@Daaras Scramble decisions?
G40 BM L19 Karl7 Axis vs StuckTojo Allies
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans Non Combat Move - Americans 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 destroyer moved from 35 Sea Zone to 54 Sea Zone 1 submarine moved from 35 Sea Zone to 41 Sea Zone 1 fighter moved from Philippines to Guam 1 bomber moved from Central United States to Hawaiian Islands 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 armour and 1 infantry moved from Central United States to Western United States Place Units - Americans 1 carrier and 1 submarine placed in 10 Sea Zone 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Chahar 1 fighter moved from Szechwan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Suiyuyan 1 infantry moved from Shensi to Suiyuyan 2 infantry moved from Kweichow to Yunnan 2 infantry moved from Szechwan to Sikang 4 infantry moved from Szechwan to Shensi Place Units - Chinese 1 artillery placed in Suiyuyan 2 artilleries placed in Shensi Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 fighter, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 cruiser moved from 98 Sea Zone to 97 Sea Zone 1 carrier moved from 98 Sea Zone to 97 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Alexandria to Tobruk 1 mech_infantry moved from Egypt to Tobruk 1 artillery moved from Egypt to 98 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Malta to Tobruk 1 bomber and 2 fighters moved from United Kingdom to 97 Sea Zone Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 4/5 hits, 3.17 expected hits 1 cruiser owned by the Italians, 1 fighter owned by the Germans, 2 fighters owned by the British and 1 carrier owned by the British lost in 97 Sea Zone British roll dice for 1 bomber, 1 cruiser, 1 destroyer and 1 tactical_bomber in 97 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits Italians roll dice for 1 battleship, 2 fighters and 1 transport in 97 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits 1 tactical_bomber owned by the British, 1 destroyer owned by the British and 2 fighters owned by the Italians lost in 97 Sea Zone British roll dice for 1 bomber and 1 cruiser in 97 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Italians lost in 97 Sea Zone 1 transport owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 bomber and 1 cruiser remaining. Battle score for attacker is 14 Casualties for British: 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber Casualties for Germans: 1 fighter Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport Battle in 96 Sea Zone British attack with 1 cruiser, 1 fighter and 1 transport Italians defend with 1 destroyer and 1 transport British roll dice for 1 cruiser, 1 fighter and 1 transport in 96 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in Tobruk British attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 2/8 hits, 2.67 expected hits Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 3/6 hits, 2.17 expected hits 2 infantry owned by the Italians and 3 infantry owned by the British lost in Tobruk British roll dice for 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry in Tobruk, round 3 : 1/5 hits, 2.00 expected hits Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tobruk, round 3 : 0/4 hits, 1.50 expected hits 1 infantry owned by the Italians lost in Tobruk British roll dice for 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry in Tobruk, round 4 : 1/5 hits, 2.00 expected hits Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tobruk, round 4 : 0/3 hits, 1.17 expected hits 1 mech_infantry owned by the Italians lost in Tobruk British roll dice for 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry in Tobruk, round 5 : 2/5 hits, 2.00 expected hits Italians roll dice for 1 armour and 1 artillery in Tobruk, round 5 : 2/2 hits, 0.83 expected hits 1 artillery owned by the Italians, 2 artilleries owned by the British and 1 armour owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 2 artilleries and 3 infantry Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Non Combat Move - British 1 fighter moved from 96 Sea Zone to Malta 1 bomber moved from 97 Sea Zone to Malta 1 fighter moved from Tobruk to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 1 fighter moved from Scotland to United Kingdom 1 aaGun and 2 infantry moved from Scotland to United Kingdom 1 battleship and 1 cruiser moved from 111 Sea Zone to 118 Sea Zone 1 destroyer moved from 109 Sea Zone to 111 Sea Zone 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 artillery moved from India to 39 Sea Zone 1 artillery, 1 cruiser and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 artillery moved from 80 Sea Zone to Persia British take Persia from Neutral_Allies 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 battleship moved from 37 Sea Zone to 39 Sea Zone 1 fighter moved from Burma to India 3 infantry moved from Malaya to Shan State 2 infantry moved from Burma to India 1 artillery and 1 infantry moved from Ontario to Quebec Place Units - British 1 transport placed in 71 Sea Zone 1 mech_infantry placed in Union of South Africa 1 fighter and 2 infantry placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
