                Germans attack with 2 Artillerys and 2 Infantrys
                Russians defend with 2 Infantrys
                    Germans roll dice for 2 Artillerys and 2 Infantrys in Bulgaria, round 2 : 3/4 hits, 1.33 expected hits
                    Russians roll dice for 2 Infantrys in Bulgaria, round 2 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Bulgaria
                Germans win, taking Bulgaria from Russians with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 2 Infantrys
            Battle in Latvia
                Germans attack with 1 Artillery, 1 Infantry and 1 Tank
                Russians defend with 1 Elite
                    Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Latvia, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 Elite in Latvia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Elite owned by the Russians and 1 Infantry owned by the Germans lost in Latvia
                Germans win, taking Latvia from Russians with 1 Artillery and 1 Tank remaining. Battle score for attacker is 1
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Elite
            Battle in Brest
                Germans attack with 1 Artillery and 7 Infantrys
                Neutral defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 1 Artillery and 7 Infantrys in Brest, round 2 : 3/8 hits, 1.67 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Brest
                Germans loses 0 PUs for violating Brests neutrality.
                Germans win, taking Brest from Neutral with 1 Artillery and 7 Infantrys remaining. Battle score for attacker is 8
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Paris
                Germans attack with 2 Artillerys, 4 Infantrys and 6 Tanks
                French defend with 1 AAGun, 1 Artillery, 1 Factory and 6 Infantrys
                    Germans roll dice for 2 Artillerys, 4 Infantrys and 6 Tanks in Paris, round 2 : 5/12 hits, 4.67 expected hits
                    French roll dice for 1 Artillery and 6 Infantrys in Paris, round 2 : 2/7 hits, 2.33 expected hits
                    2 Infantrys owned by the Germans and 5 Infantrys owned by the French lost in Paris
                    Germans roll dice for 2 Artillerys, 2 Infantrys and 6 Tanks in Paris, round 3 : 5/10 hits, 4.33 expected hits
                    French roll dice for 1 Artillery and 1 Infantry in Paris, round 3 : 2/2 hits, 0.67 expected hits
                    1 Artillery owned by the French, 2 Infantrys owned by the Germans and 1 Infantry owned by the French lost in Paris
                Germans captures 47PUs while taking French capital
                Germans win, taking Paris from French with 2 Artillerys and 6 Tanks remaining. Battle score for attacker is 8
                Casualties for Germans: 4 Infantrys
                Casualties for French: 1 Artillery and 6 Infantrys
    
        Non Combat Move - Germans
            1 Fighter moved from 23 Sea Zone to 22 Sea Zone
            2 Stukas moved from 23 Sea Zone to Netherlands
            1 Bomber moved from Darfur to Tuscany
    
        Place Units - Germans
            1 Carrier, 1 Cruiser, 1 Destroyer and 2 Transports placed in 22 Sea Zone
            2 Artillerys, 1 Elite and 1 Infantry placed in Warsaw
            2 Artillerys and 2 Elites placed in Hungary
            4 ArmoredCars and 1 Tank placed in Bohemia
            1 Infantry placed in Hamburg
    
        Turn Complete - Germans
            Germans collect 108 PUs; end with 155 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.67
    Neutral : -1.00
    British : -0.33
    French : 2.33
    Russians : 0.00
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Russians
            1 Infantry moved from Leningrad to Latvia
            3 Infantrys moved from Donetsk to Odessa
            1 Transport moved from 53 Sea Zone to 54 Sea Zone
            2 Infantrys moved from Georgia to 54 Sea Zone
            2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
            2 Infantrys moved from 53 Sea Zone to Odessa
            1 Tank moved from Kiev to Odessa
            1 Elite and 7 Infantrys moved from Vyborg to Oulu
            1 Tank moved from Kotka to Oulu
            1 Infantry moved from Kotka to Oulu
            2 Elites, 3 Infantrys and 1 Tank moved from Oslo to Stockholm
            1 Infantry moved from Kursk to Minsk
            1 Fighter moved from Kotka to Stockholm
            2 Fighters moved from Leningrad to Latvia
            2 Adv.Fighters moved from Leningrad to Latvia
            1 Tank moved from Kiev to Latvia
            4 Infantrys moved from Arkhangelsk to S.Karelia
            8 Infantrys and 2 Tanks moved from Moscow to Yaroslavl
            2 Tanks moved from Yaroslavl to Kursk
            5 Infantrys moved from Stalingrad to Rostov
            1 Infantry moved from Saratov to Rostov
            1 Infantry moved from Georgia to Rostov
            1 Infantry moved from Gorky to Yaroslavl
            1 Infantry moved from Kirov to Gorky
            2 Infantrys moved from Tashkent to Chimkent
            2 Artillerys and 2 Infantrys moved from Astrakhan to Erzurum
            1 Artillery and 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            1 Artillery and 2 Infantrys moved from Irkutsk to N.Buryat Mongolia
            2 Infantrys moved from Evenkia to Olyokminsk
            2 ArmoredCars and 2 Mech.Infs moved from Sibirsky to Olyokminsk
            2 Mech.Infs moved from Olyokminsk to N.Buryat Mongolia
            2 Infantrys moved from Sibirsky to Evenkia
            1 Infantry moved from Koryakia to Kolyma
            1 Infantry moved from Kolyma to Okhotsk
    
