Test summary from TripleA, engine version: 2.6.14470, time: 12:33:08 PM
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Whack WAW vs dawg
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shit… Mis-typed. I meant DD or cruiser
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TripleA Turn Summary: Yamamoto round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Yamamoto 1 Tank moved from Shikoku to 85 Sea Zone 1 Artillery, 1 Infantry and 1 Tank moved from Fukien to Kiangsi 1 Infantry and 1 Tank moved from Kwangsi to Hunan 1 Infantry and 1 Tank moved from Kwangsi to Kwangtung 1 Infantry moved from Iwo Jima to 85 Sea Zone 1 Infantry moved from Shikoku to 85 Sea Zone 1 Artillery moved from Tokyo to 85 Sea Zone 1 Artillery moved from Hokkaido to 85 Sea Zone 1 Infantry moved from Hokkaido to 85 Sea Zone 2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 85 Sea Zone to 92 Sea Zone 2 Artillerys, 3 Infantrys and 1 Tank moved from 92 Sea Zone to Hong Kong 1 Bomber moved from Tokyo to Hong Kong 2 Transports moved from 92 Sea Zone to 84 Sea Zone 2 Infantrys moved from Chubu to 84 Sea Zone 2 Infantrys moved from Tokyo to 84 Sea Zone 4 Infantrys moved from 84 Sea Zone to Shanghai 1 Fighter moved from Tokyo to Kwangtung 1 Fighter moved from 85 Sea Zone to Hunan 1 Fighter moved from 85 Sea Zone to Shanghai 1 Artillery moved from Kunashir to 75 Sea Zone 1 Infantry moved from Iturup to 75 Sea Zone 1 Tank moved from Hokkaido to 75 Sea Zone 1 Infantry moved from Paramushir to 75 Sea Zone 1 Tank moved from Tokyo to 84 Sea Zone 2 Infantrys moved from Tohoku to 84 Sea Zone 1 Tank moved from Kyushu to 84 Sea Zone 1 Infantry moved from Kyushu to 84 Sea Zone 2 Artillerys and 2 Infantrys moved from Hainan to 92 Sea Zone 1 Fighter moved from Minamitori to 107 Sea Zone 1 Fighter moved from Rongelap to 107 Sea Zone 1 Battleship, 1 Carrier, 1 Destroyer and 2 Submarines moved from 85 Sea Zone to 107 Sea Zone 1 Infantry moved from Eniwetok to 103 Sea Zone 1 Artillery moved from Kwajalein to 103 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 103 Sea Zone to 87 Sea Zone 1 Battleship moved from 88 Sea Zone to 87 Sea Zone 1 Artillery and 1 Infantry moved from 87 Sea Zone to Wake 1 Submarine moved from 96 Sea Zone to 91 Sea Zone 1 Submarine moved from 89 Sea Zone to 91 Sea Zone 1 Destroyer, 4 Fighters and 1 Submarine moved from 88 Sea Zone to 91 Sea Zone 1 Submarine moved from 81 Sea Zone to 91 Sea Zone 1 Submarine moved from 78 Sea Zone to 91 Sea Zone 1 Bomber moved from Jaluit to 91 Sea Zone 1 Destroyer moved from 103 Sea Zone to 87 Sea Zone 1 Artillery and 1 Infantry moved from Ulithi to Woleai Yamamoto take Woleai from Americans 1 Infantry moved from Yap to Ulithi Purchase Units - Yamamoto Yamamoto buy 1 Cruiser, 1 Factory and 6 Infantrys; Remaining resources: 1 PUs; Combat - Yamamoto Battle in Kwangtung Yamamoto attack with 1 Fighter, 1 Infantry and 1 Tank Chinese defend with 1 Infantry Yamamoto roll dice for 1 Fighter, 1 Infantry and 1 Tank in Kwangtung, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kwangtung Yamamoto win, taking Kwangtung from Chinese with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Hunan Yamamoto attack with 1 Fighter, 1 Infantry and 1 Tank Chinese defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Fighter, 1 Infantry and 1 Tank in Hunan, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Hunan Yamamoto roll dice for 1 Fighter, 1 Infantry and 1 Tank in Hunan, round 3 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Artillery in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Artillery owned by the Chinese lost in Hunan Yamamoto win, taking Hunan from Chinese with 1 Fighter and 1 Tank remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Artillery and 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in Hong Kong Yamamoto attack with 2 Artillerys, 1 Bomber, 3 Infantrys and 1 Tank British defend with 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank AA fire in Hong Kong : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 2 Artillerys, 1 Bomber, 3 Infantrys and 1 Tank in Hong Kong, round 2 : 4/7 hits, 2.67 expected hits British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Hong Kong, round 2 : 3/5 hits, 1.83 expected hits 3 Infantrys owned by the Yamamoto, 1 Artillery owned by the British and 3 Infantrys owned by the British lost in Hong Kong Yamamoto roll dice for 2 Artillerys, 1 Bomber and 1 Tank in Hong Kong, round 3 : 2/4 hits, 1.83 expected hits British roll dice for 1 Tank in Hong Kong, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the British and 1 Artillery owned by the Yamamoto lost in Hong Kong Yamamoto win, taking Hong Kong from British with 1 Artillery, 1 Bomber and 1 Tank remaining. Battle score for attacker is 5 Casualties for Yamamoto: 1 Artillery and 3 Infantrys Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank Battle in 107 Sea Zone Yamamoto attack with 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters and 2 Submarines Americans defend with 1 Destroyer, 2 Submarines and 1 Transport Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Americans roll dice for 2 Submarines in 107 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 Battleship owned by the Yamamoto Yamamoto roll dice for 1 Battleship, 1 Carrier, 1 Destroyer and 2 Fighters in 107 Sea Zone, round 2 : 1/5 hits, 1.83 expected hits Americans roll dice for 1 Destroyer and 1 Transport in 107 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits 2 Submarines owned by the Americans and 1 Transport owned by the Americans lost in 107 Sea Zone Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Battleship, 1 Carrier, 1 Destroyer and 2 Fighters in 107 Sea Zone, round 3 : 1/5 hits, 1.83 expected hits Americans roll dice for 1 Destroyer in 107 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans and 1 Submarine owned by the Yamamoto lost in 107 Sea Zone Yamamoto win with 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters and 1 Submarine remaining. Battle score for attacker is 21 Casualties for Americans: 1 Destroyer, 2 Submarines and 1 Transport Casualties for Yamamoto: 1 Submarine Battle in 91 Sea Zone Yamamoto attack with 1 Bomber, 1 Destroyer, 4 Fighters and 5 Submarines Americans defend with 3 Battleships, 1 Cruiser and 1 Destroyer Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits Units damaged: 1 Battleship owned by the Americans Yamamoto roll dice for 1 Bomber, 1 Destroyer and 4 Fighters in 91 Sea Zone, round 2 : 3/6 hits, 2.33 expected hits Units damaged: 2 Battleships owned by the Americans Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits 1 Submarine owned by the Yamamoto, 1 Cruiser owned by the Americans and 2 Fighters owned by the Yamamoto lost in 91 Sea Zone Yamamoto roll dice for 4 Submarines in 91 Sea Zone, round 3 : 4/4 hits, 1.33 expected hits Americans roll dice for 3 Battleships and 1 Destroyer in 91 Sea Zone, round 3 : 1/4 hits, 2.33 expected hits 1 Destroyer owned by the Americans, 1 Submarine owned by the Yamamoto and 3 Battleships owned by the Americans lost in 91 Sea Zone Yamamoto win with 1 Bomber, 1 Destroyer, 2 Fighters and 3 Submarines remaining. Battle score for attacker is 50 Casualties for Yamamoto: 2 Fighters and 2 Submarines Casualties for Americans: 3 Battleships, 1 Cruiser and 1 Destroyer Battle in Wake Yamamoto attack with 1 Artillery and 1 Infantry Americans defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Battleship in Wake, round 2 : 0/1 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Wake, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Wake, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Wake, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Wake, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Wake Yamamoto roll dice for 1 Artillery and 1 Infantry in Wake, round 4 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 Artillery in Wake, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Americans lost in Wake Yamamoto win, taking Wake from Americans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 Artillery and 1 Infantry Battle in Kiangsi Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank Chinese defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiangsi, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Kiangsi Yamamoto win, taking Kiangsi from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Artillery and 1 Infantry Battle in Shanghai Yamamoto attack with 1 Fighter and 4 Infantrys Chinese defend with 1 Infantry and 1 Tank Yamamoto roll dice for 1 Fighter and 4 Infantrys in Shanghai, round 2 : 0/5 hits, 1.00 expected hits Chinese roll dice for 1 Infantry and 1 Tank in Shanghai, round 2 : 0/2 hits, 0.83 expected hits Yamamoto roll dice for 1 Fighter and 4 Infantrys in Shanghai, round 3 : 1/5 hits, 1.00 expected hits Chinese roll dice for 1 Infantry and 1 Tank in Shanghai, round 3 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Shanghai Yamamoto roll dice for 1 Fighter and 3 Infantrys in Shanghai, round 4 : 1/4 hits, 0.83 expected hits Chinese roll dice for 1 Tank in Shanghai, round 4 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Chinese and 1 Infantry owned by the Yamamoto lost in Shanghai Yamamoto win, taking Shanghai from Chinese with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 3 Casualties for Yamamoto: 2 Infantrys Casualties for Chinese: 1 Infantry and 1 Tank Non Combat Move - Yamamoto 1 Fighter moved from Kwangtung to Kwangsi 1 Fighter moved from Hunan to Kwangsi 1 Fighter moved from Shanghai to Kwangsi 2 Fighters moved from 91 Sea Zone to 88 Sea Zone 1 Carrier moved from 88 Sea Zone to 87 Sea Zone 1 Bomber moved from 91 Sea Zone to Kwajalein 1 Infantry moved from Jaluit to Kwajalein 1 Bomber moved from Hong Kong to Kwangsi Place Units - Yamamoto 1 Factory placed in Kwangsi 6 Infantrys placed in Tokyo 1 Cruiser placed in 84 Sea Zone Turn Complete - Yamamoto Yamamoto collect 63 PUs; end with 64 PUs