British : -2.00 Italians : -0.83 Chinese : 0.17 Japanese : -0.33
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 cruiser and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 submarine moved from 95 Sea Zone to 96 Sea Zone 1 bomber moved from Northern Italy to 96 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery moved from Northern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Algeria 1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British Combat - Italians Battle in 97 Sea Zone Italians attack with 1 cruiser and 1 destroyer British defend with 1 cruiser Italians roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 cruiser in 97 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the Italians and 1 cruiser owned by the British lost in 97 Sea Zone Italians win, taking 97 Sea Zone from British with 1 cruiser remaining. Battle score for attacker is 4 Casualties for Italians: 1 destroyer Casualties for British: 1 cruiser Battle in 96 Sea Zone Italians attack with 1 bomber and 1 submarine British defend with 1 cruiser and 1 transport Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber in 96 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the British and 1 submarine owned by the Italians lost in 96 Sea Zone 1 transport owned by the British lost in 96 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 13 Casualties for Italians: 1 submarine Casualties for British: 1 cruiser and 1 transport Battle in Algeria Italians attack with 1 artillery and 1 infantry French defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits French roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Algeria Italians roll dice for 1 artillery in Algeria, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 1 infantry in Algeria, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Algeria French win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - Italians 1 bomber moved from 96 Sea Zone to Southern Italy 1 armour moved from Albania to Slovakia Hungary 2 infantry moved from Albania to Bulgaria 1 armour moved from Northern Italy to Normandy Bordeaux 2 aaGuns, 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia 3 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6 Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians : -0.83 British : 1.00 French : 1.33
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wow, axis have rolled negative every round! yikes
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Oh, I’m sure it’ll even out…
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TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Queensland to Sumatra 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 fighter moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland 1 fighter moved from New Zealand to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
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I moved the French destroyer off Africa. Is that a legal move? I’m not sure.
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Queensland to Sumatra 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 fighter moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland 1 fighter moved from New Zealand to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French Non Combat Move - French 1 destroyer moved from 72 Sea Zone to 58 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 marine and 9 transports; Remaining resources: 2 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 unit repaired. 1 submarine moved from 112 Sea Zone to 111 Sea Zone 1 fighter moved from 112 Sea Zone to United Kingdom 1 bomber moved from Western Germany to United Kingdom 2 fighters moved from Western Germany to United Kingdom 1 tactical_bomber moved from 112 Sea Zone to 111 Sea Zone 1 bomber moved from Western Germany to 91 Sea Zone 4 tactical_bombers moved from Western Germany to 111 Sea Zone 5 infantry moved from Bulgaria to Greece 3 armour moved from Yugoslavia to Greece Combat - Germans Air Battle in United Kingdom Germans attacks with 4 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: airfield Bombing raid in United Kingdom causes 4 damage total. Battle in 91 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 91 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Greece Germans attack with 3 armour and 5 infantry Neutral_Allies defend with 4 infantry Germans roll dice for 3 armour and 5 infantry in Greece, round 2 : 1/8 hits, 2.33 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece Germans roll dice for 3 armour and 3 infantry in Greece, round 3 : 3/6 hits, 2.00 expected hits Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Allies lost in Greece Germans win, taking Greece from Neutral_Allies with 3 armour and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in 111 Sea Zone Germans attack with 1 submarine and 5 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 5 tactical_bombers in 111 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits British roll dice for 1 destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 111 Sea Zone Germans win with 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Cleaning up after air battles Non Combat Move - Germans 2 infantry moved from Norway to 112 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from