        Purchase Units - Russians
            Russians buy 4 ArmoredCars, 4 Artillerys, 25 Infantrys, 4 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Russians creates battle in territory 22 Sea Zone
            Battle in Stockholm
                Russians attack with 2 Elites, 1 Fighter, 3 Infantrys and 1 Tank
                Neutral defend with 1 Bunker
                    Russians roll dice for 2 Elites, 1 Fighter, 3 Infantrys and 1 Tank in Stockholm, round 2 : 5/7 hits, 2.00 expected hits
                    Neutral roll dice for 1 Bunker in Stockholm, round 2 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral and 1 Infantry owned by the Russians lost in Stockholm
                Russians loses 0 PUs for violating Stockholms neutrality.
                Russians win, taking Stockholm from Neutral with 2 Elites, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Infantry
                Casualties for Neutral: 1 Bunker
            Battle in Odessa
                Russians attack with 5 Infantrys and 1 Tank
                Romanians defend with 1 Artillery and 1 Infantry
                    Russians roll dice for 5 Infantrys and 1 Tank in Odessa, round 2 : 0/6 hits, 1.33 expected hits
                    Romanians roll dice for 1 Artillery and 1 Infantry in Odessa, round 2 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians lost in Odessa
                    Russians roll dice for 3 Infantrys and 1 Tank in Odessa, round 3 : 0/4 hits, 1.00 expected hits
                    Romanians roll dice for 1 Artillery and 1 Infantry in Odessa, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 3 Infantrys and 1 Tank in Odessa, round 4 : 0/4 hits, 1.00 expected hits
                    Romanians roll dice for 1 Artillery and 1 Infantry in Odessa, round 4 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 3 Infantrys and 1 Tank in Odessa, round 5 : 1/4 hits, 1.00 expected hits
                    Romanians roll dice for 1 Artillery and 1 Infantry in Odessa, round 5 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Odessa
                    Russians roll dice for 2 Infantrys and 1 Tank in Odessa, round 6 : 1/3 hits, 0.83 expected hits
                    Romanians roll dice for 1 Artillery in Odessa, round 6 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Artillery owned by the Romanians lost in Odessa
                Russians win, taking Odessa from Romanians with 1 Infantry and 1 Tank remaining. Battle score for attacker is -2
                Casualties for Russians: 4 Infantrys
                Casualties for Romanians: 1 Artillery and 1 Infantry
            Battle in 22 Sea Zone
                Russians attack with 1 Submarine
                Germans defend with 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters and 2 Transports
                    Russians roll dice for 1 Submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters and 2 Transports in 22 Sea Zone, round 2 : 3/7 hits, 2.67 expected hits
                    1 Submarine owned by the Russians lost in 22 Sea Zone
                Germans win with 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters and 2 Transports remaining. Battle score for attacker is -7
                Casualties for Russians: 1 Submarine
            Battle in Erzurum
                Russians attack with 2 Artillerys and 2 Infantrys
                Neutral defend with 2 Infantrys
                    Russians roll dice for 2 Artillerys and 2 Infantrys in Erzurum, round 2 : 2/4 hits, 1.33 expected hits
                    Neutral roll dice for 2 Infantrys in Erzurum, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Neutral lost in Erzurum
                Russians loses 0 PUs for violating Erzurums neutrality.
                Russians win, taking Erzurum from Neutral with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Neutral: 2 Infantrys
            Battle in Latvia
                Russians attack with 2 Adv.Fighters, 2 Fighters, 1 Infantry and 1 Tank
                Germans defend with 1 Artillery and 1 Tank
                    Russians roll dice for 2 Adv.Fighters, 2 Fighters, 1 Infantry and 1 Tank in Latvia, round 2 : 2/6 hits, 2.33 expected hits
                    Germans roll dice for 1 Artillery and 1 Tank in Latvia, round 2 : 0/2 hits, 0.83 expected hits
                    1 Artillery owned by the Germans and 1 Tank owned by the Germans lost in Latvia
                Russians win, taking Latvia from Germans with 2 Adv.Fighters, 2 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 9
                Casualties for Germans: 1 Artillery and 1 Tank
    
        Non Combat Move - Russians
            1 Fighter moved from Stockholm to Leningrad
            2 Adv.Fighters moved from Latvia to Leningrad
            2 Fighters moved from Latvia to Leningrad
            2 Artillerys, 2 Infantrys and 3 Tanks moved from Kiev to Kursk
            1 Infantry moved from Kiev to Donetsk
    
        Place Units - Russians
            3 Infantrys placed in Georgia
            5 Infantrys placed in Stalingrad
            3 Tanks placed in Kursk
            4 ArmoredCars placed in Arkhangelsk
            4 Mech.Infs placed in Leningrad
            4 Artillerys and 6 Infantrys placed in Moscow
            6 Infantrys placed in Sibirsky
            2 Infantrys placed in Tashkent
            3 Infantrys placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 113 PUs; end with 113 PUs
    

    Combat Hit Differential Summary :

    Romanians : 1.00
    Germans : -0.50
    Neutral : -0.17
    Russians : -0.17
    

    Savegame

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