Combat Hit Differential Summary :
British : 1.67 AA fire in Hong Kong : : -0.17 Yamamoto : 2.50 Americans : -2.33 Chinese : -1.17
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Chinese 1 Infantry moved from Kweichow to Hunan 1 Tank moved from Yunnan to S.Thailand Chinese take S.Thailand from Thai 1 Infantry moved from Yunnan to N.Thailand 1 Tank moved from Szechwan to N.Thailand 1 Artillery moved from Hupeh to Hunan 1 Infantry moved from Anhwei to Hupeh 1 Artillery moved from Shensi to Hupeh 1 Infantry moved from E.Sinkiang to Gobi Altai 1 Infantry moved from W.Qinghai to Gobi Altai 1 Tank moved from C.Sinkiang to Gobi Altai 1 Infantry moved from E.Qinghai to Gobi Altai 1 Tank moved from Hsining to Gobi Altai 1 Tank moved from Ningsia to Hupeh 2 Infantrys moved from Lanchow to Szechwan 1 Infantry moved from Ningsia to Shensi 1 Artillery and 3 Infantrys moved from Hsining to E.Qinghai 1 Fighter moved from Hsining to Gobi Altai 2 Infantrys moved from Urumqi to E.Sinkiang Purchase Units - Chinese Chinese buy 6 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Gobi Altai Chinese attack with 1 Fighter, 3 Infantrys and 2 Tanks Neutral defend with 2 Infantrys Chinese roll dice for 1 Fighter, 3 Infantrys and 2 Tanks in Gobi Altai, round 2 : 2/6 hits, 1.83 expected hits Neutral roll dice for 2 Infantrys in Gobi Altai, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral and 1 Infantry owned by the Chinese lost in Gobi Altai Chinese loses 0 PUs for violating Gobi Altais neutrality. Chinese win, taking Gobi Altai from Neutral with 1 Fighter, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Casualties for Neutral: 2 Infantrys Battle in Hunan Chinese attack with 1 Artillery and 1 Infantry Yamamoto defend with 1 Tank Chinese roll dice for 1 Artillery and 1 Infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Tank in Hunan, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto lost in Hunan Chinese win, taking Hunan from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 5 Casualties for Yamamoto: 1 Tank Battle in N.Thailand Chinese attack with 1 Infantry and 1 Tank Thai defend with 1 Artillery and 1 Infantry Chinese roll dice for 1 Infantry and 1 Tank in N.Thailand, round 2 : 1/2 hits, 0.67 expected hits Thai roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the Chinese lost in N.Thailand Chinese roll dice for 1 Tank in N.Thailand, round 3 : 1/1 hits, 0.50 expected hits Thai roll dice for 1 Artillery in N.Thailand, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Thai lost in N.Thailand Chinese win, taking N.Thailand from Thai with 1 Tank remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Infantry Casualties for Thai: 1 Artillery and 1 Infantry Non Combat Move - Chinese 1 Fighter moved from Gobi Altai to Shensi Place Units - Chinese 6 Infantrys placed in Hsining Turn Complete - Chinese Chinese collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Neutral : 0.33 Yamamoto : -0.50 Chinese : 1.33 Thai : 0.00
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TripleA Turn Summary: Hisaichi round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Hisaichi 3 Infantrys, 2 Tanks and 3 Transports moved from 84 Sea Zone to 107 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 92 Sea Zone to 107 Sea Zone 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 75 Sea Zone to 92 Sea Zone 1 Destroyer and 2 Submarines moved from 92 Sea Zone to 106 Sea Zone 1 Infantry moved from Korea to 84 Sea Zone 1 Infantry and 1 T.Boat moved from 84 Sea Zone to 93 Sea Zone 1 Infantry moved from 93 Sea Zone to Panay Hisaichi take Panay from Americans 1 Destroyer and 1 Submarine moved from 84 Sea Zone to 106 Sea Zone 1 Battleship moved from 84 Sea Zone to 106 Sea Zone 1 Carrier moved from 84 Sea Zone to 107 Sea Zone 1 Infantry moved from Shantung to Shansi 2 Infantrys moved from Peking to Chahar 1 Artillery moved from Peking to Chahar 3 Tanks moved from Liaoning to Chahar 1 Infantry moved from Shantung to Shansi 1 Fighter moved from Peking to Shansi 1 Bomber moved from Changchun to Shansi 1 Artillery and 2 Infantrys moved from Shantung to Anhwei 1 Tank moved from Shantung to Anhwei 1 Tank moved from Shantung to Anhwei 2 Tanks moved from Peking to Anhwei 1 Tank moved from Heilungchiang to Peking 1 Artillery and 2 Infantrys moved from Kirin to Vladivostok 2 Fighters moved from 84 Sea Zone to Khabarovsk 3 Infantrys moved from Heilungchiang to Khabarovsk 3 Infantrys moved from Liaoning to Heilungchiang 1 Tank moved from Changchun to Khabarovsk 2 Artillerys and 2 Infantrys moved from Changchun to Kirin 1 Tank moved from Kirin to Peking 2 Infantrys moved from Korea to Liaoning 1 Fighter moved from Changchun to Khabarovsk 2 Artillerys and 2 Infantrys moved from S.Sakhalin to N.Sakhalin 1 Destroyer and 1 Submarine moved from 75 Sea Zone to 92 Sea Zone Purchase Units - Hisaichi Hisaichi buy 1 Factory and 7 Infantrys; Remaining resources: 1 PUs; Combat - Hisaichi Battle in N.Sakhalin Hisaichi attack with 2 Artillerys and 2 Infantrys Russians defend with 1 Bunker Hisaichi roll dice for 2 Artillerys and 2 Infantrys in N.Sakhalin, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 Bunker in N.Sakhalin, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 2 Artillerys and 2 Infantrys in N.Sakhalin, round 3 : 1/4 hits, 1.33 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in N.Sakhalin, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in N.Sakhalin Hisaichi roll dice for 2 Artillerys and 1 Infantry in N.Sakhalin, round 4 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 Bunker in N.Sakhalin, round 4 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in N.Sakhalin Hisaichi win, taking N.Sakhalin from Russians with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Bunker Battle in Khabarovsk Hisaichi attack with 3 Fighters, 3 Infantrys and 1 Tank Russians defend with 1 Bunker Hisaichi roll dice for 3 Fighters, 3 Infantrys and 1 Tank in Khabarovsk, round 2 : 2/7 hits, 2.00 expected hits Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Khabarovsk Hisaichi win, taking Khabarovsk from Russians with 3 Fighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Bunker Battle in Vladivostok Hisaichi attack with 1 Artillery and 2 Infantrys Russians defend with 1 Bunker Hisaichi roll dice for 1 Artillery and 2 Infantrys in Vladivostok, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 Bunker in Vladivostok, round 2 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Vladivostok Hisaichi win, taking Vladivostok from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Bunker Battle in 106 Sea Zone Hisaichi attack with 1 Battleship, 2 Destroyers and 3 Submarines British defend with 1 Submarine Hisaichi roll dice for 3 Submarines in 106 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits British roll dice for 1 Submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 Battleship owned by the Hisaichi 1 Submarine owned by the British lost in 106 Sea Zone Hisaichi win with 1 Battleship, 2 Destroyers and 3 Submarines remaining. Battle score for attacker is 7 Casualties for British: 1 Submarine Battle in Anhwei Hisaichi attack with 1 Artillery, 2 Infantrys and 4 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 2 Infantrys and 4 Tanks in Anhwei, round 2 : 4/7 hits, 2.83 expected hits Chinese roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 1 Artillery, 1 Infantry and 4 Tanks remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Chahar Hisaichi attack with 1 Artillery, 2 Infantrys and 3 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in Chahar, round 2 : 2/6 hits, 2.33 expected hits Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Artillery, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Shansi Hisaichi attack with 1 Bomber, 1 Fighter and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Bomber, 1 Fighter and 2 Infantrys in Shansi, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 1 Bomber, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 1 Bomber and 1 Fighter moved from Shansi to Shantung 1 AAGun moved from Changchun to Kirin 2 Fighters moved from Khabarovsk to Heilungchiang 1 Fighter moved from Khabarovsk to Hulunbuir Place Units - Hisaichi 7 Infantrys placed in Changchun 1 Factory placed in Shantung Turn Complete - Hisaichi Hisaichi collect 45 PUs; end with 46 PUs