United Kingdom to 110 Sea Zone 1 fighter moved from United Kingdom to Normandy Bordeaux 5 tactical_bombers moved from 111 Sea Zone to Western Germany 1 bomber moved from United Kingdom to Western Germany 5 infantry moved from Finland to Norway 1 armour moved from Normandy Bordeaux to Western Germany 5 armour moved from France to Germany 3 infantry moved from Germany to Poland 2 infantry moved from Germany to Poland 1 infantry moved from Germany to Poland 4 mech_infantrys moved from France to Germany 1 artillery moved from France to Western Germany 2 artilleries and 8 infantry moved from Yugoslavia to Slovakia Hungary 3 aaGuns moved from Germany to Slovakia Hungary 1 bomber moved from 91 Sea Zone to Normandy Bordeaux Place Units - Germans 9 transports placed in 113 Sea Zone 1 marine placed in Normandy Bordeaux Turn Complete - Germans Germans collect 43 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : -1.17 British : -0.33 Neutral_Allies : -0.33 AA fire in United Kingdom : : -0.17
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Russians Russians buy 2 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 4 infantry moved from Sakha to Siberia 2 infantry moved from Sakha to Amur 1 infantry moved from Buyant-Uhaa to Amur 1 infantry moved from Ulaanbaatar to Amur 1 infantry moved from Buyant-Uhaa to Jehol Chinese take Jehol from Japanese Combat - Russians Battle in Siberia Russians attack with 4 infantry Japanese defend with 1 infantry Russians roll dice for 4 infantry in Siberia, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Siberia Russians roll dice for 3 infantry in Siberia, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Siberia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Siberia Russians win, taking Siberia from Japanese with 2 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Japanese: 1 infantry Battle in Amur Russians attack with 4 infantry Japanese defend with 1 infantry Russians roll dice for 4 infantry in Amur, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Amur Russians win, taking Amur from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 infantry moved from Dzavhan to Central Mongolia 2 infantry moved from Olgiy to Timguska 1 armour and 1 mech_infantry moved from Sikang to Tsinghai 1 infantry moved from Kazakhstan to Tsinghai 1 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Rostov to Ukraine 1 artillery and 6 infantry moved from Western Ukraine to Bessarabia 2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 3 infantry moved from Novgorod to Karelia 1 infantry moved from Baltic States to Belarus 1 armour and 1 mech_infantry moved from Smolensk to Novgorod 3 infantry moved from Russia to Bryansk 2 aaGuns and 3 infantry moved from Sakha to Buryatia 1 infantry moved from Yakut S.S.R. to Buryatia 1 infantry moved from Yakut S.S.R. to Buryatia 3 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Yakut S.S.R. to Buryatia 1 infantry moved from Ukraine to Bessarabia 2 infantry moved from Ukraine to Bessarabia 1 submarine moved from 111 Sea Zone to 118 Sea Zone Place Units - Russians 1 armour, 1 infantry and 1 mech_infantry placed in Novgorod 1 armour and 2 infantry placed in Ukraine 4 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Russians : 0.17 Japanese : 1.00
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 armour, 1 factory_minor, 2 infantry, 2 marines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Hunan to Yunnan 2 infantry moved from Anhwe to Chahar 2 infantry moved from Manchuria to Jehol 3 infantry moved from Manchuria to Amur 1 armour moved from Korea to Amur 4 infantry moved from Manchuria to Amur 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia 1 fighter and 1 tactical_bomber moved from Manchuria to Amur 1 fighter and 1 tactical_bomber moved from Manchuria to Amur 2 fighters moved from Manchuria to Siberia 3 artilleries, 3 infantry and 1 mech_infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Anhwe to Kweichow 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Chahar 1 bomber moved from Kwangsi to Jehol 1 bomber moved from Kwangsi to Chahar 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan Combat - Japanese Battle in Chahar Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Chahar, round 2 : 3/5 hits, 2.17 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Amur Japanese attack with 1 armour, 2 fighters, 7 infantry and 2 tactical_bombers Russians defend with 4 infantry Japanese roll dice for 1 armour, 2 fighters, 7 infantry and 2 tactical_bombers in Amur, round 2 : 1/12 hits, 4.00 expected hits Russians roll dice for 4 infantry in Amur, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur Japanese roll dice for 1 armour, 2 fighters, 6 infantry and 2 tactical_bombers in Amur, round 3 : 4/11 hits, 3.83 expected hits Russians roll dice for 3 infantry in Amur, round 3 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 armour, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 3 infantry Casualties for Russians: 4 infantry Battle in Siberia Japanese attack with 2 fighters and 2 infantry Russians defend with 2 infantry Japanese roll dice for 2 fighters and 2 infantry in Siberia, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in