TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 4 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
1 armour, 3 infantry and 2 mech_infantrys moved from Gibraltar to Spain
1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from Suriname to 88 Sea Zone
1 bomber moved from United Kingdom to Spain
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
1 bomber moved from United Kingdom to France
1 fighter and 1 tactical_bomber moved from Gibraltar to Spain
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 2 cruisers moved from 26 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0,17 expected hits
Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Spain
Americans attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 8 infantry, 4 mech_infantrys and 1 tactical_bomber
Neutral_True defend with 6 infantry
Americans roll dice for 1 cruiser in Spain, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 8 infantry, 4 mech_infantrys and 1 tactical_bomber in Spain, round 2 : 4/17 hits, 4,83 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2,00 expected hits
3 infantry owned by the Americans and 5 infantry owned by the Neutral_True lost in Spain
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 5 infantry, 4 mech_infantrys and 1 tactical_bomber in Spain, round 3 : 5/14 hits, 4,33 expected hits
Neutral_True roll dice for 1 infantry in Spain, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 1 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 4 infantry
Casualties for Neutral_True: 6 infantry
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1,67 expected hits
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 3 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 4 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 4 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 5 : 2/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
4 carriers, 1 destroyer, 4 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 tactical_bombers moved from Western United States to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 fighter and 1 tactical_bomber moved from Spain to Gibraltar
1 bomber moved from France to Gibraltar
1 bomber moved from Spain to Gibraltar
Place Units - Americans
4 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 submarine and 1 transport placed in 10 Sea Zone
Americans undo move 1.
3 infantry placed in Eastern United States
1 infantry placed in Western United States
4 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Kweichow to Shensi
1 artillery and 1 infantry moved from Kweichow to Hopei
3 artilleries and 7 infantry moved from Kweichow to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 3 artilleries and 7 infantry
Japanese defend with 2 infantry
Chinese roll dice for 3 artilleries and 7 infantry in Yunnan, round 2 : 2/10 hits, 2,67 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 3 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Hopei
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 4 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 5 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 6 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - British
British buy 3 armour, 1 factory_minor, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
1 armour and 1 infantry moved from India to Burma
1 infantry moved from Kweichow to Hunan
1 fighter moved from Kweichow to Hunan
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Saudi Arabia
1 armour moved from Egypt to Saudi Arabia
1 fighter and 1 tactical_bomber moved from Alexandria to Saudi Arabia
1 bomber moved from Kweichow to Burma
1 tactical_bomber moved from Kweichow to Hunan
1 fighter moved from Kweichow to Burma
1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 battleship and 1 cruiser moved from 106 Sea Zone to 89 Sea Zone
3 fighters moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to Venezuela
1 armour and 1 infantry moved from 91 Sea Zone to Portugal
1 fighter moved from Gibraltar to Portugal
2 fighters moved from 91 Sea Zone to Portugal
Combat - British
Battle in Saudi Arabia
British attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
Neutral_True defend with 2 infantry
British roll dice for 1 cruiser in Saudi Arabia, round 2 : 1/1 hits, 0,50 expected hits
British roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Saudi Arabia, round 2 : 2/5 hits, 2,00 expected hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Neutral_True and 2 infantry owned by the British lost in Saudi Arabia
British win, taking Saudi Arabia from Neutral_True with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Neutral_True: 2 infantry
Battle in Portugal
British attack with 1 armour, 3 fighters and 1 infantry
Neutral_True defend with 2 infantry
British roll dice for 1 armour, 3 fighters and 1 infantry in Portugal, round 2 : 5/5 hits, 2,17 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Neutral_True, 1 infantry owned by the British and 1 armour owned by the British lost in Portugal
British win with 3 fighters remaining. Battle score for attacker is -3
Casualties for British: 1 armour and 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Venezuela
British attack with 1 artillery and 1 infantry
Neutral_True defend with 2 infantry
British roll dice for 1 battleship and 1 cruiser in Venezuela, round 2 : 2/2 hits, 1,17 expected hits
Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 2/2 hits, 0,67 expected hits
1 artillery owned by the British, 2 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Venezuela
Neutral_True win with no units remaining. Battle score for attacker is -1
Casualties for British: 1 artillery and 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in 110 Sea Zone
British attack with 3 fighters
Germans defend with 1 destroyer
British roll dice for 3 fighters in 110 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 3 fighters in 110 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 fighter
Casualties for Germans: 1 destroyer
Battle in Hunan
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Burma
British attack with 1 armour, 1 bomber, 1 fighter and 1 infantry
Japanese defend with 1 armour and 1 marine
British roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Burma, round 2 : 3/4 hits, 1,83 expected hits
Japanese roll dice for 1 armour and 1 marine in Burma, round 2 : 0/2 hits, 0,83 expected hits
1 marine owned by the Japanese and 1 armour owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 armour and 1 marine
Non Combat Move - British
1 fighter moved from Burma to Yunnan
1 bomber moved from Burma to Persia
1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
3 aaGuns and 2 infantry moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from Saudi Arabia to Iraq
1 infantry moved from Northwest Persia to Iraq
3 infantry moved from Persia to Iraq
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 artillery and 4 infantry moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 armour moved from Union of South Africa to Belgian Congo
1 fighter moved from Portugal to Gibraltar
2 fighters moved from 110 Sea Zone to Gibraltar
2 fighters moved from Portugal to Gibraltar
Place Units - British
1 factory_minor placed in Iraq
3 armour placed in Persia
2 infantry and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
1 armour and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 1 armour and 1 infantry
Combat Hit Differential Summary :
Germans : 0,33
British : 5,00
AA fire in France : : -0,17
Americans : -0,83
Neutral_True : 5,67
Chinese : -2,67
Japanese : -4,50
Savegame