Combat Hit Differential Summary :
Hisaichi : 2.00 British : 0.67 Chinese : 0.00 Russians : 0.50
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - British 1 Destroyer moved from 8 Sea Zone to 3 Sea Zone 1 Destroyer moved from 2 Sea Zone to 3 Sea Zone 1 Fighter moved from Gibraltar to E.Morocco 1 Infantry moved from Cyprus to 55 Sea Zone 1 Infantry and 1 Transport moved from 55 Sea Zone to 56 Sea Zone 1 Artillery moved from Cairo to 56 Sea Zone 1 Infantry moved from Lower Egypt to Mersa Matruh 1 Tank moved from Palestine to New Valley 1 Artillery moved from Kenya to Equatoria 1 Tank moved from Kordofan to Equatoria 1 Infantry moved from Darfur to Equatoria 1 Tank moved from Nubia to Equatoria 1 Infantry moved from Nigeria to French Equatorial Africa 1 Infantry moved from Gold Coast to French Sudan 2 Tanks moved from Cairo to New Valley 1 Infantry moved from Palestine to 56 Sea Zone 2 Infantrys moved from Cairo to 56 Sea Zone 3 Infantrys moved from 56 Sea Zone to Mersa Matruh 1 Fighter moved from Malta to Mersa Matruh 1 Infantry moved from British Somaliland to Italian East Africa 1 Fighter moved from Cyprus to Mersa Matruh 1 Fighter moved from Trucial Coast to Equatoria 1 Fighter moved from Lower Egypt to New Valley 2 Artillerys moved from Madras to 60 Sea Zone 1 Infantry moved from Ceylon to 60 Sea Zone 1 Infantry moved from Andaman to 60 Sea Zone 2 Artillerys, 1 Destroyer, 2 Infantrys, 1 Submarine and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 2 Artillerys and 2 Infantrys moved from 65 Sea Zone to Malaya 1 Artillery and 1 Infantry moved from British Borneo to West Borneo 1 Artillery and 1 Infantry moved from Assam to Burma 1 Infantry moved from Calcutta to Assam 1 Infantry moved from Bihar to Assam 1 Tank moved from Hyderabad to Assam 1 Fighter moved from Madras to Malaya 2 Infantrys moved from Madras to Hyderabad 1 Infantry moved from Mysore to Hyderabad 1 Infantry moved from Rajputana to Baluchistan 1 Infantry moved from Punjab to Baluchistan 1 Tank moved from Delhi to Assam 1 Infantry moved from Delhi to Bihar 1 Artillery and 2 Infantrys moved from Bombay to 59 Sea Zone 1 Artillery, 1 Cruiser, 2 Infantrys, 1 Submarine and 1 Transport moved from 59 Sea Zone to 58 Sea Zone 1 Artillery and 2 Infantrys moved from 58 Sea Zone to Iraq 1 Artillery and 1 Infantry moved from 56 Sea Zone to Crete 1 Destroyer moved from 55 Sea Zone to 51 Sea Zone 1 Infantry moved from Rhodesia to South Africa 1 Infantry moved from Cape Town to South Africa 1 Infantry moved from British Guiana to Amazon 1 Submarine moved from 115 Sea Zone to 113 Sea Zone 2 Infantrys moved from Vancouver to 80 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 80 Sea Zone to 71 Sea Zone 2 Infantrys moved from 71 Sea Zone to Attu 1 Infantry moved from Yukon to Alaska 1 Infantry moved from British Columbia to Yukon 1 Infantry moved from Canadian Prairies to British Columbia 1 Tank moved from Ontario to British Columbia 1 Fighter moved from Montreal to Greenland 1 Transport moved from 8 Sea Zone to 2 Sea Zone 2 Infantrys moved from Montreal to 2 Sea Zone 1 Infantry and 1 Tank moved from Quebec to 2 Sea Zone 3 Infantrys, 1 Tank and 2 Transports moved from 2 Sea Zone to 8 Sea Zone 3 Infantrys and 1 Tank moved from 8 Sea Zone to Greenland 1 Battleship, 1 Destroyer and 1 Transport moved from 10 Sea Zone to 21 Sea Zone 1 Submarine moved from 18 Sea Zone to 21 Sea Zone 1 T.Boat moved from 20 Sea Zone to 21 Sea Zone 1 Bomber moved from London to 4 Sea Zone Purchase Units - British British buy 1 Carrier and 1 T.Boat; Remaining resources: 0 PUs; Combat - British Battle in Amazon British attack with 1 Infantry Neutral defend with 1 Infantry British roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Infantry in Amazon, round 3 : 1/1 hits, 0.17 expected hits Neutral roll dice for 1 Infantry in Amazon, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Amazon British loses 0 PUs for violating Amazons neutrality. British win, taking Amazon from Neutral with 1 Infantry remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Equatoria British attack with 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks Italians defend with 1 Artillery, 3 Infantrys and 1 Tank British roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks in Equatoria, round 2 : 3/5 hits, 2.00 expected hits Italians roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Equatoria, round 2 : 3/5 hits, 1.83 expected hits 1 Fighter owned by the British, 3 Infantrys owned by the Italians, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Equatoria British roll dice for 2 Tanks in Equatoria, round 3 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 Artillery and 1 Tank in Equatoria, round 3 : 1/2 hits, 0.83 expected hits 1 Tank owned by the British and 1 Artillery owned by the Italians lost in Equatoria British roll dice for 1 Tank in Equatoria, round 4 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 Tank in Equatoria, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Italians lost in Equatoria British win, taking Equatoria from Italians with 1 Tank remaining. Battle score for attacker is -4 Casualties for British: 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank Casualties for Italians: 1 Artillery, 3 Infantrys and 1 Tank Battle in 4 Sea Zone British attack with 1 Bomber Germans defend with 1 Submarine British roll dice for 1 Bomber in 4 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 Submarine owned by the Germans lost in 4 Sea Zone British win with 1 Bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Battle in Mersa Matruh British attack with 2 Fighters and 4 Infantrys Italians defend with 1 Artillery and 1 Infantry British roll dice for 1 Cruiser in Mersa Matruh, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 2 Fighters and 4 Infantrys in Mersa Matruh, round 2 : 0/6 hits, 1.33 expected hits Italians roll dice for 1 Artillery and 1 Infantry in Mersa Matruh, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 2 Fighters and 4 Infantrys in Mersa Matruh, round 3 : 0/6 hits, 1.33 expected hits Italians roll dice for 1 Artillery and 1 Infantry in Mersa Matruh, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Mersa Matruh British roll dice for 2 Fighters and 3 Infantrys in Mersa Matruh, round 4 : 1/5 hits, 1.17 expected hits Italians roll dice for 1 Artillery and 1 Infantry in Mersa Matruh, round 4 : 2/2 hits, 0.67 expected hits 1 Infantry owned by the Italians and 2 Infantrys owned by the British lost in Mersa Matruh British roll dice for 2 Fighters and 1 Infantry in Mersa Matruh, round 5 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 Artillery in Mersa Matruh, round 5 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Italians lost in Mersa Matruh British win, taking Mersa Matruh from Italians with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0 Casualties for British: 3 Infantrys Casualties for Italians: 1 Artillery and 1 Infantry Battle in 3 Sea Zone British attack with 2 Destroyers Germans defend with 1 Submarine Germans roll dice for 1 Submarine in 3 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 2 Destroyers in 3 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits 1 Submarine owned by the Germans and 1 Destroyer owned by the British lost in 3 Sea Zone British win with 1 Destroyer remaining. Battle score for attacker is -1 Casualties for British: 1 Destroyer Casualties for Germans: 1 Submarine Battle in Crete British attack with 1 Artillery and 1 Infantry Neutral defend with 1 AAGun and 1 Artillery British roll dice for 1 Artillery and 1 Infantry in Crete, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Artillery in Crete, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Crete British loses 0 PUs for violating Cretes neutrality. British win, taking Crete from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Neutral: 1 Artillery Battle in New Valley British attack with 1 Fighter and 3 Tanks Italians defend with 2 Infantrys and 1 Tank British roll dice for 1 Fighter and 3 Tanks in New Valley, round 2 : 2/4 hits, 1.83 expected hits Italians roll dice for 2 Infantrys and 1 Tank in New Valley, round 2 : 1/3 hits, 1.17 expected hits 1 Fighter owned by the British and 2 Infantrys owned by the Italians lost in New Valley British roll dice for 3 Tanks in New Valley, round 3 : 1/3 hits, 1.50 expected hits Italians roll dice for 1 Tank in New Valley, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Italians and 1 Tank owned by the British lost in New Valley British win, taking New Valley from Italians with 2 Tanks remaining. Battle score for attacker is -4 Casualties for British: 1 Fighter and 1 Tank Casualties for Italians: 2 Infantrys and 1 Tank Non Combat Move - British 2 Fighters moved from Mersa Matruh to Lower Egypt 1 Infantry moved from Cairo to Lower Egypt 1 Bomber moved from 4 Sea Zone to Manchester 1 Fighter moved from Wales to 21 Sea Zone 1 Fighter moved from London to 21 Sea Zone 1 Infantry moved from Scotland to Northern Ireland 2 Tanks moved from Manchester to Northern Ireland 1 AAGun, 1 Artillery and 3 Infantrys moved from Wales to Dover 1 Tank moved from London to Scotland 1 Fighter moved from London to Manchester Place Units - British 1 Carrier and 1 T.Boat placed in 21 Sea Zone Turn Complete - British British collect 94 PUs; end with 94 PUs