Siberia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Siberia Japanese roll dice for 2 fighters and 1 infantry in Siberia, round 3 : 0/3 hits, 1.17 expected hits Russians roll dice for 2 infantry in Siberia, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Siberia Russians win with 2 infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 2 infantry 2 fighters owned by the Japanese retreated Battle in Jehol Japanese attack with 1 bomber and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Jehol, round 2 : 2/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Yunnan Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 2/8 hits, 3.83 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 artillery moved from Hunan to Kwangsi 1 aaGun moved from Manchuria to Amur 1 infantry moved from Japan to 6 Sea Zone 2 artilleries moved from Japan to 6 Sea Zone 1 infantry moved from Korea to Amur 2 artilleries, 1 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Siam to 37 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone 2 tactical_bombers moved from 37 Sea Zone to Kwangsi 1 fighter and 3 tactical_bombers moved from Yunnan to Kwangsi 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 37 Sea Zone to 36 Sea Zone 1 battleship moved from 6 Sea Zone to 36 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 fighters moved from Yunnan to 36 Sea Zone 2 tactical_bombers moved from Kwangsi to 36 Sea Zone 2 fighters moved from Siberia to Manchuria 2 fighters and 2 tactical_bombers moved from Amur to Manchuria 1 bomber moved from Jehol to Kwangsi 1 bomber moved from Chahar to Kwangsi 1 fighter and 1 tactical_bomber moved from Chahar to Anhwe Place Units - Japanese 1 transport placed in 6 Sea Zone 1 factory_minor placed in Kiangsu 1 armour and 2 infantry placed in Manchuria 2 marines placed in Japan Turn Complete - Japanese Japanese collect 32 PUs; end with 32 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese : -0.67 Russians : 1.33 Japanese : -5.33
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 bomber moved from Hawaiian Islands to Eastern United States 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from Western United States to Central United States 2 fighters moved from Hawaiian Islands to Central United States 1 fighter moved from Guam to 26 Sea Zone Place Units - Americans 1 carrier and 2 transports placed in 101 Sea Zone 2 destroyers and 1 submarine placed in 101 Sea Zone Americans undo move 2. 1 submarine placed in 10 Sea Zone 2 destroyers placed in 101 Sea Zone Americans undo move 3. Americans undo move 2. Americans undo move 1. 1 destroyer placed in 10 Sea Zone 1 carrier and 2 transports placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Sikang 2 artilleries and 4 infantry moved from Shensi to Sikang 1 artillery moved from Suiyuyan to Kansu Place Units - Chinese 2 infantry placed in Kansu 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : 0.33 Japanese : 0.67
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 bomber moved from Hawaiian Islands to Eastern United States 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from Western United States to Central United States 2 fighters moved from Hawaiian Islands to Central United States 1 fighter moved from Guam to 26 Sea Zone Place Units - Americans 1 carrier and 2 transports placed in 101 Sea Zone 2 destroyers and 1 submarine placed in 101 Sea Zone Americans undo move 2. 1 submarine placed in 10 Sea Zone 2 destroyers placed in 101 Sea Zone Americans undo move 3. Americans undo move 2. Americans undo move 1. 1 destroyer placed in 10 Sea Zone 1 carrier and 2 transports placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Sikang 2 artilleries and 4 infantry moved from Shensi to Sikang 1 artillery moved from Suiyuyan to Kansu Place Units - Chinese 2 infantry placed in Kansu 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Malta to 94 Sea Zone 1 bomber moved from Malta to Anglo Egyptian Sudan 1 fighter and 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 artillery and 1 infantry moved from Persia to 80 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 1 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 infantry and 1 mech_infantry moved from 72 Sea Zone to French Madagascar Combat - British Battle in French Madagascar Battle in 94 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 94 Sea Zone British win, taking French Madagascar from Neutral_Axis with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Anglo Egyptian Sudan British attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/5 hits, 2.00 expected hits Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan British roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 3 : 3/4 hits, 1.83 expected hits Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - British 1 infantry moved from Union of South Africa to Rhodesia 1 armour and 1 mech_infantry moved from Tobruk to Alexandria 1 fighter moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Shan State to Burma 1 infantry moved from Shan State to Burma 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 infantry moved from Eastern Persia to Persia 1 fighter moved from 94 Sea Zone to Gibraltar 1 battleship and 1 cruiser moved from 118 Sea Zone to 106 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom 1 fighter moved from Egypt to Trans-Jordan 1 bomber moved from Anglo Egyptian Sudan to Trans-Jordan Place Units - British 1 armour, 1 fighter and 8 infantry placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