Combat Hit Differential Summary :
Germans : 0.67 Neutral : -1.00 British : 0.67 Italians : 1.83
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TripleA Turn Summary: Anzac round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Anzac 1 Carrier, 1 Destroyer and 1 Fighter moved from 122 Sea Zone to 67 Sea Zone 1 Tank moved from New Georgia to 114 Sea Zone 1 Infantry moved from Guadalcanal to 114 Sea Zone 1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 114 Sea Zone to 67 Sea Zone 1 Infantry and 1 Tank moved from 67 Sea Zone to Soembawa 1 Submarine moved from 113 Sea Zone to 67 Sea Zone 1 Fighter moved from Townsville to Banjarmasin 1 Fighter moved from 67 Sea Zone to Banjarmasin 1 Submarine moved from 123 Sea Zone to 70 Sea Zone 1 Tank moved from Townsville to Western Australia 1 Infantry moved from Northern Territory to Western Australia 3 Infantrys and 1 Tank moved from Port Moresby to West Papua 1 Infantry moved from Milne Bay to West Papua 1 Infantry moved from South New Zealand to Wellington 1 Infantry moved from North New Zealand to Wellington Purchase Units - Anzac Anzac buy 1 Transport; Remaining resources: 0 PUs; Non Combat Move - Anzac Place Units - Anzac 1 Transport placed in 67 Sea Zone Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Dutch 1 Tank moved from East And South Borneo to Banjarmasin 1 Infantry moved from East And South Borneo to Banjarmasin 2 Infantrys moved from West Borneo to Banjarmasin 1 Artillery moved from Sumatra to 110 Sea Zone 1 Infantry moved from Sumatra to 110 Sea Zone 1 Artillery and 1 Infantry moved from 110 Sea Zone to Banjarmasin 1 Destroyer and 1 Submarine moved from 110 Sea Zone to 67 Sea Zone 1 Destroyer moved from 108 Sea Zone to 114 Sea Zone 1 Infantry moved from Hollandia to 108 Sea Zone 1 Infantry and 1 Transport moved from 108 Sea Zone to 94 Sea Zone 1 Infantry moved from 94 Sea Zone to Iwo Jima Dutch take Iwo Jima from Yamamoto 1 Infantry and 1 Tank moved from Merauke to West Papua 1 Artillery moved from Hollandia to West Papua 1 Artillery moved from Java to Sumatra Purchase Units - Dutch Dutch buy 4 Infantrys; Remaining resources: 0 PUs; Combat - Dutch Non Combat Move - Dutch Place Units - Dutch 4 Infantrys placed in Banjarmasin Turn Complete - Dutch Dutch collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Finns round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Finns 1 Fighter moved from Helsinki to 23 Sea Zone Purchase Units - Finns Finns buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in 23 Sea Zone Finns attack with 1 Fighter Russians defend with 1 Submarine Finns roll dice for 1 Fighter in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Russians lost in 23 Sea Zone Finns win with 1 Fighter remaining. Battle score for attacker is 7 Casualties for Russians: 1 Submarine Non Combat Move - Finns 1 Fighter moved from 23 Sea Zone to Helsinki Place Units - Finns 3 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Finns : 0.67
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TripleA Turn Summary: Romanians round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Romanians 2 Infantrys moved from Bucharest to E.Romania 1 Artillery and 1 Infantry moved from Bulgaria to E.Romania 1 Artillery and 1 Infantry moved from W.Romania to E.Romania 1 Fighter and 1 Tank moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in E.Romania Romanians attack with 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank Russians defend with 1 Artillery and 2 Infantrys Romanians roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank in E.Romania, round 2 : 5/8 hits, 2.50 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in E.Romania, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians and 1 Artillery owned by the Russians lost in E.Romania Romanians win, taking E.Romania from Russians with 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 8 Casualties for Russians: 1 Artillery and 2 Infantrys Non Combat Move - Romanians 1 Fighter moved from E.Romania to Bucharest Place Units - Romanians 3 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Romanians : 2.50 Russians : -1.00
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TripleA Turn Summary: Thai round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Thai 1 T.Boat and 1 Transport moved from 105 Sea Zone to 110 Sea Zone 1 Destroyer and 1 Submarine moved from 105 Sea Zone to 111 Sea Zone 1 Infantry moved from Bangkok to 105 Sea Zone 1 Infantry and 1 Transport moved from 105 Sea Zone to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to Palawan Purchase Units - Thai Thai buy 4 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in 110 Sea Zone Thai attack with 1 T.Boat and 1 Transport Dutch defend with 1 Transport Thai roll dice for 1 T.Boat and 1 Transport in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Transport in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Thai roll dice for 1 T.Boat and 1 Transport in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Transport in 110 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Thai roll dice for 1 T.Boat and 1 Transport in 110 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Transport in 110 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Thai roll dice for 1 T.Boat and 1 Transport in 110 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits Dutch roll dice for 1 Transport in 110 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Dutch lost in 110 Sea Zone Thai win with 1 T.Boat and 1 Transport remaining. Battle score for attacker is 6 Casualties for Dutch: 1 Transport Battle in 111 Sea Zone Thai attack with 1 Destroyer, 1 Submarine and 1 Transport Dutch defend with 1 Destroyer Thai roll dice for 1 Submarine in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Dutch roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Dutch and 1 Submarine owned by the Thai lost in 111 Sea Zone Thai win with 1 Destroyer and 1 Transport remaining. Battle score for attacker is 1 Casualties for Thai: 1 Submarine Casualties for Dutch: 1 Destroyer Battle in Palawan Non Combat Move - Thai Place Units - Thai 4 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Thai : 0.33 Dutch : 0.00
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Americans 1 Bomber and 1 Fighter moved from Pearl Harbor to 88 Sea Zone 1 Fighter moved from Midway to 88 Sea Zone 1 Destroyer and 1 Submarine moved from 98 Sea Zone to 88 Sea Zone 1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone 1 Bomber moved from South Central USA to 91 Sea Zone 1 Fighter moved from Palmyra to 91 Sea Zone 1 Destroyer moved from 99 Sea Zone to 91 Sea Zone 2 Fighters moved from 118 Sea Zone to 91 Sea Zone 1 Bomber moved from North Central USA to 88 Sea Zone 1 Fighter moved from Davao to Banjarmasin 1 Fighter moved from Manila to Banjarmasin 1 Infantry moved from Mindanao to Davao 1 Destroyer moved from 74 Sea Zone to 71 Sea Zone 1 Artillery and 1 Infantry moved from Alaska to 74 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 74 Sea Zone to 71 Sea Zone 1 Artillery moved from 71 Sea Zone to Kiska 1 Infantry moved from 71 Sea Zone to Kiska 1 Artillery and 1 Infantry moved from Northwest USA to 83 Sea Zone 1 Tank moved from Northwest USA to W.Mexico 1 Tank moved from San Francisco to W.Mexico 1 Fighter moved from Washington to 13 Sea Zone 1 Tank moved from South Atlantic USA to E.Mexico 1 Tank moved from South Central USA to E.Mexico 1 Infantry moved from South Atlantic USA to 25 Sea Zone 1 Infantry moved from South Central USA to 25 Sea Zone 2 Infantrys moved from 25 Sea Zone to Central America 1 Infantry moved from Southwest USA to E.Mexico 1 Infantry moved from Southwest USA to E.Mexico 1 Artillery moved from San Francisco to 83 Sea Zone 1 Infantry moved from San Francisco to 83 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 83 Sea Zone to 100 Sea Zone 1 Artillery moved from 100 Sea Zone to Central America 1 Artillery moved from 100 Sea Zone to Peru 1 Infantry moved from 100 Sea Zone to Central America 1 Infantry moved from 100 Sea Zone to Peru 2 Infantrys moved from Colombia to Peru 1 Infantry moved from Colombia to Central America 1 Infantry moved from San Francisco to W.Mexico 1 Artillery moved from Southwest USA to W.Mexico 1 Tank moved from Southwest USA to E.Mexico 1 Tank moved from San Francisco to E.Mexico 2 Transports moved from 99 Sea Zone to 100 Sea Zone 1 Infantry moved from Northeast USA to South Atlantic USA 3 Infantrys moved from Washington to Northeast USA 1 Infantry moved from North Central USA to South Central USA 1 Artillery and 2 Infantrys moved from Manila to Mindoro Purchase Units - Americans Americans buy 1 Adv.Fighter, 4 Destroyers and 1 Fighter; Remaining resources: 0 PUs; Combat - Americans Battle in Peru Americans attack with 1 Artillery and 3 Infantrys Neutral defend with 1 Artillery and 1 Infantry Americans roll dice for 1 Artillery and 3 Infantrys in Peru, round 2 : 2/4 hits, 1.00 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Peru Americans loses 0 PUs for violating Perus neutrality. Americans win, taking Peru from Neutral with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Artillery and 1 Infantry Battle in W.Mexico Americans attack with 1 Artillery, 1 Infantry and 2 Tanks Neutral defend with 1 Infantry and 1 Tank Americans roll dice for 1 Artillery, 1 Infantry and 2 Tanks in W.Mexico, round 2 : 3/4 hits, 1.67 expected hits Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 1/2 hits, 0.83 expected hits 1 Artillery owned by the Americans, 1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Mexico Americans loses 0 PUs for violating W.Mexicos neutrality. Americans win, taking W.Mexico from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 3 Casualties for Americans: 1 Artillery Casualties for Neutral: 1 Infantry and 1 Tank Battle in 88 Sea Zone Americans attack with 2 Bombers, 1 Destroyer, 2 Fighters and 1 Submarine Yamamoto defend with 1 Carrier and 2 Fighters Americans roll dice for 1 Submarine in 88 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Carrier owned by the Yamamoto lost in 88 Sea Zone Americans roll dice for 2 Bombers, 1 Destroyer and 2 Fighters in 88 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits Yamamoto roll dice for 2 Fighters in 88 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 Submarine owned by the Americans and 1 Fighter owned by the Yamamoto lost in 88 Sea Zone Americans roll dice for 2 Bombers, 1 Destroyer and 2 Fighters in 88 Sea Zone, round 3 : 4/5 hits, 2.33 expected hits Yamamoto roll dice for 1 Fighter in 88 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans and 1 Fighter owned by the Yamamoto lost in 88 Sea Zone Americans win with 2 Bombers and 2 Fighters remaining. Battle score for attacker is 15 Casualties for Yamamoto: 1 Carrier and 2 Fighters Casualties for Americans: 1 Destroyer and 1 Submarine Battle in 13 Sea Zone Americans attack with 1 Fighter Germans defend with 1 Submarine Americans roll dice for 1 Fighter in 13 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Germans lost in 13 Sea Zone Americans win with 1 Fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Battle in 91 Sea Zone Americans attack with 1 Bomber, 2 Destroyers, 3 Fighters and 1 Submarine Yamamoto defend with 1 Destroyer and 3 Submarines Americans roll dice for 1 Submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 3 Submarines in 91 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 Bomber, 2 Destroyers and 3 Fighters in 91 Sea Zone, round 2 : 3/6 hits, 2.33 expected hits Yamamoto roll dice for 1 Destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 3 Submarines owned by the Yamamoto lost in 91 Sea Zone Americans roll dice for 1 Submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Bomber, 2 Destroyers and 3 Fighters in 91 Sea Zone, round 3 : 3/6 hits, 2.33 expected hits Yamamoto roll dice for 1 Destroyer in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto lost in 91 Sea Zone Americans win with 1 Bomber, 2 Destroyers, 3 Fighters and 1 Submarine remaining. Battle score for attacker is 29 Casualties for Yamamoto: 1 Destroyer and 3 Submarines Battle in E.Mexico Americans attack with 2 Infantrys and 4 Tanks Neutral defend with 1 Infantry Americans roll dice for 2 Infantrys and 4 Tanks in E.Mexico, round 2 : 4/6 hits, 2.33 expected hits Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in E.Mexico Americans loses 0 PUs for violating E.Mexicos neutrality. Americans win, taking E.Mexico from Neutral with 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Central America Americans attack with 1 Artillery and 4 Infantrys Neutral defend with 1 Infantry Americans roll dice for 1 Artillery and 4 Infantrys in Central America, round 2 : 0/5 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in Central America, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Artillery and 4 Infantrys in Central America, round 3 : 1/5 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in Central America, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Central America Americans loses 0 PUs for violating Central Americas neutrality. Americans win, taking Central America from Neutral with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Americans 1 Fighter moved from 88 Sea Zone to 91 Sea Zone 1 Bomber moved from 88 Sea Zone to Pearl Harbor 1 Bomber moved from 88 Sea Zone to Midway 1 Fighter moved from 88 Sea Zone to Midway 1 Bomber moved from 91 Sea Zone to Pearl Harbor 1 Fighter moved from 13 Sea Zone to Greenland 4 Fighters moved from 91 Sea Zone to Pearl Harbor Place Units - Americans 1 Adv.Fighter and 1 Fighter placed in Pearl Harbor Americans undo move 1. Turning on Edit Mode EDIT: Removing units owned by Americans from 118 Sea Zone: 2 Carriers EDIT: Adding units owned by Americans to 91 Sea Zone: 2 Carriers EDIT: Removing units owned by Americans from Pearl Harbor: 4 Fighters EDIT: Adding units owned by Americans to 91 Sea Zone: 4 Fighters EDIT: Turning off Edit Mode 2 Destroyers placed in 91 Sea Zone 1 Adv.Fighter placed in Pearl Harbor Americans undo move 1. 2 Destroyers placed in 25 Sea Zone 1 Fighter placed in Pearl Harbor 1 Destroyer placed in 91 Sea Zone Americans undo move 4. Americans undo move 2. 3 Destroyers placed in 26 Sea Zone 1 Destroyer placed in 91 Sea Zone Turn Complete - Americans Americans collect 105 PUs; end with 105 PUs
Combat Hit Differential Summary :
Neutral : -1.50 Yamamoto : -1.17 Americans : 5.00
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Germans 2 Artillerys, 4 Infantrys and 1 Tank moved from Belgium to Picardy 2 Tanks moved from Rhine to Picardy 1 Tank moved from Netherlands to Picardy 2 Infantrys and 10 Tanks moved from Lorraine to Burgundy 1 Tank moved from Bavaria to Picardy 2 ArmoredCars moved from Rhine to Picardy 2 Fighters and 2 Stukas moved from Hamburg to 21 Sea Zone 1 Battleship, 2 Destroyers, 1 Submarine and 4 T.Boats moved from 22 Sea Zone to 21 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from Denmark to 22 Sea Zone 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 22 Sea Zone to 21 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 21 Sea Zone to Manchester 1 Artillery and 6 Infantrys moved from Hungary to Krakow 6 Infantrys moved from Pomerania to Danzig 1 Artillery and 1 Infantry moved from Danzig to East Prussia 1 Tank moved from Pomerania to East Prussia 1 Artillery, 3 Infantrys and 3 Tanks moved from Danzig to Warsaw 1 Tank moved from Provence to Orleanais Germans take Orleanais from French 2 Artillerys and 4 Infantrys moved from Croatia to W.Romania 1 Submarine moved from 34 Sea Zone to 17 Sea Zone 2 Submarines moved from 31 Sea Zone to 17 Sea Zone 2 Artillerys and 4 Infantrys moved from Brandenburg to Silesia 1 Destroyer moved from 48 Sea Zone to 51 Sea Zone 1 Infantry and 1 Tank moved from El Agheila to 48 Sea Zone 1 Bomber moved from Lombardy to 51 Sea Zone 1 Infantry and 1 Tank moved from El Agheila to Kufra 1 Infantry, 1 Tank and 1 Transport moved from 48 Sea Zone to 51 Sea Zone 1 Infantry and 1 Tank moved from 51 Sea Zone to Crete 1 Fighter moved from Bohemia to Krakow Purchase Units - Germans Germans buy 2 ArmoredCars, 2 Artillerys, 4 Elites, 2 Factorys, 3 Infantrys and 1 Tank; Remaining resources: 6 PUs; Combat - Germans Battle in Picardy Germans attack with 2 ArmoredCars, 2 Artillerys, 4 Infantrys and 5 Tanks French defend with 1 Bunker Germans roll dice for 2 ArmoredCars, 2 Artillerys, 4 Infantrys and 5 Tanks in Picardy, round 2 : 5/13 hits, 4.83 expected hits French roll dice for 1 Bunker in Picardy, round 2 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the French and 1 Infantry owned by the Germans lost in Picardy Germans win, taking Picardy from French with 2 ArmoredCars, 2 Artillerys, 3 Infantrys and 5 Tanks remaining. Battle score for attacker is 4 Casualties for Germans: 1 Infantry Casualties for French: 1 Bunker Battle in 51 Sea Zone Germans attack with 1 Bomber, 1 Destroyer and 1 Transport British defend with 1 Destroyer Germans roll dice for 1 Bomber, 1 Destroyer and 1 Transport in 51 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the British lost in 51 Sea Zone Germans win with 1 Bomber, 1 Destroyer and 1 Transport remaining. Battle score for attacker is 8 Casualties for British: 1 Destroyer Battle in Crete Germans attack with 1 Infantry and 1 Tank British defend with 1 AAGun, 1 Artillery and 1 Infantry Germans roll dice for 1 Infantry and 1 Tank in Crete, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 Artillery and 1 Infantry in Crete, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry and 1 Tank in Crete, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 Artillery and 1 Infantry in Crete, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Crete Germans roll dice for 1 