British : 0.67 Italians : -0.33 Chinese : 0.33 Japanese : 0.67
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Kenya to Italian Somaliland Non Combat Move - Italians 1 infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 1 artillery moved from Libya to Tunisia 2 aaGuns, 1 artillery and 2 infantry moved from Yugoslavia to Romania 2 infantry moved from Bulgaria to Romania 1 armour moved from Slovakia Hungary to Romania 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 aaGun and 1 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 1 transport placed in 97 Sea Zone 1 marine placed in Southern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Sumatra to India 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 1 destroyer moved from 42 Sea Zone to 43 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 2 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to New Guinea Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Sumatra to India 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 1 destroyer moved from 42 Sea Zone to 43 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 2 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to New Guinea Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 58 Sea Zone to 39 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery and 17 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 artilleries moved from Germany to 113 Sea Zone 1 artillery moved from Western Germany to 113 Sea Zone 5 armour moved from Germany to 113 Sea Zone 5 infantry moved from Norway to 113 Sea Zone 2 infantry moved from Western Germany to 113 Sea Zone 5 armour, 4 artilleries, 7 infantry and 9 transports moved from 113 Sea Zone to 110 Sea Zone 1 artillery and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 marine moved from Normandy Bordeaux to 110 Sea Zone 5 armour, 5 artilleries, 10 infantry and 1 marine moved from 110 Sea Zone to United Kingdom 2 fighters moved from 110 Sea Zone to United Kingdom 1 bomber and 1 fighter moved from Normandy Bordeaux to United Kingdom 1 bomber and 5 tactical_bombers moved from Western Germany to United Kingdom 1 submarine moved from 111 Sea Zone to 125 Sea Zone Combat - Germans Battle in United Kingdom Germans attack with 5 armour, 5 artilleries, 2 bombers, 3 fighters, 10 infantry, 1 marine and 5 tactical_bombers British defend with 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 15 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry AA fire in United Kingdom : 5/10 hits, 1.67 expected hits 3 fighters owned by the Germans and 2 tactical_bombers owned by the Germans lost in United Kingdom Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 0/2 hits, 1.17 expected hits Germans roll dice for 5 armour, 5 artilleries, 2 bombers, 10 infantry, 1 marine and 3 tactical_bombers in United Kingdom, round 2 : 9/26 hits, 10.33 expected hits British roll dice for 5 aaGuns, 1 armour, 1 artillery, 4 fighters, 17 infantry and 1 mech_infantry in United Kingdom, round 2 : 9/24 hits, 9.50 expected hits 5 aaGuns owned by the British, 9 infantry owned by the Germans, 2 infantry owned by the French and 2 infantry owned by the British lost in United Kingdom Germans roll dice for 5 armour, 5 artilleries, 2 bombers, 1 infantry, 1 marine and 3 tactical_bombers in United Kingdom, round 3 : 7/17 hits, 8.17 expected hits British roll dice for 1 armour, 1 artillery, 4 fighters, 13 infantry and 1 mech_infantry in United Kingdom, round 3 : 9/20 hits, 8.17 expected hits 5 artilleries owned by the Germans, 1 infantry owned by the Germans, 2 armour owned by the Germans, 7 infantry owned by the British and 1 marine owned by the Germans lost in United Kingdom Germans roll dice for 3 armour, 2 bombers and 3 tactical_bombers in United Kingdom, round 4 : 3/8 hits, 4.83 expected hits British roll dice for 1 armour, 1 artillery, 4 fighters, 6 infantry and 1 mech_infantry in United Kingdom, round 4 : 8/13 hits, 5.83 expected hits 2 bombers owned by the Germans, 3 armour owned by the Germans, 3 tactical_bombers owned by the Germans and 3 infantry owned by the British lost in United Kingdom British win with 1 armour, 1 artillery, 4 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -127 Casualties for Germans: 5 armour, 5 artilleries, 2 bombers, 3 fighters, 10 infantry, 1 marine and 5 tactical_bombers Casualties for British: 5 aaGuns and 12 infantry Casualties for French: 2 infantry Non Combat Move - Germans
Combat Hit Differential Summary :
Germans : -5.50 British : 2.50 AA fire in United Kingdom : : 3.33
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I am going to ask for a mulligan on that one… Axis dice have been crazy subpar whole game. If you allow, I will obviously give you a free reroll on any attack if your choice.
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Battle was 88% chance with +5-6 TUV
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Otherwise game is over and will be due totally to crazy dice…