Infantry and 1 Tank in Crete, round 4 : 0/2 hits, 0.67 expected hits British roll dice for 1 Artillery in Crete, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Infantry and 1 Tank in Crete, round 5 : 0/2 hits, 0.67 expected hits British roll dice for 1 Artillery in Crete, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Crete Germans roll dice for 1 Tank in Crete, round 6 : 0/1 hits, 0.50 expected hits British roll dice for 1 Artillery in Crete, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Tank in Crete, round 7 : 0/1 hits, 0.50 expected hits British roll dice for 1 Artillery in Crete, round 7 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Germans lost in Crete British win with 1 Artillery remaining. Battle score for attacker is -5 Casualties for British: 1 Infantry Casualties for Germans: 1 Infantry and 1 Tank Battle in 21 Sea Zone Germans attack with 1 Battleship, 2 Destroyers, 2 Fighters, 2 Stukas, 1 Submarine, 4 T.Boats and 2 Transports British defend with 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 1 Submarine, 2 T.Boats and 1 Transport Germans roll dice for 1 Submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 Battleship owned by the British British roll dice for 1 Submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 Battleship owned by the Germans Germans roll dice for 1 Battleship, 2 Destroyers, 2 Fighters, 2 Stukas, 4 T.Boats and 2 Transports in 21 Sea Zone, round 2 : 4/11 hits, 4.33 expected hits British roll dice for 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 2 T.Boats and 1 Transport in 21 Sea Zone, round 2 : 3/8 hits, 3.00 expected hits 1 Submarine owned by the British, 1 Transport owned by the British, 2 T.Boats owned by the British and 3 T.Boats owned by the Germans lost in 21 Sea Zone Germans roll dice for 1 Submarine in 21 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 Battleship, 2 Destroyers, 2 Fighters, 2 Stukas, 1 T.Boat and 2 Transports in 21 Sea Zone, round 3 : 3/8 hits, 3.33 expected hits British roll dice for 1 Battleship, 1 Carrier, 1 Destroyer and 2 Fighters in 21 Sea Zone, round 3 : 2/5 hits, 2.50 expected hits 1 Submarine owned by the Germans, 1 Carrier owned by the British, 2 Fighters owned by the British, 1 Destroyer owned by the British and 1 T.Boat owned by the Germans lost in 21 Sea Zone Germans roll dice for 1 Battleship, 2 Destroyers, 2 Fighters, 2 Stukas and 2 Transports in 21 Sea Zone, round 4 : 4/7 hits, 3.00 expected hits British roll dice for 1 Battleship in 21 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 Fighter owned by the Germans and 1 Battleship owned by the British lost in 21 Sea Zone Germans win with 1 Battleship, 2 Destroyers, 1 Fighter, 2 Stukas and 2 Transports remaining. Battle score for attacker is 44 Casualties for Germans: 1 Fighter, 1 Submarine and 4 T.Boats Casualties for British: 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 1 Submarine, 2 T.Boats and 1 Transport Battle in Manchester Germans attack with 1 Artillery, 2 Infantrys and 1 Tank British defend with 1 AAGun, 1 Bomber, 1 Factory, 1 Fighter and 2 Infantrys Germans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Manchester, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 Bomber, 1 Fighter and 2 Infantrys in Manchester, round 2 : 3/4 hits, 1.33 expected hits 1 Bomber owned by the British, 1 Artillery owned by the Germans and 2 Infantrys owned by the Germans lost in Manchester Germans roll dice for 1 Tank in Manchester, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 Fighter and 2 Infantrys in Manchester, round 3 : 2/3 hits, 1.17 expected hits 1 Tank owned by the Germans lost in Manchester British win with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 1 Casualties for Germans: 1 Artillery, 2 Infantrys and 1 Tank Casualties for British: 1 Bomber Battle in East Prussia Germans attack with 1 Artillery, 1 Infantry and 1 Tank Russians defend with 1 Infantry Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in East Prussia, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 Infantry in East Prussia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in East Prussia, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 Infantry in East Prussia, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in East Prussia Germans win, taking East Prussia from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Burgundy Germans attack with 2 Infantrys and 10 Tanks French defend with 1 Infantry Germans roll dice for 2 Infantrys and 10 Tanks in Burgundy, round 2 : 4/12 hits, 5.33 expected hits French roll dice for 1 Infantry in Burgundy, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Burgundy Germans win, taking Burgundy from French with 2 Infantrys and 10 Tanks remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Warsaw Germans attack with 1 Artillery, 3 Infantrys and 3 Tanks Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys Germans roll dice for 1 Artillery, 3 Infantrys and 3 Tanks in Warsaw, round 2 : 5/7 hits, 2.50 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Germans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Warsaw Germans loses 0 PUs for violating Warsaws neutrality. Germans win, taking Warsaw from Neutral with 1 Artillery, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 4 Casualties for Germans: 2 Infantrys Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Krakow Germans attack with 1 Artillery, 1 Fighter and 6 Infantrys Neutral defend with 2 Infantrys and 1 Tank Germans roll dice for 1 Artillery, 1 Fighter and 6 Infantrys in Krakow, round 2 : 3/8 hits, 1.83 expected hits Neutral roll dice for 2 Infantrys and 1 Tank in Krakow, round 2 : 0/3 hits, 1.17 expected hits 1 Tank owned by the Neutral and 2 Infantrys owned by the Neutral lost in Krakow Germans loses 0 PUs for violating Krakows neutrality. Germans win, taking Krakow from Neutral with 1 Artillery, 1 Fighter and 6 Infantrys remaining. Battle score for attacker is 9 Casualties for Neutral: 2 Infantrys and 1 Tank Non Combat Move - Germans 1 Fighter moved from Krakow to Silesia 1 AAGun moved from Bohemia to Krakow 2 Infantrys moved from Hamburg to Pomerania 1 AAGun moved from Hamburg to Pomerania 2 Artillerys and 4 Infantrys moved from Netherlands to Hamburg 1 AAGun moved from Rhine to Hamburg 1 AAGun moved from Bavaria to Lorraine 1 Bomber moved from 51 Sea Zone to Kufra 1 Fighter and 2 Stukas moved from 21 Sea Zone to Hamburg Place Units - Germans 1 Factory placed in Hungary 1 Factory placed in Netherlands 2 Artillerys, 2 Elites and 1 Infantry placed in Bohemia 2 ArmoredCars and 1 Tank placed in Bavaria 2 Elites and 2 Infantrys placed in Hamburg Turn Complete - Germans Germans collect 86 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : -0.67 Neutral : -0.17 British : 2.00 French : 0.17 Russians : -0.67
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Russians 1 Infantry moved from Vinnytsia to Odessa 1 Tank moved from Vinnytsia to Kiev 2 Tanks moved from Donetsk to Kiev 2 Tanks moved from Kursk to Kiev 1 Infantry moved from Kursk to Kiev 1 Infantry moved from Minsk to Lithuania 1 Elite moved from Leningrad to Latvia 1 Destroyer moved from 5 Sea Zone to 21 Sea Zone 1 Bomber moved from Leningrad to 21 Sea Zone 2 Infantrys moved from Arkhangelsk to 6 Sea Zone 1 Tank moved from Lapland to 6 Sea Zone 1 Infantry moved from Lapland to 6 Sea Zone 3 Infantrys, 1 Tank and 2 Transports moved from 6 Sea Zone to 12 Sea Zone 3 Infantrys and 1 Tank moved from 12 Sea Zone to Oslo 2 Elites moved from Leningrad to 24 Sea Zone 2 Elites and 1 Transport moved from 24 Sea Zone to 23 Sea Zone 2 Elites moved from 23 Sea Zone to Oslo 1 Submarine moved from 24 Sea Zone to 22 Sea Zone 1 Destroyer moved from 24 Sea Zone to 23 Sea Zone 2 Infantrys moved from Kotka to Tampere 1 Infantry moved from Oulu to Tampere 1 Fighter moved from Leningrad to Tampere 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Infantry moved from Rostov to 54 Sea Zone 1 Infantry moved from Rostov to 54 Sea Zone 2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 2 Infantrys moved from 53 Sea Zone to Bulgaria Russians take Bulgaria from Romanians 3 Infantrys moved from Rostov to Donetsk 1 Artillery and 3 Infantrys moved from Yaroslavl to Kursk 1 Artillery moved from Penza to Tula 1 Artillery moved from Minsk to Kiev 2 Infantrys moved from S.Karelia to Vyborg 2 Infantrys moved from Vyborg to Kotka 1 Tank moved from Leningrad to Kotka 1 Fighter moved from Rostov to Leningrad 1 Artillery and 1 Infantry moved from Azerbaijan to Astrakhan 1 Artillery and 1 Infantry moved from Chimkent to 126 Sea Zone 1 Artillery and 1 Infantry moved from 126 Sea Zone to Astrakhan 1 Tank moved from Kuybyshev to Tula 1 Infantry moved from Kuybyshev to Saratov 1 Infantry moved from Kirov to Gorky 1 Infantry moved from Perm to Kirov 3 Infantrys moved from Yakutsk to N.Buryat Mongolia 3 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia 1 Infantry moved from Irkutsk to N.Buryat Mongolia 2 Infantrys moved from Evenkia to Olyokminsk 1 Artillery and 1 Infantry moved from Zhigansk to Olyokminsk 1 Tank moved from Krasnoyarsk to N.Buryat Mongolia 1 Artillery and 2 Infantrys moved from Krasnoyarsk to Irkutsk 2 Infantrys moved from Yeniseysk to Evenkia 1 Infantry moved from Lapland to Oulu Purchase Units - Russians Russians buy 2 Adv.Fighters, 2 ArmoredCars, 1 Factory, 1 Fighter, 25 Infantrys, 2 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in 21 Sea Zone Russians attack with 1 Bomber and 1 Destroyer Germans defend with 1 Battleship, 2 Destroyers and 2 Transports Russians roll dice for 1 Bomber and 1 Destroyer in 21 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 Battleship, 2 Destroyers and 2 Transports in 21 Sea Zone, round 2 : 3/5 hits, 1.67 expected hits 1 Bomber owned by the Russians, 1 Transport owned by the Germans and 1 Destroyer owned by the Russians lost in 21 Sea Zone Germans win with 1 Battleship, 2 Destroyers and 1 Transport remaining. Battle score for attacker is -16 Casualties for Russians: 1 Bomber and 1 Destroyer Casualties for Germans: 1 Transport Battle in Tampere Russians attack with 1 Fighter and 3 Infantrys Finns defend with 1 Infantry Russians roll dice for 1 Fighter and 3 Infantrys in Tampere, round 2 : 1/4 hits, 0.83 expected hits Finns roll dice for 1 Infantry in Tampere, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Tampere Russians win, taking Tampere from Finns with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Battle in Oslo Russians attack with 2 Elites, 3 Infantrys and 1 Tank Neutral defend with 1 Infantry Russians roll dice for 2 Elites, 3 Infantrys and 1 Tank in Oslo, round 2 : 2/6 hits, 1.67 expected hits Neutral roll dice for 1 Infantry in Oslo, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Oslo Russians loses 0 PUs for violating Oslos neutrality. Russians win, taking Oslo from Neutral with 2 Elites, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Russians 1 Fighter moved from Tampere to Kotka 5 Infantrys moved from Leningrad to Vyborg 1 Elite moved from Leningrad to Vyborg Place Units - Russians 1 Factory placed in Kursk 1 Adv.Fighter, 2 ArmoredCars, 1 Infantry and 2 Mech.Infs placed in Sibirsky 4 Infantrys placed in Arkhangelsk 8 Infantrys and 2 Tanks placed in Moscow 1 Adv.Fighter, 1 Fighter and 2 Infantrys placed in Leningrad Russians undo move 2. 2 ArmoredCars, 2 Infantrys and 2 Mech.Infs placed in Sibirsky Russians undo move 4. 2 Adv.Fighters, 1 Fighter and 1 Infantry placed in Leningrad 5 Infantrys placed in Stalingrad 3 Infantrys placed in Georgia 2 Infantrys placed in Tashkent Russians undo move 8. 2 Infantrys placed in Tashkent Turn Complete - Russians Russians collect 117 PUs; end with 117 PUs
Combat Hit Differential Summary :
Germans : 1.33 Neutral : -0.33 Finns : -0.33 Russians : 0.50
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Italians 1 Artillery and 1 Infantry moved from Languedoc to 43 Sea Zone 1 Artillery and 1 Infantry moved from Baleares to 43 Sea Zone 3 Infantrys moved from Rome to 46 Sea Zone 2 Infantrys and 2 T.Boats moved from 46 Sea Zone to 47 Sea Zone 1 Infantry moved from 47 Sea Zone to Tunis Italians take Tunis from French 1 Infantry and 1 T.Boat moved from 46 Sea Zone to 47 Sea Zone 2 Infantrys moved from 47 Sea Zone to S.Tunisia 2 Artillerys, 2 Infantrys and 2 Transports moved from 43 Sea Zone to 45 Sea Zone 2 Artillerys and 2 Infantrys moved from 45 Sea Zone to N.Tunisia Italians take N.Tunisia from French 4 Fighters moved from Sicily to S.Tunisia 1 Battleship moved from 47 Sea Zone to 51 Sea Zone 1 Destroyer and 1 Submarine moved from 47 Sea Zone to 51 Sea Zone 3 Artillerys, 5 Infantrys and 3 Tanks moved from Serbia to Greece 1 Artillery, 3 Infantrys and 2 Tanks moved from Campania to 49 Sea Zone 1 Artillery, 2 Destroyers, 3 Infantrys, 2 Tanks and 3 Transports moved from 49 Sea Zone to 48 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 48 Sea Zone to 51 Sea Zone 1 Infantry and 1 Tank moved from 51 Sea Zone to Mersa Matruh 1 Fighter moved from Kufra to Mersa Matruh 1 Artillery, 2 Destroyers, 2 Infantrys, 1 Tank and 2 Transports moved from 48 Sea Zone to 51 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 51 Sea Zone to Crete 2 Artillerys and 2 Infantrys moved from Rome to Campania Purchase Units - Italians Italians buy 4 Artillerys, 1 Factory, 1 Fighter, 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Italians Battle in Greece Italians attack with 3 Artillerys, 5 Infantrys and 3 Tanks Neutral defend with 1 AAGun, 1 Fighter, 5 Infantrys and 1 Tank Italians roll dice for 3 Artillerys, 5 Infantrys and 3 Tanks in Greece, round 2 : 2/11 hits, 3.83 expected hits Neutral roll dice for 1 Fighter, 5 Infantrys and 1 Tank in Greece, round 2 : 3/7 hits, 2.67 expected hits 2 Infantrys owned by the Neutral and 3 Infantrys owned by the Italians lost in Greece Italians roll dice for 3 Artillerys, 2 Infantrys and 3 Tanks in Greece, round 3 : 2/8 hits, 3.17 expected hits Neutral roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Greece, round 3 : 0/5 hits, 2.00 expected hits 2 Infantrys owned by the Neutral lost in Greece Italians roll dice for 3 Artillerys, 2 Infantrys and 3 Tanks in Greece, round 4 : 3/8 hits, 3.17 expected hits Neutral roll dice for 1 Fighter, 1 Infantry and 1 Tank in Greece, round 4 : 1/3 hits, 1.33 expected hits 1 Fighter owned by the Neutral, 1 Tank owned by the Neutral, 1 Infantry owned by the Neutral and 1 Infantry owned by the Italians lost in Greece Italians loses 0 PUs for violating Greeces neutrality. Italians win, taking Greece from Neutral with 3 Artillerys, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 15 Casualties for Italians: 4 Infantrys Casualties for Neutral: 1 Fighter, 5 Infantrys and 1 Tank Battle in Crete Italians attack with 1 Artillery, 2 Infantrys and 1 Tank British defend with 1 AAGun and 1 Artillery Italians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Crete, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 Artillery in Crete, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the British and 1 Infantry owned by the Italians lost in Crete Italians win, taking Crete from British with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Casualties for British: 1 Artillery Battle in Mersa Matruh Italians attack with 1 Fighter, 1 Infantry and 1 Tank British defend with 1 Infantry Italians roll dice for 1 Battleship in Mersa Matruh, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the British lost in Mersa Matruh Italians win, taking Mersa Matruh from British with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in S.Tunisia Italians attack with 4 Fighters and 2 Infantrys French defend with 1 Artillery and 2 Infantrys Italians roll dice for 4 Fighters and 2 Infantrys in S.Tunisia, round 2 : 1/6 hits, 1.67 expected hits French roll dice for 1 Artillery and 2 Infantrys in S.Tunisia, round 2 : 2/3 hits, 1.00 expected hits 1 Infantry owned by the French and 2 Infantrys owned by the Italians lost in S.Tunisia Italians roll dice for 4 Fighters in S.Tunisia, round 3 : 1/4 hits, 1.33 expected hits French roll dice for 1 Artillery and 1 Infantry in S.Tunisia, round 3 : 1/2 hits, 0.67 expected hits 1 Fighter owned by the Italians and 1 Infantry owned by the French lost in S.Tunisia Italians roll dice for 3 Fighters in S.Tunisia, round 4 : 3/3 hits, 1.00 expected hits French roll dice for 1 Artillery in S.Tunisia, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the French lost in S.Tunisia Italians win with 3 Fighters remaining. Battle score for attacker is -4 Casualties for Italians: 1 Fighter and 2 Infantrys Casualties for French: 1 Artillery and 2 Infantrys Non Combat Move - Italians 3 Fighters moved from S.Tunisia to Sicily 1 Fighter moved from Mersa Matruh to Kufra Place Units - Italians 1 Factory placed in Serbia 2 Artillerys and 1 Infantry placed in Lombardy 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank placed in Rome Turn Complete - Italians Italians collect 57 PUs; end with 57 PUs
Combat Hit Differential Summary :
Neutral : -2.00 Italians : -2.17 British : 0.67 French : 1.00
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TripleA Manual Gamesave Post: French round 2
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - French 1 Fighter moved from Paris to 21 Sea Zone 1 Artillery and 1 Infantry moved from Greenland to 8 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 8 Sea Zone to 16 Sea Zone 1 Artillery and 1 Infantry moved from 16 Sea Zone to Azores 1 Destroyer moved from 8 Sea Zone to 17 Sea Zone 1 Infantry moved from French Equatorial Africa to Darfur 1 Infantry moved from N.French Indochina to Kwangsi Purchase Units - French French buy 5 Adv.Fighters, 1 Infantry and 1 Tank; Remaining resources: 0 PUs; Combat - French Battle in 21 Sea Zone French attack with 1 Fighter Germans defend with 1 Battleship, 2 Destroyers and 1 Transport French roll dice for 1 Fighter in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Combat Hit Differential Summary :
French : 0.67
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@Whackamatt 1 hit in sz21 ool please
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BATTLESHIP! JK.
lose the transport. lol :)
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - French 1 Fighter moved from Paris to 21 Sea Zone 1 Artillery and 1 Infantry moved from Greenland to 8 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 8 Sea Zone to 16 Sea Zone 1 Artillery and 1 Infantry moved from 16 Sea Zone to Azores 1 Destroyer moved from 8 Sea Zone to 17 Sea Zone 1 Infantry moved from French Equatorial Africa to Darfur 1 Infantry moved from N.French Indochina to Kwangsi Purchase Units - French French buy 5 Adv.Fighters, 1 Infantry and 1 Tank; Remaining resources: 0 PUs; Combat - French Battle in 21 Sea Zone French attack with 1 Fighter Germans defend with 1 Battleship, 2 Destroyers and 1 Transport French roll dice for 1 Fighter in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 Battleship, 2 Destroyers and 1 Transport in 21 Sea Zone, round 2 : 3/4 hits, 1.50 expected hits 1 Fighter owned by the French and 1 Transport owned by the Germans lost in 21 Sea Zone Germans win with 1 Battleship and 2 Destroyers remaining. Battle score for attacker is -2 Casualties for French: 1 Fighter Casualties for Germans: 1 Transport Battle in Azores French attack with 1 Artillery and 1 Infantry Neutral defend with 1 Infantry French roll dice for 1 Artillery and 1 Infantry in Azores, round 2 : 2/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Azores, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the French lost in Azores French loses 0 PUs for violating Azoress neutrality. French win, taking Azores from Neutral with 1 Artillery remaining. Battle score for attacker is 0 Casualties for French: 1 Infantry Casualties for Neutral: 1 Infantry Battle in Kwangsi French attack with 1 Infantry Yamamoto defend with 1 Bomber, 1 Factory and 3 Fighters French roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Bomber and 3 Fighters in Kwangsi, round 2 : 1/4 hits, 1.67 expected hits 1 Infantry owned by the French lost in Kwangsi Yamamoto win with 1 Bomber and 3 Fighters remaining. Battle score for attacker is -2 Casualties for French: 1 Infantry Battle in 17 Sea Zone French attack with 1 Destroyer Germans defend with 3 Submarines Germans roll dice for 3 Submarines in 17 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits French roll dice for 1 Destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Germans and 1 Destroyer owned by the French lost in 17 Sea Zone Germans win with 2 Submarines remaining. Battle score for attacker is -1 Casualties for French: 1 Destroyer Casualties for Germans: 1 Submarine Non Combat Move - French Place Units - French 3 Adv.Fighters and 1 Tank placed in E.Morocco 2 Adv.Fighters placed in Syria 1 Infantry placed in Churchill Turn Complete - French French collect 47 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : 2.50 Neutral : 0.67 French : 2.50 Yamamoto : -0.67
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TripleA Turn Summary: Yamamoto round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Yamamoto 1 unit repaired. 2 Artillerys, 5 Infantrys and 2 Tanks moved from 107 Sea Zone to Davao 1 Bomber moved from Kwajalein to Midway 1 Artillery and 1 Infantry moved from Wake to 87 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 87 Sea Zone to 88 Sea Zone 1 Artillery and 1 Infantry moved from 88 Sea Zone to Midway 1 Transport moved from 84 Sea Zone to 86 Sea Zone 1 Infantry moved from Minamitori to 86 Sea Zone 1 Tank moved from Saipan to 86 Sea Zone 1 Infantry and 1 Tank moved from 86 Sea Zone to Iwo Jima 1 Infantry moved from Ulithi to Woleai 3 Infantrys moved from Tokyo to 84 Sea Zone 1 Cruiser and 1 Infantry moved from 84 Sea Zone to 106 Sea Zone 1 Infantry moved from 106 Sea Zone to Manila Yamamoto take Manila from Americans 2 Infantrys and 1 Transport moved from 84 Sea Zone to 106 Sea Zone 2 Infantrys moved from 106 Sea Zone to Mindoro 1 Artillery moved from Hong Kong to 92 Sea Zone 1 Artillery and 2 Transports moved from 92 Sea Zone to 84 Sea Zone 3 Infantrys moved from Tokyo to 84 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 84 Sea Zone to 93 Sea Zone 1 Artillery and 3 Infantrys moved from 93 Sea Zone to Mindoro 1 Transport moved from 92 Sea Zone to 93 Sea Zone 1 Infantry moved from Peleliu to 93 Sea Zone 1 Infantry moved from 93 Sea Zone to Mindanao Yamamoto take Mindanao from Americans 1 Artillery moved from 92 Sea Zone to N.French Indochina Yamamoto take N.French Indochina from French 1 Tank moved from 92 Sea Zone to S.French Indochina Yamamoto take S.French Indochina from French 1 Infantry moved from 92 Sea Zone to S.French Indochina 1 Infantry moved from 92 Sea Zone to N.French Indochina 1 Infantry moved from Kwangtung to 92 Sea Zone 1 Infantry moved from Kiangsi to 92 Sea Zone 1 Infantry moved from 92 Sea Zone to S.French Indochina 1 Infantry moved from 92 Sea Zone to N.French Indochina 1 Tank moved from Hong Kong to Hunan 1 Tank moved from Kwangtung to Hunan 1 Artillery moved from Kiangsi to Hunan 2 Infantrys moved from Shanghai to Hunan 1 Tank moved from Kiangsi to Hunan 1 Destroyer moved from 92 Sea Zone to 110 Sea Zone 2 Fighters moved from 107 Sea Zone to 113 Sea Zone 1 Battleship moved from 87 Sea Zone to 86 Sea Zone 1 Carrier and 1 Destroyer moved from 87 Sea Zone to 86 Sea Zone Purchase Units - Yamamoto Yamamoto buy 1 B.Transport, 1 Destroyer, 3 Elites, 4 Infantrys, 6 Marines and 1 Submarine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Hunan Yamamoto attack with 1 Artillery, 2 Infantrys and 3 Tanks Chinese defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in Hunan, round 2 : 2/6 hits, 2.33 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Hunan, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Yamamoto, 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Hunan Yamamoto win, taking Hunan from Chinese with 1 Artillery and 3 Tanks remaining. Battle score for attacker is 2 Casualties for Yamamoto: 2 Infantrys Casualties for Chinese: 1 Artillery and 1 Infantry Battle in Mindoro Yamamoto attack with 1 Artillery and 5 Infantrys Americans defend with 1 Artillery and 2 Infantrys Yamamoto roll dice for 1 Cruiser in Mindoro, round 2 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Artillery and 5 Infantrys in Mindoro, round 2 : 0/6 hits, 1.33 expected hits Americans roll dice for 1 Artillery and 2 Infantrys in Mindoro, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Yamamoto lost in Mindoro Yamamoto roll dice for 1 Artillery and 4 Infantrys in Mindoro, round 3 : 3/5 hits, 1.17 expected hits Americans roll dice for 1 Artillery and 2 Infantrys in Mindoro, round 3 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Americans and 1 Artillery owned by the Americans lost in Mindoro Yamamoto win, taking Mindoro from Americans with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Artillery and 2 Infantrys Battle in 113 Sea Zone Yamamoto attack with 2 Fighters British defend with 1 Submarine Yamamoto roll dice for 2 Fighters in 113 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 1 Submarine owned by the British Submerged Battle in Midway Yamamoto attack with 1 Artillery, 1 Bomber and 1 Infantry Americans defend with 1 Bomber, 1 Fighter and 1 Infantry Yamamoto roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Midway, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 Bomber, 1 Fighter and 1 Infantry in Midway, round 2 : 1/3 hits, 1.00 expected hits 1 Bomber owned by the Americans and 1 Infantry owned by the Yamamoto lost in Midway Yamamoto roll dice for 1 Artillery and 1 Bomber in Midway, round 3 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 Fighter and 1 Infantry in Midway, round 3 : 1/2 hits, 0.83 expected hits 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Americans lost in Midway Yamamoto roll dice for 1 Bomber in Midway, round 4 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 Fighter in Midway, round 4 : 1/1 hits, 0.50 expected hits 1 Fighter owned by the Americans and 1 Bomber owned by the Yamamoto lost in Midway Americans winYamamoto win with 2 Fighters remaining with no units remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Artillery, 1 Bomber and 1 Infantry Casualties for Americans: 1 Bomber, 1 Fighter and 1 Infantry Battle in Davao Yamamoto attack with 2 Artillerys, 5 Infantrys and 2 Tanks Americans defend with 1 AAGun, 1 Factory, 3 Infantrys and 1 Tank Yamamoto roll dice for 1 Battleship in Davao, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Davao Yamamoto roll dice for 2 Artillerys, 5 Infantrys and 2 Tanks in Davao, round 2 : 3/9 hits, 2.83 expected hits Americans roll dice for 2 Infantrys and 1 Tank in Davao, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Yamamoto, 2 Infantrys owned by the Americans and 1 Tank owned by the Americans lost in Davao Yamamoto win, taking Davao from Americans with 2 Artillerys, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 9 Casualties for Americans: 3 Infantrys and 1 Tank Casualties for Yamamoto: 1 Infantry Battle in Iwo Jima Yamamoto attack with 1 Infantry and 1 Tank Dutch defend with 1 Infantry Yamamoto roll dice for 1 Battleship in Iwo Jima, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Dutch lost in Iwo Jima Yamamoto win, taking Iwo Jima from Dutch with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Non Combat Move - Yamamoto 1 Destroyer and 1 Submarine moved from 107 Sea Zone to 110 Sea Zone 1 Carrier moved from 107 Sea Zone to 111 Sea Zone 2 Fighters moved from 113 Sea Zone to 111 Sea Zone 1 Fighter moved from Kwangsi to Anhwei 2 Fighters moved from Kwangsi to Anhwei 1 Bomber moved from Kwangsi to Peleliu Place Units - Yamamoto 1 B.Transport, 1 Destroyer and 1 Submarine placed in 85 Sea Zone 6 Marines placed in Hong Kong 3 Elites placed in Kwangsi 4 Infantrys placed in Tokyo Yamamoto undo move 1. 1 B.Transport, 1 Destroyer and 1 Submarine placed in 84 Sea Zone Turn Complete - Yamamoto Yamamoto collect 77 PUs; end with 77 PUs
Combat Hit Differential Summary :
Yamamoto : -0.17 Americans : -0.50 Chinese : 1.33
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Chinese 1 Infantry moved from Shensi to Shansi 2 Infantrys moved from Hupeh to Shansi 1 Fighter moved from Shensi to Shansi Purchase Units - Chinese Chinese buy 2 ArmoredCars, 2 Artillerys, 2 Infantrys, 1 Mech.Inf and 3 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Shansi Chinese attack with 1 Fighter and 3 Infantrys Hisaichi defend with 2 Infantrys Chinese roll dice for 1 Fighter and 3 Infantrys in Shansi, round 2 : 2/4 hits, 0.83 expected hits Hisaichi roll dice for 2 Infantrys in Shansi, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Hisaichi lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Hisaichi: 2 Infantrys Non Combat Move - Chinese 1 Fighter moved from Shansi to Shensi 1 Artillery and 1 Tank moved from Hupeh to Shensi 1 Tank moved from Suiyuan to Shensi 1 Infantry moved from Szechwan to Kweichow 1 Infantry moved from Szechwan to Yunnan 1 Artillery and 3 Infantrys moved from E.Qinghai to Lanchow 2 Infantrys moved from Gobi Altai to Ningsia 2 Tanks moved from Gobi Altai to Shensi 6 Infantrys moved from Hsining to E.Qinghai 2 Infantrys moved from E.Sinkiang to Gobi Altai Place Units - Chinese 2 ArmoredCars, 1 Mech.Inf and 3 Tanks placed in Hsining 2 Artillerys and 2 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Hisaichi : -0.67 Chinese : 1.17